In short
Xbox and PlayStation subscription/game strategy shakeups, plus Nintendo Switch 2 digital pricing and PlayStation/Bungie performance concerns.
Guests/hosts
Greg Miller and Tim Geddes are the main hosts. Samira’s father (Tim Geddes) appears as a co-host/guest. No other named guests are interviewed in this transcript.
Key claims
- Reported new Xbox CEO Asha Sharma may push lower-priced Game Pass tiers, potentially including an ad-based tier; Microsoft previously raised Game Pass Ultimate to $30/month (50% increase) and has tiers like Premium ($15) and Essential ($10).
- PlayStation reportedly shut down Dark Outlaw Games (Sony first-party project studio) and laid off mobile staff; Dark Outlaw was founded by Jason Blundell.
- Marathon (Bungie/Sony) has sold about 1.2M copies; ~70% on PC, 19% on PS5, 11% on Xbox, raising concerns about Sony/Bungie expectations.
- Nintendo Switch 2 exclusive digital titles will be cheaper than physical: example Yoshi and the Mysterious Book at $59.99 digital vs $69.99 physical.
Notable examples
Netflix-Xbox subscription bundle ideas; Dark Outlaw/Deviation Games shutdown parallels; Marathon Steam/console split; Yoshi and the Mysterious Book pricing.
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Chapters
Tap a time to open that second in VOGaming News Overview
0:45 to 1:58
Discussion about current gaming news including Game Pass and studio closures.
“It feels so good to finally be able to get out of the shower, get ready, leave to go to work and look at my daughter in the eyes and say, daddy's got to go to work.”
Personal Updates and Parenting
1:58 to 3:00
Hosts share personal updates, including family life and parenting experiences.
“Well, that's been an interesting thing because no, it's been bad.”
Review of Screamer Game
3:00 to 4:47
In-depth discussion on the game 'Screamer' and its gameplay mechanics.
“Blessings Review at Gamescast on Monday.”
Xbox CEO and Game Pass Pricing
4:47 to 7:41
Exploration of the new Xbox CEO's plans for Game Pass and potential pricing changes.
“And I also want to give a shout out to the shirt.”
Subscription Bundling Trends
7:41 to 12:03
Analysis of subscription bundling trends in gaming and how it relates to Xbox.
“could make Game Pass less expensive report says this is Eddie over at GameSpot.”
Netflix and Xbox: A Potential Partnership
14:02 to 15:10
Exploration of the potential benefits of an Xbox and Netflix partnership.
“If this get a Netflix person, if I get one bill now and I get both cool, you know?”
Challenges Facing Xbox's New Leadership
15:10 to 17:39
Discussion on the current state of Xbox under new leadership and its branding challenges.
“But even then, even then, am I going to go through the loops of doing it?”
Breaking News on Nintendo Switch 2 Pricing
17:39 to 17:55
Announcement of new pricing strategy for Nintendo Switch 2 digital titles.
“And again, maybe they will eventually do that, but I would just not be talking yet because I don't know how to do that.”
Nintendo's Digital Pricing Strategy
17:55 to 21:30
Analysis of Nintendo's new digital pricing strategy and its implications.
“It's about Nintendo Switch 2 game pricing.”
The Shift from Physical to Digital Games
21:30 to 22:30
Discussion on the trends and challenges of physical versus digital game sales.
“As a digital person, I mean, not even as a digital person, because whatever.”
Show all 27 chapters
PlayStation Studio Closures and Impacts
22:30 to 26:34
Exploration of the recent closure of a PlayStation studio and the wider implications for the industry.
“PlayStation reportedly shuts down another first-party partner studio.”
The Struggles of New Game Development Studios
26:34 to 28:00
Insights into the challenges faced by new game development studios in the competitive market.
“Of number one from reading this alone and going through not only dark outlaw games, but then bringing up deviation.”
Concerns Over Exclusivity and Game Development
28:00 to 29:00
Discussion about the impact of studio acquisitions on game exclusivity and development timelines.
PlayStation's Identity Crisis
29:00 to 30:30
Exploration of PlayStation's shift in strategy and its implications for fans.
“I think the other thing I would take away from this ride is, again, I don't think it matters as much to be first party.”
Challenges in Game Development Costs
30:30 to 31:30
Insight into the escalating costs and timelines of game development amidst changing market expectations.
“And it's going to take three years to develop this game.”
The Impact of Shareholder Expectations
31:30 to 32:40
Discussion on how shareholder pressure influences game development and company direction.
“But it could be part of a refocusing PlayStation.”
PlayStation's Future and Market Dynamics
32:40 to 34:20
Speculation on the future of PlayStation amidst financial pressures and market changes.
“seeing you just make your profit stagnant.”
Analysis of Marathon's Sales Performance
36:10 to 42:04
Insight into the sales figures and market response of the game Marathon post-launch.
“pacific who else are you gonna talk to a shoe and we're back for story number three we do this now Throw them up for the deadly boys.”
PlayStation's Identity Crisis
42:04 to 45:03
Discussion on PlayStation's branding and shift in gaming strategy.
“Crank up this, put the price in that, milk the money out of them.”
Analyzing Game Development Strategies
45:03 to 47:39
Exploration of game development decisions impacting PlayStation's success.
“you just want sad, sad games that could be turned into HBO shows.”
Nintendo's Gamer-First Approach
47:39 to 50:11
Comparison of Nintendo's gaming philosophy versus other companies.
“We talk all the time here where we're talking about companies that are making pro shareholder decisions.”
Review of Mario Wonder on Switch 2
50:11 to 51:05
Detailed review of Mario Wonder's performance and new features.
Mario Wonder's Boss Fights and Challenges
51:05 to 56:04
Analysis of Mario Wonder's boss mechanics and endgame content.
“We had Mario Party, Jamboree, plus Jamboree TV, whatever it was.”
Mario Wonder: Boss Fights and Challenges
56:04 to 58:31
Explore the creative mechanics and challenges in Mario Wonder's gameplay.
“Like that, that is kind of what I want from end game Mario wonder.”
Multiplayer Experience in Mario Wonder
58:33 to 1:02:01
Discuss the multiplayer aspects of Mario Wonder, including local and online play.
“It seems a lot cooler than some of the competitive.”
Latest Gaming News: Releases and Updates
1:02:02 to 1:04:54
Catch up on recent gaming news including new releases and community feedback.
“But Tim, right now, I want the smallest news I need to know about.”
Fan Interactions and Community Discussions
1:04:55 to 1:09:08
Engage with fans and discuss various topics including game recommendations.
“And so it's like, is this going to be 2026's Sonic game?”
Transcript
Automatic transcript. May contain errors.0:00If you want to get our shows ad-free and our exclusive shows, go to patreon.com slash kind of funny. Today in the nerdy news you need to know about, Asha Sharma reportedly considers making Game Pass less expensive. PlayStation shuts down another first-party studio, and Tim's review of Mario Wonders Switch 2 edition is happening. That's right! Sammy's dad is in the building! We'll have all this and more because this is Kind of Funny Games Daily!
0:35What's up, everybody? Welcome to kind of funny games daily for Wednesday, March 25th, 2026. I'm one of your hosts, Greg Miller, alongside Samira's father at Tim Geddes. It feels so good to finally be able to get out of the shower, get ready, leave to go to work and look at my daughter in the eyes and say, daddy's got to go to work. You know what I mean? What'd she say back? There's a lot of rah right now, and it's just like, it's a very pretty rah, but like, it's a... What's the count? We're two and a half months in right now? Ten weeks, yeah. Yeah. Two and a half months. She's vaxxed up. Vaxxed.
1:10Yep. Yep. You believe in that stuff, huh? Oh, yeah. Oh, yeah. If you're new around here, get fucked. We believe in vaccines and science. But yeah, things are good. Right now, G's taking her to a mommy-daughter yoga class. Okay. I like that. Which is her third one, I think. She's not doing much yoga. Yeah. I'm well aware. Yeah. Yeah. Yeah. Mommy and me yoga classes really are doing much better. She's out there, man. She's in these streets. There's all these mom groups. Oh, yeah. I'm just like. Oh, yeah. Oh, yeah. You have a new life. For sure. For sure. But I'm like, are there dad groups? I'm like, looking around, there are.
