In short
Griffin Newman joins the Film Spotting podcast to share his “Top 5 Toy Story scenes” (plus Adam’s discussion), spanning horror TV special canon, character-focused moments, action set pieces, and Pixar’s detail work.
Guests
Griffin Newman is a major Toy Story fan and filmmaker/actor (known for Blank Check). He sat in for the earlier Toy Story 4 review and now curates a franchise-wide top five. Adam is the host (Film Spotting).
Key claims
- Toy Story of Terror is “canon” and directly acknowledged by Toy Story 4; characters like Mr. Pricklepants and Combat Carl originate there.
- Pixar’s storytelling uses “statue” toys (perma-smiles) to make viewers infer emotion via the Kulishov effect.
- Toy Story films repeatedly echo earlier scenes and build toward later emotional payoffs.
Notable examples
- Toy Story of Terror: Jesse’s anxiety and “Jessie finds a way” moment inside a box.
- Toy Story 3: Bonnie’s “blast off” toy-throw joy; the incinerator scene where toys accept death together.
- Toy Story 2: toys surviving a chaotic highway crossing; the cleaner repairing Woody’s arm.
- Toy Story 1: Sid’s mutant toys help Woody/Buzz after Woody misjudges them.
- Toy Story 3: the train robbery/Andy’s imagination sequence foreshadows the ending.
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Chapters
Tap a time to open that second in VOIntroduction to Episode Theme
1:24 to 1:51
Discussion of the upcoming episode's focus on Toy Story scenes.
“Rogue doesn't mess around and peep the space.”
Introduction to Episode Theme
2:57 to 4:19
Discussion of the upcoming episode's focus on Toy Story scenes.
“What kind of a show are you guys putting on here today?”
Toy Story of Terror Discussion
4:26 to 7:21
Exploration of the Toy Story of Terror special and its themes.
“That simply, Randy Newman, of course, there.”
Woody's Moment in Toy Story 3
7:22 to 13:14
Analysis of Woody's moment of joy when played with by Bonnie.
“The roadside motel is one of the most common locales for a horror film.”
Expression of Emotion in Toys
13:17 to 14:00
Discussion on the emotional expression of toys in the series.
“When your character, as a filmmaker, when your characters, your actors, if you will, can't actually express themselves, right?”
Emotional Moments in Toy Story Films
14:00 to 15:10
Discussion on the emotional impact of scenes when toys cannot express their feelings.
“It just amplifies the humor that we know the pain that they're feeling and the anger that they're suppressing, but they can't express it in the moment.”
Visual Storytelling in Toy Story 4
15:10 to 19:20
Exploration of visual moments in Toy Story 4 that illustrate character development.
“because you're projecting onto these characters what you know they must be feeling even though they are pointedly, purposefully not expressing anything by the filmmakers.”
Humor and Action in Toy Story 2
19:20 to 21:30
Analysis of the humorous action sequence of toys crossing a busy road.
“And then Potato Head at the last minute, they're getting stuck on the gum and just barely escaping.”
The Stakes of Toy Adventures
21:30 to 23:00
Discussion about the precarious situations toys find themselves in and viewer belief in their actions.
“I think that there's there's another good example of that that is the very beginning of this series.”
The Stakes of Toy Adventures
23:08 to 23:36
Discussion about the precarious situations toys find themselves in and viewer belief in their actions.
“I've been scouting these big carriers for a minute now, and I've seen them pull the same play a thousand times.”
Show all 29 chapters
Detail-Oriented Nature of Pixar
24:16 to 25:27
Exploration of the meticulous details in Toy Story 2, showcasing the craftsmanship of Pixar.
“This is Malcolm Glabal from Smart Talks with IBM.”
Detail-Oriented Nature of Pixar
25:31 to 28:00
Exploration of the meticulous details in Toy Story 2, showcasing the craftsmanship of Pixar.
“Apple Vacations, where your story starts.”
The Emotional Weight of Toy Maintenance
28:00 to 29:08
Explore the significance of a toy cleaner's meticulous actions reflecting emotional depth.
“So they literally just copy pasted the character over into this movie.”
Reconsidering Sid: A Misunderstood Artist
29:08 to 30:55
Discuss how Sid's character can be interpreted as a misunderstood artist through the toys’ perspective.
“And it occurs to me while you're describing it that as I'm remembering it, I'm not sure we really get a sense ever of any pleasure that the cleaner is taking.”
The Folly of Judgment: Woody's Realization
30:55 to 33:00
Learn about Woody's misjudgment of Sid's mutant toys and the lesson of empathy.
“But it just speaks to our attachment, right, to these toys that the way they see it gets all about that perspective and point of view.”
The Complexity of Toy Story's Dark Themes
33:00 to 34:39
Examine how Toy Story navigates dark themes and suspense in a children's film.
“They're providing some kind of neat life lesson.”
Accepting Death: The Incinerator Scene in Toy Story 3
34:39 to 36:57
Analyze the profound moment of acceptance in Toy Story 3's incinerator scene.
“I mean, you think in 1995, it is pretty nuts how scary this sequence is.”
The Stun of Resignation vs. Other Films
36:57 to 38:44
Contrast the emotional impact of Toy Story 3's incinerator scene with typical action films.
“And so this moment of all of them just sort of holding hands and accepting death is another bizarrely profound thing to put into a PG kids film.”
The Opening Scene: A Perfect Bookend
38:44 to 41:22
Discover how the opening scene of Toy Story 3 mirrors the film’s themes of imagination and fate.
“But that incinerator sequence is amazing.”
The Power of Imagination in Toy Story
41:22 to 42:01
Explore how Toy Story uniquely portrays children's imagination through its characters.
“Everything you just talked about with the incinerator sequence actually plays out in the opening of the film because it puts the toys in an impossible scenario.”
Analyzing Toy Story 3's Opening Sequence
42:01 to 46:38
Learn how the opening of Toy Story 3 sets the stage for the film's themes and character arcs.
“The craft of it is great, but it completely prepares us for the type of movie Toy Story 3 is.”
Analyzing Toy Story 3's Opening Sequence
46:39 to 47:44
Learn how the opening of Toy Story 3 sets the stage for the film's themes and character arcs.
“So I feel like they needed a sequence that wasn't just a kid wagging dolls around his floor, but a sequence that made it seem like the most exciting Western adventure in the world to sell you on why this matters.”
Exploring Toy Story's Climactic Moments
47:48 to 49:33
Discuss the pivotal scenes from Toy Story that highlight character growth and storytelling intricacies.
“Rogue doesn't mess around and peep the space.”
Exploring Toy Story's Climactic Moments
49:38 to 53:29
Discuss the pivotal scenes from Toy Story that highlight character growth and storytelling intricacies.
“Um, it's sort of this beautiful payoff to this incredible extended action sequence.”
The Emotional Depth of Toy Story 2
53:30 to 56:00
Understand the emotional impact of Toy Story 2, particularly the sequence featuring Jesse's backstory.
“And yet you still get caught by surprise with moments like that.”
Emotional Depth in Toy Story 2
56:00 to 1:01:59
Explore the emotional layers and visual storytelling of Jesse's backstory.
“that for me is why, as good as Toy Story 1 is, I don't understand why anyone would rate it just ahead of two on their list.”
Top Five Toy Story Moments
1:01:59 to 1:04:43
Discussion of the top five Toy Story scenes and their significance.
“We have covered a lot of ground over this show.”
