In short
PlayStation ending disc production (all-digital future) and the consumer/preservation fallout; plus gaming news and “Game of the Year” talk.
Guests/backgrounds
Damon Hatfield (host, IGN GameScoop). Pear Schneider (in-studio). Nick Limon (in-studio). Justin Davis (remote from Iowa).
Key claims
Sony’s PS5/PS4/PS3 disc backward compatibility will effectively end as disc production stops in Jan 2028; digital purchases are licenses that can be removed (Sony previously removed movies from libraries); consumers lose resale/trade and long-term access; online/server shutdown can make games unplayable even if you own discs; legislation is needed (e.g., offline playable versions, “digital ownership” rules, or public-domain fallback).
Notable examples
Doom PS1 disc with foam pad; removed Sony movie library access; Voodoo/Movie Anywhere as license portability; The Crew (always-online risk); Drakengard 3 price/availability; Nintendo eShop/authentication cartridges; Nintendo Switch Online “renting” classics; Metroid Ravenous (Brazil ratings-board leak); Pacopia (chill grind with directed goals); picks include Resident Evil Requiem, Marathon, and 007.
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Chapters
Tap a time to open that second in VOThe Shift to All-Digital PlayStation
0:00 to 0:52
Discussion on PlayStation's transition to a digital-only model.
“One thing I love about summer is how easy everything feels.”
The Shift to All-Digital PlayStation
0:57 to 1:08
Discussion on PlayStation's transition to a digital-only model.
“That's Q-U-I-N-C-E dot com slash GameScoop for free shipping and 365 day returns.”
The Shift to All-Digital PlayStation
1:32 to 1:54
Discussion on PlayStation's transition to a digital-only model.
“The countdown has been set basically 18 months from now.”
Implications of Going Digital
1:54 to 3:58
Exploring the negative impact of the digital shift on game ownership.
“PlayStation disc production will end in January, 2028.”
Concerns Over Game Preservation
3:58 to 6:36
The risks of losing access to games and the importance of preservation.
“And, you know, they'll sell them to you as part of a subscription service or, you know, digital download.”
Legislation and Digital Ownership
6:36 to 9:00
Discussion on the need for legal frameworks to ensure digital ownership.
“When I woke up to that news this morning, I just was genuinely bummed for a bit, kind of sat around in bed.”
Exploring Solutions for Digital Games
9:00 to 14:00
Potential solutions for preserving games and ensuring digital rights.
“you know, Xbox or PlayStation, whomever could say, we don't want to be in the video game business anymore.”
The Digital Ownership Debate in Gaming
14:00 to 23:00
Discuss the implications of digital ownership in video games and the challenges with physical media.
“And then you can download and watch that movie in any other streaming service.”
The Digital Ownership Debate in Gaming
23:43 to 24:39
Discuss the implications of digital ownership in video games and the challenges with physical media.
“With CarGurus, you don't have to question yourself.”
Metroid Ravenous and Future Speculations
24:43 to 28:00
Speculate about the recently leaked Metroid game and its potential features.
“Well, let me lighten the mood by saying two words.”
Show all 19 chapters
Speculations on Metroid Ravenous
28:00 to 30:00
Discussion about gameplay elements and design expectations for Metroid Ravenous.
“She crashes and then just finds her way back, right?”
Game of the Year Picks
30:00 to 32:30
Hosts share and debate their Game of the Year selections so far.
“Okay, Pear and Justin, last week, Nick and I did a Game of the Year Watch episode without you.”
Justin's Take on Game of the Year
32:30 to 34:00
Justin shares his thoughts on his Game of the Year, Pocopia, and its features.
“That's great that it's a sandbox, go forth and make it your own.”
Listener Stories and Favorites
34:00 to 36:40
Listeners share their gaming stories and favorite games with the hosts.
“And not a, not a, not a Minecraft like it is a dragon quest builders like, as we've talked about on the show, which is incredible.”
Chill Games Recommendations
36:40 to 39:40
Hosts discuss their favorite chill games to relax to and listeners' suggestions.
“I mean, most people don't know that Mark and Justin regularly, like don't actually interact in the workspace at all.”
Chill Games Recommendations
42:02 to 42:41
Hosts discuss their favorite chill games to relax to and listeners' suggestions.
“There are things in life that you don't want to be transparent, like your swimsuit or your search history.”
Chill Games Recommendations
42:47 to 44:04
Hosts discuss their favorite chill games to relax to and listeners' suggestions.
“Cut your wireless bill to$15 a month at mintmobile.com.”
Reviewing 'They Will Kill You' and 'House of the Dragon'
44:15 to 46:56
The hosts discuss a recent movie and the latest season of a popular show.
“I've watched a movie recently Wow, congrats It came out this year, but I wasn't aware of it And I only knew about it Because Red Letter Media gave it a shout out It's called They Will Kill You Do we know this movie?”
Video Game 20 Questions
46:57 to 55:34
A fun game of 20 questions centered around video games.
“Aiden, our friend in Minnesota, provides our game this week.”
Transcript
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0:57Justin Davis:Now available in Canada too. That's Q-U-I-N-C-E dot com slash GameScoop for free shipping and 365 day returns. Quince.com slash GameScoop. Wolverine.
1:11Justin Davis:What's up, everybody? Welcome to IGN GameScoop. I'm your host, Damon Hatfield, and joining me here in studio, 75 % in-person scoop, our Pear Schneider. Hey! Nick Limon is here. I'm back, baby. And from his remote bunker in Iowa, Justin Davis is here. Scoop! We got a great show for you this week. Oh, man, we got so many fun listener emails to get through, and I have an extracurricular activity recommendation. But first, oh, my goodness gracious. Something a lot less fun. Yeah. We've been talking about this. We've been talking about it for years. The all-digital future. It's finally happened. The countdown has been set basically 18 months from now.
