Forza Horizon 6 Announced, Set in Japan! - Kinda Funny Games Daily 09.25.25

25 Sep 2025 · 1 h 3 min · 24 chapters

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In short

Kinda Funny Games Daily covers major gaming news and hands-on impressions, led by Forza Horizon 6 officially announced for Japan (launching 2026), plus previews of Hyrule Warriors: Age of Imprisonment and Yakuza Kiwami 3/Dark Ties, along with quick reactions to other games and platform/port details.

Guests

Tim Geddes and Roger Picorny (co-hosts). They also reference other staff/players (e.g., Mike, Andy, Greg, Nick, Barrett, Paul, “Roger” as host), but only Tim and Roger are present as guests in the episode.

Key claims

  • Forza Horizon 6: set in Japan, first on PC/Xbox in 2026, PlayStation 5 “post-launch”; Tokyo city is the most complex drivable area yet.
  • Hyrule Warriors: Age of Imprisonment feels more canon to Tears of the Kingdom than Age of Calamity; demo ran smoothly.
  • Yakuza Kiwami 3 and Dark Ties: Dark Ties is a prequel focused on Mine as the Yakuza 3 antagonist; Kiwami 3 centers Kiryu running an orphanage and fighting in Okinawa.

Notable examples

  • Forza: Mount Fuji + Tokyo, seasonal changes, and tech advances enabling the setting.
  • Hyrule Warriors: switching between Zelda, Rauru, and Mineru mid-fight; “light arrows,” “ultra hand,” and Zonai device combat; door puzzle with command-based character routing.
  • Yakuza: Dark Ties’ corporate ousting origin and rage-meter combat; Kiwami 3’s Dragon of Dojima vs Ryukyu fighting styles and Okinawa weapon-based moves.

Written by AI. May contain mistakes. Listen to the episode to check what was said.

Chapters

Tap a time to open that second in VO

Forza Horizon 6 Announcement

1:35 to 1:55

Discussion of the announcement of Forza Horizon 6 set in Japan.

“Finally, I can't believe it's happening.”

Hades and Game Reviews

2:05 to 2:41

Hosts share their excitement about playing Hades and upcoming game reviews.

“Man, I'm so excited that all these embargoes have dropped.”

Game Preferences and Experiences

2:41 to 4:10

Discussion about personal gaming preferences and experiences with different titles.

“Which I think that you'll go a lot faster though.”

In-Depth Game and Movie Discussions

4:10 to 7:24

Conversations about various games and movies, including specific titles and experiences.

“I know Alien Earth is like MV I got to watch.”

Hades 2 Gameplay Expectations

7:24 to 8:04

Hosts express their anticipation for Hades 2 and discuss gameplay expectations.

“I'm most excited I've ever seen you to play to talk about playing a game was Animal Well.”

Upcoming Shows and Reviews

8:04 to 9:18

Hosts outline upcoming shows and reviews, including Tron and other game-related content.

“You know, if you're kind of funny, man, actually, the stream is going to be Hades 2 with Mike and Andy.”

Forza Horizon 6 Details and Features

9:18 to 14:00

Detailed discussion about Forza Horizon 6's features, setting, and gameplay expectations.

“The teams at Playground Games in Turn 10 have poured their hearts into Forza Horizon 6, bringing Japan to life like never before.”

Excitement for Forza Horizon 6

14:00 to 18:00

Discussion about the excitement surrounding Forza Horizon 6 set in Japan.

“There's so many ways you could go about this.”

Hyrule Warriors: Age of Imprisonment Preview

18:00 to 24:24

Insights from a demo of Hyrule Warriors: Age of Imprisonment, including gameplay features and characters.

“Do you guys have shit to talk about, Nick?”

Hyrule Warriors: Age of Imprisonment Preview

29:04 to 30:08

Insights from a demo of Hyrule Warriors: Age of Imprisonment, including gameplay features and characters.

“Between back to school, busier routines, and shorter days, finding time to cook can be tough.”
Show all 24 chapters

Hyrule Warriors: Age of Imprisonment Preview

30:37 to 32:13

Insights from a demo of Hyrule Warriors: Age of Imprisonment, including gameplay features and characters.

“It's weeknight dinners, sitting around the table, everyone talking all at once.”

Introduction to Yakuza Kiwami 3

32:20 to 32:36

Roger previews Yakuza Kiwami 3 and shares his gaming experiences.

“Roger previews Yakuza Kiwami 3 plus Dark Ties, plus a whole bunch more.”

In-Depth Gameplay Review of Dark Ties

32:36 to 37:53

Roger discusses his initial experience and gameplay mechanics of Dark Ties.

“And then by the ending of it, it's like a remix of the first main part of the track.”

Yakuza Kiwami 3 Overview

37:53 to 41:48

Explore the narrative and gameplay elements in Yakuza Kiwami 3.

“He has a lot of money still, a lot of power and influence, but he doesn't have any loyalty.”

Excitement for Yakuza Games

42:00 to 44:25

Discussion on the latest Yakuza games and their improvements.

“he has the, the Dragon of Dojima style, which is what you expect.”

Switch 2 Game Key Cards Explained

44:25 to 46:38

Insights on the use of game key cards for the Switch 2 and player concerns.

“I've heard the reaction that the various Nintendo gamers have had towards the game keycard.”

Frustrations with Switch 2 Development

46:38 to 50:45

Discussion on the challenges and frustrations developers face with the Switch 2.

“You know, comparatively to Final Fantasy, but it's just different engines, different ways that you produce video games.”

Nintendo's New Mobile Game Announcement

50:45 to 52:22

Announcement and reactions to Nintendo's new Fire Emblem mobile game.

“Nintendo's announced and released its first new mobile game in several years, Fire Emblem Shadows.”

Gemma Chan Joins 007 First Light

52:22 to 54:49

Discussion on Gemma Chan's role in the upcoming 007 video game.

“And it has combat too, which is interesting.”

Microsoft's Technology Blockage

54:49 to 56:00

Discussion on Microsoft's decision to block Israel's use of their technology.

“There's a lot to break down about Roger McCorney, but something that does surprise me is the games you choose to play on Switch when I know who you are and how you think about it.”

Microsoft Terminates Surveillance Program

56:00 to 57:28

Learn about Microsoft's decision to cut off Israeli military's surveillance technology after violations of terms of service.

“The decision to cut off Unit 8200's ability to use some of its technology results directly from an investigation published by the Guardian last month.”

GTA Roleplay Server Collaboration

57:29 to 59:17

Discover the collaboration between No Pixel and Rockstar Games for a new GTA roleplay evolution.

“Splash Damage got acquired by private equity investors and breaks apart from Tencent.”

Game Releases and Acquisitions

59:18 to 1:00:39

Get updates on new game releases, acquisitions like Splash Damage, and upcoming titles.

“We will be playing this game on stream if there's not something else better and cooler to play, but we got to play it.”

Discussion on Ghost of Yote

1:00:40 to 1:02:17

Engage in a light-hearted discussion on the upcoming review of Ghost of Yote and its potential reception.

“The Xbox Wire article also said they'll talk about Horizon 6 early next year.”
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Transcript

Automatic transcript. May contain errors.

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1:19Andy Cortez:This summer, serve up the cookout classics. Craft mayo and dressing. Toss green salads with delicious ranch dressing or zesty Italian. Serve smooth, craveably creamy potato salads with mayo. We all know it's not a cookout without craft. Stories include Forza Horizon 6 is officially set in Japan. Finally, I can't believe it's happening. We played the new Hyrule Warriors game and Roger has played Yakuza Kiwami 3. We'll have all this and more because this is kind of funny games daily.

