Battlefield 6 Officially Revealed, Will This Save EA? - Kinda Funny Games Daily 07.22.25

22 Jul 2025 · 1 h 11 min · 29 chapters

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In short

Kinda Funny Games Daily (July 22, 2025) covers major gaming news: EA’s Battlefield 6 reveal timing and what it might mean for EA; Supermassive’s layoffs and delay of Directive 8020; Critical Role developing its first video game; and Ubisoft’s mixed results tied to Assassin’s Creed Shadows and Rainbow 6 Siege X.

Guests

Andy and Mike (co-hosts). No other guests are interviewed in the provided transcript.

Guest backgrounds

Andy and Mike are the daily hosts of Kinda Funny Games Daily; both discuss gaming news and their own play preferences (Battle Royale vs Battlefield-style large-scale combat).

Key claims

  • Battlefield 6 is officially titled “Battlefield 6” and gets a first trailer July 24 at 8 a.m. PT; leaks suggest a modern setting plus Battle Royale.
  • Supermassive laid off ~36 employees and moved Directive 8020 to first half of 2026; Little Nightmares 3 is unaffected.
  • Critical Role is co-developing its first game set in Exandria with Ad Hoc Studio (Dispatch team).
  • Ubisoft’s quarter is mixed: Assassin’s Creed Shadows hit 5 million players, while Rainbow 6 Siege X underperformed.

Notable examples

  • Battlefield 6 artwork shows four soldiers overlooking a modern city with ships, helicopters, and planes.
  • Battlefield Firestorm (Battlefield V) is referenced as a prior Battle Royale attempt.
  • Until Dawn is cited as Supermassive’s best-known prior hit.
  • Dispatch (superhero interactive narrative) is cited as the Ad Hoc collaboration point.

Written by AI. May contain mistakes. Listen to the episode to check what was said.

Chapters

Tap a time to open that second in VO

Daily Gaming News Overview

1:03 to 2:24

Andy and Mike share the latest gaming news and highlights for the day.

“So you were scrolling on Marketplace, and there it was, the bike you'd been searching for.”

Daily Gaming News Overview

2:53 to 4:18

Andy and Mike share the latest gaming news and highlights for the day.

“And your best friend wouldn't have let that happen.”

Battlefield 6 Official Reveal

4:18 to 6:30

Discussion on the upcoming Battlefield 6 reveal and expectations around it.

“we run you through the nerd news you need to know about live on YouTube, Twitch, and on podcast services around the globe.”

Excitement for Battle Royale

6:30 to 14:01

Exploration of the potential for Battlefield 6 to include a Battle Royale mode.

“For now, let's begin with what is and forever will be the Roper Report.”

Battlefield's New Direction: A Battle Royale Future?

14:01 to 19:00

Explore the potential of Battlefield's shift to a modern battle royale setting and its implications for the franchise.

“It's just, yeah, Battle Royales are still the big marketplace and people are still trying to find a way to pull you away from Fortnite and Call of Duty and get a little piece of that pie, especially in the shooter genre.”

Community Expectations and Campaign Insights

19:00 to 24:04

Discuss the community's expectations for Battlefield's campaign and how it might compare to Call of Duty's offerings.

“the idea of vehicles will be so much fun to find the balance and proper way with that right how do you get a tank in a battle royale, make it fun where it's not the ultimate dominant force.”

Supermassive Games News: Directive 80-20 Delayed

24:04 to 27:54

Learn about the layoffs at Supermassive Games and the delay of their upcoming title, Directive 80-20.

“We'll find out, right, if the campaign is that.”

Supermassive Games Layoffs and Game Delays

28:00 to 34:44

Discussion on the layoffs at Supermassive Games and the delay of Directive 8020.

“In a statement published on its social media channels, the studio said that it had begun the redundancy process for around 36 employees.”

Supermassive Games Layoffs and Game Delays

36:53 to 38:00

Discussion on the layoffs at Supermassive Games and the delay of Directive 8020.

“You know back to school is coming in fast.”

Supermassive Games Layoffs and Game Delays

38:04 to 39:25

Discussion on the layoffs at Supermassive Games and the delay of Directive 8020.

“and there it was, the bike you'd been searching for.”
Show all 29 chapters

Supermassive Games Layoffs and Game Delays

39:31 to 39:56

Discussion on the layoffs at Supermassive Games and the delay of Directive 8020.

Critical Role's New Video Game

39:56 to 42:06

Discussion about Critical Role's upcoming video game set in Exandria.

“And Kevin Asex goes, so they just go back and forth.”

Critical Role's New Game Collaboration

42:06 to 43:16

Learn about Critical Role's collaboration with Ad Hoc Studio on a new game.

“But while there's plenty of video games pedigree there, Critical Role is yet to make a game of its own until now.”

Expectations for Dispatch

43:16 to 44:16

Exploration of the gameplay and narrative expectations for the upcoming game Dispatch.

“Dispatch is currently set to release later in 2025 in collaboration with Critical Role, and also features the talents of Mercer and Bailey.”

Origins of Critical Role

44:16 to 45:06

Discussion on the origins of Critical Role and its connections to other games.

“But obviously, with all of the rules of D &D 5 or whatever the rule book is, this could be really, really fantastic.”

Gameplay Mechanics of Dispatch

45:06 to 45:50

Insights into the innovative gameplay mechanics of Dispatch and their appeal.

“and we think Critical Role would not exist without Resident Evil 6.”

Anticipation for D&D Style Gaming

45:50 to 46:44

Speculation on the D&D style of gameplay in upcoming titles and its potential.

“I think that's super cool, and that's way more than what I thought the video game would even be.”

The D&D Dream for Kind of Funny

46:44 to 47:56

Hosts reflect on their missed opportunity to create D&D content and its community reception.

“It will be interesting to see, but let's team up.”

Ubisoft's Financial Update

47:56 to 50:48

Analysis of Ubisoft's mixed results with Rainbow Six Siege X and Assassin's Creed Shadows.

“Ubisoft suffers mixed results as Assassin's Creed Shadows hits 5 million players while Rainbow 6 Siege X struggles.”

Sales Expectations for Ubisoft Titles

50:48 to 53:07

Discussion on the sales performance and expectations for Assassin's Creed Shadows amidst competition.

“It's like, okay, that means it was good enough.”

Reflections on the Gaming Market

53:07 to 55:23

Hosts reflect on the changing landscape of the gaming market and the impact on sales.

“And, you know, the last Assassin's Creed have sold well, right?”

Community Reception and Future Prospects

55:23 to 56:00

Exploration of community reception and future prospects for Ubisoft's titles and the gaming community.

“We messed up with the microtransactions.”

Discussion on Siege X Performance

56:00 to 58:38

Listeners will gain insights into the performance and expectations surrounding Siege X and its impact on the gaming community.

“moment one, and there's a small oversight, and you miss out on millions of dollars of revenue off of selling a gun skin.”

Future of Rainbow Six Siege and Ubisoft

58:38 to 1:02:10

The segment explores the future prospects for Rainbow Six Siege and Ubisoft's current struggles within the gaming industry.

“You got the younger audience interested.”

Weed News: Game Updates and Announcements

1:02:10 to 1:06:37

Get updated on various upcoming game releases and news, including Hellraiser and Age Field High.

“And I was like oh that's why this looks so different That's why the text is so tiny.”

Super Chats and Listener Interactions

1:06:37 to 1:10:00

Hosts read and respond to Super Chats, engaging with listener questions and comments.

“Yeah, there's something there that I don't like.”

Mike's Quotes and Community Engagement

1:10:00 to 1:10:56

Explore Mike's humorous quotes and community corrections.

“My favorite genre of Mike's quotes are him saying, I'd do this with no thought of practicality or reality.”

Daily Show Overview and Hosting Challenges

1:10:57 to 1:11:54

A look at the daily show format and some hosting challenges faced.

“Chad this has been kind of funny games daily Each and every weekday, we run you through the nerd news you need to know about live on YouTube, Twitch, and on podcast services around the globe.”

Daily Show Overview and Hosting Challenges

1:12:28 to 1:13:07

A look at the daily show format and some hosting challenges faced.

“You want to impress them on a first date, but also play it cool.”
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Transcript

Automatic transcript. May contain errors.

