Chuck E Cheese vs ShowBiz Pizza | Broken Robots | 2

27 Nov 2024 · 38 min

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In short

Business Wars: Chuck E. Cheese vs ShowBiz Pizza | Broken Robots | Episode 2

Episode Summary In this episode of the Business Wars podcast, titled "Chuck E. Cheese vs ShowBiz Pizza | Broken Robots," the intense competition between Chuck E. Cheese's Pizza Time Theater and ShowBiz Pizza Place unfolds during the early 1980s. The episode delves into the legal battles, corporate strategies, and financial challenges faced by both companies as they strive for dominance in the kids' entertainment and dining market.

Key Themes and Concepts

Legal Battles

  • Initial Conflict: The rivalry ignites in June 1980 when Nolan Bushnell of Chuck E. Cheese's sues Robert Brock, who had left Chuck E. Cheese to start ShowBiz Pizza.
  • Court Cases: The legal proceedings create turmoil as both companies vie for market share, with Chuck E. Cheese seeking a preliminary injunction against ShowBiz Pizza for allegedly breaching franchise agreements.

Financial Struggles

  • Economic Climate: By early 1982, both companies find themselves in severe financial distress due to the crash of the video game market and changing consumer preferences.
  • Bankruptcy: Chuck E. Cheese ultimately files for Chapter 11 bankruptcy protection after a significant drop in revenue, losing millions in its second quarter.

Mergers and Acquisitions

  • Legal Settlement: After months of negotiations, ShowBiz Pizza agrees to a legal settlement with Chuck E. Cheese, paying $750,000 upfront and a percentage of future sales, which could cost them $50 million over time.
  • Acquisition Plan: As Chuck E. Cheese faces bankruptcy, Robert Brock proposes acquiring it to eliminate competition and stabilize ShowBiz Pizza's finances.

Brand Evolution

  • Cultural Impact: The episode discusses how both brands adapted to consumer preferences, with Chuck E. Cheese attempting to rebrand itself and ShowBiz Pizza focusing on its animatronics.
  • Long-Term Survival: Despite the fierce competition and the challenges both companies face, Chuck E. Cheese emerges as a lasting presence in the kids' entertainment market.

Notable Moments

  • Nolan Bushnell's IPO: The public offering for Chuck E. Cheese raises $12.5 million, exceeding expectations and signifying investor confidence in the brand.
  • Legal Setbacks for ShowBiz: ShowBiz Pizza experiences unfavorable court rulings that threaten its growth, leading to a push for a settlement with Chuck E. Cheese.
  • Final Merger: In October 1984, ShowBiz acquires Chuck E. Cheese, marking a significant shift in the competitive landscape of the industry.

Conclusion The episode highlights the intricate dynamics of business competition, showcasing how legal battles, economic pressures, and strategic decisions shape the fate of companies in the entertainment sector. The narrative serves as a compelling case study of persistence and adaptability in the face of adversity, illustrating the ongoing rivalry that has defined the landscape of children's entertainment dining experiences.

Key Takeaways

  • Importance of Legal Strategy: The impact of legal decisions on business operations and market positioning.
  • Financial Management: The significance of understanding economic conditions and managing company resources effectively.
  • Brand Resilience: The ability to adapt and evolve is crucial for long-term success in a competitive market.

Future Implications The merger and subsequent evolution of Chuck E. Cheese and ShowBiz Pizza reflect broader trends in the entertainment industry, emphasizing the need for innovation and responsiveness to consumer needs in order to thrive amid shifting market demands.

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Transcript

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0:07June 1980, San Francisco. In the U.S. District Court, Chuck E. Cheese's attorney gingerly sips his scalding coffee and steals a glance at the Showbiz Pizza Place lawyers to his left. It's been six months since hotelier Robert Brock broke ranks with Chuck E. Cheese. Since then, he's started Showbiz Pizza Place, a rival chain with its own cast of animatronic entertainers, led by the bass-strumming bear Billy Bob. But now, Chuck E. Cheese's is out to persuade the court to stop Brock from opening any more showbiz restaurants. The court falls silent as the judge enters. Good morning. We're here for the case of Pizza Time Theater Incorporated versus Showbiz Pizza Place Incorporated.

