PlayStation's Wolverine Release Date FINALLY Revealed! - Kinda Funny Games Daily 02.24.26

24 Feb 2026 · 1 h 5 min · 22 chapters

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In short

Podcast Summary: Kinda Funny Games Daily - Episode: PlayStation's Wolverine Release Date FINALLY Revealed! (02.24.26)

Podcast Overview Title: Kinda Funny Games Daily: Video Games News Podcast Hosts: Greg Miller, Tim Gettys, Blessing Adeoye Jr. Episode Date: February 24, 2026 Key Topics: Wolverine release date, new Overwatch game, Amazon game shutdown

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Episode Highlights

  1. Wolverine Release Date Announcement
  2. Details:
  3. PlayStation and Insomniac Games announced that *Marvel's Wolverine* will be released on September 15, 2026.
  4. The release is strategically placed two months before the highly anticipated *GTA 6*.
  5. Hosts Discussion:
  6. Excitement around the release, with Madeline Stanley expressing anticipation for a more adult-themed Wolverine experience compared to *Spider-Man*.
  7. The hosts questioned the choice of a simple social media announcement instead of showcasing it during a state of play event.
  1. Blizzard Reveals Overwatch Rush
  2. Overview:
  3. Blizzard announced *Overwatch Rush*, a new top-down hero shooter specifically designed for mobile platforms.
  4. Developed by a separate team from Team 4, this game aims to expand the Overwatch universe.
  5. Hosts' Reaction:
  6. Madeline expressed skepticism about the mobile game, but recognized its potential for reaching a broader audience.
  1. Amazon Shuts Down King of Meat
  2. News:
  3. Amazon’s *King of Meat*, developed by former Lionhead members, will shut down six months post-launch due to low player engagement.
  4. All players will receive refunds for their purchases.
  5. Discussion:
  6. The hosts noted the competitive landscape of multiplayer games and the struggles new titles face in attracting and retaining players.
  1. God of War TV Series Casting
  2. Update:
  3. Ed Skrein has been cast as Baldur in the upcoming *God of War* series on Prime Video.
  4. Hosts' Thoughts:
  5. Positive reactions towards the casting choice and excitement about the show's potential.
  1. Radical Entertainment's Return
  2. Announcement:
  3. Radical Entertainment, known for titles like *Simpsons Hit & Run*, is making a comeback as New Radical Games.
  4. Discussion:
  5. The hosts highlighted the persistence of the founder in continuing to create games despite previous studio closures.

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We News

  • Mouse PI for Hire delayed to April 16, 2026.
  • Horizon Hunters Gathering beta set for February 27 - March 1, 2026.
  • Director of *Kingdom Come Deliverance*, Daniel Vavra, steps away from game development.
  • Crafton promotes new Chief AI Officer to further its AI strategy.
  • Fields of Mysteria announces a major update.

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Key Takeaways

  • The announcement and excitement surrounding *Marvel's Wolverine* indicate a strong anticipation for more mature superhero narratives in gaming.
  • Blizzard's approach to mobile games hints at the evolving nature of gaming platforms and audience engagement.
  • The struggles of *King of Meat* reflect the intense competition in the gaming industry, particularly for multiplayer experiences.
  • The return of Radical Entertainment could signal a revival of beloved gaming franchises under new management.

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Conclusion The episode encapsulates current trends in the gaming industry, including release strategy, audience engagement, and the challenges faced by new titles in a crowded marketplace. The hosts maintain a light-hearted and engaging discussion that reflects their passion for video games while providing insightful commentary on industry developments.

Written by AI. May contain mistakes. Listen to the episode to check what was said.

Chapters

Tap a time to open that second in VO

Introducing Madeline Stanley

2:33 to 4:32

Hosts Blessing and Madeline discuss her Twitch channel and horror gaming.

Discussion on Resident Evil

4:32 to 6:30

Exploring the Resident Evil series and personal experiences with the games.

Plans for Resident Evil Requiem

6:30 to 7:59

Blessing and Andy discuss their upcoming playthrough of Resident Evil Requiem.

“Where it is the, I don't even know what the creature's called, but the big creature that chases after you or whatever.”

Wolverine Release Date Announcement

7:59 to 11:14

Discussion on the confirmation of Marvel's Wolverine release date and expectations.

Marketing Strategies and Game Releases

11:14 to 14:00

Analyzing Sony's marketing decisions regarding Wolverine's announcement.

Examining the Wolverine Release Date Announcement

14:00 to 15:10

Discussion around the implications of Wolverine's release date amidst gaming news.

Evaluating PlayStation's 2026 Game Lineup

15:10 to 18:30

A look at the exciting lineup of PlayStation games expected in 2026.

“Like, for you, is that an exciting lineup when you think about this year in PlayStation?”

Discussing Upcoming Games and Release Dates

18:30 to 22:40

Exploration of anticipated games and their potential release timing.

Demos from Steam Next Fest

22:40 to 26:00

Insights gained from playing recent game demos during Steam Next Fest.

Exploring Indie Game Developments

26:00 to 28:00

Discussion on various indie games and their unique mechanics and styles.

“I love the way the little frog is animated.”
Show all 22 chapters

Fan Reactions to Horizon's New Direction

28:00 to 30:06

Discussion on the shift in Horizon franchise towards multiplayer and fan reactions.

Introducing Overwatch Rush

31:03 to 36:34

Overview of Blizzard's new mobile game Overwatch Rush and its development.

“This is from the Overwatch Rush team over at news.blizzard.com.”

The Fate of King of Meat

36:35 to 41:45

Discussion on Amazon's King of Meat shutting down shortly after launch.

“Quote, Despite the creativity and innovation GloMade brought to King of Meat, the game has unfortunately not found the audience we hoped for, it said.”

God of War Series Announcement

41:46 to 42:06

Announcement of Ed Screen's casting in the Prime Video adaptation of God of War.

Exploring the God of War Adaptation

42:06 to 45:13

Discussing the casting and character details of the God of War series.

The Return of Radical Entertainment

45:13 to 48:57

Talking about the resurrection of Radical Entertainment as New Radical Games.

“Radical Entertainment was founded in 1991 in Vancouver and was acquired by Vivendi in 2005, then by Activision in 2008.”

We News: Latest Game Updates

48:57 to 52:42

Covering various small news items and game updates in We News segment.

“Yeah, I think that's the one I played as well.”

Super Chats and Community Engagement

52:42 to 56:00

Reading and responding to audience super chats and comments.

Exploring Apex Rush and Stunt Games

56:00 to 57:35

Discussion about the new racing game Apex Rush, its art style, and gameplay.

Community Reactions and Game Delays

57:35 to 59:09

Engagement with community comments on GTA 6 and personal game backlogs.

Critique of Vampire Crawlers

59:09 to 1:00:25

A critical review of the game Vampire Crawlers and its overstimulating elements.

Marketing Strategies in Gaming

1:00:25 to 1:02:28

Discussion on the expensive marketing strategy involving Mr. Beast for a new game.

“That's, listen, I respect the effort of like, we got to get this game in front of people's eyes.”
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Transcript

Automatic transcript. May contain errors.

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2:11Tim Gettys:Today's gaming news stories include PlayStation finally confirms Wolverine's release date, a new Overwatch game has been revealed, and Amazon shuts down another game. We'll have all this more because this is Kinda Funny Games Daily.

