In short
Pre-NAB 2026 roundup of product updates from Blackmagic (Resolve/Fairlight), Adobe (Premiere/Frame.io), and Sony (Xen spatial capture), plus discussion of emerging “world model” AI and 3D pipelines.
Guests
No named guests; the episode is hosted by Addy and Joey (co-hosts). Backgrounds mentioned: Joey is an editor/producer and Resolve user; Addy tracks AI workflow trends and NAB coverage.
Key claims
Resolve’s new AI tools can analyze clips for searchable objects, extract slate metadata, generate/clone voice from up to ~10 seconds, and perform face de-aging, face reshaping, and expression changes—potentially enabling cheaper “performance enhancement.” Blackmagic emphasizes local processing (no cloud). Adobe’s revamped Premiere color mode targets editors with a simplified unified color wheel and smart-masking behavior. Frame.io Drive and Strata Connect aim to stream cloud-stored media as a mounted drive for real-time editing.
Notable examples
Resolve IntelliSearch/object search; “Analyze for Slate”; AI CineFocus depth-map depth-of-field; AI blemish removal; Morph Cut; Remove motion blur (D-blur). Sony Xen scanner workflow uses a phone app guiding capture with a Sony Alpha camera; outputs mesh formats (OBJ/GLB). World Labs Lira 2.0 and Spark web splat viewing are highlighted.
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Chapters
Tap a time to open that second in VONAB 2026 Preview and Product Updates
0:45 to 2:04
Hosts discuss the upcoming NAB 2026 and highlight new product releases.
“I'm going to live vicariously through you.”
Blackmagic's Resolve Updates
2:04 to 4:34
An overview of Blackmagic's Resolve updates, including photo editing features.
“but honestly, I'm not that excited or don't care as much about is they added a photo page.”
AI Features in Resolve
4:34 to 7:44
Exploration of new AI features in Resolve, including transcription and clip analysis.
“You would kind of move to out of Lightroom to Photoshop equivalent.”
AI Enhancements and User Experience
7:44 to 11:13
Discussion on AI enhancements for video editing, focusing on user experience improvements.
“If you're just in Resolve and you're like, oh, hey, I need to script out this line, done.”
Ethical Considerations of AI in Film
11:13 to 14:02
Hosts reflect on the ethical implications of using AI to enhance actor performances.
“Like you'd have to pay six figures to get this done.”
AI's Role in Performance and Production
14:02 to 16:43
Discussion on the implications of AI in performance and production, including challenges and contracts.
“So that was the craziest stuff that I was like.”
Blackmagic's New Developments at NAB
16:44 to 18:54
Overview of Blackmagic's latest camera updates and their focus on broadcast technology.
“Take some AI clips and see what these filters, how these filters work with it.”
Shifts in Camera Technology Trends
18:55 to 21:15
Analysis of the trend towards broadcast technology in camera hardware and its implications.
“And they did a big overhaul on Fairlight.”
Cloud Solutions in Media Production
21:16 to 21:42
Discussion on Blackmagic Cloud updates and the challenges faced in cloud storage synchronization.
“My one sort of tinfoil hat theory on that is cloud costs have gone exponentially up, right, with all of the AI cloud inference and training that's happening.”
Adobe's New Premiere Features
21:43 to 24:14
Exploration of Adobe Premiere's revamped color mode and its impact on editing workflows.
“But also, we're trying a new workflow, this NAB, which I'll talk about in a second.”
Show all 16 chapters
Frame.io's Innovations and Comparison with Strata
24:15 to 27:36
Look at Frame.io's new local drive feature and how it compares to Strata Connect.
“Like, look, Resolve's great and super powerful, but also like for, like you said, YouTube stuff, it's like, I don't need 20 node trees to do that.”
Real-Time Video Editing with Strata
28:00 to 29:48
Discover how Strata enables real-time video editing across locations.
“let's say my computer, A here, my laptop, I have a hard drive plugged into it with the original media.”
Innovations in Cloud Storage for Video
29:48 to 33:04
Explore the innovative approach of Strata in transforming hard drives into cloud drives.
“It cannot play back Blackmagic RAW in real time, to clarify.”
Sony's New 3D Capture Features
33:04 to 35:00
Learn about Sony's new features for capturing 3D environments using their technology.
“One other update from Sony that's coming is a new feature in Xen, which was like their kind of spatial capture.”
The Future of 3D Scanning Technology
35:00 to 38:30
Delve into the relevance of 3D scanning technology in current and future applications.
“There's ArcTech, there's a bunch of 3D scanners.”
World Models and their Applications
38:30 to 40:40
Understand how world models are set to transform video content creation.
“Yeah, so this thing, I'm going to have to test it out.”
Transcript
Automatic transcript. May contain errors.0:00Joey:This one is an AI face reshaper, but it's a performance changer.
0:04Addy:Wow, that's also nuts. That's incredible. You could change an actor's performance. I could totally see Hollywood casting a B or C level actor who's not that good with acting. And then just having an acting coach go in and post and just enhance the performance.
0:27Joey:Alright, welcome back to Denoised. How's it going, Addy? It's a new day, new models. Well, in this case, maybe less than on the models, we got actual product updates for NAB next week. But yeah, it feels like a lot of companies are just kind of announcing what's happening next week, this week, instead of it being a big reveal. Yeah, you're going to NAB, right? Yeah, we've been tomorrow going early. I'm going to live vicariously through you. That is exactly what Matt Workman told me, too. I asked if he was going to NAB, and he's like, can't make it this year.