0:53I understand the plaintiff wants a preliminary injunction ahead of the case being heard in full. Chuck E. Cheese's attorney stands. That's correct, Your Honor. Showbiz Pizza's actions threaten irreparable harm to the business of Chuck E. Cheese. Chuck E. Cheese? Who's Chuck E. Cheese? Sorry, Your Honor. Pizza Time Theater operates as Chuck E. Cheese's Pizza Time Theater, and is commonly known as Chuck E. Cheese. I see. Please continue. Showbiz Pizza is in breach of a franchise agreement that signed with my client last summer. As part of this agreement, Showbiz was given access to trade secrets, including floor plans, financial projections, and insights from years of expensive research into the animatronics, which are the main attraction for families to pizzerias of this nature.

1:41Chuck E. Cheese's attorney pauses to take a sip of water for dramatic effect. Your Honor, my client has sued for damages. But while we wait for the case to be heard, Showbiz is capitalizing on its bad faith actions. An injunction will protect my client from further damage from this shameless imitator. The judge turns to the showbiz legal team. Hmm, and I suppose you object? Yes, Your Honor, the plaintiff's claims of irreparable harm are overblown. My client is developing showbiz pizza in regions where there are no Chuck E. Cheese restaurants and therefore cannot damage its business. I also note the plaintiff's counsel has yet to present the court with evidence to support its allegations against us.

2:26The judge thinks for a moment and then renders a verdict. A preliminary injunction requires an immediate and proven threat to the offended party, and in this case, I am not convinced that is so. There is little direct competitive threat that cannot be remedied once the case has been heard in full. Therefore, I reject this request. As the court rises, Showbiz's attorney smiles. He's more than justified his fee today. Robert Brock is planning to spend millions expanding Showbiz Pizza fast, and this injunction request was the last roadblock to his plan. And now that there's nothing stopping Brock, Nolan Bushnell's Chuck E.

3:09Cheese is going to feel the heat.

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5:46On the last episode, Nolan Bushnell left Atari and started the Chuck E. Cheese's Pizza Time Theater chain. Its combo of pizza, arcade games, and animatronic entertainment proved so popular that hotel tycoon Robert Brock signed up to open hundreds of franchise locations. But then, Brock ripped up the deal and joined forces with inventor Aaron Fector to start a rival chain called Showbiz Pizza Place. His new venture has a friendly bear mascot called Billy Bob. Now, it's rat versus bear in a race to top this new segment of kids' entertainment. This is Episode 2, Broken Robots.

6:33It's April 1981, and in a ritzy office in downtown San Francisco, Nolan Bushnell pops a bottle of champagne. The sharp-suited investment brokers around him applaud as the foam bursts and Bushnell starts pouring glasses. One of the investment brokerage's partners raises his glass. Congratulations, Nolan. Chuck E. Cheese's Pizza Time Theater is now a public company. Bushnell raises his champagne glass. He spent months preparing to take Pizza Time Theater public, and it's gone better than even he imagined.

7:11When he first pitched Chuck E. Cheese's initial public offering to big-shot investors, he hoped to raise just over$8 million. But demand was so high, the companies now walked away with$12.5 million. But these investors aren't just buying into the restaurant's fat pizza profits. They're buying Bushnell. Ever since Space Invaders landed in the arcades in 1978, America's gone video game crazy. Galaxian, Asteroids, and Pac-Man are all the rage. And that makes Chuck E. Cheese's stock hotter than its pizzas. Because Bushnell's not just building a restaurant chain. He's building the biggest arcade chain in America, in the form of Chuck E.

