Scribd & Created By Humans Co-Founder, Trip Adler: How Can Creativity Thrive in the AI Era?

3 Jul 2025 · 31 min · 18 chapters

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In short

Trip Adler argues that creativity must survive the AI era by shifting from “Napster-era” unlicensed training to a “Spotify-era” licensing model. He explains Created by Humans’ marketplace for “AI rights” so authors and publishers can control how works are used by AI systems and receive compensation.

Guest backgrounds

Trip Adler is co-founder of Scribd (with Jared Freeman, now a Y Combinator partner). Scribd hosts 195M+ documents with billions of views annually. He later founded Created by Humans to address AI copyright and author rights.

Key claims

LLMs currently “trade on everything for free” because AI rights aren’t covered in most publishing contracts; AI rights are often unclear (author vs publisher co-ownership). Created by Humans clears rights at scale and offers licensing instead of lawsuits/piracy.

Notable examples

Napster-to-Spotify analogy; RAG (retrieval augmented generation); examples of transformative rights like turning a book into a video, chatting with a character, or writing in an author’s voice; authors mentioned include Walter Isaacson and Doug Preston.

Written by AI. May contain mistakes. Listen to the episode to check what was said.

Chapters

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Introducing Trip Adler and His Mission

0:45 to 1:48

Discussion about Trip Adler's work with Scribd and his new initiative, Created by Humans, focusing on AI rights for authors.

“Today we're joined by Trip Adler, co-founder of Scribd, a company he founded with Jared Freeman, who's now a partner at Y Combinator.”

The Challenges of Copyright in the AI Era

1:48 to 3:46

Trip discusses the complexities of copyright law in the age of AI and the need for a new model for rights holders.

“And we're doing this by building a marketplace for what we call AI rights, where creators can license their works to AI companies, and AI companies can get the high-quality data they need.”

Navigating the Wild West of AI Rights

3:46 to 5:26

Exploration of how AI companies acquire data and the implications of using copyrighted materials without permission.

“So a lot of the work we do is just clearing the AI rights so that AI companies don't have to worry about that.”

The Need for a New Compensation Model

5:26 to 7:30

Debate on the importance of transitioning from a Napster-like era of AI usage to a Spotify-like model where creators are compensated.

“And there's just new nuances that need to be solved and addressed.”

The Future of Human Creativity

7:30 to 8:51

Discussion on the role of human creativity in a world increasingly dominated by AI-generated media.

“I think that's just a, it's going to be a great world.”

The Value of Authentic Human Insight

8:51 to 10:46

Trip argues that human creativity holds intrinsic value that AI cannot replicate, emphasizing the importance of originality.

“a median of what's been produced before.”

Trip's Journey to Founding Created by Humans

10:46 to 12:07

Trip shares his personal journey in addressing the challenges between content creators and AI companies.

“perhaps they will become even more valuable.”

Explaining AI Rights Categories

12:07 to 13:20

Detailed explanation of the different categories of AI rights and their significance for content creators.

“We have a large number of great authors.”

Balancing Big and Small Creators in AI

13:20 to 14:03

Discussion on how the Created by Humans platform aims to support both major authors and emerging creatives in the new AI landscape.

“And this will just kind of unlock a whole new range of possibilities, what can be done with copyright content.”

The Impact of Streaming on the Music Industry

14:03 to 15:20

Explore how streaming platforms have reshaped the music industry, benefiting mega artists while challenging smaller ones.

“positive on the music industry overall, where Natsda came along and was ripping off music, and the whole industry was declining.”
Show all 18 chapters

AI's Role in Creative Revenue Models

15:21 to 16:50

Discuss the potential revenue implications of AI for authors and the creative industry.

“just having this happen without control, without compensation.”

Government's Role in Creative Policy

16:51 to 19:25

Examine the government's influence on copyright laws and how it affects the creative industry amidst AI growth.

“What do you think government should be doing, if anything, on updating copyright laws for the problem you're solving?”

The Founding Story of Scribd

19:26 to 21:50

Learn about Trip Adler's journey in founding Scribd and the early challenges faced.

“You were the founder and CEO of Scribd, the digital publishing platform, created that from scratch in your apartment, right?”

Lessons from a Long Journey with Scribd

21:51 to 25:05

Gain insights into key lessons from Trip Adler's experience leading Scribd for 17 years.

