In short
Kinda Funny Games Daily: Episode Summary
Episode Title PlayStation Backing Away From Single-Player PC Exclusives? - Kinda Funny Games Daily 02.26.26
Episode Description Hosts Greg Miller, Tim Gettys, and Blessing Adeoye Jr discuss the latest video game news, including PlayStation's strategy regarding single-player games on PC, upcoming game releases, and developments in the gaming industry.
---
Run of Show
- PlayStation's Strategy on PC Exclusives
- PlayStation may be backing away from releasing traditional single-player games on PC.
- Discussion on the implications for future titles and current market trends.
- Steam Next Fest
- Andy discusses his experiences at Steam Next Fest and highlights several indie games.
- Layoffs in Games Media
- Eurogamer, owned by IGN, is cutting editorial staff amid ongoing layoffs in the games media industry.
- Legal Issues
- New York State is suing Valve over loot boxes being classified as gambling.
- Wolfenstein 3 Updates
- Reports on the next installment in the Wolfenstein series.
- Warner Bros. Game Releases
- Teasing major game releases set for 2025 and beyond.
- Sony's Attempt to Secure Timed Exclusivity
- Sony approached Pearl Abyss for a timed exclusivity deal for "Crimson Desert."
- Wee News
- Brief updates on smaller news items in the gaming world.
---
Key Discussions
PlayStation's Strategy on PC Exclusives
- Background: PlayStation has been releasing several exclusive titles on PC, including major franchises like *God of War* and *Spider-Man*.
- Current Shift: Jason Schreier notes PlayStation's potential strategy might focus on live service games for PC instead of traditional single-player titles.
- Implications: The discussion includes whether this move could reinforce console exclusivity and drive more players back to purchasing PlayStation consoles.
Steam Next Fest Highlights
- Andy’s Experience: Andy shares his excitement about various indie games he discovered, including:
- *Wonderburg*: A castle-building game with a unique twist.
- *Vampire Crawlers*: Fast-paced gameplay reminiscent of *Vampire Survivors*.
- Other notable mentions include *Armatiss* and *Barricorni*.
Layoffs in Games Media
- Eurogamer Cuts: The discussion touches on the broader trend of layoffs across the gaming journalism industry, emphasizing the loss of experienced staff and the impact on media diversity.
Legal Concerns Over Loot Boxes
- Lawsuit Against Valve: New York Attorney General claims Valve's loot box mechanics are akin to gambling, igniting debate about the legality of these practices in gaming.
Updates on Wolfenstein 3
- Casting and Story Details: The new installment is in development, with hints of a character named Sophia, potentially tying into existing lore.
Warner Bros. Future Releases
- Focus on Core Franchises: Warner Bros. indicates a return to marquee franchises such as *Harry Potter* and *Mortal Kombat* in the coming years following a reset in their gaming strategy.
Timed Exclusivity Pitch by Sony
- Pearl Abyss' Decision: Despite Sony's offer for timed exclusivity for *Crimson Desert*, Pearl Abyss decides to self-publish, highlighting a growing trend of developers wanting to retain control over their titles.
---
Key Takeaways
- Shifts in Strategy: The possible retreat from PC exclusivity by PlayStation hints at a focus on console-driven sales and a response to competitive pressures from Xbox.
- Indie Game Spotlight: Steam Next Fest reinforces the vibrant indie game scene, showcasing titles that could potentially become breakout hits.
- Media Landscape: The ongoing layoffs in gaming press emphasize a need for support of independent voices in gaming media.
- Legal Landscape: The case against Valve could set a precedent for how loot boxes are treated legally in other jurisdictions.
---
Final Thoughts This episode of Kinda Funny Games Daily dives deep into the current state of the gaming industry, addressing critical shifts in strategy, emerging titles, and the challenges facing media outlets. The hosts provide insightful commentary that highlights the evolving dynamics between hardware exclusivity, market competition, and the importance of sustaining quality journalism in gaming.
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Chapters
Tap a time to open that second in VODiscussion on Resident Evil and Magic
0:48 to 2:52
Hosts discuss the upcoming Resident Evil release and Magic events.
“If we had a 26 month, you could have a perfect one, you know?”
Upcoming Game Streams and Play Features
2:52 to 3:40
Discussion about upcoming game streams and features.
“Kind of funny Gamescast plays coming up today where you and me, the dream team.”
Roper Report Begins - PlayStation and PC Exclusives
3:40 to 4:20
Start of the Roper Report discussing PlayStation's strategy.
“show that our producers on patreon.com slash kind of funny.”
PlayStation's Move Away from PC Releases
4:20 to 11:48
In-depth discussion on the potential shift in PlayStation's game release strategy.
“It's still when I laugh, that's what triggers it up.”
Community Reactions and Future Implications
11:48 to 14:01
Reactions from the audience and implications for the future of gaming.
“To go back, and I love how we just cannot get away from the Xbox black hole.”
PlayStation's Approach to Game Preservation
14:01 to 15:00
Discussion on PlayStation's lack of focus on game preservation for the future.
“They don't care about 30 years from now you being able to play their game.”
GTA 6 and the PS5's Market Impact
15:01 to 15:34
Exploration of the anticipated success of GTA 6 and its implications for PS5 sales.
“Speaking of really good games, we got a story number two on the Roper Report.”
Highlights from Steam Next Fest
15:49 to 21:42
Andy shares experiences and notable moments from the Steam Next Fest, including game demos and celebrity appearances.
“It's been really cool to see the community interacting.”
Wrapping Up the Steam Next Fest Report
21:43 to 22:40
Andy concludes his report from Steam Next Fest, reflecting on the event's atmosphere and gameplay.
“You're on the Gamescast where we're going to run through all the March games.”
Transitioning to Serious News
22:41 to 23:18
Discussion on transitioning from light-hearted moments to serious news in gaming media.
“He can't be that funny when I have the cough.”
Show all 32 chapters
Layoffs in Games Media
23:19 to 26:58
Examination of recent layoffs at Eurogamer and the broader implications for the games media industry.
“Games media set for more layoffs as IGN-owned Eurogamer cuts editorial staff.”
Support Small Games Media
28:00 to 28:36
Learn about the importance of supporting independent games journalism.
“There's a bunch of great independent games journalism out there.”
Super Chats and Community Engagement
30:18 to 31:36
Insights into listener interactions and community shout-outs during the show.
“I'm going to be in San Diego in early April.”
New York's Lawsuit Against Valve
31:37 to 35:00
Discussion on New York's lawsuit against Valve over loot boxes and gambling.
“And so the fact that I called out the beach ball in the background.”
Gambling Implications in Video Games
35:01 to 36:58
Exploration of gambling mechanics in games and their effects on youth.
“The complaint added, citing the Massachusetts department of public health.”
Wolfenstein 3 Developments
36:59 to 41:46
Updates and speculations about the upcoming Wolfenstein 3 game.
“It's the state slash the city that we couldn't have a shower.”
Warner Brothers Gaming Future
41:47 to 42:00
Teasing major game releases from Warner Brothers in the coming years.
“And you can do that in both games, actually.”
Game Awards Speculation
42:00 to 42:37
Discussion on the timeline and expectations for future Game Awards announcements.
“Is this a Game Awards 2027 announcement that comes out in 2028?”
Warner Bros Gaming Strategy
42:37 to 45:01
Analysis of Warner Bros' gaming ambitions and focus on major franchises.
“major game releases from Warner Brothers teased for next year and beyond.”
DC Universe Gaming Opportunities
45:01 to 47:26
Exploring potential video game adaptations within the DC Universe.
“Whatever NetherRealm's doing over there, obviously.”
Sony's Crimson Desert Exclusive Attempt
47:26 to 49:21
Sony's efforts to secure Crimson Desert as a timed exclusive and the studio's decision to self-publish.
“Is Superman and Batman the only two though?”
Excitement for Crimson Desert
49:21 to 52:16
Enthusiasm surrounding the upcoming release of Crimson Desert and its gameplay.
“The studio said it was approached by Sony with the pitch that Sony would pay to make PlayStation its publisher.”
Wii News Updates
52:42 to 56:00
Various updates on smaller games, upcoming showcases, and company news.
“Surgeon Studios have revealed their new game, Fixed Force.”
Discussion on Backyard Sports Games
56:00 to 57:10
Exploring the excitement around new Backyard Sports titles and their marketing.
“I'm trying to get the actually full mitt right here.”
Super Chats and Viewer Interaction
57:10 to 58:00
Engaging with audience super chats, celebrating viewer birthdays and thoughts.
“People who want to be part of the show chatted about things outside of the news as it was going, or maybe it was news and I didn't get to it.”
Analysis of Xbox Interview with Jez
58:00 to 1:00:10
Debating the implications and critiques surrounding Xbox's interview with Jez.
“They could easily close that door and I believe it.”
Frustrations with Xbox's Direction
1:00:10 to 1:02:30
Discussing frustrations regarding Xbox's leadership decisions and communication strategies.
“I don't follow the work and yada, yada, yada.”
Reflections on Xbox's Media Handling
1:02:30 to 1:06:00
Evaluating the approach Xbox takes in media interactions and its impact.
“very a la Greg Miller and GameScoop and everything else.”
Community Support and Recent News
1:06:00 to 1:10:01
Sharing updates and support for community members and discussing recent gaming news.
“And again, don't know Windows Central and Jazz is reporting from this, but I understand what it's like to be...”
Supporting Indie Developers
1:10:01 to 1:10:44
Discussion revolves around the importance of supporting indie game developers and addressing their challenges.
“Support the people who are doing the work you love.”
Discussion on Game Adaptations
1:10:45 to 1:11:28
The hosts explore the implications of adapting game narratives to current political contexts.
Your Wrong Segment Introduction
1:11:29 to 1:12:10
Introduction to the segment where listeners can correct the hosts on errors made during the episode.
“No, but like, yeah, we'll see on that one.”
Transcript
Automatic transcript. May contain errors.0:00Andy Cortez:Your candy stash just got an upgrade with Fruity Rainbow 5-Hour Energy Shots. Grab the shot, dive into that sweet boost for your sweet tooth. Order now at 5hourenergy.com or Amazon. Today, in the nerdy news you need to know about, PlayStation can be backing away from putting certain games on PC, games media is set for more layoffs, and New York is suing Valve over gambling. We'll have all this in more because this is kind of funny games daily.