7:55Cheese's. And once he's done that, he's going to funnel its profits into building a tech empire to rival the biggest tech giant, his old company Atari. He sees a future where Chuck E. Cheese serves more pizza than Pizza Hut, gives birth to new cartoon stars, creates video games, and even makes robots. But for his plan to work, he needs to keep Chuck E. Cheese ahead of Showbiz Pizza. Right now, there are 27 Chuck E. Cheese restaurants, but Showbiz is closing the gap fast. Robert Brock's opened 13 Showbiz Pizza restaurants in the brand's first year. and he's gunning to have 45 open by the end of 1981.

8:38So Bushnell's going to use the money from the IPO to step up the opening of new Chuck E. Cheese restaurants. He's also fighting back by making Chuck E. Cheese even more family-friendly. Unaccompanied teenagers are now barred, Chuck no longer smokes, and new animatronic characters are being introduced, including the king, a lion that impersonates Elvis Presley. You know, I want to thank Chuckie Cheese for inviting me down here to play. This is always my favorite place to play. Chuckie, this song's for you. But Bushnell's also hopeful that his legal team can deliver a knockout blow to showbiz.

9:25October 1981, Topeka, Kansas. In his office, Robert Brock listens as his company's legal counsel relays the bad news from San Francisco. This morning, Showbiz and Chuck E. Cheese went head-to-head in court again. But unlike last time, it's Showbiz that's taken a beating. The judge also ruled that several of our defenses are not permissible. It's not a total wipeout, but we'll have to review our strategy before the jury trial in the spring. Brock stews quietly. With this courtroom victory, Bushnell's got him on the ropes. Chuck E. Cheese is seeking damages of$150 million. That's a sum big enough to sink showbiz and Brock's hotel business.

10:11Brock fumbles for a sliver of hope. Okay, okay, so we've had a setback. It happens. But it's what the jury thinks that matters. What did the mock jury say? We've held four pretend trials so far, and the results are mixed. One found in favor of Pizza Time Theater and awarded 50 million in damages. Brock recoils slightly at the thought of paying such a staggering sum. Well, what about the other three? In those, just over half of jurors backed us, around a quarter sided with Pizza Time Theater. Brock sinks in his chair and closes his eyes. The path to victory in this court case is getting dangerously narrow.

10:53Brock contemplates the situation for a moment, and then opens his eyes. I don't like these odds. Not when the entire company's on the line. Do you think Pizza Time Theater will agree to a settlement that won't involve shutting down showbiz? Well, I suspect they'd want a pound of flesh, but yeah, I think so. This legal battle taints their appeal to investors, too. Good, good. Then let's open talks. If there's a way to mollify them without losing showbiz, we should take it. Our animatronics are superior, and we know food service better. I'd prefer to fight them in the marketplace than in the courthouse.

11:40A few days later, showbiz's attorneys meet with Chuck E. Cheese's legal team to start the process of trying to hammer out a deal both sides can live with. And while the lawyers haggle, Bushnell is pushing ahead with his plan to turn Chuck E. Cheese into the foundation of a new tech empire.

12:02April 1982, Hollister, California. In Chuck E. Cheese's new factory, Bushnell watches with pride as his company's first coin-operated game rolls off the production line. The game is a version of skee-ball called Chuck E. Cheese Roll, where players have to roll a ball up an incline and into holes to score points. And it's the first step in Bushnell's plans to get back into the games business. As part of his exit deal with Atari, Bushnell agreed not to re-enter the video game business until the fall of 1983. And now he's laying the groundwork for a speedy return to the booming industry he started.

12:42it. This 35 ,000 square foot factory is the size of two hockey rinks, and it's got space to spare. And when Bushnell's non-compete deal with Atari expires, it'll use that space to start making arcade video games. Bushnell's even decided on the name for Chuck E. Cheese's new video game division, Sente. And like Atari, it's a Japanese word from the board game Go that means having the initiative. But Bushnell's also about to start a computer animation division, which he's calling Cadabra Scope. Its job will be to make cartoons starring the Chuck E. Cheese crew and help turn Bushnell's rat mascot into the new Mickey Mouse.