0:57Addy:Hey, congrats to Matt, dude. I know. Congrats for joining Fall.
1:00Joey:Yeah. That's an awesome. Yeah. He watches his show, I think. Yeah. I know. And we watch his videos. Yeah. So yeah. Congrats, Matt. Okay. So let's talk about some updates and new product releases. And yeah. And then kind of a pre-NAB thing. I'll kind of talk about what I'm looking for. I mean, what I'm looking for is, are you talking about agentic AI? Are you talking about MCPs? If I've got an email or if someone mentioned an MCP in it, I'm like, hey, let's talk. that's been my radar indicator of like, okay, you're forward thinking about this. Let's talk about what you're doing.
1:31Addy:Yeah, you're looking at things from a system and architecture's point of view, not just like little engines.
1:36Joey:Yeah, it's like, are you building your platform, your app to be able to connect with everything else and thinking about this agentic future, this workflow? Okay, not that. Let's talk about Blackmagic. There was no MCP mentions in there, but -
1:48Addy:Yeah, Blackmagic's already making a big splash pre-NAB. I saw some other YouTubers, but I'm curious to see what you got going on here.
1:57Joey:Yeah, I mean, so in there, well, they had a bunch of updates, but kind of big one that we focus on a lot is Resolve. So the biggest one in Resolve, but honestly, I'm not that excited or don't care as much about is they added a photo page. So they're the same color timing tools, all that stuff. There's now a separate photo panel. You can do the same node-based workflow you would do for coloring video with photos, clearly.
2:20Addy:Because there is not enough photo editing software out there.
2:23Joey:Yeah, I was going to say clearly going after Lightroom or the Adobe ecosystem or just any other photo editing app. I don't know what, obviously that Resolve has a big advantage because they have a very powerful free version. I don't know what the exact limitations are of free versus studio and what it can and can't do with photos. But I would imagine you could do a lot for free on the free version with photos. It's an adaptation of their node-based color system for photos.
2:51Addy:I'm a big fan of Lightroom. I've been using it for years. What Resolve previewed was more or less like Lightroom, not so much like Photoshop, but more like, you know, photo corrections and color and geometry, perhaps adding grain, adding vignette, you know, obviously doing, I'm not sure if it does merge multiple exposures or not, but those would be like Lightroom-esque features.
3:19Joey:Yeah, that's a good point, especially going back to what we're talking about real estate photography and HDR and stuff. That's a key component of taking multiple exposures and combining them together.
3:29Addy:My thinking here is like Resolve's ultimate strategy is to create what Unreal created with like a one-stop shop for everything. So they have Fusion where you can do some of the stuff that's available in After Effects, like, you know, poor man's nuke, as I like to call it.
3:47Joey:I was going to say, I think it's more powerful than After Effects on some levels, maybe a little more complicated. But yeah, poor man's nuke is a good analogy because they even added more 3D features and shading and features into Fusion.
4:01Addy:Yeah, yeah. I mean, Adobe, the After Effects supports that stuff through plugins, third-party plugins. But yeah, you're right. Natively, Fusion is pretty powerful. I would imagine the photo stuff would be really cool for somebody who's making a YouTube video and then they need to generate the thumbnail and then edit the thumbnail. And you could do it all under the same application. It's like boom, boom, boom, and you're done.
4:23Joey:I guess. But I think it's more photo editing because like if you're doing a thumbnail, you're looking more for like a Photoshop. Like you wouldn't even do that in Lightroom because you can't really do text and graphics and all that stuff. You would kind of move to out of Lightroom to Photoshop equivalent.
4:38Addy:yeah you'd use ai generations nowadays right or potentially that but yeah i i think look i mean
4:45Joey:if you're looking for an alternative and or you're doing a project that involves a bunch of stills uh because there was some they noted something of like the color correction you do on the still if you bring it into a timeline it holds that color correction that you already did and resolve so it
4:58Addy:kind of works together um right yeah i don't know i guess we're just looking for a lightroom
5:03Joey:alternative or you really like the way that resolve does color and node workflows and that works better for you, then you can have that tool set available too. Sure. Doing photos. All right. Talking a lot about photos when I said that was not what I cared about. The other features they added, so they already had transcription, but now there's more AI clip analysis. So you could run it on analyzing your clips called IntelliSearch, but like looking for objects so that it's searchable in your media bin. Premiere has something similar to this. You can identify faces. It has another cool feature called Analyze for Slate.
5:36Joey:So then it'll actually look at your footage and see if there's the slate and then extract the info from the slate and fill out the metadata field for that clip. That's incredible. And then some improvement on transcription where now you can basically search in your entire media bin and search across if you want to just search transcripts, if you want to search that IntelliSearch like for assets. So it's just kind of a better, more unified search experience because before it was like you had to load up a transcript and then search it. It was a little clunky so now it's uh a bit more streamlined yeah it seems like they're probably running a vlm
6:09Addy:under the hood to detect features and objects within um the media bin yeah everything they do
6:15Joey:are really organizing them yeah yeah everything's local yeah they don't uh upload anything to the cloud i will say i noticed i felt like before the last few years with black magic they've had some of these features but they didn't call it ai they would call it i always forget it was like neural engine or neural power or something. They had another marketing term for it that was not AI, but was sort of like, oh, we're doing some stuff. Because I think that was when Adobe was getting like a lot of backlash for putting AI features in and they kind of distance themselves. But now AI is kind of okay.
