In short
Kinda Funny Games Daily - Episode Summary
Episode Details
- Title: NVIDIA CEO on Haters: ‘They’re completely wrong’
- Date: March 18, 2026
- Hosts: Greg Miller, Tim Gettys, Blessing Adeoye Jr.
- Description: A daily gaming news podcast discussing the latest in the video game industry, including major news, controversies, and community interactions.
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Run of Show
- NVIDIA CEO Responds to DLSS 5 Criticism
- More Games for Expedition 33’s Charlie Cox
- Hitman TV Series Officially Dead
- Who Is Leon Married To?
- Subnautica 2 Early Access Release in May
- Wee News
- Super Chats & You’re Wrong
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Key Highlights
- NVIDIA CEO Responds to DLSS 5 Criticism
- Overview:
- Jensen Huang, NVIDIA CEO, defends DLSS 5 against widespread criticism for its drastic alterations to game visuals.
- Claims that developers will have control over the AI tech's implementation in games.
- Criticism:
- Players and developers argue that DLSS 5 undermines the original artistic vision of games.
- Recent YouTube statistics show only 16% of likes on the DLSS 5 reveal trailer, reflecting community backlash.
- Developer Reactions:
- Reports indicate that many developers were unaware of DLSS 5 details until public announcement.
- Concerns emerge about AI potentially replacing artists in game development.
- Charlie Cox and Future Game Projects
- News:
- Actor Charlie Cox, known for *Daredevil*, hints at participating in a new game following his work in *Claire Obscure Expedition 33*.
- He expresses gratitude for the passion within the gaming community.
- Hitman TV Series Dead
- Update:
- Plans for a live-action adaptation of the *Hitman* franchise on Hulu have been scrapped.
- Derek Kolstad (executive producer) indicates that the project is "dead in the water."
- Who Is Leon Married To?
- Mystery:
- A wedding band on Leon Kennedy’s finger in *Resident Evil Requiem* raises questions about his marital status.
- Director Koshi Nakanishi states that the answer will be revealed in the future but emphasizes Leon's new sense of home.
- Subnautica 2 Early Access
- Release News:
- *Subnautica 2* is set to enter early access in May after overcoming legal hurdles with publisher Crafton.
- CEO Ted Gill reinstated following a legal victory that allows the game to proceed.
- Wee News
- Miscellaneous Updates:
- Cancellation of online features for *Firewall Ultra*.
- Release of *Double Finds Pottery Party*.
- *Pokemon XD Gale of Darkness* now available on Nintendo Switch Online.
- Various other small updates regarding game releases and updates.
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Key Takeaways
- NVIDIA's DLSS 5 Controversy:
- The backlash reflects a significant divide between corporate interests and community/artistic values in gaming.
- The conversation around AI in gaming continues to evoke strong emotions and concerns about the future of game development.
- Cultural Impact of Gaming:
- The passionate responses from the gaming community demonstrate the investment players have in the art and design of video games, underscoring the importance of artistic integrity.
- Developers' Perspectives:
- The episode highlighted the disconnect that can exist between developers and corporate decisions, especially regarding AI technology and creative control.
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Final Thoughts The episode serves as a critical examination of the latest developments in the gaming industry, particularly focusing on the implications of AI technology, the state of beloved franchises, and the ongoing discussions about artistic integrity in game design.
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Chapters
Tap a time to open that second in VONVIDIA DLSS 5 Controversy
1:56 to 4:10
Discussion on NVIDIA's DLSS 5 technology and the criticism it has faced.
“I've told Roger beforehand, of course, I'm using one of my Kirkland signature canned coffees that I enjoy so much.”
Critiques from Game Developers
4:10 to 6:40
Exploring developer reactions and criticisms regarding DLSS 5's impact.
“We run you through the nerdy video game news you need to know about live.”
NVIDIA CEO's Response
6:40 to 8:00
Insight into NVIDIA CEO Jensen Huang's defense of DLSS 5.
“Patreon.com slash kindoffunnypeople can call in on Discord and be part of the show, so go subscribe right now so you can do that, and then of course, we will switch over to do the Crimson Desert Review.”
Developer Insights on AI in Gaming
8:00 to 10:00
Developers express their concerns about AI technology in gaming.
“NVIDIA CEO Jensen Huang has deflected widespread criticism of DLSS 5, claiming that detractors of the AI technology are quote-unquote completely wrong.”
Public Reaction and Future of Gaming
10:00 to 13:20
Analyzing public sentiment and potential future impacts of DLSS 5.
“In announcement video, the tech is shown drastically altering the appearance of characters and environments in games such as Resident Evil Requiem, Starfield and Assassin's Creed shadows.”
The Artistic Debate on DLSS 5
14:02 to 15:10
Discussion on how DLSS 5 impacts video game design and artistry.
“No artist or game dev who makes games because they love making games and art will ever, ever use this tech.”
Concerns About AI in Game Development
15:11 to 18:01
Concerns regarding the potential for AI to undermine game artistry.
“I want to know if someone decided to light a scene in a certain way or if the small details on a character's face were sculpted with intention.”
The Backlash Against NVIDIA's Approach
18:02 to 21:05
Analyzing the backlash against NVIDIA's DLSS 5 and concerns from developers.
“Because if you look at, we can talk about artistic vision.”
Player Perspectives on Gaming Art
21:06 to 24:11
Discussing how players perceive gaming art and NVIDIA's impact.
“nvidia the trillion dollar company that they are made this technology and did not expect this level of backlash or this or something to happen because of this.”
Generative AI's Future in Gaming
24:12 to 27:05
Speculation on the future of generative AI in video game creation.
Show all 27 chapters
Community Reactions and Engagement
27:06 to 28:00
Engaging with community reactions through super chats and comments.
“I just can't make this broad look old enough.”
NVIDIA's Ambitions with DLSS 5
28:00 to 28:30
Explore how NVIDIA plans to leverage generative AI in gaming.
“Like, this is what these tech companies do.”
Audience Reactions to NVIDIA's Tech
28:30 to 29:20
Hear the audience's thoughts and reactions to NVIDIA's graphics changes.
“doesn't have graphics that has like a prototype vibe and then we can just type in hey we want a white female with dark roots and then she's running around and you know shooting things How big are the bosoms?”
Artistic Integrity in Gaming
29:20 to 30:04
Discuss the balance between artistic integrity and technological advancements in games.
“You want to reach around when the Joker said that?”
Concerns About AI in Game Development
30:04 to 31:30
Delve into concerns artists have regarding AI's influence on game design.
“You're looking at that and being like, no.”
The Corporate Perspective on Gaming Technology
31:30 to 32:45
Analyze how corporate interests shape the future of gaming technologies.
“You know, we've turned the tile, which isn't how it works to 3%.”
Possible Industry Reactions to NVIDIA's Approach
32:45 to 34:30
Speculate on the industry's response to NVIDIA's AI integration strategies.
“Aaron Limes says, shout out to Insider Gaming's article pointing out that publishers went over the artists slash devs' heads when saying they gave permission.”
The Challenge of Balancing Innovation and Art
34:30 to 36:00
Discuss the struggle to maintain artistic fidelity while embracing new technologies.
“and this is where corporations rarely ever fucking do it being human for a second.”
Charlie Cox's Future in Video Games
43:00 to 44:02
Discover Charlie Cox's upcoming video game projects and his passion for gaming.
“Speaking with agents of fandom, which sounds terrifying, Cox reflected on his time working on Claire Obscure Expedition 33, stating he is quote-unquote blown away by its far reaching success.”
Reflections on Video Game Communities
44:02 to 45:14
Discuss the surprising passion found in video game communities as shared by Cox.
“In the same conversation, Cox added he was pleasantly surprised by the level of passion found within video game communities.”
The Hitman TV Series Cancellation
45:14 to 48:24
Explore the cancellation of the Hitman TV series and its implications.
“let's go to a story that is kind of small.”
The Mystery of Leon's Marriage in Resident Evil
48:24 to 50:46
Learn about the mystery surrounding Leon's spouse in Resident Evil Requiem.
“What we wanted to convey in the final scene is simple.”
Subnautica 2 Early Access Release
50:46 to 55:28
Find out about the early access release of Subnautica 2 and the legal battles behind it.
“He was really influenced by the Jonas Brothers back in the day.”
Subnautica Early Access Drama
56:00 to 58:10
Discussion on the implications of Subnautica's early access status and development timeline.
“But just as an outsider, popcorn in hand.”
We News Channel Updates
58:10 to 1:00:23
Overview of various small gaming news items including game releases and updates.
“You go to our last story, the We News Channel, where we cover all the small news items you need to know about.”