Top Five Toy Story Moments
1:06:39 to 1:06:55
Discussion of the top five Toy Story scenes and their significance.
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Top Five Toy Story Moments
1:06:58 to 1:07:36
Discussion of the top five Toy Story scenes and their significance.
“Start planning today at AppleVacations.com or contact your travel advisor.”
Transcript
Automatic transcript. May contain errors.0:00Adam Kempenaar:This is an iHeart Podcast. Guaranteed human. What's up, y 'all? Summer's got a different tempo. Everything's a little looser, brighter. One plan turns into another. You hear something, you stay a little longer. Next thing you know, you're somewhere you didn't plan to be. It's those in-between moments. That's where the ideas hit. Conversations stretch out. Little memories sneak up on you. Sometimes, it's just about what's in your hand. That color. That chill. The new Tropical Butterfly Refresher from Starbucks. Guava and passion fruit flavors with mango pineapple flavored pearls. Yeah, that feels like summer before you even taste it.
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1:16Adam Kempenaar:Based on average annual single line payment of AT &T, Verizon, and T-Mobile customers, compared to 12 months on the Boost Mobile unlimited wireless plan as of January 2026. For full offer details, visit BoostMobile.com. Why is it always chaos when we link up? Cause nobody plans anything bro. Good thing the Rogue's ready like that. For real. Rain, dirt, whatever. Available all wheel drive. Five modes. We still outside. And they got some kick too. That turbo? Torque is crazy. The most in its class. It moves moves. Rogue doesn't mess around and peep the space. Merch on merch. Gear. Mics. All of it fits.
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2:21Adam Kempenaar:for these limited time offers. Start planning today at applevacations.com or contact your travel advisor. Apple Vacations, where your story starts. Film Spotting is presented by Regal Unlimited, the all-you-can-watch movie subscription pass that pays for itself in just two visits. See any standard 2D movie anytime with no blackout dates or restrictions. Sign up now on the Regal app or at the link in our description and use code FILMSPOT26. to receive 15 % off.
2:57Adam Kempenaar:What kind of a show are you guys putting on here today? You're not interested in art? No. Now look, we're going to do this thing. We're going to have a conversation. Hey, film spotters, Adam here, flying solo, and that's where I found myself seven years ago, June 2019, a new Toy Story movie was coming out. We have a new Toy Story movie. Number five, in theaters now, our review is coming Friday. Seven years ago, we were all set to review Toy Story 4. Josh was, I believe, on vacation. We needed someone to fill his seat, and we looked to none other than blank checks. Griffin Newman, a huge fan of the franchise.
3:42Adam Kempenaar:He sat in with me. We gave Toy Story 4 a pretty glowing review, both of us. And then we shared our top five Toy Story scenes, picking from the entire franchise at that point. Of course, at that point meant only those three movies we really couldn't have picked from Toy Story 4, having just seen it maybe a day or two before. now we've got five of them this is one of those top fives that at some point josh and i may need to revisit and for josh it will be his first time through so who knows maybe at some point in the future we will do another top five toy story scenes for now we've got this top five with Griffin Newman.
4:26Adam Kempenaar:You're my favorite deputy. You've got a friend in me. You've got a friend in me. That's how it all began. That simply, Randy Newman, of course, there. You've got a friend in me from the opening scene of the first Toy Story movie. We are now going to share our top five Toy Story scenes. You have heard throughout this show how big of a fan my guest here, Griffin Newman is of this series, this must have been very difficult for you to pare it down to five. Yeah, it was incredibly difficult. I mean, this series is my Star Wars, the way most people talk about Star Wars being the movie that kind of activated them at a young age to get more seriously into film and filmmaking.
5:12And these are movies I have watched so incessantly and studied and ranted about to anyone in my general vicinity that it was hard to limit. But I put a few rules on myself. I tried to not double up, which you'll see my cheat in a second for how I got around not doubling up on a five item list. And you had graciously given me your thoughts for what you were going to put on your five. So I tried to pick different moments so we could represent a wider variety for the sake of the episode.
5:41Adam Kempenaar:Well, I can't wait to hear your variety. I will say in advance that I had really formed my list. I was open to bumping something out, but I'd formed it before I saw Toy Story 4 and just in the aftermath, it's only been 24 hours since I've seen the movie. There wasn't a clear scene that jumped out that said, you know what, you've got to bump something to make room for it. But I can't wait to hear what you may have included from Toy Story 4. I think there are definitely moments that are worth consideration for a list like this. But let's jump in. Let's start with your number five Toy Story scene.
6:12So we'll start out with my cheat. My number five comes from Toy Story of Terror, which is a Halloween TV special. Is that canon? I believe aired. I fully contend that it's canon. Okay. And this is why 4 actually directly acknowledges a bunch of stuff from it and the other sort of media that Disney made – Pixar made in the years in between 3 and 4. So there was a series of three theatrically released short films that played in front of Disney films and then two TV specials. And Toy Story of Terror is the riff on a horror movie that was aired as a Halloween special but isn't really seasonal in any way.
6:53And it is the gang, you know, are in the trunk of a car with Bonnie and her mom when the rain starts hitting heavy and they have to pull over and stay at a kind of creepy motel for the night. and Mr. Pricklepants, the Timothy Dalton character, who is the thespian of the group, tries to explain to them the tropes of a horror movie, which makes all of them completely paranoid that they are in fact in a haunted house type scenario where they're all going to get abducted. The roadside motel is one of the most common locales
7:26Adam Kempenaar:for a horror film. Remote, isolated, ordinary. A comforting environment to allay the suspicions of the audience. I expect they'll be asking the innkeeper But he used the telephone any minute now. Would it be okay if I used your phone? Our car is flat. Right on cue. And over the course of the special, they start disappearing, and Jessie has to reckon with her own sort of anxiety. And this is the reason I include it on the list. Aside from the fact that I think it's very good, and if folks haven't seen them, they're pretty widely available. I believe all of this stuff will be probably streaming on Disney Plus when that hits at the end of the year, but they're on iTunes and any other sort of rental platform right now.
8:06But Toy Story of Terror is the one that really is kind of focused on Jesse as a 20-minute special. And Jesse, I think, gets the short shrift in three and four. After two is so much her film emotionally, I think they never really found another story for her in the two theatrical films, which always kind of bummed me out because she's my favorite character in the franchise. But Toy Story of Terror is really about Jesse coming to terms with her anxiety, which I really relate to as a very anxious person. And it's coded into her sort of hyperventilation, her fear of being in a box after being in one for so long.
8:43Toy Story of Terror is about Jesse having to come face to face with everything that she fears the most and learn how to somehow overcome those fears. So there's a moment at the end of the film, which I'll call the Jesse finds a way moment in which Jesse realizes the only way to save her friends is to willingly put herself in a box and allow herself to be taped inside. And once they get inside the box, there's all sorts of really kind of clever camera tricks. I say camera tricks, but, you know, CGI approximation of a camera tricks to sell the claustrophobia as Jessie's breath tightens and her panic rises before she ultimately is able to sort of compose herself and find a way, as it were.
9:27Adam Kempenaar:Oh! Jessie never gives up. Jessie finds a way. Jessie never gives up. Jessie finds a way. Jesse never gives up. Jesse finds a way. Jesse never gives up. Jesse finds a way. Jesse never gives up. Jesse finds a way. But yes, Toy Story of Terror, completely canon. Combat Carl, old timer, a few of the characters who make small appearances in Toy Story 4 all originate in Toy Story of Terror. So it is part of the proper canon of the series. Well, I'm not going to argue with you because I don't know that anybody listening has the credibility to argue with you on this topic. So I completely buy it. And frankly, you had me at Jesse is the focus because I'm all in for that type of situation.