6:46Joey:So like, I just noticed that all of their branding and stuff, it was a lot more just calling it AI and not trying to like spice it up with a different title.
6:54Addy:I would say it's more than just okay. If you don't have AI in your product, if you're kind of irrelevant. So you need it. You need an AI logo on stuff.
7:02Joey:They have a built-in speech generator, which you can do text-to-speech with a couple preset voices. But then if you give it a sample of, they said all it needs is less than 10 seconds or up to 10 seconds, it can clone a voice and you can generate with speech and you have settings and parameters to adjust the speed, the pitch, variation, and the seed. And then you could lock the seed in the future If you find a seed that gives a good delivery and you want to make it consistent throughout the video, then you can lock the seed and keep generating with it.
7:34Addy:These are really useful editor functionalities that they're adding. That's awesome.
7:40Joey:Yeah, and this is good even if it's just scratch audio. Because I know a lot of editors are using 11 labs and stuff, but that's still an extra, like, got to hop over there, subscription, generate. If you're just in Resolve and you're like, oh, hey, I need to script out this line, done. and you got time track right there.
7:57Addy:Yeah, I know Premiere has similar features where you can give it a couple of words that you didn't say, and it'll generate those phonemes and then kind of just blend it all into it. They also have a feature called Morph Cut where instead of two jump cuts, it'll kind of like blend the end frame of one and the beginning frame of another and then just have a smooth transition.
8:19Joey:That's been around forever. That's old school. Yeah, I think they all got that. Yeah, Resolve's got one. I remember, actually, Avid was the very first to do that. That was like 10 years ago. 10 years ago? Avid had like a morph cut 12 years ago, 13 years ago. Wow. Where have you been, man?
8:38Addy:Yeah. 10 years ago, I was deep in Unreal, man. I didn't look up from that.
8:43Joey:Yeah, I know what you're talking about with the other Premiere. Is that audio stuff in Premiere or is it in like Audition? Because I felt like sometimes some of the features they put are in like different products and it's a bit like, ah, just put it in like a unified one.
8:57Addy:Yeah, no, you're probably right. It's probably spread out throughout that ecosystem. That's the other thing. Blackmagic like shouts everything into Resolve. So you know it's all going to be in one place. It's all there.
9:07Joey:Yeah, the only question is like, is it on the Fairlight page or is it on the edit page or is it on the color page? That's the one issue. And they added a couple other kind of filters and plugins, not plugins, but extra filters or like color page features. this one's probably the one i'm most looking forward to ai cinefocus so it creates a depth map and then gives you a more realistic fake depth of field as if it was shot with cinematic
9:38Addy:lenses yeah see it has that gradual fall off that i was talking about like stuff in the back is really out of focus stuff in mid ground is not so much yeah yeah that that's one thing that ai just doesn't do well like when it doesn't novel generation that came to mind with this which
9:54Joey:was like this is great i've said before like i think resolve is a really good editing tool for ai like fully synthetic clips because it helps it has the film emulation and now with this because a big issue with a lot of ai clips is like either everything's in focus it just doesn't have the same natural depth of field so you can still take the clips that you get and not have to like keep tweaking it in whatever video generator you're using and then bring it into resolve and fix or
10:19Addy:add more depth of field to it absolutely i would even go far as to have a strategy of generating everything highly in focus like super sharp with ai like i don't know if you can negative prompt it but just say nothing give me everything so then i could just give me everything have that control later bring it in here and have very good control over it that's a good point yeah i like that
10:39Joey:These other filters are kind of crazy too. AI blemish removal. So like a beauty filter kind of thing, which I know. Oh, yeah.
10:46Addy:I could have used that when I was 15.
Read the full transcript
10:49Joey:Well, you could be 15 again, because the other one is AI face age transformer. I am curious how well this works, but it analyzes the face and then it is a deager or upager on a subject's face.
11:03Addy:That's crazy. That's crazy to have aging, de-aging capability in Resolve. This was like premium VFX stuff five years ago. Like you'd have to pay six figures to get this done. Oh my God.
11:17Joey:How far have we come? This is nuts. Okay. And now this one, this one I think is the craziest one. And I'm thinking like, wait until the online mob finds out about this plugin because this is really going to annoy them. This one is an AI face reshaper, but it's a performance changer. It maps the face, and then you can make them smile more or adjust their eyebrows and change their facial expressions. In the video itself, it was like you could change an actor's performance, and it's like, oh, that's kind of...
11:55Addy:Wow, that's also nuts. That's incredible.
11:59Joey:People are kind of freaked out about that thing with AI, and I was just a plug-in. resolve kind of buried in the future set i could totally see like hollywood casting like a b or c
12:10Addy:level actor who's not that good with acting and then just having an acting coach go in and post and just like enhance the performance crazy uh this is crazy dude what a world we live in i mean like if you're complaining today about not making a movie because you don't have the right you know You don't have access to the right actors or the right gear. No excuse. Everything is at our disposal.
12:36Joey:On the flip side, there's just now so many tools with this where it's just like you can get analysis paralysis of never finishing everything. That's true. I could just tweak every single detail about this thing. AI Ultra Sharpen, which they already had a built-in sharpener, but this, I don't know what's happening in the good.