1:49Justin Davis:PlayStation goes all-digital. Surely you've heard about this. This is just announced today on Wednesday when we're recording this. PlayStation disc production will end in January, 2028. After that, PlayStation is not printing any more discs there. So I, you know, I know Justin doesn't allow it, but in case there are any listeners or viewers who are watching this or revisiting this sometime in the future. Yeah. If you're watching this in like 2028 or something,
2:14Peer Schneider:I don't need to be catching strays right now. So this is, I'm holding up what we call a disc. Oh, tell me about this. So it's the latest thing. It's for the PlayStation console. and when you open it inside you will find um this is it comes with a book i don't think anybody knows what this book was yeah um that came with it but wow it also has a little foam pad free foam yeah free foam with every copy of doom for playstation one and then this this is what the disc was guys
2:42Justin Davis:if you remember this and you would take it out of the box and put it into your playstation and then you install it and never have to use it again right that's it you install it everything that you need is on this disc. And this foam patch. What about the day one patches, Pear? There's no such thing. Anyway, this was in my days when discs replaced cartridges. We had to wait for these games to start up and it was like five minutes sometimes. But, you know, this is what it used to be. And then this is the amazing thing, Damon. If you hook up a PlayStation right now and you put this game in. It would just work.
3:16It will work. I don't believe it. It just works.
3:19Peer Schneider:Damon, you can think whatever you want. I think that this is bad news I like what you said before the show I don't like it one bit no it's terrible look it makes me really sad and I do think do I think it's going to be walked back I don't know maybe but now there's rumors that we have a rumor on the site that Xbox is going to do the same thing and Project Helix is going to be digital only so let's recount all the ways in which this is bad for consumers. It means your PlayStation 6 won't be able to have PS5 or PS4 or PS3 discs put into it and be playable. And, you know, they'll sell them to you as part of a subscription service or, you know, digital download.
4:04Peer Schneider:But the old discs become worthless. It means that you don't own your games anymore. So the audacity of Sony, and again, I say this as a longtime PlayStation fan, but the audacity to say we're going to go all digital only, where less than one week ago, they removed a bunch of movies from people's libraries. You would purchase the movies and then it turns out now you didn't actually purchase the movies. You purchased a license to watch the movies at our pleasure. And as long as we sort of allow you to. So that's what I think some people maybe that are slightly less informed don't quite know is that it's not just, oh, we're not offering this movie for sale anymore or we're not offering this game for sale anymore, but they can remove it from your library remotely even after you've purchased it so this era of like our console is probably going to cost a thousand dollars you can't sell or trade this game to your friends anymore um you know uh and and you never own anything anymore you only rent it from us at our pleasure and our discretion is um so blatantly anti-consumer that you know the government's gonna have to be gotten gotten involved and this is gonna have to be made illegal.
5:15Yeah, there was, you know, we got a scare in the in the entertainment sector when services like ultraviolet that were supposed to handle your, your digital licenses to movies that you bought, right, like the the digital code, you could enter with a Blu-ray or something, they were supposed to handle that in perpetuity. And then some of those programs went down, right? Like platforms like Voodoo that would authenticate were like sold to Walmart, and that went down. It's still around and it's still working. It's just centered around, you know apple and surely apple would never do anything evil to anyone um but yeah it's getting a little scary when when you're purchasing something it could go away i will say like i brought up voodoo voodoo was a platform that was purchased by walmart and then the the movies including like adult entertainment that walmart would not carry um wouldn't carry over under the new ownership and so walmart refunded everyone i have no idea how much money they paid out but like They actually refunded people for the ownership that they lost, whereas Sony obviously didn't for the movies that they removed.
6:12And what will happen with games? I mean, I was just playing The Crew the other day. Oh, wait, no, I wasn't playing. Yeah, I was like, wait a second. No, but that's sort of a rare example of where an always online game runs into trouble and could go away, and they obviously addressed some of that. But, yeah, this could be the future for everyone. I mean, we've seen this on a case-by-case basis with, as you said, games like The Crew, but having it happen at this magnitude is, I think, the thing that's the most shocking for a lot of people. When I woke up to that news this morning, I just was genuinely bummed for a bit, kind of sat around in bed.
6:46I was like, damn, is this how it all starts? Is this how it's all unfolding? And, you know, I was thinking, being the unusual folk that I am, and I'm sure everyone watching this is also probably in a similar vein as me, is the other day I got the itch to replay Drakengard 3, I have two options. I can buy it digital on the PlayStation 3 storefront by connecting my PS3, downloading it that way, or using a disc copy. Granted, I know we have a disc version here in the IGN library. Borrowed that bad boy. But looking forward 20 years from now, and this is kind of a repeat of next-gen console watch. We go in all in on the next-gen console watch talking about it, so check that out very soon.
7:23But apart from that, looking forward 20 years from now that option is not even going to exist because the secondhand market for something like Drakengard 3 is crazy yeah trying to get a physical version of that game is nuts it's$80 minimum for a physical version of that game as opposed to whatever the digital price is currently but with the physical version going away very soon in the near future does that mean that my God of War 2018 when I want to play that on my PlayStation 8 just will no longer exist and I have no way of doing that outside of paying Sony whatever they want to charge me for it and I I think the difference in the entertainment space, because there's so many studios that sold Blu-rays with digital codes and all of that, right?
8:01Like, it's sort of, you feel like someone's going to be around, some service is going to be around, Apple is going to be around for authentication and other services. The scary thing here is, without legislation or without, you know, maybe the ESA leading the charge and saying the concept of digital ownership has to become real and it has to span all of these platforms, You could be looking at something like, you know, like if Intellivision had sold you digital codes for games, there was no guarantee that that system would be around in the future. That might happen again, right?
8:33Peer Schneider:Yeah. And this is what things do change. You know, companies do, like whoever is on top may not be on top in a decade or two. So if anyone is kind of okay with this, hey, I don't care, whatever. I'm happy to pay$70 to get a physical copy. I'm happy to pay$70 to get a digital copy. I just want to buy the game and play it. Like the reason that that, if that's your attitude, the reason that that's a short sighted attitude is, you know, a decade or now or 20 years from now, you know, when these new games that are digital only are old, they could just be gone. you know, Xbox or PlayStation, whomever could say, we don't want to be in the video game business anymore.