Super Chats Interaction
1:00:23 to 1:01:58
Engaging dialogue with listeners through Super Chats about game recommendations and thoughts.
“We jump to the Super Chats to see what we've missed or some people have come in.”
AI in Gaming Discussion
1:01:58 to 1:04:51
Debate on the impact of AI in gaming and the industry's response to it.
“I played Poker Night at the Inventory, the new remaster or whatever, and that just sparked so much joy.”
Transcript
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1:56Andy Cortez:today in the nerdy news you need to know about the nvidia dlss5 drama continues who married leon kennedy and subnautica 2 that's real news subnautica 2 is finally coming out we'll have all this and more because this is kind of funny games daily you laugh right yeah but there was a time when that was what this show was we were allowed to have fun with video games it wasn't civil wars and rides in the streets and tariffs and everybody fucking dying i think the layoffs
2:34Tim Gettys:the laugh was just i didn't expect that was the second story i thought that was the wee news but like hell yeah i'm so we're gonna be the first story for about 45 minutes so it doesn't matter well no i'm gonna talk a lot about leon kennedy you know what i mean there's a lot of things to talk about there greggy how you doing i'm good how are you what are you drinking um breakfast beer.
2:52Andy Cortez:I've told Roger beforehand, of course, I'm using one of my Kirkland signature canned coffees that I enjoy so much. Not sponsored, but could be. Get it together, Costco. And what? Yeah, I think I've said it before on the show a few weeks ago. Ben, I cracked one and Ben goes, oh, dad's having a breakfast beer. And I was like, no, no, we can't call him breakfast beer, Ben. If we call him breakfast beer and you go to school and say that I'm having a breakfast beer, I'm going to be, I'm going to go to jail. They're going to throw me in there and throw me in. And so he stopped, but then And Jen, every time I crack, whoa, daddy's breakfast.
3:22Andy Cortez:No, no, no, no. So yesterday I cracked one and Jen goes, oh, breakfast here. I'm like, no, don't do it. And Ben looks at me at the kitchen table and grabs my arm. He goes, daddy, it's okay. I won't tell anybody. So the police don't come. You got a good kid. We all cracked up. I'm like, no, Ben, like for no, like the police, it's getting out of hand. But it is an interesting.
3:45Tim Gettys:Yeah. I feel it. Yeah. I had, you know, after yesterday I was, I was drinking or you drinking three beers. on 316 day or two days ago. Damn. Two days ago. Fuck, man. Time flies. Time flies. When you're having fun. Yeah.
3:58Andy Cortez:And that's what we do here on Kind of Funny Games Daily because the gaming news is always good. Yeah. I remember each and every weekday youtube.com slash kind of funny games twitch.tv slash kind of funny games and of course podcast services around the globe. We run you through the nerdy video game news you need to know about live. If you're watching live, of course, super chat on youtube.com slash kind of funny games just like JBC did. says that Spider-Man trailer brought back feeling. Have not watched it yet. I saw you fucking hearted one on Instagram. Don't act like you didn't see it. I apologize.
4:26I did watch it.
4:27Andy Cortez:Me and I think Tim Geddes are live reacting. Well, not live because it'll get us canceled and copyright struck and all this jazz. So we're watching it. We're watching it for the first time and then we'll put that up on YouTube.com slash kind of funny games later. I've seen a lot of screen grabs. You scroll. Spider-Man. Even yesterday. What was this campaign?
4:44Tim Gettys:Yeah, we just had like, oh, we're taking off the mask. Hey, here I am. Here's one frame. get out of here yeah i don't want any frame come on uh of course we couldn't do this without our producers on patreon.com slash kind of funny so thank you carl jacobs omega buster and delaney the psalm twining for now let's begin the show with what is and forever will be the roper report
5:06Andy Cortez:time for some news six items on the Roper Report Baker's does it ah they're both going wow we fixed it everybody I thought we were just gonna be on the one again we had so much fun it was such a natural transition we didn't get to bullshit like we usually do what's up with the notebook
5:26Tim Gettys:I started doing the thing where I'm on shows and I have thoughts that are coming in my head and then I'm talking to somebody and then I forget that I love that. So I just wanted to, I'm testing it out. We'll see. Maybe I'm playing with the pen too much. We'll figure it out. No, no. I just wanted to see what you're up to. I like that a lot. Also, today's a special day. I don't want to do your job, Greg, but like special day. It's not a normal day of content. Do you want to tell them all about it? Of course, everybody. We're firing Mike live on air. Yeah, finally. What after this, of course, is not the kind of funny games cast as per usual.
5:56Instead, you're getting the kind of funny games cast at 3 p.m. Pacific. We will be live for the Crimson Desert Review embargo.
6:03Andy Cortez:ago myself Paris I think Andy's hosting but I'm pretty sure that hasn't wiggled or changed I'm pretty there's been a lot of movement here as you can see a marathon stream it's supposed to be myself well I think it originally was Andy hosting me Paris and blessing blessing questionable as he fights the GDC crud as everybody else is doing so we're seeing what's happening there but what so from here hold on I can figure it out without yeah you got it is it from here straight into the stream yes yeah so it's straight into the stream which they're playing marathon marathon while they're playing marathon tim and i are going to do the live reacts and get that up on youtube to spider-man then at one o 'clock is what we pencil it in for it's going to be kind of funny happy hour kind of funny happy hour of course usually a patreon exclusive show which is everybody in the office coming out here doing a live call in show with you the 25 patreon.com slash kind of funny folks today it will be live for everybody as we build to the Crimson Desert Review, but of course, only$25.
7:01Patreon.com slash kindoffunnypeople can call in on Discord and be part of the show, so go subscribe right now so you can do that, and then of course, we will switch over to do the Crimson Desert Review.
7:11Andy Cortez:Killed it.
7:12Tim Gettys:A lot of stuff today.
7:13Andy Cortez:Lots of stuff today. That's the whole point of the buzz, you know? I'm not supposed to do the housekeeping anymore. You made me go back on my word. You made me break my word rule. You know the chat.
7:21Tim Gettys:Oh, what the thing? Also, I never know how up-to-date the buzz is. You know? Things might have changed. No, things have drastically changed.
7:30Andy Cortez:But that's how it goes.
7:32Tim Gettys:How did you feel about blurring out our address? I saw a lot of comments about it. Oh, yeah, that was funny. Yeah, that was a nightmare until I realized it was easier to just rotoscope out Mike than just blur the entire background. I was going frame by frame. It was horrible. Fucking Mike. Fucking Carl, too. Carl, you expect me to do that. Let's move on to story number one. Quote, they're completely wrong. NVIDIA CEO responds to widespread criticism. of DLSS 5. This is Andy Robinson at VGC. NVIDIA CEO Jensen Huang has deflected widespread criticism of DLSS 5, claiming that detractors of the AI technology are quote-unquote completely wrong.
8:14On Monday, the technology giant launched the latest iteration of its machine learning tech. This time, instead of improving game resolution or frame rate, DLSS 5 uses an AI model to alter the visuals of supported games running on NVIDIA graphics cards, adding what it calls, quote, photo real lighting and materials, end quote. However, the announcement was met with widespread criticism from players and games industry professionals, partly because DLSS 5 seemingly drastically alters the original art direction of its supported games. In a press Q &A with Tom's hardware at GTC 2026, NVIDIA CEO Janssen himself has now downplayed criticism of DLSS 5 and claimed that developers will have full control over its implementation in their games.
9:01Quote, well, first of all, they're completely wrong, the CEO says. Quote, the reason for that is because, as I have explained very carefully, DLSS 5 uses controllability of the geometry and textures and everything about the game with generative AI, end quote. He added that developers can fine tune the generative AI to make it match their game's visual style claiming that dlss5 adds generative capability to existing game geometry but that it quote doesn't change the artistic control end quote quote it is not post processing it's not post processing at the frame level it's generative control at the geometry level he added quote all of this is in the control direct control of the game developer uh he said this is very different than generative AI.
9:51It's content control generative AI. That's why we call it neutral rendering and quote neural neural rendering and quote. Thank you. DLSS five will arrive this fall. In announcement video, the tech is shown drastically altering the appearance of characters and environments in games such as Resident Evil Requiem, Starfield and Assassin's Creed shadows. I have several fucking updates for you on all of this that are just more insane. Unless I had buried this Thank you, Barrett. Barrett's throwing up the Principal Skinner Simpsons. Am I out of touch with the children? This is what I was going to pitch for the thumbnail, but I figured I was too old.