12:55Addy:I'm guessing it's like a Topaz type deal where they're doing some type of AI.
12:59Joey:like OG kind of model, or I don't think it's a diffusion model running under it.
13:06Addy:I've used Resolve's built-in upscaler before. It's pretty solid. It's good. Yeah, it's good for like a click on.
13:11Joey:And if you're on a PC and you have an NVIDIA card, then you get even more options for the upscaler. It unlocks more upscaling options because they can tap into the GPU. This one's also really cool and handy. It is a D-blur. So you, if you have a clip. Oh, is this the enhance button from like crime shows? Kind of. Yeah. It's, what's it called? Remove motion blur. So if you like whip panned or like move too quick and you didn't get the details and you want to bring the details back, it makes a new version of the clip and brings the details back.
13:44Addy:That's pretty good. That, that video just, that's pretty damn good, man. Even with motion.
13:50Joey:I remember now we were like, I want to add more motion blur. And now it's like, what if you want to remove motion blur?
13:57Addy:But I want to remove and then add to my. I would remove it and then add my own motion blur. I don't like the way it blur is. I need to like add the right blur. Yeah, that's crazy. So that was the craziest stuff that I was like. That's so powerful. All of those are so powerful. I still stand by my stance that you cannot replace human performance with enhanced AI performance or maybe, you know, puppetry or whatever. Having said that, people are going to absolutely try to figure out how to like save dollars with these features.
14:24Joey:Yeah. Yeah, and, you know, actor contracts will have to be, add more stuff to it of what you can and can't do. Because we're already in performance agreements and stuff, you know, already having, like, what we can and can't do, like, with voice cloning or ADR or, like, that kind of stuff. And so, yeah, it's just going to get more and more, you know, so everyone knows, like, what's cool, what's extra permission, what's not cool. I mean, look, also on the flip side, going back to, like, Resolve's great for synthetic videos. When it's an AI thing and you like most of it, but also you need to tweak the performance of the AI synthetic character, that's a different ballpark.
14:58Joey:And also that's great if you can generate your video and then bring it into Resolve and tweak the performance of the AI generation.
15:05Addy:My guess is it won't work right.
15:08Joey:It's a face.
15:09Addy:I forgot where I heard this, Joey, but I heard that like an AI generated video really struggles with camera tracking because of the inherent noise. And like camera tracking stuff just absolutely goes bonkers.
15:21Joey:So you think if I had a video of like a human face character, it wouldn't, it would have trouble picking up on it? Yeah, it wouldn't stick.
15:29Addy:Yeah, I don't think it would stick really well, like the markers and stuff. Yeah.
15:33Joey:All right. Gonna have to try that. Once I update, I have not updated. The one annoying thing about Resolve is you have to like, unlike Adobe, where you can have your like main release version, but then you can also install the beta version as two separate apps. So you can go back and forth with Resolve. the beta version replaces the stable version so you have to like commit to going on the beta version which oh got it it's like photoshop
16:00Addy:beta and photoshop yeah the beta has all the cool stuff yeah but photoshop
16:04Joey:will let you install photoshop as one app and then it'll let you install photoshop beta as a separate app so you can go back and forth resolve won't do that you gotta like commit so i've not committed yet
16:13Addy:especially someone like you who's always editing, producing, you can't shake the tree, man.
16:19Joey:I'm normally, normal Joey, it was like, let's go. Just update. It's all the beta. But lessons learned, Joey, going into NAB with a team of a couple of editors, and we're all going to need to be on a stable system of resolve, is like, we'll wait until after it leaves.
16:37Addy:Yeah, I'll tell you what. Since I don't do any production anymore, I'll do some beta testing. Yeah, go check it out. Yeah. OK.
16:44Joey:Yeah, go take some AI clips. I'm very curious about this. Take some AI clips and see what these filters, how these filters work with it. That's a good idea.
16:53Addy:Shout out to Blackmagic. Again, I was expecting new, I think they announced a new Pixis camera as well. So camera-wise. And you're going to probably see all that at the show and report back.
17:05Joey:Yeah, I mean, they announced all of it. Actually, this is kind of a trend thing that I want to talk about. So there really weren't any new camera bodies or any new big camera updates. The biggest thing was they added 100G Ethernet ports to a couple of the cameras. So the Cinecamera, the URSA, and the Pixis 12K. There's a more expensive model. Everything about the body, everything's exactly the same. Literally, the only thing that changed is 100G Ethernet output. Yeah, it's the interfaces that change.
17:38Addy:I mean, and they're gearing up their product line for broadcast more so. Yeah. Red is also doing the same. I know Red recently launched an entire broadcast division, so they're taking the Raptor. And then just like Blackmagic, they're just attaching a bunch of ports that you need for broadcast. And then it's a new camera. It's a new product.
17:57Joey:Yeah. They're going after it. That's speed we don't really need for film. But yeah, it was for like high speed, data throughput, slow-mo to go into broadcast. Yes. And yeah, I mean, they kind of built out a additional tools where you could have a live broadcast version of the Cine Immersive. So they also have support with an update with like Constellation. There was like a hundred thousand dollar Constellation, like their video mixer and some of their other video tools, like in the broadcast realm, which we don't really talk about much. But they kind of built out enough of a tool set to have a pipeline where you could do an immersive live broadcast event.