1:43Yeah. Definitely are. We can start our own. I don't like that. Kevin, we keep Kevin up. Oh. I'm kidding. Let Kevin in. Let Kevin in. How are you? Good. I mean, I'm old news. I'm more excited if you're here. How are we doing sleep-wise? What are we? You're sleeping through the night? Well, that's been an interesting thing because no, it's been bad. What a statement. I feel so bad for your cough, dude. I've been following the saga. No, no. Now it's an allergy cough. I've gone from being the cough cough to just the allergy. Yeah. Well, but even whenever you have like the slight laugh that it turns out, I feel bad.
2:17I know me too. Well, the great news is that Ben developed a new cough. So now that I, by the time I'm done with these allergies, I'll probably pick up the new cough. I'll be all. Yeah. That's a, that's a whole thing, man. But yeah, sleep, not really been happening too much. But yesterday, since she got vaxxed, the doctor was like, hey, if she's sleeping well, which she sleeps really well. Yeah. To the point that we have to wake her up every time. Good job. Yeah, I guess. For sure. But the bigger problem is they're like, oh, yeah, you can let her sleep. Like you can sleep through the night and just wake up in the morning and feed her and that'll be totally fine.
2:49There's a little TMI for the world, but I'm going to say it anyways. Jeez, fucking boobs. Those things about to explode. Sure. Yeah. She gets woken up throughout the night. And then I'm awake anyway You know what I mean No no no But it's just like man It's just always something You think you get the big win You're like oh man we were so excited We get to sleep all night No we don't But besides that everything's been great Well not everything This ice stuff really bummed me out Don't like that at all Fuck ice fuck this shit And then hard turn away from that It's not bummed me out No, let's get Screamer.
3:29Oh, Screamer. Yeah, of course. Blessings Review at Gamescast on Monday. Go check it out. Yeah, Bless's Game of the Year so far. He's saying I am almost done with it. I'm like four fifths done. I would say absolutely obsessed. I remember when they first showed it last night, we're both like, that looks like our type of shit. And then I got a code, but things have been going on. So I wasn't really prioritizing. And it wasn't until Bless in the Slack was like, I beat this game. It was a religious experience. I'm like, that's all I need to know. I need to jump in here. And yeah, it's delivering so hard.
3:59This game is awesome. I highly recommend it to anybody that likes arcade racers or just likes anime bullshit. Like the type of bullshit that, you know, I like. Okay. And a lot of fast and furious stuff. A lot of Cobra Kai. It's just so, so good. The story is incredible, which is not something I expected from this game. But also the gameplay is just, it's so solid and it's unique. It's like it is a lot more mechanical and a lot more gameplay focused than I would have expected. I thought it would just be kind of like hold down the accelerator and make it to the end before the other people do. And there's a lot more going on in this in a way that it's like kind of rhythm game mask.
4:38It's just very, very cool. I love it. Not quite outpacing Resident Evil on my game of the year watch so far, but this is a solid number two. Oh, yeah. That's what I'd like to see. And I also want to give a shout out to the shirt. If you're an audio listener, it is a white shirt. if you're a video listener, it's a white shirt, but it's got like a quilted pattern to it. Ribs for your pleasure. Let me get in there because it looks like terry cloth. Oh, yeah, that's a good vibe. I like that. Where did that come from? Guess. Guess? Walmart. TikTok shop. Oh, I thought you always TikTok shop. I thought you were I thought we were doing a bit where it was from guess and I was going to keep guessing.
5:13You're like, no, guess. I thought that as well. Is that still a thing? I don't fucking know. I don't think guess is a thing. I wear Kirkland pants. if you didn't know everybody this is kind of funny games daily we run you through the biggest news you need to know about each and every weekday of course if you want to be part of the show be part of it live youtube.com slash kind of funny games with your super chats they should be about the day's news that we're jumping into talking about whatever little shenanigans you want like Aaron Lyme welcome back Tim glad you're back how about the rocks wig in that Moana trailer lol Jesus fuck they just didn't even try my god we got him they're like rock record it go for it What'd they do to my boy, Tamatoa?
5:51I don't know who that is. I didn't watch the trailer. Oh, the shiny guy? Is he bad, too? I don't like how he looks. Is it the same voice? I don't like anything about this. I'm going to be honest. Okay, fair enough. Finally. James Jameson says, Tim, we missed you. Claw Master Super Chats, with the return of Daredevil Born Again Season, can we get an impression quote of the Kingpin saying, Vanessa. Vanessa. Vanessa. Vanessa. I doubt you did. I didn't realize that that was out. Vanessa. Episode one. Watched it last night while I did my taxes. that's some good shit that is some good shit i am so happy we're back and also this release schedule leading right into punisher the one last kill yeah special at the end of may oh yeah good i enjoyed myself last night yeah uh aol america online says oh my god it's tim i hope you've been doing well it's so nice to see you thank you very much tim one question that isn't in the super chats but was in the regular chats it was at my breakfast table today when my wife asked me when are you coming back do we have a are we are you honing in on a date here yes that is something that I do have the answer to that I haven't actually.
6:49Let me look. You don't have to debut it now. I'm debuting it right now. Everybody, we have breaking news. Monday the 13th of April. Monday the 13th. Like two weeks away. Tim will be back. Maybe by then the other fog machine works by then. Of course, we couldn't do this without our producers on Patreon.com slash kindoffunny. So thank you Carl Jacobs, Omega Buster, and Delaney the Psalm twining. For now, let's begin with what is and forever will be the Roper Report. time for some five items on the Roper Report a pick a dozen okay we used it all up in that well I figured since it was only doing the one I just wouldn't do it you know you could have done the one and done the sound effect doesn't matter see that's nice number one on the Roper Report new Xbox CEO could make Game Pass less expensive report says this is Eddie over at GameSpot.
7:47Microsoft Gaming has a new CEO with Asha Sharma take, damn it, fucking Mike put it in my head yesterday. Asha Sharma taking over for Phil Spencer. And one big move she is reportedly considering is the change to Xbox Game Pass to make it less expensive. The information reported that one of her ambitions is to help make quote future consoles and products like Game Pass more enticing to a broader range of consumers. To that end, the report said Sharma might look to revamp pricing models for Game Pass to quote-unquote offer lower-priced tiers. In October 2025, Microsoft raised Game Pass prices with Game Pass Ultimate going up by a whopping 50 % to$30 a month.
8:28Game Pass Premium, meanwhile, costs$15 a month, while Game Pass Essential goes for$10 a month. PC Game Pass costs$16.50. So used to percentages as we talk about layoffs per month. in terms of a lower price tier for game pass it has been reported that microsoft could offer an ad-based tier for game pass in the future in fact it was reported that people may be able to watch ads in exchange for playing game pass titles for free lots of other entertainment services offer ad-based tiers that are free or discounted compared to ad-free versions with one prime example being netflix its plan with ads starts at eight dollars a month which is a hefty discount compared to the standard plan of$18 a month.
9:14GameSpot has contacted Microsoft in an attempt to get clarification on the suggestions made in the information's piece. Intriguingly, in the same report, Netflix co-CEO Greg Peters said he and Sharma have kicked around ideas for how Netflix and Xbox could work together on subscription bundles. Nothing has been confirmed, but Peters said he, quote, wouldn't eliminate any possibilities. Quote, you would have to do it in a way that works for the consumer and works for both companies. And frankly, I think Microsoft's still trying to figure out how to make the Game Pass bundle work for Microsoft. You don't say, Mr.