9:09Peer Schneider:Our business has shifted. Whereas films, this is the only time maybe ever that like they're more progressive and kind of more advanced and kind of their consumer protections than other mediums or another art form is. Like a movie like this, It's a Wonderful Life is 80 years old and is still just as accessible and findable and downloadable and you can own it and you can have it on your shelf. Whereas video games go away, right? Like any game that has an online component, the servers can go down and can be offline. And then I guess even if you have a disc copy on your shelf, then that still doesn't protect you from not being able to play the game.
9:44Peer Schneider:Look at the eShop. Nintendo is now selling you little authentication plastic cartridges that don't have the game on them. And it's like, we think Nintendo is going to be around. And so we're like, we're cool with it. But what if they shut down the Switch to eShop in, you know, 20 years? And so suddenly all of those little plastic things can no longer be authenticated and the games can't be downloaded. How many video games are just going to be lost? The lack of artistic preservation in this industry is just absolutely heartbreaking. Well, look at mobile. Well, there was Frank Cifaldi over at the Video Game History Foundation.
10:16He put out a big statement on behalf of the Video Game History Foundation. Basically, TLDRing saying that most games, that era of PlayStation 3 games, weren't even complete on card anyway or complete on disc anyway. But that's besides the point. in terms of preservation is where the true loss of this is. And he kind of ends his entire statement by saying, what do you expect museums to do? Buy a copy of Grand Theft Auto VI and hope it works in 80 years? And I mean, that's a nice little period to put at the end of that sentence. It's a little bit scary.
10:45Peer Schneider:Yeah, and there is, I mean, I mentioned it at the very top of the call, at the show, but there is an element of, you know, a physical game being a fungible asset that like, if you spend$500 on games, you can turn it into$300 in cash by selling them on eBay or whatever you want to do. Right. Whereas like if they're digital copies, it just you literally have fewer rights, you know, or I have a video game collection that I can pass on to my kids. And technically, like my Steam collection and my digital game library cannot be passed on to my kids. Um, so, you know, um, this, this kind of rental, you know, you'll never own anything again, sort of model of capitalism is, um, you know, it's really been bumming me out today in particular.
11:30I foresee, you know, everyone always likes to joke that there is a Nintendo tax for first party Nintendo titles, but I think in the near future, it's just going to be the first party tax for whatever console manufacturer you're going to be buying because PlayStation and Xbox, Microsoft and Sony will be charging you the full price of whatever their marquee AAA title is for the foreseeable future. I hope that's not the case, but with the digital-only future, who's going to stop them? No discounts.
11:57Justin Davis:But speaking of Nintendo, they're turning into the place. If you want physical games, Nintendo's the platform to go on because they still have cartridges. Yeah, but there's nothing on them anymore. Well, sometimes. Yeah, there's still some. but the games are now it's expensive to make the bigger the game size the more expensive the cartridge would be and so they've they've been slowly yeah like most games don't actually fit on the cart and so they still require the connection to a e-shop server and download all that stuff yeah and to per's prior point too like what happens when the e-shop goes away and you can no longer download that game anymore with your game key card and by the way i'm i'm a i love i I have an old game collection.
12:41I've got lots of carts and discs and all of that, but I buy a lot of games digitally because of the convenience. I don't think about it. I don't want to go out to the store and get it. And you sort of hope that ownership is going to be okay and it's going to be transfer over. Like on Nintendo platform, it didn't famously transfer over. Remember, right? Like virtual console used to pay for individual classic games, and then they're all locked to the old platform, and now you subscribe to Nintendo Switch Online to basically rent them, right? And so, yeah, you can never rely on that being true in the future.
13:11Now, in the real world, if you own property and own a house, you know, in the olden days, you had a piece of paper that said you owned it. But we've adjusted to that. And now that there's, you know, record keeping. And if you lost that piece of paper, you can obviously reclaim your property and say, I own this. And the government has a record of it. And I wonder if this is where we need to head with legislation that there is a concept of ownership without the piece of paper or the disc.
13:39Peer Schneider:Do you guys know Movies Anywhere? Yes. No, that's it. That's the replacement for Ultraviolet and that system. Yeah. Movies Anywhere is amazing. If anyone doesn't know, it sounds like something that's fake and a scam, but it's real. Whereas if you buy a digital movie from the Microsoft store or the Apple store or, you know, any number of online storefronts, connect it to your movies anywhere account. And then you can download and watch that movie in any other streaming service. The, you know, the associations have an agreement with each other, regardless of where you bought it. You now own a license to watch that thing anywhere.
14:13Peer Schneider:Like video games need, there's kind of a multifaceted solution here. There's the, there's the, you know, stop killing games initiative that, uh, has, uh, you know, momentum in the UK. And I think in California of like, if you have an online enabled game, if you're going to take your servers offline or that piece of art, it's going to be unaccessible forever. They have to patch in a version to like play and download the game offline. Right. So there's a preservation of art aspect, and then there's the digital ownership aspect that both are going to need the voices of gamers and other people to rally behind and say, hey, this is why this is important to us and make it a priority.
14:51And maybe if a provider can no longer offer the asset for download or install, then it goes into the public domain.
14:58Peer Schneider:Correct. Yeah, or some equivalent. And we like we the real like the real pipe dream version of this would be like buy a game on one platform and then you can download and play it on another platform. You know, like I I don't know how realistic that is, but like, you know, if you buy a game on Steam and that game is also on your PlayStation 7, why shouldn't you be able to download and play it on that, too? That's how Movies Anywhere works before it sounds crazy.
15:24Justin Davis:Like, I'd love to hear what third party publishers think. Like, are they cool with this? like the way i understand is that playstation or sony manufactures all the discs for ps5 so that's why they can be like nope we're not manufacturing anymore but like consider a capcom what maybe they would like there to be a physical edition of resident resident evil 10 or whatever it is
15:46Peer Schneider:probably kneecaps i mean for some time collector's editions have not actually had the disc in them they've been kind of like fake but like it'll make even collector's editions that much less appealing, right? Of like, now it's not a collector's edition of a game at all. It's just a weird statue and, you know, cloth pin and whatever else. So the company, you know, Capcom has to pay for the box, the disc, the shipping to the stores, you know, the distribution, all that. And then the stores take a cut. Whereas if they just send a digital asset, a digital code to Sony, there's very little cost, right?