18:37Joey:Kind of like what they're doing at Cosm, but, you know, Cosm, everything with Cosm is proprietary to them.
18:43Addy:Yeah, they have their own cameras. Yeah. Right. And so does the sphere.
18:47Joey:Yeah. Yeah. Yeah. So if you were like, I want to do stuff like that, but like don't have the R &D budget to build our entire camera ecosystem, now there's like a Blackmagic solution.
18:56Addy:And they did a big overhaul on Fairlight.
18:58Joey:their audio mixing stuff to have like an immersive live audio mixing platform. So you can mix, you can capture immersive audio, mix it, have the video camera, the cameras with immersive video. So kind of the whole pipeline to do some sort of live immersive.
19:15Addy:Yeah. What a, what a age we live in. I mean, from hardware to software out to distribution, like it's all becoming more and more seamless and painless. It's, it's incredible.
19:26Joey:The fact that there weren't like any other kind of bigger camera updates and it's mostly broadcast focus feels like a continuation of what we talked about last year where like last year at nab felt like the most broadcast centric nab that i've been
19:40Addy:to it's like back to being national association of broadcast because it was pretty film for a while
19:46Joey:it was very film i mean that was where like uh free fly launched the movie a while a long time ago and then like the ronin came out from dji and drones and it was like a lot of red had a huge booth there it was like where like a lot of the cinema cameras would launch their stuff and yeah
20:00Addy:ari had the the lights and the cameras like ari's boots are are famous and then the movie theater yeah and sony has that corner where they showed off you know the new venices and all that stuff um yeah so look i think you would probably agree that the big trend is like film hardware sales is slowing down and so they gotta recuperate and make up that with broadcast hardware events
20:26Joey:And sports and all that is still like the one big growth area for a lot of the media companies. So it makes sense that that's most of the focus for what the company is focusing on because they've got money to buy. Yeah.
20:40Addy:I mean, if you look at like Amazon and Netflix, who both have pivoted hard into live events, those things need a lot of hardware in order for them to do that. Yeah.
20:50Joey:One thing I will say I am bummed about, there was really no update for Blackmagic Cloud. They have like a new deck-mountable cloud store thing, but nothing on the software side that addresses a lot of the cloud storage synchronization features and issues with Resolve and Blackmagic Cloud in general. So that's my one bummer.
21:13Addy:Yeah, you're a heavy BMD cloud user. My one sort of tinfoil hat theory on that is cloud costs have gone exponentially up, right, with all of the AI cloud inference and training that's happening. So my guess is Blackmagic's internal AWS cost or whatever infrastructure they're using has gone up. And they're probably going to hold off on cloud development because it's just not something they're making a lot of money in at the moment.
21:41Joey:I don't know. All right. Well, that was a tin hat theory. Yeah, I don't know, maybe. But also, we're trying a new workflow, this NAB, which I'll talk about in a second. All right, next up, Adobe stuff. So Adobe's two big updates. The big one at Premiere is they've launched a completely revamped color mode. The theory behind this was kind of redesigning color built more towards editors and not colorists and color specialists. So it's this more simplified color wheel drag and drop interface where you have more minimal, like instead of like having your three color wheels, you kind of have this one unified wheel.
22:21Joey:Your video is much bigger. Click and drag to make changes and kind of I think the idea was just more like getting the change you have in your head to make it easier to do in apply to the video versus mixing like three or four different color wheels and trying to get it right when you're not a colorist. so yeah so it's kind of a completely new color mode and a complete revamp uh on the system and there's different ways you could have it just apply just color clip color your timeline color sequence yeah so i haven't messed around with it but i'm gonna dig into it soon but it looked like a pretty good streamlined like new color experience for yeah i mean it's not just
22:57Addy:it's probably doing it's probably doing so much under the hood like there's probably a lot of neural stuff happening um with just like one little click one little shift that's probably triggering like a bunch of different workflows and like it's analyzing the media and masking and all types of things because as they were adjusting the color in that video i was noticing that it's not a global effect like it is specifically selecting portions of the frame to apply that in
23:24Joey:oh yeah good point like tying in their smart masking which they've kind of been rolling out lately with color and yeah that's a good that's a good point yeah i'm curious too if it has features to either like if you have a reference image to kind of like color match like against a reference image to like match the color timing of that or also to match if you have two different interview shots, like match the color between the two. Simple stuff like that where you kind of comes up a lot where you like have multiple cameras, you want to just equalize them if it has easy features to fix that.
23:53Addy:Yeah, I welcome it. I welcome anything that is simple enough to get 90 % of the job done, right? For the other 10%, you have the colorists who are on Resolve that are going to go ham. But for most of us, like if this gets us 90 % there and it's a YouTube video. Yeah, and if this looks really good
24:09Joey:and way better than what I would have tried to do myself,
24:12Addy:awesome. And not having to. Exactly.
24:15Joey:Like, look, Resolve's great and super powerful, but also like for, like you said, YouTube stuff, it's like, I don't need 20 node trees to do that. And I spend my day trying to figure that out. So yeah, it's cool. And then other Adobe one, this was also pretty neat. Frame.io now has a way to mount locally. So it's called Frame Drive. And it's basically you can take your Frame.io account, mount it on your computer as a local drive, kind of like LucidLink. So it appears as a hard drive. You have access. You could stream all the videos instantaneously or whatever media you have. In Frame.io, it shows up as a local hard drive.