0:00Hey Chicago, class it up with Crocs. You know back to school is coming in fast. So why wait to find your new fave footwear? Step into a local Crocs store and step into your new look. Try it. Style it. Make it yours. Because the right pair doesn't just show up, it shows off. First day fits, handled. Walk out ready for whatever's next. Visit your nearest Crocs store today. now at Lowe's faster quotes start at the Lowe's Pro Desk got a material list handwritten on a sticky note or saved as a photo perfect bring it to us and get a quote in minutes and if you don't see what you need on the shelf we'll help you get it you can access thousands of products beyond what's available in store or on lowes.com right from the Lowe's Pro Desk build quotes faster and source the materials you need to keep your jobs moving just like that at Lowe's This episode is brought to you by Facebook.

1:03So you were scrolling on Marketplace, and there it was, the bike you'd been searching for. You sent a message, and it turned out the seller was super chatty, kind of funny, and an avid cyclist. The next thing you know, you're in a cycling crew. Well, a community cycling group. The thing about Facebook, you might find more than what you're looking for. From a browse to a bike ride, this summer, find more on Facebook. I get so many headaches every month. It could be chronic migraine, 15 or more headache days a month, each lasting four hours or more. Botox, on a botulinum toxin A, prevents headaches in adults with chronic migraine.

1:42It's not for those who have 14 or fewer headache days a month. Prescription Botox is injected by your doctor. Effects of Botox may spread hours to weeks after injection, causing serious symptoms. Alert your doctor right away as difficulty swallowing, speaking, breathing, eye problems, or muscle weakness can be signs of a life-threatening condition. Patients with these conditions before injection are at highest risk. Side effects may include allergic reactions, neck and injection site pain, fatigue, and headache. Allergic reactions can include rash, welts, asthma symptoms, and dizziness. Don't receive Botox if there's a skin infection.

2:11Tell your doctor your medical history, muscle or nerve conditions, including ALS Lou Gehrig's disease, myasthenia gravis or Lambert-Eaton syndrome, and medications, including botulinum toxins, as these may increase the risk of serious side effects. Why wait? Ask your doctor. Visit BotoxChronicMigraine.com or call 1-800-44-BOTOX to learn more. Today's stories include Battlefield 6 will be revealed this week, Supermassive has delays for Directive 8020, and Critical Role is working on its first video game. We'll have all this and more because this is Kind of Funny Games Daily.

2:53hey gamers welcome to kind of funny games daily for tuesday july 22nd 2025 i'm andy and i'm joined by mike and thank you mike for correcting the date in the doc because roger had uh the date of july 7th and uh we kind of came to the conclusion that he's trying to sabotage me he's trying to get after you as if you don't got it. You're not on top of the ball. Well, I wasn't. I wouldn't have known that. And your best friend wouldn't have let that happen. Thank you, homie. And that's why I'm here. I feel good today, Andy. You feel good? Yesterday, I didn't feel good because they wanted us to predict Pokemon stuff, so I didn't have it.

3:25But today, I got you covered. I got good energy. I'm feeling good. I'm ready to bring it for you. I thought we had a kick-ass show yesterday as well. Did you feel that? Yeah, yeah, yeah. I'm coming with a different demeanor lately. For Games Daily, I'm giving you soft, easy mic. Okay. Not wackadoo mic. Yeah. No more wackadoo, Mike. I'm just going to give it to you like this. Yeah. Let me tell you about my water shoes or whatever the hell you're talking about. Problem with the water shoes. Oh, God. Damn it. Get a message from Amazon. If you don't get the water shoes by the 26, please message us.

3:56So clearly my$6 water shoes were a farce. They're not real. And they're not coming. But don't worry. That's why I ordered the backup pair for$29.99. That'll arrive today. $6 to a backup of$29.99? Well,$29.99, they had the special lace, the zip-up lace to make sure it stayed on my foot. This is kind of funny, Games Daily. Each and every weekday, we run you through the nerd news you need to know about live on YouTube, Twitch, and on podcast services around the globe. It's so off right there. Do it again. I nailed that. Play the tape back. I nailed that. You weren't on camera. I wish you were, but it was on podcast services around so early the globe if you love what we do support us with a kind of funny membership on patreon youtube and spotify and apple podcasts to get all of our shows ad free watch us record them live and get a daily exclusive show for a chance to be part of the show submit your thoughts and opinions as youtube super chats as we go and in the we news section there'll be a little bit of some pokemon uh zonius and that's where we can maybe read a couple of the pokemon super chats that we were unable to get to during the gamescast apologies on that we will get to some of them through there but there will be plenty of opportunities to leave some super chats and uh support a small little 11 person business like us because we're a small 11 person business talking about video games remember the gamescast already happened and it was breaking down and reacting to the pokemon direct today after kfgd you'll get the stream which is marvel Cosmic Invasion.

5:33Why did I really struggle with that? With the devs and Greg. So get stoked to watch some Marvel Cosmic Invasion. Pretty pumped for that. If you're a kind of funny member. Today's Greg weighs 15 minutes all about the ROG Ally X and what it means for your Steam Deck. Pretty pumped about tomorrow, Mike. Because I got to talk about a couple different games. But mainly Wuchong Fallen Feathers. You can say it now. Oh, I've been able to say it. You didn't say that you've been playing it. Yeah, I've been playing it. Shogun with the final boss last night, but I feel like, I think it's the final boss. I feel like I'm going to take it down today.

6:10Okay. Yeah. Okay. I'm very happy to hear your thoughts on it. Yeah, I look forward to the Gamescast tomorrow. We'll be talking about that, as well as another review that we may be embarked on that I don't think I can talk about, as well as other gaming fun. But thank you to our Patreon producers, Carl Jacobs, Omega Buster, and Delaney, the Somme Twining. Today, we're brought to you by Mood and Factor, but we'll tell you all about that later. For now, let's begin with what is and forever will be the Roper Report. It's time for some news. We have six stories today. Oh, Baker's doesn't! He sounds like Shakira so much and I love him.

6:56I hear a cough after that. Sometimes you got to get it out afterwards, too. You're right there, Kev? Yeah, I'm doing great. Yeah, you're good there, Big Dog? Doing great. So fun. Battlefield 6 to be officially revealed this week. This comes from Rebecca Valentine at IGN, the homie. Thank you, Rebecca, for this reporting. After years of waiting, EA is finally ready to officially fully reveal its next Battlefield game. The official title seems to be Battlefield 6, and we're getting a first trailer this week on July 24th at 8 a.m. Pacific Time. This comes from a YouTube listing that popped up on the official Battlefield channel for a scheduled stream at that day and time.

7:35The listing itself is devoid of further details, though it does include some official artwork showing four soldiers overlooking a battle in a metropolitan area, complete with ships, helicopters, planes, and more. It's been a long wait for Battlefield 6. It was first announced way, way back in 2021, sort of mostly as EA confirming they're still working on more Battlefield games after Battlefield 2042. Since then, we've seen an early piece of concept art and had it confirmed that the game would take place in the modern setting. While the game is currently expected for release sometime during the current fiscal year, before March 2026, EA CEO Andrew Wilson has implied he's willing to consider moving it depending on the release windows of competitor games such as GTA 6.

8:19in recent months, footage of Battlefield 6 from various closed-play playtests that started leaking online, showing the game's modern setting, various firefights, destructible environments, quality of life improvements, and the start of a Battle Royale match. EA has had a rough year laying off workers in multiple waves, forcing an unpopular return to office mandate, and shutting down both planned upcoming games such as Cliffhangers, Black Panther, and existing games such as Anthem. Ooh, that's the fog machines really hitting right there. Really hitting. That's hitting. Hit at the end of the story.

8:59So again, officially announced. You know, we got the rumors yesterday with that sort of title. Battlefield six. I mean, I feel like that was kind of confirmed, but today it's actually confirmed. Now we can say it's officially confirmed. And guess what? This week, July 24th, which is two days from now, at 8 a.m. we're getting a trailer. We're getting a first look. And I am blown away. I am actually surprised that we are this soon into Battlefield, even though you and I talked about it yesterday. They had the big announcement that they will release this game by the end of their fiscal year, which is, you know, March next year.