10:27No, I should have done this one. No, this is great. Anyways, we just went from it'll arrive this fall in the announcement video. The tech has shown drastically altering, right? I'm going to jump down to one of my meanwiles, right? This is Chris Scullion of VGC. NVIDIA's DLSS 5 reveal trailer only has 16 % likes on YouTube. Its players make their voices heard. At the time of writing, the video has been viewed more than 1 million times, but its ratio of likes to dislikes is only around 16 % positive. Of the more than 98 ,000 likes and dislikes clicked on the video, only around 16 ,000 have liked the video, while around
10:59Andy Cortez:80, I'm sorry, 82 ,500 have disliked it. If that wasn't enough, let's go to Insider Gaming's Tom Henderson, who had a similar report about the NVIDIA CEO's comments, but then had this set of paragraphs at the fucking end of it. developers were left in the dark about DLSS 5 speaking with developers and artists at studios that have agreed to DLSS 5
11:26Tim Gettys:not to scare you there is a caterpillar on your shirt a caterpillar there's a whole ass caterpillar on your shirt that's so cute I don't know what to do with them I don't know what to do with them if we were on camera yeah probably I don't know I rolled my windows down to get the condensation of it seems crazy. He would have stuck with me. I don't know. Barrett, at some point, get me a leaf. All right. We got a pet. We got a pet. All right.
11:57Andy Cortez:I need, I need leaves,
11:59Tim Gettys:a Tupperware, a little bowl of water. Everyone on the tent starts saying, Greg, Greg, there's a bug. I'm like, there's no way that's a bug. It's like, oh, wow. I saw you start looking and I was like, what's happening? What's going on? A little inchworm, a little caterpillar. Look at that. Life finds a way. That little guy. Oh, Barrett, no. This thing is so lucky that we're on camera. I would have just. Damn. I'm like that, bro. I don't like that. You want a little caterpillar? Yeah, no. He doesn't know about DLSS 5. Just living. What do you think about DLSS 5, little caterpillar? I hate it. Burn the corporations.
12:34Andy Cortez:Whatever you say, little caterpillar. Okay, anyway, sorry, sorry, sorry. Insider Gaming's Tom Henderson. Developers were left in the dark about DLSS 5. Speaking with developers and artists at studios that have agreed to DLSS 5, including Capcom and Ubisoft who as we just talked about were in the fucking presentation Insider Gaming was told that the DLSS 5 tech was revealed to them at the same time as everyone else quote we found out at the same time as the public end quote said one Ubisoft developer developers at Capcom tell Insider Gaming that the announcement and the publisher's involvement were particularly shocking as Capcom has previously been historically very anti-AI with projects such as Resident Evil Requiem and other unannounced projects in development.
13:16Some of the publisher feared that the DLSS 5 announcement could prompt a change in the publisher's view on generative AI and its implementation in the games. If that wasn't enough, we have an exclusive comment. People are so fired up about this that the people who make your video games decided to start reaching out to me to have their voices heard. So what I'm allowed to say in my KFGD exclusive from an unnamed BAFTA winning developer. This was written into me. This isn't a tool for devs at all. It's NVIDIA showing its stockholders, a lot of who are probably CEOs of publishers and funding houses, that they can fire more artists and still sell games.
13:58This is a tool for CEOs to get bigger bonuses. No artist or game dev who makes games because they love making games and art will ever, ever use this tech. Ever. The idea that this will make creating games easier for X, Y, and Z people is a red herring, no doubt in my mind. This is a cost-cutting tool,
14:17Andy Cortez:a.k.a. more layoffs in more slop. As if, oh yeah, then Barrett brings up this amazing blue sky from yesterday on the NVIDIA subreddit. All these comments, remove my monitor, remove my monitor, and it was just DLSS5 reveal going well then. Yeah, hundreds of upboats on all those. Taking it all out. Now, as if that wasn't enough, to have a conversation here, the one, the only Simon Cardi from IGN put up a blistering op-ed today on IGN that reads, NVIDIA's DLSS 5 is a slap in the face to the art of video game design. It is an amazing read, a required reading, but Simon's last graph goes. If we allow this sort of technology to thrive, are we giving the go-ahead for companies to place less importance on curated art direction and instead do the bare minimum and let AI fill in the gaps.
15:09I don't know about you, but I like my art to be made by humans. I want to know if someone decided to light a scene in a certain way or if the small details on a character's face were sculpted with intention. So I'll continue to say that visual quote-unquote upgrades like this look like shit. It's not the tech behind it. I'm sorry. It's not like the tech behind it.
15:28Andy Cortez:It has any feelings to hurt anyway. Good job, Simon. Simon, a great write-up. I know you're listening eventually because you love kind of fun at games daily. but no a great ride up there and it's a fucking gigantic goddamn mess
15:43Tim Gettys:I don't even know where to start with this when I first I was it was happening during the game you're very pro AI so yeah you know me with my AI tattoo no I'm definitely not pro generative AI whatsoever I remember it was actually during the Pocopia a beautiful wholesome gamescast and during that gamescast the DLSS 5 news broke and I saw the thumbnail and I was like oh what a weird thing for ign to be putting like an ai bullshit thumbnail yeah i clicked into it i just utter display you can see it in my face during that pocopia review is like i am just i cannot believe so many layers of it right like to go back to like the base level of all of this right i think there's something that it's kind of being missed in this i think this is such a stupid move for the brand of dlss specifically right dlss is such an incredible piece of software and it push the industry forward so much and it's also synonymous with getting gains from your systems right like being able to have a system that is not able to run your video game specifically at 4k with ray tracing on but now hey dlss means that i can do that i can generate the frames i can actually make this game run at like 4 you know 480p and make it look at 4k and it looks gorgeous
16:55Andy Cortez:the amount of times i've used this on a pc game and i'm as you all know an idiot novice pc player right but i go in there i'm like oh nvidia is there turn that shit on and then the magic works
17:05Tim Gettys:the game looks better and runs better and that's all the dls s equals runs better looks as good as it would have beforehand running natively now with this it's like what this is not dls s right this is something completely different that they're co-opting the brand of dls s and i can see sort of where their mind went of like hey we're reconstructing rays we're doing why don't we just reconstruct it's like no you're not you're just putting things on top of it to the point where in that demo as you guys talked about yesterday it's of course a demo right but it's running off of two gpus like it is not this is the opposite of what dlss is i was ranting and raving about it
Read the full transcript
17:41Andy Cortez:all last night with jan and she was asking i'm like are we even gonna get there i don't know because the fucking demo is using 250 90s i believe was the report so it's like we're not even close to where this is going to be in your normal computer tomorrow exactly right and then
17:54Tim Gettys:I have gone through all of the stages of anger not even grief because I haven't gotten to the acceptance part I've just angered that depth of hell of I started off disbelief and now I'm just at this point where I'm a little bit conspiratorial where I don't want to be the friend that's like too woke but like I genuinely believe that this is a plan from Nvidia to make all video games look the same so then inevitably they can build some type of tool for developers to make AI generated video games at the core level and cut out the artists. Because if you look at, we can talk about artistic vision.
18:31Tim Gettys:We can talk about all this stuff. But if you look at all of those screenshots, all those games look the same when you turn on DLSS 5. I can't tell the difference between. Oh yeah. When you roll through the video we showed yesterday, it's like all of this looks like an AI filter, which is why it's the filter, which I understand is kind of the argument of the CEO. Like, well, first off, they're wrong. You read the quote. He's like, well, he's mad that the people are like, it's an AI filter. It's not a filter. It's all this shit. but you're still missing the point dude exactly yeah no you're you're you're talking about oh we're not changing the geometry this you're just saying a bunch of words because at the end of the day it it's what we see right we visually see the thing i'm so sick of people telling me my eyes don't work you know what i mean like i see the thing that is happening right in front of me you guys are clearly putting changing the way that grace ashcroft looks in this video game she does not have dark roots in her hair she does not have makeup on like that like you are changing the visual style of this video game and yeah absolutely this makes so much sense that a lot of the developers did not have eyes on this because when they say oh well creatives or sorry specifically developers have the ability to tweak and tune in reality i know for a fact that the head you know artists and the people that are actually designing leon kennedy to make him super hot are not the people that are going to be in the back end changing the dlss tuners and making sure all these things like that is a pipeline that you need to add to every single studio that is just not there so i i think it's so they're lying to us straight bold face right to our face saying that oh well we're giving it to the developers so it's their artistic vision like is it the artistic vision of the character designers this i doubt it this goes all the way back to the argument
20:02Andy Cortez:yesterday of just like there was a way to come out showcase this talk about it yep and not have this reaction absolutely and that way was rather than say we're partnering with ea and bethesda and Capcom, it was to actually go work with one of them. Let's go with Resident Evil because it's so fucking huge. Hey everybody, we're introducing this tech. It's launching this fall. We want to show you how we can make Resident Evil 9 look better. Yeah. And you go through a detailed thing with we sat with the artists, the creators, all these people, and we did it. You don't, they're doing the whole fucking thing where they're saying one thing, but then obviously it's going to come out of like, these developers are like, no one talked to us.
