Star Fox Costs How Much?! - Kinda Funny Games Daily 05.07.26

7 May 2026 · 1 h 15 min · 29 chapters

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In short

Kinda Funny Games Daily covers Nintendo Switch 2 Star Fox pricing and design reactions, Mixtape’s lack of streamer mode, Take-Two CEO comments on Bioshock 4 delays, plus other gaming chatter.

Guests

No guest interviews in this excerpt. Hosts are Andy (main host) and “Snowbike Mike” (co-host). Greg Miller appears briefly in the discussion.

Guest backgrounds (from context)

Snowbike Mike is a long-time gamer and NBA fan (Spurs fan in this bit). Andy is a long-time Kinda Funny host/reviewer. Greg Miller is a Kinda Funny personality who joins mid-show.

Key claims

  • Star Fox on Switch 2 costs $49.99 digital / $59.99 physical; Nintendo’s new pricing policy ties cost to format.
  • Mixtape has no streamer mode because licensed 80s/90s music is integral to story/levels; replacing it would break the “heart” of the game.
  • Take-Two CEO Strauss Zelnick is “deeply disappointed” by Bioshock 4 delays, citing dead-end creative paths and narrative overhauls.

Notable examples

  • Star Fox character proportion complaints (Falco’s chin/scarf-style design).
  • Mixtape streaming discussion references Twitch VOD muting/YouTube monetization.
  • Bioshock 4 development since at least 2019 under Cloud Chamber; narrative setbacks.

Written by AI. May contain mistakes. Listen to the episode to check what was said.

Chapters

Tap a time to open that second in VO

Celebrating Snowbike Mike's Birthday

0:49 to 4:20

The hosts engage in light-hearted banter and celebrate Mike's birthday.

“and may Snowbike Mike, my co-host today, have the happiest birthday of all time.”

Recent Gaming Presentations

4:20 to 4:45

Discussion on the presentations missed by Andy, including Star Fox.

“You missed two back-to-back fun presentations.”

The Roper Report Begins

4:45 to 6:40

Introduction to the news segment with a focus on Nintendo's announcements.

“We couldn't do this without our producers on Patreon.com forward slash kind of funny.”

Nintendo's Star Fox Price Reveal

6:40 to 8:30

The hosts discuss the newly revealed pricing for the upcoming Star Fox game.

“But he did say it felt like the first Star Fox was then remade in the Star Fox 64.”

Character Design Controversy

8:30 to 10:40

Exploration of the feedback on Star Fox's character designs from the reveal.

“When I look at this, I think this is why we as men grow beards and facial hair.”

Thoughts on Gameplay Mechanics

10:40 to 13:20

Discussion on gameplay mechanics and the appeal of on-rails shooters.

“It's not something that I want to play now.”

Multiplayer Features Discussion

13:20 to 14:01

The hosts discuss the multiplayer aspect of the new Star Fox game.

“Uh, we have to continue on with the story for comparison, Yoshi and the mysterious book has a digital price of 59 99.”

Star Fox Pricing and Multiplayer Thoughts

14:01 to 16:45

Discussion on the pricing and multiplayer aspects of the new Star Fox game.

“I think I'm on the lower bracket of like$39.99,$49.99 for the physical edition.”

Potential of Star Fox and Future Developments

16:46 to 19:27

Exploration of the potential future of the Star Fox franchise and its new game development.

“We're going to have our awesome, you know, moments in space.”

The Appeal of Star Fox to New Generations

19:28 to 20:38

Discussion on how Star Fox could attract new audiences and its nostalgic value.

“It's why I fell in love with Star Fox back in the day.”
Show all 29 chapters

The Buffalo Sabre Beer Saber and Sports Talk

20:39 to 21:38

Light-hearted conversation about the Buffalo Sabres and their new beer product.

“be interesting to see where they go with this i would i would love that if that were to happen Are you jumping on this game?”

Star Fox Remake and Character Design

21:39 to 23:21

Discussion on the visual design of the Star Fox remake and its stylistic choices.

“You haven't seen it yet Oh so somebody was smart enough Maybe somebody did before Buffalo, but Buffalo sold the beer saber at the arena, which is literally a sword, but it's just a plastic tube that they put beer in.”

Streaming Modes in Gaming and Mixtape Studio's Decision

23:22 to 26:36

Insight into the implications of not having a streaming mode for Mixtape and similar games.

“There's your opportunity to get a little bit cheaper game right there.”

The Importance of Music in Gaming Experience

26:37 to 28:00

Exploration of how music enhances the gaming experience and the challenges for streamers.

“or just play like a demo of it or play the first couple levels.”

Discussion on Streamer Mode and Game Experiences

28:00 to 32:30

Learn about the importance of streamer mode and insights into a specific game experience.

“And he gave him a look like, you're pissing me off, right?”

Gaming Updates and Alabaster Dawn Review

35:42 to 42:00

Hear updates on personal gaming experiences and a review of Alabaster Dawn.

“I mean, it won't happen anytime soon because I'll tell you what does begin on Saturday.”

The Long Journey of Bioshock 4

42:00 to 43:10

Explore the development challenges and delays faced by Bioshock 4.

“when it comes to the never-ending development of the next Bioshock game.”

Expectations for Bioshock's Return

43:10 to 45:14

Discuss the high expectations and creative challenges in reviving Bioshock.

“He said it was reported last year that Bioshock 4's biggest issues revolved around its narrative and the team was was taking measures to overhaul the story.”

The Importance of Narrative in Bioshock

45:14 to 47:42

Understand the significance of strong storytelling in the Bioshock series.

“So yeah, this seems on par for what I would expect of like this is a lofty game.”

Final Fantasy VII Rebirth and Potential DLC

47:42 to 50:15

Examine the decisions behind not releasing story DLC for Final Fantasy VII Rebirth.

“Well, Ghost Story Games is the new place where he's making Judas at.”

Future of Final Fantasy VII Franchise

50:15 to 52:52

Discuss the future possibilities and fan expectations for the Final Fantasy VII franchise.

“to support Final Fantasy VII, both as a title and a franchise.”

Launch of Reset Magazine in Gaming Culture

52:52 to 56:00

Learn about the new print magazine, Reset, and its cultural significance in gaming.

“I don't disagree that when Final Fantasy 3 you know, remake part 3 comes out that that'll be the end of it.”

Discussion on Reset Magazine's Unique Approach

56:00 to 59:20

Explore the innovative direction of the new video game magazine, Reset.

“quote, our focus is not so much on the work itself or heavily reliant on IP, but on the individual, Sweeney explains.”

We News Channel: Latest Small News in Gaming

59:20 to 1:02:20

Catch up on recent small-sized gaming news including new game launches and studio announcements.

“Andy, I take you to our last story, the We News Channel, where we cover all the small news items you need to know about.”

Super Chats and Community Interaction

1:02:20 to 1:08:00

Engage with the community through super chats discussing various games and birthdays.

“Let's get to our super chats and some you're wrongs.”

Wrap-Up and Upcoming Segments

1:08:00 to 1:10:01

Review upcoming segments and express gratitude to listeners while celebrating birthdays.

“Shout out to Nightlife for your$2 super chat as well.”

Upcoming Content Discussion

1:10:01 to 1:10:28

The hosts share their excitement about future content, including a review of Mortal Kombat 2.

“where they will let you know how they feel about Mixtape then after that after that we have An in review for Mortal Kombat 2.”

Birthday Celebration and Friendship

1:10:28 to 1:10:56

The hosts celebrate Mike's birthday, expressing their friendship and memorable moments.

“Thank you, Barrett, for that clarification because we're worried about the DMCA takedown.”

Closing Remarks and Gratitude

1:10:56 to 1:11:21

The hosts wrap up the episode with thank-yous and a final birthday shout-out.

“And as I'm ordering donuts, you said, give me a chocolate milk.”
Hear the part that matters, and keep it.Open this episode in VO. Double tap your headphones to save a moment as you listen.
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Transcript

Automatic transcript. May contain errors.

0:00Join Rocket Money now at rocketmoney.com slash kinda funny. Head to factumeals.com slash kinda funny 50 off and use code kinda funny 50 off to get 50 % off and free daily greens per box. Use promo code kinda funny at aura frames.com for$25 off the Carver map frame. If you want to get our shows ad free and our exclusive shows, go to patreon.com slash kinda funny. Today's gaming news stories include Nintendo confirmed Switch 2 Star Fox pricing. Mixtape is out today. And take two CEOs' comments about the next Bioshock. Also, it's Snowbike Mike's birthday. We'll have all this and more because this is Kind of Funny Games Daily.