0:38Andy Cortez:What's up everybody. Welcome to kind of funny games daily for Thursday, February 26, 20, 26. Oh, two period two, six period two, six. Drink it in Mike. That's a lot of twos and sixes.
0:54Greg Miller:all there.
0:55Tim Gettys:A lot of twos and sixes. If we had a 26 month, you could have a perfect one, you know? You ever think about that? Good morning, Greg Miller. Good morning. How are you? How are you? I'm good. I'm good.
1:02Andy Robinson:Don't steal my stuff. How am I? I'm great. Resident Evil is set to release this week. We had a great game cast review yesterday. You can go check it out. I think you got a fantastic panel on that. Yeah. Talking all about it. Chucks, I even beat the game. Oh my Chucks, I even beat the game already. I appreciate that you
1:20Greg Miller:teased that yesterday. You said We'd have a lot to talk about. Blessing was like, are you on this show? You're like, no, I'm not, but I'll give you the nod. Okay, well, that's good enough, I guess. You know what I mean?
1:29Andy Robinson:So, yeah, that's pretty pumped up. That's an event video game. Magic the Gathering has their team up with Teenage Mutant Ninja Turtles this weekend, so I'm set to go to the card shop.
1:37Andy Cortez:Have we talked about the fact that last three days, every afternoon, you call this poor card shop from the office? Hey, homie, I was just wondering. Yeah, can I talk about that?
1:45Tim Gettys:Okay, and then they put you on a hold, and then they go, hey, homie, yeah. I was just, I've noticed the site doesn't have anything. Are you doing Teenage Mutant Ninja Turtles thing? I'm excited. Did you get in last night? Because last night it sounded like it was the night you're supposed to go. This morning they finally put it up. So I signed up for three out of the six.
1:59Andy Robinson:I did step away from the gauntlet. I did not do the gauntlet this time. The gauntlet for all of you listening out there is where participants and, you know, people that enjoy magic play in all six of the events throughout the entire weekend. You're putting your own bracket and then whoever wins the gauntlet has the most points at the end of the six events, gets mega prizes. I will only do three out of the six but I'm always tempted to buy more so you never know
2:22Andy Cortez:you never know what Mike's going to do
2:24Andy Robinson:let's get that first hit on Friday favorite Teenage Mutant Ninja Turtle? Donnie
2:29Tim Gettys:what are you going to go for? Michelangelo that makes sense for you get your shit together Michelangelo's going to live on Splinter's couch until he's 50 Marathon Server Slam as well
2:41Andy Robinson:very excited Steam Next Fest been playing a bunch of demos Semos.
2:46Greg Miller:And again, yeah, Resident Evil out 9 p.m. tonight for us, at least. You know what I mean? It's crazy times. Yeah, yeah, yeah. Big marathon stream tomorrow. Great, fantastic. Kind of funny Gamescast plays coming up today where you and me, the dream team. Give it to me.
2:59Tim Gettys:I'm showing you the Switch version. You're showing me the PlayStation version. Yep. I'm super excited to see it on the Switch. Me too. I've heard you say nothing but
3:05Andy Robinson:really good things. Yeah, Jeffy Grub Grub did the same thing. Jeff Grub has been hyping it up. I'm like, there's no way. Like, this is one of those I've come in, I go, there's no way. And I'm excited. The hair is not that great but believe it that's all right can i tell you about my ps5 experience about halfway through his hair got weird oh yeah all of a sudden it just looked like his hair was wet all the time well maybe it was like an awkward wet and i was like oh something went wrong with your hair big
3:29Andy Cortez:dog but it's all right fair enough uh everybody remember of course if you're watching live you can be part of this episode by super chatting on youtube.com slash kind of funny games with your thoughts opinions and everything else about the daily video game news we couldn't do this show that our producers on patreon.com slash kind of funny. So thank you, Carl Jacobs, Omega Buster, and Delaney the Psalm Twining.
3:49Greg Miller:For now, let's begin with what is and forever will be the Roper Report.
3:57Andy Cortez:Time for some news. Get it out. Eight items on the Roper Report.
4:04Greg Miller:Baker's does it. Jesus. That was a violent one up there. Yeah, the cough. It's nearly stomped out. Nice. Because you heard me singing. You heard me be loud.
4:16Tim Gettys:I got to do great. This is kind of funny.
4:18Greg Miller:But once you take it there
4:19Andy Robinson:to the peak, sometimes... It's still when I laugh,
4:21Greg Miller:that's what triggers it up. Still triggers it up. Jen says I need to go to urgent care, and I'm like, that is past. That moment is past. You know? Now I'm going to go.
4:29Andy Cortez:They're going to be like, yeah, it sounds like your cough's almost gone. I tell that to Andy
4:31Andy Robinson:all the time. I'm like, Andy, I'm already...
4:33Andy Cortez:It's like when Kevin, two years ago, when I had the same cough, sent me to the doctor. The doctor said, yeah, you got to take a cough. I'm like, this fucking sucks. Rather take a bullet. Number one on the Roper Report, PlayStation may be backing away from putting their traditional single player games on PC. This is Francesco Di Mio at WCCF Tech. Over the past few years, plenty of PlayStation 4 and PlayStation 5 exclusive games have made their way to PC, including tentpole franchises like The Last of Us, Marvel's Spider-Man, Horizon, and God of War. However, there is a chance that in the future, only PlayStation live service games will launch on PC.
5:09Andy Cortez:noted journalist Jason Schreier has suggested that traditional single player experiences may remain console exclusive for the foreseeable future. Speaking on the latest episode of the triple click podcast, a great podcast. Go listen to Jason there. The Bloomberg journalist commented on SIE's strategy moving forward. Quote, I think for them, their strategy is like live service games are coming to PC. but I think the sense I'm getting is that they're backing away from putting their exclusive console stuff like traditional single player stuff on PC, end quote. When host Kirk Hamilton asked if Sony could truly close that door, end quotes, on future titles like A Hypothetical Ghost of Tsushima 3, Schreier pointed to the upcoming Marvel's Wolverine.
5:55Andy Cortez:The game is set to launch September 15th, 2026 exclusively on PlayStation 5 with no PC version announced. Quote, I wouldn't be surprised if it never came to PC, said the Shry guy. But even if it does, you have a strong idea of what that is and that you need a PlayStation to play it, at least in the indefinite future, end quote. Shryer then followed up in a thread on Reset Era saying, quote, I mean, it's not speculation, but sometimes topics come up on the show before I'm quite ready to publish a story about them. More to come soon, I'm sure. Thanks for listening to TripleClick. This week's episode was a lot of fun, end quote.
6:30Andy Cortez:Wow.
6:30Greg Miller:Everybody go bust out your phone right now on your podcast service choice,
6:33Andy Robinson:subscribe to quick triple click i like that yeah you probably want to give that one to listeners
6:37Greg Miller:right you will want to get in there michael we've been talking a lot in the past week about xbox
6:43Andy Cortez:yeah yes we have what's going on the plans the plantals not the plan no more the plan is currently that we're putting everything everywhere but we got a new ceo what are we going to do in the map to your roots are we about to see everybody say you know what the walls are going back up we're re-walling the gardens.
7:02Tim Gettys:You know, this cross-play thing, shut that shit down. We're done with that, too. Okay, well, let's not stop. Let's continue cross-play. I agree on
7:09Andy Robinson:that. I like cross-play. I agree on that. You know, Greg, reading this story, and funny enough, coming into work today, I was thinking about my exclusives on PlayStation and how I play them, and that's kind of like as my Xbox gamer, now PC guy, I go to my PlayStation for the exclusives, and so I have some thoughts about this, and my thoughts are, no, this wouldn't really surprise me, actually. There's some, you know, thoughts of I've actually enjoyed PlayStation opening it up a little bit and putting their games on PC a year, six months, whatever later. I think that has been a really good test.
7:39Andy Robinson:I think it has shown that people want that. Also, we'd have to look at the sales numbers because there's probably a question mark of like, are they good enough though? That's the question. Because a year later, when it's a big story-driven game, right, you usually want to be there at the beginning to see it. And sure, there will be players that wait, but like, is it good enough a year later? or is it justified to say, hey, let's put these walls back up? Because I'm of the mindset of this, Greg. With Xbox stumbling and being in third place and really kind of falling and dropping the bag here, I think PlayStation does have a great reason to be like, hey, what if we do keep these console exclusives?
8:15Andy Robinson:And we really make a harder push to say, you got to come over here and you got to be on this. And I'm not opposed to that. I don't think that's a crazy thing with how far in front they are. the games that are great to exceptional that they provide and create i think you can do this i think
8:31Greg Miller:there's multiple things to talk about and why that i believe this as well i think part of the thing here is exactly what you're talking about how have these sold we've run the numbers we've talked about on the show in my mind as somebody who's bad with numbers they've never been so fucking impressive that you're like clearly we have to be doing this it's not what xbox is seeing on PlayStation where they're publishing. And then the Sirconic top 10 comes out and they're five of the 10 or seven of the 10 or whatever it is. So I think you look at that as PlayStation, you go, okay, cool. We're making money, but maybe not enough when we want to encourage you to come over here and invest in our console ecosystem.