2:33Blessing Adeoye Jr.:yo what's up welcome to kind of funny games daily for tuesday february 24th 2026 i'm on your host blessing adioe jr joining me is the one and only madeline stanley hello blessing how are you doing

2:46Greg Miller:i'm doing good how are you doing pretty good pretty good happy to be here happy to have you

2:50Tim Gettys:here of course you happen to be in town you're going to be on some content for us later in the week that we're very excited to have you on um but how are you doing i didn't include your i forget do you have an outlet that you make content with i always like like to promote that yeah i have a twitch twitch.tv slash mad exposure so i stream there we go hell yeah so come come over there i

3:10Greg Miller:have a series called sunday scaries where we play horror games every sunday right now it's february where i've been playing resident evil all february love that hell yeah yeah which resident evils you been playing so i finished two at the beginning of the month and did our two remake then i did re4 remake and then i just started seven this past sunday i noticed how you skipped re3 well here's the thing okay so obviously february is because we have re9 coming out soon and i i asked fellow resident evil people which ones do i have to like at least get a taste of before nine comes out and a lot of people like three but they didn't say it was like essential yeah essential yes for the nine experience so that's what we that's what i decided so so this is your first time playing

3:57Tim Gettys:through the resident evil games oh hell yeah yeah do you have any ones that stick out so far i guess

4:02Greg Miller:between re2 and re4 so i love them both for different reasons so i i have always been a resident evil movie person um i love the movies even though they're not very good uh but i will fight for the first one um but i never really got into the games but i've become like a resident evil fanatic like i i love them i love the horror of two remake it's so scary i screamed so much but i re4 remake was so fun i love being leon just kicking people in the face yes so it's like i would love in some worlds where we could merge those two things like horror but leon kicking

4:39Tim Gettys:people in the face you know yeah i i feel like i resonate with that very greatly like re2 was my first resident evil that i played all the way through b and truly loved i remember trying re4 back in the day multiple times across multiple different platforms and whatever reason re4 didn't initially stick with me until i played remake and i think part of that was that re2 was the gateway drug there's something about just like the pure horror like pacing and the tenseness of having mr x just like yeah they're in the ether following you and also the design of the police station everything taking place in this one place for the most part until you get out of there um loved everything about that re4 got to it and i grew to love it because it is more of a hyped up like yeah a bit more actiony has a bit more going on leon's doing flips off of walls to like dodge chainsaws and shit right like it's that kind of resident evil but also very very lovable in its own way and of course that's the fan favorite people will say re4 is one of the greatest games of all time i feel like in between there i have my ideal resident evil and i'm looking forward to resident evil requiem because i feel like it could end up being that yeah i feel like everything

5:47Greg Miller:we've seen hints that way so we'll just have to see what ends up happening with it yeah it really

5:52Tim Gettys:fulfills that promise of course this friday me and andy oh i'm so excited are going to lock ourselves into the streaming room we're going to play through resident evil requiem uh push for a marathon stream i'm thinking we'll probably go for 24 hours if we're able to push us there um and i'm looking forward to it i know i've been i've been sounding like i've been dreading a little bit and really the only part i'm dreading is the staying up part i love resident evil so much that i am looking forward to playing this game with andy because if you saw our resident evil 7 playthrough that was such fun content to be a part of and so looking forward to doing that

6:24Greg Miller:again i'm worried about andy cortez well i love the combo of you two because the way that you respond to horror is so different i feel like it's a fun it's like a fun balance of of just yeah

6:37Tim Gettys:terror and excitement and um stress yes yeah i think i get stressed and he legitimately gets scared yes like andy does not like doing horror things or playing horror games or watching horror movies and so to lock him in a room with resident evil requiem which is from the one demo that i've played of it multiple times seems to be leaning on the way more scarier side of it at least through the grace section that they had in the demo, right? Where it is the, I don't even know what the creature's called, but the big creature that chases after you or whatever. That shit is fucking scary.

7:06Greg Miller:It is. And we're going to make Andy play that.

7:08Tim Gettys:You know, Andy's going to fight against it, but we're going to have him play it.

7:12Blessing Adeoye Jr.:But enough about Resident Evil. Remember, this is Kind of Funny Games Daily. If you're watching live, you can be a part of the show by super chatting in over on youtube.com slash kindoffunnygames. Remember, we couldn't do this without our producers over on patreon.com slash kindoffunny. So thank you to Carl Jacobs, Omega Buster, and delaney the psalm twining for now let's begin with what is and forever will be the roper report it's time for some news we have five stories today

7:44Blessing Adeoye Jr.:bakers does it starting with our number one finally some good news playstation finally confirms marvel's wolverine release date i'm pulling from andy robinson at video games chronicle insomniac games and playstation have confirmed that marvel's wolverine will release for ps5 on september 15th 2026 the release date means the much anticipated superhero title will arrive two months before gta 6 which most studios are likely attempting to avoid i cut the article off

8:14Tim Gettys:there because it doesn't go on to say anything else that's like new details but madeline i want to know from you what are your hype levels for marvel's wolverine i'm excited for it i i want

8:24Greg Miller:to see more i think that i always temper my expectations until i see more gameplay but i'm very excited like i think insomniac's an amazing studio i love the spider-man games i think wolverine looks really cool i feel like it will be fun for them to go i think a little bit more in that r rated territory right like yeah spider-man's very like a superhero for that kids can enjoy whereas wolverine's definitely more of the rated r version i'm curious to see what they do with that

8:54Tim Gettys:yeah i think there's something to it where spider-man can almost feel like you're playing with an action figure where it is like oh i'm just beating up baddies and throwing them everywhere but like you know it's not bloody in the way that you expect a wolverine to be it can't go certain places and i and i say that even though i love the places spider-man goes wolverine i think has the ability to i think stretch insomniac in a way where between ratchet and spidey and even sunset overdrive you don't really see them go that crazy with like blood violence all that shit and that's stuff you expect from wolverine so yeah i feel like they're they're gonna take the kid gloves

9:29Greg Miller:off a little bit and i feel like that will be really interesting to see from a studio that makes amazing games but yeah where can we push it towards now did you see how they announced this

9:38Tim Gettys:release i didn't they just posted it on social media really yeah like i should have linked it actually uh kevin i i can try to find it and drop it in assets for you but it legitimately was i'll look for it okay kevin's gonna look for it it legitimately was just like wolverines coming you know september uh you know 15th and then it's like a barely even a trailer like almost like a teaser with no gameplay that just has the september 15th overlaid on top of it like very unceremonious

10:05Greg Miller:unceremonious yeah that's so you wonder why it wouldn't be part of a state of play or some other

10:13Tim Gettys:showcase yeah which is like kind of the conversation i want to have a little bit is why would they do it this way because the state of play was two weeks ago like a week and a half ago like doesn't feel like it was that long ago one of the things that we kept talking about was that insomniac oh chat remind me insomniac said that they were going to give us more details on this game in like summer is that what they said yeah here uh kevin has it this is the instagram page

10:39Greg Miller:for insomniac okay so we just have a picture and a date yeah you just go from the wolverine key art to then the date and then that's it that's so strange they said spring

10:50Andrew Reiner:when does spring officially start can you slide your mic over a little to your right

10:54Greg Miller:the other way there we go there it is um yeah i would not consider february spring i was gonna

11:04Tim Gettys:say i'm like what's the why why did we not just put this into the state of play which my one theory if i'm trying to think of the most sound logical reasoning in my brain is that they probably just crossed the milestone like there was probably some sort of thing where they were like hey we had to hit x milestones so we can comfortably say that this game is going to come out in september and they just didn't have it done by two weeks ago and now they do have it done and instead of holding it for a summer showcase or something they're like well just post it like we're ready to say it so just post it so we can get more of the marketing rollout going i wonder too like on

11:44Greg Miller:the flip side of that do they not have enough done where it's like if you include it in a state of play and all you and you don't want to show anything you can't really just have a state of and be like hey and so anyway wolverine's coming out here's a picture and here's a date yeah if we watched that in the state of play everyone would be like what is this why did you include such a small piece of information i feel like sometimes maybe you would maybe they didn't they didn't want to show that much and so they're like okay well we can include it in a big showcase i guess we have to just do a one-off thing yeah maybe like they're like yeah we we don't have the

