In short
Kinda Funny Games Daily covers Fallout Season 2’s New Vegas direction, Metal Gear Solid Delta multiplayer crossplay controversy, David Hayter’s changed stance on MGS5, Capcom’s NYCC “Capcom Presents” panel, and debate over whether game prices should rise each console generation.
Guests
Hosts are Blessing and Addy Elie Jr., with Snowback Mike (Mike) joining; other named participants include Barrett and Bear (mentioned during discussion). No external guests are introduced in this transcript.
Key claims
- Fallout Season 2 will lean heavily into New Vegas (set 15 years after Fallout: New Vegas; canon to the show).
- MGS Delta’s Fox Hunt multiplayer will lack crossplay, drawing fan backlash about longevity and playing with friends.
- David Hayter says he finally played MGS5 and now loves it; he holds no grudge toward Kiefer Sutherland.
- Capcom’s 90-minute NYCC panel will showcase recent/upcoming releases (speculated Resident Evil, Pragmata, Onimusha, Monster Hunter, Street Fighter).
- Sean Layden argues game prices should have increased each generation; companies instead rely on DLC/microtransactions.
Notable examples
- Fallout locales: Lucky 38, Dinky the T-Rex, New Vegas Strip.
- MGS5: “60 hours of humiliation” quote (from 2015) reversed after 10 years.
- Layden’s “sports cars in the parking lot” analogy; DLC/battle pass as price substitutes.
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Chapters
Tap a time to open that second in VOHousekeeping and Upcoming Shows
0:33 to 0:54
Updates on upcoming streams and shows including a special pizza-themed episode.
“You sent a message, and it turned out the seller was super chatty, kind of funny, and an avid cyclist.”
Housekeeping and Upcoming Shows
2:45 to 4:28
Updates on upcoming streams and shows including a special pizza-themed episode.
“If you love what we do, support us with the Kind of Funny membership on Patreon, YouTube, Spotify, or Apple Podcasts to get all of our shows ad-free.”
The Roper Report Begins
4:28 to 4:51
Introduction to the news segment with a preview of today's stories.
Fallout Season 2 Poster Reveal
4:51 to 7:12
Discussion on the newly revealed poster for Fallout Season 2 set in New Vegas.
“Fallout Season 2 exclusive poster featuring New Vegas has been revealed.”
Expectations from Fallout Season 2
7:12 to 8:31
Exploring what fans expect and want from the upcoming Fallout Season 2.
“You're going to have the T-Rex out on the roadside.”
Handling Multiple Endings in Video Games
8:31 to 9:50
Discussion on how sequels manage multiple endings from their predecessor games.
“Let's see if the audience has some answers for you, because I can't come up with one off the top of my head.”
Future Locations for Fallout Seasons
9:50 to 11:58
Speculation on future locations for Fallout seasons beyond New Vegas.
“with uh Mankind Divided after Human Revolution It's going to be exciting.”
Metal Gear Solid Delta News
11:58 to 14:00
Details on Metal Gear Solid Delta's missing multiplayer features and fan reactions.
“I don't know where the fuck this is in the timeline.”
Dissecting Metal Gear Fox Hunt
14:35 to 25:36
The hosts discuss the multiplayer experience Fox Hunt in Metal Gear and its implications.
“It's mainly a single player story game, man Who cares?”
Super Chats and Sony Cross-Play Debate
27:49 to 28:00
The hosts engage with audience comments and discuss Sony's past cross-play issues.
“Before we move on, I want to hop into some super chats.”
Show all 21 chapters
Sony and Cross-Play Challenges
28:00 to 31:10
Discussion on Sony's historical resistance to cross-play and its implications on gaming.
“Also, based on Rematch and Night Reign, it's likely this is a Sony thing.”
Capcom Presents Panel Insights
31:10 to 38:23
Insights about the upcoming Capcom Presents panel at New York Comic Con and expected game reveals.
“Capcom is having a Capcom Presents panel.”
Rising Game Prices Discussion
38:29 to 42:00
Debate on the necessity of increasing game prices in relation to development costs.
“Upcoming event schedule, October 11th, is the crown jewel.”
The Rising Costs of Game Development
42:00 to 47:24
Explore the factors driving up video game prices and the impact of development costs.
“Quote, they said, okay, if we maintain the price, then we nickel and dime you with the DLC, microtransactions, battle pass, season pass, whatever you want to call it, and try to make up the excess there, he explained.”
Shifts in Industry Dynamics
47:24 to 49:30
Discuss the changes in the gaming industry and the effects on consumers and developers.
“It's just fake currency to buy more in-game cosmetics and toys inside the world that aren't even real.”
The Price of Games and Wages
49:30 to 54:42
Analyze the relationship between rising game prices and stagnant wages in the workforce.
“Like, don't get to see, like, wages go up because of that.”
Future of Video Game Pricing
54:42 to 56:00
Speculate on the future trends in video game pricing and what it means for consumers.
“You hear it and you're like, yeah, I totally understand that.”
Discussion on Gamescom and Opening Night Live
56:00 to 58:15
Learn the differences and similarities between Gamescom and Opening Night Live, including personal anecdotes from past experiences.
“Because this has nothing to do with opening night live.”
Wii News Updates
58:15 to 58:48
Get the latest updates on new game releases, including Ratatown and Amiga's Settlers 2 Gold Edition.
“Before we get out of here, let me hop into Super Chats real quick, see what y 'all been saying.”
Super Chats and Community Interaction
58:48 to 1:02:25
Engage with community comments and discussions about crossplay and game pricing trends.
“You know back to school is coming in fast.”
Discussion on Gaming Trends and Metal Gear Solid
1:02:30 to 1:05:38
Explore the implications of crossplay in games and how it affects consumer expectations.
“Yes, so you'll see that in a future issue.”
Transcript
Automatic transcript. May contain errors.0:00Hey Chicago, class it up with Crocs. You know back to school is coming in fast. So why wait to find your new fave footwear? Step into a local Crocs store and step into your new look. Try it. Style it. Make it yours. Because the right pair doesn't just show up, it shows off. First day fits, handled. Walk out ready for whatever's next. Visit your nearest Crocs store today. This episode is brought to you by Facebook. So you were scrolling on Marketplace, and there it was, the bike you'd been searching for. You sent a message, and it turned out the seller was super chatty, kind of funny, and an avid cyclist.
0:44The next thing you know, you're in a cycling crew. Well, a community cycling group. The thing about Facebook, you might find more than what you're looking for. From a browse to a bike ride, this summer, find more on Facebook.
1:28Roll out. Morning decisions. How about a creamy mocha frappuccino drink? Or sweet vanilla? Smooth caramel maybe? Or white chocolate mocha? Whichever you choose, delicious coffee awaits. Find Starbucks frappuccino drinks wherever you buy your groceries.
1:52Blessing Adeoye Jr.:Yo, what's up? Welcome to Kind of Funny Games Daily for Thursday, August 14th, 2025. I'm one of your hosts, Blessing, Addy Elie Jr. Joining me is the master of hype, Snowback Mike. Blessing, my dude. Good morning. Thanks for having me on today. Great to see you. Let's rock. Let's rock. Of course, we're in the lab. We've still got tech stuff that we're working through. But when it's all said and done. I don't want to talk about it. Yeah, Barrett doesn't want to talk about it. When things get back, we'll be back. We'll be back. When we're back, we'll be back and better. We'll be back, baby. We'll be back, baby.
2:21Blessing Adeoye Jr.:Of course, we're back with more video game news for you, including our first look at the poster for Fallout Season 2. Metal Gear Solid Delta is missing cross-play, and Capcom is doing their next showcase as a panel, because this is Kind of Funny Games Daily. Each and every week that we run you through the nerdy news you need to know about, live on YouTube, Twitch, and on podcast services around. The Globe. I don't know why I did that like I was about to beat up. Yeah, but it was good, though. It was good? It was a good sound. Yeah, I liked it a lot. If you love what we do, support us with the Kind of Funny membership on Patreon, YouTube, Spotify, or Apple Podcasts to get all of our shows ad-free.