9:48Peters. You don't say. But what I like about Asha's thinking is it's all about how do we do more? And it's already been exciting to watch. Has it? It's been exciting to watch from the outside, Greg, as I sit here, not at the desk, but watching episodes of Games Daily and Gamescast over the last couple of weeks with so much news going on. some good most bad some hey we'll have to wait and see uh with all of this i do think it's not misleading but this headline being they the new ceo could make game pass less expensive there's a lot of heavy lifting with that could of course and then on top of that it's like everything that you just said doesn't scream to me like they're making it cheaper it's just they might offer cheaper tiers which to me doesn't seem like it solves problems you know what i mean i feel like the best value in gaming it's like we're talking about the the value of the first party titles like when we start talking about the lesser uh xbox game pass tiers or xbox live gold all of the things playstation i'm gonna bring them into it too because there's been a lot of talk the last couple weeks about them playstation plus getting rid of playstation plus simplifying it what does that mean then there was a rumors that probably were the type of things that the rumors popped up because that news dropped so people can come up with a rational sounding hypothesis uh which would be that they're trying to just make playstation network just like a one like one tier that people can get and exactly simplify it and all the different ways maybe you get crunchy roll maybe you get all these like bonus things because people have found a lot of value there like when you look at the streaming tv side of things like it is wild how successful the like cross bundles have been where it's like you get hbo and disney plus complete competitors but they found value in bundling together to be able to maximize subscriptions and all of that stuff there's just such a wild west that we're in right now and it feels like we've been in the wild west of this streaming subscription service for video games and tv and music and all of it for so long yeah that it's impossible to call what any of these people are going to do the only thing that we know for sure is that HBO is going to rebrand again at some point.
12:02Of course they have. That's the only constant. It has to be. But taking it back here to the Xbox stuff, it's like, yeah, this nothing bad is being said. I think that that's something to highlight, right? It's just like, hey, okay. It's not like this is inherently bad news. I just don't think that it's necessarily good news. And I just, I don't think it's all the problem. I just think it's crazy to me. the amount of headlines we're already getting out of Asha being CEO when clearly it would be like right now if Wendy's walked in and said, Greg, you're, and this isn't me insulting. This isn't an insult to Asha.
12:36Greg, you're now the CEO of Wendy's. I'm like, oh, maybe we make biggies. Maybe we fucking, what's the fucking thing? The drink. Frosties. Frosties. Biggies. That's a good idea. Maybe we call Frosties biggies. Maybe I should be in charge of Wendy's. It could happen. But I'm like, I don't know. we lower the price of the baked potato maybe we give free and people are just shouting headlines at her she's had a fucking conversation probably over a cocktail with this guy of Netflix what if we bundle it together I don't know what if maybe we got games don't we we got games don't we do we have games we let a lot of those people go yes but no but kinda but not really but with that though like that there is you know a system here that could make sense where netflix of course to be invested in video games xbox if anything has the games sure they just brute force their way into doing that but they do yeah um so yeah coming up with some type of i don't know like that my answer my question is this does making to your point none of this is bad news does any of this solve the problem xbox currently has no game pass is too expensive but but the thing the the problem it could solve is people playing xbox right and hey there's a good it tim well i mean if you've had all these other tiers and cloud gaming and xbox anywhere here's a fortnight fucking thousand bucks every time you do i'm specifically saying this from the if they partnered with netflix netflix the number one subscription service that there is in terms of signups right like i just feel like that is something that is way more enticing than how do I play Hades on my Netflix account I don't really get it at least there's a lot of normies out there that I think that that could be a selling point to that would never sign up for Game Pass otherwise I'm reaching here okay I understand that but like just trying to find the conversion rate would be so small I think yeah but like if it's not a conversion rate if it was just like you have it you know I don't know yeah but then we're back to the bullshit right where they like how they're oh we're gonna this is the thing uh barrett help me out who called this out imran when they brought co-pilot into xbox now so that they could probably wrap up next time they say how many active co-pilot users they have they can just include these fucking numbers yeah make it look like this is happening but back to netflix already has games you could already be playing oxen free and oxen free 2 and all this shit yeah it's actually doing that yeah i mean okay i i talked myself out of it you talked me out of it whatever it's one of I mean, like in the long run, if this, and I, you know, I'm already Xbox game pass subscriber.
15:09If this get a Netflix person, if I get one bill now and I get both cool, you know? Yeah. But even then, even then, am I going to go through the loops of doing it? I don't know. Cause I see it all the time. I know there's a million HBO Netflix Hulu's going on. Yeah. But going back to the, the game pass conversation here, it's just like, it's, it's too early for any of this to even matter. I do think that the biggest thing is the Xbox brand needs to figure out what it's doing. They're clearly trying to figure that out. I think that it is, they're not in a great position because the, I don't need to retread everything that's happened in the last 10 years, but where we're at now, it's like we now have a new CEO that's talking a lot and that could be a good thing, but I feel like there's so much kind of hesitancy towards believing in Xbox at this point.
15:58100%. That you, every single headline is kind of taken with the eye roll and laughs. You know what I mean? Yeah. Sneers and jokes. Well, it's back to it. It was just like, I'm shocked how many headlines we've gotten from Asha talking project Helix, et cetera. Whereas like, again, if Wendy's is still looking at me to come in and be the new CEO, the first thing I would say is cool. I'm going to go quiet for like six months. So I forgot how to make a fucking frosty. I mean, that's a biggie. I don't know. I'll get back to you. I'm right there with you where it's like how to, how to fix Xbox, the, you know, the God, remember when the question was how to fix Halo?
16:31Yeah. That was how to fix Xbox. I feel like the answer would be, at this point, with everything we know about how things have happened with Phil and just with Sarah and everything, it would be they announced this, they announced the Project Helix thing, even that I personally wouldn't have done. Or you wrap it into the messaging of, hey, we're taking some time to figure this out. We will be back with an announcement. put a time on themselves like hey we're celebrating the Xbox the 25th anniversary you know what I mean give us a second we're fucked up we're fucked up you know maybe don't say that own it you know what I mean we're all turned around here because she kind of said that in her opening statement right yeah and we need to fix this but it's like own it just I think a little bit more and then just yeah be quiet and just come back and then have a big blowout reintroduction party that can get people excited and be like, oh, this is what Xbox is.
17:33Any questions you might have had, they're answered now. This is an Xbox. No. This is Xbox. This. But they're not doing that. Instead, they're talking to Netflix. And again, maybe they will eventually do that, but I would just not be talking yet because I don't know how to do that. Tim, would you like breaking news that's good news? I would love that. We have breaking news, everybody. It's about Nintendo Switch 2 game pricing. We go to Nintendo press release. Beginning in May 2026 and starting with pre-orders for Yoshi and the Mysterious Book, new Nintendo published digital titles exclusive to Nintendo Switch 2 will have an MSRP that is different from physical versions.
18:13Nintendo games offer the same experiences, whether packaged or digital format, and this change simply reflects the different costs associated with producing and distributing each format and offers players more choice in how they can buy and play Nintendo games. As always, retail partners set their own prices for physical and digital games, and pricing for each title may vary. We go to Wario64 who reports, Wario and the Mysterious Book Switch 2 Physical is$69.99. Digital is$59.99. so we're looking at a ten dollar discount from nintendo if you buy switch to exclusive software digitally i mean it's an interesting move right i feel like this should have been something that existed for the last generation of yeah yeah um but yeah with pricing getting as outrageous as it is just as a standard you know for yoshi to be 70 like i know that the price of games conversation can get kind of tiresome but like i just i personally like i i do think that like having played so many of these nintendo games it's like there is a difference like all of these games are not worth 70 they're not equal and it's like for them to be 70 like i really hope that i'm wrong there's very few things i love more than yoshi's island but other yoshi games that hasn't necessarily been the case and my expectation of this game is i think the 70 price tax probably going to be too high i hope i'm wrong i hope this game's awesome but it reminds i think it's going to be closer to princess peach showtime than to yoshi's island and um with that it's like all right cool this is good news i wish that them exploring the price scale that they've been talking about a lot recently uh had a little bit more exploration uh to it but this is at least i don't want to say it's a step in the right direction it's a step because i feel like this it's not enough for me uh and even then i do think that there's going to be people mad that like buy physical games instead of digital like me but yeah i was going to ask you from that perspective you are buying all the physical stuff there's just i get it you know i i i'm a realist to the point that physical games are on their way out and that physical media in general is on its way out as a um mainstream entry level or entryway uh entry points to getting products because yes there will always be vinyls are selling more now than they ever have right there is a market for physical things and like gen z are revolting against the digital era there's all this fucking that you see but it's like the reality is that's still a niche thing compared to like the main way people are buying them it's going to be digital nintendo has been the the standout opposite of that in the in the last couple years because people do buy physical nintendo games the split between physical and digital Nintendo is vastly different than it is on other consoles.