0:48Welcome to Kind of Funny Games Daily for Thursday, May 7th, 2026. May the 7th be with you. and may Snowbike Mike, my co-host today, have the happiest birthday of all time. I'm calling a timeout already. What's up? We're going to talk about this San Antonio Spurs Fiesta pink jacket that you're wearing right now. I mean, what a, I mean, a dominant performance. Wow. Look at you popping right now. Just statement game, Mike. Just statement game. They had to let him know. You had to let him know. Game one, you know what? You got one on us, but we're back. Hey, don't forget who we were. Don't forget who we are.

1:25You know what, Andy? I talk a lot smack to you because you know I love teasing you. You say up, I say down. You say right, I say left. That's usually how it goes. Why is that? Because I love you. Okay. Like how I like the rage bait Roger. That's right. That's right. And you came in. You said, Mike, my team, the San Antonio Spurs are making the playoffs. It's time to get with the black and silver. It's time to be with the squad. And I gave you the up down. I said, I'm an OKC fan now. You know what I mean? But I got to say. You famously said when Tim Geddes asked, what teams are what NBA teams? Who's your NBA team, Mike?

1:59And you said, well, I have like two or three because I like I like the Nuggets and I like the Thunder, you know, Nuggets because I'm from Colorado. I like the Thunder, you know, Golden State Warriors or Golden State Warriors. Sorry. I also like and you named somebody. Sacramento Kings. Sacramento Kings. I like the Kings. I like the beam. And then at the last second Hail Mary, you said, and oh, you know what? I like the Thunder. You know, they got my guy. And it sat in silence, and I said, who's your guy, Mike? Guy that does TikTok dances. And then you stayed silent, presumably Googling. And then Greg Miller goes, who's your guy, Mike?

2:35No response. And I had to go, Jared McCain? Yeah, that's my guy. You know my guy right there. That's my guy. So, Andy, I'm happy to say that I'm now back around. I'm a San Antonio Spurs fan. Let's go. We're back on it, big dog. Come on. Big win. How are you feeling right now? You've got a bunch of basketball. I'm feeling great. I've been watching a lot of basketball, but more importantly, how are you feeling on today, your birthday, the day of your birth? Let me tell you what. You are 35, 36? I've had 35 birthdays, and today is my 36th birthday. And none of them compare to today, because today on my birthday, I get to sit down at this table with you, my 1.1, my best friend, and talk all things video games.

3:15I need you to know that when you were at the meeting last week. Yeah. We're looking at the schedule. We're flipping things around, and I'm hosting. and we're looking at the, well, who can co-host with Andy? Because that puts so-and-so on too many things. Yeah, yeah. And I said, put Mike on with me. And they were like, it's Mike's birthday. He would love that. He would love it. On his birthday. And what are you doing? I have to pay you back from the Pokemon stream when I ate all of the snickerdoodle Twix. You did. And you weren't happy about it. You were not happy that I ate all of them with the brand-new Summer Edition Red Bull Sugar-Free Sudachi and Lime.

3:52Brand new summer edition. I don't know what that is. Have you tried it yet? I have no idea. Never tried it. It's sugar free. You're allowed to break the fast, right? No, but it has calories. So, yeah. How are you going to do this so much? You just got to live with that. You just got to live with that. We'll wait until 3 o 'clock in the afternoon for you to drink that. No, I want one. No, no, no. 12.30. 12.30. Oh, you've been earlier now. Yeah, I stopped eating at 12.30 last night. I love that. I love that. Well, Andy, I'm so happy you're back because you had the day off yesterday. Yes. We missed you.

4:20Big day. Huge day. You missed two back-to-back fun presentations. Star Fox and, of course, Stranger Than Heaven. Yeah, that was. Did you hear that song for Stranger Than Heaven? No. Oh, you haven't heard the theme song that they got going on? It's a banger. But I saw Snoop Dogg was in it. Snoop Dogg will be prominent in this. Yeah. Yeah, yeah. Saw that. And I also saw the new Star Fox, which we will talk all about here very, very soon. Yeah. If you're watching live, be a part of the show by super chatting on YouTube.com forward slash kind of funny games. We couldn't do this without our producers on Patreon.com forward slash kind of funny.

4:55So thank you to Carl Jacobs, Omega Buster and Delaney, the Psalm twining. For now, let's begin with with what is and forever will be the Roper Report. It's time for some news. And he always wants me to fix when you can. We have seven stories today. I'm paying you$1 ,000! Story number one. Nintendo confirms Switch 2 Star Fox pricing. This comes from Tom Phillips at IGN. Following last night's surprise reveal of a Star Fox game for Switch 2, Nintendo has now confirmed the game's price. Star Fox will be the second game with pricing confirmed to feature Nintendo's new pricing policy, where Switch 2 exclusives have different costs based on whether you buy them physically or a digital download.

5:42on the Nintendo eShop, Star Fox will cost$49.99. Physical copies will meanwhile be priced at$59.99. That's cheaper than many Switch 2 blockbusters, and perhaps a reflection that the game is, parenthesis, another Star Fox 64 remake. That's right, this is the second Star Fox remake. First one was on 3DS. Okay. Now, wasn't Star Fox 64 was a remake of the original Star Fox? No. Okay. No. Star Fox 64 was its own game. Don't think. I don't think that's true. I think it is a remake of Star Fox. I think that's what Tim said yesterday. Damn, I didn't know that. I don't remember the Star Fox on Super Nintendo having good Andro.

6:25Man, really? If you're a Star Fox fan, go check out the presentation games cast. Tim, a lot of us, we all said a lot of mean things about it, but Tim had a beautiful speech about this and went through the history of Star Fox. It was a passionate, beautiful, awesome, very informative speech about Star Fox. You should go watch that. But he did say it felt like the first Star Fox was then remade in the Star Fox 64. You know, I did read a lot of the comments not being happy with the panel on the set. Yeah, we weren't pleased. The team did not like the character designs of the cast and crew. Here's the thing.

7:07Comments in chat like I'm with you guys, whatever your stance is. I totally agree to him. I got to pan to that audience. The Kung Fu pander. I mean, I don't know. You know, I'm kind of there with how a lot of the the naysayers felt. And it's not the realism angle for me. OK, it's not the fur and the for me. It's all it all comes down to proportions. OK. and I don't, you know, I don't love the large eyes or I don't love the eyes. I wish they were larger, a bit more like the old school sort of style. I wish their heads were a bit bigger, maybe a bit more cartoony looking. It's not the, you know, you seeing every feather on Falco's face.

7:52That's my issue. It's more of just like how they're shaped, you know? And I think another big thing why we look at Star Fox in yesterday's reveal and think that, man, why does he just kind of look out of shape? Yeah. You know what it is? It's every other Star Fox iteration has a scarf or something covering his neck. This looks like there are many angles where just because he has a double chin. This looks like me when I think about all the weight I gained. Like over the panty. When I look at myself, I go, oh, my goodness. You're in the thick of things now. When I look at this, I think this is why we as men grow beards and facial hair.

8:36Try to cover that up. Yeah, to try to differentiate. Hey, this is face and this is neck. I don't want you to get them twisted. So you're saying if he had a scarf there, it might cover that. Or if they cut the white fur off under the jawline like they normally do. But then people have that issue where they would say that Star Fox looked like a duck. Like it looked like he had a beak because of like the, the white light fur. It just looks like he, he does have kind of that weak chin is what smooth in the tweet. And the Twitch chat says I, that is kind of my, my issue with, with the just proportions of it, you know, but what did you think about the game?

9:11Right. Let's get back to the game here. Cause we're going to talk the price about it. Right. And I know the initial reaction definitely from the panel here seemed to be centered around the character designs, but Tim highlighted, Hey, we're getting more backstory with more cut scenes talking about these characters we're getting a prologue with fox mccloud's dad james mccloud that's pretty cool right the game does look good on the screen now of course we'll talk about the it's a 64 game or whatever you want to go back to remake but like what did you think of the look of the game itself so i i thought visually it looked awesome it's it's what i want you know a modern star fox in action to look like however just like I've been saying for many, many years here, if there's anybody who have been lifelong fans of Kind of Funny or have been listening for the last 5, 6, 7, 8 years, whatever it may be, I I've just always had an issue with, I don't think that on-rails space shooters work for me in the year of our Lord 2026.