13:25Bushnell is also funding promising tech startups working on everything from satellite navigation systems to robot servants for the home. And with Chuck E. Cheese's annual revenues closing in on$100 million a year, It feels like his big game plan is coming to fruition. Brock might see showbiz as a chance to make big pizza profits, but for Bushnell, Chuck E. Cheese is way more. It's about building the world of tomorrow.

14:00June 1982, a law office in San Francisco. After months of negotiation, the lawyers of Pizza Time Theater and Showbiz Pizza Place are done talking. Billy Bob and Chuck E. Cheese are ready to make nice. Robert Brock reaches into his suit pocket and removes an expensive pen. He then looks to the opposite side of the table where Nolan Bushnell is sitting. I'm very glad we reached an agreement. I just hope you stick to this one. Brock ignores the slight and starts signing the contracts laid out in front of him. after two and a half years of legal warfare, he's just glad it's over. But to end the dispute, Showbiz is paying a high price.

14:47Under the terms of the settlement, Showbiz will have to pay$750 ,000 up front. It will also have to pay Chuck E. Cheese a cut from its gross sales for the next 14 years. In all, Brock expects this settlement to cost his company$50 million. But while Bushnell scored a victory today, Brock's not down. He's convinced that showbiz will prevail. And now that the company's no longer distracted by legal disputes, he's going to go all out to turn Billy Bob into a superstar.

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18:00September 1982, an airport, Dallas, Texas. Showbiz's animatronics guru Aaron Fector hurries out of the terminal and towards the waiting helicopter. He's dressed as a bear and wearing red and yellow striped overalls. Under his arm, he's carrying the head of Billy Bob. And that's because tonight, Fector will become Billy Bob, the animatronic rock star beloved by kids across the nation. Fector reaches the helicopter, clambers inside, and straps himself in. He puts on the headphones and hears the pilot's voice. Welcome aboard. We'll be at Showbiz in two minutes. The helicopter ascends and then banks right, zooming over the suburbs of Dallas.

18:44Vector cranes his neck to see the streets below. Closing in fast, he sees their destination, the 100th Showbiz Pizza Place Restaurant. Tonight is its grand opening celebration, and Billy Bob is the star attraction. Pilot comes over the radio. Get ready, we're about to land. The helicopter draws level, hovering right above the landing spot next to the Showbiz Pizza Place. Fector sees hordes of excited kids and their parents waiting below. He removes his headphones, picks up Billy Bob's head, and pulls it down over his own head.

19:23The helicopter touches down, and Fector jumps out and pretends to be shocked by the crowds. The crowd of pre-teen fans scream in delight at the arrival of Billy Bob. Fector then runs towards the nearby stage, pausing to shake hands and dance as he goes. Fector hurries onto the stage where other musicians from Showbiz's animatronic house band, the Rock-A-Fire Explosion, are waiting. Fector heads to the microphone, ready to play some good old rock and roll for the crowd. Inside his costume, Fector can't stop grinning. Billy Bob is now a star, an idol to millions of American kids. Soon, he imagines the lovable bear he created will be topping the music charts and starring in Hollywood movies.

20:10Chuck E. Cheese might have twice as many restaurants, but the animatronic pizza craze is only just getting going. Kmart, Sega, and even Atari owner Warner Communications are leaping on the bandwagon and opening their own kids' entertainment pizzerias. As far as Fector's concerned, the sky's the limit, and everything's going swell. And Chuck E. Cheese agrees. By November 1982, Chuck E. Cheese is riding high. It's talking up the idea that it'll be selling more pizza than Pizza Hut in a few years, and expanding into Canada, Australia, Hong Kong, and France. And it's also just launched a first major TV ad campaign, backed with a new slogan, Smile America.

21:21You can smile America with Chuck E.T.