2:55Blessing Adeoye Jr.:Watch us record them live and get a daily exclusive show. For a chance to be a part of the show, some of your thoughts and opinions as YouTube Super Chats as we go. Housekeeping for you. Monday, Kind of Funny goes head-to-head with Giant Bomb in a sponsored Pizza Bandit Let's Play, But with a twist, we had a real chef in office helping us make pizzas. Bless you, Nick. Helping us make pizzas as we played the game. It's absolute chaos, and you need to tune in just to see Tim and Dan Reichert attempt to make pizzas for the very first time. Spoilers, it's embarrassing. Tune in on Monday on YouTube before KHD to watch.
3:31Blessing Adeoye Jr.:Also, we want to hear your video game hot takes. For a chance to be part of an upcoming Gamescast, Send over a voicemail over at kindoffunny.com slash voicemail. We're in 11-person business, all about live talk shows. So today, after KFDD, you're going to get Gamescast, which is a What You Been Playing episode that's now been titled our first 1 out of 10 review. We're not going to spoil what that game is. What you been playing, you know? What you been playing. Turns out, something not good, according to somebody on the panel. And then after Gamescast is Coach Mike N. Madden. And also, in case you missed it, Fantastic Four 2015 in review went up earlier this morning.
4:09Blessing Adeoye Jr.:So go catch that if you missed it. If you're a kind of funny member, today's Gregway is coming at you from the one and only Joey Noel. Thank you to our Patreon producers, Carl Jacobs, Omega Buster, and Delaney the Psalm Twining. Today we're brought to you by Shady Rays and Oral Frames, but we'll tell you about that later. For now, let's begin with what is and forever will be the Roper Report. It's time for some news. We have seven stories today.
4:38A picker's dozen.
4:40Blessing Adeoye Jr.:And he brought the energy on that one. He did. Which we needed from Bear. Bear's been having a not great morning. Yeah, but now he's back. But now he's back. I love that. He's doing what he's got to. Story number one. Fallout Season 2 exclusive poster featuring New Vegas has been revealed. This is from Jim at IGN. IGN can exclusively debut the new poster for Fallout Season 2, which is slated to premiere on Prime Video in December. As featured on this new poster, Fallout Season 2 takes place in New Vegas. We see our returning heroes Lucy McLean, the Ghoul, Maximus, and the Ghoul's dog companion Dogmeat on the outskirts of New Vegas.
5:18Blessing Adeoye Jr.:Social media posts from the set suggest fans will see the New Vegas Strip, including iconic locales like the Lucky 38 Resort and Casino, and the tops as well as roadside landmark Dinky the T-Rex. Is that really what it's called? You play New Vegas? Yes. That's the dino. That's cool. Before and after the nuclear war. New Vegas was teased at the end of Fallout Season 1, where power armor-clad overseer Hank McLean is seen approaching the city limits. Fans should remember that the Fallout show takes place after the events of the games and is considered canon. Co-showrunners Graham Wagner and Geneva Robertson-Dwarrett said in an April 2024 interview that season two is set 15 years after the events depicted in Fallout New Vegas and that fans shouldn't expect the New Vegas to be exactly as it was in the game.
6:08Blessing Adeoye Jr.:Mike, we're looking at the poster right now on the screen. Yes. What are your immediate thoughts? I hope that this still has the juice, the motion that season one had. Looking at this poster, I feel like they still got it. I agree. Yeah, I'm looking at this poster. It's giving me all the vibes I need. I think the biggest thing is how much they're embracing New Vegas as the theme. We knew toward the end, I guess, light spoilers for season one. But I think at this point. I mean, it's time to talk about it. The conversation is open, right? If you've missed it, yeah, it's time to talk about it. Yeah.
6:39Blessing Adeoye Jr.:But yeah, season one ends on this note of, oh, New Vegas is next. And I think for a tease that is as important to fans as that, you have to deliver all the way. It can't just be, okay, we're going for the first episode and then we bounce out, right? Or like, oh, we're going to get hints of New Vegas, but we're not really going to directly reference it because, you know, that's the Obsidian game. We don't want to focus on the Todd Howard, but that's the side of things. It's like, no, if you're doing New Vegas, that's a game that is special for so many people. That is so many people's favorite Fallout game.
7:09Blessing Adeoye Jr.:So you've got to do it justice, and you've got to lean all the way into it. And you're getting that, right? You're going to have the T-Rex out on the roadside. You're getting the Lucky 38 casino resorts. You're getting those touchstones that you love. But also what I'm excited for is, like, this is after New Vegas, right? So that means we've got a little room to play here, right? You're not going to be just relying on, like, where's Mr. House, right? Like, you're going to be asking these questions, but they don't have to be perfect one-to-one with that, which I'm excited for to see what kind of risks they take.
7:37I'm excited to see how vague they go with it, just depending on, you know, New Vegas can end a couple of different ways, right? And so I think a lot of people hold very near and dear to their heart on how they chose to end that game, and I think they probably understand that. So I'm interested to see how they play around with not answering what is the quote-unquote canon ending and still, like, showing, like, Like, hey, did something fucked up happen over here? Like, no matter what. While also making their stuff canon. Yeah. Right, which is pretty wild as well. They got to play with your different endings while also now making kind of the definitive, hey, this is what the future looks like here.
8:17Blessing Adeoye Jr.:Question for you and question for chat, if you want to chat or super chat in, right? What is the best way that a video game has handled making a sequel of a game that had multiple endings? because I feel like this is the big sort of fiasco or not fiasco, fiasco is the wrong word but it's the big question, right, of like you always get these sequels, you get these follow-ups to games that let you choose how you wanted to end it and now it's the thing of either you commit to a specific ending which is going to cancel out a certain percentage of players, like what they consider their true experience with the game, either you commit to an ending or you go vague and try to commit to all endings at the same time Is there a game that is like, oh, this one nailed it?
8:59It's a great question then, Bless. Let's see if the audience has some answers for you, because I can't come up with one off the top of my head.
9:06Blessing Adeoye Jr.:I mean, the one that comes to mind, and somebody in chat mentioned it, Javon Johnson in chat mentions Nier Automata. Nier does the thing, right, where there's always a bunch of endings in Nier. Most of them are like joke sort of endings where you go left instead of right, and then all of a sudden it's like, okay, well, this character ran away from the problem, and then we're rolling credits, and that's how it ends. um Nier Automata I'm I don't know the exact details of it because it gets weird but I believe Nier Automata picked a very specific ending out of the many endings of like the previous Nier game and just went hey we're taking this very specific thing going all the way with it and creating kind of like a brand new story off of just like that very small specific branch of it okay which I think is cool okay I'm somebody who's like yeah just choose Deus Ex I think did the same thing with uh Mankind Divided after Human Revolution It's going to be exciting.
9:54They're going to choose something here, Bless. And it's December, right around the corner. Right around the corner. We're eating good with Alien Earth, and we're going to move right from Alien Earth into Fallout New Vegas Season 2, baby. Here we go. Here we go. Also, Bless, do you think we see the guy in the duster with that iconic revolver and mask from the cover? The cover athlete of Fallout New Vegas. Everybody knows the helmet. You've seen it before. Right here, Bless. Oh, this guy? You've seen it? Do you think we see that helmet somewhere in this season? Yes. On someone, on a bookshelf somewhere?
10:27Does it appear? It'll be in the desert. It'll be like, you know, stand blown over it or something. Yeah, yeah. Something like that. I love that cover always.
10:36Blessing Adeoye Jr.:Does that appear in the game? I've not played all of Fallout New Vegas. Yeah, you can wear that for sure. You can wear that. Okay. Yeah, you got to see it. And then there's some other fun ones. Caesars Legion, the NCR. You'll see the California flag, hopefully. I think we saw it before, maybe. I don't remember. I think it was reference. Because in New Vegas is when you start seeing that flag. Yeah. Because 3 is out in D.C., so the flag is cool. Chat points out that a helmet, the NCR helmet, was in season one. There you go. Cool. There you go. Where would you want them to go after this season? Let's say every season we're going to a different area.
11:08Blessing Adeoye Jr.:And the same characters just keep traveling? Yeah. Same characters, but you're... Well, I mean, I want them to go to Boston then. Yeah. I like Boston. For me, it's the capital wasteland. I think Boston, you've got to get to Boston. Because Fallout 4 is Boston. It's still great. And also, I think you want to get to Appalachia, too. Oh, snap. I think the Capital Wasteland, as far as important and iconic as New Vegas is, I think so many people came into it with Fallout 3. And so, like, the Capital Wasteland kind of has this thing to it. And then also, that allows you to get into, like, the weird, like, political stuff.