16:21And like, famously during the nintendo 64 age i mean square switched from nintendo 64 because of that problem and some publishers went out of business because of the cost of physical product that sat on store shelves and was never liquidated and turned into money to actually pay for the manufacturer right and so i i mean i remember the days where companies making n64 games they had to guess They had to say, we think 100 ,000 people in the U.S. will buy it. And so we will pay Nintendo a lot of money to manufacture 100 ,000 cartridges. If they sold out and they didn't have enough, they were screwed because it took months to restock.
16:59By then, the momentum was gone. This happened multiple times. And so they lost some money on that. Or they didn't sell out and they had all this, you know, basically sunk cash.
17:09Peer Schneider:I think, you know, if it's not clear, I'm angry about this. No. Like I do, I do like it. You're kind of touching on this a little bit, but it's probably worth like, why is this happening? Like it's happening because the 70 or$80 video game on store shelves costs way more than the 70 or$80 to download digitally. Right. Like it just does. So it's margin, you know, it's eating into their profits. Like it's expensive for them to do. So it's like, I, I understand why, but that doesn't mean that I don't think it's a mistake and a bad idea.
17:39Justin Davis:I even think that's only one part of it, Justin. Like another, Another thing is that after you buy a physical disc, there could be any number of transactions that happen down the line that PlayStation doesn't get to participate in. They don't like that. When I lived in Japan, there was a big initiative to stop resale of games, and it was everywhere. It was advertisements in public. It was on the discs on the back, no resale and stuff like that. And then obviously everybody still sold their games. It wasn't enforceable, right? Like in Akihabara, there are all these stores where it showed the price of a game in the window for you to resell.
18:15And that's how I kept playing Super Famicom games when I lived there, because I wouldn't have been able to afford to just buy and keep. Obviously, that is gone with the system. One thing that I thought was interesting is Nintendo introduced this pricing model of saying digital is cheaper. Now, that's not right. Physical is more expensive because they didn't actually drop the price. of the game, right? They did increase prices overall. This was talked about many, many years ago, but publishers could not, and the platform holders did not go for a digital versus physical price difference because the lobby of the retailers was too strong.
18:53There was, I remember all the conversations back then. They lost so much power, right? They were, the retailers had so much power that they just would not put out end caps so they wouldn't promote a game and put it visibly on store shelves if the publisher was trying to underprice them with digital. And so that's obviously gone now. The retailers have lost their power. And so this is the world we live in now.
19:17Peer Schneider:I do wonder, being sensitive to video game consoles and just the video game industry in general, being under so much economic stress, so expensive. That's why they're doing this, is to save money. And I wouldn't be surprised if this happened is because of the negative outcry today. They walk and just charge the premium that they need to charge. Look, the disc-based version of the console is going to be$250 more and the games are going to be$15 or$20 more. Now you have the option. Pay it if you want to pay it or don't if you don't want to. But at least it gives consumers the choice. I'm a little bit hypocritical because I actually mostly buy digitally.
20:02Peer Schneider:Me too. But you have that option. But it's the option. Yeah, I know. The option has been taken away. You can make more garbage if you want to. Look, there are all sorts of considerations. And the concept of content being really readily accessible and downloadable and preload is freaking awesome, right? Like start playing the moment the game comes out. All of that is positive. The step that is missed is the consumer-facing one that is a guarantee that the thing you bought will be around in some fashion. And like no company can say we will forever be able to offer this product. It's not possible.
20:37But then there needs to be either a legal right to that content in a public domain form or something. Like honestly, I mean, there needs to be consumer-facing legislation around this. And I bet you Europe is going to do it. Like Europe always starts.
20:54Justin Davis:I think Europe might already be doing it. That's why you have a USB-C charger in your iPhone now, right? Like somebody in Europe said, hey, what is this lightning thing?
Read the full transcript
21:00Peer Schneider:what does it mean so it's like okay let's let's you know ps6 digital only they're gonna stop making you know playstation discs it's like what about the ps7 right like what's the difference between a ps7 game and a ps6 game then right like okay so it's more powerful hardware but it's not a different just you know it just it just like surely this is just gonna push everyone to pc because Steam just does it better than all these console manufacturers anyway, right? And it gives you, at least you still have some control over the spec of what you want and some sense of being able to preserve, play these games offline and so on and so forth.
21:42And then maybe PlayStation will walk back its first-party titles on Steam stance. I do think, though, to Justin's point, I was thinking this is evoking the Xbox One and Don Matrick all over again in terms of just how they are saying this is how it's going to be and having the public outlash be so great that maybe they do walk this back. I just, I don't know. There's something about it that I'm not getting that vibe this time around, but then again, it was just announced today. Yeah, I mean, there's a concept of DRM-free games, right? Where you can install something and it can sit on a disc and you can transfer it to other storage media and keep it in perpetuity.
22:19And even if the store is gone, as long as there's no DRM or other online authentication or networking like that. A la GOG, good old games. Yeah, it can exist in perpetuity. It's a little more difficult with a PlayStation where, you know, after downloading four games, that thing is full. And it becomes very, very costly to store that. And storage is now eight times the price that it used to be. Yep, there's that. So we have no solutions, Damon. But we're all complaining there with you. Yeah, yeah, yeah.
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25:20Justin Davis:Well, let me lighten the mood by saying two words. Metroid Ravenous. Yeah, I'm Ravenous for it, David. Let's go, baby. What a title. What a title. Metroid Ravenous. Well, that's because the boss in the last one was Ravenbeak. Ravenbeak, yeah. Right? So it's Ravenous. That's a leak. This is a leak from the Brazilian ratings board. Yep. Yep. Which, yeah. Well, then again, Dread was a leak for a decade plus, right? So maybe we'll see this in 2030. Yeah, that's true. Dread is not the same project, right? No, absolutely not. They made the game because they originally teased a Dread game. Correct. Yeah.
26:02I mean. Is this a 2D Metroid, David?