21:28But in December 1982, just weeks after the Smile America slogan debuts, shocking news hits. After years of supersonic growth, Atari has fallen short of Wall Street's earnings and growth expectations. The video game market is now oversaturated, and kids are growing bored of the aging Atari 2600 console. And with Atari struggling, investors rush to pull their money out of video games. Banks call in the loans of over-leveraged game startups. Within weeks, the video game industry is withering fast and dragging down every business connected to it. And thanks to the large video game arcades inside every restaurant, that includes Chuck E.

22:18Cheese and Showbiz.

22:26It's July 1983, and Nolan Bushnell's on the deck of a race yacht that's speeding across the Pacific Ocean. Up ahead, he can see the shoreline of Hawaii coming into focus. He maneuvers his baseball cap to shield his eyes from the midday sun and spots the white tower of the Diamond Head Lighthouse. A smile breaks across his bearded face. That's the finish line, and there are no other boats in sight. He and his crew are about to win the Trans-Pacific Yacht Race. He yells to his crewmates. Land ho! Bushnell glances up at the sail billowing above him. On it is the winking face of Chuck E. Cheese, the rat that made this victory possible.

23:12Because below deck, this yacht packs a satellite navigation system that Bushnell's funded with his Games and Pizza fortune, a fortune now estimated to be$200 million. At the harbor, a large crowd greets Bushnell and his crew. Women in grass skirts drape leis around their necks. Well-wishers move in to shake their hands and slap their backs. And as they do, Bushnell notices a man in a suit pushing through the crowd and waving an envelope. Mr. Bushnell! Mr. Bushnell! But before the man can reach him, two of his crew rush him. One grabs him by the feet, the other under his arms. They carry him to the water's edge and start swinging him back and forth.

23:58One, two, three. On the count of three, they hurled Bushnell into the water. By the time Bushnell drags himself out of the water, the man in the suit is waiting for him and holding out the envelope. Mr. Bushnell, I have an urgent telegram for you. Bushnell opens the envelope. Inside is a one-line message from Chuck E. Cheese headquarters. It reads, Bad news in the second quarter. Bushnell's heart skips a beat. For the past few months, he's been focused on the company's new ventures and left the operations at his pizza chain to his executive team. As far as he knew, Chuck E. Cheese's second quarter results were going to serve up more good news for investors.

24:46But if the restaurant business is now in trouble, then so is Bushnell. Because without those big pizza profits bankrolling everything, the new tech empire he's building will be toast.

25:04The following day, Chuck E. Cheese headquarters, Sunnyvale, California. In the boardroom, Nolan Bushnell leans back into his chair, smoking his pipe as the company's president walks him through the company's now shaky finances. In the second quarter, the company lost more than$3 million and watched its revenues dive 17%. It's a perfect storm of problems, Nolan. The rapid decline in the video game markets hit us hard. Kids just aren't into games like they used to be. Also, we expanded too fast. We're now in direct competition with showbiz in many places, and there are now too many places where there's more than one kids' entertainment restaurant within 10 miles.

25:46When there's more than one of us within a 10-mile radius, there's just not enough customers to go around. The finance cheat cuts in. High inflation's another factor. Our pizza's expensive and families are economizing right now. It's also pushing up our food and labor costs. Bushnell looks at his executive team. Well, what should we do? We need to scale back, shut unprofitable locations, slow expansion, rework the pizza recipe to control costs. Bushnell stops puffing his pipe. I thought we had kept ingredients costs pretty low. The company's president looks uneasy. We decided to improve the pizza, use whole milk mozzarella as parents were complaining the food was lousy.

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26:31That increased our food costs by around 3-4%. Bushnell looks at the team in disbelief. Who cares what the parents think about the pizza? This is a kids' entertainment restaurant. Parents choose when to go, kids choose where to go. That's basic to what we do. Being a Chuck E. Cheese should piss parents off. Bushnell thinks for a moment. Until now, he had assumed Chuck E. Cheese's restaurants were on autopilot and it would be smooth sailing. But now, it's in trouble. Anything else? The finance chief speaks up again. Well, another problem is a lot of cash being diverted into funding new and as yet unprofitable divisions like the video game arm.