1:55What's up and welcome to kind of funny games daily for Thursday, September 25th, 2025. Happy Hades today to all who celebrate. Of course, I am Tim Geddes. I'm joined today by Roger Picorny.

2:07Tim Gettys:Man, I'm so excited that all these embargoes have dropped. Hades to crazy time. Yote, Kiwami 3. Man, I love lying to the audience. Yesterday, looking at them and being like, I haven't been playing Yote. Bro, I finished Yote. I'm like, oh man, I can't wait to play Kiwami 3. Oh, I played Kiwami 3 already. So I'm excited to talk to you all about it. Yeah, I played Hyrule Warriors. That's cool. I played the hell out of Hades. Are you a Hades guy? Yes. So I loved Hades 1. I played it during the pandemic after watching the Noclip documentary. I remember just binging through it and being like, man, this is not my type of game, but it could be.

2:39Tim Gettys:And then I played it. Oh, it was my type of game.

2:40Roger:fell in love with that and then hades 2 i played the technical test that they had back in the day when they first uh first released and i beat that and i was like okay cool not touching it not

2:49Tim Gettys:touching any of the updates until the 1.0 and then of course the 1.0 comes at the most inopportune time with hollow knight with yote with everything but i was like you know what i gotta put my money where my mouth is and i booted it up on the switch too and i'm like holy shit i it's all i want to play now it's yote in this and it's like there's no room for anything else in my life yeah and there's silksong out there too it's like dude it's not getting beat yo i'm gonna be honest i guess it's over for me like i i just i'm at the place where i like i need to i need to chase my fun well maybe it won't be beat by this year but i do think you have it in you yeah yeah but then here's the it's the weird balance of like yeah if i'm off for two months i'm gonna forget everything and then i'm oh yeah that's the thing oh well how far are you i'm about 12 hours in shit okay okay you're far enough yeah so that but i'm like if i go back into it two months from now and i'm like I don't remember where I'm at.

3:36Tim Gettys:I'm just going to be done. I'm just restarting it. Oh, I get that. Yeah. Which I think that you'll go a lot faster though. Because I do think that it's the type of game that you like do lock in in a weird way. Like the challenge kind of goes away. I've been here. And I'm also in this weird denial phase right now where I'm in this place where I'm like, I'm pretty sure I'm going the right direction, but it's so hard that I'm hoping it's not the right direction. So I keep on putting it up. I'm like, no, this can't be right. This can't be right. Let me go back to the 80s. I'm definitely right. God.

4:04It is a fantastic time for videos and for TV.

4:08Tim Gettys:Oh, my God. Dude, there's too much right now. I just have no room for TV, man. I know Alien Earth is like MV I got to watch. Yeah, Peacemaker. That's the only thing I'm watching week to week. I'm enjoying that. I'm having a good time with that. Good, good, good. A lot of shit talk about, was it Tim? Oh, I mean, it's not a secret that I don't respect Nick's opinions on TV because there's no consistency. Let me tell you the funniest thing in the world yesterday. he walks over to me and we're talking about uh one battle after another the new paul thomas anderson movie that's coming out this friday apparently is like one of the best movies of the year maybe an all-time classic literally a 95 or something like that on metacritic which is fucking insane for a movie everyone's loving this movie everybody's loving this movie he walks over to me and we're like yeah are you gonna watch this he's like yeah i might watch it i hear it's not gonna be that good i'm like what are you who are you hearing this from i'm like no all the critics are saying that it's good and he just looks at me and says wait till i watch it yeah Wait till I watch it.

5:03My favorite thing, and I did not mean to turn this into just venting about Nick, but he's not in the room and he deserves it, especially for what I'm about to say. Yesterday, Greg, a couple days ago, Greg ordered Wolverine claws for the Wolverine reaction because he was hoping it was going to be there, and it was. It all worked out. It was great. It was beautiful. Nick sees these claws, and when Greg leaves yesterday, I forgot who was in the building. It was me. I know he was talking to you at you is probably more appropriate. He starts giving Greg shit for ordering the claws. And like, I bet he did.

5:39I bet he ordered the most expensive claws and he ordered it with express shipping and did all this stuff. And I'm like, you realize you're just talking shit about yourself. Like, this is what you do.

5:48Tim Gettys:Yeah. Thank you, Michael. About everything. Yeah. I would never clock Greg as the person that kind of funny that waste money that way. Yeah. It's Nick. Yeah. And he's just like, it's this Catholic guilt shit, man. This is amazing, by the way. This is awesome. I will be cracking open one during the review. Yes, exactly. Yeah, I will be drinking during 11 a.m. Mike messaged me, and he was just like, I'm picking up beers. I'm going to see you in a little bit. I'm like, the fuck are you talking about right now? That has to be a typo. No, he's bringing beers. No, no, that's what's happening, everybody.

6:18Shout out to this. Shout out to us. And you know what? Shout out to you. It's a Thursday. This is Kind of Funny Games Daily. Each and every weekday, we run you through the video game news that you need to know about live on YouTube, Twitch, and podcast services around the globe. If you love what we do, support us with the Kind of Funny membership on Patreon, YouTube, and now Spotify and Apple Podcasts to get all of our shows ad-free and a daily exclusive show. For a chance to be part of this show, submit your thoughts and opinions as YouTube Super Chats as we go. Just like JJBaseball23 did saying, paying the birthday tax, just pre-ordered Ghost of Yote and playing Hades 2 all night.

6:53Just too many games, y 'all, and I love it. Happy birthday and enjoy. What a birthday to have. That's a beautiful. You have so much great stuff to do. Hell yeah. That's exciting. A little housekeeping for you. We are an 11 person business all about live talk shows today. After games daily, you're going to get a ghost of Yote review. I am very excited. I'm not on this episode. I have not had time to play this, which is so upsetting, but it's like, how do people we have to choose what game you're playing?

7:21Tim Gettys:I will say this is the most excited I've been to talk about a video game this entire year. I'm most excited I've ever seen you to play to talk about playing a game was Animal Well. Are you more excited for this? More excited. Wow. More excited. I'm more excited to talk about this with the group. Yeah. It was Animal Well. It was me and Andy. And we had like, I think we, I don't know. Whatever. This is like a whole group experience. I'm excited to see everyone's reactions to this because I've heard things, but I haven't fully like cemented where everyone stands on. I'm excited. I have not heard anything.

7:49uh after games cast we're starting tron in review we are reviewing ranking and recapping tron one

7:56Roger:from 1982 have you ever seen tron uh not not tron one no yeah it's i can't wait i've seen clips and i'm like do i can't wait to talk quick story that i'm you know what no no i'm gonna save this for for tron in review actually no i'm gonna say it to you because you were going to appreciate it uh tron one like it's a movie that's there's a video game as well the arcade game that has all the like the light cycles and the tank game and all that stuff right um kind of came out at the same time it was like that was the whole marketing thing for it's like oh we're in the future now um i in high school uh in junior year took a computer science class where the final was us making coding oh fun the light cycle game in tron and i don't think i ever have felt that level of success in my life since then i was like i did it and then we watched tron like as the like like Like after the finals, we watched the movie and I was like, yeah, I did that.