9:35So in the spring. So they have about six months, we'll call it, to do this. Or, I guess almost a year. But, yeah. We have like six to nine months. But, yeah, this is exciting stuff. So we get our first look. Shout out to Kind of Funny Best Friends. New Jersey Devil got me doing some research into, we were talking about the Battle Royale versus Extraction Shooter. What will they do? We saw with Rebecca Valentine talking about that. There's been some data mines. There's been leaks. There's been talk from the pre-existing alphas that people have played now kind of talking about that it looks like they will do a Battle Royale, which gets me excited.

10:07It's exciting. It's a little nerve wracking from the business side of like, will this hit? Will this be the one? but a battlefield battle royale is very cool to me. I love the idea of it. I don't think that there's a way you could have gotten me super stoked about this game. Other, like we mentioned yesterday, aside from the fact of just playing a first person or third person shooter with your friends, which, you know, there are plenty of games that can be fun with friends, man. You're just housing that water, huh? I got some, got to get ahold of it. Yeah. A little bit fell out. It looked like, see it all leaking out.

10:42But, um, with yesterday with us talking about how i just generally don't really care a whole lot about the gameplay loop of battlefield one or battlefield period yes you know the game mode the massive capture the zones i never really feel like i have a whole lot of agency and some people say andy get good you know you got to dictate the battlefield but it's like it just always felt like a warzone pre-game lobby and this has really ratcheted up my excitement to like oh my god i'm really stoked to the announcement or the idea of a battle royale i'm really really stoked about a battle royale and it is one of those weird things where we talk about about four to five years ago battle royale it's kind of like all right man we're getting a lot of these we're having a lot of people trying to get into this market and usually leads to failure usually leads to low player counts people not super enthused about the product people having complaints about server issues or player lobbies or skill-based matchmaking and then it ultimately leads to everybody going back to warzone everybody going back to fortnite this this has me excited in a way because we we had talked about how extraction shooters became the next sort of the last bastion of where developers were looking to try to fill those gaps of can we kind of be the console version of what tarkov is on pc and there's always been a part of me that's that's thought i feel like there will be a return to battle royales sometime soon and it does feel a little bit too soon to even say that but when you think about it there haven't been a whole lot of battle royales aside from pub g and warzone and fortnite that have really owned the marketplace apex apex you're totally right with apex my my fault and but even with apex some you know apex introducing i'm blanking on their their mini game modes.

12:37Oh, the Valorant-like mode that they had. Yeah, they had their 3v3 mode. You've seen a lot of these developers try to kind of also add on and ultimately that rarely works out. But for a company like EA, with the budget that they have, and boy, do they have a budget. Again, this Andrew Wilson guy making like$30 million in bonuses a year. Crazy. Could pay for about 300 employees for a full year of employment. but uh for a company like ea to have the budget to have the the amount of employees that could try to make a battle royale work and to make it successful that's a really big challenge but i am from just from the player side i'm super stoked about this mike i am glad that you are stoked yeah because i am a big battle royale fan the audience knows that that's listening you know that I really love the game mode Battle Royale, my first person shooters in any shooter genre, right?

13:34I have gravitated towards that. I am into that. I really enjoy Battlefield. I love what they've done on the large scale combat that no one else really does as well as they do. The only in Battlefield moments always get me excited about gameplay, right? And so the idea of jumping into a Battle Royale is exciting to me because as you said, you know you thought like Battle Royales have dropped off. Battle Royales for me have just always stuck around, right? It's not a, we're coming back all of a sudden. It's just, yeah, Battle Royales are still the big marketplace and people are still trying to find a way to pull you away from Fortnite and Call of Duty and get a little piece of that pie, especially in the shooter genre.

14:14That's what we're talking about right now. If you are not a Marvel Rivals where you are encroaching on a, you know, team hero-based game like an Overwatch, if you are not a dedicated team arena like a Call of Duty, you have to find your own kind of space And that's this battle royale market right now. That seems to be where people want to be and live in. And I think the idea of what you saw with battlefield, with the destructible environments, evolution, what they showed you back in the day with, of course, um, fire, firewall, fire break, fire, fire storm, fire storm. So fire storm, the issue was of course, is fire storm was very exciting.

14:51And it actually was fun to play, but it was set in that old time of world war one, right back in the day. Right. So now the idea of putting this in a modern setting and kind of competing with the Call of Duties, the Fortnites with the ARs and just like the modern guns is exciting to me. I think you could really do some really cool stuff with this, especially if you add in Levolution where teams are now really incentivized to go find a bunker, maybe blast off a nuke or be able to say, hey, we fought through these maybe enemy AI NPCs or just other teams to get to this certain area that will allow us to close off a certain section of the map or give us the tactical advantage of, now we're higher up than everybody because we got to the top of the spaceship and nobody else could.

15:34There's some really cool opportunities here that they could play with and make. Especially with the vehicular madness that always happens with Battlefield. Again, it's just always been the gameplay loop that never had me stoked about it. But when you talk about that Firestorm Battle Royale that they had with Battlefield 1, or was it was the battlefield one or battlefield v battlefield battlefield five battlefield five so when we're talking about that one that mode comes out when everybody's trying to do the battle royale modes and when we're seeing a lot of these fail we talk about i mean in 2018 as early as you know radical heights with cliffy b's sort of failed um but then we think about the calling to hyperscape spell break rumble versus wasn't a shooter but still a battle royale um we've seen a lot of style of these games come and go i just think that the appetite for a new battle royale battle royale experience is kind of on the come up because we haven't had a new version of this to we haven't had a new one to fail is what i'll say you know what i mean like i feel like devs kind of over the last three or four years understood that's not the space for us yeah it's so hard to penetrate that market now let's go after these extraction shooters or whatever but i feel like now there's just we're in a different time in 2025 compared to when battlefield five firestorm came out i brought up yesterday with you of course you know you look at the call of duty side right it's just like some battle royales are getting long in the tooth especially with call of duty right call of duty fan bases die hard just like me i love the yearly releases i like the hamster wheel that we're on of hey i get very excited the first three months i get in the honeymoon phase i start to wear out by the six months by six to nine months in the year i'm going give me something new right but when they created warzone it was a special time as we know covid lockdown a brand new kind of game mode we don't really talk about blackout mode or the blackout version before that from the first Battle Royale.

17:41That was good, but Warzone was better. And it's like, they created something so special there, but now we're in a day and age where there's a lot of hackers, a lot of cheaters. People want something new and Call of Duty can create something new. There will be something new in the Call of Duty Battle Royale space eventually, I'm sure of, right? They will reinvent themselves. But right now, you're on this hamster wheel going, hey, I want something new and exciting, right? You look at the Fortnite market, I don't know if kids will gravitate towards this to leave their worlds of Fortnite with all their cool V-Bucks and costumes, but there is a different shooter genre market that is like, hey, I would leave Warzone or Apex Legends for something at least new to try, and if it catches fire in, if it sucks, guess what?

18:25We're out. You know what I mean? We go back to where we're comfortable with, and EA is now poised with a great opportunity, especially with Battlefield, where they have the money to fail, right? This could be a flop, and we'll go right back on the EA hamster wheel as opposed to other teams like you and I talk about where it's a smaller dev team and you can find success with like a cool little indie idea like Super Animal Royale or you're at that mid-tier level where it's like if we fail we're all getting let go like there's no backseas here so EA is one of the few that has the opportunity to do this so on the Battle Royale side that's exciting and I'm excited for you to be excited about that the idea of vehicles will be so much fun to find the balance and proper way with that right how do you get a tank in a battle royale, make it fun where it's not the ultimate dominant force.

19:10That's cool. How do you get a jet fighter to skirch through the center of town as you're looking up going, oh, my God, and then Andy's sniping in a window. Like, it's going to be awesome. And if they have some fun gadget tech, like we've seen before, you could make something great. The grapple hooks, the zip lines, all that fun stuff. What do you think it will take for this to become one of your mainstays? Because you have, I would say, the most battle royale experience between the both of us where when i sort of fall off a war zone just because i i get kind of tired of just getting you know shit on in the same sort of areas by the jumping shooters or whatever when i fall off of that and you continue playing call of duty war zone was it the ranked mode that kept you playing that with nick scarpino and chris anko was it you trying to get to that next level rank do you want a competitive mode that will like what's going to keep you in this game for as long as possible.