24:48Addy:Oh, wow. That's cool. I mean, that's how Google Drive mounted itself as well.
24:52Joey:Google Drive falls apart with videos. So like it doesn't like if you wanted to edit a video, if you wanted to edit a project and your media was stored in google drive your file your video files you would have to pin all those video files to download them locally there's no way that google drive is built to stream video files in real time right it's just not built for that
25:15Addy:it's not right it's built for text files and just keeping your stuff in sync or easy moving pdfs
25:21Joey:this i believe is it can do like similar to lucid link lucid link will do uh will stream your files in real time so you can edit off of video files off your virtual drive seamlessly, I believe this will do the same thing and we'll have that seamless playback. So you could have your raw video files in your Frame.io link or Frame.io drive. You could load it up for Premiere, bring in your video files and edit with them while they're still technically stored in Frame.io.
25:48Addy:Yeah, that seems like the missing link between Frame.io and Premiere. They're trying to close that last mile problem, which is pretty cool. Question for you, Mr. Editor, how similar or dissimilar is this frame IO drive to Strata?
26:02Joey:I will get to that in my next tab. All right. I will hold that question. What was I going to say? You know, talking about the missing link, I think I probably rambled about this multiple times, but that was the advantage that Blackmagic Cloud had with Resolve and that ecosystem they built where Blackmagic Cloud can synchronize your project for a team, collaborative, plus handle the media on the proxies with their server. And I was always like, it's really frustrating that Premiere has a team feature that just manages a collaborative project, but they were always like, for the proxies or for the media, you're on your own, maybe use LucidLink or figure something else out.
26:37Addy:I think this should be that missing piece.
26:39Joey:I haven't dug into the workflow. And I mean, it would be shocking to me if they built this thing and it doesn't do real-time editing or can't handle the proxy media or all your media with a premier team project. But this should be that missing piece. Like, if not, that's kind of crazy.
26:59Addy:Yeah, and the solutions that Frame.io has developed, like, it's so solid and bulletproof. Like, it doesn't crash. You know, it works under many conditions, many platforms and things like that. So, yeah, I'm sure this will be...
27:12Joey:Yeah, I mean, like, as much as I love all the other cloud platforms and stuff, we still have a robust Frame.io account because the review tool is the video playback, being able to handle, like, files of any size, It just works. Chef's kiss. Big fan of Frame.io, even with all the other tools I use, it's still kind of the backbone to a lot of stuff. Strata Connect. So Strata Connect basically does the same exact thing that I just talked about. Okay, that's what I was going to get to. From a user perspective, it will mount to your computer, and you'll be able to edit and stream video files in real time.
27:48Joey:And you can load them in Resolve or Premiere or wherever and like edit with this virtually mounted drive. The big difference is Strata Connect has zero cloud storage. So Strata Connect is working off of a, let's say my computer, A here, my laptop, I have a hard drive plugged into it with the original media. I turn this computer into a host. So this computer is on Strata. It's pulling the files from my connected hard drive. And then other computer editor anywhere else in the world, load Strata. My hard drive on this computer shows up as a hard drive on their computer. And then they can still edit the videos in real time and play back the videos and bring those videos into Premiere Resolve and edit those video files.
28:35Joey:Dude, that's bonkers. It's basically peer to peer.
28:38Addy:Yeah. So, yeah, it's like LimeWire on steroids.
28:42Joey:Frame.io, you still have to have your media stored on Frame.io and you're still paying your storage costs. Same with Lucid. Lucid Link has like the craziest pricing. It's like 80 bucks a terabyte. So like they have like the craziest per terabyte pricing.
28:54Addy:They're also very professional grade.
28:56Joey:Yeah. I mean, they've been around for a while. Like it works. They've built out a system. Like if you're enterprise and you want something that is, you know, definitely going to work, Lucid Link has proven that. Strata, you know, this is new. But so we are going to try Strata. At the show? At NAB. I'm going to test out. So basically still using. With the crappy Wi-Fi at the show, you're going to do this? No, it's going to be at the Airbnb. Oh, okay, okay. So like at the Airbnb, there'll be like Iodine let me one of their big, crazy, big, like 20 terabyte RAID hard drive things. That'll store all the original files.
29:27Joey:That'll be plugged into like a Mac mini that's just always on. That's the Strata host. And then all the editors will mount that Strata drive and can stream and edit the videos as if it's showing up on their own computer. Also, Strata can handle Blackmagic RAW, which was a big limitation before. It cannot play back Blackmagic RAW in real time, to clarify. That's okay. That's okay.
29:54Addy:I think if you just download it, that's fine, yeah.
29:57Joey:They'll have to edit in proxies. I mean, we always make proxies anyway, so they'll be editing with the proxies, and then when it's ready to export, it exports from the actual Blackmagic RAW.
30:07Addy:So you'll be in Vegas with that. What I'll do is I'll have BitTorrent up in LA, and I'll download the Strata Torrent from here. Sounds good. Strata Torrent.
30:18Joey:You're just going to rip all the footage out of the drive. So yeah, Strata works. I mean, it's going to be great because, yeah, there's no cloud storage. You just plug in your hard drive, and your hard drive turns into a cloud drive, which has been this missing link forever of, you know, you're like, oh, cloud storage is great. And it is great, but it never gets smaller. And you're just paying like month to month. It always, you're always just paying that storage fee.