26:04Justin Davis:You want a Metroid Dread 2, basically? I think this is Dread 2. This is a sequel. She's a big green lobster. Spoilers. and yeah she's a metroid she's more metroid than than human yeah and then she gets new suits like
26:16Peer Schneider:red lobster yeah spoilers just just to say out loud because i don't know that we had like the brazilian ratings board that's a rumor that they've leaked the name of you know the so it's in portuguese obviously like that the next metroid game is metroid ravenous but unconfirmed rumors only but seems very plausible and also seems hype as hell so yeah it's like a super happy to just sort of hope and a prayer that it's the real thing. Metroid Dread was so good. Dread is great. And I still, I really enjoyed Prime 4 despite all its warts as well. And I'm so sad when you like sign into the eShop and you see the games that are trending, what's actually selling and like Prime 4 just is never in like the top 25 or something.
27:00Justin Davis:That's what I was going to say. I'd be a little bit surprised that they're going back to the Metroid well again, considering Prime 4 didn't. There's like, you know, Hentai Farmers Club is like in the top 30. I'm like, I think Metroid Prime 4 is better than that puzzle game. Well, that's because of the compelling gameplay pair. Yeah. It's a bummer. But, you know, this is sort of the story of Metroid over the years. It's not like they sell terrible, right? Like there are, you know, there are millions of people who have played Metroid games. But like pound for pound, it's so strange that they never sell as well.
27:33Despite Samus being in Smash Bros. We'll see what happens with Star Fox. If Star Fox outsells Smash, that's crazy. Metroid would make a great movie, though. It would be.
27:45Justin Davis:I don't know. It's supposed to be a solitary... Like Alien. There's a lot more people to interact with in Prime 4 than normal, right? I would say the more chatty games are... The atmosphere is not as good as in the sort of... She crashes and then just finds her way back, right? Predator Badlands, but with Samus. there you go yeah boom i wrote the movie for you yeah i mean alien much of alien was pretty solitary too not very chatty yeah that's right but are we expecting a 2d metroid on this or is this another first person what what's the speculation i think it's mercury steams next
28:21Peer Schneider:i think it's mercury steam as well too basically yeah i think that's probably why it's been green like i was probably pre-green lit before prime 4 came out for better or worse it's just my guess and relatively inexpensive-ish to make and market, so kind of why not? My hope is that this is just pure gameplay speculation on my part, but one thing that's always stood out to me since Metroid Fusion and moving forward is that Samus has frequently been on the run from some sort of entity that is unstoppable. So the fact that it's called Ravenous makes me think maybe she has become the entity to some extent, and there are bouts of the gameplay where she just becomes the Terminator and is just mowing things down in her way, and she can't really control it.
29:02Yeah, maybe she can, it happened in Metroid before, consume the energy of the enemies she slays, right? And maybe upgrade her suit that way or become more powerful that way. Very exciting, especially since we've seen what Mercury Steam can do with boss encounters. I thought the boss stuff in Metroid Dread was just incredible, including one of the most satisfying final bosses transitioned into a final cinematic sequence that you get to quote unquote control. that stuff is just so tasty. These old hands had some problems beating that boss and so it was frustrating until you just sort of like it's that moment in the Matrix where Neo can just see all the green stuff falling.
29:46You're just hitting it with one hand. Once I beat the boss I could just do it again. Right? And it's what fantastic game design. I love that game. Yeah.
29:54Justin Davis:Hopefully Metroid Ravenous is a very non-Nintendo title and I love it. It's good. Very cool.
30:03Justin Davis:Okay, Pear and Justin, last week, Nick and I did a Game of the Year Watch episode without you. I picked Resident Evil Requiem as my Game of the Year so far, and Nick picked Marathon, actually. So I wanted to get your take on... Pear, what do you think is the Game of the Year so far? If we're voting today. My Game of the Year hasn't come out yet. Which is... You don't know. You don't know. We're voting today. I really don't know if you've heard of this. It's an indie series called Grand Theft Auto. Really, really liked the last one, really enjoyed it. No, like, so far the year, I like Requiem. I think it's a good game, but it's not my kind of game.
30:40I told you that before I'm too old to keep running away from stuff. I like stealing cars and exploring worlds and being in control.
30:48Justin Davis:What about driving cars like in Forza Horizon 6? I'm still playing it. I'm a big Forza guy, and 5 was my game of the year. I voted for that. But 6, it's just not as fresh. This is what we've been saying. It does not feel as Japan as I wanted it to be. This is exactly what we've been saying. I think it's really good. And it's really hard to compare that racing game to other racing games because it has so much cool stuff in it. But for me, it's stuff I've already done before. And so it's just a different flavor of that. Look, I have high hopes for Black Flag. I really like Assassin's Creed, the original Black Flag.
31:27So replaying that one, I really enjoyed Star Fox, the remake. I thought that was a strong game, but not Game of the Year material. And same with Resident Evil Requiem. So I don't have one. 007? You jump into Mina? I really like 007. Could become one of my Game of the Years, yes. No Mina the Hollower? I like Mina the Hollower, not my Game of the Year yet. Okay. I'm just picky. It's too early. Okay. You mentioned a couple that could become them, but then I'd be really disappointed if it were any of them. yeah i get that i understand you know like my games of the year are are like a tears of the kingdom a grand theft auto a big ambitious games yeah all of the games we mentioned were great games i would say but they're not i mean look at this yeah well this is a cinematic but okay and i'm not gonna i'm not gonna say it's definitely gonna be grand theft auto like i i don't know maybe maybe it's not gonna be as great as i hope it will be but i feel like there's not gonna stand
32:24Peer Schneider:out repair yet is what he's saying no yeah double seven was good though uh justin how about you yeah so you're you're gonna patch this into last week's show then yeah yeah we'll go back we'll re-upload yeah got it cool uh we will do a re-upload um my game of the year so far uh i have to search my feelings for this but i think it's pacopia yeah i mean like i really like i like you know sort of grindy crafty style of games but where they lose me sometimes is they get a little bit, they get a little bit aimless or they get a little bit, make your own fun and make your own challenge, which like, look, that's amazing.
33:03Peer Schneider:That's great that it's a sandbox, go forth and make it your own. And so Pocopia completely solved that of like, it is this hundreds of hours of grind and, you know, collect the materials and do this and do that, but it's not aimless and it's not pointless. And it's sort of directed of, you know, you're trying to recruit all these Pokemon and you're trying to make habitats for all 150 of them. And so it gives you kind of a purpose behind the grind that really sunk its teeth into me. I had spring break week off, and this was all I did that entire week was just kind of no-life to Pocopia. It was fantastic.