11:38Blessing Adeoye Jr.:And you can have a robot president and all this shit. That's good. That's good. Yeah, you start bringing in, like, the synth stuff as well. Yeah, the synth stuff. Like, I think you can do that as well. Although, the synth stuff is more 4. Yeah, but like kind of maybe tie that into the capital stuff in a cool way. Because I don't feel like four really wrapped up anything definitive about like synths that I think you can play around with in fun ways. Fifteen or how many years? I don't know where the fuck this is in the timeline. This is what I'll say. Because the first season was like L.A. We're going to Vegas.
12:13Blessing Adeoye Jr.:I feel like it's tough to jump from Vegas all the way to the East Coast. So, like, if you wanted to have sort of a connective tissue before getting there. Well, Daryl Dixon and The Walking Dead once showed up in Paris. Okay, but, yeah, we all acknowledge how ridiculous that is. What I'll say, because the fans have been asking for it out of a video game, New Orleans. Give it to me in a season. Oh, yeah, that would be fun. People won a New Orleans Fallout game. Yeah, they did, they did. And I think you can do some really fun stuff with that. I will be interested to see how they wrap this one up this season.
12:42Maybe this is a season 1.5 slash 2 where we stay in Vegas the next season. Does this get a third season? And yeah, bless when does it take us. It'll be exciting to see because this show after season 1 showed that they did it right. The fans really loved it. We're excited for season 2. Can you keep that? That's a tough one to do here.
13:03Blessing Adeoye Jr.:Let's move on to story number 2. Metal Gear Solid Delta's delayed multiplayer won't have crossplay, and it's not going down well with the fans. This is from Tom Phillips at IGN. Not only will Metal Gear Solid Delta Snake Eater be missing its multiplayer Fox Hunt mode at launch, the online offering will also lack cross-play support when it does arrive. Metal Gear Delta developer Konami dropped the bombshell today via its Japanese social media account and stated that players on PC via Steam, PS5, and Xbox would be excluded from playing with one another. The response to the news has not been kind, with fans dubbing the announcement as severely disappointing and a decision that can now impact the overall longevity of the game should particular platforms start to feel devoid of players.
13:47Blessing Adeoye Jr.:Quote, why not? Konami IDs have existed forever. Use them, wrote one fan in response. Quote, I have friends who play on different platforms, wrote another. Now I won't be able to play with them. This game mode will be dead on arrival if it doesn't have crossplay. End quote. Hey Chicago, class it up with Crocs. You know back to school is coming in fast. So why wait to find your new fave footwear? Step into a local croc store and step into your new look. Try it. Style it. Make it yours. Because the right pair doesn't just show up. It shows off. First day fits, handled. Walk out ready for whatever's next.
14:29Visit your nearest croc store today. It's a fucking It's mainly a single player story game, man Who cares? It's a fun little side thing Yeah, I mean, I don't really know much About this multiplayer experience That we were going to see I know Roger was excited for us to stream it And play it as a group And of course, having no crossplay is a big bummer With all of us always getting different Game codes for different consoles Now we all got to kind of come together That sucks big time But, yeah, as Barrett says, I think we're all coming for the single player. But also at the same time, Barrett, like Metal Gear Solid, everyone loves this, right?
15:08Spending more time in this is a positive for me. I'd love to spend more time in this world.
15:13Blessing Adeoye Jr.:I got to look up the details of Fox Hunt. It's funny to me of just like people talking about the longevity of this where it's like, is this not just a fun little side multiplayer thing from the days of, you know, Assassin's Creed multiplayer and stuff like that? It's a fun thing to do, but, like, are they really thinking about the longevity and battle passes and seasons and shit like that? No. In terms of that, just what you read, Blessing, that's just, like, I thought it was insane. In terms of that, I think it's longevity of playing with your friends, right? It's what the fans are getting at.
15:48It's like, this sucks because we've all seen everyone is on different consoles nowadays. Everybody is on different platforms and ecosystems, and you're buying where you want to be. and it sucks when your friends are on PlayStation and I'm on Xbox or you're on PC and now it's like something you're looking forward to or something that you would enjoy for a weekend or two. Now you can't even play with your friends, which means I'm going to play with randoms and it's probably going to be one night and I'm going to play it and not have a good time and we're never going back to this, you know?
16:16Blessing Adeoye Jr.:Yeah, yeah. I mean, I think part of this is Metal Gear Online has had such a cult, passionate audience to it that maybe they're taking some of that nostalgia and some of that appreciation for what it has been in applying it to Fox Hunt and hoping that Fox Hunt can maybe be the next evolution of Metal Gear Online and hoping that, like, okay, well, it's going to be that. I want it to last. I want it to have crossplay. I want it to have XYZ thing, when really, like, I don't think Konami looks at it as that. I think they're just, yeah, to Barrett's point, and to your point, Mike, I think they're just looking at it as a small side thing that people might hop into, have a little bit of fun with, and move on.
16:54Blessing Adeoye Jr.:I pulled an IGN article here from earlier in the year. This is from earlier in June, right, where they describe it as camouflage and hide-and-go-seek to the next, taking camouflage and hide-and-go-seek to the next level, which sounds fun. That sounds fun. It sounds like a prop hunt to me that I like Call of Duty. Yes. I would be all about that. The Assassin's Creed multiplayer. This could, yeah, that would be fun. Yeah. And they go on to say in this article, when we say Metal Gear multiplayer, Many fans will probably think of Metal Gear Online, but Fox Hunt will be its new own type of mode. We very much appreciate all longtime fans of MGO who have always wanted to see it make a comeback.
17:30Blessing Adeoye Jr.:But the landscape of multiplayer games has changed a lot since Metal Gear Online. It took a lot of careful consideration to think about what a new online mode should look like. And so they know they don't want to do Metal Gear Online. They're talking about scope there and the amount of work that would take to do today. Would that be cool to see Metal Gear Online come back in a major way? I would say yes, but also, I mean, when you're talking about the expectations of Battle Pass and post-launch and all these things, right? Like, I've become an advocator in the last month or so of, like, put out a one-and-done thing.
18:06Blessing Adeoye Jr.:Like, I don't need every single multiplayer to be, like, a live thing. I don't need it to be, like, this fucking bigger-than-life thing. If we can find the right scope and the right expectations, I think you can nurture something and then have it be a thing that just exists. Yeah. I don't need Melgar Online to be something that's like the next 10 years of Konami in the studio, right? I'm also down for a side multiplayer mode that people can have fun with and bounce off of. But, I mean, we're also talking about something smaller than that, Les, right? You talk about the longevity battle passes, these live service things.
18:36We're talking about crossplay here, right? Like, how difficult is it to implement crossplay? It's 2025. All of these multiplayer shared experiences now have been pushing towards this, like, shared ecosystem. Why are some of these games missing that? What is the breaking point where it's too much dev time, too much headaches? What is going wrong here that we can't have this? Because there's too many games that come out with this that are at a smaller scope or a smaller level. And then there's games that like rematch and now this where you come out and go, well, this is odd for a team of your size that couldn't figure this out or get it done.
19:15I think what is the complication? We talked about this yesterday. I forget which story it was. Maybe you can remind me, but I feel like it's PlayStation, right? I mean, I don't think it's PlayStation. Well, because, you know, at least, I don't know if this was confirmed, but we talked about this yesterday of, like, potentially PlayStation kind of being the ones that either charge or charge more for cross-play services to be around. And so, like, I do wonder if, like, if it makes financial sense for them.
19:45Blessing Adeoye Jr.:I think it's just harder than we're giving it credit for on the dev side. I think we think that it's an easy push-a-button thing. All of a sudden, everybody can play with each other. But I think it's just harder. I think it is the account systems they had to figure out. I don't know, in this article, right, one of these comments mentioned that Konami IDs have existed. But I think it goes beyond just being like, all right, connect the thing to the Konami ID. Now everybody can play together. I think having people play with PlayStation and Xbox and Steam all in these same lobbies and connecting to each other is just an extra step of work.