Read the full transcript
9:06Greg Miller:I think the other benefit to how PlayStation has done this is that they've never done the, this is an Xbox exclusives are dumb, blah, blah, blah. And they've done the, yeah, we're trying this out. We've put this one out, but we didn't put that one out we did this one in guinea like there's never been the oh i know that when they announce spider-man 2 spider-man 1 will be out nine the same day we'll say on pc they've never had the
9:29Andy Robinson:xbox this is day one on everything yeah well i was even saying like the sequel comes out and they
9:34Greg Miller:put the other one out day that day on pc they don't do that is there's never been that kind of message you know what i mean of what's going on so you have this interesting wrinkle in it of like okay that's how playstation's handling it got it that's how they want to go for it and then you get here it's like yeah i could easily see this being the move especially as we talk about these economic headwinds we talk about this memory loss with the ram shortage we talk about the fact that you're probably using your playstation 5 a lot longer than they thought they were because i would imagine by putting these games out yes you're always encouraging someone of like well i'm enjoying this game so much maybe the sequel to the next first party game i want to have a playstation 5 for i should jump for it but in reality maybe it is you're building a generation of i really enjoyed playstation games on pc and now the ps6 is here and it's going to have all these i might as well jump right now yeah and if they're saying you know what ps6 gonna be further away let's try to get you to come buy this thing and not devalue the box you have especially when we have a runaway lead and now it feels like xbox has pulled the goalie like there's nobody stopping us yes of
10:34Andy Robinson:course i totally agree with that greg i mean on the flip side right we do talk about games being bigger and harder to make budgets ballooning up to giant numbers right and having those sales on place or on pc might be beneficial right we'd have to see the numbers but there's such a large audience over there that it is odd to be like oh you want to just close off away from them right like yeah i thought we would continue down this path of playstation a year year and a half later hey here's that game sells whatever but it sells enough to start really helping the budget on the back end but they have exactly what they want great games that justify you have to go make a console purchase for this and if they don't want to put it out anywhere people are going to come and that's exactly where you want to be when you're in you know first place in the console
11:20Greg Miller:race here uh on this topic rye bread art super chats in and says to be fair their pc ports have been going downhill with each release hope this just means more time in between ports which results in better quality would love to play intergalactic ultra wide and that's the thing you're talking about when intergalactic is going to come out then a year year and a half two years to get it on pc get the your grandkids will be in college what are you even talking about uh stim simulated goose i thought it was a stimulated goose for a second uh makes sense for playstation to keep single player games exclusive in the future to keep games off of
11:52Tim Gettys:the upcoming xbox pc console hybrid which is another great point uh wow yeah that's something we didn't even can't believe we missed that that's right about that great thought very smart there
12:02Andy Cortez:i feel like i missed it because right now i look at xbox and i go throw away what you knew who the
12:08Andy Robinson:fuck knows what's about to happen there it does feel like on the xbox side of things we are going to hit a strong pause right now even though of course in jazz's interview and when she was first brought on we were very much like we have hardware we're going to talk about sarah bond's already spoken about that we clearly got hardware but like it does feel like everything is out the window We're going to hit a hard pause and we'll see where it goes.
12:29Greg Miller:To go back, and I love how we just cannot get away from the Xbox black hole. Yeah. Sucked right back to it. I know. I, again, if I am now the CEO of Xbox, if I'm also Satya Nadella coming down from on high, we're trying to get you back to the golden age of Xbox. I don't think the answer to getting you back to the golden age of Xbox is a$1 ,200 console, which I'm making up that price point. Yeah, of course. But if it's this console, it was going to be premium. It was going to be this. I think they are like, cool. Fuck that. I wouldn't be surprised if they're saying fuck the PC part of it make an Xbox
12:58Tim Gettys:make a game that runs Xbox games and we're going to sell those games exclusively on it but of course like you said that super chat just brought up
13:06Andy Robinson:those games would be on an Xbox 100 % I want you to come by this console I want you to be here I want you to spend your time here we always talk about player engagement and time all these single player narrative driven games are drawing you into the console but then of course what's next you're going to beat that game you're going to stick around you're going to buy other games we're going to get a percentage of that yeah they want to they want you thriving in this ecosystem not even not even over on pc right they want you to come back over here they don't want you to get a taste on pc and go i got i got
13:36Andy Cortez:everything over here too uh epic open world says pc player here not buying a ps5 just to play your
13:43Greg Miller:games you take five to six years to make i buy your games on pc i just won't play them okay well
13:49Andy Robinson:yeah i mean hey pc player there like you might not get those games anymore if that's what they choose to do so then you're going to have a real conversation with yourself do I want these games or not and then
13:59Andy Cortez:Voo Foo Shoo super chat and says people forget that it's easier to preserve games on PC nobody likes Bloodborne or Metal Gear Solid 4 being stuck on old consoles
14:08Greg Miller:I don't think people forget that no we've talked about I don't know if anybody's is anybody celebrating right now PlayStation pulling back and doing this like fanboys are dumb it's a dumb argument to have in general but I think it's more that PlayStation doesn't give a fuck about video game preservation in the future. They don't care about 30 years from now you being able to play their game. They want you to buy it right now on the box they're selling you to get you to go do this damn thing. One final one, okay? Bandar SN super chat. And one final one for this story. We try to keep you all together.
14:36Greg Miller:Bandar SN says PlayStation 5 about to hit 100 million units. It will surpass PlayStation 4. GTA 6 will be an Animal Crossing moment. PS5 now has enough players to make exclusives profitable again. Not a bad take. They are We're about to sell a lot more PlayStation 5s.
14:53Andy Robinson:Yes. GTA 6 right around the corner. I mean, really good. Really good games. That's how it goes.
14:59Andy Cortez:Okay. Fair enough. Speaking of really good games, we got a story number two on the Roper Report. Something special. It just says number two, Andy Talks Steam Next Fest. Oh, Andy.
15:16He's coming.
15:20Jonathan Stempel:Andy. can they hear me we hear hey what's going on kind of funny games daily what up what up bless who's there who's there right now it's is this tape this is greg and mike i can't tell what's real and what's fake anymore greg and mike nice dude great awesome man i am so excited to be reporting live from the steam next festival it is a great time out here a lot of dancing a lot of sweaty bodies uh people are pumped up about these indie games right now that you could go download a bunch of demos of right now where are you just had uh imagine dragons performing a little while ago they they actually weren't even supposed to perform they uh security aggressively escorted them off stage but it's been an awesome time so far how y 'all doing today hey sarah just go
16:09Andy Cortez:we're good where are where are you what's steam next fest i didn't know there was a physical
16:14Jonathan Stempel:presence andy yeah yeah i can't you can't tell where i'm at by the no i can see the rocky mountains
16:20Greg Miller:behind me well i can see the banner animated moving in the background that's very impressive but where are you what state are you in the rocky mountains oh shit sorry i'm in san diego everybody
16:31Jonathan Stempel:oh okay yeah so i mean it's been awesome so far here today like the the crowd is super stoked right now there's a bunch of gaming celebrities that have been here they the gaming celebrities They go on stage in between the musical acts and they give out their recos, all the recommendations for like, here's what I think you should check out. It's been really cool to see the community interacting. Wait, do they play?
16:53Greg Miller:Do they play? They don't play the music. They just come out and talk about the games they play. The musical people.
17:00Jonathan Stempel:Yeah, pretty much. Well, you know, in between acts, you know. Okay. For example, Jeff Keighley just came out a little while ago, gave out some recommendations. unfortunately those games are now all rated at overwhelmingly negative on Steam so it's just really it's tragic unfortunately that's a yeah it's an awesome time so far a lot of celebrities are out here we got Herman Holst well I caught eyes on Herman Hustle a while ago go talk to him go talk to him there's rumors that PlayStation he's busy Sure. Herman. Everyone's out there. Herman and Xbox CEO, the new CEO Asha Sharma is also here. They're here to scout out some new talent and some studios that they would love to shut down in the immediate future.
17:46Jonathan Stempel:It's a beautiful time out here, everybody. It's Steam Next Fest. But you can't have a Steam Next Fest without roguelites. And here are some of my recommendations. We got Wonderburg, which is a really cool video game developed by Randwork. You make a little castle, and you ride around in the castle, and you take out some cars along the way. It's just a castle on wheels, and it keeps on building up. That's a great one. Of course, we got Vampire Crawlers from the Vampire Survivors developer Punkle. This game doesn't take very long to get its hooks in you. Once I started playing that one, and it was just like, wow, you immediately see the magic.
18:28Jonathan Stempel:And for the shooters out there, Snowbike Mike, for the shooters out there, one that I love, Armatiss. Armatiss is a really cool Returnal-like third-person shooter. Super fun. Got a cool roguelite hook as well. We got Far, Far West, which is, for all the Helldivers lovers out there, this was the first person shooter of kind of held divers, but you land on a map and you see the little points on the map and then you decide like, alright let's go to here first, let's go to this objective next. It's really, really awesome to be able to hang out and do a lot of co-op with friends and then one of my personal favorites Barricorni, wherever he's at in the crowd the neon white lovers out there Cicada Mata this game looks like it kind of just ripped off some marathon assets like the gun and some of the visuals.
19:25Jonathan Stempel:But, of course, they also ripped off stuff, too, so it's okay. It's all just, it's like take a penny, leave a penny. It's a double ripoff. And this is a cool sort of speed running game, awesome visuals. We're calling this Dreamcast Core, of course. It just kind of gives you those sort of 90s vibes, adult swim. another one that I really really enjoy made by one of our friends of the show Graham of Legend Our Lands check out the Our Lands demo you get to just make a little island and it's just cozy and it's all pure vibes for the side scroller lovers out there the secret life of Walter Schmitty this is a big one called the eternal life of Goldman from Weepy Studio it's a side scroller with amazing art and apparently it's on yours truly's final uh or fantasy critic not final fantasy critic that's a different thing uh also croak another hannah animated beauty very very pretty uh the hannah animated art style from woodrunner games
20:30Tim Gettys:this is one i would recommend checking out blessed and mike were talking about that one yesterday yeah really how'd y 'all like it y 'all like that one yeah we fuck heavy with that one andy we're Definitely, we're going crazy on that one.
20:39Greg Miller:Yeah, they didn't need to go to San Diego to play it. You could play it from home, Andy. I lost.
20:46Jonathan Stempel:Okay, they liked it, apparently. That's great. Future Night is also an awesome, sick little game from Studio Koba and Aeternum Game Studios. It's like those old LCD games you would buy as a kid. But the art style is just like, this is visual. This is visual flair and visual sauce. I love this. It's such a cool little concept. I love the look of it. I want to check it out. I'd recommend everybody to check it out. Let me know. And also let me know what sort of demos you guys are into. Because I would want to get some feedback from you all. Let me know if there's anything in the comments that I need to be checking out.
21:26Jonathan Stempel:We weren't supposed to swap to the gameplay right there. Let me swap back. Let me swap back.
21:33Greg Miller:FutureNet looks cool, though. I'm adding it to my wish list right there.
21:35Jonathan Stempel:Thank you, guys. It's been a great time here at Steam Next Fest. I love hanging out with everybody. It's getting a little sweaty right now. We're going to be getting the margaritas rolling in here in a few seconds. I miss you guys. I wish you guys were here, man.
21:47Greg Miller:Well, Andy, you're on the next show. You're on the Gamescast where we're going to run through all the March games. So you've got to fly home.