“Being early is as bad as just being totally wrong.”

Creativity and Business Models

25:06 to 27:20

Delve into the relationship between creativity and business, and how to support human creativity in an AI-driven world.

“When you and I first met, we really bonded over a love of music and a love of surfing.”

Persistence and Flexibility in Leadership

28:00 to 28:59

Learn how persistence and flexibility contribute to successful leadership.

“And in your case, what do you think it is?”

Building a Balanced Founding Team

28:59 to 30:07

Discover the importance of complementary skills in a founding team.

“What are you looking for, for others, which they are brilliant at, which might be stuff you're not good at or not interested in yourself as a CEO?”

Maintaining Open Communication Among Co-Founders

30:07 to 30:46

Understand how transparency and openness strengthen co-founder relationships.

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Transcript

Automatic transcript. May contain errors.

0:01Do you want to be in a world where every single piece of media you consume is created by robots? I don't think any of us want that world. I think it's great if robots are creating media, but I think we also want to have humans creating media, and that's what we're trying to figure out. We want to create that world. Hello, and welcome to Giant Ideas with me, Cameron McLean, and me, Tommy Stadlin. We're co-founders of Giant Ventures, which builds and backs purpose-driven companies. At Giant, we're lucky to meet extraordinary people with Giant Ideas that are changing the world. This podcast brings you behind-the-scenes access to those ideas and the inspiring stories of the people behind them.

0:35We explore how one giant idea can kickstart a billion-dollar company, shape culture, and transform life as we know it.

0:45Welcome back to Giant Ideas. Today we're joined by Trip Adler, co-founder of Scribd, a company he founded with Jared Freeman, who's now a partner at Y Combinator. Script is a digital document library that hosts over 195 million documents with billions of views a year. But today, we talk about Tripp's next act, Created by Humans, where he is the co-founder and CEO on a huge mission to champion AI rights for authors. Giant proudly led the seed round of Created by Humans, and we invited Tripp to talk about this giant idea that affects so many people. How can creativity thrive in the AI era? In this episode, we talk about what happens if we live in a world where only machines create art.

1:23Are we in the pirate Napster era for creativity work, soon to be structured like Spotify? And his early days pivoting at YC, why persistence matters and the unusual way he earned his first revenue.

1:36Trip, welcome to the podcast. Thank you. So good to have you here. We're going to just dive right in it. So you've now created a new company. It's called Created by Humans. Tell us about that. Yeah, so Created by Humans is a company that's aiming to solve copyright in the AI era and get a good balance between AI and human-generated works. And we're doing this by building a marketplace for what we call AI rights, where creators can license their works to AI companies, and AI companies can get the high-quality data they need. So do you think creatives are kind of being ripped off at the moment? Well, I think that it's a tricky situation right now, where a lot of creative works are being used without the permission of rights holders.

2:14and we think there needs to be a new model built where rights holders can have control over how their work is used and get compensated for it. And it's just a tricky problem to solve. I mean, I think AI took a lot of people by surprise and I think it's just a problem that we need to solve. So maybe just taking a step back for our listeners, how do the LLMs currently work? How are they using the work of creatives in things like OpenAI and ChatGPT? Well, these LLMs need a lot of data to learn from and to train on. They need lots of data and it's just very complicated to like. at all. So they've basically just taken the approach of just trading on everything for free.

2:48But I think long term, we need a new model that works for the AI companies and works for creators. And that's what we're trying to put in place. So maybe a stupid question, Tripp, but how does it actually work? So I wrote a book in 2013, put out by WH Allen, a publisher. Where would, say, OpenAI have got that book from? You know, these companies don't talk a lot about where they get their data. It's kind of, it's something that they sort of, yeah, they just don't talk about too much. There's a lot of these various pirate sites and various places where books get out there. So I mean, I can't even really say.

3:18But what we believe created by humans, there just needs to be a really easy, simple, legitimate way to get it. And one of the reasons these companies haven't been able to get them easily is just the rights are really complicated. The publishing contracts for the last 70 years have not mentioned AI rights. So it's not clear who has the AI rights. And the general consensus is that they're co-owned by the authors and the publishers. So in order to unlock the AI rights for a book, we need to clear that with the author, the publisher, sometimes multiple authors. There's often a literary agent involved, an illustrator.