20:46Yeah. And then the argument becomes well no not for this but for when you use it in the future is what we will then
20:52Andy Cortez:do it right now yeah you fucking stepped on a landmine here which i don't understand how you
20:57Tim Gettys:could not see that this would be and that's fucking occurrence and that's my again conspiratorial to whatever it is i they had to have seen this they had to have they i don't do not believe that nvidia the trillion dollar company that they are made this technology and did not expect this level of backlash or this or something to happen because of this. I don't think they're that up their ass. So they create this and they so different from what they've done before that they didn't expect someone to say something.
21:25Andy Cortez:Well, I think it's just that they don't care. I think that's the bigger thing about it. We get caught in the echo chamber of people who care about video games and are all about video games and live for video games and are here every day on games daily and giant bomb and X, Y, and Z, IGN. Right. And I think overall, we're such a small slice of the pie that they really don't. I think when you read this one from the unnamed BAFTA winning dev, right? When it's like, this is, it's showing stockholders, right? This is who are out there. It's what we talked about yesterday with Andy of like, you get to this point of AI is so fucking hot right now for some reason, even though it's not doing anything we want.
22:00Andy Cortez:It's so hot right now for investment in funding in stock that you have to say, here's what we're still doing with it. Here's what's the next big thing to come out and be like yesterday, say this is the GPT moment for graphics. Like that's disgusting. I think for most of us, you know what I mean? I'm sure there's people out there who are stoked about it. And again, as we got into yesterday with Andy, a bit art style is your opinion. This, that the other, but I mean, there's also still like art, like intent in art style and glossing over that. And also, you know, like, yeah, I think they don't care as well because, you know, with the AI boom and bubble that's happening right now, like NVIDIA is at the center of all of it.
22:37Right. Right. A lot of peers has a great video about like the insane, just money trading that keeps going back and forth between all of these companies and uh you know in that video you can see of like the this is just them trying to you know share even or like you know sell even more to investors uh like hey we really want your money if you're interested in you know investing in video games because you know we need more for some reason exactly and i think
23:04Andy Cortez:that's part of the the thing here of did they did they know there would be backlash yes it comes back to will the backlash matter they're still and i am a pc novice the runaway front runners for graphic cards and all this stuff and it's like it's also such an interesting argument of okay well dlss is still great and the graphics cards are still great and g we like geforce now a lot we are i've used it a bunch i think tim uses it a lot a lot yeah like there's still stuff going on that's great and again as we talked about yesterday like we've been sponsored by nvidia a bunch of times and we know people on the nvidia gaming team that are great and are trying to and i'm sure they're the ones like oh my fucking god can we just do the shit we're doing that's really great and not worry but you can't separate this and go that way but it's now the argument of like we always come down to how do you stop the stuff you don't like and it's always vote with your wallet right and it is that thing right now i feel like so much of this to barrett's point with the alana video and where we're at and ai funding and this that the other like there's a runaway gravy train eating its own tail whatever going on about this that i don't think matters as much to what we're doing with our wallets but the answer of course is to lean into and go with the people who aren't using this tech and are going to not use this tech and are going to have cool art styles and these indies and these double a's and all this different stuff and again i see the reaction and i see so many people like oh my god overreaction to what's going on out here right but it's an important overreaction because you need to make it clear that we don't want this or the majority of people don't want this and the YouTube downloads and this that and the other blah blah to try to change this thing but then also to have it not be the next live service investment like again Nvidia is doing a lot of cool shit with tech this ain't it don't do this take those resources and put them somewhere else which again I don't know if we as the consumer can stop right now because of the money and the shares and the stocks and the venture capitalists and all the jazz but it's just that's the only way you can do it is you have to be loud when this shit happens in the same way we were loud about loot boxes in the same way we were loud about nfts the same way you're loud about a lot of stuff where you try to kill it in the crib before it becomes a okay cool here is resident evil 10 and you're playing it on a base playstation 5 and it looks whatever and
25:18Tim Gettys:i'm playing on pc and it looks like this and it's just not the same it's when i play video games i am a nerd i'm somebody you know who's marrying an artist so i see all these things and i get it and we talk about it all the time but like i am always so blown away when i step away from like the gaming element of it and just look at the artistry that was put into anything especially resident evil right like playing that game looking around understanding that every single thing in that game is handcrafted it is gorgeous it is gorgeous it is gorgeous it's gorgeous and to see nvidia trying to erode that i think again we talk about the overreaction i see people saying it looks good to me and it's like i i understand that and i respect i respect your opinion completely but also yeah i i don't think you really like video games i'm gonna say like i don't think you really like art if you are saying that you enjoy someone reshading everything that the artist work worked on painting it over because it looks like realism capcom could have made the game look similar to what dlss5 is creating they didn't do that they didn't do that on purpose they could have done the meta humans they could have tried to push technology in a way they designed grace to look like grace they designed leon to look like leon they this there's there's not choices by choices this was not and i that's the thing that i shout out digital foundry they do a good they do a good job there's a lot of backlash on that video that they put out there and i think rightfully so because they do talk about well this is them bridging the gap between what the artists were trying to do and what they couldn't do because of technological limits that's not true like i I genuinely do not believe that this is what this technology is doing.
26:59Tim Gettys:It is not bridging that gap. It is not. The artist was not, fuck man. I wish I could make a really old lady. I wish I could make this lady so old. I just can't make this broad look old enough. She needs to be so old right now and look like, you know, she has more wrinkles than you've ever seen. No, that is not what's happening here. Like they designed it the way that they designed it. Why are you saying like, Oh, this is, this is what I want games to look real. That is the thing that they want. They want you to be used to this filter, just like how YouTube, I don't know if you're aware of this.
27:30Andy Cortez:Audio comments, I use them all the time. Yeah, it's great.
27:32Tim Gettys:Everybody check out the YouTube comments. Comment something, Greg will reply with an audio comment. But they started doing, maybe about a year ago, YouTube shorts have like a filter on them. I don't know if you've ever noticed this. No, I've never. They have like a sharpening filter on them. Great. And people were like, that's weird. And then people were like, no, it's because they want to make sure that all videos look the same so that inevitably AI stuff also looks about this thing.
27:54Andy Cortez:And it's like, this is the type of thing.
27:56Tim Gettys:We can all have the conversation of like, oh, like, am I being conspiratorial? This is what these companies do. Like, this is what these tech companies do. They want to make sure that you are in the realm of where they're trying to sell you at. And that's what NVIDIA DLSS 5 screams to me, is we are not making enough money from being able to sell basically graphics cards that, you know, use normal DLSS. So what if we start to create tools that can create video games using generative AI and I believe that that is DLSS 6 and 7 is they're inevitably going to be like hey what if a team of people can make a video game that doesn't have graphics that has like a prototype vibe and then we can just type in hey we want a white female with dark roots and then she's running around and you know shooting things
28:40Andy Cortez:How big are the bosoms?
28:42Tim Gettys:Huge, massive You have my intention I said 6-7 fuck
28:48Andy Cortez:Ah, damn it. Caught up to you. Uh, tons of super chats coming in about this. Of course, let's get into some of them right now. All right.
28:59Andy Cortez:Uh, I was going to go with cams, right? But then this newest one from Jose Cortez, speaking of artists, happy five three anniversary to Zack Snyder's justice.
29:14Andy Cortez:Comment of the fucking day. Comment of the fucking day. Congratulations. I'll never forget. Black and white stayed up watching that. That was incredible. I was so high. You want to reach around when the Joker said that? Yeah, he did. Cam Super Chad said they mostly apply this filter to games with hyper real stick graphics in the demo. What happens when they apply it to a hyper stylized game? Is Mario going to have wrinkles of a 56 or 65 year old man? Nintendo would never allow
29:36Tim Gettys:you to have this. No, he would never do that. I mean, you kind of see with oblivion. I mean, like it's not hyper stylized, but you know, you see those elves and it's like, yeah, that's weird. Don't look good. It looks like it's like a huge home.
29:45Andy Cortez:The fucking AI is like, ooh, finally know what humans look like, so I'm going to do this.
29:48Tim Gettys:It's like those images I loved when I was a little kid. It's like, what if Homer Simpson was a real person?