27:17Bushnell scowls. Sente is not the problem. It's the solution. It's going to revolutionize the arcade business. It's our next source of major growth. But we have to do something. Okay, okay. Shut the unprofitable stores, go back to cheap pizza, and slow the pace of expansion. We just need to hold on until Cente launches. After that, we'll be fine.

27:48It's September 30th, 1983, and in a huge warehouse in Fremont, California, Bushnell's throwing a no-expense-spared party. The entire place has been decorated to look like a jungle, complete with palm trees, dirt, faux rivers, and miniature volcanoes. Animals from Marine World's Africa USA theme park are being led around the building. And in the center of the room, there's a huge box on a stage with a large digital alarm clock hanging above it. Nearby, two arcade game distributors from Illinois watch in disbelief as an animal trainer leads a lion right past them. Whoa, I've never seen a lion this close before.

28:30I'm not sure I want to again. Hey, you seen Nolan anywhere? Come to think of it, no. Just then, an announcement fills the warehouse. Would everyone please assemble near the alarm clock? The 300 guests head through the pop-up jungle and gather around the large crate beneath the alarm clock. The clock hits 10.08.

28:55And then, a tall, grinning man with a raggedy beard bursts out of the box. Nolan Bushnell is in the building. Bushnell stands on the stage and thrusts his pipe into the sky. I'm free! I'm free! Thank God I am finally free! For seven years, Bushnell's been shut out of the video game business by a non-compete deal with his former company Atari. But now that deal has expired, and that means his new video game company, Sente, can start work. Today, I return to the industry I started with Atari. But I'm returning with a new vision. A vision that will reignite the arcade business. Sente is a new approach.

29:42Right now, arcades buy game machines only to have to buy a new one six months later. But Sente works differently. Instead of buying the machine, you lease the machine, and the machine can play multiple games. If you want to change a game, you just insert a different cartridge. It's like an Atari 2600 for the arcade hall. The two distributors from Illinois look at each other and grin. For months, the arcade trade has been all doom and gloom. This feels like the first ray of hope they've seen for some time. One of them shouts out to Bushnell. Where do I sign? Soon there will be a line of arcade distributors waiting to place orders for Bushnell's new game machines, even though none of them have seen a single game Sente's made.

30:31But Bushnell's about to discover that this promising launch won't be enough to rescue Chuck E. Cheese.

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32:55January 1984, Sunnyvale, California. In the Chuck E. Cheese boardroom, Nolan Bushnell feels something he rarely feels. A sense of doom. He's used to being the dashing entrepreneur, succeeding through sheer ambition and chutzpah. But now, defeat seems inevitable. In the last four months of 1983, Chuck E. Cheese lost$75 million. The excitement about Sente died the moment its games failed to live up to Bushnell's hype. Its computer animation division, Cadaverscope, has spent a fortune getting nowhere. And last month, top Silicon Valley venture capitalist Don Valentine quit the board to distance himself from the impending disaster.

33:43One of the Pizza Time board members levels with Bushnell. Nolan, radical actions needed to save this business. Our banks and creditors are losing faith in us. We need to shut stores, close cadaverscope, and sell cente. Bushnell shudders at the thought of losing cente. but the board members not finished talking. Also, it would help if you resigned from the board. Bushnell nods. He might own 19 % of the company but if investors, banks and creditors have lost faith in him it really is over. Still, he will leave his pizza venture $35 million better off than when he started it.

34:33Bushnell's exit is too little, too late. A few weeks later, the Bank of California runs out of patience. It demands Chuck E. Cheese pay back$50 million of debt immediately. Six days later, Chuck E. Cheese files for Chapter 11 bankruptcy protection to stop the bank from seizing the entire business. But showbiz is floundering too. The novelty of animatronic entertainment is fading. The video game boom is now a bust. Inflation is increasing costs and forcing parents to cut back. And showbiz has another problem that's depressing profits. It's legal settlement with Chuck E. Cheese. Every month it must hand a slice of its revenues over to its biggest rival.