20:04I mean, my friends, that's a simple answer for everyone. It's my friend base. Are my friends interested in this? Will they stick around and want to play this? Do they have fatigue like some of our audience in the live chat right now who say, we don't need another Battle Royale. I don't want this. They're fatigued out of this. They're looking for something new and different. As where I'm at, it's like, I will play any Battle Royale every day of the week because I enjoy that game mode. I like the suspense. I like the thrill. I like the competitive nature. And so when I look at Battlefield, of course, it has to be my friends who kind of carry that load.

20:36But on the flip side, yes, Andy, I would love a ranked mode eventually. It doesn't have to happen day one. But in that first six months to a year window and beyond, there should be a ranked mode of like I'm progressively getting better and seeing those stats. That would be fantastic. Also, why I gravitated towards Call of Duty and Apex as well. I'll give a big shout out was the movement, the gun feel, the gunplay all felt great. Battlefield, I enjoy the gunplay, but it also is a large arsenal of weapons that can be used at various different range, especially in Battlefield, where you're sniping someone from truly across the map.

21:14So how do you play with those guns? How do you litter them across the map and make it exciting to go grab a power weapon that could change the dynamic of the game? Is it possible for me, who doesn't have the ability to click heads like you, to still feel like I'm in this with just a basic assault rifle, right? So, like, I'm very excited to see the gameplay. But, like, for me, this is an easy layup win. I'm in on this no matter what. It will be, does the mass audience like this? What are they looking for? Because I'm looking for some simple stuff. Revolution, destructible environments. I would love to have big set pieces that blow up and explode.

21:53Just like on all their maps, there's always one kind of big set piece. Night Rain, how every single time we logged in and there was a different piece of the map every other time we played. Shifting worlds. I would love for that to happen. There should be five big set pieces around that. Every single time you play, those set pieces are in play and something could happen, right? To change the battle. They're super destructible and they'll have crazy rare guns or crazy rare loot there, armor, things like that to sort of pick up. How big is this? Is it 64? Is it 128? I think the biggest question for me, do you think this is a free-to-play add-on?

22:29Making its own free-to-play launcher or just like part of it here to get other people involved and then hopefully get you excited. The same thing that Call of Duty does where Warzone is free, but if you want the core multiplayer experience where you can level up things faster, then you get Battlefield 6 where you're playing your big modes, you're playing your sort of, you know, I never know the game terms. I always say like hard point or king of the hill or whatever the hell. Conquest. Conquest, right. Like, are you playing the conquest modes to level up for a possible free-to-play Battle Royale or is it a paid Battle Royale?

23:06because if it is a paid battle royale, we know how that goes at some games. Battlefield, I feel like, has the cachet to maybe last longer than an unknown IP, but... You bring up a great point, Andy, of where does this stand, right? How do you do that? Do you copy and paste what Call of Duty does with Warzone, have that standard, hey, you can level up your guns here a little bit faster than the normal multiplayer that will then be used in this. This is what you want to do, or you can just do it all for free. and level up your guns while you're playing the game in Warzone. I think that's a great call, Andy.

23:41It will be very exciting to see this week in the future how they announce this rollout, what it really looks like. But also, you know, we haven't really talked about just Battlefield in general. I know we kind of spoke about it a little bit and how you're not the biggest fan of it, but the idea of them returning to a campaign is a big deal. I know a lot of people in the comments yesterday were excited about Battlefield Bad Company, an old school title back in the day from them that had a lot of heart and charm. something different than the just generic military guy telling his war story right and so like so mctavish exactly right so battlefield bad company is near and dear to the people's hearts and i i get that right i always say battlefield 4 is the goat for just what it was in the gameplay but like when people are looking for that campaign that fun story the wacky wackadoo moments that's what they look for and it's like how do you blend that i don't think that this battlefield is giving those vibes.

24:33We'll find out, right, if the campaign is that. Will the campaign excite you after what you just saw with Call of Duty? I think it's a big deal as well, because we're selling this $60,$70 product at the end of the day, and the campaign is going to be a large piece of that. Will people even, I mean, when I say that, I know the Call of Duty market as well. It's like people aren't playing that. They'll play one to three levels. They just go to multiplayer, right? The campaign excites me, though. I love a first-person shooter campaign. Had a lot of fun with the most recent Call of Duty campaign and then even thinking back to Summer Game Fest with the the big sort of bait and switch of what is this game whoa yeah oh it's Call of Duty but it's like no it worked because you all reacting this way probably didn't play the last Call of Duty and they're trying to show you hey our campaigns kick a lot of ass it's not what you're expecting anymore and I'm sure you see that Call of Duty trailer you think whoa this looks like Remedy what is this oh call of duty ah boo no man the comp the campaigns are fucking good like that eight to 12 hour campaign we fed you the diet calorie free snack and you said oh this is really tasty what is it and you go oh it actually has no count and you go oh shit i don't know about that but hey it worked on you and i think that you know if people enjoyed now we're talking about call of duty but if you enjoyed what they showed recently with at summer games fest before you realize it was call of duty and then you were kind of like ah damn it kind of like when i think of battle aces having that awesome trailer and they're going oh it's a yeah yeah they got you it's a moba or whatever it's a free you know a short rts short rts yeah rts um i think you owe it to yourself to play the most recent call of duty campaign and then of course the multiplayer right their bread and butter is the conquest and breakthrough modes these large scale battles that no one else has where it's five points on the map you're gonna run over there with your squad try to bring the rest of the team there, hold down B, then move to C, move to D.

26:31Breakthrough is a really fun one that they brought on a couple generations back, which is like the hold the line mode, right? We start at A, you and your team are defending B and C. We take those two points, we go to the next E and D spot, right? They've had some really fun breakthroughs with that that people really like. I know you in particular, Andy, and also me, I don't really care for that larger scale stuff because I feel like I don't have an impact. That's why I kind of get off on Warzone where it's like, oh, when you win, you did it, right? Like that was a big moment. Not, oh, 128 people kind of worked together and we took over five.

27:05You got Jimmy and all his homeboys just really fucking up site D. We ran through your tickets, right? So, I mean, those are the bread and butter. That will be here. Is there something else, right? Is there a different game mode that they will try or do you stick with all that? Which they will. But it's exciting stuff. I cannot wait. I'm really, really pumped to see the next Battlefield. Yeah, I am so much more excited about this than I was yesterday. Before knowing that there would be a Battle Royale mode available. Let us know what you all think about Battle Royales and the state of them and what you all think Battlefield will be doing in this iteration in the comments and in Super Chats.

27:43Story number two, Mike. Supermassive has delayed Directive 80-20 amid a round of layoffs. This comes from Andy Robinson at VGC. Dark Pictures studio Supermassive has announced a round of layoffs and delayed its sci-fi horror game Directive 80-20 into 2026. In a statement published on its social media channels, the studio said that it had begun the redundancy process for around 36 employees. Quote, this decision was not taken lightly and we know this will be an incredibly difficult time for everyone. End quote. Quote, our absolute priority will be to offer full support for those affected. We remain focused on our upcoming projects and have made the decision to move the launch of Directive 8020 to the first half of 2026.

28:30The response to the game so far has been fantastic, and this additional time will help us deliver the very best experience for our fans. We're deeply grateful for the patience and support of our community. There is no impact on the development of Little Nightmares 3. End quote. Directive 8020 was originally due to release on October for PC via Steam, PS5, and Xbox Series X and S. The British developer, based in Guildford, Surrey, is best known for its PlayStation horror hit Until Dawn, the game which was adapted for the silver screen earlier this year and was popular with both hardcore players and fostered a new, more casual audience.

29:10Where are you at with this, Mike? layoffs suck. This is very unfortunate that a team like Supermassive has to let go of a number of their staff and also push back their largest game of the year. Little nightmares will be big. Hopefully it will land and be really good, but it does suck that you're pushing this until next year. We know the juggernaut that is GTA, right? Sure, this is a horror game, but Grand Theft Auto will suck up a lot of the air in the room in that first half of 2026. This is something that I brought up yesterday, Andy, with all of us on the most anticipated games. And I brought up OLIs, and I know a lot of people got mad that I took too much time on games that weren't the big three, you know, that I had to talk about.