12:17Tim Gettys:time to pull together an asset for a larger trailer and we don't want to show off this seven second thing in a state of play i don't know if that's beyond them to do because i feel like we've seen it before but i guess when you're this late into the marketing cycle where the game's coming out later in the year yeah you don't want to have like a five second seven second asset that is here's the release date like you save that for when you're first announcing god of war ragged rock and you're like people are like oh what is this and you see the sony santa monica logo and then you see god of the god of war logo and you're like oh cool let's go we're getting new god of war that's exciting i think when you see multiple trailers for this already and when you've seen the voice actor breaking down the gameplay and all this shit yeah it's like you can't then just turn around and be like all right no more gameplay but here's a date yeah and that's it that's all we're giving you yeah exactly um september how does september feel for you for this game coming

13:04Greg Miller:out i think that feels good i love a good fall game um especially because i think it's obviously smart as you mentioned in the article to like get ahead of gta i think gta is going to take over everyone's life at a certain point um and this gives you enough time i imagine to finish wolverine so i think that's a i think it's a great place for them now i want to pull on a super chat if

13:26Blessing Adeoye Jr.:we're gonna bust out a little bit of the tinfoil hats here volk dasher writes in and says looks like this is planned to calm things after blue blue point but god of war 2.5d sorrows marathon token fighting souls cana 2 wolverine that's quite a high level lineup uh in 2026 for ps5

13:44Tim Gettys:it's kind of a two-parter there one do you believe the idea that this could be them trying to

13:48Greg Miller:distract people from blueprint that's an interesting theory it does feel like a bit tinfoil hattie but because of how if it was a more produced thing like we had a trailer or some some other detail i would be less i would be more skeptic of that but because it is just a picture and a date it does seem a little bit like it could be hey we need does anyone have anything we can share to kind of get the attention off this news cycle like and and sony acts like well i guess we could do a date like we're pretty confident in september 15th but i don't know it does it feels a little too it feels a little tinfoil hat yeah like i i respect the idea of

14:30Tim Gettys:like you know let's let's let's get into the inner workings of how like you know marketing can be used as distractions because i think for sure that happens i feel like this is not that i i think wolverine in terms of the audience that wolverine speaks to and the people paying attention to the blueprint news there's a way wider net of people that are that are invested in wolverine that probably don't even know that blueprint closed as a studio you're talking about a mainstream audience of gamers versus people that listen to kind of funny games daily that are aware that blueprint closed so i think that's one thing and i think the other thing is that yeah if you really wanted to distract people from that you would have an actual trailer like you would have something that's bigger than just the release date posted on instagram and twitter and youtube or whatever right like you want something that is actually going to pull people away to talk about

15:17Greg Miller:it well i also think too like everything that happened with microsoft on friday like is that not pulling attention away from the stuff that happened with blue point like that was so much bigger than the blue point not that they're not both important but the microsoft stuff was so huge obviously y 'all had a emergency kind of funny games daily to talk about it like if you wanted to pull attention away like congratulations you got some attention someplace else like no one's talking

15:43Tim Gettys:about the blue point stuff right now yeah if i if i was in the playstation like the shady offices of the playstation you know marketing thing and i'm like all right guys we need a distraction uh all right we can like we can put out the wolverine release date and then friday comes and they announce that they're that the phil spencer's retiring sarah bonds out the ai person is coming i'd be like hey we can keep the release date actually like let's just keep this plan we don't

16:09Blessing Adeoye Jr.:have to shift everything to make this happen um as far as the second part of the super chat talking

Read the full transcript

16:15Tim Gettys:about the 2026 slate of playstation games i feel like this year is more exciting than maybe the

16:22Blessing Adeoye Jr.:last few years of playstation exclusives when when you really lay it out right you have uh god of war sons of sparta which i know is out to like mixed reviews or whatever but that's a game that released You had Soros, Marathon, Tolkien, Kena 2, Wolverine, as Volkdashier lists.

16:37Tim Gettys:Like, for you, is that an exciting lineup when you think about this year in PlayStation?

16:42Greg Miller:Yeah, I think it's exciting. There's some revisiting old franchises, some new things. I think it sounds cool. I think having a date on Wolverine makes me very excited. Because I feel like once, until I get dates, like I said, it's hard to get excited. because just the the gaming space is so volatile yeah where i'm like but i i feel like it's got a little bit of for a little bit of something for everybody yeah again like i mean i'm somebody who

17:10Tim Gettys:i loved returnal returnal was my game of the year the year that that game came out and so sorrows is a follow-up hell yeah wolverine like to your point uh at the beginning of this conversation talking about insomniac and like you know insomniac is a such a consistent studio and they consistently put out fun vibrant games that know exactly what they are and how to be what they are and i have no doubt coming off of playing the amount of spider-man games that they've made now and sunset overdrive like a wolverine game from them i know i know exactly what that is i can see it in my head and even as we watched the last trailer for the game that came out a couple state of plays ago like yeah that looks like the game that i've envisioned in my head this looks like insomniacs wolverine and so like all that said i think the game's gonna be a blast i think the game's gonna be a hit and so super looking forward to that and then you have a surprise and something like cana 2 which you know we didn't know existed before a few weeks ago hell yeah let's go like i love to see them investing in something that was very promising in the first game coming out with cana bridge of spirits but was something i wanted to see more from you know something i could have seen growing and improving and from just the trailer we've gotten from cana 2 that looks like something that is growing and improving you have like these bigger open areas to explore you have a game that continues to look phenomenal in terms of presentation and fidelity and i'm excited to get back into that game it feels like it's been forever since kano one and so yeah i think this this lineup is one that you know really excites me and then marathon also is like a question mark in a good way in my opinion and that's soon right yeah that's march 5th i want to say yeah like

18:42Blessing Adeoye Jr.:next week yeah yeah in like a week and a half two weeks crazy and like you know i'll throw this i'll holding this for we news but to throw it in there talking about things coming up soon they didn't mention in the super super chat but there's ghost of yote legends coming out that same week and then they announced today that horizon hunters gathering the closed beta is happening february 27th through march 1st so that starts in a few days um and i forget if they said the release date for that game if that's coming out this year if that's coming out later i don't think they said but

19:12Tim Gettys:regardless regardless i'm excited for that you know what i mean like that's one that i think in the same way that marathon is kind of a question mark but has the hype of people that like extraction stuff and like bungie horizon hunters gathering is one that i think could be

19:25Greg Miller:promising if it hits so yeah horizon has always had a really fun game loop for me i'm not a big multiplayer person but hunter gatherer looks interesting yeah um to bring in more super

19:38Blessing Adeoye Jr.:chats here msv writes in and says they said more info in spring they never said it would release in spring i guess like to that yeah i mean there still could be more info i still assume

19:52Tim Gettys:wolverine popping up at the next state of play with some more details maybe you get a new villain and then also we're talking about comic-con probably when we're talking about a wolverine game like there are so many places that this thing could pop up with more info at this point you could put out a trailer by itself and then only special features writes in and says we love madeline stanley uh love you mario um another one from joshy frog comes in and says let's go madeline

20:16Blessing Adeoye Jr.:hi joshy and then another one from foxy steve who writes in and says just showing some love for the queen of scream always awesome seeing uh madeline on kf thanks foxy steve oh yeah

20:29Tim Gettys:um are there games that you're looking forward to that feel like they're further out in the year right like coming out in that second half range because one of the things

20:41Blessing Adeoye Jr.:that they mentioned in the article that i didn't include here was that i believe wolverine and gta

20:48Tim Gettys:are the only games that we have like release dates for now yeah i that's what i'm going to say that's

20:53Greg Miller:such a hard question for me because as soon as you asked me i can't remember a single video game

20:57Tim Gettys:that's coming out this year i know i mean chad is saying fable which is a really good one yeah i

21:02Greg Miller:really cool i haven't played any fable games and um the last showing that they did with that i'm very intrigued by the morality system and um all the things they were talking about how the the world sort of responds to you so fable is definitely on my list um yeah i can't think of