10:11Adam Kempenaar:And I don't know that anxious would be the right word necessarily to describe me, but neurotic certainly and highly, highly claustrophobic. So I relate to Jesse on many levels. And this one might be for me. Yeah. And the thing I think I always loved about Jesse was, you know, as a performer who also has generalized anxiety, that she oscillates between being so sort of lively and outspoken and energetic and being very, very scared and panicked and anxious. And I think very often anxious characters are coded as just being fearful. Sure. Much like Rex in the series. And Jesse contains multitudes.
10:50Adam Kempenaar:Absolutely. She does. So sometimes with lists like this, they truly are scenes and sometimes they are more moments. And my number five is definitely more of a moment. A great transition actually coming off your number five pick is we're in the same realm here with Bonnie and Mr. Pricklepants and that whole acting troupe with Dolly, which I just love. I love that they pop back up again in this film and actually wish we could have spent even more in Toy Story 4. I wish we could have spent even more time with them. my moment is Bonnie throwing Woody up into the air in Toy Story 3. And it may not be one of those moments that really sticks out to viewers of the film, but I'll try to paint the picture here.
11:35Adam Kempenaar:This is when Woody has first arrived at the house after leaving Sunnyvale. And he's just met the troop, and they're complimenting him on his acting skills, which again, I love all that humor. and Bonnie comes running in. She's found her quote-unquote spaceship and it's this box that she puts all the toys in and she sets the box on her bed sheet and we see her throw all the toys up into the air. She says, three, two, one, blast off. As they soar in the air, we get this great music cue. They're ascending in slow motion. Three, two, one, blast off! We cut to a close-up of Woody, his arms completely outstretched as he comes up and then just descends and softly falls onto the bed.
12:18Adam Kempenaar:And that close-up, that moment of ecstasy, of transcendent joy, because he's being played with, not just loved, but he's being used in the way that we touched on this kind of in our review of Toy Story 4, used in the way he was created to be used, is so rewarding for him, feels so good for him, that it becomes magical for us to watch as viewers as well. and I think it's especially true when you understand that he isn't at this moment being played with much at home Andy has kind of forsaken him and he just left his friends at Sunnyside with that expectation that they were going to live this kind of life now every day and in this moment you kind of even get the sense that Woody had maybe even forgotten what that feeling was like and it all comes rushing back to him in that close-up and it's all can conveyed in the filmmaking and the animation, the music, the slow-mo, the composition, even the cut, as it would be in any movie.
13:14Adam Kempenaar:But also there's this interesting dynamic at work throughout this series, I think. I'd love to hear your thoughts on it. When your character, as a filmmaker, when your characters, your actors, if you will, can't actually express themselves, right? Because in this moment - I'm glad you brought this up. He can't actually react. So I did pick the scene partly because of how fascinating I found it and found it throughout the whole series. Every time we cut to a close-up of a toy that's being held by a person or is in the presence of a human, they, of course, don't move because of the rules. They have that perma-smile on their face.
13:47Adam Kempenaar:And yet somehow we know in every moment exactly what they're feeling. And I think it's because of those visual elements that I mentioned, but also because of our attachment to these characters and how wonderfully developed they are and our understanding of them. And there's an example in Toy Story 4 when there's multiple examples but when Woody reunites with Bo Peep I'm glad you brought this up I was going to bring this up he's being played with they are being played with in that moment so they can't express their feelings in that moment and there's that delay that withholding of emotion by design clearly gives it a greater impact when they finally can show their feelings when the kids put them down I think that was a wonderful scene and there's another good one in Toy Story 3 when complete opposite spectrum here, when the little kids first come in from recess and the gang discovers what life in Sunnyvale is really going to be like, all of the cuts to the toys and their unchanging faces as they're being beaten against a wall and they're being thrown on the ground, just being tormented.
14:49Adam Kempenaar:It just amplifies the humor that we know the pain that they're feeling and the anger that they're suppressing, but they can't express it in the moment. I actually think Bordwell should probably be using a scene from Toy Story, any of the Toy Story movies in film art to explain the Kulichov effect, right? I was about to say thank you. That's what it is, right? I was going to say it's a perfect example of the Kulichov effect because you're projecting onto these characters what you know they must be feeling even though they are pointedly, purposefully not expressing anything by the filmmakers. That's it, and I just find that whole dynamic that the Pixar filmmakers clearly are having fun playing with to be brilliant, and again, this scene for me, when you take it down to its core, These Toy Story films are all about these toys constantly seeking that joy, that elation of being played with joyously by these kids.
15:40Adam Kempenaar:The line, actually, that I think of is the one that happens in Toy Story 2 that Jesse says, even though you're not moving, you feel like you're alive. Because that's how he sees you. That's how your kid sees you. And in that moment, that joy of Andy being tossed up into the air, it just really, really hit me on this rewatch of Toy Story 3. Yeah, and it's a nice mirroring of the opening of Toy Story 1 of the You Got a Friend in Me sequence. You know, it's the first time he's felt something like that in a long time. And even what you were saying, the Sunnyview sort of torture sequence is a mirroring of the Sid sequence or all the Sid sequences where he's torturing them.
16:15It's kind of fascinating that their worst moments and their best moments usually happen when they're in these sort of statue states. Yes. The moment, because in Toy Story 4, you know, Woody is looking for Bo, knowing that she must be close by for about five or ten minutes before they finally meet. And the moment when they meet and you realize they're meeting in that statue state. Yes. Because kids are looking at them, they can't express it. It actually took my breath away. And it almost made my list.
16:42Adam Kempenaar:Well, I'm glad that we are in lockstep on that choice. I'd love to hear your number four Toy Story scene. So this is my scene from four that just very, very narrowly edged out Woody and Bo, uh, re-meeting. Uh, it is the moment that you, uh, spoke of in our proper review. It's the moment with the lamps in the antique store. Um, a lot of this movie is, uh, you know, the toys are always so low to the ground. Uh, I feel like it's, it's a trick that Pixar uses a lot where they cut out to a wide shot. You're reminded again of how small they are and how huge their surroundings are. But Toy Story 4, a lot because of Bo and the way she's sort of rewritten the rules of her life, they keep on moving to higher ground, getting bird's eye view of things or getting just broader, more expansive views of things.
17:27And as we said, Woody is always this character that's about survival or about rescue or about self-preservation or whatever it is. There's always some immediate goal that is very high stakes. And there's this moment when they're both sort of, you know, on step seven out of 12 in their multi-part rescue forky mission when Bo stops and points out that this is the time of the day where all the lamps go on in the antique store. And it's the sort of beautiful stained glass menagerie of all these different floating colors around. And the movie just stops. In my memory, there's not even really music over it.
18:03You're just watching Woody and Bo absorb this thing. And it feels like the first moment in all four films when Woody is really just taking the time to stop and appreciate something. You know, because even these moments of pure bliss when he's being played with as a toy, he's on the job, so to speak. Yeah. You know, this is solely something he's doing just for himself and something he had never considered. And this is the moment for me that really sells the argument why I think Josh is wrong, that the ending for this film is totally earned. Because I think this is a moment that opens up Woody's mind to what kind of life he could be living in which, you know, he's been living a life where he has been robbing himself of moments like this, not giving himself the opportunity to stop and smell the roses as it were.