10:12Nor would they have worked for me in 2021 or 2020 or 2019. They just, it's a genre that I feel was a it was a It was part of its time. You know, it was built that way because that's how they could build video games. It's very much a product of its time. And it just doesn't quite work for me anymore. Similar to when I talk about stuff like Twisted Metal, vehicular combat. Just not my thing. It's not something that I want to play now. Yeah. And I don't really feel any different there. Now, if it was a remake where none of it, where they said, hey, we took away all the off-rails stuff. We're reimagining it in a way where you are Star Wars Squadron style or, you know, No Man's Sky ship fighting or Starfield ship fighting.

11:02Hey, we have rebuilt this whole level with the intention of you being able to fly wherever and however. I'd be way more into that. Okay. Yeah. But yeah, I just, it doesn't really affect me a whole lot nowadays. Nowadays, when I look at that game and go, that's something I got to play. I have a lot of nostalgia for Star Fox 64. I just don't think that it's a game that I would want to replay, even with a nicer coat of paint. Now you say all that. We talk about a remake, right? Now we look at this. There is bells and whistles added onto this. Multiplayer. You have the fun face scan feature for you and your friends.

11:38Excuse me. The pricing. Where do you fall on that? It feels right. it feels$49.99 and$59.99 feels right the the physical copy of a$59.99 feels right now it feels right to me for Nintendo there's always like a Nintendo tax on stuff of course Mario Kart World being$80 when we talk about a lot of different games that have come out in the past several years where we say that shouldn't be that expensive come on Nintendo yeah this feels right to me because we are kind of used to that. But also, this isn't just a port remaster. This is, we are redoing every 3D asset. Everything has been remade from scratch.

12:25I'm sure, you know, there may... Tim mentioning on yesterday's Gamescast, them switching up some of the dialogue. Of course. And adding cutscenes and stuff. Like, yeah, this... I think that's a solid pricing, even by Nintendo standards for this. Now, when we talk about physical stuff being more expensive, that's just the way of the world. I was listening to a Christopher Dream game business podcast recently talking about how publishers aren't super stoked about shipping physical goods because of tariffs nowadays. And so physical stuff is just going to cost more than not. And so I look at that$10 increase on that And then unfortunately it makes sense to me in Nintendo world with Nintendo logic and their pricing.

13:15That's going to kind of just be the future. Yeah. Point forward. Yeah. I think physical stuff will always sort of cost more anyway. Uh, we have to continue on with the story for comparison, Yoshi and the mysterious book has a digital price of 59 99. While it's physical counterpart will now be sold at 69 99 quote. The cost of physical games is not going up. A Nintendo spokesperson told IGN previously about the company's new pricing policy. This means that when Nintendo sells digital versions of Nintendo published games exclusive to Nintendo Switch 2 to consumers of the U.S., those prices will have an MSRP that is lower than their physical counterparts.

13:53Retail partners set their own prices for physical and digital games, and pricing for each title may vary. Kind of makes sense to me. Where do you sit with the pricing? I wish it was$10 cheaper on both ends. Okay. I do. I think I'm on the lower bracket of like$39.99,$49.99 for the physical edition. I'm not mad at it at all. I see what they've added to this. I think I just think of like the Star Fox remake aspect of it. And I go, ooh, consumer friendly, a little bit cheaper, would have gotten more people on board. But Star Fox, Nintendo kind of brings it. So I don't think this will do bad in any way.

14:31People will jump on this. What were your feelings? Because I wasn't able to listen to all the reaction yesterday, but what were your feelings on the multiplayer? Oh, yeah, we didn't really talk about the multiplayer, actually, Andy. I think that's a fun addition, right? I think the multiplayer will be that aspect that you and I spend a night, two nights on at most and check it out. You know what I mean? It is one of those of, hey, as Tim brought it up, this is a 45-minute campaign. It's kind of a make your own adventure. You can do more. they added challenge mode into this so your mileage will vary on how much you get out of this but i think adding the multiplayer is a big benefit to the value factor right i think of a game like splatoon right and now splatoon is a different beast but adding a multiplayer into a game like starfox that maybe people will fall in love with be interested in it's a simple only three modes right it's like three modes three maps very kind of basic and let's see if people vibe with it i I like it a lot.

15:29Now, when we talk about the leaks, right? The leaks sort of leading up to what these Nintendo announcements would have been. We knew that there was a Star Fox game in development and a Zelda game, right? And I remember talking to Tim about it and mentioning how both were remakes. And Tim was like, no, no, no. The Star Fox game is a new thing. The Zelda rumor is that it's a remake. do we think that there's something else out there star fox being developed something brand new i don't know on that one andy i would say that this is probably a good test spot for it i think the reception of the movie star fox to this is probably like hey we should make a move on this tim kind of talked about it of like i just don't i don't want to put words but it felt like oh this is star fox and to me when i think of like what star fox should be it's like an ace combat seven is combat type fighting in the shit of the aerial dog fighting and then on the ground it should be a ratchet and clank 3d mascot platformer shoot them up right like i want that out of a star can you imagine how amazing it would be if the on-ground combat were like you mentioned ratchet and clank or even something mass effect with companions directing them to use your ability slippy do that fucking you know tongue lash that dude and then falco do that i i would love that i would love to have a game where you are and it doesn't have to be anything you know crazy expansive or whatever but i would love to have that sort of ground to air you know we are swapping between both of these you know these are kind of our our methods of playing the game.

17:15We're going to have our awesome, you know, moments in space. We may script some moments that, you know, add to the drama or whatever. And then when you're on the ground, it is a third person shooter, a lot of cool weapons and abilities. That's where Nintendo would get me. Yeah. Right. It's like a fan of Nintendo, but also like, Hey, a lot of these games kind of maybe tend towards to lean towards like more kid games. I'm all right with that. I want something a little bit different. I think star Fox would speak to me. and somebody's writing in there, Mike would like adventures, right? Which I've never played any of the Star Fox games except for 64, right?

17:49So I don't know what his next kind of titles are. But when you think of the lineup, the movie just released. Hey, we don't have that much of a budget. We don't have much time. All right, remake Star Fox 64. Let's do that. Let's add in cut scenes. That seems like a win to get us next to the dates. And then, yeah, if this is good or if the team buys in and wants to make more Star Fox, I could definitely see them going, doubling down and doing this franchise. I will say though, shout out to the foresight. Shout out to, you know, Nintendo seeing the opportunity. And I don't know which came first. I don't know whether this is a put Star Fox in the movie because we have a remake or we got a remake.

18:31I got to assume it was put Star Fox in the movie. Because we got a remake ready. Because we are working on something and, you know, a project like this doesn't get, you know, shit out super quickly. There's a lot of like work that gets put into that. And so, and I think of the opposite side of things and lost opportunities. And I think of something like the Fallout TV show coming out with no Fallout anywhere to be seen, except for 76 getting updates and things like that. But if there could have been, hey, instead of us remastering Oblivion, that remaster was going to be Fallout. And dropping that would have been such a juggernaut of an event.

19:08Of course. And I just like, you know, shout out to Nintendo for that business savvy. Somebody was ready to rock and roll with it. Great move on that. Yeah. It would be interesting to see Star Fox where it goes, right? I don't think it's high on the franchise list of Nintendo games when you break down the list of like, hey, here are the killers that we're going to keep coming back to. But I would like to see Star Fox get some love. I mean, if I'm going to be, you know, insanely optimistic about this, I get, I do think that there is a pretty huge opportunity for Star Fox here, for newer audiences, for, you know, grandma and grandpa or whatever, and mom and dad trying to buy a game for their eight-year-old, 10-year-old, 12-year-old.

19:54kids love shit like this. It's why I fell in love with Star Fox back in the day. I was like, man, this is like, I just, I love these anthropomorphic animals. This shit rocks. I want to make my own character and have it be like in the Star Fox crew. And your imagination starts going wild like that. I could see a situation, I could see a scenario where this game pops off more than usual because of just this sort of surprise factor. Hey, remember that guy in the movie, the cool Fox guy? he's got his own game why not like that would be really awesome if we could get a new generation of kids super stoked about starfox in a way that isn't just you're the guy in smash bros yeah you know fits into the portfolio yeah when you think about think of bunch of the games you also have metroid out there as well kind of spacey vibes but different at the same time right so it would be interesting to see where they go with this i would i would love that if that were to happen Are you jumping on this game?