8:51That's me. That's my word. Yeah, exactly. Oh, God. I'm fucking cool. You know, if you're kind of funny, man, actually, the stream is going to be Hades 2 with Mike and Andy. That should be fun. I can't wait to see Andy play this game because I want to see what he does. Yeah. You know, he's going to go crazy. He thinks different. If you're kind of funny member, today's Gregway is 18 minutes of Greg's public speaking 101 and a second Gregway that's unboxing the Ghost of Yotei PS5. Hey. thank you to our patreon producers carl jacobs omega buster and delaney the psalm twining today we're brought to you by shady raisin factor but we'll tell you all about that later for now it's just time to start with what is and forever will be the roper report

9:40forza horizon 6 is set in japan it's launching in 2026 for pc and xbox first playstation 5 after wow this comes from tom phillips at ign forza horizon 6 the next entry in microsoft's racing series will be set in japan and launched in 2026 microsoft formally announced forza horizon 6 during their big Xbox Tokyo Game Show broadcast and revealed it will release first for PC and Xbox before arriving on PlayStation 5, quote, post-launch. The teams at Playground Games in Turn 10 have poured their hearts into Forza Horizon 6, bringing Japan to life like never before. This is a quote from Matt Booty, finally making the game's reveal official.

10:17This has been the most requested location since the very first game, and we can't wait to share more next year. Playground Games art director Don Arketa and cultural consultant Kyoko Yamashita spoke with IGN ahead of today's announcement, discussing the decision to finally send the series to Japan and how Forza Horizon six, Tokyo city will probably be the most complex and intricate space of drivable area in a horizon game yet. Wow. An Xbox wire blog post on the game's announcement goes into more detail on why Japan has been chosen now specifically with our Keta revealing that the recent technical advances has made the game possible.

10:51The beauty of horizon games is that each one gives us learnings and ways to make the next even bigger and better as well as taking player feedback into account we've also been able to lean into more practical things for instance the horizon 5 hot wheels dlcs helped us develop the elevated roads of tokyo city in forza horizon 6 as evidence from today's teaser the game will make tokyo's urban environment with a sample of japan's rural areas including mount fuji the series usual seasonal changes will also return arcata confirmed wow we're here what is the most

11:22Tim Gettys:interesting part of the story to you because for me we're at the point where we're just saying it we're just saying ps6 after launch hey we're just doing it we're announcing a first party xbox game and we're also saying it'll come out afterwards uh after launch most interesting thing to me is we finally got assassin's creed in japan we're finally getting into japan it's like it's actually happening that's crazy um yeah the the multi-console stuff they're clearly still trying to figure out exactly what the if there is a one-size-fits-all strategy or if there's not if maybe we're going to try something different major sales for horizon 5 coming to ps5 right i do wonder like what would be the right way to maximize overall sales for the the game but they clearly have other things at play that they're trying to push here whether it is hardware sales um for the increasing increasingly priced console by the day you know what i mean i am personally a little surprised it's not just a day one on top of that the switch 2 side of it like forza i thought would have been

12:18Roger:announced for switch two already and it isn't like even five yeah um and yeah it being in japan i do think is a selling point for switch gamers and playstation gamers as well so i think that if they do end up on switch two i think it'll sell incredibly well there i think it will sell incredibly well on ps5 and as forza horizon has kind of shown it's going to sell well on xbox and pc and and be played the hell out of on game pass as well yeah um forza horizon 5 won ign's game of the year it's great like that is so important to like keep in context for where this franchise and this team is so for the follow-up to that to be the japan one so good there's a lot of good

12:59Tim Gettys:vibes going into that yeah no this is this is so exciting i am i i loved forza horizon 5 didn't put as much time as i wanted to in it just because i had an xbox series s and it wasn't running as

13:11Roger:well as i wanted to my pc setup this is this is going to be the one for me this is going to be the Forza Horizon that I fully sink my teeth into, whether it's on PlayStation after launch or if I just grit my teeth through it and play it on my Series S. But I'm very, very excited for this one. And I love the cinematic. I think it's a great, great trailer. I love the little like lead up, the teases of where we've been and then we finally get to that moment where it shows the landscape. It's a smart little teaser right here. Yeah, it really is. And I mean, it's just about to be, it's about to be so good.

13:42It's about to look so good. Like they're going to bring so much hype. like horizon five was awesome and i played so much of it on xbox and then i played so much of it on ps5 a couple months ago it's just a good time man it's one of those games that's just fun to live in and i i really appreciate that it's not a game that isn't worth playing unless you're going to fully commit it's just worth playing period especially with game pass it's like why not give it a shot and see if it's for you like it is such a great blend of like old school arcade style racing games but then also it is a modern fully featured video game and i think that it's maybe the best blend of those things that we've seen in uh a racing game period because we continue to see way more of the like sim gran turismo type games right and then we also see a lot of the more retro arcade style things coming out whether it's like indie games or constant remasters of burnout games or whatever that is like horizon stands alone as like wow no this is legitimately

14:43Roger:a game of the year winning franchise yeah it's this perfect melding of both sides of it and i love how silly they can get within this world whether it's the hot wheel stuff i believe they did lego stuff last uh the game before that if i'm not mistaken at some point they did like

14:56Tim Gettys:fast and furious a long time ago like they get so silly with the dlc and i i just love that we're able to create this universe of hey we can you can get in there you can tune your cards you can get super semi probably not as semi as some people want but you know enough for me to look at it and be like i'm not touching that right you can get semi with it you can have just fun pick it up or you can go full-on silly with it and just play hot wheels and bang the cars together and do dumb

15:20Roger:crazy stuff so that in japan bro come on come on and we got to bring back fast and furious i got it we got to just do the tokyo perfect you got to do it come on come on uh but yeah i'm excited to drift

15:32Tim Gettys:in tokyo like that's gonna be what if they do what if they do a speed racer dlc i mean that'd be absolutely incredible. There's so many ways you could go about this. So many ways to make me happy. Yeah, exactly. Specifically. People drop an initial D. Like, yeah, man. Like, give me Speedy Speedboy. Like, this is about to be fucking awesome. And also, I think it's cool that this announcement happened at TGS. Like, we, you know, Microsoft, the last couple years, has been showing up at Tokyo Game Show, which is very, very cool, because that's not how things used to be. And I feel like the last couple years has been more focused on some of their partners, whether it's like the persona stuff metaphorary fantasia that like those games um but yeah forza uh microsoft game studios team right like making this announcement there it's kind of kismet and like just works really nicely good word um so yeah very happy duro asked a question which i think is interesting

16:22Roger:how long before motor sport sport is just a mode in horizon i think that's that's it's very interesting to me of like the motor sport slash horizon split now we had a lot of layoffs on the motorsport team i i don't think we're going to get one one one one i think there's going to be a world where we just get horizon horizon horizon maybe a motorsport down the line yeah which i mean you know i'm definitely speaking out of turn here i don't necessarily think that's even the worst thing though yeah like because i feel like with those games you can just release one and then maybe support it like with dlc and with like updates and stuff like you'll see or something yeah um because i you are speaking to a smaller audience when it comes to the the sim games however they're a dedicated audience that needs to be fed they're hungry you know um yeah you look at even like gran turismo it's like it's it's a smaller audience it's still you could try enormous right so they're not necessarily like 100 million players 10 million what was it 100 million for gt over over time every every single entry but like still yeah that is huge um let's see we got a super chat from rance cox saying birthday tax from my brother dustin whose birthday It was yesterday and from a nephew, Ian, whose birthday is today.

17:29Little dude has to hold out a day because he didn't want to share a day with his dad. There we go. Well, happy birthday to your family, Rance Cox. Kebab says, I'd love Bulma's Reynolds from Dragon Ball number one.