21:54Jonathan Stempel:Nice, nice. What's on the beach ball in the back? People have a good time. People have a great time. People have a great time. Oh, Jesus. Come on, guys. Get that out of here, man. Go over and do it. Jesus, guys. Thank you so much for having me, Games Daily. Big fan of you guys. Stay tuned for Gamescast next. And Greg and Mike, you keep the trains on track, guys. Have a good one.
22:20Andy Cortez:Love you, Andy. Thank you, Andy. Great. Goodbye, everybody. Yep. Great on the location recording. Mm-hmm. Are we done?
22:41Andy Robinson:He loves it.
22:43Tim Gettys:He can't be that funny when I have the cough. I said the laugh sets it off. The laugh is what sets off the cough. I'd kill him.
22:51Andy Robinson:I told Andy not to kill me. He tried to kill me once. God damn it, Andy's funny.
22:55Greg Miller:God damn it, Andy is funny, everybody. Round of applause, everybody. Gold stars out there for Andy. Great job out there. Thank you for making that happen, Kevin. Good job out there. God damn. Do you want to go from really funny stuff to bad news?
23:10Andy Robinson:Yeah, it's going to be a hard transition on that one.
23:12Greg Miller:I'd rather do this than go from the funny stuff to an ad. And then let's just dive into the bad news, everybody. Story number three. Games media set for more layoffs as IGN-owned Eurogamer cuts editorial staff. This is Andy Robinson at VGC. The games media is set for yet more layoffs.
23:33Andy Cortez:after IGN-owned Eurogamer and its network of sites launched a wave of editorial cuts this week. The beloved British publication, which was sold by former owner ReadPop in 2024, along with other gamer network brands, is facing at least its second round of layoffs since joining IGN, VGC understands. That's understood to include the brand's most experienced editors and its entire four-person video team, though at least one position will be transferred to IGN, according to people with knowledge of the situation. Behind-the-camera cuts have also been made to the popular video channel outside Xbox VGC understands.
24:09Andy Cortez:The brand has more than 3.5 million subscribers across its channels and recently wrapped a UK stage tour.
24:16Greg Miller:IGN Entertainment, which operates under Ziff Davis, acquired the Gamer Network group of brands and websites for an undisclosed sum in May 2024.
24:27Andy Cortez:Are you familiar with the Xbox one, outside Xbox?
24:29Andy Robinson:Yeah, I think me and Bless just spoke about them because they helped to build the top 100 Xbox games with IGN. So we got to be familiarized with that team and what they've been doing. Yeah. Unfortunate news there.
24:41Greg Miller:Yeah, of course. Of course, you know, our heart goes out to everybody affected by this. This fucking sucks. You know, I did a Gregway yesterday about the best things that have happened in my career
24:54Andy Cortez:in games journalism, games criticism, games press, games media, and the worst things, right?
24:59Greg Miller:and I talked about obviously obviously the few and few and few amount of jobs we have now compared to where it was when I started where there was all these websites and the dream seems so attainable you know what I mean when I was a kid it never felt like a dream it was my goal and I achieved it yeah and so to be here now and see this constantly happening and not constantly but it is constantly it's fucked up to say not constantly because video games every day during the show we're talking about a layoff another layoff happens we have to include it games press at least It seems like there's spaces between them, but it's still far too regular.
25:31Greg Miller:And again, we're whittled down to there being far too few jobs for this to really be the way so many of us would love it to be. You know, I talked about it yesterday of how privileged and blessed we are as game fans, that there are so many different voices out there right now to go to for games. and it sucks that those different voices are more often than not if not entirely independent self-funded they're over there like and i understand that i understand more than most the intricacies and difficulties of running a business and running an editorial product and figuring out advertisements figuring out this figuring out that i feel like this is an interesting one and i'm talking way out of turn on it so maybe i should just stop but it is the idea that you know ig acquired these sites but i assume ziff davis is the one who said we should do that you know what i mean like and now i would imagine it's ziff davis being like you got y 'all as a editorial brand across every property need to figure out what we're doing here and make more money and try to set the scales correctly right so i don't cast blame isn't the right word because this is all business which sucks and you know business is heartless to begin with but it seems like bean counter shit going on here which sucks but again I've heard it both ways of like these sites that they acquired wouldn't have even been able to keep going if IGN hadn't stepped in to do it and yet blah blah blah we're getting into the weeds here of basically what I'm saying is it sucks that there are so few big dot coms and things being propped up and I am so so uh embarrassingly ignorant of what the actual england space is you know what i mean we talk about what games press is here in the united states i know it so well but you know i go back to when i did the video game history foundation magazine thing and i was like man i've missed holding a magazine it sucks that print's dead and everyone in the uk was like what are you talking about i work in a magazine i'm like that's not in america i don't know anything about what's going on over there it's a similar thing where i know there aren't as many jobs over there as well and it sucks to see something that seems to be doing so well lose this entire team like that.
27:44Greg Miller:Of course, well said there, Greg. Yeah. Our hearts go out to them, of course, everybody. But like I said, the best stuff seems to be happening
27:51Andy Cortez:on the independent scene. So go support someone, like Kind of Funny, of course, but maybe like I was talking about, a triple click, maybe Mothership, maybe Easy Allies,
28:00Greg Miller:maybe Mid-Max, maybe Giant Bomb. There's a bunch of great independent games journalism out there. Games press, games coverage, games media, whatever you want to call it. Influencers. I don't give a shit what you call us, but thank you for making it happen. Of course, if you like anything in this game's media landscape, you need to support it. You can pick up your Kind of Funny membership on YouTube.com slash Kind of Funny Games, Patreon.com slash Kind of Funny, Apple, Spotify.
28:22Andy Cortez:You'd get all of our content ad-free. You'd get your daily dose of me, Greg Miller, in a 15 to 20-minute podcast series from my car called Gregway. And of course, you'd get good karma for supporting an 11-person, 11-year-old small business. But right now, you're not using your benefits, so here's a word from our sponsor. This episode is brought to you by 5-Hour Energy. Indulge your sweet tooth with a fruity rainbow, extra strength, 5-Hour Energy shot. It's basically a candy store in a bottle. We're talking juicy, berry bursts, tangy citrus squeezes, and a pop of tropical vibes, all hitting like your favorite childhood sweets, but with an actual boost.
28:57Andy Cortez:The sweet treat that you won't feel guilty about, packed with B vitamins, nutrients, and that all-important caffeine to keep you going. just as pocket-sized as your favorite candy, but with zero sugar and zero sugar crash. Forget boring. Find the rainbow. Grab the shot. Dive into the sweet boost for your sweet tooth. Visit 5hourenergy.com or Amazon today.
29:18Efrain:When you want your spring break to feel like... And your kid's pool day to feel like... And your hotel bed to feel like... Ooh, and room service to feel like... Because at Hilton, hospitality feels like... Your cabana's ready. Would you like fresh towels? It matters where you stay. Book now at Hilton.com. Hilton, for this day. This episode is brought to you by Nespresso. Introducing VirtuoUp, the latest in a long line of innovation from Nespresso. It's innovation you can touch, sense, and taste in every single cup. With a three-second start, easy open lever, and dedicated brew-over-ice button, it's even easier to enjoy your coffee your way.
30:11Efrain:Sip for yourself. Shop VirtuoUp exclusively at Nespresso.com. We're leaving today and entering a world of Mickey Mouse waving, princess meeting and greeting, lightsaber clashing, the Twilight Zone Tower of Terror dropping, Banshee flying Space Mountain launching Galaxy rewinding Galaxy rewinding Fireworks igniting World of Other Worlds For whatever you love Infinite worlds await at the most magical place on earth
30:44Greg Miller:Walt Disney World Resort We are back Just a quick rundown of Super Chats That were all about Andy Because so many people Super Chatted Rakan says 10 out of 10 Bit Had to give it up for a Super Chat For Andy's use only I disagree. I'll use it however I want to. Virgil super chats. I'm going to be in San Diego in early April. We'll steam next fest. They'll be going down there. Andy giving Greg the cough says Kobe in a super chat. Excellent reporting from Andy says Matt Buckley. Wanna wanna wanna chew up brew says this is for Andy. Snaven says donate donation here. So Andy can get back to the studio in time.
31:20Greg Miller:Zach says waiting for my flight. And I swear I just saw Andy sprint by me with a margarita in hand. I'm glad he's going to make the show. Jeff Bull Jr. says the Andy Next Fest segment was the funniest best thing I've seen on the show. Andy's the funniest of the best. I don't. You need to understand that I did. Andy's like, I'm going to do a bit. I'm like, great, cool. Let's do it. He prepped nothing for me. And so the fact that I called out the beach ball in the background. And then I get who is Barrett here.
31:49Tim Gettys:Did Barrett throw the beach ball at him?
31:51Andy Cortez:Barrett, Alyssa, somebody threw a beach ball at him in the fucking room. That's insane. He's a insane. He's an insane person. I love him so much. While we're talking about real next best stuff, though, Eric says, hope all the best friends try out my next best demo for feline forensics and also get next month's awesome.
32:08Greg Miller:Patreon collectors item heart or I emoji. Oh, oh, Eric did next month's Patreon premium item at patreon.com slash kind of funny for next month. And it is choice. I, I, Eric, I, of course, this is eric allen k kevin if you could bring up feline forensics on team there you go thank you everybody go wish list this uh for eric but eric did uh the patreon art for next month which is our premium tier item and that is the one that i've gone and shown to everybody just shown to everybody of how good it is it's a very good piece of art eric everybody go support eric uh wish list feline forensic right right now and also foxy steve super shan says just wanted to shout out
32:51Andy Cortez:KFBF and fellow Super Demo Bros podcast mate, OEM Jesus, who compiled an incredible spreadsheet of demos complete with links to each Steam page. Nice. Go post that on the subreddit. I'd like to see that. I'd like to peruse that. But for now, I'll peruse story number four. We go to Reuters, where Jonathan Stemple says New York sues video game developer Valve says its loot boxes are gambling. New York's Attorney General sued Valve in, I'm sorry, a video game developer, whose franchises include counter-strike team fortress and dota accusing it of promoting illegal gambling and threatening to addict children through the use of loot boxes in a complaint filed on wednesday in state court in manhattan attorney general latitia james said valve's loot boxes amounted to quintessential gambling violating the state's constitutional and penal law with valuable items often hard to win and many items worth pennies valve based in bellevue washington did not immediately respond to requests for comments.