21:20Blessing Adeoye Jr.:any other games one for me all throughout there and i forget if they even set a date actually no i think we do have a date for this one phantom blade zero that's one that i know is coming in the fall um i've opened their steam page and they have september 8th there oh 007 i'm looking forward

21:35Tim Gettys:to that nice i mean 007 i believe that's first half of the year right forza's first half of the year like i think the first half of the year is filled up quite nicely with release dates it's that second half of the year with gta looming and now with wolverine kind of you know stamping its place i'm curious to see how those dates start to fall yeah between those two i it

21:55Greg Miller:is interesting to me because i know everyone's scared of gta and i think rightfully so but so will that not sort of cannibalize the other games though too so like if you're avoiding gta but everyone's avoiding gta so are we not gonna have like a crazy yeah like september is gonna go crazy yeah where all of a sudden okay well i'm not competing against gta anymore but i am competing against wolverine and sorrows and some like a bunch of other really big things as well

22:26Tim Gettys:yeah i think for sure that's going to happen i think for sure we're going to get if we're going to predict it right i think summer game fest season will be very telling as far as what xbox yeah jeff keely and playstation have to say about where the dates land for things or even what they don't say because i think this might be the one where this summer we get the least release dates out of out of anything because everybody's just like well we would have released late fall but we don't want to try and contend with gta and um wolverine and what other whatever other big game fable you know so i think we're gonna get a lot of 2027s which doesn't sound like a real year to say it out loud um or maybe we get like those earlier earlier like september release dates already we have two big ones in september i think we get more of those but then i think as we get closer to september they then delay out of the year yeah that's my that's my loose prediction

23:20Greg Miller:for it i will i do hope that gta season as i'm gonna call it i like that um we see a good crop up of indies of people who are just putting out smaller things like we see more of the of the indie games being like well that's not exactly my audience like i'll just put something out and we get a big grouping of a lot of really cool indie games i think we i think for sure we can

23:45Tim Gettys:see that yeah have you checked out any of the steam next fest no i haven't because i've been

23:49Greg Miller:here i haven't been at my computer but there's a couple of ones that um i'm i have my eye on like what i can't think of any of them anymore but i will i will report back i so the last few

24:02Tim Gettys:days i guess steam next fest only started yesterday so i played some demos yesterday i also played more demos through the weekend uh last weekend because there were some demos that just went up early yesterday i played a demo for i played a demo for two for well three different games one of them i didn't like very much um but i played the demo for lucid which came into my email they presented it as a celestoidvania which i read and i was like i'll be the judge of that and uh started playing it really dug it but it didn't feel as much like celeste as it does like megaman with like more platformy kind of things going on but then also yeah the metroidvania style of like map design that's one that i'm really interested to see like as we move forward as it gets closer kevin's bringing up gameplay of it 2d pixel art right like i think that's kind of where the celeste kind of vibe comes in because you can see the character kind of like zooming back and forth because they have so many abilities in this game like the whole first level that i played during this demo is them being like all right you can do this here's a running ability that'll like give you a running start when you do a jump and it'll launch you all right now you can press y to then do like your melee but if you're in the air it'll do like a melee dash or whatever there's so many mechanics and it does feel good to play i really i really like the way it looks i really yeah i love the way it looks right and i even love how the menus look in this game um like the starting menu in this game is like feels like it was they spent a lot of time making sure that like your first impression is going to be a nice art piece of hey this starting menu is fucking beautiful um but yeah really enjoyed my time with this game and then i played

25:39Greg Miller:a game called croak have you heard of croak i have not it sounds frog related it is frog related

25:44Tim Gettys:i think frogs are big right now i mean listen if that's the case croak is about to go crazy

25:49Greg Miller:because croak is the celeste like oh okay funny enough the art style though kind of reminds me a

25:56Tim Gettys:little bit of a cuphead as far as okay it being more of like an animation like 2d animation kind looks kind of like a cartoon um but the gameplay is so like tight 2d platforming you got to be precise um you want to collect all the coins that are in a level if you're going to like 100 % the game but it's like celeste where if you remember in celeste you get the strawberry you get to land with it in order to collect it same thing with the coins in this game and so you have all these optional smaller challenges but and the way that in celeste the dash is like your main mechanic that everything kind of works around here the main mechanic is the frog that you're playing as

26:36Blessing Adeoye Jr.:using his tongue to like zip towards things and when you hit off of off of a wall it'll then

26:43Tim Gettys:launch you the opposite way which is really crazy in action but leads to really fun and really cool platforming sections where i'm like all right jump off turn around tongue the wall like launch off the wall to get to the other side of the thing and i feel like the coolest person ever whenever i I'm able to pull it off.

26:59Greg Miller:It looks cool. I love the way the little frog is animated. Like he's just like walking around. Little jolly guy. Someone mentioned Dosa Divas. I was looking at that one. And then there was someone who I was watching Neo Aoshi stream last night. And someone came in. It was a solo dev who showed hordes of the Viscount, I think. That's what it's called. Someone correct me. in the chat if you remember it it looked really cool it's like a game boy sort of metroidvania

27:33Blessing Adeoye Jr.:thing as well okay hell yeah um bringing in some more super chats uh joshy frog writes in and just says frogs frogs uh emory games writes in it says i'll take your gta season and raise you

27:45Greg Miller:grand theft autumn grand theft autumn is amazing although fallout boy kind of i think already

27:51Blessing Adeoye Jr.:took that ah i see i see i see um let's see the right hidalgo says check out hordes of this count yeah that's what the the hordes of viscount yeah uh or viscount i see and then mr hawk says the gamers are always proud to see madeline on kf remember it's just a prank hand it's just a prank hand oh that's um until now yes god that was such a good stream oh it was so fun and then joshua bowen 7000 writes in and says as someone who rolled credits on burning shores last night this might be a hot take but i'm very disappointed the next horizon game is a night rain-esque multiplayer game i understand that yeah i think like i'm i'm gonna try and stop

28:33Tim Gettys:referencing the ship of theseus because i over i over reference it but what i will say to joshua is that i understand the feeling of hey i'm in this franchise because i like the single player action adventure game where i'm bow and arrowing and doing the stuff and then you go and make a game that is that looks and is completely different why does this have the same name to it like i that's the thing that will always confuse me about when you're franchising games and trying to speak to the same audience what about horizon hunters gathering is speaking to horizon fans like are you are we getting that conversion rate that we want you know what i mean um so i totally i totally understand that that said i'm still curious about it i'm looking forward to trying

29:15Blessing Adeoye Jr.:it out i hope it's good because i'm i'm somebody who liked night rain and i'm somebody who likes

29:19Greg Miller:horizon so yeah i think for me the difference is like if that's something that the devs are excited about doing because i think sometimes you do the same thing over and you're like i want to try something new versus like being mandated to make something else you know like if it if you're an artist and you're making something the same way for a long time sometimes you might want to switch it up see what else you can kind of do with your same toolbox if that's what they're excited about then i'll be excited about playing it versus coming from top down being like you got to make a multiplayer game like then you can really feel that in the game itself i think exactly somebody

29:54Tim Gettys:says that's not the ship of theseus that's what that's because i was trying to do something that wasn't i was trying to separate from the ship of theseus i understand that it is like actually i'm not going to explain it because then i'll get i'll actually get it wrong um madeline yeah we're

30:06Blessing Adeoye Jr.:gonna move on to story number two but before we do i want to tell you about patreon.com slash

30:11Tim Gettys:kind of funny and youtube.com slash kind of funny games you can go and get the kind of funny membership, which allows you to get shows ad-free. Speaking of ads, let us tell you about our sponsors.