17:40Roger:Some anime stuff going on there. That's fun. Cool. Let's move on to story number two. Oh. Are we really 24 minutes into this episode, Rog? Did we really spend 24 minutes talking about bullshit? We're having a good time. We're only 16 because of the fall. Like the thing breaking. Oh, yeah. We could have done longer. We could have went longer. We should just chug a beer right now. Do you guys have shit to talk about, Nick? Let us know in the super chats, please. Wow. Story number two. I got to play Hyrule Warriors Age of Imprisonment.

18:11Tim Gettys:I'm so excited to hear everything about it. Yeah, man. I got to play 20 minutes. I got to play a 10-minute demo twice. God bless Nintendo. You know what I mean? You know what I mean? Jesus. So here's the thing, though. I really, really loved my time with this game. Okay. as limited as it was. But here's, y 'all have listened to us for a long time. You know that I am not a Dynasty Warriors guy. I'm not a Musou guy. But I am interested in the concept of it. I like the idea of the fun, of the button mashing, and the butt rock remix of all the music that we love. And the recent kind of like IP versions, you know, the Persona Strikers, the Fire Emblem Warriors, then the multiple Zelda, the Hyrule Warriors, right?

18:54I've dabbled with all the Zelda ones I've played all of them, each one as they come out for like an hour and then I fall off for one reason or another and the biggest reason to fall off was the performance of the last one of Age of Calamity because I was very interested in that using the Breath of the Wild art style, like I was like alright cool, that is definitely a selling point to me love that world and the characters and everything about those games so I'm interested but the performance was like hey This is, it's not keeping me interested enough. And the gameplay is whatever it is. So I didn't really care.

19:27This one way more fascinated by it because this is pure canon to the story. This is in the world of tears, the kingdom. And this is when Zelda is sent back in time. My demo was her first time in the depths. Wow. And you start off and it's you it's with Rauru. There's three playable characters I got to play as Zelda, Rauru, and um minoru i think her name is she's the uh like zone eye inventor that ended up making the big uh mechie zone i think and all three gameplay styles were very different than each other all fun so zelda it's kind of what you would expect some magic-y stuff but really it's the light arrows that you're you're playing with um raru has a spear and was using the ultra hand abilities from tears of the kingdom and then minoru was using um all the zone i devices in a bunch of different ways so each of the different combos of attacks combining x and y different like amounts of spawning new zone i divided exactly so i think it was like xxx yy she spawns like a car like a tank type thing you're in the car and then you like roll over hordes of enemies and like it's just satisfying man like it really is uh again you guys know what musos are but it's taking the like side scroller beat them up 2d style but translating it to 3d hordes of enemies coming at you and you were just doing a bunch of over-the-top ass attacks like some basic basic basic a meter grows and then all of a sudden you're doing a super right but the cool thing about this one for me is it being canon obviously i'm invested in a way the last one not canon the last one was canon but it was like um alt canon in some ways and like i i i don't know i never

21:12Tim Gettys:beat it so i'm not sure officially like this is not this is no it's a hundred percent canon 100 % canon okay well i mean who knows who knows what because i i thought just seeing the last one

21:22Roger:i was like oh that has to be canon and the fact that it's an old canon weird thing is i not speaking out of turn here for sure sure but my understanding is some of the things are but there's some things like some characters is like they can't be here that wouldn't make sense so it's like i don't know but let us know chat what we're talking about here but they are saying that this one compared to the last one it's more canon yeah and and i mean this being the place in time and you being Zelda, like Link not being here because he's in the future, like, that's, I think, a little more telling of like, they're trying to do something here.

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21:52But in addition to the story and the canon, because like, I care a lot. I don't really care a lot when it comes to that. But what I do care about is the look and sound of this being Tears of the Kingdom. Like, when you get an item, it does the do-do-do-do-do-do, the exact same sound effect from Tears of the Kingdom. The menu looks like Tears of the Kingdom. All of the stuff, I'm like, this is Tears of the Kingdom. him and yeah it's like oh this is zelda's first time in the depths why'd that get me so high it did um but what's great is you can on the fly switch between the three characters yeah so you're fighting as one oh you're just on the fly switch over to the other so are you spawning as a new character or you know all three are in the battle with you at once and when you spawn to them it's like transition it's uh like final fantasy 7 remake like you're it's transferring you over to them which is cool and uh in the very so i did the 10 minute demo and it kind of ends with this with a boss and then after i i beat that the demo like did the thanks for playing and i got to start again and then the nintendo reps were pretty much just like hey skip all the cut scenes just go as fast as you can like get to where you were like let's see how far you can get um and i'm like this is unnecessary pressure but okay let's go uh and so i i did that i was running through and i got to this part where you're in the depths and you're trying to like get through a door and of course there's three things you need to step on to like unlock this door or whatever but they're all down different paths and so I am running down one and there's like a command function so it's like I can yell at the other guys to go to the other ones right so I'm running facing a horde of enemies on this bridge let's just say while Rauru and Minoru are doing the other ones and as I beat the the horde of enemies in front of me and like get on the the like button or whatever it is i need to do or open the chest or whatever the hell the goal is i can then switch characters and they're already where they need to be on the other thing so it's like light puzzling it's not it wasn't rocket science but it was satisfying and it was stuff that like i just didn't expect yeah from this early in the game there and i'm like if they expand on this like there could be a lot more engagement from the player than just button mashing as cool flashy things happen which is kind of what I wrote this off based on my experience with these games so far in totality.

24:10So yeah, all this to say, I left this even more excited about this entry than I was. And this is already the entry that I've been most excited for. So it's a good place to be. I walked out of this entirely being like, Barrett needs to play this. Like Barrett cares about this Zelda world too much. Like they're getting so much right in the limited time I had. The different character abilities are just fucking cool. yeah like really really cool um you have different abilities that are using the zone i batteries just like tears of the kingdom like there's just like a lot of clever stuff and uh it is it's fun playing a zelda tears and breath of the wild game where like the combat is cool you know what i mean yeah it just feels different yeah um doesn't feel perfect but it feels different i'm excited this

24:57Roger:got two questions yeah well i guess one question and the other one's silly first one how did it

25:03Tim Gettys:run like like did it did it you see any issues with 60 fps what was the no i none at all yeah it felt totally fine you think um your eyes yeah it's like i i i can't say that i was just looking at it so it's like i don't have eyes like that that could like i would say yes though like i it felt there was no problems performance wise handheld you're playing it i was playing it on insanely big tv like two feet away from me um but yeah no it looked it looks fine it looks yeah you know but and it ran i'd say great so um i am very interested in it though because there's split screen i didn't see that there's no way there's no way that's 60fm you're gonna have fran mirbel looking at that tell you yeah so i don't know about all of that but um yeah again this is the one i am most interested in i i don't know how much time i'm spending it like it would really have to level up some of the puzzle things i was just saying uh in order for me to really see this through to the end or have the story stuff like really deliver and from what we saw so far with the voice acting and just the story.

26:02I'm like, I'm in. It's compelling. Rauru's still a hot dude. Hot goat man.

26:09Roger:So, yeah. Now, the second question. Should Mike draft this? Oh, no, no. Wait, no. Does Paris already have this one? He might already have this one. I'm not sure. He might already have this one. But, I mean, again... Is this going to perform well, do you think? That's the thing is, I think for many reasons, this is going to be the...

26:31most well received of these games.