29:52Andy Cortez:I love that shit, bro. When you were a little kid, that's what you love, right? DJ Kento says, if AMD came out and was like, quote, we're not going to mess with the visual intent of artists, end quote, they'd have such a win right now. Just a tweet, even. Yeah, but Jesus. Jesus. Disgusting. You know what I mean? You're looking at that and being like, no. No, no, I want what's on the right. No, that's good. what if we you know just took away shadows and made things you know everything has a spotlight
30:18Tim Gettys:on their faces that's also something that just pissed me off it's like you see the starfield thing the two people talking to you why they have bright spotlights on our face they're like oh we're changing lighting it's better uh jameson peters so glad ddr5 ram now costs thrice the amount it
30:34Andy Cortez:used to so we could get technology like dlss5 dot dot dot sarcasm obviously of course uh kebabs pops in AI aside. My problem with DLSS five is that it's only supposed to upscale stuff to four K making Leon look like a shutter stock model is missing the point. Yeah. I'm letting you all vent right now. There's not much to add. We vented. You know what I mean? We did it. John Stoney in 2003 says, honestly, morals aside, it does make it look photorealistic. So long as the devs get to choose a level of AI involvement and it doesn't change the fundamental art choices, then I'm okay with it. Best case scenario.
31:10Yes.
31:11Tim Gettys:Sure. Sure. But I mean, they put the work in, you know what I mean? And it is still like someone did the work and then you're painting over the work. So then it changes, you know, it nullifies their job essentially. And that's, that's the biggest fear here. And that's the problem. Yep. Again, of, I don't have boots on the ground. I am an artist. We are using this and we're using it. You know, we've turned the tile, which isn't how it works to 3%.
31:35Andy Cortez:And it is doing up-resing to make it look what we really did want everything to look like in this game. And we didn't have to do a style. we didn't do a thing it's all there yeah but that's not what we're getting right now what we're getting is no you're fucking wrong developers gonna love this and they're like i don't even know about this that doesn't look like the game i fucking made i made a game i didn't see my fucking nine month old son after fucking 9 a.m for six months while i crunched on it and now this guy's got a spotlight on his face yep and to go back to the the that uh super chatter like the you had to
32:07Tim Gettys:make that point after saying morals aside as well yeah great about that shit as well and just a point that i've been thinking about like always think about you know who benefits the most from more of us believing that video games are more of a technology platform than a a platform for another medium of art who benefits the most it is always going to be the corporations who try to sell sell you that so again going back to rogers like getting you to kind of get used to these things and accept these things. It is the idea that everything needs to be realism-driven and technology-driven and all this stuff when really video games are just another medium of art.
32:47Andy Cortez:Aaron Limes says, shout out to Insider Gaming's article pointing out that publishers went over the artists slash devs' heads when saying they gave permission. Most didn't know. We did that. You might've gotten here late. We did give Tom Henderson's article a shout out. Yeah, shout out. Being a big part of it or whatever.
33:03Yeah. Names too hard for you. Monday quote devs endorse DLSS five. Look, they even got Todd Howard in quote today. Quote, we found out about DLSS at the same time. All of you and quote, shake my head. Of course,
33:14Andy Cortez:this is the problem of someone at the top of a company hearing about this and not the people making these things. Norm Chacho says tech CEO is continuing their generational run of saying stupid bullshit. Now that's a great point for there for Jensen. Yeah. Who I don't know from a hole in the wall. Yeah, but really, yeah, I wouldn't like even his quotes are so combative. where he's like the completely wrong thing. You're like, sure. Where is it? Where is it? Do you, do you think we, they pull this back at all? It's not post-processing. It's not post-processing at the frame level. It's this. What do we give them control?
33:46Andy Cortez:Direct control. I am not owed. I am not owed.
33:49Tim Gettys:Yeah. That was giving me the thumbnail too. It was going to be, I'm not known. Do you think they pulled this back? There, there, there, there is the moment where they have the walk. I think they have to have some type of walk back. I do. Yeah. I don't think it's a pullback. We're pulling the plug. I think it's a, again, delay. And then we, we work with, they do the thing you say where, Hey, we focus on the developers. It's a blog post of like, Hey, everybody, clearly we missed the mark. Yeah. We believe that's the biggest problem I have with this is that there's no, we believe in the tech and we're going to make you believe.
34:22Andy Cortez:There's the, you're wrong. You're fucking wrong. No, the developers, you know what I mean? It's like they got caught with their pants down on this one. And so I think as always, and this is where corporations rarely ever fucking do it being human for a second. Hey, we see you. This is not what we intended to do. We are all about helping developers. We want games to look as good as they can. We are gamers like you. We understand the trepidation about AI and DLSS five. We are going to pause for a second. We are going to continue working on this and planning this, but we're going to start getting ground level devs to use it.
34:58so you can see what the fuck's going on here.
35:00Andy Cortez:So we aren't showing you games you love that look completely different and having devs go, I don't know what the hell is going on. Like the whole problem here is that, not the problem, I guess, but my take on the whole situation is that this is not only, I think to a degree, and again, this is pushing away from the nefarious, maybe they're evil and they're doing this kind of thing, blah, blah, blah. I think this is an easy fix, but it should have been an easy launch of just like, hey, look what we can do. Look at what we did with the Resident Evil people and the Hogwarts people. And like, we worked with the people.
35:35And here's them, the front line. I am a character animator. Here's why I like it. Here's what it's good about it, right? But this wasn't designed for us. This was designed for fucking angel investors and shareholders. Oh, fuck yeah. Put more money into Nvidia. And so now you've got to deal with this. And I don't know. I have not heard in all the reporting, nor have I gone and checked on it because I'm playing Starfield. what's going on with like the stock has there been it did we go up based on this announcement did the reaction bring it down like that's funny because like nvidia this this is so big to us
36:06Tim Gettys:the the gaming portion of their everything is so small right like i would be very surprised if that dropped even a percent right and that's my thing of right now like dialing it back in to not alienate your whole fucking audience because yeah to the super chat amd again i know shit about
36:20Andy Cortez:graphics cards but this is an easy chance for them to be like we're not going to do that i mean that's I mean, that's a great call. That's a great call. I think, hey, we ain't doing that.
36:29Tim Gettys:We love games. Buy our shit. Yeah, no, absolutely. I mean, AMD's doing incredible work over there with FSR, and they're doing the, you know, NVIDIA DLSS, you know, competitor right there. So if they can look over here and say, hey, we're catching up to DLSS and we're not doing that shit, like, that's a great sell right there. So shout out to that. And also shout out to Lossless Scaling. That's also a version of that that's open source. Not open source, but it's like$15 on Steam. Try that out if you want to not use any NVIDIA stuff right now. TJ says the word, and this is Super Chat, of course, the worst thing is their apology will never be as loud
37:01Andy Cortez:as the disrespect of pushing this onto developers. I hear you. I don't know if I necessarily agree. I think if we make the apology loud and we give it the same time we're giving out right now, and I know you're not talking about kind of funny, you're talking about the industry in general, but industry in general does have a goldfish memory. And it's one of those things you can make an enemy for life of people like, Oh man, like this is one of those moments of like the Google of like, do no evil. And then we'll Google your fucking evil. I mean, like what does NVIDIA want to do here? What do they want their legacy or at least reputation to be here?
37:38Andy Cortez:And it's always easier to be like, yo, we stepped on a rake. I'm sorry. We are sorry about that. Even Jensen here. Let's be honest. Corporates CEO, yada, yada, yada. Let's put all that aside for a second. he's a human. So like, yeah, I can understand being defensive. There was a comment last night and yesterday that kind of funny, right? I did the like rise up. Like, no, don't do that. Like, you know what I mean? Cause it's hitting on a personal note on, but it's like, I understand of like, we think this thing is cool and we want to make it cool. But it's like, I then understand then my coming with the layers of corporate bullshit that gets put on anybody.
38:13Andy Cortez:And do they think it's cool? And then whatever, I don't know. As you know, I only know how to CEO as CEO of kind of funny, which is a much different operation. A little bit smaller. You know what I mean? A little like when we fuck up, we'd be like, oh, I was stupid. We're not doing that. Whatever. I think those are all the ones we're going to get through right now for that. Oh, sorry. Well, no. Yeah. Okay. Here's one for you before we get out of here. Okay. Let's clear it. Okay. Matthias Cannon says, sweet Godzilla shirt.
38:39Tim Gettys:Yeah. It's actually more than Godzilla. It says, protect your neighbors, abolish ice.
38:46Tim Gettys:You heard it there. Where'd you get it? I gotta be honest. I forgot. I can look that up. No, don't look it up.