20:48Will you play it? I mean, I will play to check it out, but I mean, it's a very short game. Like this is something that me and my friends were beating back to back to back to back. I will check it out just because I love seeing a before and after. I love experiencing an old thing with new, you know, with a new refreshed look. We have a$20 super chat here from the amazing Glenn Stotts, who says, happy birthday, snow bicycle, Michael. May Babies May Babies best babies go Sabres Shout out go Sabres Big hockey right now they're playing great up there Really? Yeah man big deal The Buff Are they going to be let down like the Bills?

21:28Like Bills fans? We don't talk about that yet Let's not break people's hearts yet But did you see that they created The Buffalo Sabre Beer Sabre And now everybody and they mama You haven't seen it yet Oh so somebody was smart enough Maybe somebody did before Buffalo, but Buffalo sold the beer saber at the arena, which is literally a sword, but it's just a plastic tube that they put beer in. Oh, sick. And people were chugging out of it. And now everybody and their mama is doing something different like that. Right. Carolina had a hockey. Oh, wow. Oh, yeah. Holy shit. So it's so they kind of are doing the their version of the popcorn bucket, their own popcorn bucket with beer because people in Buffalo love drinking beers.

22:11Right. They got a Carolina Hurricanes, like full-on hockey skate that you can chug out of. They got a bunch of fun ones. Shout out to them. I love that. Have a super chat here from Andrew Gonzalez says, Finally, we're not getting Paw Patrol in space like Star Fox Zero. Love the direction of this remake. Wanted a new installment, but this will do for sure. Lowell Freak with a$5 super chat says, The Star Fox crew needs to be more stylized. I don't think of realistic-looking characters and animals specifically when I hear Nintendo. it's definitely a big change it's something that i never thought the old garden nintendo would have gone for okay you know when i when i you know listening to the audiobook of super nintendo from kez mcdonald talking about how when uh ag aonuma saw the super realistic not super realistic but i would say realistic by nintendo standards version of like here's what zelda could be with the new tech and he was like uh that's not that's not my zelda that's not what i think of when i think of zelda i i feel like maybe this shows that the new generation nintendo is is you know these are these were people that grew up loving starfox and now they are getting to make starfox um and they wanted to put a new spin on it and also kind of make it look like that old cover art where they're all very they talk about the puppet furry animal looking james peters with a $5 super chat says Walmart has been selling the physical games in store for the same price as digital since the new switch to gaming price announcement.

23:43FYI. Oh, okay. In store. Well, then there you go. There's your opportunity to get a little bit cheaper game right there. Portland. Kevin with a$5 super justice. Mike is correct. Star Fox 64 is a loose remake of the super Nintendo game for a better looking Star Fox game for a better looking Star Fox like game. You can play right now. Try rogue flight. Oh, that's a Star Fox like that. Star Fox, yeah, on-rails type shooter, I'm assuming. Thank you, Portland, Kevin. Yeah, like I said, if you like Star Fox, you want to feel the passion, go listen to Tim. Tim had a great piece talking about this during that Gamescast.

24:17Story number two. Jump into it. Mixtape Studio says the game has no streamer mode because its licensed music is its soul. This comes from Chris Scullion at VGC. The studio behind Mixtape has explained why the game has no streamer mode. A number of modern games feature a streaming mode in their settings, which removes licensed music or replaces it with streaming-approved music so that players can stream it on sites like Twitch without being flagged for audio copyright infringement. Mixtape, however, which is released today, doesn't have a streamer mode, which may concern some streamers given that the game's soundtrack is full of licensed music from the 80s and 90s.

24:53The game's developer, Beethoven and Dinosaur, has now posted a statement on X via publisher Annapurna Interactive, explaining why there's no streaming mode. According to the studio, the licensed music is so integral to the game that removing it or replacing it with other tracks would compromise the heart of a story it's trying to tell. Quote, we've got a few questions about why mixtape has no streamer mode. The studio said, it's a fair question. Mixtape is about music. It's about Devo. It's about the Smashing Pumpkins and Lush and Alice Coltrane. It's about how you feel when you listen to Iggy Pop.

25:23The characters talk about the songs. The levels are designed around the songs. We couldn't change the songs. We couldn't replace them. We just couldn't. If you want to, if you wanted to

25:42And that's one thing I, you know, I was asked what I thought about there not being a streamer mode. And this was the day after we did the mixtape games cast. The podcast, yep. When we had on Johnny. Johnny Galvatron and Woody. Woody. and the that was the question i was asked of like do you think there'll be a stream remote do you think there'll be a way to turn off copyrighted music it's like that is the experience there's no real way to do it especially when before every chapter or mainly usually before every chapter the main character stacy rockford says this is the so-and-so song from the 1980s it's from a band who blah blah blah like that's all part of it there's no real way to kind of get around that you can't really experience it without that.

26:33So I would say if you're a streamer, maybe don't stream it or just play like a demo of it or play the first couple levels. I think this is an awesome experience to experience with a group of friends or a spouse. It's like one of those sort of slice of life TV shows or movies that you experience with friends. Well, guess what? We're going to risk it all here today, this afternoon. Mike and Nick are going to stream it live here exclusively on twitch.tv slash kind of funny games. Not on YouTube, because then we're going to post it later to see what happens if it gets blocked. But we will be streaming it.

27:06Greg wants me and Nick to do a full playthrough. He wants Nick to play this all the way through. So I'm just there to encourage Nick to keep playing. I'm very excited about this game. Can't wait that it's dropping on my birthday. Back to streamer modes. Of course, we've seen games do really good jobs with streamer modes. I think of Guardians. But also at the same time, at its core, you miss out on the essence, the soul of the Guardians of the Galaxy when you put on streamer mode. Yes, it has good music that protects you from that, but at the same time, without streamer mode, damn. Without streamer mode, two chocolate milks.

27:41Two chocolate milks for Snowbike Mike. You drink that chocolate milk. No, it's for you. It's a callback. We have Greg Miller now invading the podcast. Thank you, Greg Miller. With a dozen Krispy Kreme donuts. He's the best. And he ordered them. And he ordered them. And I got extra chocolate because of the time that he got uptight at Roger for wanting to take the chocolate one home to Lianza. And he gave him a look like, you're pissing me off, right? Everybody knows you get the chocolate donut and Krispy Kreme donuts right there. You lose the soul and the essence of it, right? You have to have this music.

28:14That's what this game is built around. Guardians the same way. So, yeah, I can't wait to hear this. We'll risk it all. But, Andy, I guess on the streamer side, what would you tell young streamers out there? What is the point of streamer mode? it's to protect you from what right uh well so streamer mode is not necessarily to protect yourself from getting taken down because that feels a lot more rare nowadays it's mainly to monetize the video so if you're on twitch you don't get taken down in real time but when people go back to watch the vod on twitch if you leave them up that portion of the video may be red muted and it may be muted so you go to that portion you go oh this section's muted because whatever artist part of whatever label claimed that portion of the stream if you put it up on youtube however there's i would say a 100 chance that that video will go up and it won't get blocked most likely it'll just get a hey you can't monetize this or we are going to share revenue with you or, you know, again, like worst case scenario, maybe they do block it.

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29:23We're going to block it in certain countries. Yeah, certain countries might block it, right? But, you know, I would say worst case scenario, you will likely not get blocked. You'll just only not be able to monetize the YouTube video. So it'll just be up there and you won't make money, but they will. The license, you know, the publishers or the labels would get the money. Game is getting fantastic reviews right now. Go check them out. Andy, you put out a really nice tweet. earlier today about the game because you had already played this game yes yes i had when we did the mixtape games cast a lot of chocolate right there for you greg get in there uh the mixtape review will be up next but uh i won't be on that because i got a lot of stuff so we try to let you know pace us out um but when i was on the games cast with tim we were told that hey you can't say that you've played the whole game so we had to act like we had we had to lie mike they asked to sin it's the original sin lying and i love lying to you roger and i had to act like i'd only played a demo of it like much like tindy but we had both actually played all of it and beaten it and it's it's deserving of all those scores i for me it's it's hard to put a score on it honestly but it'd be around like a 10 or 9 like it is like nailed it a must play must buy experience it by yourself experience it with a a loved one who maybe doesn't fuck with a whole lot of video games and just wants to experience something really cool and interactive and gamified in some ways but just a beautiful love letter to your past really like this game is going to make you feel it's gonna it's gonna hit you in a lot but i would say more importantly the writing of this game is just so fucking good and impressive i love the writing in this game like i mentioned with him on that games cast it's the same way i felt after after and while playing something like citizen sleeper one and two where i'm like damn i wish i could just clone you and have you write for everything i wish that i could get johnny galvatron to write for a million other different games because i think the quality is so great um it is so endearing and full of heart and funny as hell like it is so witty and quippy there was never a moment where i'm like ah that you know not unlike our Mortal Kombat 2 experience where there were a couple moments where I'm like, ugh, why would you say that?