18:47Adam Kempenaar:It's really a beautiful moment in Toy Story 4. Absolutely. It's also just visually stunning. Yeah, it is. It really catches you off guard, actually, even though the film and the whole series is filled with some great single shots like that and some great perspectives. My number four is from Toy Story 2. And it's the moment that stood out to me is maybe the scene that just made me laugh out loud the most rewatching Toy Story 2. It's when the toys are crossing the busy road, the four-lane highway to try to get to Al's toy barn. and they're of course crossing in those construction cones and just totally oblivious to the chaos they're causing around them and you get great little details you always get great details in these films and in a lot of these shots and sequences but you get the crash that's heard off screen and then the hubcap that rolls back into the frame past the cones a little bit and then the semi that is carrying that big cylinder whatever it is on the back and it it's spinning and skidding and just almost sliding into every single one of them, but them not getting hit.
19:53Adam Kempenaar:And then Potato Head at the last minute, they're getting stuck on the gum and just barely escaping. And of course, the perfect kicker is they get across and we hear Potato Head say, oh, that went well. You know, just oblivious really to what they caused and all the damage that was done. And then the cut to the high angle shot. And we see when he says that, what he's not aware of that 20 cars are piled up and there there were all those multiple crashes and it just holds for five seconds this is another great detail it just holds on that shot kind of lulls you to sleep a little bit and then the street light falls right past the frame and into view landing with a thud there on the road and for me again made me laugh multiple times but i think it's also an example of what the series does so well where we get a lot of really intricate set pieces where we see that action and the humor escalate.
20:46Adam Kempenaar:And let's be honest, it's not that in a film like Toy Story, any of these movies, the that suspension of disbelief is on the table. We're talking about toys that are alive, but ours. But as far as believing even in this world that these toys are somehow going to pull off the impossible, you believe it. And we get a lot of these long shots. You touched on this. I don't remember what exact context it came up. But seeing from perspective, sometimes seeing from a large perspective pulled back just how small and insignificant the toys seem. And that makes you realize just how hard this life really is.
21:21Adam Kempenaar:And we get that sense even with them crossing the street and how just how tough it would be to pull something like that off. And yet by the end of it, you believe that they did it as as crazy and as much fun and absurd maybe as it ultimately was. I think that there's there's another good example of that that is the very beginning of this series. One of the beginning sequences, the recon mission on Andy's birthday. Right. Yeah. And and even in this one, the opening of Toy Story for the rescue of RC, just the way those those escalate with all those great details is a lot of fun. And you just see every moment like this street scene, it gets more dangerous.
21:57Adam Kempenaar:So you feel the suspense of their peril. But at the same time, you're also laughing harder somehow. And so the way they're able to juggle both that that suspense and terror and the humor is just really one of the wonders of this whole franchise. Yeah, I think these movies all have, if you could call them this, really good action sequences or at least really good sort of suspense sequences like this. And part of it is that Pixar really holds themselves to the rules that they've established, which make the stakes feel really high. That these toys have to find a way to do what, as you said, seems impossible, but in reality is crossing a street or going downstairs without getting noticed.
22:38But you buy into the risk for them as these small, fragile creatures and how hard it is to make an impact in the world without any human spotting you. And, you know, the beautiful button at the end of that traffic cone sequence is them realizing that they've gone through all this trouble and caused a car pile up when, in fact, they were where they needed to be at the first place. Yes. And they crossed the street to get further from their destination.
23:03Adam Kempenaar:Yes, absolutely. So you're number three. Unlock the savings at Boost Mobile and save up to$600 a year. I've been scouting these big carriers for a minute now, and I've seen them pull the same play a thousand times. They promise you the world, then hit you with a price hike right when the game gets tight. But Boost Mobile, their$25 a month unlimited wireless plan is the most consistent player on the floor. No contracts, no price hikes. Unlock the savings today at BoostMobile.com slash unlock. Based on average annual single line payment of AT &T, Verizon, and T-Mobile customers compared to 12 months of the Boost Mobile unlimited wireless plan as of January 2026.
23:36Adam Kempenaar:For full offer details, visit BoostMobile.com. Bro, from the show last night to this drive, why is it never chill? Because this is our life. Backstage, on the road, it's loud, messy, real. And that's the best part. Whole crew, no plan, just moving. Good thing Nissan builds for that kind of chaos. Not just test tracks, real life scenes. Late nights, road trips, all of it. That's why it holds up. Nissan was ranked number one in initial quality among mainstream brands by JD Power. Yeah, you can tell. 2026 Nissan Rogue built for what really happens. For J.D. Power 2025 U.S. Initial Quality Study Award information, visit jdpower.com slash awards.
24:16Adam Kempenaar:Awards based on 2025 model year. Newer models may be shown. Hello, hello. This is Malcolm Glabal from Smart Talks with IBM. Today, we're diving into a fascinating conversation with Stefano Pallard, head of fan development for Scuderia Ferrari HP. Your pronunciation is strongly American. It's more Scuderia Ferrari. I'm still working on rolling my R's. But what I was able to learn from Stefano was the importance of engaging the Tifosi, the Ferrari superfans in the digital age. Ferrari fans and superfans want to be part of something, want to belong to something. So they want to be part of a community and ultimately they want to be part of a winning team.
25:00Adam Kempenaar:You've got Ferrari, which has a long history, design history. And now you're interacting in a kind of digital space. I'm curious how you balance those two traditions. When it comes to fan engagement, it's really digital technology and digital channels are being able to create a deeper connection with our fans. To learn more about how Ferrari and IBM are using technology to build deeper connections with fans, Visit ibm.com slash Ferrari.
25:57Adam Kempenaar:or contact your travel advisor. Apple Vacations, where your story starts. My number three pick, you know, I tried to find moments that represented different qualities that I love about these films. And so this might seem like a weird one, but I wanted to pick a moment that epitomized the sort of obsessive detail-oriented nature of these movies. You know, Pixar's always said the reason they made Toy Story is their first film was because it was the easiest thing to make via computer animation at the time. Organic material was really, really hard to represent at that time. But if you made a movie about shiny plastic things, it was pretty easy to pull that off with 1990s computer technology.
26:43And there are two moments in Toy Story 2 that, you know, I think really represent how hard they work to hold themselves to the standards of really making all these decisions count. I think this is a franchise where you really get a sense anytime a character comes on screen from your childhood memory of I remember exactly what kind of toy that is. And that has the weight and that's the sound it would make and the texture it would have. You know, the distinct differences between how a character like Lotso moves, who is purely plush and doesn't have any sort of internal skeleton versus someone like Buzz, who is all rigid plastic.
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27:19And this moment in Toy Story 2 when the cleaner comes to repair Woody. is just sort of this obsessive sort of, I don't know, tribute to their detail-oriented nature at Pixar. Woody's arm has fallen off after being ripped little by little by Andy and then getting damaged further in transit. He finally ends up at Al's apartment where he's been kidnapped. And when Al pulls him out of the case, his arm falls clean off. So they have to call an expert in the cleaner played by Roddy McDowell, who is an old man. They reuse from one of their short films, Jerry's Game, because they didn't have the budget to design a new character.
28:01So they literally just copy pasted the character over into this movie. But you just have this wordless sequence with this really excellent piece of score from Randy Newman. That is this is, you know, an area that the films otherwise don't cover. someone whose job is to just preserve toys for historical purposes, for collectible purposes, as it were. And you just watch an expert work as he shines his boots and he polishes his eyes and restitches his arm. And it ends with him applying a coat of paint to the bottom of the foot, covering up Andy on Woody's boot, which I remember seeing that for the first time in the audience gasping.