30:20Andrew Reiner:This episode is brought to you by 5-Hour Energy. Indulge your sweet tooth with a fruity rainbow extra strength 5-Hour Energy shot. It's basically a candy store in a bottle. We're talking juicy berry burst, tangy citrus squeezes, and a pop of tropical vibes, all hitting like your favorite childhood sweets, but with an actual boost. The sweet treat that you won't feel guilty about packed with B vitamins, nutrients, and that all-important caffeine to keep you going. Just as pocket-sized as your favorite candy, but with zero sugar and zero sugar crash. Forget boring, find the rainbow, grab the shot, dive into the sweet boost for your sweet tooth.

30:58Andrew Reiner:Visit 5hourenergy.com or Amazon today. And we're back with story number two,

31:05Blessing Adeoye Jr.:Blizzard reveals Overwatch Rush. This is from the Overwatch Rush team over at news.blizzard.com. Welcome, heroes. We've got something new to share. While it's still early days, we want to share updates on our progress throughout the development process. Today, we're introducing Overwatch Rush, a new top-down hero shooter designed specifically for mobile set in the Overwatch universe. Overwatch Rush is being developed by a dedicated team at Blizzard, separate from Team 4, all of whom have deep mobile experience. Team 4 remains fully focused on Overwatch, which will continue to bring exciting and fresh new experiences for PC and console players in its recently launched Season 1 and beyond.

31:48Blessing Adeoye Jr.:Overwatch Rush is an entirely new game, not a port, built specifically for mobile players. As we report for testing Overwatch Rush in select countries and regions, or sorry, as we prepare for testing Overwatch Rush in select countries and regions, check out our official Discord server for updates on the game. While there remains a lot of work to do, we're eager to see how players enjoy what we've built so far and to hear from them on what we should focus on in the upcoming phases of development our mission is to continue to expand the overwatch universe by bringing fresh new adventures to players across all platforms we'll continue to keep you updated on how things are progressing madeline as we look at the gameplay here of overwatch rush does this entice you does this do anything for you oh blessing

32:39Tim Gettys:um nicely no yeah are you an overwatch person at all i'm not i'm curious as someone because

32:45Greg Miller:you've kind of recently gotten back into overwatch proper we we took the two away from overwatch everyone's kind of getting back into it yeah like are you in an overwatch mood where you're like okay i'm like i want to take in all of the overwatch things i want to give this a try or you're like i have my overwatch i don't need another mobile overwatch i look at the gameplay

33:05Blessing Adeoye Jr.:for this and i also nicely go this is not for me i don't think it looks bad though i look at this and i'm like i think they've translated the overwatch art style really well to this top down thing i'm looking at this and mechanically like i love seeing the different heroes still maintain their things like we're looking at reinhardt reinhardt is using his big shield um you have you had mercy that was healing him before you got soldier 76 doing his thing right like reaper is there with his two like um dual hand shotguns like doing his thing like everybody all the characters here and all the gameplay here looks very much like overwatch you know but just

33:43Tim Gettys:in this top-down mobile form and i'm not mad at it like if you're going to adapt something to a different platform make it make sense for that platform yeah totally yeah so like if over if

33:55Blessing Adeoye Jr.:traditional overwatch doesn't work for mobile make a mobile version of it if you're really trying to get into that market and honestly i don't think i don't think it looks bad i'm not

34:03Greg Miller:gonna play it though no yeah i don't i don't think it looks bad either it just looks so not my type of game but i do think there is a big segment of people who are primarily mobile game users and this might really speak to them especially you know we talk about consoles being really expensive pcs being really expensive lots of people have phones lots of people want to be gaming on their phones like it's interesting i'm glad they're saying it's not a port it's something we made specifically for mobile yeah um and hopefully they put a lot of care into bringing the sort of feel

34:34Tim Gettys:of overwatch to a mobile platform and it's they they're calling out here this is separate from team four which is the team that works on overwatch this is a you know a different team that has that mobile expertise as you're talking about and we want to make something that is specific to the platform so i think that's a good call and honestly the more we watch of this the more i'm like damn this is just straight up just overwatch it's just top down overwatch which is

34:57Blessing Adeoye Jr.:the thing that i didn't even think could work in the way that it looks like it is working um so

35:01Tim Gettys:good for them the only other thing i'll say is that it reminds me so much of the viral moment where it was a diablo that they were taking the mobile i was thinking the same thing and everybody at blizzcon was up in arms about it and then like what you don't have phones yeah

35:17Blessing Adeoye Jr.:what you don't have phones quote is the thing that like rings in my brain as i look at this gameplay but like you know this could be i mean we're almost at april so this could be just now

35:25Greg Miller:season april fools and i do think too actually that's a really good point though right because if i remember correctly when that was happening people were waiting for a new diablo launch like they were on bated breath waiting for something new and what they got was a mobile game i think this is a great time to launch this because you just got a bunch of new proper overwatch yeah everyone's really excited they just got what they were asking for like overwatch as a game has been refreshed people are back in and then you get this addendum of the mobile game not a mobile game instead like imagine if this had come out and we hadn't had all of this new overwatch stuff i think

36:01Tim Gettys:the response would be a lot different 1000 i think that's a really good call i feel like this is an example of seeing a company or a team learn in real time and be like ah shit let's not do that again like if we're going to announce a mobile thing yeah make sure it comes right after we do the things that people want with the proper um main thing so very excited to see other shapes up i'm excited to see people take to it if this blows up maybe then i'll give it a shot yeah i'm not i don't i don't have a need in my heart from for a mobile overwatch but i'm saying this right now as somebody who has just not tried this but like you know if it comes out and people are like yo it's kind of nice we'll see we'll see uh let's move on to story number three amazon is shutting

36:40Blessing Adeoye Jr.:down another game uh former lion head devs king of meat this is coming from andy robinson at video games chronicle king of meat the party platformer published by amazon is set to shut down six months after it launched developed by uk-based glow made which was founded by former lionhead members the co-op platformer launched for consoles and pc in october as a premium game but seemingly struggled to find an audience with steam concurrence peaking at less than a few hundred players on monday amazon games confirmed that king of meat will shut down in april with all players able to receive a refund for their purchases.

37:18Blessing Adeoye Jr.:Quote, Despite the creativity and innovation GloMade brought to King of Meat, the game has unfortunately not found the audience we hoped for, it said. As a result, we have made the difficult decision to conclude our investment in the game, and King of Meat's servers will close on April 9th, 2026. Quote, Players will be able to access and play all existing content until then, so we encourage you to enjoy your remaining time in the game with your fellow contenders end quote all players who purchased king of meat will receive a full refund in the coming weeks from their platform provider amazon said this is a crazy one because

37:56Tim Gettys:i recall so vividly this launching in october and feeling like it came out of nowhere like one day mike just came in the studio talking about king of meat and i think mr beast in relation to it i forget what the what the mr beast connection is but i'm pretty sure there's like a content creator like big connection here but mike was all about it talking all about it and then i feel like i didn't hear anything about it the next week and forgot it existed until today when this news popped up um it's always crazy to see a game launch in october and then in about what six months turn around and shut down like this yeah it's so sad i have never heard of this game which

38:37Greg Miller:um is unfortunate because it does look very very cool but it is so sad that you know we know that the threshold for success is a lot higher than than we would like it to be necessarily um there i think what did it say like less than a few hundred concurrent players like that's really disappointing because they obviously created something kind of interesting but it takes a lot

39:02Tim Gettys:more than that to make it yeah and i think this is one thing we talk about often is the amount of games that come out the amount of like time and attention that these games ask for and the amount that's not available from people because you're not only competing against other games that are coming out you're competing against other forms of entertainment or other things like tiktok or you know like i was a fortnight but yeah like all these basically there are so many things that are taking away our attention um and we're these games are fighting for that and so when you're something that's multiplayer and you want to have a certain amount of concurrence yeah like competition right now is so huge because we read we quote the article all the time of i think it was games industry.biz that was talking about how when you look at the top games being played they're all over six years old right like the top games being played right now are not games that are