3:45It gets really complicated. So a lot of the work we do is just clearing the AI rights so that AI companies don't have to worry about that. Okay, there's quite a lot to unpack there. So let me start with the first part of what you said. It's not clear where the AI companies actually get this work. That to me sounds quite strange. You think about these companies, you know, Google is one of them, right? OpenAI is another. You think of these as incredibly shiny professional companies. that sounds almost Napster-esque that they have been what kind of using pirate sites to get PDFs of books and it sounds very kind of wild west yeah well I think Silicon Valley is very wild west and I think the world AI is very wild west so um yeah I think everyone's just figuring this out as it goes along I mean I just I don't I don't work at one of the big foundation models I just can't comment and it's a it's a legally sensitive situation so I don't I don't want to spread rumors uh but there's various rumors in the media for like where they get the data and um yeah I I mean, we just think that, sure, it started as a Wild West, but I think longer term we need a legitimate model that protects the creative industries and gets these ad companies the right book.

4:42Because I don't think they want to use pirated versions. I think they want legitimate copies. They want to make sure they're getting the highest quality data. They want to make sure they're getting it directly from rights holders. So I think everyone wants to do the right thing. It's just a tricky problem that we need to solve. So maybe one way to frame what you're doing is you're trying to move, particularly, I guess, the written industry books from the Napster era, which is sort of currently now, where it's a bit of a Wild West. They're using these works without sort of proper authority and without compensating people.

5:10Move that more to a Spotify kind of model where people are generally getting compensated for the work that's being used and listened to. Yeah, I think that's well said. We're kind of in the Napster era of AI and we need to move to the Spotify era. And I mean, this has played out in music and other media types before, and it's just playing out again in AI. And there's just new nuances that need to be solved and addressed. And that's what we're doing at Created by Humans. So let's explain the rights that you were talking about there a little bit more. So as a writer, you write a novel and traditionally with a publisher, they'll buy the rights and then it'll be really clear who owns the rights to the book.

5:40If there's a movie made about it, for example, maybe that's involved in the contract. But you're saying there's basically never been anything in these contracts between an author and a publisher, which says if an LLM wants to use it, if it wants to be used for AI, this is who owns it. And so it's completely unclear whether that's the publisher or the author. Yeah, if AI rights were never mentioned in the contract, generally the default is those rights go to the author. But in some cases, you can argue it's a split, right? Where the publisher and the author both co-own it. And that's why we've built a system where authors and publishers can kind of together work this out.

6:10Because there's just so many permutations of authors and publishers and asking every single deal to be negotiated is just really complicated. So our platform just makes this really simple. So we can kind of solve these AI rights in a scalable way. How have you found that bit? So, I mean, clearly, you know, publishers and authors are on one side of this argument and the LLs are on the other side. But within the publishers and the authors, is that also complicated where you've got to kind of individually barter between them. Yeah, it's really complicated. I mean, we're solving sort of disagreements between content owners, ALMs, and also within the publishing industry.

6:41So it's really complicated, but we're making very good progress. We're pleased with the progress and we think we're on track here. History doesn't repeat, but it certainly rhymes. It sounds like a similar paradigm for technology. Yeah, it does. And I think there's a lot of learn from the past year, but also the past gives us a lot of confidence that we're going to figure this out this time. taking a step back, why do you think this is such an important problem to solve for society? Why is this a giant idea? It's important that we create a world where humans are creating things. I think it's great that AI is going to start creating more and more media, more books, more videos, more music.

7:16But if it's just AI creating things, not humans, that's kind of a terrifying future. So we want to create a world where there's still an incentive model for humans to create things. And if humans are creating things and AI are creating things, these two kind of coexist. and enforce each other. I think that's just a, it's going to be a great world. So that's our, that's our dream idea. That's what I wanted to pick up on Trip actually, fundamentally today was it's really important to compensate existing creatives for their work, right? It's just not fair that they've been ripped off and that they need to be compensated clearly.

7:44But do you think there is actually a future for future creatives to be compensated or because we're getting to a world very closely now of super intelligence? We were together at an event of ours earlier this week and the DeepMind founder was there and he was saying, look, yeah, of course, artificial general intelligence is coming very soon to the human level, but actually it's going way beyond that. And that applies to creatives too. So do you think there will be any creatives who are needed and therefore needed to be compensated? Well, I'd ask you guys, I mean, do you want to be in a world where every single piece of media you consume is created by robots?