33:53Andy Cortez:Loot boxes let players use real money to buy chances to win virtual items, such as decorations for characters and weapons in an effort to convey status. Mike, how much have you spent on loot boxes?
34:05Tim Gettys:Including Mutt and FIFA Ultimate Team?
34:08Andy Robinson:Yeah, that's right. Carry the one, drop the two. $7 ,357. A lot of money, Mike.
34:18Andy Cortez:James said valve generated billions of dollars of revenue by selling keys to open loot boxes including in one game where the process resembled the slot machine as a wheel whirled through various items before stopping it's important for everybody no he's not joking the attorney general said key sales advanced valve's unusual business model of letting players sell items they won on his virtual marketplace steam community market and on other marketplaces quote valve's loot boxes are particularly pernicious because they are. I hate when they'll be. I understand you're a lawyer. I understand. I see you're trying this.
34:53Andy Cortez:Don't be giving me a nickel word when a penny word will get it done. All right. Popular among children and adolescents. According to the complaint, children introduced to gambling by age 12 are four times more likely to become problem gamblers as adults. The complaint added, citing the Massachusetts department of public health. James is seeking restitution for players. plus a fine of three times valve's alleged illegal gains. Okay.
35:19Andy Robinson:I mean, I give you the okay. It's interesting because. Who are you giving the okay to? The state of New York getting out of the valve. Okay. Everybody valve.
35:36Hold on, boys.
35:37Francesco De Meo:I lost audio. Give me one second. Did someone kick the box down there by accident?
35:47Francesco De Meo:I'm going to go in there and give it a wiggle. They're saying, wait, everything's fine. Just hold on. Don't freak out. I can't keep narrating what he's saying and fix the problem. So I'll be right back.
36:19Francesco De Meo:I didn't do it. The cable's right next to your feet.
36:23Andy Cortez:Well, then don't put it there. Don't put the cable. Don't put the cable.
36:27Tim Gettys:A lot of cables. Listen, I already complimented your sweater. Don't make me take it back. It's a great sweater. Can they hear me now? Okay. Hey, everybody. We're back. My fat food got on the power cord. Yeah, we might have touched the power cord.
36:38Andy Cortez:I mean, again, you know, I supposed to know.
36:42Tim Gettys:Here's what I'm saying. We built the studio.
36:44Andy Cortez:We built the studio. Yeah. No one thought maybe we put the stage up six inches and run the court underneath.
36:51Francesco De Meo:Like I said that I said, let's add a runway. No, you did. You want to know the biggest thing that sucks about this fucking place?
36:59Greg Miller:And Kevin's right there with me. And it's not on anyone here. It's the state slash the city that we couldn't have a shower. Kevin, how much do you wish we had that shower here?
37:08Andy Robinson:I would love to just go clean up. I'd be showering there with you every day. All the time.
37:12Tim Gettys:I'd be showering all the time. Back to this. Go get them in New York. Is that what you're saying?
37:15Andy Robinson:Yes. New York? Yeah. Okay. Let's see where this goes. I'm all for it. New York. You're standing up on that one. Interesting. My mind goes to Counter-Strike on this because that's one of the few that is still doing loot boxes in a prominent way. Of course, online gambling is on the rise, right? It is hard to turn on any sports TV show, any commercial on a podcast. and not just be inundated with, hey, online gambling, gambling, gambling. Hey, what state are you in? You can bet on everything now. You can bet on this, right? And so, like, yeah, of course, we're trying to help the youth not gamble.
37:48Andy Robinson:But, of course, there's games like Roblox. There's games everywhere that are selling some sort of weird gambling-like mechanic that you can get involved in, right? Yeah. So it's like, I mean, okay, we'll see where this goes.
38:00Greg Miller:We shall. See where it goes. Go get them. Yeah, it's fascinating to read this article and be transported back to Kind of Funny Games Daily 2017. when me and Andrea were talking about this every fucking day of loot boxes and the gambling. Star Wars, right? Yeah.
38:13Andy Robinson:Overwatch was doing loot boxes. It's like, yeah, loot boxes were the thing. That was the microtransaction that they had identified that works the best, that that was the move, right? And we've moved away from that of like the random, the gambling, that's not okay. Let me just give you the money for whatever said skin cosmetic that I want now, right? But yeah, Counter-Strike is still doing it, right? They seem to be above the law. and I think New York wants to stop that. Above the law. No one's above the law. Above the law.
38:40Greg Miller:Judge Dredd are going to come out there and get him. Oh,
38:45Andy Cortez:interesting. Aaron Lime says, unfortunately, the statement from the AG. Oh, it's Latisha? I would never would have spelled it that way. Oh, yeah.
38:51Greg Miller:Latisha, a name I do know, also blames guns in video games for gun violence in a very Trojan horse kind of way. Well, that sucks. Okay. I don't like that one. I don't like that. And then shout out to Kevin from WGO. Shout out to Kevin. I used to be a live sound guy in those moments when the talent fucks something up and everyone looks at you really suck. Winky emoji heart. Everybody get our Kevin. Yeah. Give Kevin a, give Kevin a gold star in the chat.
39:14Andy Cortez:Everybody. Number five. Wolfenstein. This is a report. Wolfenstein three first story details unveiled as casting begins. This is a friend over at MP first work on the next installment of the Wolfenstein series appears to be well underway. This we know. thanks to reports from outlets such as Windows Central and Kotaku, which revealed that a new entry in the Machine Game series is already in the works. Earlier this month, studio director Jerk Gustafson also added weight to these rumors. While he didn't he didn't explicitly confirm if, I'm sorry, it as their next release, and I recovered from that cough great, he noted that the studio's intentions have always been to return to the iconic franchise.
39:59Andy Cortez:Let's Pull the car over for one second. I know there's a lot of news today. Hold up. Jerk. Great first name.
40:05Greg Miller:Yeah. Super cool. I didn't realize that was an option. Because if I do that, you'd be hearing a lot of stories about Jerk Miller right now. Jerk Miller. Jerk Miller!
40:13Andy Cortez:Even Benjamin Jerk Miller. You know what I mean? Put it in the middle there. Just saying. Adding fuel to the fire, we have come across casting details that further corroborate this story is already hard at work on the title. Moreover, this casting call reveals the very first plot details surrounding an entirely new character. According to the casting call we've recently uncovered, the project's codename, or at least the casting codename, is Valkyrie. Attached to it are two people who previously worked on several machine games titles, being performance director Tom Keegan and casting director Emily Schweber.
40:47Andy Cortez:Keegan is fresh off directing the performances in the studio's last game, Indiana Jones and the Great Circle, while she Weber helped shape the cast for the previous Wolfenstein entries. The casting calls for the role of a character named Sophia, which might or might not be a reference to the character Zovia Blaskowitz, the mother of BJ Blaskowitz in the game, the protagonist of the franchise. The casting call notes that performance capture is scheduled to kick off in April with additional shooting dates planned for later in 2026 and extending into 2027.
41:20Andy Robinson:This gets you going. All my friends hear that news and we say, hell yeah. Why do you say hell yeah? Because we're big Wolfenstein fans, of course. I mean, if you go back on the X-Cast set, I was always yelling, who wanted Indiana Jones? We wanted more Wolfenstein, right? And I think I ate my words on that as the world showed that, like, hey, we do vibe with Indiana Jones. Not according to our review. The team did nail that. And, like, yeah, that was a good game. But I think there's still a world that people want. They want Wolfenstein. They want to punch Nazis in the face. They want to have a good time.
41:51Andy Robinson:And you can do that in both games, actually. But, yeah, we want to go back to Wolfenstein and BJ's story here.
41:56Greg Miller:How far out do you think you're looking at getting this, then? Additional shooting dates planned later in 2026, extending into 2027. Is this a Game Awards 2027 announcement that comes out in 2028? Or am I being too bullish?
42:07Andy Robinson:I thought we were 2029, 2030. Oh, wow, okay. That's kind of where we're at, like where I would assume we're at. I think they probably have already had the vision or maybe started to draw the outline of it long before, either during indie or before indie, right? Because we were coming off of so many Wolfenstein's. You probably knew where you wanted to go, but like a pause that maybe we should reset. I could be wrong. You might be right on an earlier one, but I'm thinking 2029.
42:33Andy Cortez:Okay, fair enough. We'll keep our eyes peeled for it. Number six on the Roper Report, major game releases from Warner Brothers teased for next year and beyond. Beyond. This is Eddie over at GameSpot. So Warner Brothers Discovery boss J.B. Peretti has teased that the company has big things in store for gaming, but not for a little bit. Speaking during the company's latest earnings call, Peretti said 2025 was, quote, a year of reset for the company's gaming ambitions. he said the company became distracted as a quote distracted uh going after too many ips with too broad a set of studios according to variety though he didn't go into any further specifics wb has since dialed things back and is now focused on four main franchises specifically for gaming harry potter game of thrones mortal kombat and dc comics the executive went on to say that the quote unquote real fruits of wb games will quote start coming in 2728 when we return to some of our biggest franchises end quote he didn't name any projects outright but a safe bet would be that he's referring to the hogwarts legacy sequel mortal kombat developer nether realm is no doubt cooking up something new as well the company has no projects officially announced blatant disrespect to lego batman but i'll let it slide because that's happening this year yeah some would say, he's kicking it off.
44:01Tim Gettys:He's getting going. He's starting the new train. He's dropping the nominoes, right?
44:05Andy Robinson:I mean, yeah, of course. We've seen so many teams tighten their belts, focus on, here's the tent poles. This is what we need to do, right? We've overexpanded. We need to snap back to reality and say, here's what we do. And Hogwarts Legacy, of course, over 40 million sales on that one. You know they're coming back for a sequel. That'll be a big deal, right? Lego Batman, I'm very excited for. I think that will do well. And then, what is NetherRealm doing right it's like they have the focus of those games what's after that though what do you start really planning right what's inside the dc universe that you go back to we saw they're still always
44:40Greg Miller:talking about rock steady doing some kind of batman game that they got them back on batman
44:44Andy Robinson:that's what they're always kicking around for i mean you have to get them back on batman you have to get them back on like this is the money maker this is what the fans want yeah let's get back to let's get back to step one here but yeah hearing that it's like yeah that you and everybody else is figuring out their tent poles and sticking to it. You and everybody else.