29:51You had nothing to apologize about. I wanted you to know that even I, from the outside, looking at Supermassive, was worried about this, right? Directive 80-20, just when the previews that I've seen, and Greg got to play it, so he had a little bit different vibes, but like, the previews weren't hitting what I was expecting from supermassive when i think until dawn and i think the quarry there was something about it maybe it's sci-fi horror and i don't click maybe it was like man you're going into a world with dead space now you have chronos coming from bloober team there's a lot of this sci-fi horror stuff going on and this right here whatever i'm watching isn't clicking right now and sure this game is much different right you have to go hands on the sticks you have to be the one dictating, hey, what decisions will you make?

30:36When will they die? And I'm sure it will be like that kind of fun. But there was something throughout this where it's like, this doesn't look like it's going to land. And I'm glad that they were like, hey, let's delay this. But I'm also not happy that we're like, hey, let's also lay off 36 members of the team. That just sucks. It kind of feels just at odds with itself, right? You know, you're delaying a game because it's not done, but then you're losing workforce to work on said game. now granted we don't know exactly what these roles were that were let go maybe they were in their eyes they're doing the redundancy process and in their eyes hey we already have those avenues covered but um yeah a big bummer you know i it's really really sad that i look at this positively and i go only 36 yeah you know that sucks we've had so many awful stories of gigantic amounts of layoffs and these layoffs are never ever good but we're going to get them what seems like weekly now and i look at 36 and i'm like oh thank god it wasn't more and that's what's like that's the sad state that we're at where that's my takeaway and that's a large chunk and you know that right like we're a team like we're a team of 11 exactly i'm sure that team isn't massive but like just 11 people in a room is a lot of people 36 in a room it's a lot of people to look at and be like you've been cut and i was driving in today andy as i saw this news right and i was thinking to myself it's like would this be better if they just told me why hey this game's already done these staff members are going to move on to something else we were going to cut these jobs but it doesn't matter because it just sucks that it's like how how are we not finding money to pay them until the end of this or for another year where's the giant loss margins that supermassive is going under yeah i don't know i mean it can't be that much money for 36 people i'm looking at right now supermassive is uh as of 2025 or as of 2024 around 350 people um yeah it just you know money's getting tighter around the around the world tariffs are you know it's not like people are already making buttloads of money as it is and tariffs are making things tougher and the economy and everything just kind of going around and it all just sort of culminates into you know studios needing more money which is unfortunate because that is usually all it comes down to it's you know it's how much money do the people up top have and unfortunately for these 36 people they their roles have been made redundant and hopefully they find work elsewhere um but for 80 20 i just for me for the first half of 20 26 you have to stay out of the way of where wherever gta will land gta is may so that means you got to come out in january february you better be in there right i would say march of the latest it's a new it's an odd one because it's its own kind of view it's its own thing is this a budget title i'd say budget Is it like, is this a$40 or$50 title?

33:43Is this really coming out at$70 to$80, the world that we live in right now? Because these supermassive games, for me personally, don't warrant, hey, this has got to be a big number title. All of these really say these should be in the$40 to$50 ranges. That's kind of where most of them have been at when you're looking at the Quarry. The Quarry was a$60 game. Granted, that was three years ago, rather. um the devil inside me the devil in me was 40 bucks uh and we're seeing all the other sort of anthology games being 30 and 20 and 40 so i would expect this to be around a 50 experience because i now look at 50 as the new 40 where you know 70 is the new 60 and shit with nintendo you know 80 is now you know something that's a possibility but yeah we'll see what happens there mike and hopefully you know we can keep on funding our employees here Mike and we're able to do that with the help of our sponsors so let's hear from them now this episode is brought to you by Mood let me tell you about the online cannabis company that's revolutionizing how we deal with life's challenges from sleepless nights to stress filled days Mood.com has created an entire line of functional gummies that target specific health concerns with 100 % federally legal THC blends They'll deliver them discreetly right to your doorstep, and you can get 20 % off your first order at Mood.com with promo code KINDOFUNNY.

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39:55Leave me alone And you know what that is I want your attention But I want you to know that I'm back On Dune Doing well Okay and I'm ready I'm ready to admit that I was wrong And I'm ready to say sorry And I'm ready I don't want to destroy the base But I'll destroy the base for you We're in the discord I'm gonna destroy the base We're in the discord And our friend Kevin Ace X Answers a call and has it on speaker Yeah yeah yeah And Mike is like I'm mad at you You were talking shit about me today. Very mean to me. And Kevin Asex goes, so they just go back and forth. And Mike goes, all right, well, I'm going to need you to fly me around in Doom, but you can't tell anybody I'm playing.

40:34He's on speakerphone, so we're all hearing it. Kevin's the best. I love you, Kevin. Kevin got me right, and I'm feeling good. I also was referred to as the Rizzler of the friend group by someone last night because I'm fat. I said that. Then another friend also got off and excited about the snacks that I ate during the movie, giggling about how fat I am. Nick Scarpino. Well, it's because Chris, at some point, Chris Anka asked. Now we're just getting into like a personal relationship. This was not me calling you fat. This is me comparing you to the Rizzler because at one point, Chris Anka asked, are you all just feeding him at this point as much as possible?

41:16Because every conversation revolves around, oh, I got to eat that, Nick. I'm a little gremlin. And so, like, gosh, it's just a disaster. I'll get it right, though. January. What's January? You never know. You never know. Oh, getting in shape. That's right. We'll see. We'll see. We'll see. That's right. We'll see. Story number three. Critical Role working on its first video game, which will be set in Exandria. This comes from Victoria Phillips Kennedy at Eurogamer. The team behind Tabletop Web Series Critical Role is making its own video game. Critical Role has become a bit of a juggernaut since its debut over a decade ago with an animated series on Prime Video, sellout live shows, and more under its belovedly nerdy belt.

41:57Its core team is made up of many famous video game voice actors, including Laura Bailey, Matt Mercer, and Travis Willingham, to name just three. But while there's plenty of video games pedigree there, Critical Role is yet to make a game of its own until now. Critical Role's game itself is still way off, but we do know that it's being co-developed with an indie team and ad hoc studio as reported by Variety. Ad hoc was founded by veterans from Telltale Games, Ubisoft, and Night School Studio. Meanwhile, the upcoming release will be set in Critical Role's role-playing world of Exandria. the collaboration between Critical Role and Ad Hoc Studio came about as when came about when Willingham auditioned for a role in Dispatch which is described as a superhero workplace comedy and quote an interactive narrative game that has been built on in Ad Hoc's signature style quote just from looking over the audition game materials I knew there was something special about what Ad Hoc was creating and I immediately reached out said Willingham the design tone style and storytelling of Dispatch jumped off the page, and I knew, given the pedigree of the folks at AdHoc, this is a team that we wanted to collaborate with.

43:08Critical Role is always looking to build with people who are innovating around new ways to deliver story, character, and world building, and AdHoc fits that perfectly. Dispatch is currently set to release later in 2025 in collaboration with Critical Role, and also features the talents of Mercer and Bailey. AdHoc CEO Michael Chung called the collaboration the kind you hope for, adding, We've known Critical Role team for years. So when we finally started kicking around ideas, it all just clicked. It made sense in the best way possible. So we're thrilled to get a team up and cause some trouble together.

43:39This is exciting for them. This is wild. Yeah, really, really cool. Ad hoc and them doing dispatch. This does seem like the perfect blend. The two of them. I really enjoyed the critical role TV show on Amazon prime. The animated one. I didn't get to watch all of it. Okay. I enjoyed that one a lot. I've never watched the Dungeons and Dragons stuff that they're known for their bread and butter. but I am clearly aware of how big they are, what they do. And that is, it's kind of a match made in heaven. I kind of like this vibe of like ad hoc in their style, what we've seen from Dispatch, the telltale-like nature of everything, meeting maybe medieval, of course, medieval fantasy set in their world.