33:40Peer Schneider:I beat it, and I didn't... It is a little bit of a badge of shame for me, because I did not end up completing the Pokedex and getting all 150, but I came pretty darn close. I put dozens of hours after the end game into, I don't want to spoil it if anybody hasn't played it yet, but it has a really fun and really satisfying, well done kind of post credits end game that is super compelling. Yeah. Loved it. And not a, not a, not a Minecraft like it is a dragon quest builders like, as we've talked about on the show, which is incredible. Not enough of them. You have kids, make them catch them all. That's what we have kids for.
34:16Right. But like,
34:17Peer Schneider:they were a little bit bored by Pacopio. See, what were your game of the year picks? Resident Evil and Marathon. Marathon, that's right, Marathon. Yeah, like all of these games are good, but it's like usually halfway through the year, I'm like, oh yeah, this is my game of the year. There's nothing coming out that's going to beat it. We've got an Ocarina of Time remake and a Grand Theft Auto coming and then other stuff that's not announced yet. There's definitely more stuff. And I'm like, there's no way my game of the year has come out.
34:43Justin Davis:I know. I've only chosen just because he told me to. That's not how we're playing this game. He made me choose, all right? right? He made me choose. I can't make Pear choose. He's too powerful. No, like 007 would be my top pick so far. 007 is great. You heard it here first. His game of the year is 007. It's not going to be my game of the year.
35:03Justin Davis:Okay, last year, or I'm sorry, last episode we heard from Joel in San Diego and Justin said if he could live anywhere in the world, he'd pick San Diego. That's a good spot to live. I heard that part. That's weird, Justin. There's like, what? No, it's not. San Diego's great. I literally don't have anything. Italy exists? Spain exists? I don't know if I said anywhere in the world.
35:25Peer Schneider:I may have said anywhere in the country. I may have said anywhere in the world. There's nothing that I don't like about San Diego.
35:32Justin Davis:Okay. Nick Maya, let's bring up the tape from last week. Well, we hear from Joel in San Diego again this week. Okay. He says, we celebrated my son Zach's birthday this past weekend and got a wonderful surprise while listening to GameScoop on our way to his favorite place, Legoland. Not only did Damon choose our game Toy Story 3 for 20 questions, but you all also gave a shout out to our hometown and the place we were literally pulling into. So thank you for making an already special day even more special. That's what we do here. That's exciting. And you said your favorite land was Legoland, right?
36:02You could live in one land. Which one would it be?
36:06Justin Davis:We're basically like the make a scoop foundation here. That's sweet. Yeah, it's good. Toy Story 3, do you know this game? Oh, yeah. That was the 20 questions game. I'm well aware of Toy Story 3. They needed your help last week. You know, I have thought Toy Story 2 was going to be a 20-year-old. I heard you were being mean to Mark, Justin. Yeah, Justin's being very mean to Mark. Workplace bully, I think somebody said.
36:32Peer Schneider:The comments were very mean. I like Mark a lot. I want to say on the show, I think Mark is great, and I enjoy working with him, and I enjoy having him on GameScoop. Thank you. I mean, most people don't know that Mark and Justin regularly, like don't actually interact in the workspace at all. It's probably because of Justin. This is not true. They're going to believe you. They're going to believe you. You can't say stuff. It's also curious that Mark isn't here to hear this. No, this is not true. It's actually people are very nice to each other.
37:03Justin Davis:Yeah. Okay. Now this is Steve from Maryland who says, long time listener watcher. I'm married and the father of two young kids because time is limited. I mostly game on Steam Deck. I watch Game Scoop on Fridays on YouTube. I'll even watch Scoop while wearing a meta quest just so I can blow up the screen and feel like I'm sitting in on the show. Whoa. Wow. Anyways, quick story. I picked up running with my wife as an activity we could do together. All was great until I slipped off a curb and twisted my ankle. It took me out for about three weeks just to heal. By the third week, we went out to see if I could run.
37:31Justin Davis:My wife asked me, so how's your ankle? And with Nick's voice in my head, I look at her and I say, I'm back, baby. Anyways, I'll see you guys on Friday. That's nice. That was Steve from Maryland. Come on, take a seat right here with your meta quest. Right here. Yeah, yeah.
37:50Justin Davis:And this is Aiden Sahon, S-C-H-O-N. Not sure how it's pronounced. Hey, Goose Camp. My name is Aiden from Austin, Minnesota. Whoa, what a twist. And I have both a question and a video game 20 questions suggestion. I've been listening to GameScoop since I was in sixth grade. Whoa. And I just graduated high school. I'll be attending the University of Northern Iowa in the fall.
38:11Peer Schneider:You and I.
38:12Justin Davis:Since I know I will be busy and want some good games to wind down to, I was wondering what all of your favorite chill games to relax to are. My personal go-to is Power Watch Simulator, but that gets a little stale after you play the same levels enough times. So chill games to relax to. Picross. I mean, for me always. Picross. I love Picross. Also, when I'm on an airplane, I don't want to bother putting in headphones or anything, just Picross, because you don't want to listen to that music too long anyway. Yeah. There's a hundred different Picross games. Just relaxing because you can also go like, I can do some easy ones or you can go for the hard ones, you know, the higher levels.
38:47Justin Davis:Always. I feel like Justin is going to have a good relaxing game recommendation.
38:52Peer Schneider:There's a bunch. There's, if you like Power Wash Simulator, although I guess he said it gets a little bit boring, but it has spawned like an entire genre of sort of like organize and clean up your space games. There's Kaiju Cleanup and House Flipper. And there's a, I can't remember. The Librarian? Yeah, that's the one I was going to shout out. Well, there's a beach cleanup game and then the librarian is the one that's really cool where there's this arcane library. It's like a mage's library and there's just 10 ,000 books everywhere. And then you have to put them back up on the shelf in the right order.