8:19No. I don't think any of us want that world. I think it's great if robots are creating media, but I think we also want to have humans creating media. And that's what we're trying to figure out. We want to create that world. So I hope that for hundreds and thousands of years, humans are still creating things. And we're trying to build the system that will allow that to keep happening. My view is that, of course, we want humans to continue to be creative. And I think as more and more of the content gets generated by machines, I personally believe that originality and true human insight will be differentiated.

8:50because if we're training these models on what's come before, then by default, it's going to produce a median of what's been produced before. And that's not, although all art is derivative in some way, I think all art that really captures the attention of people typically is novel in some way and original in some way. So I think just by default, if you're training on what's come before, you're going to produce something that's the average, but perhaps that's me being idealistic and hopeful. I did hear some stat the other day that sort of shocked me as a musician where that was 18 % of the music on Spotify is now AI generated.

9:20And apparently Daniel Ek was saying, I heard on sort of good authority that he thinks it could be much more, but that sort of human society is not quite willing to kind of accept that yet, which made me a bit depressed, to be honest. I really hope that's not the future. I think also, Cam, you know, you were talking there about everything reverts to the meme with AI. A couple of months ago, you know, we all saw that the internet was flooded with these Studio Ghibli type images, right? From the OpenAI's image generator. and there was this big outcry about, oh my goodness, this is terrible. Studio Ghibli spent literally hundreds of hours creating one of those images and now it's been ripped off.

9:53But actually what I felt looking at that was, this is so boring. The whole world is creating the same type of art and actually is an example of why individual real human creativity will always be somewhat more interesting than the mean. Did you agree with that? Yeah, I mean, I agree. Human creativity is, there's something invaluable about it and it needs to be protected at all costs. And yeah, I think it would be, it would be terrible if the world just sort of humans stop creating and AI just builds off of, you know, human creations until now. I hope humans keep creating things for decades and centuries in the future.

10:25And then I hope that AI keeps learning from that for decades and centuries in the future. And I think if we, if we, you know, we build the, build the pipelines to make that happen, it's going to be a great, a great world for everyone. And maybe in the world in which AI does more and more, the things like human creativity, like compassion, like intelligence, like core human qualities that at least today can't be replicated in the same way by machines, perhaps they will become even more valuable. That is one sort of counter reality we could imagine, right? I think that's totally possible. Yeah, I mean, I think that as AI gets more abundant, you know, human creativity will likely be, yeah, more valuable at the time.

11:03Maybe if it's okay, just maybe taking kind of a step back into your journey, what led you to build Created by Humans? I think it's, when we heard the pitch, we're proud investors, we thought it was a fantastically original idea and hugely needed. So what took you on your journey to launch this company? Yeah, well, I just saw the problem very clearly. I saw that all the content owners were suing the ad companies, and the ad companies didn't seem to have a clear answer to this besides just responding to the lawsuits. And in particular, I knew a lot of the people involved. I mean, from my previous company, I knew a lot of people in the book world, and they were coming to me asking for advice on what to do about the situation.

11:41And then the people getting sued were people I knew in Silicon Valley. and I just thought like I wanted to solve this problem. And actually, I saw it as like an interpersonal problem. I was just like, well, if we can just end the lawsuits and get people talking to each other, we'll figure this out. So I just started talking to, you know, my folks I knew in the book industry, folks I knew in the tech industry, and then just started going down the path of solving the problem. And then pretty soon set up a company, raised funding, and here we are today. Who have you got on the platform so far from the creative side?

12:09We have a large number of great authors. some of the big ones we work with are like Walter Isaacson and Doug Preston. They've been two of the ones we work with most closely, but we've got a long list of folks you can see on our website. So Tripp, just explain to us how these different types of rights work all the way from just being able to train the models on some content all the way through to writing a poem in the style of Cameron McLean. That's a good style. Well, we should definitely license that style for sure. Yeah, so when we got started, we were really focused on training and solving the problem around training data.