44:16This to me, I like this. Man, if we could get a, I mean, now I'm just sort of reaching for the stars and just thinking about Baldur's Gate and choices and permutations and what a fantastic D &D experience that was brought to more of a turn-based style thing. But obviously, with all of the rules of D &D 5 or whatever the rule book is, this could be really, really fantastic. Me and Ray Narvaez were talking about the creation of Critical Role and believe that we all came to the conclusion that we think it was Resident Evil 6. That's the cause for Critical Role because of the voice actors in Resident Evil 6.

45:00Laura Bailey's there and her and Troy Baker. The introductions of friends to friends and we think Critical Role would not exist without Resident Evil 6. So that's just kind of like our headcanon. Maybe that's true. Maybe it's not. If it is... Linky Dragoon said it's actually The Last of Us. I'm going to go with Resident Evil 6. I think it's more funny. Yeah, if it is, put a Resident Evil 6 Easter egg in the video game. Yeah. Just let us know he's right. Could be a lot more fun. Oh, Matt Mercer is in Resident Evil 6 as well, I believe. Great pull. Damn. Yeah, it's interesting because I think of Telltale.

45:34I think of the ad hoc style of this kind of animated nature, how beautiful that is in a fantasy setting. But what gets me excited is you bring up Baldur's Gate. Blessing, who played the Dispatch demo, talked about, oh the gameplay was different than what i thought it would be right that kind of hook of like oh this is a lot more fun the management sim it's it's seeing a of you know with dispatch being the superhero game it's seeing this person's in it's when you think of it it's kind of like oh you know if there's a fire pokemon you use a water pokemon on it it's like oh this this person's in need of rescue for this i should send this superhero over there because they match up better with what those skills are required.

46:12I think that's super cool, and that's way more than what I thought the video game would even be. So it's like, wow, they have the sauce to try to do something really dramatic with a lot of awesome characters and writing, but also mixing and matching these sort of cool game style mechanics. The gameplay is like, yeah, what is it going to be? I'm excited to see what they finally land on. Is it just straight up a virtual D &D like we saw with Baldur's Gate? That kind of vibe? Is it something different to keep it maybe the scale down a little bit and get this to be able to have a sequel, turn it out faster, move on to a, of course, Dispatch 2, something like that.

46:47It will be interesting to see, but let's team up. I like that. You think about it. Congratulations. You think about it, back in 2016, Mike, kind of funny really could have been right with Critical Role if they just said, let's drop all the bullshit podcasts and let's just do what they're doing. Let's go do D &D. Can you imagine? You and Nick, Greg and Tim doing D &D would be crazy I mean they were on that podcast with Kind of Funny Kevin was there, Kevin was running it at the apartment There was about 19 people in that small little baby room Could be a different future for Kind of Funny We'd be on top of it, we'd have our own Amazon Prime show Had to believe in it, it could have been it I really want to do D &D We need Nick to just say buckle the fuck up Can you tell him, I was on my knees I was on my knees begging him.

47:36Nick, this was such a success. We had so much fun as a group. The community loved it. Give me another one. And he looked at me and he said, no. That's too difficult. That was a lot of work. I said, no, Nick, no. The people want it. It was such a great time. We did our Fast and Furious D &D. Would have been a great time. Anyway, that's a story for another day. Story number four, though. Ubisoft suffers mixed results as Assassin's Creed Shadows hits 5 million players while Rainbow 6 Siege X struggles. I forgot that game came out, Mike. Yeah, but that's not a different game. It's an update to Rainbow 6.

48:14It's Counter-Strike 2. Yeah. Updated engine. It looks better or whatever. But I forgot it happened because I was pumped about going into it. I was pumped about like, oh, this could be my... This could be me. I'm always like, I don't want to hop in right now. Now I'm so behind, but like, it feels like an excuse to hop in fresh. And I was just totally missed it. That would have been the moment. This comes from Tom Phillips at IGN. Ubisoft has announced lower than expected results for its latest financial quarter and blamed the newly relaunched Rainbow Six Siege X. Just a straight up. We're blaming that shit.

48:49That's a great first sentence. Assassin's Creed Shadows, meanwhile, has continued to perform in line with expectations and recently passed 5 million unique players. Ubisoft has to date not provided an exact sales figure for the game, which is also offered as a part of its Ubisoft Plus subscription service. In a statement, Ubisoft boss Yves Guillemot described the quarter as featuring mixed results. Launched on June 10th, Rainbow Six Ejects saw Ubisoft's veteran team shooter essentially go free-to-play with access to various modes and operators unlockable without the need for premium edition. Separate to this, Ubisoft said it suffered from, quote, quote, pricing exploit and prepaid currency cards that temporarily inflated virtual currency wallets, end quote.

49:32Damn. Something that's now been fixed. Got him. Today's new player figure for Assassin's Creed Shadows, meanwhile, sees the game continue to do what Ubisoft needs it to do, as players wait for Claws of Awaji, the game's first big expansion due at some point this fall. Quote, the first quarter delivered mixed results, Guillermo said. On the positive side, Assassin's Creed Shadows delivered on its expectations with now more than 5 million unique players since its launch and rainbow six siege x received highly positive player feedback thanks to its renewed gameplay and enhanced features that drove significant player engagement growth however players spending in rainbow six siege faced temporary but significant disruptions due to technical pricing issues which is now which have now been identified and addressed despite this one-off setback the growth potential of the game is strong with solid traction on activity and in-game spending.

50:24Damn. Significant player engagement, enhanced features, but we fucked up with the money. Damn. We fucked up with the microtransactions, y 'all. Damn it. I had y 'all. Really a tough thing to kind of overlook there. I mean, I'm happy about Rainbow Six Seed, about Assassin's Creed Shadows being on par with what they are looking for and it not, you know, it's not kicking anybody's doors down, but five million unique players i i think we we're in such a different day and age where 10 years ago random fucking video game could sell 18 million copies maybe 15 years ago i'll say right i think 10 when i think 10 years ago it's like oh shit that's i was almost that kind of funny you know what i mean 10 years ago seems like a you know a different lifetime ago but you're not going to get those type of sales anymore with just bullshit random game x that sells 12 million out of nowhere it it was just a different era i still think this is in my opinion below what i would expect for now it's a little bit of a double that sword is right yeah it's definitely below what i was expecting them to be at but for them to say hey rainbow six siege x disappointing us us has creed shadows however it's doing what we wanted to do it's performing that's called better expectations yeah right but the the issue with the double-edged sword is like it's great to hear that it was meeting expectations i think they were hoping for assassin's creed shadow the big prestige title from ubisoft finally doing the samurai warrior that we've always wanted going to japan i thought they wanted to blow the doors off i think we all wanted them to blow the doors off and so like them being like, it met it.

52:14It's like, okay, that means it was good enough. But I think everybody secretly wanted that one to be the Ghost of Tsushima, where it's like, you just did it. You finally landed it, especially with Assassin's Creed over the past couple of years, where they've changed up the style, starting with Origins and Onward, where they were like, hey, we really want to make this the one. We're going to figure it out. And then finally going to Japan and being that setting that the players wanted, meeting is good but not great and exceptional like i thought it would be well again you know me talking about this you know 10 years ago i think games just sold better inherently because there was less to play there was a lot to play there was no free-to-play games right and when we talk about assassin's creed shadows the story of it for me is this game was 10 years too late that this everybody wanted the samurai setting for over a decade that should have been when we were in like the far cry primal days or oh yeah there's the other one satan's creed unity brotherhood or whatever that other one with the friends you know that yeah yeah you launch uh you launched shadows in 2014 this thing's probably at 9 million by now you know 10 million by now and And it's just a different day and age where you wait forever to do the Samurai setting.

53:38And, you know, the last Assassin's Creed have sold well, right? That's why we keep on getting a lot of them. But for Ghost of Tsushima to come out, Ghost of Tsushima since, you know, this is just kind of estimated sales. But since 2020, over 13 million worldwide, super impressive stuff. We already, we got that Samurai Open World game. It was awesome. I just don't know. I just think it was like too little too late. Yes. As Red Hudson says in the live chat over on YouTube, it stole its thunder, right? Ghost of Tsushima came out and it was better. It stole the market. It said, hey, we're going to elevate this of what the players and fans want.