39:57Greg Miller:coming out in 2026 well and it's the same i think when you look year over year it's the same games that are making the top list right it's always fortnite call of duty yeah um i think maybe

40:07Blessing Adeoye Jr.:valorant yeah like it's it's the heavy legends and as we just saw with high guard which was you

40:15Greg Miller:know more successful than this game that didn't that that didn't hit either yeah and it's such a competition i think especially with multiplayer you're not only asking for the time and attention but you're asking for a group of people's time and attention like within within a solo indie game you know you can download it from steam a demo or whatever play it on your own but with something like this it's like okay well you also need other people to play with you yeah and with how limited attention is across multiple people that that window becomes even smaller yeah right and people

40:51Tim Gettys:are throwing out the other big games right you have um counter-strike you have roblox in there and they're the same names of games that we've heard about for the last decade but they have this chokehold on those player numbers and where people's attentions are going um and you mentioned high guard earlier and like i read a story like this and i'm like you know like yeah i'm scared for the other games that come out the new multiplayer games where it's like all right well your time is coming you know like even for marathon which i've been talking highly about as far as what the it feels like the vibes are on marathon it feels like we're up compared to where we were this time last year even with that i'm like yeah but is that going to translate when the thing is actually out you know what i mean like is that going to still get them the player numbers that they are looking for when we're looking at these games come and go obviously king king of meat and high guard are different from the amount of hype that's for marathon right now but even still like we see games that come out and are good we see games that come out and are promising that still get lost in the ether because there's so much to play right now yeah

41:51Blessing Adeoye Jr.:let's move on to some breaking news this comes from deadline written by rosie cordero ed screen is to play balder in prime videos god of war um i gotta close all these pop-ups that are coming through from writer showrunner and executive producer ronald d moore who did outlander and for all mankind god of war follows a father and son Kratos and 10 year old Atreus as they embark on a journey to spread the ashes of their wife and mother Faye through their adventures Kratos tries to teach his son to be a better god while Atreus tries to teach his father how to be a better human let me jump back in the article because as I was closing the ad I realized I jumped in the middle of the article Ed Screen who you know from Jurassic World Rebirth is the latest actor to join the cast of Prime Video's God of War Sony Pictures Television and Amazon MGM Studios TV adaptation of PlayStation's ancient mythology themed video game screen will play balder who may be the youngest son of odin uh played by mandy uh pentakin but patinkin thank you but he's his father's most dangerous weapon charismatic unpredictable unpredictable and armed with a razor sharp tongue balder lives by his own rules as a boy as a boy i love the idea that balder lives by his own rules it sounds like you're

43:06Tim Gettys:like introducing like a fucking jackass character you know as a boy balder was cursed this curse

43:11Blessing Adeoye Jr.:denied him the ability to feel pleasure and physical sensation this fuels an insatiable anger and bloodlust in balder who favors a brawling fighting style that blends his immense power with the raw impact of his fists above all else he longs for an opponent that can truly match his prowess in battle an opponent that can finally make him feel something can i see a picture of this man yeah this is what he looks like so imagine this man i guess like can we see a picture

43:36Greg Miller:balder from god of war damn damn that's a okay percent water body that man is dehydrated okay oh from game of thrones i recognize him more than from jurassic world rebirth interesting yeah i what does the character look like again

43:56Blessing Adeoye Jr.:i mean honestly not far off really good casting yeah uh balder is the character

44:06Tim Gettys:kevin's bringing it up i mean he's a norse man he's a skinny he's a skinny white norse man with also like when you talk about the that man's not been drinking water like it's that

44:17Greg Miller:kind of build also this man is not hydrated oh yes that is a good casting exactly right like

44:23Blessing Adeoye Jr.:i think the only thing you're looking for there is the beard which you can make work yeah he can grow a beard man that i'm just thinking about the makeup for this this for

44:35Greg Miller:the show like those makeup artists are gonna be they've got their work cut out from them all these like runes and tattoos that they all have all over their bodies but i feel like this

44:44Tim Gettys:is like a fun one like if you're a makeup artist i feel like this is almost like a dream job where you get to look at like these mythical men and mythical characters and go all right how do we translate all of these markings all this weird shit how do we make a kratos yeah with like ash and like the mark like the fucking um spartan markings and all this stuff that's good it seems

45:04Greg Miller:like a lot of their castings have been really spot on i'm really excited for the actor who's playing kratos was um from sons of anarchy yeah and i loved sons of anarchy so and we're gonna

45:12Tim Gettys:we're gonna see probably in episode either one or two this man ed screen fight that dude from sons of anarchy and they're gonna have a superhero fight that's gonna be fucking sick that's gonna be

45:24Blessing Adeoye Jr.:sick hell yeah all right let's move on to actual story number four simpsons hit and run and prototype studio radical entertainment is back as new radical games this is chris scolian at video games chronicle the studio behind such titles as the simpsons hit and run and prototype has returned under a new name new radical games describes itself as radical entertainment plus Hothead Games, implying that the new company is the successor to both defunct studios. Radical Entertainment was founded in 1991 in Vancouver and was acquired by Vivendi in 2005, then by Activision in 2008. By the end of 2013, the studio had essentially closed in all but name, with the Canadian government dissolving its incorporated status and the few remaining staff assisting on other Activision projects.

46:08Blessing Adeoye Jr.:Hothead Games was a Vancouver-based studio which developed such titles as Penny Arcade Adventures and Death Spank before moving on to mobile games. It went bankrupt in late 2024. Now, however, both studios appear to have been resurrected as New Radical Games with Ian Wilkinson as CEO and president and Tim Benison as COO. Wilkinson was one of Radical Entertainment's co-founders. After the company was sold to Vivendi, he left Radical in 2008 and moved to Hothead, where he served as the studio's president for the next 16 years. Benison was previously COO and studio director at Capcom Vancouver, then joined Hothead in 2020 to serve as its COO.

46:46Blessing Adeoye Jr.:Although Wilkinson's LinkedIn page states that he started as CEO and president of New Radical Games in December 2024, around the same time as Hothead Games went bankrupt, the studio's website appears to have only recently gone live. The site says the studio is open for work for full game development on mobile or console games. It also says it's willing to co-develop with another studio or to handle porting or remastering of an existing title. As well as the Simpsons Hit and Run and Prototype, Radical Entertainment's other previous titles include The Incredible Hulk, Ultimate Destruction, Scarface, The World is Yours, Crash Tag Team Racing, and the NES version of Wayne's World.

47:22Blessing Adeoye Jr.:That's a crazy catalog.

47:23Greg Miller:Yeah, what an interesting collection of games.

47:26Blessing Adeoye Jr.:That's such an insane catalog. I think the only ones with those that I've played are Simpsons Hit and Run. Oh, I guess I played Crash Tag Team Racing.

47:33Greg Miller:Yeah.

47:33Blessing Adeoye Jr.:actually no which one was nitro fueled do you remember i don't i played one on i think it was

47:40Tim Gettys:either gamecube or xbox but i feel like it was nitro fueled yeah i also i'm thinking that's the

47:46Greg Miller:one i also played and which is not the tag team racing one yeah but also funny enough i also played scarface the world is yours you did which was like kind of like a vice city clone

47:56Tim Gettys:ish kind of game it was all right it didn't like set my world on fire or whatever but again a weird catalog of games also an interesting journey through these different studios opening and shutting down and this guy just being like i'm gonna keep i'm gonna keep doing it i'm gonna

48:11Greg Miller:open another one and it's gonna be the successor yeah i love the well first of all i love calling it new radical like i think that's a that's a great sort of um reimagining of your old stuff but what a what a persistence of being like gaming is my passion making games my passion like i will figure out how to do it no matter if i have to beg borrow steal create how many studios i need to make i'm gonna game and i'm gonna make games for you guys and i love the idea of like i yeah

48:41Tim Gettys:i'm making games my passion i'm gonna make it happen no matter what and listen i'll co-develop all with another studio i'll remaster an existing title like let us do anything which honestly for the ecosystem that we're in right now a games business not a bad call no make yourself available

48:57Greg Miller:you also don't get things that you don't ask for so like him putting this out there there might be another studio that's looking for partnership that's like oh shit okay we didn't know that these these group of people were out there let's partner on something or there might be an existing ip that's looking for someone to make something unique in it i think putting things out into the world is the best way to get something no one's going to give you something you didn't ask for for the most part so ask for it and see what happens 1000 also the game i was thinking of

49:26Tim Gettys:is Crash Nitro Kart.