21:06So maybe they're starting to see a difference. I do think the game key cards have a lot to do with that because the Nintendo games specifically are game key cards. Like we, I don't think have seen a Nintendo published title that is actually that uses the, you know, the key card shit. So that makes sense to me. It's not the best news, but hey, at least these things still exist. Yeah. Yeah. As a digital person, I mean, not even as a digital person, because whatever. I just like them exploring the scale to some degree. This has always been the conversation from the moment PlayStation entered this system.
21:41And I say for us as a real quick, I said that backwards. To be clear, Nintendo games are on the thing. They're not key card game. Oh, I thought I see. I was the opposite of a star. Whatever. Anyways, I've always thought this should be the case that we should do. There should be a break somewhere. But I understand not pissing off suppliers, but I understand, or, you know, retailers. but yeah we're in a different place we were we're in a completely different place like that almost doesn't matter right of course yeah yeah like that there's always differences when it comes to the stuff but it's like it's crazy when it's like you look at nintendo's history of working with retailers like the fact that they for years on and off just aren't on amazon what yeah that's wild they just don't give a fuck yeah good for them we'll see uh when when yoshi hits in may doesn't help you with your tomodachi but of course that was a switch one game so i guess it would be exempt from this to begin with.
22:30I digress. Story number two, technically. PlayStation reportedly shuts down another first-party partner studio. This is the one, the only, kind of funny, Games Daily Award winner. Rebecca Valentine at IGN.com. PlayStation has reportedly shut down Dark Outlaw Games, a studio hired by the console maker to make an unknown first-party title, as well as laid off a number of other individuals involved in mobile development. This comes from Bloomberg reporter Jason Schreier, who posted the news on Blue Sky Today. Dark Outlaw Games was founded by Jason Blundell at Sony's behest, and was only quietly announced by Blundell on a podcast in March of last year, after having been rumored the year before.
23:12At the time, he said they had been, quote, working away in the shadows for a while, and noted that it was on a first-party project for Sony, but the studio never officially announced what its project was. dark outlaw was staffed by a number of former members of deviation games blundell's previous venture blundell a venture a veteran veteran of activision and treyarch on call of duty founded deviation games in june 2021 with fellow treyarch veteran dave anthony similarly to work on a first party sony project blundell left the studio in 2022 layoffs took place in 2023 and in 2024 deviation similarly shut down before it could announce its project Schreier notes that this decision seems to have come from Sony which has also laid off a number of individuals in mobile development internally with roughly 50 jobs lost overall man just more and more and it's so tough too because it's hard to not get into the doom and gloom sense when so much of this news starts to add up in a way where we're like alright we're waiting on the Playstation games you know and this generation of Playstation 5 there was more of a lull in the middle than we had in the PlayStation 4, right?
24:23Just I think like where the lulls fell is just a different place. And that's, I think, upsetting when it felt like there was so much momentum. And now there's a lot of questions and we look at all the live service stuff and it's like, all right, cool. It feels like that's all getting in the way. Then there's also these mobile initiatives. Like there's a lot of stories we've covered on Games Daily over the last forever. And we're just like, why are they doing this? Why would they put effort here? What are they trying to do? They're chasing this thing that like, why? We don't need Uncharted mobile.
24:47like that's not what are we doing yeah um and then you get the fortnight layoffs yesterday and it's like damn fortnight the golden standard the example of what a live service game what all these people are striving to do and it's like it's not working well enough for them because the decisions they're making to continue to try to do more and more and more even themselves though right it's like fortnight chasing the need to reinvent and add more and more and more and more and more which like on paper is a good thing but then in reality it just creates this monster that always has to change and always needs something new to buy something new to to like play or think about or talk about and it i think gets in the way of just allowing video games as a whole to be their own thing and to not put other developers in situation or publishers specifically in positions where they need to chase these random highs when fortnight's like creating new ones yeah um so yeah this is like again just another casualty of a war that didn't need to happen for sure yeah i mean it's an interesting one because we didn't know anything about the studio right so they weren't ready for prime time to begin with at least according to sony so i'm sure i wonder behind the scenes blundle saying it on a podcast if that was a calculated move of play station be like well keep quiet it's a way of something to say no let's not go about and he's just like i can kind of see writing on the wall i feel like i'm being shoved in a corner here i'd rather say something so that there's a flare out there that we're doing something than to have this inevitable closure or not inevitable closure but in the yarn i'm spinning right now for him the writing was on the wall do the thing get here and this happens and now at least there can be an article about it to say this is happening but it's like two interesting different tangents to go off on, right?
26:35Of number one from reading this alone and going through not only dark outlaw games, but then bringing up deviation. Brainstorm with me and Chad get involved as well. Outside of Vince, outside of, I guess what, Condry and Glenn, like, this is yet another example of the, I worked on the biggest IPs, the triplest of A's and now I'm going off to start my own studio and make the quadruple A game. It's me and a talented. It's that no moon studios. It's the one who did the game I can never remember, but just up North Ascension Studios. It's like, hey, here we are. These names that you don't necessarily know, but we've been on the biggest games of all time and now we're going off and they go off and they discover how hard it is to make a fucking game on their own as a new team.
27:25They bit off more than they could shoot. They went for the giant thing and we get a game that just cannot doesn't happen here because now we're killing things before we even let them get that point i mean the difference is though this is a first party sony project right like yes but no i i mean so like let's bring that i love that bring that thread in i don't think being a first party sony studio soon sony studio means what it used to mean i think when they started adding people to the roster and especially brand new studios to the roster then you're no longer talking about you you've worked with insomniac for years they've made some of your most cherished ip your most cherished games they're your ip and you go you know what time to put a ring on it like that shit isn't happening anymore because the market seems to be so competitive when this was happening with xbox snapping up studios and shit we need people making stuff exclusively for us yes i i do think though that there's still a difference though between all the other situations you named and this because i think those be like hey we're gonna go off and do our own thing is very different than we're gonna go off and do something with playstation and now it's scary that oh even that isn't gonna work sure right i feel like that's that is the thing is like what's gonna work you know playstation we're looking at him now and it's like we have sorrows very very right it looks awesome i hope it's as awesome and he went inside he'll talk about it soon um and then we have wolverine at the end of the year so hey cool we're about to have a uh potentially banger playstation 5 year like something that we've been looking forward to um and then of course we have uh intergalactic at some points yeah right and we have cory barlog's next project whenever that is so there are things that like we are expecting to see it even if they haven't been announced yet but then what you know it's like it's scary that it kind of feels like things are drying up uh in in the first party sony side of things and then when you look at the third party even that like left and right studios are closing or uh getting acquired by microsoft which may or may not affect playstation like right now they're still putting games on playstation will that change probably not but who knows i don't know it's just the All of this is like very disturbing and scary as a fan of playing video games on any console.
29:33It doesn't matter where. I think the other thing I would take away from this ride is, again, I don't think it matters as much to be first party. Because I think they were pushing this live service thing and chasing that initiative and bringing people to make games like that. Rather than what they've done before and what has worked before of. Cool, you're making games with us. Insomniac, now we'll buy you. We want to live with you. You're great. I think the fact that they are jettisoning projects, they are killing the live service things. I think the message has been received loud and clear. And especially with them even saying we're retreating from PC.
30:04Like we need to go back to being the PlayStation. That was the PS three PS four, mainly PS four. Like that's who we need to be. That's our identity. And that's what, again, as they said in their financials, right? Milking money out of the established PlayStation audience, which isn't chasing a live service. Yeah, no, I mean, and that's so true. It's just like that. The question is, is it possible to make up lost time? Like games take a long time to make. Games take a lot of money to make. And I just feel like the magical shift to, oh, hey, games of yore are back. And it's going to take three years to develop this game.