12:42But we realized the idea is bigger than that. So we've developed a whole new system of AI rights. We have three categories of AI rights. The first is getting content for AI model training. The second is what we call reference rights, which is making content available for RAG. And then the third is what we call transformative rights. And this is for taking a copyrighted work and transforming it into something new. So this could be turning a book into a video using AI. It could be chatting with a character in a book. It could be writing a new book in the style of an author's voice. So we're creating all these different rights frameworks that haven't really been needed before.

13:18And we're creating them for this new AI world. And this will just kind of unlock a whole new range of possibilities, what can be done with copyright content. And just for listeners, RAG, you mentioned in the middle there. Yeah, RAG stands for Retrieval Augmented Generation. It's kind of a buzzword in Silicon Valley right now because a lot of people are using it. it's like imagine if you ask a question and the answer is on you know page 152 of a book rag will allow to kind of get that that answer directly versus having to train on it in advance so just it's a new it's a new technology and they they need you know ai companies need data to power rag and and we just are another data source for that got it and maybe if we compare it back to spotify and we were using that analogy earlier on i guess spotify had this incredibly positive on the music industry overall, where Natsda came along and was ripping off music, and the whole industry was declining.

14:09CD sales went through the floor, and there was kind of complete panic in the industry. Enormous boom since then because of Spotify and other streaming platforms, giving those rights. But I guess if you dig a little deeper, it's been brilliant for the mega artists, not so great for the smaller artists who struggled to monetize through Spotify as much. How do you see that playing out in the world of creative? So you've got some really big name authors you mentioned walter isaacson and so on will they get the lion's share of revenue and how will it work for kind of smaller creatives who might be more at risk from ai yeah it's a tricky problem i wouldn't say we have the answer but i we're you know we're dedicated to try to make this work for for all kinds of creators we want to make it work for for the big big authors i'm making for small authors eventually we want to make it work for you know anyone who writes a poem um so that's what we're trying to do i i wouldn't say we've like solved it yet but i mean that's a core part we want to do is to make this really you know widely available to creators of all kinds.

14:58And perhaps the way that creators engage with their audience will evolve. I mean, Spotify in terms of royalties hasn't been great for smaller creators, but it has unlocked a new sort of large avenues for touring in particular. So I think it's hard to kind of predict where this heads in a couple of years. I agree. And given that the alternative is piracy, I mean, it's just better to get a paid model going where creatives have some control versus just having this happen without control, without compensation. So we think really any baby steps in this direction is hugely valuable. And as an author, is there any sense of how much of their overall income this is going to make up?

15:32So you've got your book deal and you're getting paid for that. And maybe, as I said, there's some TV rights that might come. What percentage of your overall revenue as a creator is going to come from AI rights? Yeah, I mean, we really don't know, but we believe this is the next big model for the book industry. If you look at the history of the book industry, they're keeping new models that are new ways for authors to reach audiences. So first it was print books, and then it was eBooks, and then it was audio books, and there's been things like movie rights and podcast rights. We think AI rights are going to be like the next big thing.

16:01So it's going to take time to build it out, build the model, but we think long-term it's going to be the model of the future. And tell us a bit about that. I know Created by Humans has kind of a specific meaning, particularly kind of with how copyright can evolve. And how could you see this model and this technology being applied to other forms of creativity outside of books? Yeah, I think it being applied to everything really well. We just want to solve it for one vertical before we expand. And it's hard enough to solve this for one thing. So we're trying to focus on books, solve it for books.

16:29And then from there, we can expand this to film, to journalism, to music. I mean, really to any kind of human data. Let's talk a little bit about policy. You're here in London with us. And we were at an event with Peter Kyle, the Secretary of State for Science, Innovation and Technology here in the UK. And Elton John has been rather rude about our friend Peter. I called him a moron because they're so upset with the, I guess, the imbalance that the creative industry here in the UK sees between the creators and AI platforms and perceive the government as, you know, favoring the AI companies because the government really wants to supercharge AI.

17:03So there's a big battle going on there. Government sort of stuck in the middle. What do you think government should be doing, if anything, on updating copyright laws for the problem you're solving? Well, there's, yeah, there's a few approaches to solving this. One is on the policy side and other is by, you know, with these lawsuits and seeing where that resolves. I mean, we're focused on solving this on like the product side. I mean, we're just talking to customers and we're building products that solve the solution. I think that the government could certainly play a role in setting some policy here.