38:50Andy Cortez:I was just checking. I got two Etsy shirts for Hawlucha coming. Oh, wow. I love Hawlucha, but they don't make merch for them. So I'm like, well, I'm going to go around the top right now. You had your chance, Pokemon Company. You had 30 years. Make a Hawlucha t-shirt and a fucking sweatshirt. You didn't? I'll go support an independent creator. It's crazy they don't have it for like every Pokemon, like on their website.
39:09Tim Gettys:Just like, hey, your favorite Pokemon? Here's a niche one. There it is. Yeah. They're for every wrestler, too. That's crazy. Crazy. Everybody, we have a lot of merch on kindoffunny.com slash store. you should go check it out, but you should also check out picking up a kind of funny membership. If you like us ranting and raving and argue with you in the chat, we couldn't do without your support. Pick up a kind of funny membership on patreon.com slash kind of funny, youtube.com slash kind of funny games, Apple and Spotify. We'd give you all of our shows ad free. You'd get your daily dose of me, Greg Miller and a series we call Greg way.
39:36And of course you'd get good karma for supporting an 11 person 11 year old business. But right now you're not using your benefits. So here's a word from our sponsors. This episode is brought to you by 5-Hour Energy. Meet the energy shot that tastes just like birthday cake. Confetti craze, extra strength, 5-Hour Energy. Tastes like a rich, buttery vanilla birthday cake. Frosting and all. Light the candles, make a wish, and get ready to celebrate with every sip. Feel unstoppably energized with as much caffeine as your favorite 12-ounce fancy coffee, but with zero sugar and zero sugar crashes. For more information and to get the party started, Visit 5-Hour Energy or Amazon today.
40:14This podcast is brought to you by Rula. I know I'm the strongest person you know, but even I, Greg Miller, struggle with mental health and know how important it is to talk to someone when you're going through it. That's where Rula comes in. Rula makes therapy simple, affordable, and fast. They work with most major insurance plans, and the average session copay is just$15. That's$15. That's basically the cost of lunch. But instead of a sandwich, you're investing in your own headspace. And with Rula, you're not just matched and left to figure it out. They check in and make sure you're actually making progress.
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42:22Andy Cortez:Finally, the Williamses have come back to San Francisco. And this time, they're going to make Nick and Andy answer for it. Join James and Elise Willems, Nick, Andy, Lucy James, Max Scoville, and more for a live trivia show March 21st, 8 p.m. at the Swedish American Hall in San Francisco. It's the only trivia show where being funny is just as important as being right. And we all know Nick is never right, so he's got to be funny. But too bad he's also never funny. Head to kindoffunny.com slash answer for it for tickets and info. and we're back and i'm ready to talk about cox charlie cox it's story number two more games are in the future for expedition 33 is charlie cox this is victoria phillips kennedy at euro gamer actor charlie cox known for the likes of daredevil and stardust okay known for daredevil you know what i mean maybe boardwalk empire if we want to get out there uh is set to star in another video game following the success of Claire Obscure Expedition 33.
43:27Speaking with agents of fandom, which sounds terrifying, Cox reflected on his time working on Claire Obscure Expedition 33, stating he is quote-unquote blown away by its far reaching success. He then shared this little nugget, quote, it has seemingly opened a new avenue for my professional work. I'm going to do another game this year, end quote. Cox stopped short of revealing which game he was going to be a part of next, but he did say he will be quote much more involved with this one, and it will require more work from him. While he didn't go into specifics here, I have taken this to mean Cox
43:56Andy Cortez:will be doing both the line and voice of motion capture acting for whatever game he ends up portraying. We shall find out soon enough. This is all Victoria. I don't necessarily agree. In the same conversation, Cox added he was pleasantly surprised by the level of passion found within video game communities. Quote, it's something I haven't known much about and honestly didn't realize quite how passionate the fans were. They are as passionate as the Marvel fans are. That's been really, really cool. End quote. I like that discovery. Remember the article I trimmed for length, obviously. It talks about like he did like all of his lines in four hours.
44:25Andy Cortez:Yeah. And then he also in this interview complimented and put over the guy who did the motion capture for the thing. The oh, I lines and VO. I would just think, well, maybe it's a bigger part. Yeah. More than four hours. Right. Of what you're going to do.
44:38Tim Gettys:Yeah. No, it's it is funny, though. Like every single time you would talk to him, you'd be like, I don't four hours. I was in and out. You know what I mean? Like you barely remember.
44:45Andy Cortez:I mean, no, but I mean, like, that's a great way of like not stealing the spotlight and trying to push you. we talk about, you know, pushing the right people and getting the limelight to who it deserves to be. I really appreciate that about him. Yeah. I mean,
44:55Tim Gettys:that's, that's one of those, I'm sure for him, it's like a happy little accident, right? So yeah. And he circles in it. Sure. And then now it's just like, Oh, okay. We're good. Okay. Thank you so much. That's exciting for him. Yeah. Let me just see what that is and how big of a game it will be. Yeah. Maybe it's huge. If I want something. Right.
45:13Andy Cortez:Can you imagine instead, let's go to a story that is kind of small. Number three on the Roper report. hitman tv series is officially dead this is david thompson at the direct plans for a live action tv adaptation of the hitman franchise on hulu were officially scrapped in an exclusive conversation with the direct filmmaker derrick kolstad uh share that the previously discussed series based on the hit video game property is not moving forward since debuting in 2000 the hitman franchise has become one of gamey's most distinctive stealth experiences how's that sit with you splinter fan I mean, they're right.
45:48We've got a Hitman absolution. While attending the premiere of Normal at South by Southwest in Austin, Texas, the direct spoke with Derek Kolstad about the TV adaptation of Hitman. He had been attached to the project as an executive producer and writer when it was being developed for Hulu, but he offered a blunt update where things were stated today.
46:06Andy Cortez:When the direct asked if there were still plans, he said, it's dead in the water. Quote, no, it's a little bit of a dagger to my chest. Who knows nowadays, but it's dead in the water. but man I love that thing because I love that game and I love that character but the problem is I can write a screenplay but no one's going to go out and buy the screenplay you've got to make the movie you've got to make the show but nothing's happening with that man sadly with that man with that man
46:31Tim Gettys:that agent 47 you know what I mean I've thought so deeply throughout the years ever since you know playing blood money as a small child sure about like way too young way too young I played GTA when i was three years old we'll talk about that another day i thought about like what a hit a good hitman adaptation would be and i've come to the conclusion that i don't think it's possible oh my god no way really i don't i really i unless you go super camp and you're like you're dressing up in the outfits i just i don't believe that you're able to make something compelling especially a series like something that's gonna be eight episodes like maybe you can do an hour and a half little romp of him running around dressing up as people like kind of almost getting caught like but like as a series like that that seems like a tough ask for me i love hitman i love hitman
47:15Andy Cortez:yeah so i don't know i don't necessarily believe did you watch the killer with michael fassbender no great movie okay really okay legitimately he's a hitman and he does everything you would expect from age 47 and i forget the actual plot i think maybe he has to start taking care of somebody or whatever in the middle of it or whatever maybe he didn't i don't even remember yeah yeah but oh no that was it i think he did the whole we were with him on a couple missions and then he went home and his like his girlfriend had been kidnapped or whatever by somebody who had followed the trail back and now he had to go after them.
47:40Andy Cortez:But it was great. I really enjoyed it. But I remember watching it with Jen and we were both like, this is a Hitman. This is the Hitman movie. They should have done this as Hitman. That's cool.
47:49Tim Gettys:There's ways you could do it. I mean, Absolution is like a very like, you played Absolution, right? Did you?
47:53Andy Cortez:Which one was that? That's the They all run together.
47:56Tim Gettys:That's the 361 that's like, it's like more like cinematic.
47:59Andy Cortez:I don't think I've ever rolled credits on Hitman, so I couldn't tell you. That's crazy.
48:04Tim Gettys:It's more like cinematic. They're trying to be more serious about it. I didn't love I think you got to go goofy with it you know what I mean like you got to lean into like the fact that's a chef yeah exactly like you got to go super goofy with it but also don't want to be John Wick I don't know it's hard to find its own identity in this world of all these action movies and stuff so not that I'm happy that it's dead but I do think that that would have been a
48:22Andy Cortez:tough ask okay fair enough you know it's not a tough ask to marry Leon Kennedy but we don't know who it is this is Victoria Phillips Kennedy at Eurogamer with the story who is married to Leon ever since Resident Evil Requiem made its horror fuel debut in February there has been one surprisingly sweet or maybe slightly thirsty question on everyone's lips just who has Leon settled down with you see after completing Resident Evil Requiem players are able to unlock concept art which shows Leon with a wedding band on his ring finger but the game doesn't say who his lucky spouse is many have argued it's Ada others say Claire our Matt is determined it is Chris now of course i want to support my friend and colleague and so i reached out to capcom to see if the studio would finally settle the debate of who put the ring on leon and amazingly i actually got a reply from resident evil requiem director koshi nakanishi alas he didn't give me an actual name but his response was incredibly wholesome quote the answer will become clear someday but not just yet.