54:17And then when you come out with Assassin's Creed shadows and it's just more Assassin's Creed in the desired setting, that's not good enough. And for Ghost to be console exclusive, you know? Again, we'll see where these numbers are a year from now. Of course. Or I would say February, the year anniversary of it, because I think Ubisoft games kind of go perfectly in line with something like Black Friday sales and things like that and Steam sales. So I expect to maybe see this number at around$8 million by February next year, which I would see as a success. Get a little bump with DLC 1. Right. Get a smaller bump with DLC 2 when it goes on sale.

55:01But what we should also be highlighting, like you said, is the expectations were met, which is a positive. We didn't blow out the expectations of 100 million players like we're going to talk about with EA and Battlefield for the next week. Right. But like that was good. Rainbow Six Siege X. That's a conversation. Right. Right. Not hit me with a big dog. I mean, clearly what they're really nailing is we fubbed up. We messed up with the microtransactions. Right. We didn't account for X, Y and Z. all of a sudden we got the players coming in and bang we didn't capitalize on that moment and get into their wallets like we wanted to and that's why we're talking about it on the financial side also on the gameplay side right it is just version 1.2 it's not like we're changing this to Rainbow Six Siege 2 and it's officially a new game all new maps and you have to jump onto that it is still Rainbow Six Siege at its core how many new players are you really bringing in with this I'm sure it was enough, but not enough at the same time.

55:59And when you don't capitalize on the microtransactions being ready, moment one, and there's a small oversight, and you miss out on millions of dollars of revenue off of selling a gun skin. Yeah, that one's going to hurt a little bit. Yeah, apparently these prepaid cards having more money than they should have had. That's not a fantastic situation. I love that I look up CJX on Google, and I bring up a subreddit post from four months ago. where a question asks, what is C-Jex? I haven't played in a while. Just heard all the C-Jex stuff. What is it actually? Is it a new game? Just an update? And the first comment says, I love how you got downvoted for asking a question.

56:35Lovely community. For me, I think I'm more surprised that they are surprised that this didn't blow the doors down. I wouldn't expect this to do a whole lot. Like, I don't... When I look at Counter-Strike 2, coming out that's a big deal for the gaming community because everybody had been playing the first iteration or was it 1.6 or whatever you know what i mean it had been a long time since we'd see a massive visual overhaul when you hear they're making a counterpoint counter-strike two right holy shit what i think of that as a much larger deal than siege x which is visual upgrades we're we're kind of tuning some things and figuring things out a bit more but i think i'm more surprised that they look at how Siege X performs and go, fuck, we expected this to kind of kick ass.

57:27We really like fumbled the ball here. I just don't know what they were expecting, though. I don't really see Siege X as holy shit. This is the time to like bring in a massive player base. This is where we can overtake Valorant or something. Well, I think they did think that, right? Because as of right now, I don't know how, though. Well, you're riding the high off of social media, right? This kid Jinxie is now bringing in thousands upon thousands of views. on Twitch, on TikTok. There is now a large audience of younger generations of kids who are now talking about Rainbow Six Siege and want to play this tactical shooter that once was, was like just a little project.

58:04It was good, but it wasn't the massive stakes that it was now, right? And now you are really sitting at the dinner table, and they're eating, right? Like, mind you, this game, when you look at Steam charts, 24-hour peak was 95 ,000 players, right? And there's consoles all over the place. there's a lot of people still playing this game. Gimsy is a console player. Exactly. So like this game is very good, right? Like there's no question that like they have an audience. I think they just flubbed up with the microtransactions. I don't know. I think it's still just a major player. I don't think you can get down on this.

58:39You got people playing it. You got the younger audience interested. The question is, is like, what is next for Rainbow Six Siege? How do you make a next? We thought this was going to be it. And I think if anything, you know, when we're talking about Ubisoft struggles and hearing a lot of negative news and layoffs and this game is canceled and this game is on ice and it just it's it's always felt like a barrage of of negative negativity coming from from the studio. My my whole sticking point was just you got to double down on Siege. That's your big win and you double down. it and i think they did they have with doing this siege x you have to make this and continue to make it your main thing i think maybe they're just looking at it from a monetary uh you know perspective of them saying they had these maybe these digital wallet cards were messing up and messing up the income or whatever but i think siege x will be fine at the end of the day well they need siege x to generate money like fortnite and call of duty warzone does like that's their aspirational gold there.

59:48It's like, how do we take this and make it our golden goose? Because it is one of our top performers. It is one of our flagship titles. We have cut other studios with other games that were Game of the Year nominated that ran amok with Metacritic scores, but aren't generating money like this could, right? And so now it's just a question of, when I look at X, Y, and Z, how do we do that here? And that's a tough one, as you know, Andy, right, of there isn't a bunch of skins that you're putting in the game. Weapons skins now have to have this delicate balance of how much money do you charge for a weapon skin how much do you put out right because when you talk about valorant that's a whole different beast this isn't fortnight with peely and the boys showing up with the rock and batman and i can charge you just ten dollars a skin and we do that every single month this one's like well there's only a set number of characters how many skins can you really sell at what price there's only a set number of guns okay how do i make a bunch of money off of that no the fascinating a little place that they're in with Siege.

1:00:50And I'm also just, you know, again, looking forward to whatever the future is for Assassin's Creed Shadows. I would still play that game with you, though, just so you know. Siege X? Yeah, I would play Siege. Me too. I would play Siege. I'm not kidding, me too. Like, when I saw Madoc and Kevin Asex log in, and I was like, oh, shit, Siege X is out? I had no damn clue. And I forgot what I was really busy with. You know, according to our friend Chris Anka, You're stuck playing, constantly replaying mid-tier Souls games. And you're starting this negative. I'm not happy with you. He cuts you enough to make you love him, but also got that hurt.

1:01:26I'm not happy with you because you continue this narrative. Andy's playing Liza P for the fifth time. I played it twice. Play Peak with me. You didn't invite me. I want you to play Peak with me. You didn't invite me. All right, we play Peak. We play Peak. I'm sick of you, dude. I'm also sick of just hearing all this big news Mike Okay If I wanted some small news Say the smallest things you would want Where would you go? And I'd take you to our last story The We News Channel Where we cover all the small items you need to know about I was legitimately so confused right now With like where do my games daily dock go?

1:02:05Why does it look like this? It's because I had the games daily Or I had the games cast dock up Oh And I was like oh that's why this looks so different That's why the text is so tiny. Super Chats, or I'm sorry, Weed News. Terminator 2D No Fate has been delayed until October 31st. Clive Barker's Hellraiser revival from Saber Interactive has been revealed. It's a first-person action horror survival game coming to PS5, Steam, and Xbox Series consoles. Also, Zalavir Nelson is the voice of the main character. Hell yeah, Zalavir. Here we go. That rocks. Saber Interactive. Saber. That double-A experience.

1:02:41The king of double-A. Hey, now. Kevin, can you bring up this trailer? I know you're doing a lot with the setup, but I would love to see the trailer for the Hellraiser revival. Clive Barker's Hellraiser revival. I saw some of the clips. Do you want audio? No, it's okay. It looks fantastic. If you could just kind of fast forward midway through. Yeah, visual quality-wise, it looks great. They're doing a lot of just weird shit with. Okay. It seems like the next kind of big single-player horror game that all of Twitch freaks out about and everybody wants to play. Like an Outlast. Yes, an Outlast. Ooh, I love an Outlast.

1:03:15Or when I think of Bloober Team and the... What were the scary games that they made? They made the Medium, Silent Hill, and then they're doing Kronos. No, but the ones before that. They were making ones before that. Casting of Frank Stone. No, that's super massive. No, I don't know. You know which ones I'm talking about, Chad. We did a party mode of them once. Oh, Layers of Fear. Layers of Fear. Nailed it. Thank you, McCarthy. I beat you. Yeah. He beat you, McCarthy. too bad so shout out to uh to saber for working on more and more cool shit we got age field high rock the school has been announced please watch the trailer okay okay can you bring up can you bring up a trailer for age we're gonna need audio they say okay for age field high rock the school there and uh barrett says we want audio for this do i need to know who hellraiser is is that a person that i need to know i don't know if he's ever existed before this okay because like the The Terrorizer got introduced to me, and he's got a bunch of movies.