17:33We're putting together our kind of proposal. We're going to share with the world soon. And I don't think that the government needs to do a lot. I think mostly government just needs to let market forces play out here. But there's probably a few things government can do to sort of like unstick the situation and just kind of get this get this new forever i think you're looking at history i would say that government will not be the thing that moves the needle here um spotify we've referred to a few times is when you give both sides a great product that's a win-win situation that also works for consumers that's that's what we'll move it forward i think i mean that's what we believe and that's how we're trying to solve it and i mean yeah we're solving it by building a product and i mean i think there's probably some things that the government could do in terms of uh both protecting creators but also in terms of protecting air companies and making it easier for air companies so there's like a few, a few policies put in place.

18:21Um, but that's a whole long conversation about what, what they could or could not do. Every startup and founder needs to run through a few brick walls to kind of see their vision come to life. What are some of the walls that you're having to run through with created by humans to make this vision come to be? Well, I think we're running through brick walls constantly, right? Um, I mean, I think it starts out where you, where you go talk to authors and some authors are really enthusiastic about AI and some just don't even want to talk about AI. So we have those kinds of problems. Then you have AI companies.

18:54Some of them are into this idea. Some of them just want to let the lawsuits play out. So there's just a whole range of opinions here. And I think we just need to address each of these concerns one at a time. And I think by building a product that is there if you love AI, if you don't like AI, if you're in between, it just gives control to each of the different parties, given their different preferences. I think that's how we solve this. But I think it's just, I mean, that's what it feels like building a company is just one brick wall after another. And we just kind of clear one at a time and eventually it all comes together and things move forward.

19:25Trip, let's go back in your journey a little bit. This is not your first rodeo. You were the founder and CEO of Scribd, the digital publishing platform, created that from scratch in your apartment, right? In San Francisco. Tell us about the founding story of that. Yeah, that's right. We started in the Y scraper with all the other Y. You guys know the Y scraper? Tell the listeners about it. Tell the listeners, yeah. Well, in the early days of Y Combinator, a bunch of Y Combinator companies all moved into one apartment building and we built our companies out there. So it was like other companies that were like Dropbox and Weebly.

19:55I'd ask you guys, I mean, do you want to be in a world where every single piece of media you consume is created by robots? No. I don't think any of us want that world. I think it's great if robots are creating media, but I think we also want to have humans creating media. And that's what we're trying to figure out. We want to create that world. That was, you remember Justin.tv? Yes, of course. Before it became Twitch. Yeah, so they were in the, so Justin.tv was in the apartment. So basically, ever you go, there was Justin with a camera on. So there was like the whole thing was being live streamed.

20:24It was like a YC version of Big Brother. Everyone's on TV. It was a lot like that, yeah. Does that footage survive? Nothing dies on the internet, so it's somewhere. Yeah, I don't know. I mean, it was an interesting time. And yeah, I mean, there was always like venture capitalists coming by the building and just media coming by. It was, yeah, it was a really interesting time. How old were you at that time? Early 20s, just out of college. Amazing. Amazing. And so tell us about the idea and you had a conversation with your father. Is that right? Which was part of the inspiration? Yeah. We're at Harvard, me and my co-founder, Jared.

21:01Senior year at Harvard, we just started like playing with ideas for companies. We tried a few different ideas. We applied to YC back in 06 with a totally different idea. Yeah, we applied with one idea. Paul Graham told us that he would only invest if we did different ideas. We changed the idea, then we changed it again. We're actually one of the first companies to rapidly pivot a lot before we launch anything. We probably tried like 10 ideas. What was the first idea that you applied to YC with? The idea we applied to YC with was going to be this sort of like transportation search super app sort of thing.

21:37That's the most way from where you ended up. Yeah, it was a lot like it was actually we described Uber perfectly. But this was pre-iPhone, pre-easy payments. We were just way ahead of our time. And I think from that I learned like you can't be too early with an idea. Being early is as bad as just being totally wrong. So that was the original idea we applied to YC with. And then PG said, do you have any other ideas? And then we said, well, we're going to build Craigslist for colleges. And then PG said, well, that's a great idea. And then he funded that idea. And then we launched it at Harvard and we called it WhoList.