26:34Andy Cortez:Okay. Because I think they built up to this. We're at a point that the switch two can handle the performance of this in a way the switch one couldn't following up on tears and it being canon and having that story. There's just like goodwill there. And they're interesting characters where it's not just link, you know, which I know is going to be a turnoff to some people,

26:53Roger:but like turn on to a lot of people. Yeah, exactly. So I think that this is going to do well critically. I don't remember how the other ones did. I think Age of Calamity did pretty well actually You're listening Mike I can't say You should actually do it But you know What did Age of Calamity get on Metacritic? Let's see

27:15Metacritic 78 I think this will be better than that I think this will be

27:22Roger:85 No Maybe 80 82 82

27:28Tim Gettys:82 solid. 82. 82 solid. Two more points than Pac-Man Repack. World 2. Get repacked, everybody. Juan writes in saying, birthday tax, I'm in my prom at 49. Been gaming since the days of Intellivision. Thanks for all you do. Love you guys. Happy birthday, Juan. 49. That's awesome. Yeah, thanks for hanging out with us. Enjoy games, man. Enjoy them. They're only getting better. They're here. You know what else is here? Ads! Ha ha!

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32:19And we're back with story number three. It's a big one. Roger previews Yakuza Kiwami 3 plus Dark Ties, plus a whole bunch more.

32:28Tim Gettys:How many goddamn games you play there? Oh, one, two, three, four, five, six, seven, technically. Wow. Tell me about them. where do you want to start uh let's let's start with let's start with do we want to start with let's not not start with yakuza kuami 3 because i think that's like that's the one that's the big that's the big one and and dark ties those are the big ones let's go really quick rapid fire of all the games that i played really quick i played uh some switch 2 stuff uh the ports that they're going over there persona 3 uh clearly 30 fps but uh absolutely worth worth it in terms of a port

32:59Roger:it looks good it looks very crisp actually runs that pretty solid 30 fps uh that's gonna be a

33:05Tim Gettys:really great way to play that game so hell yeah to that two-point museum pretty disappointed in this one didn't look great uh again we're playing on the screen we didn't play handheld just uh on on a on a monitor right there didn't look great and also no mouse controls which really sucks especially for a game like that with management it feels like that is weird it's so weird that they were i was like hey is this going to be a launch and no not a launch and they wouldn't say

33:28Roger:anything else that was other than that so very weird i i wouldn't recommend that unless they

33:31Tim Gettys:add mouse controls imo uh then i also played the sonic crossworlds uh minecraft tracker tim let me tell you what this is the audience it's the best track in the whole game it's so good this minecraft track is incredible why because it it literally is like all of minecraft so you drive through and then it's like okay like you're in the like the normal world or whatever and you You drive through the nether portal and then you're in the underground with like the lava and all this stuff happening. And then by the ending of it, it's like a remix of the first main part of the track. And the creeper explodes and then it like starts changing the whole level and you're flying.

34:10Tim Gettys:It's like genuinely impressive shit right there. Like it's really cool. It's inventive and it changes in a way that I don't think a lot of the other tracks do in Crossworld. It's a very dynamic track. So it actually gave me a little bit of hope for these DLC levels. I want them to feel this cool and big. Is your girl getting one? Who? Hakune Miku. Excuse me? Is that her name? Hatsune Miku. Hatsune Miku. No, she does not have her own track now. She has her own character, but not a new character. Not even voice. There's three Minecraft characters. There's Creeper, there's Alex, and then there's Steve.

34:42Tim Gettys:Yeah, I wish. But then, man, what an insane fever dream of a video game, because every time you hit a boost, Steve or any of the Minecraft characters get up turn around look at the camera and start emoting and it is that mixed with hatsune miku in the front and then fucking tails next to me i was like this is this is insanity this is the fortnightification of video games and we've gone too far but now we've gone so far that we've come back and this is amazing so i'm i'm very now they're speaking to you now they're speaking to me literally as we're watching that your boy it's your bond here it's like all right yeah we're

35:16Roger:going too far into raj territory yeah it's incredible stuff i did not play as ichiban i'm I'm edging myself waiting for that moment. Jesus. Jesus Christ.

35:23Tim Gettys:And then I played Kwame 1 and 2, which are being ported over to the Switch 2. Kind of a surprising moment because I didn't realize, I never played Kwame 2. So I played Kwame 1 on the Switch 2. And it's like, okay, it looks about what I remembered of Yakuza 0, 60 FPS. It looks solid. I'm not a huge fan of the image quality of it. I had that issue with Yakuza 0 Director's Cut when we played it in New York. And I still stand by that in Kwame 1. It just doesn't look as crisp as I want it to sometimes. And then I switch over to Kiwami 2, and I totally forgot about this. It's a different engine. So the game runs way worse than Kiwami 1.

36:00Tim Gettys:And by worse, I mean 60 FPS to 30 FPS, which is a huge difference, especially when you're literally, these games are coming up together, right? So I expected them to kind of be on par. Kiwami 2 is running on the newer Dragon engine, which has been used since Yakuza 6 onwards and currently is being used. a version of it is being used in like all of the new games that they make put out so not a great omen for like the future of yakuza coming to switch to of like oh no we had 60 fps here here and now we're just going to get to 30 fps it was motion blur city it ran it felt fine when you're playing and you're actually like fighting but it's just not i i want these games to be 60 fps i i

36:38Roger:think that's very important for me at the very least but i mean it's on par with where the ps4 versions of it there were also 30 fps so i guess that's fine but man i was expecting a little bit more it looked better the way you set that up i thought you're gonna be like it's different engine and it runs better no no it did not it did not uh it was oh yeah it was just a lot of motion blur i hope they fixed that it was just a little bit tough so those are all the things oh and then i played virtual fighter 5 revo cool well no that game's already out that's that's the that's the

37:05Tim Gettys:one that's already okay and then they have a story mode and then they were like hey yeah it's a story mode where you can fight against a bunch of uh npcs and then you'll like rank up and rank up and then it's like a brand new thing we're doing here and like all of these fighters are like based off of the data of like professional fighters which i was like oh that's pretty cool and then i'm playing it and then i just went on a 15 win streak and it was like the easiest thing in the world and i was like is this supposed to get hard and like yeah yeah and i'm like okay like it was just a very confusing situation so yeah i gamer yeah i've never played virtual fighter in my life i don't know i'm pressing circle the entire time i'm just beating everybody so something was a little off there uh but so those are all the games that i played moving on to the actual meat of the bone here uh is yakuza kwami 3 and uh dark ties i'm going to start off with dark ties uh dark ties is its own video game that is being attached to yakuza 3 it is a prequel to yakuza 3 kwami where you play as mine who is the antagonist of yakuza 3 i've not played yakuza 3 so this is all new news to me uh but it was a very exciting played about 15 to 20 minutes of it's a uh the little intro sequence let me give you the pitch on this guy pitch me up mine is a corporate executive in japan and he's a traditional businessman no shadiness or anything like that he's just really rich he's the top of the this company and he gets basically ousted by his company and his board kind

38:31Roger:of succession style uh for just just people power hungry and they just take him out and then he's

38:36Tim Gettys:out of his own company. He has a lot of money still, a lot of power and influence, but he doesn't have any loyalty. He's walking down the street one day. He sees Daigo, who is the head of one of the clans in Yakuza, and he just is watching and he sees this guy get attacked. And he sees all of this, the Yakuza, part of Daigo's Yakuza, like risk their lives and give up their lives for Daigo. And he sees this and he's like, oh, I want that. So then he becomes obsessed with joining the yakuza so then now this whole game is him trying to track down his entry point into the yakuza so he finds uh this guy who is like who's part of the yakuza that is was in prison who's like kind of at the lowest totem pole and he like follows this guy and then he's like hey i'm gonna give you a million dollars if you like let me give me an in and you like help

39:21Roger:me be part of the yakuza and this is his origin story into the darkness of uh the underbelly of