35:21But upon hearing the news that Chuck E. Cheese is facing bankruptcy, Showbiz founder Robert Brock hits on a wild idea to save his ailing pizza chain.

35:39A few weeks later, in Orlando, Florida, Robert Brock is visiting the workshop of Aaron Fector, the man behind Showbiz's animatronics, and he's hoping to get the 30-year-old inventor to buy into his plan. Aaron, as you know, showbiz is in trouble. But I have a solution. Vector looks relieved. To him, Brock is a kind of father figure, and it's good to know he's figured out a way to get the show back on the road. Great. What's the solution? We buy Chuck E. Cheese. What? What? Why? Why save them? Someone else might buy them. They might restructure their debt and exit Chapter 11. But if we buy them out, we'll own the whole market, and we won't have to keep paying them a cut of our sales, so it'll instantly improve our finances.

36:29But what about Billy Bob? Brock sighs inside. He's trying to save the business and thousands of people's jobs, and Fector's fretting about a fur-covered robot. Still, Brock knows that to Fector, Billy Bob and his band are like family. Aaron, this changes nothing for your characters. The companies will merge, but will continue with both brands. We might save money by using the same red sauce, but that's as far as it'll go. Vector relaxes a little bit, but the idea of Billy Bob and Chuck E. Cheese as friends unnerves him. Billy Bob is shy and kind, a good role model for kids. But Chuck? Chuck is a scruffy, streetwise rat.

37:17Vector frowns. I don't like it. Aaron, it's the only way to save your characters. What if I disagree? I still own the characters. I can stop you from using them. Also, I can veto this merger. Yes, you could. But if you do that, both Showbiz and Chuck E. Cheese are finished. Aaron, this is about survival. It's not ideal, but it's the only way. Brock places a reassuring hand on Fector's shoulder Fector takes a deep breath and surrenders to the inevitable Fine, if that's what it takes to save Billy Bob I'll approve the deal

38:06In October 1984 Showbiz buys the Chuck E. Cheese brand its best performing restaurants and its network of franchisees Every Chuck E. Cheese left behind is shut down, and its equipment sold off at rock-bottom prices. Brock also buys out most effectors' steak in showbiz. The combined company is renamed Showbiz Pizza Time, and a former executive from the steakhouse chain Steak & Ale, executive Richard Frank, is hired as its CEO. Over the next few years, Frank nurses both brands back to help. He stems the losses by shutting around 100 of its least profitable restaurants. He increases the focus on preteens by reducing the space for video games to make room for more kiddie rides, ticket redemption games, and play areas.

38:56In parallel, Showbiz Pizza Time owner Brock Hotel Corporation restructures the debts it built up while expanding Showbiz. The deal sees debts of$100 million shrink to just$30 million. But as part of the deal, Robert Brock resigns from the company. In 1986, showbiz pizza time turns a corner. Sales start rising again. And soon after, it cautiously starts opening new locations. In 1988, it launches a national TV ad campaign to get kids coming back to Chuck E. Cheese with a fresh slogan. Where a kid can be a kid. Where can a kid kid around? Where can he act like a clown? Oh, what a face. There's just one place for a silly Billy like you.

39:48Come to Chucky Cheese, you can turn it loose. Make him laugh, have some fun, be a silly goose. You're a kid, shout it out. That's what we're all about. Chucky Cheese.

40:06But it's not just Chuck E. Cheese that's using that slogan. Showbiz Pizza is, too. It's tough being a big kid. The bus driver hollered at me. I lost my lunch money, and my teacher told me I wasn't living up to my full potentiality. And I don't even know what that means. But at Showbiz Pizza you can act like a kid. You can have more fun than you ever did. You can giggle, you can wangle, you can flip your legs. Show this pizza where a kid can be a kid.