39:23Peer Schneider:And the reason it's an arcane library, like a mage's library is you get magic spells and whatever to make it a little bit less tedious of just like, you know, doing a few of them at a time. And so, so those are good, really relaxing games. I mean, what relaxes me is Factorio. so your mileage may vary on that but like you know conveyor belts laying out the conveyor belts and ordering a little automation factory is sort of like defragging my brain so i've been enjoying doing that lately um you know i think minecraft can be very relaxing i think popopia can be very relaxing animal crossing all the cozy game i take a little bit of offense like i would say on balance most cozy games are relaxing, but it's like, they don't have to be.
40:10Peer Schneider:I personally wouldn't describe Stardew Valley as particularly relaxing. I think there's some time pressure in that game to sort of get things done and the sort of seasonal deadlines that you have, although I'm aware nothing's technically missable. So, you know, but yeah, lots and lots of really relaxing, chill, cozy games about running a bookshop or running a tea shop or basically whatever you want. Like I'm so happy that like that style of game has sort of really found, you know, just taken off over the last few years as a counterbalance to just games that scream at you all the time. Although I like both, right?
40:46Peer Schneider:Like both, both have a place in the market. Yeah, I agree. I JRPGs for me. That's like my, I get to dictate the pace at which I enjoy the game. I've been replaying final fantasy six, the peak pixel remaster. I've never played the pixel remaster. I've been playing it via the game native app on my AYN Thor so I've been using my Steam copy of the game on my handheld and it's just been a delight to watch TV watch some of the World Cup while grinding some Final Fantasy VI yeah I think that's like just the perfect like pace of a game I can you know advance a dialogue box or not and just kind of close my device watch some TV and then open it back up
41:25Justin Davis:yeah it's wonderful my steam deck is a relaxing game machine for me turn-based games are relaxing so yeah my steam deck i'm horizontal in bed playing blotro or uh black jacket or gamba danza actually i recently restarted disgaea 5 nice again and i've already put like 20 hours into disgaea 5 that's a very relaxing game for me turn-based strategy where there's you know story missions but then every item in the game has an entire world in it that you can just go dive your basic sword has a 99 dungeon floor. 99 floor dungeon. And I can just do it forever. It's great.
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44:15Justin Davis:Okay, extracurricular activities. I've watched a movie recently Wow, congrats It came out this year, but I wasn't aware of it And I only knew about it Because Red Letter Media gave it a shout out It's called They Will Kill You Do we know this movie? Yes, I've seen this trailer I watched it on HBO I almost don't want to show the trailer Because I think this is a good type of movie you want to go into Knowing as little as possible But the premise is that Zazie Beats It's a woman who takes a job at a Members only hotel and she learns quickly that the people who live and work there are very weird.
44:49There's something afoot.
44:50Justin Davis:Yep, that's all you need to know. But I can comment on its style. It's very derivative. I think this director saw Kill Bill 20 years ago and was like, I want to do that. It sounds like Hot Fuzz, where it's like there's a layer of weirdness underneath. It's much more violent than Hot Fuzz. It's violent like Kill Bill is, and then it's a little bit of John Wick and a little bit of The Raid. But it's a totally fun watch. It's good. I recommend it. It's on HBO. It's a great trailer. I watched the trailer before the movie had come out, and I was like, this is a good trailer. Well done. Zazie Beetz is likable.
45:20Justin Davis:I liked her in Deadpool 2. She was domino. And then also on HBO, is everybody watching House of the Dragon? Yes. I have, yeah. I've been watching it. Justin, you're with us? No. House of the Dragon, never heard of it? I've heard of it. Not watching it. Leaps and bounds better this season than it has been. Yeah, so we won't get into spoilers, but it's just right from the ago. It's just like, okay, this is good Game of Thrones. I predicted episode two would be two people in a dark room talking because all the budget was gone. The first episode has more action and great moments. It's like Master and Commander and Dragon Battles.
45:59It was awesome. Really cool.
46:01Justin Davis:The second episode is really eventful. Really important things happen in the second episode. In fact, I'm a little bit like, I don't really know how much there is left to wrap up here. How can they keep it up? Yeah, my wife read the book. Okay. And keeps saying like, yeah, keep watching. Yeah. Oh, and obviously we're nearing the end though. Cause it's what confirmed for five seasons. I believe. Wait, this is only season three. Yeah. I believe it's confirmed for five. I could be wrong. Two more seasons after this. Really? We've run out of books before. Yes, this is true. But this was already been written.
46:33Yeah.
46:34Justin Davis:Yeah. Okay. I'm, I'm, I'm shocked that much more story. After the last episode, I was like, what do they do next? This is pretty wrapped up here. Anyway, that's good.
46:56Justin Davis:Okay, and that brings us to video game 20 questions. Aiden, our friend in Minnesota, provides our game this week. And with that, let the questioning begin. Is this a game from the 70s, 80s, or 90s? No.
47:12Peer Schneider:Modern. Can you play this game on the Switch? No. Is this game on a disc? Yes. Remember those? Is this game from PlayStation? Nope.
47:30I just thought you were going to go with theming there. Is this from a Japanese developer? No. See, if it's not PlayStation, then it's got to be... That's five. It's got to be... It's going to be... What do we have left? I mean, I guess there's a game... The GameCube had discs. Nintendo had a GameCube with discs. Yeah, yeah. And Wii U. Oh, yeah, I forgot about that age. Nobody remembers any Wii U games, though.
47:56Peer Schneider:But it was not made in Japan, so it's not... I mean, I guess, except unless it's Metroid Prime 3, it's unlikely to be a first... It's Devil's third for the Wii U. Yeah, yeah, exactly. Okay. was this game exclusive to a platform when it came out? Yes. Come on, there's got to be Microsoft Xbox, right? Yeah, I think so. I don't know. I don't agree with that at all. Why are you saying that? It could be a Wii game. He detects the vibe. He detects the vibe. It could be a Dreamcast game. Fair, but all the good Wii games are from Japan. It could be a UMD game. Vita. Was this game on a Microsoft console at launch?
48:35Yes. In your face, Justin Davis.