39:27Tim Gettys:japan that's so fucking cool it's really sick and again we only played 15 to 20 minutes of it and it was it was some cool stuff i mean it's uh it's exactly what you expect i mean he's running around he's punching people his combat style they say that he has they they do the thing with like he

39:42Roger:has two fighting styles he only has one but they they have a thing where if you see on the top left corner he has these hearts basically it's like kind of his rage meter so if you fill it up he then goes like kind of super saiyan and he's his punches hit a little bit harder it doesn't really

39:57Tim Gettys:I feel like the second style, second style. They're, they're stretching it a little bit, but his first style is pretty cool. It's kind of based off of a kickboxing and he has a lot of grappling moves and

40:06Roger:he's jumping on people and he's flipping off of them. So it was, it was unique for, for Yakuza. And I like how they're always able to put these spins on stuff. So I know you're newer to this entire franchise, but at this point you are all in. Yeah. You haven't played them all yet. Are you planning to, as they re-release them, are you going to play through them to eventually have all of them done? Yes. I'm going to play. I'm going to weird play. because I have not finished two or yeah I've started to I have not finished two so do I play two and then try to fit three into it because this game's coming out in February so it's like it's a tough turnaround but I'm definitely going to play Dark Ties and then probably boot up Yakuza 3 and see how far I go into it so then Dark Ties is its own thing Yakuza Kiwami 3 is of course a remake of Yakuza 3 again I have not played Yakuza 3 so I can't talk to the the contrast and the differences behind it uh but the whole pitch here is that kiryu is now a uh adoptive father and running an orphanage which i don't know if you knew that that that's kind of where the story takes you uh but he runs the morning glory orphanage uh he has an adoptive daughter he has a bunch of kids that he is taking care of and uh he's retired from the yakuza life as he does all the time and uh his house is getting uh foreclosed on and they're trying to they're trying to evict them.

41:18Roger:So then he has to go to Okinawa and talk to the head of the Yakuza that runs this landlord agency or whatever. And then he has to fight them. And then he realizes, oh, that person that I was fighting was actually not that bad. But then these other Yakuza are really bad. So I got to fight those people. And that was the end of the demo. So it was a very contained, but short and focused Yakuza experience. I feel like if you play that first 10 minutes of what I played. You'd be like, I understand Yakuza completely. Yeah, it was felt good. It looked good. I was playing on a PS5 Pro, not a Switch 2.

41:53Roger:I don't know if they've announced Switch 2 at all, but PS5 Pro looked good, ran fine, played good. Two different fighting styles. He has one that is the, he has the, the Dragon of Dojima style, which is what you expect. And then he has the Ryukyu style, which is based off of Okinawan fighting styles, which has a lot of items. So he basically becomes like, too karate kid too oh is that what he does they go to okinawa and they learn oh shit oh i didn't

42:20Tim Gettys:know that but did he use like weapons in that movie i mean because he's using he's using yeah if you see right here he's using a lot of weapons he also becomes like captain america at one point i used a uh a finisher move where he like jumps up in the air and throws a a shield in the guy's face like uh captain america so that was pretty cool the thing that i want to get to with all

42:41Roger:this i'm having a great time with it i i'm excited for these games i'm especially excited for dark

42:45Tim Gettys:ties we're in a weird place when it comes to the kwami games again kwami one and two are all are remade uh yakuza games and now kwami three has added a lot of quality of life improvements from

42:58Roger:the yakuza games of the last few years okay infinite wealth and so on and so forth so we have uh the ability to have a uh what is it right here it is the oh the street surfer mark zero where you're able to press up on your d-pad and you're able to use uh what do you call those the i always forget the names of it it's uh it's like uh the thing that paul blart uses around the the mall

43:20Tim Gettys:segue segue a segue you you you press up on the d-pad and you use a segue and that is like a really good quality of life improvement not available in kwami one and two and then also the game is really focused and like when you go into a fight like the fight immediately starts and you're able to like there's no like buffer period you have a buffer period still in kwami two so it's just weird that these games are like kwami three is just such a like a perfect like entry point and feels like it's connected to the newer yakuza games and kwami one or two are still stuck in the past but also the remakes so i almost want them to do a kwami one and two director's cut which i think is almost too far but also not too far give it two years yeah they will do it but we're just in this weird, weird place.

44:03Roger:So yeah, I had a good time. I talked a lot about Yakuza and I'm very excited for February because this game is going to be really good. Yeah. Hell yeah, dude. Hell yeah. Oh yeah, and dubs. That's the big thing is that there are dubs for the English voice acting in three, but not in one and two. That's kind of upsetting. I think for a lot of people that want to play one and two, they are dub people and that's just the only way they're going to play these games. So not being available kind of sucks. Dang. Move on to story number four final fantasy 7 remake director says players should accept switch 2 game key cards because the issue speed not cost this comes from chris scullion at bgc the director of the final fantasy 7 remake trilogy says switch 2 players should accept game key cards and that they're likely here to stay because cost and storage aren't the main issues they solve uh seven remake integrates releasing on switch 2 on january 22nd 2026 but some fans were disappointed to see that the physical version of the game will be a game key card.

44:57In an interview with JP Games, Naoki Hamaguchi, who co-directed Final Fantasy VII Remake and directed Rebirth and is directing the as-yet-untitled final game in the remake trilogy, was asked about the decision to release Remake Integrate on Game Key Card and whether he was aware of the player criticism of the format. He replied that he was aware of the concern, but explained that while some players believe game key cards are used by publishers to save money on cheaper cards or get more than 64 gigabytes of storage, The main reason they're used is due to the speed limitations of having the full game on the cartridge.

45:28I've heard the reaction that the various Nintendo gamers have had towards the game keycard. I understand where they're coming from, definitely. I can see the things that they are maybe annoyed with, maybe why they don't like it, and I get that, I really do. But certainly among developers, the discussion about game keycard formats is perhaps a little bit different to what the fans maybe expect. It's always, I think, looked at in terms of the memory restrictions, and that is an issue. That's not something we can ignore. the fact that the standard cartridge has a smaller memory and we have to work around that but i think perhaps the biggest issue for developers certainly for people like us who make high-end hd games is the loading speed because you compare that to the solid state drive and the speed you can get from loading from that it's going to be inferior to that it just has to be that's the way the media works physically so that's the bigger issue really in terms of making games making high-end games for the switch 2 and what it allows obviously by doing a semi-download version of the game you can then use the SSD and rely on that for smoother loading.

46:21So that's perhaps the bigger issue in terms of being a developer. Hamaguchi stressed that because the Switch 2's internal storage loads data faster than cartridges, high-end games are likely to continue to be released on game key cards going forward. And he hopes players will eventually understand the main reason for this is performance-based rather than cost-based. This is an interesting one. There's a lot of little things here. I do think that the headline and the takeaway, even in the article, kind of sound a lot harsher than the actual words being said uh because i do think that this is in context of a game like final fantasy 7 remake that we already know i mean it's a known quantity that's huge right and it has so much going for it already that it's not like uh um we'll see though how much these words actually line up with square enix just looking at them because that's what we're talking about here for smaller games because i bet that games that do not need that stuff are still going to be game key cards and that fucking sucks because it is them being cheap and a bunch of bullshit and a bunch of words on the box art that i don't want i hate this stuff it's just one of those dumb little like monkey's paw situations of this whole thing um but yeah it's not going away and that really sucks because it really affects my interests in physical games on the

47:33Roger:switch too yeah and it's a massive turnoff and like ah yeah it's frustrating i that's a great call a call out uh tim especially if when you see those smaller games if they're game key cards then you know okay well it's not the speeds it's not the size of it it's just that you just don't want to have to spend x amount of money uh optimizing it but i also think this is a genuine concern and that's also that's the thing is like this is also true but it just doesn't affect all the games that we've already seen exactly yeah i think the first time when first time we heard about this or really like had that confirmed was the outlaws stuff uh when a developer ubisoft was talking about it i was like oh that makes a lot of sense because yep it absolutely does i think a lot of people i saw somebody in chat say uh well cyberpunk says hi and i get that totally understand that that's a very high-end video game, right?