30:38And the budget is going to be a fraction of what you're expecting. And audiences are going to be okay with it. That last part is going to be a very, very big, tough pill to swallow. And everything I just said, I don't even know if it's possible. you know like with the rapid uh increase in in what tech is allowing like when you look at things like pisser it does allow games to look a lot better uh and you know less dev headroom needed to like actually hit all of these tech specs that are kind of the expectation at this point the expectation because that's what we've been sold and that's the product that we bought so So it's just like a double-edged sword that I am really not seeing a light at the end of the tunnel on.
31:20Right. And like that is very scary because I do think that the getting rid of PlayStation Plus, whatever that ends up looking like, it's probably not going to be that big of a deal or like that big of a rebrand or whatever. But it could be part of a refocusing PlayStation. Yeah. Which I think is, I mean, what's needed. You go back to the episode, you've been gone, but the predictions episode where I was like, it's going to get a lot worse before it gets better. Like all these people need to fucking be, and people is the right word. All these shareholders need to eat shit. And it means that there's gonna be a lot of layoffs and it'd be a lot of closures and all this stuff, but you need to eat shit so you can get back to having realistic expectations.
31:55So PlayStation, if it can be, we're going to make single digit profits back to your fortnight stuff. Right? I wasn't on yesterday's episode to talk about this. Like the fortnight stuff is once again, flying too close to the sun. Cause you're too fucking greedy. And it's almost in the same conversation we keep having about AI of like, we're the biggest thing in the world, but we got to keep being the biggest thing in the world. So let's make, why does Fortnite need to be one game? It can be seven games. We'll put out the Rocket League knockoff, even though they are the Rocket League people, the Rocket League thing, the music thing, the Lego thing, and then guess what?
32:24Nobody fucking wants to play those. So shit, now we lay off a thousand people, close up some of those games, keep the ones that work, even though I would not hold your breath, they're going to be around forever. Unless there's a licensing deal with Lego that needs to happen. It's like, why didn't you just fucking be happy being the biggest fucking video game in the world? Oh, shareholders aren't going to be happy seeing you just make your profit stagnant. You need to go up. You need to go up. You need to go up, which is inevitably going to lead to this. What's the scariest part about this is really thinking about you saying it's going to get a lot worse before it gets better.
32:55And the fear I have is it getting worse and shareholders losing the money and things not going in. It doesn't mean, you know what, let's go back to the drawing board and figure out a new way to make money with PlayStation. It means PlayStation's gone. That sounds impossible. I say that right now on March 25th, 2026. It sounds impossible that PlayStation might not make a console, might not exist, whatever. There is a reality though, that if we keep going down that path, it's like, it's not like the console is going to get cheaper. You know, they have no choice. PlayStation can't sell a PS five for$300.
33:29They just can't do it. That's just not the reality we are in or ever will ever be it again. And with that, it's all right, cool. Then why would people spend more money for less? yeah and like people will until they don't i know i know super chats uh case case dilla jason blundell is speaking on things on jc backfires twitch at the top of the hour i just love we live in a time where that's a statement yep sounds like he's gonna be on cnn but he's on jc this isn't me talking shit about jc blackfire i have no idea who that is but it's just funny that's the thing yeah i mean hey that's cool maybe hopefully that results in some good games daily stuff tomorrow.
34:09Aaron Lime says, considering how much, how the purchase slash creation of dark outlaw was under Herman Holst and Sony's closing things. Now I wonder how stable Herman's position is. Yeah. Herman, uh, you know, obviously handed an interesting, uh, ship to drive or to pilot here. And we'll see how this all nets out for him as we continue to see the repercussions of Jim Ryan. But I, for one, can't wait for fair games any day. Now we'll see there from Haven Studios. The amount of dollar signs in that title, it's going to be big. Kids love dollar signs in the titles. Speaking of dollar signs, I got them in my eyes because having a staff of 11 people in a studio in San Francisco is very expensive.
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36:25Number three. We're staying this PlayStation. Not doing so hot lane. Okay. Marathon has reportedly sold just 1.2 million copies so far. Just. Well, I mean, Crimson Desert smoked that shit. Well, I know, but like, we shouldn't be saying just 1.2 million copies. How long was this game in fucking development from Bungie at PlayStation? So far with Steam making up 70 % of the player base. This is the one, the only W-Y-P at IGN.com. That's Wesley Yin Poole. Marathon has been out for a few weeks now, and we've yet to get an official sales figure. So how's it going? According to one analyst, quote, Marathon hasn't exactly made the splash Sony and Bungie wanted, end quote.
37:08Bungie's ultra-hardcore extraction shooter has sold around 1.2 million copies so far, according to a report by Alinea Analytics generating gross revenues of around$55 million across PC via Steam, PlayStation 5, and Xbox series. While Marathon is a first-party Sony game in the sense that it's developed by Sony-owned Bungie, it feels very much like a Bungie-published game. Indeed, Bungie, not Sony, is listed as the publisher not just on Steam but on the PlayStation store. Perhaps that's why an estimated 70 % of sales were on PC, with just 19 % on PS5 and 11 % on Xbox. The big question here is whether Marathon has not only done the business for Bungie, but for Sony.
37:51Bungie is under pressure to deliver for Sony after recent and very public financial failings. In November, Sony said Bungie had failed to meet its sales and user engagement expectations, recording a 31.5 billion yen, approximately$204.2 million impairment charge as a result of Destiny 2's underperformance. That was significant enough to drag down profits at Sony's Game and Network Services segment, which includes Sony Interactive Entertainment. Quote, Marathon hasn't exactly made the splash Sony and Bungie wanted, even if the game underneath the surface is a masterwork of design, Reeves Elliott, analytics, head of marketing analysis, said, quote, there's a lot to love about Marathon and the show ain't over yet, end quote.
38:38Because we all know games, live games, multiplayer games, it's usually six months in where you see that big spike in sales. It really starts to get better. Go look at any Steam chart for any online. Man, yeah, again, we've been talking about Bungie and following this story. And it's just like the fact that this game's actually out, I do think is kind of a miracle in a lot of ways. Because I don't think that that was a sure bet at all. But yeah, here it is now. And the stat that I find interesting, so obviously 70 % sales on PC, that is something to talk about here, right? Then 19 on PS5, 11 on Xbox, 11 to 19.
39:15Not as big of a gap as I would have expected with kind of following all the rest of the kind of Xbox sales compared to PlayStation sales. for this title specifically it's like man i am i'm very shocked at how low the sales are on playstation specifically sure um but yeah then you have the the pc thing it's like oh yeah let's take our games off pc that's what we should do right what a perfect time to do that but even then 70 percent of 1.2 million in that to be clear in that article it was that multiplayer stuff will still come potentially yeah um and again wild west we're still just figuring all this shit out so who knows how it's all gonna happen but yeah to your point it's like all right cool how much longer does this have and i feel like that doom and gloom attitude is would have been silly to have a couple years ago but in a post-conquered world i don't know man like that game doesn't exist anymore no i mean there's so many things to talk about here and i can only ever do it from my perspective as for so many years the playstation guy where you look at these numbers 70 % on PC and 19 % on PlayStation 5.
40:20This isn't a PlayStation game. And I understand that it's Bungie is owned, but not, but this, but that Sony's looking at them and it's hitting Sony's bottom line and their numbers. So it's like, no, you are. And I understand, I'm not saying Wesley is misreporting. I'm just saying that like, we can hem and haw and break it up however you want. It's affecting SIE. It's affecting PlayStation. And it's like, this is not what a PlayStation gamer wants, period. But here's the crazy thing too. by all accounts I've seen and I'm sure there are detractors of this and I'm sure this isn't the end all be all but like it's a really good game dude the game's great Octavio in the super chat Marathon is my game of the year more than 80 plus hours in it not been this addicted to a multiplayer game since Halo 2 and Halo 3 it's my first extraction shooter it's a roguelike destiny if you will but more brutal then Adam two times Marathon 2 is my game of the year and I can only see Wolverine overtaking it 10 out of 10 PVP experience.