20:12Blessing Adeoye Jr.:Where, for them, they probably looked at it and went, all right, do we want to have crossplay? Well, if we do crossplay, it's probably more work than it's worth doing because we don't see this multiplayer mode as being that big of a thing. All right, cool. Then let's just not have crossplay and do it if we really want to do it. Then when you come out with that statement, you've got to tell your fans that. Because on the outside, the consumers, the fans are so used to all of this now that we're looking for that to be just in it that you should take a moment. If you're going to shoot out a video like Barrett brought up or even the tweet, just say, hey, it's too hard.
20:44The costs are too much. But nobody's going to respond well to that. You know how fans are. The fans will at least take that better than just saying, we don't have crossplay, and then us going, well, you have me making a Konami ID. What are we doing here, you know? Like, you've got to start educating the fans a little bit better because the fans think it is just simply flip a switch and we're on.
Read the full transcript
21:05Blessing Adeoye Jr.:I think the fans automatically point to any other game and go, well, they're doing it. Why can't Konami with your big bucks do it? And they go, well, we'll just cancel the multiplayer mode because it's not worth doing it. Like, I think you get into this cyclical argument with the fans where the fans are not going to be satisfied no matter what you say. I think for Konami, it might just be easier to just go, yeah, we just don't have a crossplay. Because then the people that are mad will get mad. But then, like, you're talking about, I think, an internet audience. I think you are talking about a drop in the bucket compared to the amount of people that are buying Metal Gear Delta to play the single player thing.
21:37Blessing Adeoye Jr.:Where it's like, all right, cool. If the people that are listening to KFGD and make it story number two are mad, then, like, cool. that's 15 ,000 people on a good day. My favorite is the reality of all this as we talk about this. Here's the reality. Here's the circle of people buying Metal Gear Solid. Here's the people that are going to play that multiplayer. It's like 10%. Here's the people that actually care about it having crossplay or 2%. None of it actually matters. That 2 % is so fucking generous, Mike. The amount of people that are going to play the Fox Hunt mode that buy MGS Delta 2%. 2 % and then the amount of people mad about crossplay it's going to be like 5 ,000 people.
22:16That's the fun part. We talk about these stories and we break it down because we are the diehards. But the reality is, is my friend Steezy Steve who loves Metal Gear Solid is going to play this game and never touch Fox Hunt mode or he'll touch it twice and never think about cross play. There will never be a moment that crosses his mind of like, oh shit I didn't know I was connected with PC players. It just won't matter.
22:40Blessing Adeoye Jr.:Story number three, speaking of Metal Gear, David Hayter has done a 180 on Metal Gear Solid 5. This is land pits at GameSpot. MGS5 will be turning 10 in September, but it still stirs up conversation, especially about the fallout between Konami, Kojima, and longtime Snake voice actor David Hayter. When Hayter was replaced by actor Kiefer Sutherland for MGS5, fans were stunned, and Hayter himself took it hard. Back in 2015, he said playing the game would feel like 60 hours of humiliation. But it seems that time away from things has changed his mind. Speaking to PC Gamer, ahead of the MGS Delta release, Hader said he finally gave the game a shot.
23:20Blessing Adeoye Jr.:Quote, I didn't want to play the game because I figured it would hurt my feelings, he said. Then, you know, 10 years went by and I was like, to hell with my feelings. What do I care? As a veteran screenwriter, he added, quote, I get fired for a living. I'm not a child. End quote. Once he played it, Hader was surprised by how much he enjoyed it. Quote, I was like, stop being a baby and play the game. So I played it. It's amazing. He admitted, end quote, he admitted it gave him a new perspective on fans who once told him MGS5 was their favorite. Quote, I'd be like, what the hell, dude? Thanks. You want to give me a paper cut as well?
23:56Blessing Adeoye Jr.:Maybe pour some lemon juice on it? And then I played it and I'm like, I think this is my favorite gameplay of the series. End quote. Good for him. Good for the growth. Yes. As for Sutherland, Hater holds no grudge. Quote, I ran into Kiefer Sutherland at a bar in Dallas, and we had a bunch of drinks. He's a great guy. No ill will. With Konami now welcoming Hader back as the voice of Snake in upcoming projects like Master Collection Volume 1 and Metal Gear Solid Delta, Snake Eater, a remake of MGS3, it appears both the franchise and Hader are looking forward, not back. Time heals all wounds. Good for him for growing and saying, you know what?
24:36I'm going to put this aside and I'm going to play the game. It turns out I enjoyed the game.
24:40Blessing Adeoye Jr.:You know what else? That's great. You know what else heals all wounds? A paycheck. A lot of money. A lot of money, bless. Can you stop talking shit about this game so we can put you on the new one? My favorite is like. It's good for our PR. The fans walking up to him is like, man, I fucking love Metal Gear Solid 5. And him just having to take that, you know? I feel for David Hayter, man. You know what? Hey, man. Time heals wounds. Money heals wounds. They turned a hater into a lover. He's back, baby! We're back! They turned David Hader into a lover. I appreciated it the first time. Thank you. I got it.
25:10Blessing Adeoye Jr.:I got it. I don't make sure people got it. We got a lot of listeners. Some of you might have gone over their head. We're spitting bars. You got to explain it because that makes it better. That makes it a bar when you explain it. It makes it a bar when you explain it further. It's like good jokes. We're going to switch gears and talk about Capcom. But before we do, I want to talk to you about Patreon.com slash kindoffunny and YouTube.com slash kindoffunnygames where you can go and get the Kind of Funny membership, which allows you to get shows ad-free. Speaking of ads, let us tell you about our sponsors.
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27:48Blessing Adeoye Jr.:And we're back. Before we move on, I want to hop into some super chats. But my thing just refreshes. They're going to give me one second. Here we go. Aaron Lime writes in and says, it should be noted that Metal Gear Online 3 launched a month after the release of MGS5. Also, based on Rematch and Night Reign, it's likely this is a Sony thing. I think I'm missing the connective tissue of the Sony thing. Well, Sony was the big hang-up on cross-play originally. And if you remember, I remember being at IGN when this happened, where Fortnite went, oh no, oh whoopsies, we accidentally turned on the button, We hit the button that said turn crossplay on, and then they turned it off.
28:30And then I think that was the floodgates to kind of force Sony's hand of like, okay, now we have to allow crossplay. I forget where it came up of like there being significant fees for crossplay with PSN. I feel like that was a story at one point a few years ago. but yeah Chad if you're more aware of where that came from specifically but it's famously in the past been Sony's been the hangout.
29:00Blessing Adeoye Jr.:I remember that but that was I think for me I'm like well that was 2018 2017, 2018 and since then it seems like crossplay has gone well overall right and it's been the recent cases and so for me I'm like has there been something that's been PlayStation leaning in these recent cases. Because for me, I've always just assumed that it is like, oh, y 'all just didn't have the bandwidth or didn't have the... Not even bandwidth. I guess different cases for different things, right? For this Fox Hunt thing, I would assume bandwidth of like, we don't really care about this mode that much to add a crossplay thing for the effort it would take.
29:34Blessing Adeoye Jr.:And then for Night Reign and Rematch, it might be more so of like a ah, shit. Like, we're new. This is something that's new for us. We're not figuring stuff out. Yeah, from Soft. Yeah, like, that's a tough one. Ah, shit, this is new to us. This is new to us. Yeah, like, from Soft. is still trying to figure out multiplayer in general and how that works. By the doubling down, it's going to be a great time on the next one. Yeah. Nintendo Switch. But if somebody can find, and you're wrong or something, something that links to the PlayStation fees for cross-play, I would love to learn, because that to me would be fascinating, and that leads to a deeper conversation that we've got to have.
30:04Do you think why the developers aren't going out on Twitter and saying, hey, this is the issue, why we can't do cross-play, is because it is big, bad Sony, and they don't want to have any problems? Like if a Konami came out and was like, yo, it's actually Sony telling us like no cosplay.
30:18Blessing Adeoye Jr.:But I find it tough that if for Konami and for FromSoft right if it's a fee thing or if it's a fee yeah. Yeah that like they would. Has the crossplay revenue share agreement or some partners had to pay a royalty to Sony to offset the reduction in revenue from enabling crossplay and apparently this was from this is an email from Sony to Epic Games in 2018. In 2018. Okay. Sony's telling people pay me. Yeah, I think I just find it tough to think that like Konami or From Software wouldn't just fucking pay it. You know what I mean? Especially for From Software for Night Rain. Yeah. That doesn't make sense to me.