1:04:13Well, that's a relatively new guy. Hellraiser's been around since the 80s. Oh, so he is a guy. Yeah, he is a guy. Okay. Yeah, I was just lying to you. All right, let's see this trailer for H. Field High Rock the School.

1:04:28You know what's hella whack? Oh, no. Leaving school as a loser. Fuck yeah. Yeah, me and Kale have been talking about it for years, about how cool our senior year was going to be. We haven't done shit about it. So we made a plan to change that. This feels like a 17 plus team game about to happen. Yeah. I don't want to see this.

1:04:54What is going on? This is like those sim games that I play all the time. I'm playing firefighter sim. Landlord sim.

1:05:09Kick the jock's ass. Throw a massive party. Get the girl and rock the prom. This is fucked. Your teacher. That party was up. This is card. Let's tag it. Booyah. Hey, stop. Today is the day. I want to become an artist after school. But my father doesn't like the idea. Fuck yeah, dude. Fuck yeah, bro. So, you in, dude? Huh. I'm going to wish someone tagged me in this last night. Just like, uh, like, Oh, what do we think about this? And IGN had posted this saying H feel high, uh, rock. The school wears its bully inspirations very clearly on its letterman jacket in this early 2000 set. No American pie era, open world high school game due out early 2026.

1:06:02And that might possibly will be one of the worst trailers I've ever seen in my fucking life, man. I have a lot of concern on that one. chat says stream it. I need you guys to stream this. I saw somebody in chat say, this is pissing me off. Look, I'm not here's the thing. I'm not in any place to speak. Not a game developer? I'm not an authority on voice acting. Oh, okay. I've had 1.5 roles that I've been cast in in my life. I say 1.5 because the other one they ended up cutting like everybody's lines and only had effort sounds in boyfriend dungeon so you could just hear my character be like ah ah that's all it was so i'm not in any place to like you know cat to cast a stone like frank stone but um man like if you chat like if you watch my streams and just like when i do my stupid like voice acting real you gotta call it bandy and nick like they would do this for you i would do it for 12 yeah buy him a pizza he'll he'll give you an hour.

1:07:08He'll give you a day. She said that's about to be Dr. Disrespect's game of the year. Yeah, there's something there that I don't like. I don't like looking at that going, ooh, we're towing a line here. We're towing a line. That's tough right there. Nintendo announced a brand new Nintendo Switch 2 bundle that combines a Switch 2 system with Pokemon Legends Zaw, the Nintendo Switch 2 edition game. And I wanted to just read a couple Super Chats from our missed Super Chats when we were doing the Gamescast earlier today talking about Pokemon. Silver J. Hawkins says, there's a Pokemon Fossil Museum tour going right on.

1:07:46Going on right now and it ends its tour in Chicago 2026. This would be so much fun. Right? To be able to make the props, visualize what you would do inside of cool museum areas. Like, man, imagine an Aerodactyl skeleton. Imagine the cool Helix fossil for the little Omanyte you know, you're nailing these names. You know what I mean? Kabuto. Right. But then on top of that, I'm like, I would, I would go. Oh, you want me to give you some more fossil ones? Let me see. Kabuto. Kabuto. I think that's, oh, that's a fourth one. You know, yeah, yeah, yeah. You know, that's more than I could ever ask for, but like, I'm, I'm good.

1:08:27Someone's got to, let me be a fly on the wall for the Pokemon theme park for this kind of stuff. Cause this has got to be so much fun. Let me pitch. Let me market. How do we get in the room and just say, let's make the Aerodactyl skeleton so it looks like a T-Rex skeleton at any museum? Let's get these things. This is Pikachu riding an Aerodactyl. Love that. Kevin, this is so sick. This stuff should be larger than life. I would have made that Kabuto seven feet tall. I love that it's there. I'd make this shit massive. But isn't it to scale? It doesn't matter. I want the wow. Look at that. Look at that.

1:09:03There we go. That's a big-ass fossil. This is cool. I love this. But also, you see the room that it's in? No, no, no. I'm in the front walkway. When you walk in and it's a New York museum, they got these stunning ceilings, these giant walls, where the T-Rex is, fuck that T-Rex. I'm in there now is what I tell them. I'm Pokemon. Like you? Well, I mean, like my exhibit here. This guy right there would be at the grand entrance of the New York Museum. I see what you're saying. Yeah. Be all over that. That was very cool. Thank you for that. Thank you for that super chat, Silver J. Hawkins. We also have a birthday tax from Zachy641, who says, Birthday tax, I appreciate you lovely people.

1:09:41Thank you, Zachy. Happy birthday. What's up, kid? Do you see that Pikachu's dressed up like the dude from Jurassic Park? Oh, shit. He is. Whose name I don't remember, because I don't remember anything, which is why I'm the worst at Game Showdown. Is that Roger typing that? I'll put fucking Roger in a headlock. My favorite genre of Mike's quotes are him saying, I'd do this with no thought of practicality or reality. It doesn't matter. You're Pokemon. You have more money than fucking God. Put him in a headlock. I can make any of this shit, Roger. Are you crazy? Put him in a headlock, Mike. Let's get to the your wrongs for today.

1:10:16We got Tundra Boy who says, I'm your wrong, you myself. Those super massive layoffs took place in 2024, not earlier this year. Thank you, Tundra Boy. Gondor's Condor says, the most popular D &D rulebook is commonly referred to as the fifth edition. it was originally released in 2014 with a revised version last year that WOTC still Wrath of the Lich King no WOTC what's WOTC not Wrath of the Lich King that was pretty lit though yeah man that was a tie they got all the coolest ones I got that for Christmas from an ex-girlfriend that shit rocked oh man they got cool stuff Chad this has been kind of funny games daily Each and every weekday, we run you through the nerd news you need to know about live on YouTube, Twitch, and on podcast services around the globe.

1:11:05If you love what we do, support us with the Kind of Funny membership on Patreon or YouTube to get all of our shows ad-free. Watch us record them live and get a daily exclusive show. Enjoy the Gamescast next, which already happened. That, you know, Roger, again, he's trying to sabotage me with, like, not taking out the info. Your hosting skills are so good. He's trying to bring you down a level. he's feeding into the YouTube comments oh Andy can't host he's miss he's misspelling words he doesn't have it no no that's Roger's fault it's like cupboards and drawers cupboards and drawers no don't check me on that Chad blessings spelled it wrong that's how it's spelled oh shit don't put that on me everybody enjoy the stream after this Greg is playing Marvel's Cosmic Invasion with the devs and we'll see you next time gamers take care of yourself take care of each other

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1:12:32So what do you do? I'm Rufy Thorpe, and I wrote and read a real love story about a hinge couple that navigated exactly that. Listen to the free audiobook now. Close your eyes, exhale, feel your body relax, and let go of whatever you're carrying today. Well, I'm letting go of the worry that I wouldn't get my new contacts in time for this class. I got them delivered free from 1-800-CONTACTS. Oh my gosh, they're so fast. And breathe. Oh, sorry. I almost couldn't breathe when I saw the discount they gave me on my first order. Oh, sorry. Namaste. Visit 1-800-CONTACTS.com today to save on your first order.

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Run of Show -
- Start - HousekeepingRemember, the Gamescast already happened today and it was us breaking down and reacting to the Pokemon Direct!Today after, KFGD, you’ll get:the STREAM which is Marvel Cosmic Invasion with the Devs and Greg!If you’re a Kinda Funny Member:Today’s Gregway is 15 minutes about ROG Xbox Ally X means for Steam Deck!.Thank you to our Patreon Producers: Karl Jacobs, OmegaBuster, & Delaney "The Somm" TwiningThe Roper Report   - - Battlefield 6 to Be Officially Revealed This Week - Rebekah Valentine @ IGN - Supermassive has delayed Directive 8020 amid a round of layoffs - Andy Robinson @ VGC - Critical Role working on its first video game, which will be set in Exandria - Victoria Phillips Kennedy @ Eurogamer - Ubisoft Suffers 'Mixed Results' as Assassin's Creed Shadows Hits 5 Million Players, While Rainbow Six Siege X Struggles - Tom Phillips @ IGN - Marvel Tōkon: Fighting Souls Will Be Playable With Six Characters At Evo 2025 - Eric Van Allen @ IGN - Wee News! - SuperChats & You‘re Wrong

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