28:41And I love when something that is that innocuous can get that visceral response from an audience just because of the emotional weight that the film has put upon it.
28:50Adam Kempenaar:Right. It's a tiny and significant act. You know, it's a man applying a coat of paint to a little doll. But it means a lot at this moment. And I feel like this moment is also Pixar really both challenging themselves and showing off how hard they can commit to the details of this world. Yeah, it's such a great choice. and such a standout sequence. And it occurs to me while you're describing it that as I'm remembering it, I'm not sure we really get a sense ever of any pleasure that the cleaner is taking. He maybe hints a little bit, right? But for the most part, he's pretty stoic while doing it.
29:24He says you can't rush art. That's it, right? Al's coming in and keeping him on the clock and he sort of pushes everything away and this is just this methodical task for him. You know, it's like he's a locksmith or a plumber or anything.
29:37Adam Kempenaar:But in doing that, it ties back to this idea of of being of service, too. Right. And almost like the same way these toys are appreciated in a much rougher way. The way that they are shown their love and appreciation by their kids is by roughhousing and goofing around and getting banged up and dirty. But in his own way, the cleaner is doing the exact same thing. You could argue he's showing his appreciation by treating them with the reverence and the care that they that they require and deserve. So completely. I mean, you get the sense that the cleaner respects Woody more than Al does, even if neither of them know that he has a working brain.
30:15For sure.
30:16Adam Kempenaar:Yeah. My number three is from Toy Story. And we talked a little bit about Sid during our review of Toy Story 4. It's the moment when Sid's mutant toys actually help out Buzz and Woody. And it's all set up first by this great point of view sequence where they're coming home from Pizza Planet and Buzz and Woody are in the bag. And we see everything from their perspective within that bag as they enter Sid's house. And we see him fighting with his sister. And we touched on this, that when you do rewatch and reconsider Toy Story and Sid, you recognize his imagination and his ingenuity and that he's probably just a little bit misguided and misunderstood.
30:54Adam Kempenaar:As you said, the Pixar people regard regard him as is probably an artist and that may be who he becomes. But it just speaks to our attachment, right, to these toys that the way they see it gets all about that perspective and point of view. The way they see Sid is how we see Sid. And he just seems like the devil incarnate. Right. And in this religious world that, you know, some of us think this movie inhabits, maybe that's supposed to be appropriate. But the the moment I'm talking about is all set up first by this kind of traditional horror sequence the night before where Sid does the brain transplant on his sister's doll and combines it with a pterodactyl.
31:32Adam Kempenaar:And Woody freaks out seeing all the toy parts and he makes a break for it. And we see one of the toy pieces kind of ominously just roll out. And then that shadow that flashes behind him. and we hear some sounds from underneath the bed first and then the mechanical spider baby emerges that he's so terrified by. But Woody sees just part of his face first. He just sees the baby's face and assumes he's friendly. But then when he sees the eye missing and the body, the spider body, that's when he gets scared. And other things you think about, like the Jack in the Box and the other mutant toys coming out, fairly innocuous.
32:08Adam Kempenaar:But to Woody in that moment, it just amplifies the horror. And we get that sense because of the angles and because of the lighting and the way we see Woody respond. Again, we just assume that everything Sid touches must be evil like he is. And that is all shattered completely right during the escape the next day. The attempted escape from Sid's house when Woody's got Buzz's arm and those mutant toys grab the body back and they grab the arm and they seemingly attack. Woody says, back, you cannibals. And we then watch in this frenzy at them repairing his arm. And Woody even says, but they're cannibals.
32:49Adam Kempenaar:We saw them eat those other toys. No, it was it was them helping to rebuild the other toys. And it's that moment where Woody and of course, then through him, we as viewers just completely misjudge them. And one of the things I was thinking about in relation to this scene and this film is that kids movies, typically even the very good ones, are almost always offering some kind of message. They're providing some kind of neat life lesson. And here, really quite subtly, I think, right, Toy Story shows this idea of the folly of rushing to judgment, especially judging anything based solely on appearance and of not allowing for empathy and for seeing who these toys really are.
33:29Adam Kempenaar:and thinking about what their needs are, instead just immediately viewing them as a threat to you, only through that prism of what they seem to be to you. And again, we talked about how the series is dominated by religious themes and analogies. This is a small moment, but I found it really moving because it was as if the toys that he was so scared of were also just looking for a friend. And of course, they then look, they turn out to be helpful and they show mercy to Woody and Buzz. and then they show that in return. There's something powerful in maybe what could be in the overall arc of the series, kind of a throwaway moment.
34:06Adam Kempenaar:There was something powerful, I thought, in the redemption of those toys. Oh, totally. I mean, Woody learns empathy through these mutant toys. I mean, because as you said, to a toy, Sid looks like Satan. I mean, he looks like someone who is just gleefully torturing toys for his own enjoyment. And so it's easy for Woody to jump to the conclusion that these must be demons, you know, his minions, uh, or, or completely corrupted by him in some way when in fact they are, uh, victims. And I think what he fears them because he fears becoming them. Uh, but he holds that against them personally. And, and the moment that really pays it off for me is after buzz has been taken outside, but the rocket, when he has to make the direct plea to them, when he really has to come to them and ask for them, their help and apologize for misjudging them.
34:53But it is kind of incredible. I mean, you think in 1995, it is pretty nuts how scary this sequence is. For sure. In terms of the design of the characters and the use of shadow and camera angles and all these things, they really play it as a full suspense sequence, which is, you know, you think about the climate of animated films at this point in time, it's one of the reasons why Pixar made such an impact because this is the kind of scene that a Disney movie would never have. You know, they're capable of going dark, but this is a far more complex type of dark than we had seen up until this point in time.
35:25Adam Kempenaar:Yeah. Your number two. My number two is the incinerator at the end of Toy Story 3. It's a moment I cannot deny and I'm going to focus in on a really specific moment because that's what this list is and not the scenes as much. It is the moment and it's the moment that gets me where I start crying and my crying continues for the next 20 minutes. It is when they realize Woody's sort of scrambling, trying to find anything to hold on to, how he can get out of it. And the hand reaches out. Buzz reaches out his hand and Woody realizes that there is in fact nothing he can do. That for the first time, there is not a solution.
36:04The Toy Story movies are really defined by things going wrong over and over and over again. You know, they almost escape and then something goes wrong at the last second. They almost get out of the claw machine and then the aliens pull them back in, whatever it is. And so there's always some last saving grace. And this is the first time that he's really tested up until the last moment that maybe there's no way out of this. And the moment that destroys me is the grace of them realizing that they have each other and that they have to accept death. And if they're going to do it, they're going to do it as a group.
36:37You know, it's one of the reasons I am a little sad that four largely shafts the rest of the original toys, because I think a lot of this franchise is about what these characters mean to each other. You know, the solidarity in sort of their helplessness in this larger world. You know, even if they're all ultimately trying to serve the kid, along the way, they realize what they mean to each other and, you know, put their own lives on the line in order to help each other. And so this moment of all of them just sort of holding hands and accepting death is another bizarrely profound thing to put into a PG kids film.
37:19Yeah. You rarely see characters except that maybe death isn't the worst thing that could possibly happen to them and make some sort of peace with it. And so the fact that they're saved at the end doesn't negate it, because what is profound is that in that moment they're ready to stop fighting. But of course, the aliens and the clock come back to save them at the last moment.