30:55Blessing Adeoye Jr.:For Rematch, I mean, they're turning it on at some point soon. When I did the interview with the dude, he was like yeah, we're gonna turn on Crossplay soon. So like, I don't know. For me, it doesn't line up, but I'd be down to learn more. Story number four. Capcom is having a Capcom Presents panel. this is from Wario64 via Entertainment Weekly Wario tweeted out Capcom will host a Capcom Presents 90 Minute panel at New York Comic Con on October 10th at 3.45pm ET showcasing all of Capcom's recent and upcoming releases that is happening on the main stage too Are you hosting that? No. Capcom I don't think has me in their decks So what do we got?
31:39Resident Evil Pragmata Yep. Onimusha. Onimusha. A fighting game? They got a fighting game or no? No. Okay. Well, I mean, Street Fighter. Yeah. Well, I mean, we'll get something Street Fighter related. Yeah, okay. I guess if you're talking about live. Yeah, you know what I'm talking about. It's like, what are the things we'll see? Street Fighter's 100 % getting something here. Yeah. 90 minutes. Street Fighter. Swimsuit edition. Another one? Another one? Another one? Round two, swimsuit edition.
32:06Blessing Adeoye Jr.:They already announced the swimsuit edition. I mean, I expect this to be mostly, it's a panel, right? They say this is New York. Yeah, this is a New York Comic Con panel. So it's going to be mostly conversations, right? A little bit more in depth with the devs. More in depth with the devs. But yeah, are you rotating devs or is it just four devs for the 90 minutes? I think you're rotating devs. I think it is, listen, 90 minutes? Goddamn. Yeah. I mean, if you focus in on the three games. Resident Evil. Resident Evil, Pragmata, and Onimusha, 30 minutes for each. Not bad. 30 minutes sit down. You reveal a thing.
32:40Blessing Adeoye Jr.:All right, let's call up the Pregmata devs. 30-minute conversation. All right, now let's reveal this new trailer. All right, call up the last. I think that's how you divide it. I like that. What's up, Barry? I mean, are all of those games next year games, though? Like, do they have anything coming out this year that would feel a bit more... Appropriate? ...relevant and appropriate to do stuff that, like, do you think... I mean, this is October. Monster Hunter stuff, maybe Monster Hunter stuff. Yeah, Monster Hunter stuff is right. Because, like, I mean, they're probably talking about next year stuff.
33:05This is October 10th. We only have two months left in the year when this is going to go down.
33:10Blessing Adeoye Jr.:Yeah. And it's New York Comic Con. I think you have to bring big stuff to New York Comic Con if you're doing a 90-minute panel because you really don't have to do a panel. Like, if it's a Monster Hunter and Street Fighter shit, like, I think that stuff could pop up here and there. But you're not doing a 90-minute panel just to talk about updates to your old. We're here for Resident Evil. Yeah. I mean, Pragmata we're kind of here for, but we're here for that. And, yeah, we're here for Animusha. So someone in chat says Monster Hunter Stories 3 could also be a big one. Oh, is that new? That's another one that's 2026.
33:38Blessing Adeoye Jr.:That's a good call. Yeah. Yeah, maybe if it's those four games. Yeah. And then however that time divvies up. You don't have to give equal time to everything. No. Even though you kind of want to a little bit. You can't have Monster Hunter stories feeling less than Pregmata, even though we know. Would you go to this? You're at New York Comic Con. You spend a 90 minutes at this panel? They got to market it better. Okay. They got to say, and I think they will by the time we get there. I think once we get closer, they will say. We'll know what it is. Yeah. I think they'll say, you're going to hear about Resident Evil and Pragma...
34:07Blessing Adeoye Jr.:They're going to say at least two of the games. And if they said Resident Evil, I'd go. 90 minutes is long, though. That's a long panel. Usually panels are 60 minutes. 90 minutes sitting down, listening to y 'all talk. I say this as somebody who hosts panels. But it will have announcements. Yeah. They'll probably have trailers. They probably will. Well, do we know if they're going to have announcements? Well, I mean, announcements by, like, Resident Evil stuff, Pragmata stuff, like, those kind of announcements. They'll have trailers. Yeah. I do find it interesting, like, when you go to the Entertainment Weekly, like, all of the different panels have at least a paragraph of things.
34:46And the Capcom Presents is literally just the one sentence. A 90-minute panel showcasing all of Capcom's recent and upcoming releases. Very vague. I said recent. Yeah.
34:57Blessing Adeoye Jr.:Recent. So maybe another Monster Hunter update? Yeah, Monster Hunter update. Street Fighter. Yeah. Swimsuit 2. Swimsuit 2. Swimsuit Drop. Swimsuit 2. They're making a movie, right? For Street Fighter? Yeah. So we got the cast. They are. Fucking Mike cracked it. Mike cracked it. This is your time. This is what you wanted, right? You're absolutely right. That makes so much sense for New York Comic Con. For cast stuff. So then we're talking about who's on stage. I don't know. Who are you bringing out? Is it Roman Reigns? Fucking not, man. Do you bring Roman Reigns on stage? Do you bring Cody Rhodes?
35:32Blessing Adeoye Jr.:The OTC? The OTC. They're both in the movie? Oh, yeah. Mike. Get the fuck out of here. Have you not? No, I'm not keeping up with Street Fighter the movie. You should. Look up. I need you to Google right now. Street Fighter movie cast. Okay. And let's scroll through. Damn, he should have been on that episode. You totally should have been on that episode. I think he was gone. You were gone. Yeah, that probably would have helped me because I have not been keeping up with that. Yeah, now I might be going. Also, hey, Capcom, if you need a host, I'll listen. Call him up. You had to. Get in there right now.
36:00Blessing Adeoye Jr.:You got me at Street Fighter Movie, if that's going to be there. So this is the newest one. Did they say upcoming game releases specifically? They say recent and upcoming releases. Releases. They didn't specify a game. They didn't. No, exactly. Now, the question is, would it be a Capcom panel that you're doing that at? I think 50 cents there. See, oh. He lives in New York. What do you mean 50 Cent? He's in the movie. He's in the movie. Motherfucker. He's playing ball rock. I was wondering why y 'all had a thumbnail with 50 Cent out there. I was like, man, why am I getting weird with him? 50 cents.
36:32No, shit, Cody Rhodes is that guy? Yeah, Cody Rhodes is guy. What the hell?
36:36Blessing Adeoye Jr.:How did you not see any of this shit? That's so lit. What? He's going to be the green man? Yeah, Jason Momoa is playing Blanca. They got Jason Momoa. They got 50. 50? It's ball wrong. 50? Yeah. Oh, shit. So if you can pick, and the guy Andy Schultz is dancing. Okay, well, that's a little. Oh, shit, but the OTC. he's this guy with the red hair? Now if you're picking one person to show up at a Comic Con panel Oh it's Cody Rhodes and the OTC and 50 Cent I mean you can't get all And Jason Momoa We gotta get the girls gonna play Chun-Li You go 50 Cent Oh I'm bringing that off You gotta bring 50 Cent to New York City Comic Con I'm bringing out everybody That's also a bag The only reason I don't think that He's getting a bag to be in this bad movie He's gonna get a bag Yeah, you're right, actually.
37:26Blessing Adeoye Jr.:It's probably in his obligation. This is called an obligation. You're right. This is probably in his obligations. Listen, Capcom, if you don't have a host, if the plan is to get 50 there, if you need to see my resume, I did the secret level panel at this exact event last year. I did Disney D23 showcase. I did a cyberpunk. I did cyberpunk at PAX. Hit me up. Let me do. Hey, Chicago. Class it up with Crocs. You know back to school is coming in fast. So why wait to find your new fave footwear? Step into a local croc store and step into your new look. Try it. Style it. Make it yours. Because the right pair doesn't just show up.
38:10It shows off. First day fits handled. Walk out ready for whatever's next. Visit your nearest croc store today. Call them. Lay them up right now. When is this in October? Okay. So here's the other thing. Is that when the wedding is? No, there's not. Upcoming event schedule, October 11th, is the crown jewel. I don't know who's actually at that in terms of talent, but that's in Perth, Australia. Crown jewel.