30:42Addy:So yeah, any kind of innovation and outside the box thinking in our industry, I welcome. So this feels like really outside the box thinking is awesome.
30:51Joey:Oh yeah, for sure. Yeah, it just turns the drive into a cloud drive and you can just edit video in real time.
30:57Addy:I wonder though, since they're not charging for cloud access and storage and all that, how is the pricing and the licensing working?
31:04Joey:It's per seat. It's pretty reasonable. It's per seat. if you add people to your folder and stuff, it's like$12 a user a month. If you want to transfer the files, they do charge a limit to that. So like you can edit my files off the drive in real time. But if you wanted to copy those files, or if I wanted to receive files from you, I can like send someone a link, be like, hey, like, you know, send me the footage, like use this link and upload it. And it'll add that footage to my hard drive transfers. They charge a little bit more. That's pretty much the kind of cap. But it's basically however many people you add to your project, you just get charged per seat.
31:42Joey:$12 a month.
31:43Addy:Yeah, it's really reasonable pricing. It's like half as expensive as Frame.io, like from what it looks like.
31:48Joey:And depending on how much you use Frame.io and how much you're storing. So I mean, I connected the like 80 terabyte NAS to Strata. So like anything on there is potentially accessible where like an editor can access and use that footage. So that's where it starts getting crazy. when it's like, oh, if you have terabytes of media stored and you could just turn your entire NAS into a cloud drive without having to pay all of that, all those storage fees.
32:16Addy:Yeah, I guess like the, if I were to nitpick, like the Achilles heel for all of this is really going to be the Wi-Fi at the Airbnb for you.
32:24Joey:Yes, it's going to be like I'll hardwire into the ethernet, but I don't know what the speed is. You know, Michael said that it's run on pretty mediocre Wi-Fi because it'll just kind of reduce the quality. and there is a cache feature. So like we'll try to download the active files in the background to the local computer so that it does speed things up. But yeah, it's, you're at the mercy of the internet, you know, just power in general in that area. And also like, I have to have a host computer running. If that host computer freezes, you know, some glitch with that, then yes, it knocks the entire thing offline.
32:57Joey:And, you know, you're kind of, there are like single points of failure for this. So that, you know, that's the trade-off
33:03Addy:for well hopefully there's like um you know built-in error correction and recovery modes where you lose the connection but it doesn't really kill your session per se yeah i mean it
33:14Joey:would just be your video files would go offline because the actual project we're still using black magic cloud to manage the actual like project library so like that's still saved and local in a different system so if like the device went offline it would sort of be like someone unplug your hard drive by accident, add your media files would go offline, but the actual timeline and project itself would still be preserved.
33:37Addy:Cool. Yeah. Awesome.
33:39Joey:All right. One other update from Sony that's coming is a new feature in Xen, which was like their kind of spatial capture. Xen? World, realm. Yeah. Remember, I think we've talked about a while ago. They built some of the like 3D display monitors and then they had some of the 3D headsets. Yes. It's kind of like an ecosystem for like building 3D worlds and tools to like work and manipulate in them. So they have a 3D world scanner pipeline that is basically it's an iPhone app, but you do have to have a Sony camera, but you attach your phone to the camera, run the app, and then use the alpha camera as the capture device.
34:21Joey:And then the phone guides you for capturing the space. Okay.
34:25Addy:So it's like the reconstruction is being done on the phone itself.
34:30Joey:The phone's mapping and doing the reconstruction. You're capturing the images with your higher quality alpha camera. And then I'm guessing later on you post-process the two and get a three. It's not a Gaussian splat.
34:43Addy:It is a regular mesh. Yeah, OBJ or GLB or one of those file formats. What do you think of this? I mean, I'm just curious why now in 2026, like this would have been really suitable for when 3D scanners were really hot and new, like, you know, back 10 years ago when Leico was rolling up. There's ArcTech, there's a bunch of 3D scanners. I mean, even with this, you have apps on your phone now, like Polycam, which does a really good job with the iPhone camera itself.
35:15Joey:Yeah, and that's probably, it seems like Polycam on steroids, because you'd probably use the same iPhone LiDAR data that's like, okay, not like a dedicated LiDAR, but okay data. And then a better image capture from the Sony mirrorless camera.
35:30Addy:Yeah, they should have just saved the money from the development and not let go of all of Pixelmando.
35:35Joey:That's just my opinion.
35:37Addy:I don't see the point of this now, especially because AI is about to completely revolutionize this space anyway.
35:45Joey:i know i would see like if they already built the found the groundwork they should try to switch this to like at least do gaussian splats like one way it's 40gs yeah yeah for sure they need to like it's a cool idea of this workflow where you kind of pair of stuff you already have or the you know the camera's pretty accessible but yeah this needs to be doing gaussian splats yeah and also like
36:06Addy:with a lot of first frame last frame like if you put that through a cling model like you can you You can kind of get some orbital stuff out of it, you know, just with two or three images.
36:16Joey:Oh, I see what you're saying. Like these kind of background things you could just generate versus.
36:20Addy:Yeah, you can just generate and have like the parallax that you need or whatnot on a case by case basis. Like you don't really need to capture it.
36:28Joey:If I'm already there at this place to capture this first frame, last frame, then I'd rather just capture the whole thing.