37:40Adam Kempenaar:Yeah. And I don't know if I should even go down this path because I have not given this any thought until you just brought up this scene. But I remember my reaction in the theater and I'm comparing it to something like the stunned feeling when they resign themselves and it feeling so different from any other kind of suspense or action movie where you are always expecting some kind of rescue. And the path I'm not sure I want to go down is I'm thinking about something like Avengers, you know, where we've got the Thanos snap moment that took everybody by surprise. And I get it. But at the same time, in the back of our minds, we all knew, well, there are more movies.
38:19Adam Kempenaar:Right. But we didn't know there were going to be more movies with Toy Story 3. In fact, I feel like most of us probably felt like there probably weren't. And I remember in that moment feeling like this is kind of a brutal way to go. But you know what? Them all looking at each other and accepting that in that moment also kind of felt appropriate. And I thought this could truly be it. And that that's so did stun and move me in the theater. And of course, then it only for me got better with the actual coda of the film. But that incinerator sequence is amazing. Yeah, yeah. I couldn't agree more. And it's also, you know, there's an 11 year gap between two and three and a nine year gap between three and four.
38:56And the sort of jumps you see them make in terms of the actual technology are incredible. And that incinerator scene is just a visual marvel. You know, as terrifying as it is, it's weirdly beautiful. It is. Them all being lit by this fire.
39:15Adam Kempenaar:Even the glow of the incinerator, right? That they're moving towards. They're moving towards their demise. And yet there's something almost gorgeous about it. Absolutely. In that scene. I mean, it's like they're being, you know, torn in between heaven and hell. That's it. And the orange glow of the incinerator is replaced by the white glow of the claw. Yeah. And they get pulled up into heaven and given a new life. That's it. So somehow I didn't go with the Andy giving his toys to Bonnie scene from the end of Toy Story 3 here or the incinerator sequence. I'm not sure how I managed to do that and not go that way.
39:49Adam Kempenaar:But your pick is a perfect complement to my number two from Toy Story 3, which is the opening scene, the train robbery. and looking at it today really closely, it really finally occurred to me, probably should have been obvious before, that it makes sense probably that what is basically a genre movie, this film in a lot of ways is a prison escape movie, it begins with this big genre set piece, right? It's a robbery that we've seen a million times before. The potato heads trying to rob the train and being thwarted hopefully by Woody and Jesse shows up as well and we get Buzz in the mix too And just like in the road crossing, my number four, we get this great escalation of danger, right?
40:32Adam Kempenaar:The train is headed for a bridge. It's bad enough the train is headed for a bridge with TNT on it. And then, oh, no, the orphans. And we see that the boxcar is loaded with trolls. And that's a great moment. And then the whole escalation of the action, Woody going over the cliff but being rescued by Buzz and the aliens show up in Barbie's car. I think it's Barbie's car. They're probably driving. Dr. Evil Porkchop comes into the mix and his giant contraption, his ship and the space monkeys and the reveal. All that's there. The reveal finally is that it's what we know that this, of course, is all in Andy's imagination, that Dr.
41:08Adam Kempenaar:Evil Porkchop's flying machine is really just a cardboard box. It's being held together by string. And this is nothing that really jumped out at me today. Rewatching this clip that it's a perfect bookend to the entire film. Everything you just talked about with the incinerator sequence actually plays out in the opening of the film because it puts the toys in an impossible scenario. It looks like they've finally met their demise. The monkeys have them pinned down. Dr. Evil Porkshop is about to fire this giant laser. Surely this is the end of our beloved toys, except just like in the actual end of the film, we get a deus ex machina.
41:47Adam Kempenaar:Andy, as God, divinely intervenes in this moment, right? And gives Woody the plan to shoot Buzz's laser at Woody's badge, and it destroys the ship, and they all miraculously live to play another day. So it's a thrilling opening. The craft of it is great, but it completely prepares us for the type of movie Toy Story 3 is. And it foreshadows that ending, that ending that we just talked about and how great that is. In this whole sequence, for me, we get to see the toys as themselves, but they're fantasy versions of themselves, which is what imagination is all about, right? It's always about bending reality and trying to escape reality in some ways.
42:27Adam Kempenaar:So that aspect of this scene is always something that's really spoken to me. But again, seeing how it perfectly sets up the end of the film is another stroke of brilliance, I think, by Pixar. Yeah, it's a great pick. I mean, I think it's a fascinating scene because it's the only time in any of the films that you see the kids' imagination as they're playing. We have multiple scenes of Bonnie playing with the toys or Andy playing with the toys, but they're always from the perspective of what it would really look like if you were in that room. Yes. And you're seeing in this scene the fantasy, which also really sells why Woody is fighting so hard to try to get back to Andy this whole movie because you see how much fun this must be for him.
43:10You know how exciting this must be for him. It's not just these statues that are being wiggled around like we usually have with the Kulichev effect. It's like, wow, this is a really rich interior life that Andy is giving them that they can't get without him. And the mirroring that you talk about, I mean, that's this thing. I feel like sometimes people criticize these movies that they do repeat themselves. But I think often it is a very deliberate sort of echoing. So not only will a thing echo itself twice in one film, like the beginning and the end of this, but this opening is also an echo of the opening of Toy Story 2.
43:40Right. Where we open with Buzz Lightyear's Adventure. And it turns out to be a video game. It's not Andy playing. It's Rex playing. But you're seeing sort of what the fantasy version of these characters are. which is an interesting thing in these films is that all of these characters are products that are based off of something, you know?
43:57Adam Kempenaar:Yes. They're not one of a kind and they have this sort of – they're wrestling with their identity in terms of who they feel like they are and who they are sort of literally meant to be. That's it. You know? Buzz thinks he's a real spaceman. Woody owns that he is a toy. But they even have characters like Rex who are designed to be a scary dinosaur but feel insecure. and this is the scene where everyone is kind of living their best life. That's it. And it's nice that it's all these callbacks from 1 and 2, Evil Dr. Porkchop and the badge reflection happens when Andy plays with them in 2 and Slinky as the force field dog and Rex is the dinosaur that eats force field dogs.
44:35I mean at this point in the theater I'm losing my mind because they're getting all the details right and it's all really nice callbacks. But it also is, as you said, it's a pretty thrilling epic action sequence.
44:47Adam Kempenaar:Yeah. And it's worth noting, you mentioned this there, that as much as I think Toy Story 3 is the film with the most overtly religious overtones, that this whole theme we've been talking about, this whole concept played out throughout these films, this existential crisis, you see it initially in Buzz. And I think that it's something that Josh actually in his book, Movies Are Prayers, writes about. He focuses on Toy Story and that moment when Buzz finally accepts his position in the world. He understands what he really is and how he should be used and how that is counter to everything up to that point.
45:23Adam Kempenaar:He has believed about himself and it does completely mirror what we see play out with Forky right at the very beginning of Toy Story 4 and the other characters throughout the series in different ways. But really, I think there's a mirroring in those characters where they know for certain what they are and are determined to exist only in that realm and have to come to the awakening and have to come to terms with know what this is what you really are. Yeah, and a lot of children's films are about the sort of idea that you can do anything if you put your mind to it. And the Pixar films, I think at whole, but specifically, especially within this franchise, these four films are about people kind of learning to embrace their limitations.