48:15Roger:You know, comparatively to Final Fantasy, but it's just different engines, different ways that you produce video games. And, you know, I'm not a game developer. I'm not going to say, oh, sorry, we're going to do it. Anyone could do it, right? I think that's kind of a wild thing to say, especially when you don't know the back end of how these games work. So, yeah, I give them the benefit of the doubt. Anybody that's saying, hey, it's the speed, it's the size of it. I'm sure that it would take, maybe they can make it happen, but it would probably take a lot, a lot of time and money to make that worthwhile.

48:41Yeah. And like, I get that so much of it specifically what I'm saying is just a little baby bitching about stuff. But it makes sense. I just I'm so upset. I'm so fucking at it about the switches switch to third party support and all these like dumb, weird caveats that it's like y 'all should not have done this, man. The dev kit should have been out sooner. There needs to be way more quality control of these ports. Like they are shooting themselves in a foot and it's all out of stupid ass pride and ego. Like that's all that it is. And whatever. They're going to be fine. the switch 2 is going to sell millions upon millions it's all of the stuff's great cool they could have had it all they really could have fucking had it all and it just frustrates me that there's just so many things so many physical side of it what is the the main thing that the physical side is such a small part of it however it is undeniable that nintendo fans buy physical games you look at the sales of physical games at game stores at game stop it's nintendo games selling people like collecting them people like supporting these games and final fantasy 7 remake guess what it's gonna sell incredibly well on the switch too a physical copy of it like is going to be sold less because of this news how much i don't think it's really gonna affect that much like really but it's the chip damage of this problem but then also these like these yakuza games they should be running fucking perfectly yes whatever you just said about the 30 and 60 of which kwami had that which had that they should be what are we talking about here like and it's especially frustrating when outlaws comes out and is awesome when wwe 2k 20 whatever comes out and it's fucking awesome it can happen it's not the hardware it is not that it can't work yes cyberpunk

50:15Roger:yes exactly but i will also say wwe is 80 gigabytes or so right like it is yeah there's those trade-offs but sure i completely agree with you and also yeah yakuza for sure should run well specifically since uh the last ones ran 60 fps on series s yeah that should a bit louise is time to move on tim embrace the digital world bro no one's embraced the digital world more than me i just also like collecting physical stuff and i also know that i am in a great position that i get to do whatever the fuck i want i buy digital games i buy physical games like i do that all the time and i have both there's so many people that will not do that yeah and nintendo fans specifically they're a special type they're fucked in the head and i know that because i'm one of them story number five nintendo's first new mobile game in years is a surprise fire emblem spinoff This comes from Andy Robinson at BGC.

51:04Just everything about this is funny. Nintendo's announced and released its first new mobile game in several years, Fire Emblem Shadows. Available on smart devices from today, Shadows is described as a series spinoff that introduces new style battles featuring role-playing and social deduction. One of the three allies participating in each battle, secretly a treacherous disciple of Shadow. Players choose to take on the role of either a disciple of light, aiming to find their way through the labyrinth, or a disciple of Shadow. After the initial battle, players vote to determine who they believe is the Disciple of Shadow, and the outcome of the vote affects whether the next battle is more favorable or more challenging.

51:39Whether the Disciples of Light can correctly discover the traitor, or the Disciple of Shadow can successfully deceive the others holds the key to how the next battle unfolds. It's Among Us, but it's Fire Emblem on mobile. Bizarre. It is bizarre. Fire Emblem heroes make a big hit. Major moneymaker for them. So, not the biggest surprise. Among Us? it's a little weird you know it's a little weird like taking fire emblem and among us not necessarily my first pick of like this makes sense like when they did it with death note it's like makes sense yeah it's like that's not necessarily oh a death note game i'm like what's that gonna look like it looks like among us i'm like huh that actually kind of weirdly works yeah with this it's like i don't get it but i remember a lot of social stuff a lot of a lot of like support conversations and all of that.

52:30Roger:And it has combat too, which is interesting. So how are you? I just am confused by this. Are you just on a voice call with your friends and you're yelling at them and you're walking around? I'm just confused with the social deduction aspect of it. No idea, man. It's just kind of you're in lobbies and then you just kind of see, oh, that person didn't really do much damage to the bad guys, so I guess he's bad. There's only three people. Robin in the chat says, I played a little bit of it. It's kind of fun, but might get sweaty once people lean in more. But NATO says, unfortunately, of the game is really bad weird yeah okay well that's i mean i i think the weirdest thing here is nintendo dropping a shadow dropped mobile game yeah like what wnds but like i definitely would have bet on nintendo kind of being more out of the mobile game scene then why is that I mean just because they haven't done one in yeah seven years or so right like it's been a long time who's developing this who develops this it's a great question I wonder if this is just a pitch situation of they're like hey we have this thing and you know like I don't care it's fucking I don't care it's Fire Emblem yeah sure why not maybe it'll make us a 10 million dollars maybe it'll just be a flop who cares story number six Gemma Chan joins the cast of 007 First Light that's kind of cool Jordan Midler at VGC reports Gemma Chan has joined the cast of 007 First Light in a trailer shown off during Xbox's Tokyo Game Show broadcast.

53:56The Eternals, Crazy Rich Asians, and Sherlock actor has been announced to be playing Selina Tan. Dr. Selina Tan, played by Gemma Chan, is a brilliant and passionate academic with a background in psychology. Why is this really like a dating profile? And game theory, whose role at MI6 is critical in Bond's journey to earning the 00 status in 007 First Light. Joining the world of James Bond in video games has been such an exciting experience. Selena Tan is a fascinating character and I can't wait for players to meet her. Bringing Selena to life in first light has been an absolute privilege. The game's coming out March 27, 2026.

54:30Hell yeah. I really fuck with her.

54:34Roger:Yeah. I like her a lot. She enhances projects. Oh. Yeah. Okay. Yeah. Okay. So this, good. It's good. This is good, everybody. It's a good on the Tim Getty style. It's a good. I'm excited. Yeah. I'm excited for this game. That's amazing. I'm just excited for this game. I want to play it. I'm playing on the Switch 2, 10 FPS. There's a lot to break down about Roger McCorney, but something that does surprise me is the games you choose to play on Switch when I know who you are and how you think about it.

55:03Tim Gettys:Here's the issue is that I love the idea. It's BDSM stuff. No, a little bit. Hey, no, I like the idea of playing these games on Switch. It was like, what if they play amazing? and I'm not actually going to play every game on Switch 2

55:20Roger:if I can't I'll get a code on both right but I I just want this these games every game to play on Switch 2 every single game I just want to be able to bring this everywhere because it's just it's so much slimmer than my Steam Deck oh yeah and I don't like my Steam Deck and also it's a bigger screen you forget that yeah exactly yeah it's nicer I just need you know what I need I need the kill switch because it's just my hands are hurting do you yeah I do I held Mike's I hate it no that's not a kill switch he got it he got he spent like a hundred dollars on the bad one yeah of course it's not good Mike You're laughing at Mike No laughing at somebody I don't know probably Mike Story number seven This is a required reading slash important Real world news Microsoft blocks Israel's use of its technology and Mass surveillance of Palestinians This comes from Harry Davis And Yuval Abraham at the Guardian Microsoft's terminated the Israeli military's access to technology It used to operate a powerful Surveillance system that collected millions of Palestinian civilian phone calls made each day in Gaza and the West Bank, the Guardian can reveal.