49:28Greg Miller:That's the one I played. Yeah, I think that's the one I played as well.

49:33Tim Gettys:Madeline, we'll see if this studio ends up doing big, big things like a successor to Simpsons Hit and Run. That'd be huge.

49:40Greg Miller:That would be huge.

49:41Tim Gettys:Probably not going to happen, but it'd be huge. If I wanted something smaller though, say the tiniest news I needed to know about, where would I go?

49:47Greg Miller:You'd go to our last story, the We News channel, where we cover all the small items you need to know about.

49:53Blessing Adeoye Jr.:Story number five is We News. Mouse PI for Hire has been delayed to April 16th, 2026.

50:00Greg Miller:Dad, I really want to play that.

50:02Blessing Adeoye Jr.:Yeah, I'm looking forward to that. That's about a month, and so not a crazy delay. Not a crazy delay, yeah. Yeah. Horizon Hunters Gathering, as I mentioned before, is having a closed beta test set for February 27th through March 1st. From VGC, the director behind the Kingdom Come Deliverance games, Daniel Vavra, is stepping away from game development, developer Warhorse Studios has announced.

50:23Greg Miller:Interesting.

50:23Tim Gettys:Very interesting. I wonder what the story is there I feel like there's a story

50:27Greg Miller:I might be speaking out of turn here Was that the person who was Sub-tweeting during the Game Awards About Kingdom Come Deliverance not winning I'm curious

50:38Blessing Adeoye Jr.:That's a really good question I'm just going to type in Daniel Lavra Controversy And see what happens Interesting I don't know if we have the time to get into this one

50:50Greg Miller:Let's move on to the next one

50:52Blessing Adeoye Jr.:From VGC craft in the south korean publisher behind such titles as pubg subnautica and hi-fi rush has created a new executive role designed to further its ai first strategy uh kong wuk li who has served as crafton's head of ai since 2022 has been promoted to chief ai officer caio's we're not doing that we can't be doing that a new executive role designed to oversee the company's AI, R &D, and mid - to long-term innovation strategy. Yuck.

51:22Greg Miller:Boo earns to that.

51:24Blessing Adeoye Jr.:From VGC, one of the cinematic animators who worked on the award-winning Claire Obscure at Expedition 33 has now joined CD Projekt Red. Oh, interesting. Lucy Hennett worked at Sandfall Interactive from May 2023 to the end of 2024 as a cinematic animator, where she refined the raw motion capture by improving the body and facial animations. And then finally, Fields of Mysteria fourth major update has been announced. You're getting Ruins Biome, a conclusion of some quest lines, new secret bachelorette, Lost and Found box has been added to the game, and terrariums have been added. Fun.

52:00Greg Miller:I played Fields of Mysteria, I think when it was still in the beta a while back, and I really liked it, but I didn't end up sticking with it for very long.

52:09Tim Gettys:I feel like Andy was the person who I heard talk about Fields of Mysteria the most, but I've not checked in with him to see if he's still logging in every day, you know, talking to his girlfriends in there. I don't know what you do in that game.

52:21Greg Miller:It's like Stardew-esque.

52:23Tim Gettys:Yeah, but ask me what you do in Stardew.

52:25Greg Miller:Yeah, you farm, you fish.

52:27Tim Gettys:You farm, you fish. You explore. You hang out in the community.

52:30Greg Miller:Yeah. Give people gifts.

52:32Tim Gettys:I feel like most of what I know of Stardew and Fields of Mystery is talking to baddies. I feel like it's all I hear from these games. Like, oh yeah, I married somebody yesterday and I'm like, don't you farm? Like, what about your crops? go tend to your crops your crops are dying over here marrying figure out your tomatoes and that's

52:48Blessing Adeoye Jr.:it for we news uh before we get out of here let's hop back into super chats see what people are saying uh street shadow 20 says on the topic of wolverine's release date announcement didn't the yote date reveal get announced the same way just a blog post oh i don't know i don't remember let's type in ghost of yote release date let's do trailer let's see if they had a release date trailer and they have an announced trailer ghost of yote gets a release date this is from vice on the 23rd yeah it looks like it might have been random i think it was a place oh actually

53:27Tim Gettys:i'm vaguely remembering it now because it might have been a playstation blog with like a bunch more details about what you can do in the game so yeah maybe this is their mo they're just like here you go yeah we're like we don't feel pressure to put to announce release date in a showcase like we'll just announce it when we're ready to do it i think that makes sense honestly like i don't think that's a crazy thing i think release date is like such a sensitive and such a i guess like particular thing when you're talking about how you land on it and like maybe even the timing of when you want to put it out there that it doesn't surprise me that for a company like playstation they're like hey we don't always align um the stars don't always align for us as far as announcing our release dates in february or may like sometimes we just got to announce them at the end of february

54:16Greg Miller:or like in april or something well and i think like you mentioned earlier i would rather them throw it out randomly and be confident about the date then announce a date too early and then have

54:25Tim Gettys:to move it exactly and i think playstation's been better about that it's been like the last i'll even say in the last generation i feel like they announced dates way closer to and maybe that's

54:35Greg Miller:part of the approach right it's just like okay well we're not going to put them in the showcases because we want to be confident on those dates we'll just do it when we're ready claw master

54:42Blessing Adeoye Jr.:underscore says late we news ad here ed boon ed boon hold on ed boon on was hinting i'm reading for banim ed boon on was hinting uh at a possible idea that he might be working on a new killer instinct okay that's not we news that's such a first of all i don't believe it second of all like him just saying a thing in passive you got to give me a link or something if you're gonna come in with we news link me because i want i want more proof there i'd love to work on until dawn too so put that in the we news oh shit we got we knew we got a super chat in coming in Madeline's gonna work on it so don't do that's cool that's pretty sick congratulations thank you um we got one from only special features it says I'm excited for the god of war show loved Ronald Moore's outlander which is just horny assassin's creed I think he'll nail god of war cool um we got one from gato poppy underscore he says birthday tax been listening for a little over a year and loving the content thanks for the hard work yes bless the guns looking good today

55:44Greg Miller:thank you so much gato poppy and happy birthday happy birthday gato poppy shark 89 says with all

55:49Blessing Adeoye Jr.:the games and studios shutting down i want to shout out apex rush a stunting slash a stunting slash racing game developed and released last week by youtuber gta stunter hazardous hold on kevin can we look up apex rush because i want to see this because hazardous yeah it's a youtube video youtube video yeah apex apex rush apex rush it's apparently a new racing game and stunt game

56:16Tim Gettys:because i want to say i used to watch hazardous videos i used to have an era where i was super into just watching people do stunts in gta yeah this is who come on come on you think it's this

56:25Blessing Adeoye Jr.:one yeah that looks like it yeah this this this for sure is it go on audio sure yeah put on audio whoa hold on i kind of messed with this yeah for audio listeners i mean it's a stunt

56:41Tim Gettys:driving game art style is a little bit more colorful than you than you'd imagine almost has like an arcadey yeah kind of feel environments look a little bit fortnighty but like but like not in like a bad way what's that one game that like we liked the hot wheels one yeah