36:34Addy:Yeah, I mean, I don't know who the market for any of this stuff is. Who's going to be buying it? It's certainly not consumers, you know.
36:41Joey:Yeah, I mean, you know, there's demoing the curved look, like as if you're going to put this on a wall. But I know a lot of the Zen stuff is also for, like, headset work and things. Sure, sure. And games. Yeah. I don't know who'd use it for virtual production.
36:56Addy:Yeah, it does say virtual. It's funny it says virtual production, even though you guys are closing down some stages.
37:02Joey:Oh, look, a disguise thing. Plugin for disguise. Okay.
37:05Addy:Okay, so the disguise plug-in would most likely be for concert touring or something like that.
37:11Joey:Yeah, that makes sense. Some sort of more experiential kind of thing than an actual wall.
37:17Addy:Yeah, exactly. All right, well, I'm going to talk to them Sunday morning, so I'll find out more information.
37:22Joey:All right, sounds good. And then on the flip side, well, not really flip side, but speaking of super immersive worlds, and not really NAB related, but this was going around on X the other day, nvidia has a new spatial model uh lira 2.0 it's kind of feels like world labs on steroids it is
37:38Addy:like or genie the quality is high the quality is high on this video it is moving through a world
37:43Joey:that is being generated but it is like it keeps going and it's persistent and you can go back and it remembers i don't know what the duration is but this yeah this feels pretty crazy yeah i
37:55Addy:mean like after they launched the autonomous driving stuff which was what just a few months back you knew that they were working on some incredible world models yeah well they all tie
38:05Joey:together as we have said multiple times all roads lead to world models physical ai yeah but yeah look i mean it's moving around this like detailed intricate library house thing everything's staying
38:15Addy:that is so high quality versus like a gaussian splat or something yeah and like insane we just
38:22Joey:went upstairs we moved into different rooms like there's no nothing's falling apart well they're at the edge of that door, but we just moved through a house.
38:30Addy:Yeah, the video render is so sharp.
38:32Joey:Yeah, so this thing, I'm going to have to test it out. This is pretty wild.
38:36Addy:You can test it out? How would you test it out?
38:38Joey:I thought that model was open or code. I think you'd run locally. Or someone spins it up on the cloud.
38:46Addy:Or if I code a UI on top of whatever. I don't know, I'm just going to give it the cloud
38:50Joey:and ask it, like, hey, how do I use this thing?
38:53Addy:I love that. I love that, Joey. Yeah, exactly. MARK MANDELAVYSKI - Just give it the web link. I don't have time. Be rude as well. MARK MANDELAVYSKI - Actually, I don't have time for this.
39:01Joey:MARK MANDELAVYSKI - I am going to try. I'm going to have a whole kind of workflow breakdown for the NAB stuff. But one of the ideas is to, because Resolve has built-in scripting stuff. So my goal is to have Claude set up a way to automatically, once an editor is done with a timeline, that it automatically just grabs the timeline, spins up Resolve, loads an export preset, and then just exports it so they don't have to wait, sit around or like wait for that to happen. That's, that's one of my other goals for the show.
39:30Addy:I love it. All right.
39:32Joey:And last one, another thing from World Labs, they released a new version of Spark. So I didn't realize this, but Spark is sort of their web viewable 3D Gaussian platform to view splats on the web. So they develop it and then they released a new update to basically.
39:48Addy:This also feels much higher quality than their last version.
39:51Joey:It's just to play the splats in a browser, right? Versus actual scanning. I mean, they have released updates to their world model, Marble, in the last few weeks. Yeah, this is so like to make splats more web viewable and open that up to putting them in the web.
40:09Addy:Yeah, I think in the future, all video models will basically be a derivative of world models. And that way you get the consistency of spatial spaces. You can put the camera here versus there.
40:24Joey:The space instead of trying to just make one frame after the other. Exactly. So even if you
40:30Addy:dedicate a little bit of inference time to generating that world first and then the rest of the inference to generate video in really high quality, I think that would make sense.
40:39Joey:This table might be the most famous table and bicycle in the world. You've seen this table, right?
40:45Addy:It's from the original
40:46Joey:3D Gaussian splat paper. It's like in this table backyard thing always comes up in like all of these. Oh, really? Gaussian splat demos. Yeah, it's like a table and there's like a bike next to a bench that was like the first demos. And so they always resurface. Nice.
41:01Addy:This is the amazing wrap up to pre-NAB and a little bit of love for the world models. Love it.
41:08Joey:See, I'll be at NAB. Sadly, Addy will not. Sad.
41:13Addy:This is the second year that I'm missing. I'm really bummed. I hope to see you at NAB next year. Yeah. You know what? I'm just going to go. Just go.
41:23Joey:You will be there next year. Manifest it. Yes, I'll be there next year. Maybe next year we'll finally be able to do like a live podcast at the show.
41:29Addy:Yeah. And any of the viewers, if you are at NAB, you want to meet up with Joey. Take some selfies.
41:36Joey:Yeah, let me know. Yeah. Give us in the comments. Thanks for everything you talked about at denoistpodcast.com. Thanks for watching and we'll catch you in the next episode.
From the publisher
Blackmagic just loaded DaVinci Resolve with AI tools that can clone voices, reshape actor performances, remove motion blur, and simulate cinematic depth of field — and it's all built in. In this pre-NAB episode, Joey and Addy break down the most notabl...