41:17Gersman is on BS talking about it. A bunch of other people. I mean, I've seen Andy a whole bunch talking very possibly somebody out who's normally not into this kind of thing. I'm not even going to name a name, but it was another games journal. I follow on BS who was chronicling becoming obsessed with this like marathons got this stuff. It's just that usual thing of like, are you into action shooters? No. I mean, I liked our graders, but like not so if I want to do it, I jump at our graders. Like I look at marathon. I'm like the visual style isn't what i want like that's not what i'm doing and i'm talking very specifically it's yeah but it's not what i want to go play okay i look at it have you played it like is that yeah exactly like you know so it's like whatever but yeah it's it is uh very interesting to see what the acquisitions of these companies looks like when they're the point of doing that is to say this is a playstation game or this is an xbox game yeah and then the reality is of it's like call of duty is not an xbox game you bought it but it's not yeah marathon's not a playstation game yeah it's a bungee game and again i think this leads to watering down what the brand is which then leads to you chasing more fucking trends and bullshit which again like i've said this before and you talked about a second ago but like don't get me wrong the genie's out of the bottle you can't playstation can't sustainably contract and be like we're going back to being a smaller PlayStation because everybody revolts.
42:38SIE numbers are down. Oh my God. Crank up this, put the price in that, milk the money out of them. Like the whole game's rigged and fucked, but it's like, that's what you should. You should have never tried to stretch as far as you stretch. You should have never tried to take on being the next live service giant. Yeah. Now here's where we are. Elvish for friend has a question, Greg. What does Greg mean by this isn't what PlayStation players want? I mean exactly what I'm talking about right now, right? Of I feel like PlayStation PlayStation 4 PlayStation 3 to PlayStation 4 had an identity. We are PlayStation.
43:08We are making these really great single-player games. Some are really big AAA things. Some are going to be smaller little experiences on PSN. We're working with second parties. We have our amazing first-party lineup. Strong indie focus as well. Exactly. Honestly, if you want to know the PlayStation that was the most successful in the PlayStation, Greg only knows what he wants. Lowell says, Wolfden. No, if you look at the fucking numbers of PlayStation floundering, I'm telling you what they shouldn't have done. Get the fucking Q-tips out of your ears, Wolfson. Anyways, go back and watch the reveal of the PlayStation 4.
43:40Watch when they came out and just talked about games, games, games. We are all about the gamer. It's going to be simpler to make so developers can get their indie devs, can get their games on there faster. It's going to work. It's going to be great. It's going to do this. And that strategy fucking won the day. They overtook Xbox. They came out strong. Xbox never got to catch up. and then PlayStation took all the wrong lessons as their hubris grew and now you're here with the PlayStation 5 going man there's a lull where are the first party games they said that you got Jim Ryan however many years ago talking about there's going to be 12 fucking live service games by 2025 no there's going to be a fucking cluster fuck of companies and layoffs and shareholders and everything else because you all decided to fucking shoot for the sun rather than sit there and go no we're going to keep doing this this is what works but everybody gets fucking greedy in this capitalist game we're in to where we have to be bigger and we have to be the best.
44:36And we have to do this. They would be sitting so pretty. The only reason we don't sit here, we, and you, the gamer don't sit here and go, what the fuck happened to PlayStation is because every time PlayStation shoots themselves in the foot, Xbox shoots themselves in the head. And we're like, Holy fucking shit. Yeah. What the fuck Xbox. So like you can all Greg only wants what he wants. Well, well, We'll see what keeps going for PlayStation. I saw some other people in the chat being like, you just want sad, sad games that could be turned into HBO shows. And it's like, well, guess what? Those games should sell very, very well on PlayStation.
45:10If you put them out, but they're not putting them out right now. And I think, well, I think the last guy, give me more last guy. You know what I mean? Give me more shit. Like what fucking, um, uh, yeah. House Mark is doing. We're about to get sorrows, but why aren't there more house Mark studios under PlayStation? Hey, we make smaller games that are critically acclaimed and win game of the year and are about gameplay and now we're mixing in story and we're doing it like you look at house look at house mark and look at hell diver studio arrow what i can't reach for it right now arrowhead thank you and look at people who are like man that is i think the soul of playstation from my day when playstation was successful and granted they're extremely successful now but you know exactly what i'm saying because guess what mark it down tim put the time down two years it's going to be worse for PlayStation.
45:58It's going to be worse for PlayStation. And this team is so another great call of like, these are the ones we should be fucking watering. These are the seeds and the plants we should be growing into the next Naughty Dog into the next Insomniac. I mean, we're seeing the house might become that. Yeah, potentially. I mean, you know, I've been making a lot of assumptions about Soros, but like to see where house Mark was to return to now Soros. It's like, all right, they're, they're leveling up and they could become a prestige quote unquote PlayStation studio. But I want my infinite money number to go up right now, Greg.
46:30He's the shareholder. Bodelic Super Chat says, I kind of disagree with that take. We see the same 10 games, sports, shooter, games of service, et cetera, topping the charts on PlayStation every month for years now. A PlayStation gamer is also just a gamer. Exactly. No, you nailed it. Exactly. And that audience that wants to play Madden, that wants to play Call of Duty, that wants to play whatever games of services, Fortnite, they can go to Xbox and do that. they will eventually go to the PC and do that. If the memory leak loss doesn't fucking ruin PC gaming forever. Right? Like, no, there's no PlayStation identity to this stuff anymore.
47:07It is. You're just playing on this box. Cause it's there. And because Microsoft can't fucking do anything right. But eventually someone is going to figure out how to do this and get it everywhere. And maybe it is mobile. Maybe it is Xbox and maybe it is cloud or whatever. But like when that happens, inevitably, when that happens, when you can go play this stuff cheaper and better and faster wherever else and people leave what does playstation have to stay what we're gonna have intergalactic two in seven years like nobody cares about that anymore and then they have to do the thing where they pivot like we're talking about what playstation has done what they've built in the success they've had and i'm fucking just i know i'm definitely putting out hypothesis here you know what i mean that'll have to be proven years and a decade from now but like what playstation has built right now up until 2026 look at right and look at what nintendo has done like nintendo bets on themselves nintendo makes you come here and play the game you know what a nintendo game is you know what a nintendo exclusive is they've gone left when everybody else has gone right they've done this and they've stood by their audience i can't stand there i can't tell you enough you know in general being a pundit critic whatever this job is for 20 years and then playing my Nintendo switch to right now, how much I marvel at what they've done where they literally were like, we're doing this, reading Keza's book about the choices they've made that were pro gamer.
48:30We talk all the time here where we're talking about companies that are making pro shareholder decisions. You're talking about a WADA. You're talking about CEO is not taking as much money. Nintendo, you're talking about them right now. Make fun of them if you want to, but giving a break on digital to try to figure out what's going on like they are doing the gamer first stuff while all the other companies are doing the fucking goddamn corporate ceo bullshit golden parachute i'll take that please in a slightly different direction i don't think that it's gamer first but i think it's because it is still it's a business of course it's a games business yes it is a game yes it's a great way to put it and they make they are in the business of making games for people to play these words i think are not priorities for xbox and playstation and they haven't for a very long time and a lot of what we're saying about playstation could never get back to doing these things well that's all nintendo does right yeah um and i i again have said this many many times like i've been so happy with my switch too not because it's delivering month after month of the best nintendo games i've ever possibly played but it is now allowing me to play pretty much every Nintendo game with the standards of tech that the industry is at to an extent on the low end, but this is the first time that's been true since the GameCube.
49:48That is so long. So much has changed. So much has happened. Xbox rose and fell during that time from 360 to Xbox One and beyond, right? And yeah, there's Nintendo's commitment to we make games for people to play, and they don't always get it right. They get it wrong a lot. They make a lot of weird decisions sometimes they pay off sometimes they don't but yeah i mean i'm having a great time as a nintendo fan i'll say yeah it's back to it and i'll get on to the next story i know we got other stuff to do here but it was that you know throughout the years you've heard me say it a million times where i'm like i don't mean this offensively but nintendo makes toys you know what i mean and i always thought that i was saying something fucking not profound but i thought oh man i got i understand nintendo and then reading these books where they're literally saying that we're game we make games this should be it should be about fun first it should be all it's like oh fuck they've always that's why it works they know who they are whereas playstation 12 live service games what's worked what got us to this position yeah why don't we fucking make a bunch of this bullshit you know that's what he wants right you want crunchy roll speaking of nintendo greg way tim you're actually here for story number four i am it's your review of mario wonder on switch two yes super mario wonder switch two edition plus meet up at bell bell park that rolls right off the tongue just like all of the nintendo switch 2 editions thus far um there has been no consistency with these switch 2 editions uh and with switch 2 upgrades as a whole there are some patterns but as somebody that has played uh i would say i'm definitely most if not all of the switch 2 editions at this point yeah um it's been very interesting to see the bonus modes that they add and how substantial they are.