38:41Blessing Adeoye Jr.:I mean, that's going to – yeah, it's going to be Cody in Roman. Because Cody is the champion, so he will be at crown jewel. So this guy, Noah Centineo. Yeah. Has dark hair. Yeah. But he's going to play Ken, who has blonde hair. Here's the thing. They have the technology. We can figure this out. I don't think that's the biggest deal. I don't know about that one. That's where you draw the line. A man can't dye his hair. Dark hair, blonde hair, I don't know right now. Jason Momoa, we can figure out how to make him green. I don't know how to make this Noah. Jason Momoa green? He's playing a green man.
39:18Blessing Adeoye Jr.:But Noah said Nail can't fucking dye his hair. I don't like it. We're moving the fuck on. Let's move on to story number five. Game prices should have increased with every new generation, former PlayStation U.S. boss says. This is Chris Skolian at Video Games Chronicle. Barrett doesn't like it. Former PlayStation U.S. boss Sean Layden says the price of video games should have been rising every new generation to cover the increase in development costs. Layden, who was chairman of the company's Worldwide Studios group when he left Sony in 2019, shared his thoughts on video game pricing in a new feature by GamesIndustry.biz.
39:57Blessing Adeoye Jr.:On the topic of game prices increasing to$80, Layden noted that the cost of premium games had stayed the same for the past 20 years, despite the combination of increased development costs and inflation. Quote, I think it's because everyone's afraid, he suggested. No one wants to be the first one to raise the price because you're afraid to lose traffic. So what you do is you just end up eating into your own, into your operation income, your profit margin. End quote. Layden said that by charging the same price for games while increasing game budgets at the same time, it's inevitable that companies make less net profit as a result.
40:32Blessing Adeoye Jr.:Quote, there are more sports cars in the parking lot in the PS1 era than there were in the PS4 era. Because if you're... No, we're coming back to that. Bear's laughing. We're coming back to that. How about Highlighted? Fuck you, dude. Highlighted that. Highlighted that. I have to say fuck off, Sean Layden. Highlighted it. That's an insane thing to say. There was a lot of cool cars back then. Oh, my God. We had so many good cars. Everybody was driving Maseratis back then. Because everybody was getting a piece of the pie, baby. I'm going to read that quote again. Quote, there were more sports cars in the parking lot in the PS1 era than there were in the PS4 era.
41:04Blessing Adeoye Jr.:Because if you're selling 20 million units at$60 for something that only costs you$10 million to make, that's different than selling 20 million units at$60 for something that costs$160 to make. You know what? That's math. That is math. Yeah, he'd be mathed. He'd be mathed, Barrett. We're at the end of this article. I was agreeing with him until that one part. Okay, well, maybe you overstepped the line saying Maserati. Yeah, he was like, we have so many more sports cars. He was like, all right, Sean Layton, you lost me here with the sports cars. According to the article, Layton then said that games should have increased in price with every new generation, but that instead the industry's mantra has been, quote, as long as we grow, even though we're not making money, somehow we can't die, end quote.
41:45Blessing Adeoye Jr.:Layton said this way of thinking has now reached a crisis point because companies have now reached the stage where they have to sell many millions of copies to make back development costs. He also noted that, quote, they've already been kind of moving the medium price point up anyway, even if the base price hasn't been rising thanks to the use of microtransactions and deluxe editions of games, the latter of which adds extra in-game content that has almost a zero cost to make, which I want to get back to that as well. I like that. I highlighted that one. We've got to get back to that as well. Yep.
42:16Blessing Adeoye Jr.:Quote, they said, okay, if we maintain the price, then we nickel and dime you with the DLC, microtransactions, battle pass, season pass, whatever you want to call it, and try to make up the excess there, he explained. A lot to sort of jump into this. A lot to digest and talk about, so let's take it from the top. Let's roll it back here for a second. Sean Layden going on the mic saying, yo, prices should have been increased in every generation. Yeah. We're just now getting to that point. Maybe we fucked up. I mean, fucked up, I don't know about fucked up, but I think, I don't think he's wrong. I think he's factually right that development costs have increased generation over generation because games are getting bigger in scope, games are getting more detailed, games are getting more complex.
43:02Blessing Adeoye Jr.:There are way higher production. Guess what? Which causes them to have longer development cycles. Yes, which means you've got to pay people longer to make games over the course of six years as opposed to busting out a fucking N64 game, right? So now I need more money. Yes. And we've been basing it off of a$60 model that we were doing back in 2002 to 2010. And now we're here in 2025, and it's like, ah, shit. Maybe it wasn't making me enough money at the end of the day. Now we have to raise prices to make up for the development costs, being one part of it. Because the other part of it is... We're just breaking it down.
43:37Blessing Adeoye Jr.:We're breaking it down. Yeah, that's one part of it. Because the other part is also, we've got to make up for these race cars. That we had. Sports card. So, like, in his mind when he's saying that, you know, I think we all jumped to, like, clearly the CEO was taking the big old pot of that right there, right? He's being like, hey, more people were getting a bigger chunk of this, right? There was a larger chunk to take from and everybody was buying nice cars. Now that chunk is smaller because we're not making as much. Yes. Yeah. Maybe you could have phrased it better. Oh, he could have phrased it way better.
44:11Blessing Adeoye Jr.:but also it's it's i mean i think i don't know man this whole thing is a is a can of worms right because i i'm of the mind that it's a multi-faceted issue as many things are in life right but like i think he's right about the development costs i also think that hey guess what ceos be taking a lot of money a lot of money ceos be taking a lot of money a lot of money and also shareholders like um uh there's been a dip as far as like the amount of money that are coming that's coming into the industry. Money's still coming into the industry, just not as much compared to the 2010s and the early pandemic because things have shifted in the market.
44:46Blessing Adeoye Jr.:Shareholders are not as confident investing in video games, at least at the level that they were before. And so you're seeing that tighten up a little bit more. It's a number of factors that's leading into the place right now. Ballooning teams because there's this obsession because it's also a tech industry of making everything bigger and bigger and bigger and bigger. Which is also conflating into development time cycles and ballooning that cost as well. Where I think in retrospect with how everything went in terms of that, yeah, sure. But I think also if you're trying to have that mindset of keeping things at 60, maybe things shouldn't have ballooned in the way that they did.
45:33Oh, yeah. Oh, yeah. I mean, it's a very interesting conversation because you're hearing directly from a guy who was at the tippity top, right? Like, this is a person who was there making those calls. And I found something interesting of, like, that quote of as long as we grow, even though we're not making the money, somehow we can't die, right? And we've always heard Xbox say that there's, like, six billion players out there. We just got to reach them because over here we've kind of reached them now, but we got to reach even more. And I think we're seeing in 2020, it's like that reach is out there.
46:03Every person on Earth kind of knows about video games by this point. It's not a hidden gem that someone has just unearthed. So, like, the reach is now all the way around, and maybe we can't do this any longer of, like, oh, we can continue to grow. It's like, well, the growth has happened, right? Like, everybody knows. So it's like there's not much growth to be had anymore.
46:23Blessing Adeoye Jr.:And because of that, the business is changing. To the Xbox example, right? That's why they are looking at the billions of people, you know, the billions of people out there that know about video games that are quote-unquote gamers, and they're like, how do we reach mobile phones? How do we reach them in a way where we've hit max capacity of the people who are going to buy consoles, but everybody has a phone. How do we get in front of them? How do we do all this stuff so that we can continue to see that growth continue? There's a lot to break down. Well, then let's break down the next part. We've kept that, but the median price point has moved up anyway, right?
46:59And so now we start talking about deluxe editions, add-ons, DLC bonuses, right? Games being$70 now. Games now being$70. I go to my favorite, NBA 2K, right? NBA 2K, the Leave No Doubt edition, is$150. And that is a lot of virtual things that we're making up to give you so you will give us more money. Yes. At no cost, really, to them. It's just fake currency to buy more in-game cosmetics and toys inside the world that aren't even real. They're just getting away with that. There's a lot of those now moving on. And I think those were the techniques that they had to do of like, hey, if the$60 price tag isn't going to make us X amount of money that we thought or what we need, how do we make this happen?
47:47And we see it with so many of these microtransactions, pre-order bonuses, deluxe editions that are also virtual as well. right we've moved statues are pretty rare nowadays yeah we're not getting statues that often now we're not even getting discs and boxes half the time now
48:04Blessing Adeoye Jr.:I mean that's where he comes back around to mention yeah which adds extra in-game content that has almost zero cost to make guess what that statue costs to make that statue has a cost to it if we can sell you a skin if we can sell you a stripe pattern or a polka dot pattern like compared to what we were doing in the past That's like, oh, man, yeah, we're selling you a digital item that now you're paying on a subscription basis for. It's a really interesting conversation because it is coming from a guy at the very top. And for me, coming from the ski resort industry, right, when I started in 2008, the price of a daily lift ticket was$89.