31:45That's not a good line of dialogue. This one, I'm just like, ugh, this experience is amazing. Support art, man. Like, this game deserves it. They deserve it. This is not paid. If we're ever sponsored by stuff, you have to say so. We are not being paid to say any of this. I just love this experience. So, look forward to the full gamescast after this where Blessing, Tim, and Greg will be talking all about their mixtape experience. Currently$17.99 on Steam. $17.99 on Steam. 10 % off. Sitting at like a 90 on Metacritic or something. That's awesome. It had like an 88 on OpenCritic. Like it is awesome.

32:21Please experience it. And I would also like you to please experience a word from our sponsors. This episode is brought to you by Rocket Money. Rocket Money can track subscriptions and has the ability to cancel unwanted ones within the app with just a few taps, saving users over$880 million in canceled subscriptions. The amount of times that Snowbike Mike has signed up for something, forgot about it after the trial period ends, and then charged, it's quite frankly terrifying. So many people have at least one paid subscription going unused each month. Thanks to Rocket Money, you can see all of your subscriptions in one place and cancel them within the app with just a few taps, saving time and avoiding charges.

33:07And the app consolidates checking, savings, loans, and investments into a single dashboard. Rocket Money is a personal finance app that helps find and cancel unwanted subscriptions, monitors your spending, and helps lower your bills so you can grow your savings. Let Rocket Money help you reach your financial goals faster. Join at rocketmoney.com slash kinda funny. That's rocketmoney.com slash kinda funny. This episode's brought to you by Factor. Sometimes hunger strikes and you are just exhausted, or you're hosting shows back to back to back, and you just don't have it in you to set up and prepare the whole meal that you thought you would have time for.

33:47That's why so many of us here at Kind of Funny love Factor. Factor makes it easy with fully prepared meals designed by dieticians and crafted by chefs, so you can eat well without the shopping or cooking. On many occasions, Factor has completely saved Greg and Jen when they needed it most. Every meal is crafted with functional ingredients, lean proteins, colorful veggies, whole foods, and healthy fats. Factor bans 175 plus ingredients. No artificial colors or sweeteners. No high fructose corn syrup. No refined seed oils. Just nutrient-dense food. Feel the difference no matter your routine. Head to factorymeals.com slash kindoffunny50off and use code kindoffunny50off to get 50 % off and free daily greens per box with new subscription only while supplies last until September 27th, 2026.

34:37See the website for more details. This episode's brought to you by Aura Frames. Mother's Day is right around the corner. And guess what I need to worry about for the very first time? Getting Gia a Mother's Day gift. But guess what? I'm not stressing at all because I got the perfect gift lined up to show off all the adorable pics of little baby Sam Sam. This year, ditch the flowers and upgrade to the digital frame. All of Kinda Funny loves the Aura frame. With the Aura frame, Greg's been able to constantly keep his mom updated with photos of her grandson via the Aura app. He just clicks the photo of little Benny as he's shredding on his skateboard all over here in San Francisco.

35:13How cool is that, by the way? It taps a button and it's on Jamie Kennedy's frame in Chicago. Named number one by Wirecutter, you can save on the gifts moms love by visiting AuraFrames.com. For a limited time, listeners can get$25 off their best-selling car for Matt frame with the code KINDAFUNNY. That's A-U-R-A-Frames.com, promo code KINDAFUNNY. Support our show by mentioning us at checkout. Terms and conditions apply. What? Did you hear the phone, Andy? No. The people are calling you. For what? They said the city is calling. When you return to Batman, Arkham City. We want to see it. I mean, it won't happen anytime soon because I'll tell you what does begin on Saturday.

36:00Oh, shit. The Witcher DLC. Mike's going to complain. It's my 30th. I've played it. I cannot believe you're going to miss me now. I've never played the DLC. I've got to play the DLC, man. You were supposed to just keep going into the DLC. No, it's too long. You're like, oh, Mike, I got to put you on ice for three and a half months. Just keep playing it, nerd. I had to deal with you saying that you're playing this too much. I had to back off of it. You were right. I was playing it. I just got so addicted. Sometimes you just get lost in it. Heart and stone and then blood and wine. Yeah, right? You got to do all of them.

36:35Yeah. And there are going to be some meaty-ass experiences. But what's happening tonight, Mike? i'm playing wind waker because i'm deep in a z hole i'm playing so much zelda i you and i were just gaming bro we're just having fun we're just gaming we're just gaming i'm playing zelda uh mixtape i'm gonna play with nick today we got forza right around the corner super excited for james bond at the end of the month we're gaming you and i and this has nothing to do with uh any of the stories today but okay i do want to mention that i'm about four hours in to alabaster dawn oh you talked about this yeah kevin can you give me a youtube search on alabaster dawn a-l-a-b-a-s-t-e-r the best spell they're kind of funny dog this game man i this is the best feeling top-down action game currently has a demo 21 on steam on sale right now it is uh an action rpg game made by the developers from crosscode okay i believe they're radical fish games is the name of the developer or maybe that's a publisher no you nailed it okay crush it alabaster dawn is a top-down action RPG that reminds me of all of my favorite things combat-wise about Hyper Light Drifter, but it is just so much more refined because so many years have gone by since we've done that sort of style of combat.

38:05The style of art, the writing is awesome. I love the dialogue. I love the characters so far. The combat is so fucking killer. The combat in this game rocks. It is just like a Diablo. No, it is. Top down Diablo. It's much like cross code. It's very similar to like what you would think of as a modern top down Zelda game. Oh, okay. Okay. With dodges, with parries, with movesets that expand and you continue on your moveset. You unlock new moves that you're not just like continuing the same combo. Now if you hold attack after tapping it once, now you do like a swipe. And then since you're holding it on the second time, you do a flurry of stabs.

38:55And then it is so great the way that the combat expands. But this game is like one that I immediately am like, holy shit, go support this. Okay. It is early access. Can you tell me about the early access? What is this? I believe the devs said that there is about five to ten hours of content, like story content. It's a story game. This isn't anything that's trying to be like a multiplayer type or anything like that. It's just a single-player, top-down action RPG. And I love the art style so much because it looks so much like just a straight-up 2D pixel art game. And a lot of the environments are 2D pixel art, but the characters themselves are 3D models.

39:37Okay. but they're just like but they are comprised of like 2d assets that are on top of the 3d model so whenever they it looks like it's all just hand-drawn animations and stuff but it's really really convincingly well done 2d sprites on top of a 3d model and just the way that the the i don't know there's just so much cool like skill and and artful like x expertise behind all of it uh i love the way the characters look the way they feel the way they move and the main character you play i just like i want to keep on playing as or i want to see what happened it's one of the coolest openings to a game i immediately had to tell tim and greg like well greg was already stoked to play it i had to tell tim look i know you're not you weren't planning on playing this just play the intro for me because it's sick as fuck and it just reminds me of like being a kid and playing a really awesome JRPG from back in the day on Super Nintendo or PS1.

40:33I cannot sing this game's praises enough. It rocks. Everybody go support this one. The initial early access version will include the story up until the middle of chapter two with a total play time of about six to 10 hours. Additionally, it will feature an optional rogue light side story to add more replayability. Yeah, I did see that. That was one thing that I assumed was happening similar to No Rest for the Wicked, how No Rest for the Wicked is trying to do a big sort of campaign story style game. But there's also in world a roguelite thing that isn't just like you going to the menus and going to roguelite mode.

41:10It is something that is happening in world and has like lore purposes. And I don't know if that's the case here, but I did see in the menu that you could, you know, use your accessibility to um to have an extra re-roll for skills i was like oh shit is there going to be some sort of roguelite element to this and it does seem like yes this is going to be a campaign story game but i think it's like genius for an early access game to have a roguelite element to keep players in and have them continue playing and give them more value i think you know run good on the steam deck yeah runs phenomenally on yeah yeah runs awesome story number three Take-Two CEO is deeply disappointed by Bioshock 4's delays.

41:57This comes from Cade Onder at IGN. Take-Two CEO Strauss Zelnick is just as disappointed as the rest of us when it comes to the never-ending development of the next Bioshock game. For years, a team known as Cloud Chamber has been working on what is tentatively referred to as Bioshock 4. While some games can take as many as four or five years to make, Bioshock 4 has been in the works since at least 2019 when the project was announced, but it has likely been even longer than that. Cloud Chamber went through some restructuring last year to get Bioshock 4 on track for release, but no one knows when it is expected to come out.