45:00Greg Miller:Yeah, exactly right. Yeah, I think Harry Potter, obviously. Whatever NetherRealm's doing over there, obviously. And then, yeah, Game of Thrones is an interesting one because you always have experimenting that IP somewhere.
45:11Andy Robinson:I'm dreaming of a Game of Thrones game. I'm dreaming, Greg. I mean, we're just coming hot off of a Knight of Seven Kingdoms. Of course, you have Hot D, a.k.a. House of Dragons, right? It's like Game of Thrones is something that you could make something fun out of in my mind, right? I'm looking for a Shadow of Mordor, Shadow of War, open world game. I'm thinking calling up the people who make Kingdom Come Deliverance 2 and making something like that. Could you imagine? I want all of Westeros, and I want to explore that and get lost in that world. I think we had a mobile game that came out that, of course, doesn't speak to me.
45:43Andy Robinson:I don't know what happens with that, but that doesn't get me excited to be like a Game of Thrones game. I think there's just so much on the table, especially right now. If you watch the Night of the Seven Kingdoms, you'd be like, oh, Game of Thrones is back, and they have a lot of great stuff to tell in there if you did it right. Michael. Tell me.
46:02Andy Cortez:Tentpole is DC. Of course that means Batman. Yes. But we do have James Gunn making Superman, making Man of Tomorrow, making sure Supergirl happens in there as well.
46:19Greg Miller:What's up, Greg?
46:20Andy Cortez:Could I get a Superman game, you think? Could that actually happen for me finally?
46:23Andy Robinson:Greg, I think there's probably some big conversations right now with the video game side of the world of WB and James Gunn. I think, like you said, right, James Gunn came out with Superman. Superman, that red and blue is going to be like the face of this moving forward. How are we not doing this? What is the misstep? You always talked about it. It's like how hard is it to build a Superman game? But like we've played Infamous. We've played Prototype. Like just slap Superman on that. in my mind it's like at least we're moving forward right you can refine that and do better but like infamous and prototype to me feels so close they're just like putting superman in the cape
47:00Greg Miller:and just letting him fly around punching people yeah i don't know i you know the chat's already popping off like oh man i just don't even how do you do a superman game we've heard this forever video game developers are very smart at the very fucking least go to ad hoc and give them money and say make a superman game make me a fucking superman telltale game because that's the perfect way to do it. Of course. The fucking daily plan is collapsing. Are you going to save Lois or are you going to save Jimmy? That's the end of the, you know what I mean? And there's real ramifications. The story really changes.
47:27Tim Gettys:Is Superman and Batman the only two though?
47:29Andy Robinson:No. Is there anything else that you could expand to? We did talk about Wonder Woman. We come back to the age old
47:36Greg Miller:question, especially with WB. Who the fuck is going to own all these IPs in three years?
47:42Andy Cortez:Is it going to be Netflix? Is it going to be WB still? Is it going to be Discovery, Paramount, whatever the, like, there's so much who the fuck knows and the problem is as you've heard me talk about for months years these people don't care about art they care about the four tentpole franchises going so that they can think
48:02Greg Miller:because they think that a batman game is guaranteed to sell and it will be great and we've seen that it's not the case with suicide squad squad we've seen that's not the case uh with gothic knights so it's like what are they actually going to do are they going to sit there like again
48:18Andy Cortez:James Gunn give me the phone call let's go and get a bunch of cool smaller studios like an ad hoc making a Superman game someone making a fucking Metroidvania flash game Green Lantern let's get weird with like but let's make small games that will make you small profit but nobody wants to hear
48:36Andy Robinson:small profit nobody wants to hear small profit exactly when we're tightening the belt strap and we're focusing on the tent poles and I only have so much small game small profit is not the answer that they want to hear, right? Like, we might have the other side of that. It's like Prince of Persia, The Lost Ground, man, did really well. Then we shut down that studio immediately. It's like, oh, hi-fi rush, cut that studio, right? It's like there's games out there that are proving that you can make a splash and really do something with the gamer side of things and earn the goodwill and trust of gamers, but they're not going to make the giant 40 million sales of Hogwarts Legacy.
49:10Andy Robinson:And if Batman and Superman are the only ones that can do that, you're only going to do that is right.
49:15Andy Cortez:Yeah. let's move on to story number seven sony tried to lock up crimson desert as a timed playstation exclusive this is the one the only paul tassi forbes crimson desert is shaping up to be one of the most interesting games of the year a sprawling open world that seems to be saying all the right things and showing off impressive gameplay footage but it might have been something that playstation could have called its own for a while anyway according to a translation of a resurfaced Pearl Abyss investor relations report. The studio said it was approached by Sony with the pitch that Sony would pay to make PlayStation its publisher.
49:50Andy Cortez:And in turn, lock up an exclusive deal that would launch on PlayStation and avoid Xbox for an entire year. The PC distribution rights would also have been Sony's Pearl Abyss said no rather, despite considering the offer, it decided to self publish. They noted that this was a different, this was different from shift ups, similar deal with stellar blade. but the studio didn't have a publishing team ready to go. Such a deal would mean a large chunk of revenue. In addition to platform fees would go to Sony as the publisher, something Perlabus wanted to avoid.
50:22Andy Robinson:Okay. Bet on yourself. I like the bet on yourself mentality here. I like the avoiding the fees and getting the game out to everything and everywhere. Like that's a big deal there. Of course, we know that console exclusivity or timed exclusivity is kind of come and gone, but it still happens occasionally with certain titles. And yeah, I mean, if you're number one and I'm trying to get more people to come here with the head of GTA six coming soon, a big title, like a crimson desert, right? When we talk about these event titles, yeah, hell yeah. I want to lock them up and make them timed exclusives.
50:55Andy Robinson:So you have to come to me. That's what any business strategy would say. So yeah, I mean, on the Sony side, understandable on crimson desert side. I like betting on yourself. That's an interesting take here.
51:05Greg Miller:Yeah. I think that's been the thing that's rang the most true about Perla abyss on this one they showed us that a trailer where it was an everything game and you're like this is going to be trash this won't work out and then they've committed to showing big chunks of gameplay that sgf demo when i sat down i was like this is a very complicated game but by the end i was enjoying it and the man next to me giving the demo was clearly so passionate and talking about the team back home working on this game and you're like damn like these people have put their all into this game and so to see it already go gold to see these kind of stories like they believe they have something here and go get them.
51:36Greg Miller:I hope you do.
51:37Tim Gettys:Really excited. We're right around the corner, too.
51:39Andy Robinson:This is a March game. I know. We'll be talking about this. We'll be talking about this today. We'll be looking at this next month. It's exciting. And yeah, can you land it? There's so much excitement. There's so much optimism of hope that this is that everything you can do anything game. They've shown things on the tech side where you're like, okay, they got the tech for it. Now the question is, is the dialogue, is the narrative there? Is the mission structures fun and engaging? and you hope that it is the stuff that you've seen gets you excited, but we'll know. We'll know in a month how good this is.
52:12Andy Robinson:We sure will know. I'm hoping for the best. I'm so pumped.
52:15Andy Cortez:I'm pumped, too. And, of course, Pearl Abyss landing this ship, crushing it. This is amazing. That'd be huge news. But, Mike, if I wanted something smaller, say the tiniest news I need to know about where would I go?
52:30Andy Robinson:Greg, I'd take you to our last story, the We News Channel, where we cover all the small news items you need to know about.
52:36Greg Miller:Your transition yesterday into Wii News was fantastic.
52:38Andy Robinson:Thank you. I tried.
52:39Andy Cortez:I'd go to your back room anytime. Thank you. Number eight, Wii News. Surgeon Studios have revealed their new game, Fixed Force. There's a trailer. Can we toss it up?
52:48Greg Miller:Of course, this is Abu, who popped onto the scene in terms of being a studio, right, with Tales of Kinzara. And then, of course, they had Dead Take, and now they've already got their third game here, Fixed Force. Fuck yeah, go get them.
53:00Andy Cortez:What are we doing? We're just running out of fixing things? Is it multiplayer? Looks like it's multiplayer. Just remember Force.
53:07Andy Robinson:Find. Kind of. What are some of those games that I've played here? I'm trying to remember the name of them. It'll come to me. The Goop Gummy guys. You know what I mean? Moving around. Sure.
53:19Andy Cortez:Yeah, we're running around. We're flying around. We're doing stuff. What's cool? You'll play it.
53:24Andy Robinson:Oh, I'll definitely be playing some fun co-op games. Co-op madness games are my thing.
53:30Andy Cortez:Super Battle Golf has sold 4 ,000 copies. Did I say golf weird again? Golf has sold 400 ,000 copies, which is great.
53:37Greg Miller:We love that. Great party mode.
53:39Andy Robinson:Remember that? I can't wait to show you the next party mode, Greg. This one was terrific, though. It's gotten a lot of great press, a lot of people playing it, a lot of fun. It's just shenanigans. Shenanigans on the golf course, and that's what you're looking for. It's like, what fun idea can we do? Implement it easy, quick, and make something fun. Great job.
54:00Andy Cortez:insider gaming showcase is set for may 28th it has a focus on games which still need funding or publisher backing okay nice that's awesome that's a great way to do it remember i always
54:11Greg Miller:tell you when you watch these showcases oh wishlist wishlist wishlist uh that's obviously because so many of these people put out demos like what you're doing at seam next fest then go have conversations with potential publishing partners your wishlists show that there's an interest which gets publishers able to give them money more money etc usually though i feel like that's a bit cloak and dagger. Nobody's really talking about, hey, we need funding. So wishlist. The idea that Insider Gaming is doing a showcase that's specifically about that,
54:38Andy Cortez:that's a fucking gold star for them too. Riot Game lays off 12 people within its publishing division. Unfortunate. It still happens.
54:48Tim Gettys:Even at Riot. Remember when Riot was like, oh, it's video game retirement home. You just go there and you fucking, you're fine. Could do no wrong
54:55Andy Robinson:making so much money. Has the games that people want to play. Yeah. How could they ever fall, right? How could they ever have a misstep? Yeah.
55:03Andy Cortez:Currently seen some of it. Lollipop Chainsaw Repop. Nintendo Switch 2 Edition launches May 28th. And then Esoteric Eb launches, launches, fuck me, May 3rd on PC. I have that on the thing for tomorrow as well.