46:07You know, it's characters learning to accept who they actually are rather than who they would like to be, which is pretty unusual territory for animated films. You know, I also feel like there's such a seismic cultural change between 1999 and 2010 when Toy Story 3 comes out that to some degree I remember seeing three in the theater and with this big action sequence thinking, oh, Pixar kind of has to argue to a new generation of kids why toys are important. Because by the time Toy Story 3 comes out and even more so Toy Story 4 comes out, I don't know that toys have the same cultural relationship to children.
46:45Adam Kempenaar:No, you're absolutely right. In a very digital world. Yes. You know? Yes. So I feel like they needed a sequence that wasn't just a kid wagging dolls around his floor, but a sequence that made it seem like the most exciting Western adventure in the world to sell you on why this matters. So you're saying my number two pick is pandering to the younger crowd? No, no, no, no. No, it's a bridge. You're building a bridge between generations. There you go. OK, so we've shared eight pretty fantastic scenes from this series, but we have two more to go. You're number one. You're locked into a lot of things you can't change.
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47:48Adam Kempenaar:Because nobody plans anything, bro. Good thing the Rogue's ready like that. For real. Rain, dirt, whatever. Available all-wheel drive. Five modes. We still outside. And they got some kick, too. That turbo? Torque is crazy. The most in its class. It moves, moves. Rogue doesn't mess around and peep the space. Merch on merch. Gear. Mikes. All of it fits. Load up. We out. 2026 Nissan Rogue. Built for all of it. Auto Pacific Segmentation, 2026 Rogue vs. Latest in-market competitors in the ex-SUV mainstream mid-sites class, excluding electrical vehicles based on manufacturer websites. Hello, hello, this is Malcolm Glabal from Smart Talks with IBM.
48:32Adam Kempenaar:Today we're diving into a fascinating conversation with Stefano Pallard, head of fan development for Scuderia Ferrari HP. Your pronunciation is strongly American. It's more Scuderia Ferrari. I'm still working on rolling my R's. But what I was able to learn from Stefano was the importance of engaging the Tifosi, the Ferrari superfans in the digital age. Ferrari fans and superfans want to be part of something, want to belong to something. So they want to be part of a community and ultimately they want to be part of a winning team. You've got Ferrari, which has a long history, design history. And now you're interacting in a kind of digital space.
49:16Adam Kempenaar:I'm curious how you balance those two traditions. When it comes to fan engagement, it's really digital technology and digital channels are being able to create a deeper connection with our fans. To learn more about how Ferrari and IBM are using technology to build deeper connections with fans, visit ibm.com slash Ferrari.
50:03Adam Kempenaar:or contact your travel advisor. Applications, where your story starts. Yeah, so you gave me your list, what you were thinking about, and your number one is, you know, I think what most people would jump to as the obvious moment, and I probably would have picked it if you hadn't, but this one is right up there for me, and it's the moment that really, I mean, crystallizes the whole thing for me, and it's when Buzz and Woody finally fly at the end of Toy Story 1. Yeah. Um, it's sort of this beautiful payoff to this incredible extended action sequence. Um, that is sort of the best, um, sort of example of the Toy Story movies, Rube Goldberg plotting, where you put all these elements in play and nothing is without meaning.
50:47Everything pays off at some later point and the chain of actions and missed opportunities and lucky breaks, everything just barely happens. So even down to, you know, Sid placing the match in Woody's holster. So he has it there when they need to light the rocket. But then, of course, it goes out. So they have to call back the use of the refraction of the sunlight and Buzz's helmet, which he only learned because he was tortured by Sid in the magnifying glass. I mean, all these things are so perfectly set up to this sort of a static moment that is, I think what the Toy Story films exemplify is this sort of belief in storytelling that the ending, what you want to be driving towards is the thing that feels surprising but inevitable.
51:33It has not been foreshadowed so heavy-handedly that it's a matter of sort of formality to get to that ending. But when it happens, you realize, of course, that's the only thing that could have happened. Everything's been building to this as the only outcome. Right. So this final payoff moment where they're able to somehow get up into the sky, drop RC into the truck and land into Andy's car and save the day and everything works out perfectly. You know, it crescendos with this beautiful moment of catharsis where Buzz and this is another echoing thing. At the beginning of the film, you have Buzz adamant that he can fly, which what he knows is not true.
52:11and somehow through literal blind luck, I mean, he closes his eyes and happens to do everything right so that he believes and it appears to all the other toys in the room that he is flying, which Woody says, no, that's falling with style. Then there's the second scene in the movie, which you invoked, the I will go sailing no more when Buzz tries to fly, the Josh Larson memorial scene and it has to accept his limitations that he cannot, that he is broken, that he is a toy, that he doesn't have any power. And the third and final moment is when he knows he's a toy, but he realizes what he can do as a toy.
52:46And yeah, I mean, the beautiful sort of like, it's the final Rube Goldberg payoff of the wings releasing the rocket and them continuing to soar. And Woody's saying, oh my God, Buzz, you're flying. And Buzz saying, this isn't flying, it's falling with style. It's a beautiful callback and it's a funny line, but it also is, it's kind of the completion of Buzz's arc, where once again, he has learned to embrace what he is. You know, he is able to save the day because he knows that he is a toy, that he can pull this off, not because he's magical, but because the aerodynamics of it makes sense.
53:20Adam Kempenaar:Yeah, yeah, I love it. And you raise such a good point about how these films are so carefully plotted and structured and meticulous in kind of just the basics of the storytelling. And yet you still get caught by surprise with moments like that. They're set up perfectly. and we get some of the bookends, the different things we've talked about, those payoffs, and yet somehow with these films, you don't really see them coming. Right, I mean, what you were talking about with the train sequence at the beginning of three, the exact same thing happens with the video game sequence at the beginning of two, where when they're in the air ducts trying to get to Alice's apartment, every single beat from the opening of the video game sequence happens again.
53:59You know what all the outcomes are gonna be. You know when they're gonna fall, when they're gonna succeed, and when Zerg's gonna show up. but it's surprising but inevitable.
54:08Adam Kempenaar:Yes, that's it. Well, speaking of inevitable, my number one, right? It's what you said was obvious and sometimes here with Top 5s I try to eschew the obvious but I feel like other times you really need to embrace it. And this is one of those times. Toy Story 2, When She Loved Me. Now, you said that that sequence, the incinerator, just makes you break down and you can barely finish it. I would at least still throw out there to people whether or not there is truly an equivalent scene or sequence emotionally in the entire series. The ending, the very ending of Toy Story 3 with Andy and Bonnie, for me, probably comes the closest and also the incinerator and that kind of moment of resigning themselves.
54:51Adam Kempenaar:But this still eclipses those. And I really can't think of anything in the series prior. You know, again, we were through one and a half films at this point, but I can't think Think of a moment or a montage that would have really set us up for just how devastating the sequence is. I mean, before I say more, is there anything like it you can think of? No, no. I think this is the moment the series clicks on to another level because they're sort of finally addressing the elephant in the room, which is that kids grow up. Something that is totally avoided in the first one and is the fundamental tragedy of these creatures lives.
55:26Yes. And to have it done in this very sort of restrained, wordless sequence, to have the whole movie sort of stop and the entire rhythm of the film to change in order to give you the backstory to this character. It's another backstory that's, you know, surprising but inevitable. Yes. You assume that Jesse had to have had an owner at some point. Some trauma, yeah. But having to watch it really makes it impossible not to root for this character and connect with her and feel for her and to cry.