56:19Microsoft told Israeli officials late last week that Unit 8200, the military's elite spy agency, had violated the company's terms of service by storing the vast trove of surveillance data in its Azure cloud platform, sources familiar with the situation said. The decision to cut off Unit 8200's ability to use some of its technology results directly from an investigation published by the Guardian last month. It revealed how Azure was being used to store and process the trove of Palestinian communications in a mass surveillance program. The Guardian has a detailed article breaking down the specifics of the story that you should definitely check out.

56:56Roger:Yeah, everyone should check it out. Way too late, but I'm happy that it happened and I'm happy that they're doing it. But like, yeah, fucking the fact that it took them this long to realize that this was violating the terms of service. No, they knew this. They knew this was happening. Hey, but it happened. Yeah. This is such a huge step and important, and then admitting it and acting on it. Good. Let's keep this up. And again, this is another example. When there's pressure put, results happen. We've seen that multiple times the last couple weeks, so keep it up, world. That's big news. I don't really want to transition.

57:31Roger:We News Channel, everybody. Woo! For my GN, popular Grand Theft Auto V roleplay server, no pixels collaborating with rockstar games for an official evolution of the role playing service called no pixel v the no pixel twitter account confirmed the news today with a trailer teasing

57:48Tim Gettys:rockstar backed role play support for gta 5 don't they own no pixel now i'm not mistaken that sounds right so i think that's why people are like oh what if this is like what's gonna

57:58Roger:you know taste of what gta 6 is gonna look like so uh yeah i mean it's interesting that it's coming out right now, right before GTA 6. But, yeah. Cool. Splash Damage got acquired by private equity investors and breaks apart from Tencent. Which is worse.

58:15Tim Gettys:Tencent or private equity. You know what I mean? Tencent, probably, right? Tencent's a known evil. Private equity, we don't know. Yeah, you never know. It's probably evil. Definitely probably evil, but also you never know the level of evil. The chat's saying they don't know. They don't own it. Oh, okay. My bad. They do not own it. gun grave gore blood heat is announced for xbox series ps5 and pc monster new stories and stories two are coming to xbox one on november 14th sick sick dude like sick dude i mean while the captain

58:45Roger:literally said like hey yeah let's not support next uh the older xbox stuff that fucking shot us in the foot so clearly a lot of people are playing this stuff on xbox one fix it now see vipers coming to street fighter 6 on october 15th and she has roomies hair from k-pop demon hunters on purpose? it must be Monster Hunter Stories and Monster Hunter Stories 2 are coming to Xbox One November 14th news so good I had to read it twice Monster Hunter Stories 3, that's why I fucked up Twisted Reflection launches March 13th on Xbox Series, PS5, Switch 2 and PC and Konami announced the release date for Fox Hunt a new online multiplayer experience coming to Snake Eater Delta pre-update October 30th it heightens the iconic tactical lesbian-ass action with hide-and-seek gameplay where up to 12 players must rely on environmental stealth and survival skills to be the last one standing.

59:34Roger:We will be playing this game on stream if there's not something else better and cooler to play, but we got to play it. We got to try it out. Felicia says, Tim, she was a character in Street Fighter 4, so no roomie copied her. I know she was a character in Street Fighter 4, but she didn't have that hair in Street Fighter 4. Hair was... No. I'm pretty sure. And if I'm wrong... No way to find out. No, I'm not. Yeah, there's no... There's no way to find out. No way to look. There's no form to fill out. Good. Jcat in the chat says, Rockstar bought 5M, which is the money framework for... The chat's saying that she did.

1:00:07I choose not to believe you. Okay, Roger? Where do you stand?

1:00:12Roger:I'm always on your team, Tim. Thank you. I really appreciate that. Always on your team. I really, really, really appreciate that. The DSM team. Yeah. Norman, Vade, Boncure, Super Chat's insane. Context for yesterday's Grand Turismo sales news. Gran Turismo hit 90 million in December 2022, meaning the series has sold 10 million units since nine months after GT7 came out. Wow. Yeah. Huge. Huge. Let's get to your wrong. We're done with Wii News. Bye-bye.

1:00:47Brad says, missed news for Forza. The Xbox Wire article also said they'll talk about Horizon 6 early next year. So we'll probably get that developer direct. that time. Pretty cool.

1:01:02Kebab says segues couldn't appear in Yakuza 1 and 2 as their use in Japan is restricted to tours in government designated zones for safety reasons. So it's weird in the remake of 3. This is likely why Ichiban can use them in Infinite Wealth, which is set outside of Japan.

1:01:16Roger:If I'm not mistaken, Kiryu can use it in Japan when you go to Japan as well. but I might be wrong, but also who gives a fuck? Just let me just press up on the deep end and just go. Thank you. Thank you, Kevin. Who cares? But thank you. And that's it. Everybody. Cool. What a day. What a day. Barrett's here. Are you Barrett? Oh, Barrett's walking. He was in the darkness. I couldn't see his face. I'm good. He's good. He's good. Everybody. He's good. We're all good. We're about to do great stuff. Is God, Ghost. Whoa. Is God? I was going to say God. Is God real? Is God real, everybody? Please let me know.

1:02:05Is Ghost of Yote good? That's what I was trying to get to. Is it great? Is it amazing? Or is it mediocre? I don't know. I really don't know. I doubt that part, but you know, I just don't know. They're about to review it on Gamescast. We will get drunk.

1:02:17Roger:All of us will get drunk. On this Sapporo. Yes. Brought to you by Ghost of Yote. Yeah, not sponsored. not sponsored but please sponsor us I love Sapporo I will shill for Sapporo any day until next time bye that was fucking good

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Forza Horizon 6 is officially set in Japan, we’ve played the new Hyrule Warriors game, and Roger has played Yakuza Kiwami 3.

Thank you for the support!

Run of Show -
- Start - HousekeepingToday after, KFGD, you’ll get:GAMESCAST - Ghost of Yotei ReviewAfter Gamescast is Tron in ReviewThen the STREAM is Hades 2 w/ Mike and AndyIf you’re a Kinda Funny Member:Today’s Gregway is 18 minutes of Greg's public speaking 101Thank you to our Patreon Producers: Karl Jacobs, OmegaBuster, & Delaney "The Somm" TwiningThe Roper Report   - - Forza Horizon 6 Set in Japan, Launches in 2026 For PC and Xbox First, Then PlayStation 5 After - Tom Philips @ IGN - Tim Previews Hyrule Warriors: Age of Imprisonment - Roger Previews Yakuza Kiwami 3 + Dark Tides and more! - Final Fantasy 7 Remake director: players should accept Switch 2 Game-Key Cards because the issue is speed, not cost - Chris Scullion @ VGC - Nintendo’s first new mobile game in years is a surprise Fire Emblem spin-off - Andy Robinson @ VGC - Gemma Chan joins the cast of 007 First Light - Jordan Middler @ VGC - Required Reading/Important Real World News: Microsoft blocks Israel’s use of its technology in mass surveillance of Palestinians - Harry Davies and Yuval Abraham @ The Guardianhttps://www.theguardian.com/world/2025/sep/25/microsoft-blocks-israels-use-of-its-technology-in-mass-surveillance-of-palestinians - Wee News! - SuperChats & You‘re Wrong

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