42:29Take-Two CEO Charles Zelnick was asked by Gamefiles' Stephen Totillo if he was surprised by how long it has taken to make Bioshock 4. He noted that it's hard to be surprised when he sees the inner workings firsthand, but he is disappointed. Surprised? Never, says Zelnick. Think about what surprise implies, Zelnick said. That's like one day everything's awesome, the next day I'm like, holy shit, and I don't run the business that way. But if you're saying I'm but I think if you're saying disappointed, yes, deeply disappointed. Zelnick also addressed why it's taking so long and noted that Bioshock 4 may have gone down some paths that didn't pan out, resulting in setbacks.

43:04Well, I think in retrospect, wasted a lot of time and money chasing down some creative allies that turn out to be dead ends. He said it was reported last year that Bioshock 4's biggest issues revolved around its narrative and the team was was taking measures to overhaul the story. 2K Games stated at the time that it believed it had a good game, but was making efforts to deliver a great game that would meet fan expectations. Mike, what say you listening to this story? I know Tim came in here and may have distracted. Yeah, Tim is a fun one there. What do you think Tim's favorite donut is? That's a side conversation that we'll have.

43:36He grabbed the powdered sugar jelly donut. Okay. Felt very dad-like of him. Is it the apple one, I believe? He did look at it going like, these aren't my kind of donuts. So it is interesting. Like, what is Tim's favorite donut? There's not a single just plain glazed in there. Well, they fucked up the order then. Did they? Yeah, I ordered two plain, unless Greg already grabbed them. Doesn't look like it. I think this is the first one taken. I appreciate it. Is that the single plain glazed? No, there wasn't any. I was shocked. Look in there. Open that up. Look what we got going on. Is there a jelly donut?

44:09So they fucked up the order then because I ordered two. Okay, good. I knew someone was a miss. You're a plain glazed guy. Is there a jelly lime? That's what I thought. Sorry about that. No, back to this story. It is very interesting. And I think there's lofty expectations for Bioshock. And I think that's the big catch on this is like to return to Bioshock, to return to a number of big time franchises that we're going to see here soon. Mass Effect looking at you, right? Of course, Ken Levine with his own game that is very Bioshock-esque, right? Like there are lofty expectations. And we saw this like trying to bring back a franchise that's quite old, like Bioshock for sure.

44:45That was like, Hey, has the old heads. we're into that but like the younger generation do they know Bioshock will they connect with this will they want to play this it is tough to probably nail down and like make it great and I think that's what we're going to see with this studio opened in 2019 so they've been working for a long time trying to figure out where this is at and as you know right you take one misstep writing gameplay wise well it's going to take a long time to get back to ground zero restart and pick up over there. So yeah, this seems on par for what I would expect of like this is a lofty game.

45:19This is a big franchise. It's going to be hard to bring back and make great. Completely agree, especially because when I think of Bioshock, Mike, I think of a game that usually wants to have a strong message tied to it. It's not just a gameplay shooter. You're not just pumping out, you know, this is going to sound like I'm downplaying the development of something like a new wolfenstein but you're not just going okay kill nazis give the character a story whatever right like this every bioshock usually wants to have a really strong theme or twist or awesome thing that it's revolving around in addition to the cool powers to the cool gunplay to the interesting villains and enemies but it's got to be so nerve-wracking to try to make a fourth version of this game where you're not saying this isn't just a new far cry where we say whatever throw them in whatever new region oppressive regime you got to fight back and liberate the people this isn't that this is this has got to be more and players expect more from something like bioshock and i would love to be a fly on the wall and wonder and ask them like what were the creative missteps that you mentioned yeah the creative alleys that you went down that ended up being dead ends i want to were they just gameplay related or were they holy shit we're gonna do this story thing damn nope it's a little too close to home it's a little too similar to maybe what's happening in this day and age or maybe it's just a villain that you know the writing wasn't strong enough on that yeah no andy you you said it so well it is the message it is the oh wow the full circle moment when i think of bioshock right it is that first person shooter immersive sim mixed with the special powers.

47:09That's all well and great. And I think they can nail that gameplay wise. But yeah, at the end of the day, it's got to kind of at the end of it all go, oh, wow, they were going outside of what I was even thinking. And of course, right, follow me with this one. Ken Levine was the former head and face, the mind of this game. So like, he's not around now, right? He's making almost what Bioshock is probably going to be, right? So it's like, now you have competition in that area as well. that's a tough one for sure yeah he headed up bioshock one and infinite um and i think i don't know fully but i know that he was a big part of two but i think he was working maybe on infinite at the time while he was being developed uh correct me if i'm wrong chad and kindoffunny.com you're wrong but then yes when eventually when when he left um 2k and i'm blanking on the name of the studio red red something i'll look it up right maybe maybe there's red not even in the name.

48:04I don't know why I'm going to Red. Ghost Story Games? Well, Ghost Story Games is the new place where he's making Judas at. Oh, okay. I think it's something else. I'm blanking. But I will say this. I applied to work there back in the day. Okay, really? Didn't get an interview, unfortunately. Maybe they'll call. Irrational is a name. I'm seeing the word Red, and like Red fits like the R-A-T in irrational. That's what I was thinking. I was going to go Red Barrel? Close. Story number five. Final Fantasy VII Rebirth didn't get story DLC, but part three could if fans want it, director says. This comes from Chris Scullion at VGC.

48:43The third part of Final Fantasy VII Remake Trilogy could get extra story DLC after release if there's enough fan enthusiasm for it, the series director says. When the first part of Final Fantasy VII Remake was released in 2020, it received an enhanced update called Intergrade the following year, which included a new story expansion called Episode Intermission. Final Fantasy 7 Rebirth, however, didn't receive a story expansion, with Square Enix instead turning its attention to the third game. In late 2024, series director Naoki Hamaguchi explained that Rebirth didn't get any major story DLC because fans, quote, want to see the third part of a series as quickly as possible.

49:21Now, in a new interview with N Tower, Hamaguchi has further explained the decision to not release story DLC for Rebirth, while also noting that the DLC for Part 3 could be possible depending on how well the third game is received. Quote, When it came to Final Fantasy VII Rebirth, we seriously considered the possibility of developing a story DLC right up until immediately before the project officially moved on or moved into the planning phase, Hamaguchi explained. However, within the context of its long-term trilogy, we concluded that running development of the second installment's DLC in parallel with the third installment would inevitably affect the third game's schedule and overall quality.

49:57At that point, I believe my primary role was to not add DLC, but to deliver the third entry to fans as quickly as possible at a level of polish they would find satisfying. For that reason, we decided to forego Story DLC for Rebirth. As for DLC beyond the third installment, I believe that will ultimately depend on how strongly fans continue to support Final Fantasy VII, both as a title and a franchise. If there is significant demand, And we'd certainly be open to exploring those possibilities proactively. Snowback Mike. Yeah. When the day finally comes and we are hanging with the cat man. Kate Sith.

50:35And the dog boy. Vincent Valentine. No. Red 13. There you go. Vincent Valentine turns into, yeah, he has like a thing. He's Dracula. Yeah. Something like that. will you be screaming from the rooftops more DLC, or is it going to be one of those situations where you say, I don't need it right now? Oh, no, Andy, we'll be screaming more DLC. We are, we'll a hundred percent be saying, Hey, we love this world. We love the characters. We love final fantasy seven. And what you did with the remakes, making it modern, bringing it back. Give me more. It will be very interesting of like, when I think of final fantasy, I think of all the numbers, all the entries, all the games, right?

51:18But there's a couple of them of like, these are the mainstay names here. These are what the people want. They're clearly continuing to build off of Final Fantasy VII, right? Like more DLC, more stories, more character backstories, whatever it is. I don't see us ending Final Fantasy VII after the third, after the third game here, right? Do you think there's an opportunity, that they see an opportunity to maybe brush up on some old, you know, after entry games like the Vincent Valentine game? I think so. I think people will want to stay in this world. I think they're going to want to stay with these characters and whatever you can give them, I think is a big deal, right?