49:29What we wanted to convey in the final scene is simple. Leon now has a place to go home to, and we hope you can imagine the peaceful moments he spends there, he told Eurogamer. Leon is a man who says very little about things that truly matter, but he would sacrifice himself without a second thought to save a life right in front of him. So what does his ring signify? Resolve or avow? He may never voice that answer himself, but for now after finishing a long battle he has a place to go home to isn't that enough
50:01Tim Gettys:that's beautiful actually that is actually really beautiful right that's awesome that's amazing that's all you want yeah hell yeah uh do you have a thought oh absolutely not i love the res evils
50:12Andy Cortez:for what they are and then like the overall story yeah well i don't want ada yeah exactly you're like what where is it and where's jilla where's this i'm like i didn't even think about
50:20Tim Gettys:any of them in the middle of this yeah yeah no lands has been showing me so many edits of just like ada and uh leon lately so it's like that goes to my head but also as i read this or as you read it to me uh i am like man how nice would it be just a random person you know i mean just like he just he has a normal life outside of this you know i mean he found some some person at a bar they talked and they hit it off and they've been married for a few years now and she doesn't have
50:42Andy Cortez:a normal life though right because i mean he's always in that car yeah exactly have you seen
50:46Tim Gettys:the edits of just how much money everything that he has is worth i'm like his car like three thousand dollars his watch ten thousand dollars he's just he's just like rich as fuck i mean you
50:54Andy Cortez:know when you got the skills he's got yeah exactly he's the girl right there he's the best uh but
50:58Tim Gettys:yeah i do hope it's kind of someone random and it's just like a nice little cute little thing
51:01Andy Cortez:oh he doesn't i bet it won't be it'll have this whole this whole franchise is so like inter skywalker that no they've got to be connected it's gonna be somebody yeah i mean honestly i
51:10Tim Gettys:think they're gonna reveal in the dlc i think that's what this is oh really i think it's gonna be the expansion it's probably going to be ada and it's going to be like probably like maybe the
51:17Andy Cortez:finale of that it's like what if they then bridge this into and then eventually we get a trailer right yeah it's leon looking for his wife and then it's a silent hill game we're like what the fuck how'd they do this kojima's back whoa how uh dj kento has his own theory uh in a super chat leon isn't married it's a purity promise ring he got in his youth group years ago leon's never been with a woman that way.
51:41That way.
51:42Andy Cortez:Hey, we're in the brainstorm tree. All options are on the table. I appreciate that. I love that.
51:47Tim Gettys:I appreciate that. He was really influenced by the Jonas Brothers back in the day. Exactly. Exactly. Dude, remember that? What an era. I was like, I'm going to save myself. I was like, that's the way to live life. Just a little fat, pudgy Roger. I'm going to save myself.
52:02Andy Cortez:Didn't have to make that choice. You're like, what a great out. I don't need to talk to anybody. I don't need to feel bad about it. I can just sit here and be like, no, I'm saving myself. I'm almost saving myself. Number five, Subnautica 2 will get early access release in May following the latest court rulings. Yeah, it is. The journey continues. This, of course, is the one, the only, the KFGD award winner, Rebecca Valentine at IGN.com. Subnautica 2 is entering early access at last. IGN can exclusively reveal that both developer Unknown Worlds and publisher Crafton have agreed the game is ready for its early access release in May on Xbox and PC though an exact date hasn't been provided just yet.
52:49Unknown Worlds head Steve Papuzas shared the following message with Subnautica 2 team today Team! We want to take a moment to sincerely thank every member of the Unknown Worlds team and our partners. Over the past nine months you've worked incredibly hard to bring Subnautica 2 close to the finish line. That effort has resulted in a game we are truly proud of. One that each of us and our partners at Crafton, unanimously determined, is ready for early access release in May. Thanks to your dedication and talent, we've added more story chapters, built new creatures, and created new biomes along with many other features.
53:24With this significant progress, we have passed Crafton's milestone review last week and are now ready to start our open development journey alongside our community. We have full confidence that we have reached a point where we can deliver the experience our players will love. We look forward to working with Ted Gill to support a smooth transition and work towards a successful launch. Our priority is getting the game into the hands of the community that has been eagerly waiting for it. And that means honoring the work you have already done to make that possible. Deep breath if you don't know what the hell's been going on.
53:54This comes after a major victory for Unknown Worlds on the heels of its developers achieving a significant victory in a legal battle with publisher Crafton. Last year, CEO Ted Gill and other senior team members were unexpectedly fired from the studio and the game's launch was delayed, with Crafton alleging that Gill and his colleagues were quote-unquote checked out and had failed to deliver a game that was ready for early access. The fired leaders filed a lawsuit, claiming Crafton was trying to get out of its obligation to pay out a$250 million bonus split between the entire team that would have kicked in if Subnautica 2 released on time.
54:30The ongoing legal drama in the ensuing months, included severe claims on both sides, including the suggestion that Krafton CEO Chang Han Kim had used ChatGPT to quote-unquote brainstorm ways to avoid paying unknown world's bonus and that the fired leaders had quote-unquote referenced racist views towards Korea and Korean people. However, just yesterday, a judge ordered Krafton to extend the deadline on the conditions for the$250 million bonus and reinstate Gil in his former role. Though litigation remains pending, at least for now, it seems that Subnautica 2 is able to move forward with one of its primary drivers back at the wheel.
55:12Krafton itself appears to be on board with releasing Subnautica 2, as indicated by a statement shared with IGN today. We can confirm that the internal message shared with the Unknown Worlds team is accurate. The team has made meaningful progress following the milestone review approved earlier this month and has been working towards early access release in May. While we respectfully disagree with this week's court ruling and intend to explore all legal avenues, our goal is to minimize disruption to the team and release plan. We remain committed to an open development approach, working closely with the community as development continues, and are focused on delivering the best possible experiences to players.
55:54Tim Gettys:And CEOs rule. CEOs are the greatest breed of human being. It's like, you know, we're not there. We're not part of it. But just as an outsider, popcorn in hand. Fuck you, Krafton. Goddamn. Great job. Great job. I just want to read. IGN can explicitly reveal that both developer Unknown Worlds and publisher Krafton have agreed to agree the game is ready for early access. I don't think that's true. I think that's Unknown Worlds is saying that. They're very clear.
56:20Andy Cortez:The team has made meaningful progress. This is just a coincidence.
56:24Tim Gettys:Just a big old coincidence.
56:25Andy Cortez:Did the courts order the guy to get back in charge of the developer?
56:30Tim Gettys:And they also said that he is able to steer the ship and figure out what to do with the publishing of it. Yeah. Well, I do also believe that they've always felt and known that it was ready for release. You know, he just listened to AI. Rev's like, follow-up question. Could they have done this in May of last year? No, no, no. We're not answering that. Chat GPT told me it wasn't ready. Honestly, you know, we talk a lot of shit about AI, but maybe we should let AI cook. and you know we'll find out when this releases in may maybe ai was right about it and then jason will have the article saying that the last two days of development have been the greatest two days of development in company history and they actually got the ship right right it and they made it all happen congratulations they're about to make a lot of money i hope i hope they hit that 250 mil well i mean that's not hitting it right that's just getting it out well you know i'm saying if they hit the milestone right and then they hit the they get the 250 million dollar bonus right
57:21Andy Cortez:So the milestone wasn't the issue. It was the date. You had to have it out by this date to get the$250 million. Oh, really? And that's when Kraft was like, fuck off. And they're like, whoa. And then that's only. So right now, yeah. Yesterday, the judge ordered them to extend the deadline of the conditions of the$250 million.
57:37Tim Gettys:Gotcha. Okay. I thought it was also connected to an amount of money they have to make. Back to the other part, right? Pay out a$250 million bonus split between the entire team that would have kicked in if Subnautica released on time. Oh, okay. So it seems like it was just a time-ing issue. It wasn't a Metacritic.
57:53Andy Cortez:It wasn't a thing. It was just, let's get it on time. Lobster dinner over there. So that's not what they're arguing. They're going back to court about it. It was like, all right, well, we can put the guy back in charge. But they missed the deadline. You can't push the deadline. You can't do it. A deadline is a deadline. You can't fucking do it. Incredible stuff. Big stuff. Big stuff. But if I wanted smaller stuff, say the tiniest news I need to know about, where would I go?