55:18Greg Miller:The thing, the show, the gamescast about all the games coming March. I have that on there as well.
55:23Andy Robinson:Can I show you something I bought? Yeah. Because the chat's popping off about something backyard sports related. Can't find that right now. There's a trailer. pop for me. But I'm going to put in assets right now, Kevin. Of course, Backyard Sports recently, Greg Miller teamed up with Wilson Athletics for a full-on baseball line. Mits, bats, everything. And I could not resist, right? I bought myself the left-handed kids squishy bat with ball. I love this little combo right here. It arrived last night. It looks fantastic. The Pablo Sanchez bat. Oh, chef's kiss. Beautiful. The Pablo Sanchez mitt, amazing.
56:01Andy Robinson:I'm trying to get the actually full mitt right here. I'll bring up the full mitt right now for Kevin. Unfortunately, I cannot buy the mitt, Greg, because it's right-handed only for both. But they are selling right and left-handed mitts for the kids. Just want to shout out. You're a lefty? Yeah, lefty. And so couldn't buy the mitt, but I want this mitt. Wow, that's cool. I want this mitt. They have a Melonheads one exclusive. They have another Pablo one. They got a Mega Juice one. They did a great job with this line. Backyard Sports, we'll talk to that team one day. They've done a fantastic job with the marketing, the push, getting the old games out and free to play on mobile, out on Steam for$7 or whatever the heck it is.
56:43Andy Robinson:The YouTube animated short was a ton of fun. It felt like watching Recess or Saturday Night Cartoon. It's only like 22 minutes. Some great actors in that. Really good, really good. So, yeah, I don't know what this new game is, but I'm excited. I believe it's baseball. Yeah. I think they're going back to the well of baseball, which is fun.
57:01Greg Miller:Yeah. Backyard baseball is coming to steam on July 9th. New re-imagined game. We're going to talk about it tomorrow.
57:06Tim Gettys:Big expectations, big hopes.
57:09Andy Cortez:And that's it for we news. We jump now to your super chats. People who want to be part of the show chatted about things outside of the news as it was going, or maybe it was news and I didn't get to it. Our flying Fox says birthday tax, 48 years old. I must be one of the oldest viewers. Love the show. Watching from Switzerland every day. Happy birthday. Our flying box.
57:32Tim Gettys:We got Nick watching. He's old. Don't worry about it.
57:34Greg Miller:I mean, we had somebody writing the other day when we were talking about something. He was like, I'm 51. So like, no. And we skew old. That's one of the. Happy birthday.
57:41Andy Robinson:Happy birthday. Big.
57:41Andy Cortez:Have a wonderful day. Adam Cohen says popping in to give my birthday tax for tomorrow. Here's$40 for my 40th birthday. Hope the news doesn't suck today. Love what you guys do. It wasn't.
57:53Tim Gettys:It wasn't too bad. No. the normal amount of bad in there, but you know,
57:57Andy Robinson:that's how it conversation about PlayStation, an interesting conversation. I look forward to seeing what they do. Cause I can totally see it. They could easily close that door and I believe it.
58:06Andy Cortez:Apple kid three became a member in super chats and says two years in and not going anywhere. Excited to keep up with you guys. 2026 and beyond beyond Thanks Apple kid. Thank you very much. Apple kid blade. One, two, three, two, three super chat and says, I was disappointed to hear bless disrespect jazz yesterday. Oh, adding the jazz on there. that caught fire wow that caught fire that did catch fire a lot of twitter notifications
58:29Andy Robinson:a lot of reddit posts saw it all over social media yesterday on that one what do you think
58:36Andy Cortez:you want to talk about it yeah it's a question why not i'll start i wasn't here on the show
58:40Greg Miller:okay yeah yeah my thought on it is this i feel like
58:47Greg Miller:there's a fine line there that bless was walking okay and i don't think it was on purpose to be rude, but I think he dipped below into a... I think he dipped into the personal a bit in a way that I don't think he meant to, because I think the base of his argument, and stick with me because this is going to get clipped out, I'm sure, for me too now. Stick with me to hear the entire thing. The base of his argument when he said... Bless also went into a character which he doesn't do. I'm usually the one screaming my point or whatever, but when he said
59:18Andy Cortez:I don't go to Jez for big business news or whatever... I think that sounds more insulting than he might have meant it to.
59:28Greg Miller:Stick with me, everybody. I think Greg Miller, nearly 20 years of doing this and having these conversations and whatever else, right? Space Dive says, who's Jez? Jez, it works for Windows Central, a website that reports on video games.
59:41Tim Gettys:One of the big managing editors. In a big Xbox thing, right? Xbox 2 co-host.
59:45Greg Miller:He had the Xbox CEO and Matt Booty on there. Sharma and Booty had an interview with them. 13 minutes with it, it turned out. back to my point though before I lose it sorry I don't go to I don't go to Jez for big breaking business news or whatever how the phrasing of it was yelled and we put Jez's name in front of it which I think then skewed the conversation into this is about Jez and not about Xbox having as you guys said and I agree a nothing burger interview with Windows Central stick with me I'm not I don't know Jez and Windows Central from a hole in the wall I think I've DMed with Jez back when I use Twitter and I've obviously reported on Windows Central stuff here before, but I mean, I'm not an avid reader.
1:00:27Greg Miller:I don't follow the work and yada, yada, yada. I do think as somebody who's done this a long time and I looked at that interview yesterday, I was like, Windows Central, huh? And then it was, I went around looking like, oh, they must've made the rounds.
1:00:39Andy Cortez:No, it was just Windows Central. And I say, that's an odd choice, not because Windows Central sucks.
1:00:48Greg Miller:I think you could easily take out Windows Central and insert kind of funny. You could insert if the CEO and Matt Booty showed up and only talked to us for 13 minutes, I would I would be like, I'm going to take that opportunity, of course. But that's a weird choice. I would have gone to Bloomberg.
1:01:05Andy Cortez:I would have gone to IGN. I would I would think you would be talking to Rev Valentine. You'd be talking to Jason. You'd be talking to Patrick Klepek. And you're going to call up a good point.
1:01:14Andy Robinson:I also went to Variety as well.
1:01:16Andy Cortez:This wasn't their first interview, right? They also were on Variety, which I also go, that's an interesting choice. Variety.
1:01:23Greg Miller:So toss it in there. Variety, Windows Central. And again, I'm not demonizing either of those sites. I'm just tossing. Kind of funny. I'd be like, that's where we're starting the press tour of this new thing.
1:01:34Andy Cortez:And so then you get into what the interview was, which was a nothing burger, which again, I'm going to be the first to call out as somebody who's done a lot of nothing burger interviews in my day and age. I don't think that's on jazz. That's on Xbox.
1:01:46Greg Miller:And I think then you get into this argument of, well, did Xbox go to Windows Central? Variety, kind of funny, because they knew that there wouldn't be a Jason Schreier being like, but how can you say AI isn't going to affect Xbox? You know, like they grind the whole interview to the halt.
1:02:02Andy Robinson:And I mean, I like Jason, we can't ask these questions. Can we please?
1:02:05Greg Miller:And this is where I don't like even getting into this because I don't like criticizing anybody's work. I you nobody knows the prep work, the thing, the 13 minutes. in this interview that went up wasn't a transcription. So it wasn't like, oh, interesting question. Interesting answer. On to my next point. Like who the fuck knows how this went down or whatever. All that said, that was my interpretation on it and my lens on it. So hearing blessing talk about it yesterday and then go into a spirited blessing rant, very a la Greg Miller and GameScoop and everything else. I wasn't listening going, oh man, he's going for Windows Central and Jez.
1:02:40Greg Miller:I saw him going, I'm sick of nothing burgers with this Xbox conversation.
1:02:45Andy Cortez:Like what the fuck is going on?
1:02:46Tim Gettys:Yeah.
1:02:47Andy Cortez:And I think that's interpretation. You can take yours from it.
1:02:50Greg Miller:You can have this whole thing. Blessing wasn't happy with the interview and I pay all of you to have microphones and opinions. So like he said that part. And again, I wasn't happy with the interview too, but as somebody who's interviewed a lot of motherfuckers, I don't blame Jez for that without having, and again, don't know Jez from a hole in the wall. Maybe I'm missing all these other interviews where it is. Somebody says something outlandish. She goes, okay, but I don't think that's what it is, but I don't know. But that's what we're talking about, and that's what it was. And I understand. I was very fascinated to look around and see all this stuff going on.
1:03:18Greg Miller:Oh, okay. But then it's also the thing of so many people talking about it, and it seemed like more people were with my perspective than other, but I don't know.
1:03:29Andy Robinson:Yeah, Greg, I mean, there's a lot to talk about, and I think you said a lot of it very well, and I definitely know. We don't have to spend the whole end of the show here. No, not at all. I think more on the side of, you know, for me, waking up and having that conversation with Bless, it was a last night, a smile beforehand, not last night, but the night before, a smile seeing that, oh, we have an actual early interview with Asha Sharma that I didn't expect. Oh, it's from Jez, that's great, right? But then, yes, it being a nothing burger, because we know they're not going to answer a bunch of questions right now.
1:03:58Andy Robinson:They're not going to let Jez hardball this, right? And so I think it was more of like, people wanted just the quick celebration of like, hey, Jez got a cool interview. That's great. Unfortunately, nothing came out of it because Jez had 15 minutes. Probably couldn't ask the hard-hitting questions or couldn't deep dive. They probably weren't answering those. I think where I slipped up on my side of things is I'm giving them a lot of grace. This new CEO of like, oh, you know, it's her first day. She's learning the job. She came in. She says, I don't even know the video game business. But like, unfortunately, Greg, that's not true because here's the deal.
1:04:31Andy Robinson:You applied for this job. You interviewed. They interviewed you. They said, you're the one. You gotta fucking know the business. You gotta have a plan. And you said, ah, I gotta look at a lot of data. We don't have a plan quite yet. Fuck that. You got a plan. That's how you got into this role. What is the plan? You probably don't have to share with us right now. Just say it's AI. Just say you're gonna shove AI into this shit. For me being so like, oh, I'm optimistic on this. It's like, okay, maybe Seamus Blackley might be a little bit old man yelling at clouds, but like you better have a plan.