52:00I think, first off, I love that they skipped DLC after two and went straight to three, right? I think there was such a, for me and playing it with you, it was like, I'm ready for the next one. Let's go. Like, let's get this thing going, especially knowing that number three is going to be the finale. we're going to wrap up this story. It will be something epic, right? And so like that two to three, having a shortened time before me, between that, I appreciate. So great job skipping the DLC. You could have easily done that, right? Integrate following Yuffie story. I really liked that. I thought that was good, right?

52:31Does add on production time. It makes things go slower, but you could have given me a Vincent Valentine backstory there. You could have gone a little bit deeper with Kate Sith. If you wanted to with a DLC, sure. But like, we want to get to the finale. after that, I don't think there's a world where people would be like, enough Final Fantasy 7, we're good now. Yeah, I I don't disagree that when Final Fantasy 3 you know, remake part 3 comes out that that'll be the end of it. I think there's too much love there. I think there's too much love for the franchise. I'm not saying that, you know, we're getting close to like another remake talk or whatever.

53:10I just think that at the end of the journey there will be other avenues that they've maybe always wanted to explore but didn't have maybe resources or whatever and and i think that once this final thing happens i think we'll likely get some sort of collector's edition pack of all three or something like that just to kind of get more fans in and then i would love to see you know i know when dirge of cerberus came out back in the day that's the vincent valentine sort of you know side story and that's more of like an action rpg and I never played it, but I was always like, this dude looks sick as fuck.

53:46I want to play this video game. I wonder if they see this as an opportunity to maybe go back to that. And, you know, similar to what they did with Crisis Core, let's try to, you know, make things better. Let's try to improve it in some way or modernize it in some ways. That's cool. I didn't know he had a video game. I don't know much about this world, so I'm learning it as we go. But yeah, I think of the main characters, right? Tifa, right? You think of all these clouds, sure, but like avalanche can be an avalanche like prequel story of how they came together, maybe shenanigans with Jesse and pizza wedge and like have some fun.

54:20But like the characters there all lead to, you could give people more and they would be there for it. Story number six expedition 33 publisher launches high-end reset game magazine. This comes from Matt Gardner at Forbes Kepler interactive, the London based publisher that has found overwhelming success with games such as Sifu, Chia, Pacific Drive, and the multi-award winning Claire Obscure Expedition 33 is expanding beyond digital releases with the launch of a new print magazine, Reset. The biannual publication aims to pace video games at the heart of its cultural landscape, arriving at a time when the industry is increasingly moving beyond debates over artistic legitimacy and toward broader cultural influence.

55:02With Reset, Kepler is making the case for games as a part of the wired creative conversation spanning fashion, music, architecture, and design. Reset will be overseen by Simon Sweeney, creative director at Kepler Interactive, an Irish-born designer and art director whose past work includes projects for FKA Twigs, the V &A, Andre 3000, and the Barbican. I don't know what that is. Reset is in his first radio on the printed scene. He also created Raid, which invited designers to create and develop identities for fictional games. Quote, With the world moving more towards digital and ephemeral ways of communication and interaction, we're really interested in creating something tactile and physical that people can engage with.

55:46Something beautiful that can have a place in their home that they can hold in their hands, says Sweeney. We're also interested in the permanence of a printed object. Something solid that can be referenced in the future. Perhaps Reset's most interesting editorial choice is its focus on individuals rather than specific titles or franchises. quote, our focus is not so much on the work itself or heavily reliant on IP, but on the individual, Sweeney explains. We also want to elevate how game designers and developers are celebrated and represented. Our approach is to make the magazine feel almost more like a fashion publication, end quote.

56:21He intends for Reset to be an ongoing publication with a biannual release schedule and a focus on expanding its contributor network. that's uh when i first hear about this news mike yeah and i don't know what the direction is but i do see biannual my my mind immediately goes to you're going to be talking about a lot of developers and games that get shut down and are and aren't around for the following okay issue or whatever i think biannual kind of odd like release schedule are you releasing one in january and then one in june or like that that seems kind of odd and not frequent enough i don't think okay um it feels like more like you're just kind of just selling a book every six months yeah uh what say you about a book trying to this magazine trying to say hey we're not really just about the the current dialogue on the games industry you want to be about like how culturally games are yeah i think it's pretty cool and different and neat right when i look at their website and i see the photos of the magazine opened up and i see the different images and the articles over here on the side it's like this screams you andy very cool ip different right it's got it's got the visual yeah it's got it's got some stunning visuals like hideo kojima is reading this right yeah like that when i look at this i'm like oh that's what this is and i think there is a market for that i think a lot of people below like hold on dearly to their old school nintendo powers and those moments of getting that monthly magazine this feels a little different than that but it feels like it's like hey what if you were more sophisticated and elevated of like we're going to give you something really greg and jen would read oh my god yeah that you leave it on the coffee table greg and jen are going to be reading this yeah i think with how nicely so much of the pages are designed can you send that to assets yeah for kevin or here we go kevin brought it up um i think with how nicely so much of this looks and is designed it feels like like you're kind of just buying a not really this publication not really a magazine you you are buying just like a almost an art book of a coffee table thing that you put down maybe you don't really open a whole lot but it looks really cool because the cover is super nice um it'll be interesting to hear the stories right like mixtape could fit into this and have a cool story with johnny galvatron and woody probably talking about maybe the music and that kind of design in this i could see that filling in a couple of pages really well wow you can buy it's 28 and you can get optional different covers for it i feel like that's woody right there when i say woody that guy with the shower head over his head oh gotcha woody yeah i feel that the curly hair i see the curly yeah wavy hair uh well this This magazine could be huge, Mike.

59:13Could be huge. But I'm tired of all that big news. If I wanted something smaller, say the tiniest news I needed to know about, where would I go? Andy, I take you to our last story, the We News Channel, where we cover all the small news items you need to know about. From Game Developer. There it is. From Game Developer, Clinton Hawking, former creative director at LucasArts and Ubisoft for projects like Far Cry 2, has started a new independent game studio. Announced yesterday via LinkedIn, Hawking wants his studio Build Machine Games to expand the expressive range and power of the medium. Aliens Fireteam Elite 2 launches this summer.

59:55I'm pretty pumped about that. Good for them. I liked Fireteam 1. That was the four-player PVE one right there. Nice, yeah. Good for them. Stopping waves of aliens. I had a blast with that. Me, Mike, and Greg played it, and then I played a separate time with Blessing and Alana. I had a great time with it. This is one that we should definitely put on the books for. There's a market for that. A little party mode. This Friday, you're going to have a fun party mode. Tomorrow, we're playing Far, Far West. Far, Far West. You've been pumped up about that one. That's right. Super stoked about it. Pragmata has sold 2 million units in 16 days.

1:00:27Awesome. That's a Capcom. Getting Pragmata 2, you believe? Oh, yeah, I think so. This will become a franchise. I think so. I hope so. Okay. From WCCF Tech, GameStop Canada has been sold, acquired by McFarland Toys co-owner Stephen Tetral will relaunch his EB Games Canada. Bringing the EB back. I like that. I don't know if it ever, did it ever leave? Well, I mean, I got to assume that in Canada, I think it's still EB. That's what I thought. Yeah. Okay. But GameStop Canada, maybe they're just trying to get that EB name back. I think they're trying to buy eBay. Oh, I did hear about this. Where are you getting the money from?

1:01:12We're going to pay cash and stocks. Okay, but... Okay, but still, Mike, how are you going to buy this thing? Pay it with cash. But you don't have that. We could always issue more. That's probably illegal. We'll get more, man. Apple Arcade launches four new games. Nick Jr. Reply, Per Chang World, Good Pizza, Great Plus, and Ultimate 8 Ball Pool Plus. and Skull and Bones has revealed its year three roadmap. Damn, they're still doing that. Good for them. Did that pirate survival game come in and clean? Windrose. A lot of people like Windrose right now. People are into it. They're saying this is kind of what I was hoping.

1:01:53Well, we've held off. What's the rare? Sea of Thieves. You and I are holding off, unfortunately, because Subnautica 2 has finally been dated and slated. and it's next week. I think we just cancel everything. Stop everything? Stop everything for a whole week. I love that. Just stay in the studio. Just keep playing. Get smelly and stinky in there. And that's it for Ween News. Let's get to our super chats and some you're wrongs. You can write into kindoffunny.com forward slash you're wrong. So let's know what we got wrong with the show. Zeke speak with a$5 super chat. says been getting physical game informers and it's been awesome recent cover was gorgeous oh yeah the recent one was really really nice um fuck well i'm blanking on it but i have it on my desk coming to you i'm blanking on it what would it be i don't remember okay shout out to the to the restart of game informer it's been fantastic oh it was soul frame i don't have that issue then where the fuck's my soul frame one i have the one prior to that oh you know what my card has been getting declined everywhere because it like expired the a lot of these websites still have the old expiration date and everything because once they issue a new one so i bet you i didn't get the soul frame one yeah ponton one of the community members out there made me give my credit card information to a sketchy website because like i said i should probably cancel my fucking ponton but we we had a lot of fun last night so it was worth a dollar 99 the former one is invincible yeah i think that's the one i have invincible i'm so excited for Soulframe.