56:59Blessing Adeoye Jr.:yeah it looks like that but like not as pretty hold on i fuck with this this looks cool somebody in chat says track mania and i think that's such a good one shout out i used to love playing track mania and this for sure gives you track mania vibes because there's no rhyme or reason to how the platforms and and the um like roads are set out like you just have stuff that's floating in air and the cars like jumping from like track to track that gives super track mania vibes and it's out february 19th so that's last week it's out it's out yeah i'm checking that out

57:34Greg Miller:later apex rush clear blessings afternoon clear my afternoon i'm gonna cancel my dentist appointment

57:40Blessing Adeoye Jr.:that i have this afternoon um jameson peters says bless you had a great call out on last friday's show and i completely forgot what it was but props to the thing you said that i cannot remember

57:52Tim Gettys:yeah props blessing all right thank you so much jason jameson peters 11 i'm sure not much was said on friday so i should be able to recall it just like six hours of talking six hours of talking non-stop about very major video game news um keegan hill writes in and says my first

58:11Greg Miller:ever super chat is for you madeline you're amazing thank you keegan you're amazing then mob

58:16Blessing Adeoye Jr.:Axew says honestly hope GTA 6 gets delayed not a Rockstar Games fan if it releases this year I'll just catch up on my backlog of games that comes out this year come on that's some hater ass shit

58:28Greg Miller:right there I would also say you don't want it to delay because every other game that you do like is betting on it coming out at that time yeah so that would mess up all of the other games that you actually like and screw with their whole period so we want it to release when it is supposed to so that the other game devs can make their plans accordingly 100 also just catch up on your

58:49Tim Gettys:backlog what's wrong with your back like you know nobody's forcing you to play gta so like yeah i

58:54Greg Miller:wish i had more time to catch up on my backlog yeah me too there's too many games way too many

58:58Blessing Adeoye Jr.:games um alva 7996 says is xbox a ship of theseus plus if you ask me everything's a ship

59:09Tim Gettys:because like because the way i would look at it right if i'm using the my definition that's my brain that may have changed over time who knows is my definition of ship of theseus a ship of

59:18Blessing Adeoye Jr.:theseus because it's not the same thing anymore think about that's real that's real shit about it silver j hawkins writes in and says my my top two next fest demos so far are vampire crawler

59:29Tim Gettys:and everything is a crab now do you want to hear my hot take yes when i said that i played a demo

59:34Greg Miller:that I didn't enjoy it was vampire crawlers oh which is crazy because I love a card game I love

59:41Tim Gettys:a card roguelite you know like vampire crawlers in theory should be my exact kind of game but I think it made me realize that the reason I didn't get into vampire survivors and the reason why I'm not digging vampire crawlers also is just that I just don't like looking at it and I know that's with intention like the art style that they have for those games is very much with intention but it just does not work for me especially with vampire crawlers where that game after a few runs or not because i actually i didn't really get multiple runs into that game after half a run i'll say was feeling like a casino with the amount of like bells and dings and like you unlock the chest and the chest goes crazy and all this shit it was making my brain unhappy it was just too

1:00:25Greg Miller:overstimulating i don't want to be in a slot machine-esque series where there's yeah yeah

1:00:30Tim Gettys:everything and it's that with an art style that is like purposely a little bit ugly and just a lot

1:00:38Blessing Adeoye Jr.:it's just a lot happening in that game i was not enjoying my time with it aesthetics are an

1:00:42Greg Miller:important part of a game and if you're not vibing with it then there's so many games that you can

1:00:47Blessing Adeoye Jr.:play that you do vibe exactly um let's see if we have one more super chat in here no i think that's it for super chats let's get into kind of funny.com slash you're wrong where you write in let us know what we got wrong as we got it wrong so you can correct it for those watching later on youtube and listening later on podcast services around the globe kebabs writes in with a history of crash cart racing sequels so we have crash nitro cart in 2003 crash tag team racing in 2005 and then crash team racing nitro field which was 2019 so there's more context for you and kebabs is the crash bandicoot guru i believe so yes in ratchet i think i think kebabs loves ratchet kebabs let

1:01:30Tim Gettys:me know i know kebabs loves crash or is it sly cooper kebabs likes another platformer

1:01:37Blessing Adeoye Jr.:um let's see here here we go i like this one from ejrpg who says the king of meat devs paid mr beast to host a tournament for the game having 32 other creators in a custom built stage to play for$250 ,000 prize all paid for by the devs.

1:01:55Tim Gettys:That's, listen, I respect the effort of like, we got to get this game in front of people's eyes. Who do we call Mr. Beast? At the same time, that seems so expensive.

1:02:05Greg Miller:I was thinking the same thing. Like how much money did they spend on that? That must have been a lot of money.

1:02:10Tim Gettys:A lot of money. Unless Mr. Beast had, I mean, from the super chat, it doesn't sound like it, but unless Mr. Beast had some sort of stake or something, but yeah that's kind of crazy

1:02:20Greg Miller:and it's like not a good return on your investment there which is unfortunate because I'm sure they were hoping like oh well if we get this in front of the biggest YouTuber in the world and a bunch of other creators like that will get people excited and obviously it did not work the way it was supposed to 100 % Madeline

1:02:37Tim Gettys:that brings us to the end of kind of funny games daily a wonderful time

1:02:42Greg Miller:hosting with you thank you I had a great time hosting with you too bless remind people out

1:02:46Tim Gettys:there where can they find you they want to see more madeline yeah if you want to see more of me

1:02:49Greg Miller:you can find me on twitch at mad exposure or instagram or blue sky i'm at exposure everywhere um i'll be talking about lots of horror games playing horror games and talking about jigglypuff

1:03:00Tim Gettys:oh yeah oh yeah your favorite pokemon my favorite pokemon by far nice uh of course like you just

1:03:06Blessing Adeoye Jr.:said uh you love talking about horror games you might be talking about a horror game this week later on the show on kind of funny games cast who can say but tune in uh to continue to see more of madeline stanley of course this has been kind of funny games daily if you love what we do support us with the kind of funny membership on patreon or youtube to get all of our shows ad free and get a daily exclusive show enjoy the screencast next which i believe is going to be every movie

1:03:33Tim Gettys:is it movie and tv show kevin do you know or is it just all the movies just movies and i'll be on

1:03:39Greg Miller:it. I'll be on screencast talking about movies because I love movies too.

1:03:41Blessing Adeoye Jr.:Here you go.

1:03:42Greg Miller:Every movie in March.

1:03:43Blessing Adeoye Jr.:Tune in for that right after this. We got the one smoke machine. And then after that, even more content throughout the day. Until next time, Game Daily.

1:04:09Andrew Reiner:and templates that actually look good. Just drag, drop, done. Go to storyblocks.com slash explore, search the library, and see what you've been missing.

From the publisher

Bring on the sweetness with new 5-hour ENERGY® shots, available right here:https://click2cart.com/274100bu?utm_campaign=swtflvr&utm_medium=paid_video&utm_source=kf&utm_content=rels

PlayStation finally confirms Wolverine release date, a new Overwatch game has been revealed, and Amazon shuts down another game.

Thank you for the support!

Run of Show -
00:00:00 - Start00:05:50 - PlayStation finally confirms Marvel’s Wolverine release date - Andy Robinson @ VGC00:28:30 - Ad00:29:10 - Blizzard reveals Overwatch Rush - The Overwatch Rush Team @ news.blizzard.com00:34:45 - Amazon is shutting down another game: Former Lionhead devs’ King of Meat - Andy Robinson @ VGC00:40:15 - God of War TV Series Casts Star Ed Skrein as Baldur00:43:38 - Simpsons Hit & Run and Prototype studio Radical Entertainment is back as New Radical Games - Chris Scullion @ VGC00:48:05 - Wee News!00:52:00 - SuperChats & You‘re Wrong

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