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22:09It was Craigslist for WhoList for Harvard. And, you know, we got some moderate traction, but just didn't really take off. Sounds a bit like Facebook. Well, this is like, this is right around the Facebook era. So this idea of starting something in colleges was like, you know, just like everyone was that sort of idea. I was also, it was in Zuckerberg's class at Harvard. So I was kind of like among that first group of people to get Facebook. So that was interesting inspiration too. And just for listeners, Paul Graham, the founder of Y Combinator and your co-founder, Jared, is now one of the senior partners at Y Combinator, right?

22:40Yeah, yeah. We did Y Combinator back in 06, the second class, and now he's one of the big partners there. So yeah, we're very connected to YC. And tell us how you made your first revenue. uh well i guess the uh the first uh the first revenue we we shared publicly was um yeah the first year we actually we didn't make any revenue um and around christmas time of our uh the first year i played saxophone on the street corner and made 17 dollars and we put that in the company's bank account and then we we put on the on the website it said how do you make money and We said, Tripp plays sax on the street corner sometimes.

23:18And that was our first$70. But then I think the next year we got an ad model going and we started making decent revenue. And we got pretty quick after that first year. And Tripp, tell us, what are your main lessons that you learned from the very long and successful journey you had with Scribd? I mean, I think like over, I ran that company for 17 years. And I think like I've just learned so many lessons that I just, I think the lesson is like the more the more you do this the more you learn and the better you get it so I think entrepreneurship is a learned skill and it's just one thing it's a lot of things so I think if you just spend time working on it you get better and better with time what are specific lessons I mean I think things that we've done really well created by humans that I may learn from script like one is we've we've started with like trying to solve a really big idea you know I think if you start your company with like a very meaningful purpose everything else kind of falls out of that very naturally so I think we've started with a really big idea I think it's script we were too much of this this mindset of just like well like how do we grow traffic how do we grow revenue without starting with like a really meaningful really meaningful problems I think that was a key lesson to start with a really big idea another another thing is I think just like getting the team right is extremely important the team and the culture like if you get that right everything else just sort of like flows naturally.

24:36So, I mean, we have, you know, we've been really deliberate in saying the team, saying the culture. I mean, we defined our cultural values in like the first month of the company with a new company. So we're very deliberate in building the culture. Just, yeah, have a big, big idea, have a good team and culture and have just a really high bar for excellence, right? I mean, it really does make, you know, the difference between an A plus product and an A minus product is a huge difference in terms of how successful you're going to be. So just, you know, really focus on building a great, high quality product.

25:06When you and I first met, we really bonded over a love of music and a love of surfing. You're a saxophone player. How do you think the creative side of who you are plays a role in what you're doing at Created by Humans? Well, I think as a founder and CEO, you have to be really creative, right? I mean, it's a little bit like being an artist, right? You're constantly creating and you're storytelling and you're, yeah, it's a little bit like an art project. So I think, I think like, um, there's a creative element to it. Uh, I mean, I've never been like a professional creative. I've never actually made money off my creative works except the$17.

25:42That's good. That's a good point. Um, uh, but, but I've gotten to know, uh, creatives just really well through, through, you know, all my work, especially at, at Scribd. I've just gotten to know the industry and the importance of building a business model around creativity. I mean, the reason why we have a lot of creative output in the world is in large part, there's these creative industries that have been built out over the last, like in the case of books, it's been around 600 years. So there's a whole industry for supporting storytelling and writing and creating books. And I've just learned the importance of having those industries in place and those business models in place.

26:20And we don't want to see those go away. And just because AI is such a big moment doesn't mean we should throw out these systems that have produced so much creativity over time. So that's what we're trying to do is, is, uh, build a system where we can protect these creative industries, but also help them kind of get to the new, help them, you know, find their role in this new era. Love that. And tell me a bit about the name created by humans and how you think about, you know, what copyright could look like in 10 years from now. Yeah, we called it created by humans. Cause we want to be the company that, that sticks up for human creative, creative work and just human creativity in general.

26:54Um, It sounds kind of like a silly name for an AI company because everyone – I told Paul Graham about the idea recently, and he was like, oh, that's really retro.