51:33We had Mario Party, Jamboree, plus Jamboree TV, whatever it was. And it's like, all right, cool. That was like a interesting idea trying to use the Switch 2's camera that they were really pushing at the launch of this thing. But like, it was a gimmick too far. Like there was just too much there. It being a kind of separate game, it kind of just felt like it should have just been its own standalone product, right? We had Kirby in the Forgotten Lands with Starcross Worlds, which I absolutely loved. I think that that's the best switch to edition so far in terms of bonus a lot of good content yeah um yeah like great stuff twenty dollars for what we got there i thought was like that's fine that's fair i think that otherwise a lot of these switch to editions have struggled to convince me that twenty dollars is the right price point as an upgrade uh because you can upgrade your switch one version or it's an extra twenty dollars from 60 to 80 to buy these games um and then you look at the breath of the wild tears the kingdom it's all right cool they added bonus stuff that like we really didn't need like you know being able to the app now the notes app the map app and then the the zelda notes and all that stuff it's like cool these are nice things but it's like nobody is buying the things for those right nintendo switch otherwise especially now with their handheld mode beginning upgrades of switch one games running better and 1080p and handheld that's great yeah a lot of games got patches not all games got patches right uh but they've surprisingly like things like animal crossing happened a lot sooner than i thought it would when it didn't happen as soon as i initially did right um so here we are now mario wonder um a incredible video game uh a standout mario platformer a game that i think everybody should play um not my favorites of the 2d mario games ever i think that i was lower on it than the kind of general consensus i think i I gave it an eight when it first came out on Switch one.
53:22But I like excuses to go back to games from a couple of years ago, specifically Nintendo games. And you're telling me I get to play it with better tech. That's awesome. This game runs at 4K now instead of 1080, which is very, very nice. I think that the art style of this game is gorgeous. The animations are incredible. And seeing them in incredibly crisp 4K is awesome. The frame rate is not better than it was. It was essentially locked 60 then. It's locked 60. There are very, very small parts that I wouldn't even notice in the original game, like chugging just a little bit. But now it's just locked.
53:56But no 120 mode, which not necessary by any means. But I do think that 120 frames per second in a fast-paced 2D platformer does kind of make a difference. It is a genre that I've felt that in. So the focus here is twofold. There is some single-player content. Not much. And then there's the multiplayer stuff where there's online and then there's in-person, right? Where you can either play with multiple switches connected or couch with one TV and multiple people play. And it's very inconsistent. I'm going to start this off saying I would give this a 7 out of 10 on the kind of funny scale. I don't know that it is a definite recommendation for even major fans of Mario Wonder.
54:44I think that the solo stuff are you doing the new stuff you're giving a 7 out of 10? yeah if you've never played it you should play if you have not played Mario Wonder and you have a Switch 2 that's insane but yes you should definitely play this version of the game it makes the other game better for sure but just talking about the single player stuff because that's what I was mostly interested in for this and mostly what I was able to even do given my situation right now at home with the baby. So there's there is seven boss fights that you get in this. It's all the Koopa kids, right? And they each get affected by the Wonder Seed and each have a Wonder Seed infected boss fight.
55:29These are the best boss fights in Mario Wonder. Okay. Mario Wonders boss fights? Not a highlight of that game. So it's a weird thing where it's like, yeah, this is better but it's like, it kind of isn't even necessarily solving a problem the other game had but i do think it kind of shines a light on oh man i i do like this i kind of wish that as a whole package i was able to play through this game and get these bosses integrated into the game okay it being a separate thing where you're just playing these kind of back to back doesn't hit the same uh there's one new power up you're seeing here the the flower uh power up where you can like you float a little bit and you can like shoot flowers up that is a mechanic that is used a lot in the boss fights um the boss fights pretty cool like i really do like give them the shout out of like there's a lot of creativity there and then once you finish the boss fights there's not much else solo stuff to do there's this toad challenge mode with about 70 challenges reminds me a lot of super mario super luigi you on the wii u where it took remember that uh new super mario brothers you and just kind of remixes the levels in faster paced higher challenge situations.
56:37And I'm a sucker for that stuff. Like that, that is kind of what I want from end game Mario wonder. But again, it's just not integrated. Well, so playing all this solo content as it's presented kind of just feels like more as opposed to like additive additive. And again, it's good stuff. It's really, really good stuff. I think that I got the 70 challenges. I'd probably would say that I really, really liked at least 60 of them. Okay. Maybe a handful of my, I could do without, but this is a big criticism. I had of wonder again, still love the game, but I really care about Mario. So it's like, I'm a little more critical of it, but I feel like for all the spectacular things that wonder did, I constantly was finding myself being like, Oh wow.
57:22I loved that. I wish they took it further. Oh, I loved that. I wish they took it. I want more of this. You know, we, when you ask them, what do they love about wonder? So many people bring up the like piranha plants on parade level, right? Like these very specific things. It's like, I wanted more of that. Yeah, they should have done more. And I still find myself saying the same thing here. Like with these boss fights, with some of the challenges that you have, they introduce dual badges. If you remember Mario Wonderhead badges that kind of allow you to equip abilities as you're playing levels.
57:48You have a parachute cap, so you can like float a little bit more or you're on a spring as you go. So it's like, it just adds challenge and also creates the gimmicks for the levels, which is the kind of the core identity of what Mario is at this point. Dual badges mix the two. So you could have a double jump and the grappling vine. And I'm like, oh, that's super cool. They only use it in one level. And it's like, I don't think that that stuff was pushed far enough. You see the bones of something incredible here. I don't think that they fully got there though. So yeah, it's, if you are a Mario wonder diehard, you're going to have a really good time.
58:23You're going to play for five hours. You're going to be like, wow, I like Mario wonder a lot. But I struggle to be like, if you're a solo player, is it worth$20? I don't think it is. interesting then there's the multiplayer side and this is a tougher conversation for me because i did not get to do much of or any real local multiplayer i tried to fake it just so i can at least get in and see what the modes are yeah um but just playing with myself which is you know not gonna be that great but the modes i'm like oh my god these are gonna be some of the best party modes ever like very very scheduled their schedule that that excites me like that stuff's gonna hit There's some really, really fun, creative stuff on the co-op side of multiplayer.
59:02It seems a lot cooler than some of the competitive. The competitive just seems like way too basic. Then there's online. I got to do some online sessions and I, I don't think online is really even worth thinking about in this game. Really? Yeah. There's no matchmaking. So unless you have friends that you are getting in a group with to play, you just can't play. that seems like a major mistake for a game that is so focused on the multiplayer stuff right um for people that either don't have friends aren't don't have friends available don't have friends interested it's like if i wanted to just play some multiplayer mario just let me do it yeah so that's weird and then yeah even just playing them the online modes i was just really not impressed by they it doesn't really feel like playing with people was adding to the experience they might as well have all just been cpu ghosts you know okay when people were talking and stuff That's kind of cool, but that's, that's just the end of it.
59:58So yeah. Overall, I, I don't want to say I'm disappointed. I just think that this is one of the weaker offerings, one of the weaker offerings. And this definitely could have just been one of the ones that got patched. I, I much would have rathered a 2d Mario multiplayer game, but that it was just a game. And that's what they did. Yeah. I just think the integration into Mario wonder is pretty clunky and cumbersome. and I think the solo content is, it's very good, but I don't think that it's worth going out of your way to revisit. Interesting. Okay. This is one of my most anticipated ones. Great.
1:00:35Strictly because of assist mode. Of course, I play video games with Ben all the time. We love playing Mario Wonder and Ben is very good at video games. Plays Astro Bot all by himself, but this struggle sometimes of me trying to go ahead, him getting caught, me having to get to him, but him going, we lose all our lives. We lose the level. We don't like it. I'm going to read from Patrick Klepek. Of course, if you don't know Klepek, come on, get your shit together. But of course, Crossplay is his parenting newsletter that I subbed to way back when he got to go play this in February. He put out this and this was the paragraph that caught mine.