58:14Tim Gettys:You go to our last story, the We News Channel, where we cover all the small news items you need to know about.
58:22Wee News! Wario 64 reports Firewall Ultra PSVR 2 Online features are terminating on September 17th
58:31Andy Cortez:The game will no longer be playable after that date Tough Who would have thought? PlayStation not committed to VR Crazy
58:38Tim Gettys:Nah, it's just this one game
58:40Andy Cortez:Double Finds Pottery Party Oh, that's a mouthful Double Finds Pottery Party Brawler Kiln arrives on April 23rd Good job FBC Firebreak against a permanent price drop to$19.99 and adds a friends pass allowing two friends to join a session.
58:56Tim Gettys:Okay. It was something horrible of like yesterday when this went out and people were like, there's eight people playing it right now. I feel bad for that team. They tried.
59:04Andy Cortez:Should have done it. Should have done it. That is true. They shouldn't have done it. We love Remedy. Don't get me wrong. Yeah. Pokemon XD Gale of Darkness is out now on GameCube Classics Nintendo Switch Online Expansion Pack. Cool. If that wasn't enough, Pokemon for you. Pokemon Pocopia has a new update that has just a bunch of fixes and stuff. It didn't look like any big additions but just game fixes if you've installed a few quests. VGC reports that the nearly 20-year-old PlayStation 3 just got another system update. Version 4.93 is available now for the 2006 console. Get out there, everybody.
59:36Use your compact flash readers on the PS3 fact. And then Wario64 reports THQ Nordic has announced a bunch of Switch and Switch 2 ports. Switch 2 is getting Destroy All Humans, Destroy All Humans 2, repro and Disney epic Mickey rebrushed.
59:50Andy Cortez:Meanwhile, Switch is getting SpongeBob Square pants. Titans of the Tide.
59:55Tim Gettys:Congratulations to all the Destroy All Humans fans. We did it. We did it? Two years talking about the Switch 2.
1:00:02Andy Cortez:I put in the thing, now there'll be another alien statue at Barrett. We held that for Mike for so long.
1:00:08Tim Gettys:That's incredible. Similar to you, Roger, in that dishonor to Corvo. Well, I thought the game was in it and the game wasn't in it. So I was like, you take this then. That's my gift to you. That wasn't okay. You love the game. He loves Dishonored. I do love it. And that's it for Wii News. We jump to the Super Chats to see what we've missed or some people have come in. Wii News, we jump.
1:00:28Andy Cortez:I didn't do it on purpose, but you know. Ed Reed Fan 20 Super Chats and says, what if Charlie Cox's game is the rumored God of War Fae game as Fae is played by Debra Ann Wool, Karen Page from Daredevil. Perhaps she's convinced him to join the game's cast.
1:00:42Tim Gettys:That'd be awesome. It's too late though, right? I mean, this game is coming out potentially what next year? I mean, he maybe has been working on it a while.
1:00:49Andy Cortez:Oh, okay. You know what I mean? Who knows? Maybe. Callmaster says late wee news meta is shutting down the VR metaverse on June 15th. I saw it yesterday. I was just like, does anybody here care? Just use VR chat. It exists. Rod Superchat says Day of the Jackal on Peacock is the closest version of the Hitman adaptation. Check that. Write that down in your notebook.
1:01:08Tim Gettys:Day of the Jackal. We're making things up.
1:01:10Andy Cortez:Day of the Jackal. Is it Jackal? Is it Jackal? I'll get this one.
1:01:15Tim Gettys:Yeah, yeah. Needy Mango says, Losing joy for games, I need a record that sparks joy. What I would tell you to do is go back and watch
1:01:25Andy Cortez:the Indie Mix showcase from Monday of GDC. You can watch the whole dev stream that's like, you know, whatever, eight hours. But just the showcase, so many great little indie games in there that should spark some joy. For me, I would give you the Find Your Words game, which we did a demo. We started the live demo thing with. I think that could be it, but I don't know your taste, so look through there and find something. If you fuck with 3D platformers, one that we played live was Bubsy 4D, but that developer also just came out with Demon Tides if you want something right now. So I recommend checking that out.
1:01:54Tim Gettys:My recommendation is to not play any new games. Go back, find a game that you haven't played for a long time, and then just see what that works. That's good. I played Poker Night at the Inventory, the new remaster or whatever, and that just sparked so much joy. And I think I'm back.
1:02:07Andy Cortez:I was on Cloud9 yesterday playing Starfield and then playing it back home. Exactly. Go back. What's your comfort food? Go find that. Exactly. We did a lot with the whole NVIDIA thing, but the great PXM Lord says, call me jaded, but my biggest fear is that AI has opened Pandora's box and thinking that being loud and angry will make it go away is a little naive. I don't know. I don't think where you can put AI back in the box. I think we can push back on initiatives that we think are too far and make our opinions known and then double down on those opinions to find the games that aren't doing that and support the people who are still hiring artists and using artists.
1:02:43Andy Cortez:I don't know if you've noticed the world sucks and I don't think the answer is rolling over and be like well we lost that battle so I guess everybody who's not white get out of the car I'm going to still fucking scream and yell about how fucked up everything is and if you want to take the
1:02:57Tim Gettys:pragmatic approach right if there is enough backlash every single time there's an AI thing happening investors look at that and they do take that into consideration right of like hey do I even want to invest something that people are going to be mad at me for right so that's something to think about Saul writes in and says Nvidia stock is down, AMD stock is up We have that going for us Here comes the money Here we go, here comes the money I'm looking through the ones that we didn't do Roger, it's called Pragmata Stigmata That's good
1:03:30Sergio, man I'm begging you to intercap on some of these names Shout out to Greg for putting me on to the Kirkland Signature Cold Brew, went out and bought some on Sunday sipping on my own as we speak. You hear that Kirkland? It's delicious. Where are you at? He's an influencer. Jen super chats and says not my Jen, Jen from the Starfield stream yesterday. Greg played five hours of Starfield last night. It slaps. I am not as goaded as you yet, but I will get there. Cheers to more breakfast beers. Cheers to you. Of course, yesterday Jen was in there. This is what can happen if you show up to a Starfield stream talking about the fact of like, oh, I've wanted to play this, but I didn't know if I should play it.
1:04:04I'm going to wait for a Steam sale. And I said, you know what? I emailed Bethesda live on the stream and got her a code. Oh, that's beautiful. And then our final super chat comes from JJ baseball, who says, as someone who works for child protective services, you're good to call it a breakfast beer. We got more important stuff to worry about. Well,
1:04:22Andy Cortez:listen, I just don't need. He says it at preschool that escalates. You know, I don't, do I trust big G at preschool? Not to tell his mom that I'm doing breakfast beers. I don't know if I do. Graham H would never do it. Big G Big G might.
1:04:37Tim Gettys:Yeah, yeah, yeah. And it also becomes
1:04:38Andy Cortez:a scandal in your neighborhood. It's a whole thing. I mean, I got enough scandals in my neighborhood. Yeah, exactly. I gotta drive in the Icto-1 car. Gaming podcast all day. And that is another episode of Kinda Funny Games Daily. Remember, of course, we've kicked off a live day of programming here, just like we do. Live talk shows every day on YouTube.com slash KindaFunnyGames, Twitch.tv slash KindaFunnyGames podcast services around the globe. what you need to know though is we're not going right into the games cast instead we are going into a stream for marathon while tim and i can currently uh record our reaction to the spider man trailer for the first time uh after that stream of marathon it is then kind of funny happy hour are usually patreon exclusive call-in show for 25 and up people so you could go and watch it for free as we live stream it on twitch and youtube but more importantly you go to patreon.com slash kind of funny toss us 25 bucks get everything ad free all the other benefits benefits but get the ability to dial in on discord today to talk to us live on a call-in show uh and then after that at 3 p.m it is the crimson desert review cast we'll see if it's just me who else can drop and find out what happens we'll figure it out as we go but it's a big day here huge day huge day but if i want no i'm kidding ready to transition uh everybody hang in there lots going on play some cool games.
1:05:57Andy Cortez:But until next time, no. It's been our pleasure to serve you.
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Run of Show -
- Start - ‘They’re completely wrong’: Nvidia CEO responds to widespread criticism of DLSS 5 - Ad - More Games for Expedition 33’s Charlie Cox - Hitman TV Series Is Officially Dead - Who Is Leon Married to?! - Subnautica 2 Will Get Early-Access Release In May Following The Latest Court Ruling - Wee News! - SuperChats & You‘re Wrong
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