1:03:32When are we going to play Warframe? Warframe. Yeah, but then Bless goes, I want to wait for Soulframe. It's like pick a lane, big cat. Well, Soulframe is really far away. He thinks it's soon. I'd say we just play Warframe. I think Soulframe is sometime next year. Okay. We have plenty of time to play a week of Warframe with as much content as they have there.

1:03:57LKreekree97 with a$5 super chat says, birthday tax happy birthday to me and mike happy birthday to you are you gonna go across the street and uh ask the ask the employee when his birthday is i did i did that yesterday what do you like to do for your birthday sleep poor charlie he was having a bad day what about you well tomorrow is mine yeah i was like low-key like sliding it by him you know just let him know just let him know it's i mean it's snow bike michael scott like why are we talking about birthdays just so you I mean, I just saw the episode of him calling the woman he's into. And like, happy birthday.

1:04:33It's not my birthday, Michael. Really? I thought we had the same birthday. Happy birthday, Michael. Thank you. It's me. Sancho West. Sancho West. Happy birthday to Sancho West. Absolutely. Mr. Beast. Oh, that's right. Holy shit. Danger Daddy D with a$5 super chat says, Bioshock is my favorite game of all time. I think once Levine left, studios completely lost on where to go with story setting and how to modernize. Yeah, I don't disagree. I think a lot of teams can still kind of pick up that slack, but I think Bioshock's just such a weird franchise to try to make another one of. Because it has to be the strength of a Bioshock game.

1:05:10Crazy after that one, yeah. Zach with a$5 Super Chat says, Happy birthday, Mike. By the way, I think Andy's filling you up with Red Bull, chocolate milk, and donuts, so you slip into a diabetic coma and he doesn't have to go golf with you.

1:05:25Andy saw the doctor's report. I'm in the green. He's in the green. He's immortal. It's going to take a lot more than this to get me into the red, just so you know. He is immortal. Remember that time when you drank about seven Red Bulls when we were playing Warzone? Yeah, it was a really exciting thing. You know what I mean? I'm sorry to Red Bull as well. They were like, don't drink that many, and I drank that many. It was like 2021. You drank like six or something like one night? I was excited. And then you were out for the next week. You're like, I can't play games. Fighting it. Fighting the devil.

1:05:51Struggling. Alex Frazier with a$5 Superjet says, I just bought both Alabaster Dawn and Mixtape. What a great day for Indies. Nice. I hope you have fun. How many great, so many games out there. Yeah. I bought Tekken last week alongside Heroes of Might and Magic Olden Age. Whew. Too many games. Yeah, we're playing, we got some redacteds, but Alabaster Dawn has taken most of my time. I still got to play Pragmata. Play a little mouse. You like Pragmata. You like Pragmata. For higher. A lot of games. Clawmaster with a$2 super shot says, Andy, thoughts on last night's win over the Wolves? I mean you expected them to bounce back great coaching for Mitch Johnson and apparently Pop was in the tape room yeah if I'm Pop I'm there Pop is in the tape room going let's fix this and that and Mitch Johnson is like you got it how do we become coaches would you be willing to sacrifice a Tuesday and Thursday night to head coach a local high school basketball team with me in hopes that if you can get me on the court in hopes that we get good enough to then get called up to college and NBA basketball and we become head coaches?

1:06:55I think never say never, but man, you know, because it's your birthday, I'll let you have whatever delusional fucking fantasy that you want. We have a couple super chats here from Peacock. Thank you for the$10 super chat. It says birthday tax present from my boy Snow Mike. Mike, you're a wild one. I love it. Please give this directly to Mike and get that man more milk and donuts. P.S. We should be together too. Go Flyers. And also says... Shout out to Andy for the birthday presents. also says games and margs to celebrate hi Dan and it's a super chat saying it's two separate super chats and I thought it was just like a copy of each other but it's not they're very different thank you for the endless content my bad with a super chat says play mixtape right now reminds me of the magical experience when I played journey and what remains of Edith Finch for the first time that's high praise right there and a final super chat from Jake Collado saying birthday tax turning the big 3-0 today.

1:07:51Thanks, Kind of Funny, for keeping me focused at work while keeping me up to date with all game news. You guys and the YouTube chat are awesome. Cheers, lads. Go May Babies. Happy birthday to you, Jay Collado. Thanks for your support. Shout out to Nightlife for your$2 super chat as well. Let's go to You're Wrong. What do they got for us? Yep. And to Kind of Funny.com slash You're Wrong. Let's see here. not a whole lot you were just like questions just people asking questions um eb games name does in fact live on in australia and formerly new zealand too that's from kebabs okay uh another we knew says steam controller reservations begin tomorrow or like new steam controller reservations because they sold out your pre-order you in where yeah i have mine oh you have one yeah they sent me the the review i've been using the review copy and i'll tell you what oh okay nice here's the thing man i i underestimated how much it would feel like a video game console experience when you turn on that thing and it vibrates it goes and it just felt so right and what i did was i plugged in my steam deck dock okay into my tv put that sucker in there connected the Steam controller to it and I was like damn, I want a Steam box so badly now I felt like this isn't just this this disparate experience of a bunch of moving parts on PC this felt like a this felt like a whole experience like, you know, it was like I am playing a console PC right now it felt awesome, I love that controller and it I really want a Steam Box now and I hope they hurry up and make that Steam Machine thank you to everybody for chatting in with your Super Chats and with your wrongs stay tuned after this we have the Mixtape Gamescast Review where Blessing, Greg and Tim will let you know all how they feel sorry I saw Kevin walk into the room and I was like oh shit what's happening where they will let you know how they feel about Mixtape then after that after that we have An in review for Mortal Kombat 2.

1:10:16Shit. What the fuck, man? That shit's going to be lit. Can't wait to hear all about it. I'm really stoked to sort of like gush about this movie. Okay. Or maybe shit on it. Who knows? Who knows? Who knows how we're going to feel. I can't tell you yet. And then after that. What's happening? Mike and Nick play mixtape. Oh, shoot. Full playthrough with Nick Scarpino. Only on Twitch. Only on Twitch. It's exclusively on Twitch. Only on Twitch. Thank you, Barrett, for that clarification because we're worried about the DMCA takedown. So Mike, Mike, happy birthday. Thank you, Andy. You are my best friend.

1:10:45I love spending time with you. I wish I could spend every single day of my life with you. And luckily, I get to spend about five out of the seven days a week. That's a little too much. It's my favorite. I had to get the two chocolate milks because of the time that you looked at me during the Hollow Knight Silksong stream. And as I'm ordering donuts, you said, give me a chocolate milk. And then he looked at me and he gave me a two finger. He said, give me two chocolate milk. And Roger said, no, don't get him two. Don't get him two. Just get him one. He's not going to get you two. And then Mike said, no, he's going to get me two.

1:11:16He knows better. I'll get uptight. Yes. And that's just an all-timer. Another all-timer. Thank you, everybody, for watching. This has been Kind of Funny Games Daily. Happy birthday, Stolebike. Mike, it has been our pleasure to serve you.

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Nintendo confirms Switch 2 Star Fox pricing, Mixtape is out today, and Take Two’s CEO’s comments about the next Bioshock!

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Run of Show -
- Start - Nintendo Confirms Switch 2 Star Fox Pricing - Tom Philips @ IGN - Mixtape studio says the game has no streamer mode because its licensed music is its ‘soul’ - Chris Scullion @ VGC - Ad - Take-Two CEO Is 'Deeply Disappointed' by BioShock 4's Delays - Cade Onder @ IGN - Boss confirms NFL 2K revival ‘didn’t work out creatively’, 6 years after multi-game announcement - Andy Robinson @ VGC - Final Fantasy 7 Rebirth didn’t get story DLC, but Part 3 could if fans want it, director says - Chris Scullion @ VGC - ‘Expedition 33’ Publisher Launches High-End ‘Reset’ Game Magazine - Matt Gardner @ Forbes - Wee News! - SuperChats & You‘re Wrong

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