48:44And back then, that was even like, wow, that's a lot of money, almost$100. Today, if you were to show up at a Vail Resorts-owned ski resort in probably the middle of winter, it's like$270 for a daily ticket. So we watched that from 2008 to now, where it went from$89. Oh, wow, it crossed$100. Wow, they're charging$150 for a day ticket. Now it's$200 to ski for one day? And that's just the price of admission to get there on top of travel, rental skis, ski instructions, lunches, right? And so all of these different parts of the world, no matter what industry you're in, you're seeing this price go up, right?
49:23And so, yeah, here it is with this. And who benefits off of that is not necessarily primarily the workers. Yes. Like, don't get to see, like, wages go up because of that. It's usually, you know, managers in C-suites who, you know, love to buy really expensive cars, right? And so I think I could understand the argument of, yes, these things need to be more costly over time to actually sufficiently pay our people and pay them living wages and pay them to be in a certain city to work for us. Right. But I feel like time and time again, we hear that. I think we don't see that. And it's more so putting more money into the pockets of C-suite executives who want to give themselves bonuses after they just laid off like half of their workforce.
50:16Right. And so that's where the frustration really comes. Yeah.
50:19Blessing Adeoye Jr.:I think you're putting too much sauce on it, even as far as like the implication that they're paying for. Or like, hey, we want our workers to be able to thrive and live in these expensive places that we're forced to be at so we can have them work in an office. Those are words that will never come out of their mouth because they don't give a shit about that. I'm saying that's what it should be. And I would be more on board with this idea of game prices getting more expensive if that was the reality, which we don't live in. All I'm saying is socialize the work. I do think there's a third – like there's the third factor of just rising development costs.
50:51Blessing Adeoye Jr.:And I do think that is a realistic thing of like, okay, well, shit just costs more to make. Not that we're paying our employees more, but we're keeping the bond longer. We are also paying our employees more, right? Oh, sure. That has gone up. I started at$8.75 in 2008. They're now paying those employees$20. The cost of living and minimum wage has gone up. But the C-suite is still getting way too much money. Compared to what you were making 15 years ago and now, the percentage between what they were making 15 years ago and now is very different. Of course. But these budgets also have to reflect that and change, right?
51:23That's the price of the daily lift ticket or the price of a game has to be adjusted with that budget of, well, now I'm paying blessing$100 plus thousand times$100. I got to make sure we're doing that. The C-suite, we're always going to talk about is making way too much. We know that, right? Yes. But we also are paying the employees a lot more than before.
51:43Blessing Adeoye Jr.:I think to work the way back to the$80 price point, right? The point I wanted to get to, and I think we've kind of swerved back around to get here, is I think for me, when we see the$80 price point on video games and we recoil, I think the feeling that we have should be directed in the right place. Because for me, there's a whole conversation we had that we kind of just had about where that$80 comes from, where these rising prices for video games come from. But I think you also hit the nail on the head as far as what you're talking about for that ticket price and how that's raised over the years, over the decades, and how much things have ballooned.
52:24Blessing Adeoye Jr.:I think the$80 and our feeling around that is more so about how much money we're being paid. Of course. Wasted bandwidth puts it very well. Like our prices are going up or like our wages and stuff are going up with inflation, not so much because we're actually getting more of a cut in percentage of, you know, the whole pie. Yes. And that's the point that I want to make. Right. Is that like. Well, that's why we're having this feeling of like it is tougher for our generations, kids below us, kids above everyone in the world suffer to do anything nowadays. Oh, yeah. It's hard enough to go to McDonald's and buy a four dollar hamburger that used to be a dollar.
53:02Right. Like, everything is more expensive now. So, like, yeah, the$80 price tag, we gawk at, right? But as he says, someone has to be the first one to make the first step. Yes. Nintendo, this generation, has the first one to be making that step, right? Yes. And there was somebody before that in the Xbox One generation who was like, hey, it's not$60 anymore. It's$70, right? And so, like, we've had those people make those steps. Will it get any further, Bless? Yes. We've talked about GTA to death, about they could charge anything they wanted and we'd all buy it still, right? But will there be another person to take a further step to$100,$110 as these generations go on?
53:42Or does it just stop?
53:43Blessing Adeoye Jr.:I don't think it ever just stops, but I think it just takes a longer time. Video games will eventually get to$100, they'll eventually get to$110. Shit is just going to keep rising in price over time, right? And then we'll see where the future takes us as far as where the economy goes. but I do think that even though I can't predict whether or not video games are going to go to a 90 or a 100 in the next two years guess what, micro transactions and battle passes and all this shit exists GTA Online is going to exist and I think a lot of those prices are going to be what informs how they look at their margins and how they go, okay we can charge$80 for this because we're making so much money off of online because we're charging you an arm and a leg for some of this shit but we'll see when we get there I believe in the idea that like oh yeah, video games costing more over the generations makes sense.
54:30Blessing Adeoye Jr.:I do think it makes sense. But also I think it's tough because we also should be making more dollars and cents. I think that's really what it is. I think it's a two-pronged thing. You hear it and you're like, yeah, I totally understand that. Prices could have gone up every generation to cost all of that. But at the same time, the people buying those games aren't getting paid anymore. They're struggling to make it. So that's a tough dance here. Also, fuck your sports cards. That was a wild one That's a wild one We're always gonna remember There were sports cars In our parking lot 20 years ago God we Shut up Mike We talked a lot of Big news today We had a lot of Big conversation But if I wanted Something smaller Say the tiniest news I need to know about Where did I go Listen I take you To our last news story The We News channel Where we cover all The small news items You need to know about Big Dump Story number Six and seven Is We News Originally I said We have seven stories today Story number six Is now being demoted Into a We News mainly because it's not the biggest thing, right?
55:27Blessing Adeoye Jr.:It's more so of a comment from a Gamescom executive talking about what their relationship with E3 has been now that E3 is gone, saying that it is now their responsibility to step up. The article is from Chris Skolian at Video Games Chronicle. If you want to go check it out and read it for yourself, I recommend it. It's a good read. It's based off of an interview from the game business. If you really want the full thing, full thing, actually go to the game business so you can read the full article. Just about in here. I want to see them prove me wrong. I'm the biggest shit talker of Gamescom. Baird is the only person in this office who always checks me every year.
56:03But opening night live. And says, my fucking chill. Yeah. That's different from Gamescom. No. It is. No, no, no. It's the same thing, Glenn. It's the same thing. Yeah, it's the same thing.
56:11Blessing Adeoye Jr.:Because this has nothing to do with opening night live. This is just Gamescom the trade show. Yeah. Because opening night live, I'm with you. Biomutant, remember that? Yeah, but that was opening night live. Yeah, exactly. But that's opening night live at Gamescom. but like games games com itself is the biggest trade show in video games yeah i never went on the show floor it was great we're gonna send you next year i'm gonna send you somebody somebody send me i would like to go to games com we're gonna let him go just because i want to go to you you two and roger should go i don't want to go on the show floor the the best thing was ign had the war room and that's all we ever had to go into to like record interviews gotta go on and And then we'd go into town and get drunk for like eight hours.
56:52Blessing Adeoye Jr.:And that's what I want. Let me tell you, the trip is worth it for that. That's what I want. I want to go to Gamescom just so I can go to Cologne. We'll drink Kulsh's for hours. And you won't feel it until you stand up and you're like, oh, I'm drunk. Listen, Capcom, are you at Gamescom? Capcom, are you at Gamescom? You still got time to send me, all right? Send me and 50 Cent to Gamescom in Germany. We'll hang out. I'll talk to him about Street Fighter. 50 would tear the roof off that place if you went with him. Oh, he definitely would. They would go crazy. They would go super crazy for 50 Cent.