55:56Adam Kempenaar:Yeah, and what you just articulated about what this sequence does and what two does that one doesn't, that for me is why, as good as Toy Story 1 is, I don't understand why anyone would rate it just ahead of two on their list. That's the complexity and those kind of layers that I spoke to earlier. This is, of course, the Randy Newman song, but Sarah McLachlan singing and really telling us through the lyrics and through the visuals on screen, Jesse's backstory. When somebody loved me, everything was beautiful. Every hour spent together lives within my heart. And when she was sad, I was sad. And again, this beautiful yellow sun, the imagery coming through the windows of this memory, this nostalgic glow.
56:50Adam Kempenaar:and that great shot we get of the horse wallpaper, all these horses kind of thundering along and we get Emily's hand that's just coming up into the frame and moving Jesse along as she's galloping with them. And then as she comes back across the screen, one of these great just little subtle Pixar visual moments, her movement becomes a wipe that takes us to the next scene where now it's no longer daytime, but it's at night and they're playing together under the covers And the whole way through this scene, they use point of view and the way they elide time is so fascinating because we see when she falls behind the bed and she kind of crawls out under the bed to see what Emily's doing.
57:34Adam Kempenaar:And only from her point of view do we see that Emily's doing her nails, I think, with a friend. And then the next shot is one from Jesse's point of view of the dresser and the horses we see change into makeup. And she turns her head once more and now another point of view shot. And instead of more horse items and Jesse, it's a record player. And it's these other grown up objects as if this whole transition of the nails and the makeup and the record player all just kind of happened within seconds, which to Jesse, it probably felt that way. And then seeing Emily again on the telephone and it's only her arm and the phone from Jesse's perspective under the bed.
58:14Adam Kempenaar:As I've said, these point of view shots are so prevalent in the series, but it just aligns us with these toys so that we're always understanding the distance of play. Sometimes that's physical distance here. It's mostly emotional distance. And that moment then when we see the junk collecting under the bed and it seems like Jesse's just going to be forgotten forever. And this glorious moment of Emily reconsidering and taking her to the same spot they used to play in. You're just set up for a happy ending here. You're hoping it's going to be. But she just drops her off and just sets her in a box to go.
58:49Adam Kempenaar:And two more great shots. Another point of view shot looking out the hole. Jessie, her perspective looking out the hole as the car drives away, and then they cut to showing the box from the front pulling backwards as if from the point of view of the car. Again, it's kind of giving us this sense of distance pulling away. And I think this whole sequence, too, gets back to the idea of empathy. We've talked about it a lot. It's so central and important to this entire series. This is the moment where we, through kind of Woody's eyes almost, You know, by by taking in this story, we see exactly what Jesse went through and the change of heart that he has about staying.
59:28Adam Kempenaar:I mean, that whole third act, really, of Toy Story 2 is driven by this sequence working the way it does. And it absolutely does work. It's just so devastating and yet beautiful to watch. And somehow the song, which is incredible in its own right, lost to You'll Be In My Heart from Tarzan at the Oscars. I mean, a historic mistake in the Academy Awards up there with Green Book winning best picture. But I do think, you know, a beautiful thing at the end of that moment is that Jesse also for the first time expresses empathy for Woody because she's always been so dismissive anytime he brings up Andy.
1:00:08And it always feels like in kind of a bratty way. But she's really showing her hand, which is I totally get it. I just have been through the other end of this and you don't know what's about to happen. Yes. And that this is inevitable and it's unavoidable. And that's the moment I think the whole franchise drops into another level, you know, with them having to embrace the inevitability of their meaningless, their meaninglessness, rather. I love that so much of the story of Emily's growth, you only see her feet or you're seeing which other objects are joining Jesse under the bed, which phases are moving past.
1:00:48You really only see her hands and her feet for most of this number. And there's the beautiful shot when she's got Jesse sitting next to her in the car while they're driving. And Jesse totally believes that she's about to be played with on the same hill with the tire swing. Yes. And Jesse, I guess because Emily isn't looking at her, feels free to drop out of statue mode and just sort of take a breath and sort of lean her head against her and just enjoy the moment.
1:01:15Adam Kempenaar:Yeah. And it reminded me of a moment in Toy Story 4, right, where Woody finally gets embraced by Bonnie on the bed by accident. and we see a similar reaction. Yeah, where they need that affection so badly. I mean, I think it is objectively the best moment and I congratulate you on getting the opportunity to place it as your number one. See, that's really why I shared my picks with you. I just wanted to stake my claim first. Now you know my secrets. You have squatter's rights. Squatter's rights, right? Home court advantage, as it were, here on FilmSpotting. But I like for once being told that I'm objectively right about something.
1:01:48Adam Kempenaar:That's something I would never hear ever from Josh and probably never will. So I'll say it again. You won the top five this week, Adam. Beautiful. Those are our top five Toy Story scenes. We have covered a lot of ground over this show. We have touched on not only these 10 choices that made our list, but snuck in a lot of others here and there. So did we leave anything out? Is there something else that you just got to get to as an honorable mention? I was saying there was another moment in Toy Story 2 that is sort of detail obsessed, which is the reveal of all the merchandise from Woody's Roundup, which is another kind of beautiful piece of visual storytelling where you understand the entire history of this character, the arc of his cultural prominence as a children's television figure.
1:02:37And I think once again that picture eye for detail every single item is so deliberately rendered where you understand Okay, this is kind of a chintzier product. This is a higher-end thing. This came in a cereal box. This was bought at a store It's all sort of well done The other two buzz flying moments which I mentioned are right up there and Yeah, and then we talked about the moment where where Woody and Bo are reunited in for and and the montage of Forky trying to throw himself out over and over again and for my other favorite moments in that film.
1:03:11Adam Kempenaar:Yeah, for sure. You know, you bring up Buzz and Woody again, and it makes me think about one of the things I did love about this series, really stuck out to me on rewatch, is the way they mirror each other, right? Their trajectories really mirror each other, especially through those first two films. And you see it in that sequence you just mentioned, the look back or the revelation that Woody is this old toy and that he was super famous and we had all these other elements to the show and stuff, because in some ways, Buzz has always been kind of this ego driven character. Right. And Woody never has.
1:03:44Adam Kempenaar:And yet in that moment, he kind of succumbs to the rush of being this well-loved character. Right. And I feel like that's absolutely why he one of the reasons why he's initially like, OK, maybe I'll go along, because he kind of gets his ego stroked a little bit in the same way that we recognize in Buzz. There's the great moment where he's going through all the merchandise and testing it out and bragging about all of it. And it's sort of this victory lap for a character who hasn't felt cool in so long. That's it. And it's beautiful because he does need to be humbled by hearing Jesse's story. Woody, you're not a collector's item.
1:04:19Adam Kempenaar:You're a child's plaything. You are a toy. For how much longer? One more ripping it, he's done with me. Having had the pleasure of been on Blank Check a couple of times, it was great to return the favor and have Griffin on Film Spotting. Definitely need to do that again soon. My thanks to Griffin for joining me for such a fun top five. Access to the Film Spotting Archive and access to top fives like that and reviews like our Toy Story 4 review. That's just one of the benefits of being a Film Spotting Family member. There are many more benefits, and you can learn about those at filmspottingfamily.com.
1:04:57Adam Kempenaar:Thanks for listening. This conversation can serve no purpose anymore. Goodbye.
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From the publisher
When the fourth Toy Story installment came to theaters in the summer of 2019, Adam invited the Blank Check podcast's Griffin Newman to join him for the Top 5 Toy Story Scenes.
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