1:05:02Andy Robinson:You got the job. I mean, I will lie. You had a plan.
1:05:05Greg Miller:this whole jazz conversation starts the show and then you get into the Seamus Blackley thing and I'm listening and I'm like yeah I agree with Seamus and this has nothing to do with the interview this is just like Seamus is like yo they're pushing Xbox off to the side these are end of care physicians that are transitioning them to death I'm like that's a good point
1:05:23Andy Robinson:same feeling of like walking around with Roger talking about all that and it's like yeah the idea is like oh yeah we gotta look at we need data we're gonna look at years of data we're gonna get our own data and it's like no you came in applied for this job you gotta have a game plan yeah you have to have a vision and i know they do they're just not ready to share that and so unfortunately they're figuring out they're yeah they're not going to share it with jazz but yeah that was a wild 24 hours with blets and the internet and i think how people felt again i think you know we're talking about
1:05:53Greg Miller:day seven in a row of xbox being headlines and this that and the other and i think that influences it as well and gets going but again you know i everybody's open to their interpretation and have their feelings or whatever it is but when it does come to xbox news i do go to jazz
1:06:07Andy Robinson:i go to many xbox influencers sure press outlets windows central has been one that i've gone to many of times xbox two podcasts with jazz and rand have been a very long-standing podcast about
1:06:19Greg Miller:xbox right and i see they have the knowledge of that i see so much of me in that of i remember distinctly, I mean, you could obviously check the comments on anything usually not kind of funny, but I do. Greg Miller's a PlayStation fanboy. Greg Miller is a Sony pony. Greg Miller this guy. Like, I understand what that is, too. And again, don't know Windows Central and Jazz is reporting from this, but I understand what it's like to be... We have someone coming on the stage with him. He's like, did I stutter?
1:06:50Andy Robinson:Do you want to sit on my seat?
1:06:53Blessing Adeoye Jr.:Do you want to go
1:06:54Andy Robinson:in Mike's back room?
1:06:55Blessing Adeoye Jr.:I do not want to go in Mike's back room, no. Hey, Greg, how's it going? Good, how are you?
1:07:01Greg Miller:I'm stressed. You were the main character of the internet for 24 hours.
1:07:04Blessing Adeoye Jr.:Yeah, I know. Like, after work, I went to my friend's place, and they were like, oh, how was your day? And I was like, you know, I don't check Twitter. Twitter's going off on me. But yeah, it's been such an interesting one. Did I misinterpret? No. I assume you were listening.
1:07:16Greg Miller:Oh, God.
1:07:17Blessing Adeoye Jr.:Yeah, no, I listened in late because me and Barrett were handling something else. But for what I heard you talking about, I think you're 100 % on point. as far as like you know one of the things that you were just bringing up was the fact that we're
1:07:27Greg Miller:talking about all these days of xbox news yeah i've been on kfg for seven days straight and so i
1:07:32Blessing Adeoye Jr.:i want to start off with i stand by most of the points i made at least from the heart of the xbox part of it the microsoft part of it and like the outlets they're choosing to to talk to as far as like your opening statement right like hey we're going to windows central i the thing that i regret in my statements yesterday is i feel like maybe my frustrations maybe whatever i don't want to make a bunch of excuses for it but i think i boiled over into like being an asshole a little bit to jez cordon sure because i don't know jez cordon personally i've read his articles i know his work and i think there's a little bit of like the work that i've read of his versus like the how xbox is choosing alice all this stuff that i think just raised frustrations in me as far as how Xbox is operating with a new CEO and like I don't know for me it was more so frustration at Xbox which boiled over into frustration for Jez which honestly was unwarranted from my part so I want to apologize for that part sure but does that answer any oh I didn't have questions
1:08:34Andy Cortez:yeah that's what I thought was happening so I appreciate that yeah of course okay cool oh yeah thank you
1:08:40Blessing Adeoye Jr.:Mike's gone he'll be back when you walk I mean
1:08:42Greg Miller:I'm just gonna super chat it up you can do it thank you bless though
1:08:44Andy Cortez:yeah of course Zach super chat and says hi I hope this is okay here my 18 year old son who is an avid gamer was recently diagnosed with ALS a terminal disease I was hoping to share my GoFundMe to help him enjoy life and create
1:08:57Greg Miller:memories for his two brothers and myself please let me know thanks uh I well first off Zach I'm so sorry to hear about your son ALS is a terrible disease uh and I'm sorry you have to go through that and your two brothers have to go through that or his two brothers have to go through that uh you are welcome I think I I'm not I'm not even sure how our chats work anymore about links but if You can put a link in there, go for it. But if not, tell people where to go for it and do that. But all of our love to you. And I hope that these next few years are as healthy and long as they can be.
1:09:31Greg Miller:I'm not going to do that. I'm not going to do that. I'll captain. He says the PlayStation ports thing. We already talked about the PlayStation port thing. So I'm not worried about that. Oh, I saw this too. Yeah. Kobe says, speaking of games, journalism is currently circulating that an AI writer's review has been posted and made it to the official Metacritic for RE9 was published by Video Gamer. This is going on. We were getting ready to go live. This is happening in the KFGD Slack. It's not confirmed yet. They had the guy's profile picture and in it it says chat GPT or something. It's terrifying out there.
1:10:03Greg Miller:Support the people who are doing the work you love. I can't say this enough, everybody. It does not need to be just us. Maybe you're here because you fucking hate us. Oh, Large Hog Gamer. and also fuck yeah good name Large Hawk Gamer says they removed it they removed it so that's don't worry about it but we gotta fucking support this shit
1:10:26Andy Cortez:you love okay everybody Graham of Legend says thanks for the shout out y 'all definitely go wish list our lands and get the demo also keep supporting KF so we never lose them blue heart keep supporting Graham of Legend who
1:10:38Greg Miller:makes great games although he's on my shit list for this one he does not have controller support in this yet I know how you get on that you know what I mean listen I'll come to the PC if I have to but don't make it be like this for me okay
1:10:51Andy Cortez:Charlie says sending in my birthday tax I still believe in X I still believe Xbox is the best place to play much love to Mike and the rest of the X cast crew okay me
1:11:00Greg Miller:big Curtis says Greg did you ever go back to a reigns the witcher it's out now I think still recommend I never finished it but I still play it on my phone yeah off that build I have it's great game yeah
1:11:10Andy Cortez:J Dublin says with the Valkyrie code name I I wonder if this means they're adapting the actual internal plot to kill Hitler into a Wolfenstein timeline. That'd be cool. Um, I mean,
1:11:21Greg Miller:this Alvaro says, does machine games have to tone down because of today's politics and Microsoft wanting to appease the high leader? We'll see.
1:11:31Andy Robinson:Yeah. You'd like to say fuck. No, but like, yeah, we'll see on that one.
1:11:35Andy Cortez:Um, want to, want to cup, want to, want to cup brew, but he spells it weird. Uh, Mike watched the trailer for backyard baseball. He will. Uh,
1:11:42Greg Miller:nightlife says I'm 50. I can't stop watching. Never stop stopping. Uh, yeah. Uh,
1:11:50Andy Cortez:there's, oh no. Uh, brain says they're stalling for Andy's plane to land.
1:11:57Francesco De Meo:You're going to kill him. You're going to kill him.
1:12:00Andy Cortez:Everybody stop. Do it. Uh, great. And that's it for what's going on over there. Uh, let's jump into the one, the only you're wrong. Kind of funny.com slash you're wrong. You can tell us what we screw up and where, as we screw it up. Uh,
1:12:13Tim Gettys:What is it saying over here? You wrote a lot there, Chief. I don't know what that is. I'm not reading it. Keep it short. Keep it simple.
1:12:26Tim Gettys:Okay, we're fine. We're out here. Oh, wait, maybe not. No.
1:12:30Andy Cortez:No. Too long. This is no. Everybody, that's another episode of Kind of Funny Games Daily in the bank. Barnell says, Greg, go to the doctor, please. But really, what are they going to say other than you have a cough? you got medicine yeah well then you're good i took a day cool i took the cough syrup i'm doing the best i can now it's better it is getting better if i was getting worse different story i just can't laugh but luckily nobody's as funny as me everybody there's been another episode of kind of funny games daily thank you so much for watching it remember like subscribe share of course go ahead ring the bell of course give us your twitch prime sub if you got amazon prime of course get your kind of funny membership patreon youtube apple and spotify you can get
1:13:10Greg Miller:everything ad free of course you get a whole bunch of bonuses you want to get the platinum tier next item uh next month uh march which is so close horrifying yesterday on games daily when you guys
1:13:22Andy Cortez:were like oh that comes out on march 7 that's two weeks away i was like it is not it is not thursday next week everybody we got to go do a games cast we got to go do another thing after that there's a million shows today and then the resident evil thing it's gonna be great ladies gentlemen and bees remember tomorrow's a special day we are doing a live reaction to pokemon on at six in the motherfucking morning. Be here at 540 AM.
1:13:43Greg Miller:It will be your games cast. You'll get, then I'm going to play Leaf Green. Then we're going to do games daily. Then it's a marathon stream for us evil. We're fucking awesome until next time, everybody.
1:13:53Andy Cortez:It's been a pleasure to serve you.
From the publisher
Bring on the sweetness with new 5-hour ENERGY® shots, available right here:https://click2cart.com/274100bu?utm_campaign=swtflvr&utm_medium=paid_video&utm_source=kf&utm_content=rels
Thank you for the support!
Run of Show -
- Start - PlayStation May Be ‘Backing Away From Putting Their Traditional Single-Player Games on PC’ - Francesco De Meo @ WCCFTech - Andy talks Steam Next Fest - Games media set for more layoffs, as IGN-owned Eurogamer cuts editorial staff - Andy Robinson @ VGC - Ad - New York sues video game developer Valve, says its 'loot boxes' are gambling - Jonathan Stempel @ Reuters - Report: Wolfenstein 3 First Story Details Unveiled as Casting Begins - Efrain @ MP1st - Major Game Releases From Warner Bros. Teased For Next Year And Beyond - Eddie Makuch @ Gamespot - Sony Tried To Lock Up ‘Crimson Desert’ As A Timed PlayStation Exclusive - Paul Tassi @ Forbes - Wee News! - SuperChats & You‘re Wrong
Learn more about your ad choices. Visit megaphone.fm/adchoices