27:08But that's kind of the point, right? It's createdbyhumans.ai. We're the AI company that cares about human creative works, and we want to stand out in being that company that's sticking up for human creativity. and yeah our logo we designed this little this little face that's part of the logo and you know we envision it being the new copyright symbol we we envision this being something that that humans put on their creative work to indicate it was created by humans and not by AI and you know we think human creativity needs to be protected at all costs we also don't want it siloed off from the world of AI we want to bring these two worlds together and yeah that's why we've created this this logo and, and, you know, hopefully one day you'll, you'll open a book and you'll see the created by human symbol on there to know it was a human created work.

27:53No doubt. Excited to see that. We, we end every podcast by asking our guests what it is about them that's allowed them to achieve what they've achieved. And in your case, what do you think it is? Um, I mean, I think I'm really just persistent and committed. I mean, I just really stick, stick with things. Um, I mean, at Scribd, there were like a lot of, a lot of moments where it It looked like, you know, like it was not looking good. And I just kind of stuck with it and powered through it. You know, I think like having had a lot of those like near death company experiences just really, really teach you a lot.

28:26And nowadays when we hit a road bump, I'm just like, you know, much more comfortable kind of handling those moments just given I've been through a lot of those kinds of experiences. I mean, I think I'm pretty flexible in my thinking. You know, I'm pretty like committed to the vision and to a certain, you know, problem we're solving. But like, I mean, our, you know, we're, we're very flexible in thinking and we're, we're constantly evolving our, our, our model. So, so I think it's just, you know, sticking with it and being, being nimble and, and just learning as you go. What about the team around you, Chip?

28:59What are you looking for, for others, which they are brilliant at, which might be stuff you're not good at or not interested in yourself as a CEO? Yeah, well, I think you want to build a team that balances out your skillset. And I started the company with two co-founders. So one is Edward, who's our CTO, who's just, you know, builds really great, really great products, hires really good engineers, really in the weeds and all over the technical details, everything. And then our other co-founder is Jen, who is kind of marketing operations. She worked with me at Scribd for eight years. We just have a lot of experience working together.

29:37So between the three of us, like we just kind of round out all the different skills. I don't it's hard to explain exactly how it works but we've got a good we've kind of got the the all the the key buckets checked um I mean I think um I think getting your founding team right is is extremely important I mean I think a lot like one of the main reasons I think companies fail is like the co-founders get into a fight and it doesn't work out um so I think if you get that that co-founder dynamic right I mean that can carry the company that can carry the company very far is that something you work on with your co-founders how do you because you work with this people for a long time now how do you maintain that relationship do you have any kind of methods in terms of talking about stuff being open with each other about how things are going in terms of your relationship not the company or things you do together um well i mean i i like to just be really open and honest about about everything so um you know you want to constantly be very just open about what the challenges are what needs to be solved like if if you're you know if there's a problem it's a lot better to just surface that problem for everyone to know right away and just be completely transparent so everyone can really be true thought partners on what you're building.

30:46Well, thank you so much, Tripp. We are so proud to be backers of your company at Created by Humans and I think you're doing something very important for the world. And thank you for sharing your giant idea with us today. Well, I'm proud to be a giant company and thanks for having me here. Thanks, Tripp.

31:08If you liked the episode, Don't forget to like, subscribe and follow the show and you can find many more giant ideas wherever you get your podcasts.

From the publisher

Welcome back to Giant Ideas! Today we are joined by Trip Adler, the Co-founder of Scribd - a company he co-founded with Jared Friedman, now Partner at Y Combinator. Scribd is a digital document library that hosts over 195 million documents, with billions of views a year.

Today we talk about Trip’s next act: Created By Humans, where he is Co-Founder and CEO, on a huge mission to champion AI rights for authors. 

Giant proudly led the seed round of Created by Humans, and we invited Trip on to talk about this giant idea that affects so many people: how can creativity thrive in the AI era?

In this episode, we talk about: what happens if we live in a world where only machines create art? Is AI the next IP frontier? We also talk about his early days pivoting at YC, why persistence matters, and the unusual way he earnt his first revenue…

Building a purpose driven company? Read more about Giant Ventures at www.Giant.vc.

Music credits: Bubble King written and produced by Cameron McLain and Stevan Cablayan aka Vector_XING.

Please note: The content of this podcast is for informational and entertainment purposes only. It should not be considered financial, legal, or investment advice. Always consult a licensed professional before making any investment decisions.

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