40:43It's the first step toward combining the two brands. And in 1989, the company realizes the cost of running two separate brands doing the same thing is a cost it could do without. So it decides to unite the two concepts. But to make that work, the company decides it has to own the rights to Billy Bob and the Rock of Fire explosion. So it tells Fector to sign over the rights or watch his characters get fired. Fector refuses to sell. The Billy Bob cartoons, record deals and live tours he imagined haven't come to pass. But these characters are more than intellectual property to him. He believes in his creations and has poured his heart and soul into them, and they're not for sale.

41:33So, Showbiz carries out its threat. It systematically removes Billy Bob and his band from its stages and replaces them with a cast from Chuck E. Cheese. And in 1993, the final Showbiz pizza place becomes a Chuck E. Cheese. The New Jersey rat might have lost the business war, but it's proven that just like the real-life rodents, it's got a knack for long-term survival. Over the next 30 years, Chuck E. Cheese sees its fortunes rise and fall time and time again. It's been bought, sold, and spun out, skirted with bankruptcy, bought franchised restaurants, and sold them off again. But despite the ups and downs, it's still a mecca for American kids.

42:23Today, there are still almost 500 Chuck E. Cheese restaurants, and every year, half a million kids celebrate their birthdays there. But it's no longer the animatronics that bring them in. The stiff, clunky robot musicians have given way to a digital dance floor and a TV wall where a computer-generated Chuck and his band rock the house. And these days, he's no longer a streetwise New Jersey rodent. His official biography says he's really an orphan who never had a birthday party of his own. So when he won$50 in a video game competition, he started Chuck E. Cheese so he could throw parties for other children.

43:01And he's no longer a rat, either. These days, he's a mouse.

43:16From Wondery, this is episode two of Chuck E. Cheese vs. Showbiz Pizza for Business Wars. We've used many sources for this season, including showbizpizza.com. If you're interested in hearing more about pizza rivalries, make sure to check out our season on Pizza Hut vs. Domino's. A quick note about recreations you've been hearing. In most cases, we can't know exactly what was said. Those scenes are dramatizations, but they're based on historical research. I'm your host, David Brown. Tristan Donovan of Yellow Ant wrote this story. Research by David Walensky. Our producers are Emily Frost and Grant Rutter.

43:49Sound design by Ryan Potesta. Fact-checking by Gabrielle Drolet. Our managing producer is Desi Blaylock. Our senior producers are Karen Lowe and Dave Schilling. Our senior managing producer is Ryan Lohr. Our executive producers are Jenny Lauer-Beckman and Marsha Louis for Wondery.

44:13It's your man, Nick Cannon, and I'm here to bring you my new podcast, Nick Cannon at Night. I've heard y 'all been needing some advice in the love department. So who better to help than yours truly? Nah, I'm serious. Every week, I'm bringing out some of my celebrity friends and the best experts in the business to answer your most intimate relationship questions. Having problems with your man? We got you. Catching feelings for your sneaky link? Let's make sure it's the real deal first. Ready to bring toys into the bedroom? Let's talk about it. Consider this a non-judgment zone to ask your questions when it comes to sex and modern dating in relationships, friendships, situationships, and everything in between.

44:51It's gonna be sexy, freaky, messy, and you know what? You'll just have to watch the show. So don't be shy. Join the conversation and head over to YouTube to watch Nick Cannon at night, or subscribe on the Wondery app or wherever you get your podcasts. Wanna watch episodes early and ad-free? Join Wondery Plus right now. Thank you.

From the publisher

It’s 1982, and after months of bitter fighting, Nolan Bushnell of Chuck E. Cheese’s Pizza Time Theater and Robert Brock of ShowBiz Pizza Place finally strike a legal truce. With the video game market crashing and the novelty of their brands fading, Chuck E. Cheese faces mounting debt and is forced to file for bankruptcy. ShowBiz Pizza, also feeling the economic strain, realizes their only chance to survive is by merging with their former rival. But is combining forces enough to revive these ailing businesses? 

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