57:21Blessing Adeoye Jr.:Oh, man. The GOAT. More Wii news for you. From VGC, Patapon's delayed spiritual successor, Ratatown, gets a new early access release date. The studio has announced that the early access version will arrive on Steam on Friday, September 19th. More from VGC. A brand new Amiga game is coming out this year, and it's a sequel that some players have been waiting 30 years for. The Settlers 2 Gold Edition will be released on Amiga on October 18th. finally bringing the city builder strategy game to the computer where the series began. From IGN, you can now pre-order a new batch of Super Mario action figures from S.H.
57:58Blessing Adeoye Jr.:Figuarts at Amazon, and they're out next year. Then lastly, Rue Valley, a narrative RPG heavily inspired by Disco Elysium, has been confirmed for Switch in addition to PS5, Xbox, and PC. And that is it for Wii News. Before we get out of here, let me hop into Super Chats real quick, see what y 'all been saying. Chris Burns writes in and says, big fan, normally don't get to watch live, glad I'm here today. Excited for Fallout Season 2, love everything you guys do, keep up the good work. Thank you so much Chris Burns. Aaron Lime says, it should be noted that, oh actually no, I read this one already.
58:33Blessing Adeoye Jr.:Nandor writes in and says, wouldn't it be good to have Crossplay and Metal Gear Solid to set a precedent and have more multiplayer games have it? I mean, I think the precedent was set when Fortnite added it. Hey Chicago, class it up with Crocs. You know back to school is coming in fast. So why wait to find your new fave footwear? Step into a local Crocs store and step into your new look. Try it, style it, make it yours. Because the right pair doesn't just show up, it shows off. First day fits, handled. Walk out ready for whatever's next. Visit your nearest Crocs store today. More multiplayer have it than they don't have it.
59:17It is the outliers that don't have it that we kind of go, whoa, that's an odd one. And I don't know if, like, even if it did have it, I don't know if that is like, oh, man, Metal Gear Solid, Delta has cross-play. Now the precedent is set, you know? Like, now everybody's got to do it from here on out. Like, I don't think anybody's looking at that game to be that, you know?
59:38Blessing Adeoye Jr.:Yeah, exactly. Then YangFam writes in and says, what if games were increased by five slowly instead of ten? Would that lessen the disapproval slash hate from gamers? No. No, because wages are not going up. Well, it would have been interesting if we started at N64 and you truly every generation started to go up, if you would feel differently now, right? Because we didn't do that every single time. I guess if there was a standard set. If it was already just like routine and rolling for you, would we be doing that 7 generations level? But where are we basing that off of? Because N64 games ranged hugely.
1:00:15So if we based it off of Shadows of the Empire we would be starting at$85 back in the N64 days. I just mean if every time it came out if the base price let's say was$50 at N64 back in the 90s next year when they came out with GameCube they were like hey it's$55 or$60. And we did that 7 times. Would you still be having that conversation? um oh this is just the normal it would be the normal but I think
1:00:41Blessing Adeoye Jr.:these are getting really expensive we can't afford yeah I think it was still laying in the same place of like oh damn this shit's still expensive but I don't think it would be the shock of jumping from 60 last generation to now in 2025 we're talking about$80 video games so you're right about that yeah um that is it for Super Chats uh before we hop into your wrong I wanted to shout this out at the beginning of the show but I forgot uh I want to give a shout out to patch magazine yeah they're a magazine that i learned about from the wholesome games direct um and they hit me up recently to do an interview uh in their mag i don't think that issue is out yet um but they sent me a bunch of magazines and i was reading through them basically patch magazine the magazines specifically about indie games oh um and i was reading through one uh because yeah they sent me a a batch uh this morning once i got in and like they're fucking great.
1:01:33Blessing Adeoye Jr.:Like, this one is the latest one. This is issue 45. This is about the Wholesome Games Direct. That happened about a month or so ago. And, like, they have Hello Riders. They have, like, a really cute art style. Here they have a checklist of what happened during the Direct. And, like, you can mark each of these games as I watched the trailer, I wishlisted it, I played the demo, or I played the full game. And, like, I don't know. I just like this fucking cute-ass design. I feel like I would have been really, It would have been cool if these were one of the magazines we had accessible to us at the school library.
1:02:07Yeah. We would have been obsessed with this type of thing. It's like the Highlights magazine. Yeah, exactly. They would have gone great in there. Hell yeah.
1:02:14Blessing Adeoye Jr.:Yeah, and so shout out Patch Magazine. It's not a sponsor or anything. I just got this at my desk today. Started reading through them, and I was like, oh, these are really cool. Let me write an article for you. Dude, I've been asking people. I'm like, let me write an article. Yeah, get it in there. I like writing. I mean, I did do the interview, which involved a lot of writing for me. Oh, you guys write a bunch. Nice. Yes, so you'll see that in a future issue. But shout out, Patch Magazine. Appreciate that. Let's hop into kindoffunny.com slash you're wrong. Rewrite in. Let us know what we got wrong.
1:02:41Blessing Adeoye Jr.:As we got it wrong, so we can correct it for those watching later on YouTube and listening later on podcast services around the globe. Kebab says, the Assassin's Creed Shadows Collector's Edition came with a 16-inch statue of Yasuke and Naoi. Also, don't forget Spider-Man 2's 19-inch Venom statue. I don't think that's that you're wrong. No, they just want to let you know that they're still doing statutes. Kebabs, you're a wrong veteran. You know what you're wrongs for. Tell us when we're factually wrong about this. Kebabs was mad after you attacked them last time. Oh, maybe. Yeah, remember when you shut down, you're wrong.
1:03:17That was crazy.
1:03:18Blessing Adeoye Jr.:And I'd do it again.
1:03:22Blessing Adeoye Jr.:I think that's it, because I think these ones are from... Oh, wait, no, I asked people about the Sony thing, right? So Charles Jacobson writes in and says, Epic shared document regarding cross-play fees. I think this is what we referenced earlier in the show. The TLDR, Sony demanded a royalty payment whenever a significant number of PlayStation users contributed to a title's earnings. This is in order to offset the reduction in revenue caused by cross-platform functionality, which is hilarious. That's fucking crazy. And that is it. I think this other one is kind of the same thing. Mike, that brings us.
1:03:59Blessing Adeoye Jr.:to the end of this episode of KFGD. Barrett, great job getting us back on and live. To the audience out there, thanks for your patience. Today, we're back with a full day of live content. I want you to know, bless, that I created all of Kind of Funny inside of Madden, and the Wild Aces will return to the gridiron today with Coach Mike at the helm. I put you at strong safety, because you're going to bring the boom! I'm going to bring the boom. What about me, Mike? You? Defensive end. Okay. Hear that about Barrett? Kebabs. You have a defensive end. Kebabs in chat says, you don't have to read them, Bless.
1:04:38Blessing Adeoye Jr.:Listen, Kebabs. You don't have to write them. First of all, you don't have to write them. But then also, this is on you, because I read Kebabs. You don't have to write them. It's crazy. I read Kebabs' name, and immediately I'm lulled into a sense of, like, trust. Because I know Kebabs so well. That is true. Abusing your trust. Yeah, because I know Kebabs well enough to be like, alright, kebabs should know what they're doing I'm gonna read this blind. Yeah, but how many times have you been burned by that? But usually it's like, if it's a name I've never seen before then I will read ahead a little bit.
1:05:09Blessing Adeoye Jr.:Yeah. That's where you see me stumble a little bit because I'm like let me make sure they're not saying bad words in here or just trying to be a troll because I've learned over the years that people will just troll. But I read kebabs and I'm like, kebabs is one of the good ones. But turns out, I've been wrong. One of the good ones. I've been wrong. Kebabs. That's a joke. Alright, we love you here. But be better. Mike, thank you so much for hosting this episode with me. Yeah, bless. I always love teaming up with you. You know that. Of course, each and every weekday, we run you through the nerdy news you need to know about live on YouTube, Twitch, and on podcast services around the globe.
1:05:38Blessing Adeoye Jr.:If you love what we do, support us with the Kind of Funny membership on Patreon or YouTube to get all of our shows ad-free. Watch us record them live and get a daily exclusive show. Enjoy the games cast next and everything after. But until next time, Game Daily. Close your eyes, exhale, feel your body relax, and let go of whatever you're carrying today. Well, I'm letting go of the worry that I wouldn't get my new contacts in time for this class. I got them delivered free from 1-800-CONTACTS. Oh my gosh, they're so fast. And breathe. Oh, sorry. I almost couldn't breathe when I saw the discount they gave me on my first order.
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