48:39Peer Schneider:don't be mean this is how we always talk Justin and I that's right okay you want to guys want to get a genre then maybe console and then genre like which Xbox was it exclusive to the Xbox series consoles no Justin that would require them to have exclusives
49:06is this xbox 360 era yes great okay so 2006 to like 20 12 ish okay so 13 late ish 360 actually pretty late 360 game but why is it late 360 i don't know it's 2010 or newer oh okay i missed
49:27Peer Schneider:that one do we know that did i dream that oh i think i think you dropped that because i was like Was I not paying attention?
49:32Justin Davis:Yeah. Yeah. Nick asked 70s, 80s, or 90s. Okay. My bad. My bad. My bad. Now you get it.
49:38Peer Schneider:Okay. Is this game a first person or third person shooter or action game? No. Okay. That's 10. Is this game a vehicle-based game? Yes. Okay. So we're talking racing or flight. And it's 360. Maybe the rare boat game. there's a rare sequel but we know it's on a disc though so it's not an Xbox arcade game so that's good is this a car game? yes it's Project Gotham Racing Project Gotham Racing 3 we have Forza Motorsports we have Forza we have Project Gotham we have Need for Speed but that was on Playstation there was a 360 launch game where the cars had machine guns on them and it was like reckless no wreck no not reckless was later right yes it was but oh what was the name of that game did you shoot guns while wait hold on i don't want to ask that question it's such a niche thing yeah because that's like one game is this a game in the forza series yes wow which one which one i I don't know which ones are on the 360.
50:56I mean, the original Motorsport. Is the original Motorsport at 360? Yeah, because Project Autumn Racing was Xbox only. So FUTSA Motorsport or two. Is this the first of its name?
51:12Peer Schneider:Yes. So it's either. Hold on, hold on, hold on. Oh, yeah. There was the first Horizon on the 360, or did that not start until the next generation? That I don't remember. I know it was our, Forza Horizon was our first IGN first. Justin, when did that series kick off? Nobody knows. 2012, I think. It's impossible to tell. Did, okay. Is this an open world racing game?
51:37Justin Davis:Yes, that's 15. Wait, okay. So it's got to be Horizon.
51:41Peer Schneider:And it's the first of its name. It's Horizon. I don't know. I mean, I don't know if Horizon 2 was also on the 360. No, but we know it's the first of its name. So it has to be the first. Okay, was it Forza Horizon? Yes. Yay. Forza Horizon. Yay. There you go. I don't even remember what this game looks like. Well, I guess we go. It was in England, right? Let's see it. Yes, it's England. Wasn't Forza Horizon 4 also in England? No. I don't think so. That's Australia, right? 4 was Australia or was 4 Mexico? Yeah, yeah, that's right. 5 was Mexico. Yeah.
52:13Justin Davis:So this is 2012. 5 was Mexico. 4 was Australia. It kind of looks the same.
52:20Peer Schneider:No, one was in England. then one was Colorado, wasn't it? And then two was England? Well, if this is one, that is definitely not England. Yeah, it looks like Colorado. Yeah, that's the... I think one was Colorado and maybe two was England and then I can't remember. That's right. They're showing a dodge. You can't get a dodge over the ocean. Too heavy.
52:41Justin Davis:Yeah, I never play these early Forza games. What's interesting is this looks... From what you're doing, a moment to moment, it looks exactly like Forza 5 and 6. But look how good that looked. For 2012, this looks really good. It looks fantastic. I played all of them in every game, hundreds of hours, and I'm embarrassed that I don't remember the countries immediately. I mean, honestly, though. It's been so long. If you threw Tokyo Tower in the back, I'd be like, yeah, that's Forza Horizon 6. That looks really good. This is 14 years old, man. But it didn't have all the sort of crazy mini games and online stuff that crept in later with...
53:16Peer Schneider:There was no Drivatars yet. no drive at times is this one just as positive relentlessly positive yes no you mean like just in it's vibe the frictionless experience
53:30Justin Davis:for the player no it's not that didn't come in until later okay alright
53:35Peer Schneider:I'm blanking on one of them though because there was Colorado England, Australia, Mexico Japan and there's one Forza I played them all too but there's one that's just completely leaked out of my brain I'm going to remember it as soon as we stop recording. Yeah, we never got a Germany one. Oh, that's 7. Yeah, 7's got to be Autobahn, right? That'll be a Gamescom announcement at some point in the future. Yeah. I mean, Japan is a little bit like the Assassin's Creed ancient Japan. Like, you know, Japan is what people have been asking for for Forza for like a decade, and now they did it. So I don't know what's next.
54:10Here's what they should do. Ancient Japan. Forza. Oh, sick.
54:15Peer Schneider:That'd be cool. There's just sports cars in it for no reason. Yeah, like, exactly. Like, based on Mark Twain, you travel back in time with your technology. Beat Zaki Malik. All right. Zaki. Yeah, they have these rivals. Yeah, man. There's the barn find. Look. It's all still here. Okay, yeah, this definitely doesn't look like Forza 6 now, but that looks nice. Still pretty good. Come on. It still looks very pretty. Reflections in there. Did a nice job. Sorry, we're just watching and fawning over the whole game here.
54:49Justin Davis:Okay, well, nicely job, Forza Horizon. Thank you for the suggestion, Aiden, in Minnesota. Viewers, listeners, if you have your own suggestions for a video game 20 questions, email them to me at the email address gamescoop at IGN.com. And that's all the scoops that we have for you this week. Thank you, Pear and Nick, for joining me here in studio. Anytime. Justin, we wish you were here, but thank you for joining us remotely.
55:13He's like, I'm glad I'm not there.
55:15Peer Schneider:I didn't want to step on you ending the show. And now here we are. You take the time to think about what you said.
55:22Justin Davis:Be nice to Mark, Justin. It's a long holiday weekend for us here in the U.S. So if that includes you, I hope you play some games. And even if you're not here in the U.S., I hope you play some fun games this weekend as well. Agreed. My name is Damon. This is Ai-Gin Game Scoop. And we're out. Bye.
From the publisher
Welcome back to IGN Game Scoop!, the ONLY video game podcast! This week your Omega Cops -- Daemon Hatfield, Justin Davis, Peer Schneider, and Nick Limon -- are discussing PlayStation ending physical game production, 007 First Light, Pokemon Pokopia, Metroid Ravenous, They Will Kill You, and more. And, of course, they play Video Game 20 Questions.
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