1:01:09I also found out about Wonders Assist Mode, a welcomed option where players don't take damage, can't die, and can also be non-nabbit characters. Because of course, in the game, you could be nabbit. You could still fall, but you couldn't take damage. is not restricted to a single person. You can, for example, have multiple players working their way through Wonder together with two people taking advantage of assist mode and two people playing normally. He's talking about his multi-person family and multi-kid family. For me, being able to put Ben in as Luigi or Mario as he always wants and not have to worry about dying and losing a life for us, awesome.
1:01:39Yeah, that's huge. And yeah, again, this is the definitive way to play this game. Yeah. But it's more like, is it worth the upgrade? I don't think so. Sure, fair enough. But yeah, it's again, it's Mario wonder. It's just as we're looking at these switch to additions, it's like it really is clear. They're just not all equal and they're they're charging equal. So, yeah. Well, if they were all equal, that'd be big news. But Tim, right now, I want the smallest news I need to know about. Where should I go? You're our last story. The we news channel where we cover all the small news items that you need to know about.
1:02:13number five the we news from ign tekken 8's development team has released a statement promising to address the strong community response arising after hundreds of fans left negative steam reviews bringing the fighting game's recent reviews rating down from mostly to mostly negative on valve's platform quote season three was the final straw said one player on steam uh it's clear the balance philosophy is no longer about competitive integrity of player satisfaction action every major patch feels like uh it does the opposite of what players want there are better fighting games out here that actually respect the player's time and feedback end quote i love i know this is just what's here but what what's the team statement they're gonna fix it are they i don't know they're gonna they're promising to address the strong community response you don't want to piss off the fighting game community no and you don't And again, this is the problem with the live service games.
1:03:08It's like you got to keep the people happy forever. Yeah, yeah, yeah. From GameSpot, the developer of Crimson Desert has seen its stock price surge on the Korea Exchange, recovering the losses that came after reviews of the game came out. Pearl Abyss is trading up more than 26 % today. The stock crashed by 30 % last week when reviews came out, but those losses have now been largely erased. And if you listened to Roger and went to Korea to buy this stock, you'd be rich right now. Yeah, man. Thank you, Barrett. Warframe is now available on Switch 2. Tomodachi Life, Living the Dream, which we previewed yesterday on the Gamescast, has a welcome version demo available right now on the Nintendo eShop.
1:03:47Progress will carry over. You can make three me's. Love that. Yeah, 100%. From Gamatsu, co-op building simulation game Salvation Denied has been announced for PlayStation 5, Xbox Series, and PC. Salvation Denied is a chaotic cooperative building simulation game for one to four players. team up and use heavy machinery and ridiculous tools to build wild constructions physics rules everything every block has weight every mistake shifts the balance and disasters will push your creation to the absolute limit also four penny coffins has been announced in four penny coffins up to eight players hunt a hidden murderer through lies shifting alibis and hard evidence in our online multiplayer mode this social investigation game also includes a solo mode for those brave enough to face the fog alone.
1:04:33As you watch this trailer, it was edited by the one and only Jared Petty. Oh, that's cool. Jared texted me yesterday this and was like, I'm very happy with my work. That's a really good trailer, Jared. Great job. So go support Jared. It's up right now. You can wishlist it. Sonic Frontiers Definitive Edition has been rated in Korea. It's really interesting just because there's annual Sonic games, right? And so it's like, is this going to be 2026's Sonic game? Not necessarily great news. I mean, they could have a hidden one up their sleeve. Like, what's the one? What's the fake one that tore? Revolution?
1:05:07Yeah. Sonic Revolution, maybe one day. Maybe. Invincible Versus has revealed Titan as a playable character, and then Village in the Shade launches this fall on PS5, Switch 1, and... Switch 2. And PC. My brain broke reading that. Of course, we ask you, you can cut it at the end of the Wii News, to Super Chat to be part of the show. We've included so many in there. Ignacio Rojas comes in and says Sup Tim, Digimon super fan here You should check out new Digimon anime It's so your vibe, also Time Stranger You should play it I haven't watched the show yet and definitely haven't played the game But they did release movies 4 through 6 On Blu-ray, Barrett For the first time in English Revenge of Diaborimon What?
1:05:51What? So I watched that for the first time Not that good, it was really not that good I was actually like wow guys, you shouldn't have brought him back If that's what it was going to be but still cool seeing them all. It was the season one and two cast together. That's always fun. Yeah, that is always fun. Also, a lot of cool people that I fuck with in the voice acting community are in that Digimon anime. So I've been meaning to check it out. Hell yeah. What's it called? Breakbeat? Something like that. Beat games.
1:06:20Onimus Prime says, listen, I know Tim will be back soon. His nipples are still sore from breastfeeding and it's a little late, but we have to do a Resident Evil nine spoiler cast with him and or Brittany Altano and Jake Baldino. I mean, I would love, I just want to talk about that game more, man. It's so good. Professor White T says KFDG kind of funny dad group. We can start that out.
1:06:44Not Calvin Perez super chats, Tim. I'm playing super Mario bros for the first time. It's kicking my ass. How do I beat it? Damn, dude. Amen. Always hold the B button. I think that's the thing, you know, don't think of it as two buttons. Think of it as just rolling your thumb to that jump button. We go to kindoffunny.com slash you're wrong, where you keep us honest. Ty the Pain says, while no Nintendo developed game have been released as game key cards, Pokemon Pocopia was the first Nintendo published game to be released as a game key card. I was literally saying during the break to Greg that like me being rusty on this, I'm just like trying to piece words together in my head and it's just not saying things the right way.
1:07:24And so as I was saying that, I was just like, I'm not clear about what I'm saying right now. but yes I meant first party titles lucid dream says just an FYI epic games is a privately held company good point but again I would go back to them wanting to make more money so they keep making different things that then fucked up a bunch of lives but I hear what you're saying and I appreciate you keep me honest I was arguing about sad dad games KFB says Yoshi was$60 announced March 10th and now the physical increased at$70 it's not digital being made cheaper that's awesome and in my awesome I mean fuck that sucks yeah yeah yeah so hold on man let me go back here to the breaking beginning
1:08:08okay so beginning in May 2026 and starting with pre-orders for Yoshi new Nintendo published digital titles exclusive Nintendo Switch 2 will have an MSRP that is different from physical versions so then we're saying so this is just saying physical games cost more so it's not a discount it's an increase for physical that is bullshit then, we don't like that one but they had already done the discount for digital if you really want to think about that sorry, let me rephrase that, that's not true they had, the game was already not a full price MSRP title it was not a$70 title, it was a$60 title yeah, okay and then Ignacio says the new Digimon anime is Digimon Beat Break beat break and that's it for kind of funny games daily everybody we hope you've enjoyed this episode of course remember like subscribe share if you want to go that extra mile on youtube.com slash kind of funny games patreon.com slash kind of funny apple spotify toss us ten dollars get all of our shows that's more than 80 a month ad free get your daily dose of me in a series we call gregway that's 15 to 20 minutes of podcasting all but every day and of course get good karma for supporting an 11 person 11 year old small business uh of course we're all about live talk shows we're far from done today up next is the games cast we played pokemon champions with myself tim and then our two folks who went and played it blessing at a yo-ye and then jake decker from a very exciting episode so don't go anywhere and if you're listening or watching later go watch that on youtube.com slash kind of funny games for podcast services on the globe until next time been our pleasure to serve you
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Run of Show -
- Start - New Xbox CEO Could Make Game Pass Less Expensive, Report Says - BREAKING: Nintendo Switch 2 Game Pricing - PlayStation Reportedly Shuts Down Another First-Party Partner Studio - SuperChats - Ad - Marathon Has Reportedly Sold Just 1.2 Million So Far, With Steam Making Up 70% of the Player Base - Tim’s Mario Wonder Switch 2 Review - Wee News! - SuperChats & You‘re Wrong
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