We’re NEVER Getting Fallout: New Vegas Remastered?! - Kinda Funny Games Daily 04.22.26

22 Apr 2026 · 1 h 9 min · 27 chapters

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In short

Discussion of gaming industry news and drama, centered on whether a Fallout: New Vegas remaster is feasible, plus related Fallout lore ideas, studio misconduct allegations, and Nintendo/Mario movie canon decisions.

Guests

Greg Miller and Roger McCorney (hosts). No external guests are interviewed in the provided transcript.

Key claims

  1. Former Obsidian co-founder Chris Avellone says Bethesda can’t remaster New Vegas because Bethesda lacks engineering know-how and (critically) Obsidian didn’t deliver the original New Vegas source code after development.
  2. Obsidian also reportedly was told not to use San Francisco for future Fallout games, inspiring ideas for New Orleans; Avalon cites Grendel comics (“Four Devils, One Hell”) as a research inspiration.
  3. MindsEye staff are suing Build-A-Rocket Boy (Barb) over alleged TerraMind employee surveillance, including screenshots/screen recordings and keystroke logging.
  4. Shigeru Miyamoto says Peach’s Super Mario Galaxy movie backstory (Peach and Rosalina as separated sisters) should be adhered to in future games.

Notable examples

Oblivion remastered’s engine approach; TerraMind features; Rotten Tomatoes review contrast for Mario Galaxy; Yoshi and the Mysterious Book preview roundup.

Written by AI. May contain mistakes. Listen to the episode to check what was said.

Chapters

Tap a time to open that second in VO

Discussing Ghostbusters and Cultural References

2:51 to 3:56

Hosts discuss Ghostbusters and how cultural references vary among people.

“Welcome to kind of funny games daily for Wednesday, April 22nd.”

Personal Movie Experiences and Friends

3:56 to 5:04

Hosts share personal experiences related to movies and actor recognition.

“Yeah, if you can see in the background, you see it real good.”

Upcoming Pokémon Event

5:04 to 6:34

Details about an exciting upcoming Pokémon event with audience participation.

“so anytime I'm like oh it's that person and she's like I have no idea who that is I gotta be the IMDB on like what about this and I'm trying to find something she might have a touchstone to.”

Patreon Support Acknowledgment

6:34 to 8:04

Hosts thank Patreon producers and introduce the news segment.

“That's a better, that's a better question.”

Introduction to the News Segment

8:04 to 8:31

Hosts introduce the news segment and outline the topics to be discussed.

Fallout New Vegas Remaster Discussion

8:31 to 11:21

Discussion about why a remaster of Fallout New Vegas may not happen.

“with things to talk about and lots of numbers, but I wouldn't be surprised if some of the others fall into WeNews and we get there.”

Debate on Source Code Ownership

11:21 to 13:01

Exploration of the implications of source code ownership in game development.

“I mean,$10 ,000 is pretty low for what they're asking for.”

Speculation on Future Fallout Titles

13:01 to 14:01

Hosts speculate on the future of Fallout titles and remasters.

“But that's just like, what are you doing?”

Bethesda's Fallout Remaster Dilemma

14:01 to 16:40

Discussing the potential remastering of Fallout 3 and New Vegas.

Exploring Fallout 76 and Spin-Offs

16:41 to 19:59

Debating the future of Fallout games including 76 and potential spin-offs.

Show all 27 chapters

Fallout New Orleans and Future Locations

20:00 to 26:05

Discussing the unmade Fallout games including potential settings like New Orleans.

MindsEye Staff Lawsuit Over Surveillance

26:06 to 28:00

Covering the lawsuit against Build-A-Rocket Boy regarding employee surveillance.

“a summer in D.C., it was cool when Fallout 3 dropped and I was like, oh man, here's Germantown.”

Legal Actions Against Barb's Monitoring Practices

28:00 to 29:12

Learn about the legal ramifications of a game company's employee monitoring practices.

“and secure sensitive data while respecting privacy for both in-office and remote workers, end quote.”

The Fallout of Corporate Espionage in Gaming

29:12 to 31:32

Discuss the implications of corporate spying and its effect on game development.

“Quote, to great video game production, end quote.”

Miyamoto's Vision for Peach's Backstory in Future Games

33:26 to 35:50

Explore Miyamoto's thoughts on integrating Peach's movie backstory into games.

“Now, seven, the chat says looks like a cabinet is quite the insult.”

Illumination's Influence on Nintendo's Game Development

35:50 to 38:16

Discuss the impacts of Illumination's movies on Nintendo's game narratives.

“first came together and they're making this movie i think we all had hopes that nintendo would influence Illumination into making better movies.”

Preview of Yoshi and the Mysterious Book

38:16 to 42:00

Get insights into the upcoming game Yoshi and the Mysterious Book.

“This story reminded me of an Instagram comic that I had seen that I sent to Tim Geddes.”

Yoshi and the Mysterious Book Review

42:00 to 44:34

Discussion on the new Yoshi game and its appeal to younger audiences.

“The scratchy fantasy book illustrations are very charming.”

Titanium Court Review Roundup

44:34 to 46:36

Overview of the reviews for the indie game Titanium Court and its unique gameplay.

“We jump to a review for a game for adults.”

In-Depth Look at Titanium Court

46:36 to 52:26

A detailed exploration of Titanium Court's mechanics, themes, and narrative style.

“And I'm saying this as someone who questioned the most whether I wanted to continue my line of work when I was assigned to play Candy Crush at IGN for a month and fucking hate match three.”

Vampire Survivors Developer Update

52:26 to 56:04

Discussion about Vampire Survivors developer's plans for future projects and expansions.

“I'm really excited to see this played by so many others and see other people's takeaways of what this is and what it means as a piece of art.”

Ponkel's Game Development Strategy

56:04 to 57:26

Learn about Ponkel's new approach to game development and its focus on indie spirit.

“Spinoffs like Crawlers, original IP games, and new Survivors games based on known IP like Warhammer 40K.”

Community Love for Indie Developers

57:27 to 58:31

Discover the podcast hosts' appreciation for indie developers and their unique projects.

Xbox and Discord Collaboration

58:32 to 59:04

Explore the potential new collaboration between Xbox and Discord for Game Pass users.

“or whatever that'll be the first warhammer game i play where i love vampire survivors so much i'm totally down to jump into a new universe and go i love that that's awesome i love you oh thanks No problem.”

Echo the Dolphin Complete Announcement

59:05 to 1:01:09

Get insights on the announcement of the comprehensive Echo the Dolphin game package.

“Over on Twitter, she posted, quote, For years, Xbox and Discord have worked together to make it easier for players to connect, chat, and play across devices.”

Top Selling Premium Games

1:01:10 to 1:02:38

Review the latest top-selling premium games and trends in the gaming market.

“We're just putting that information out there.”

Super Chats and Audience Interaction

1:02:39 to 1:03:09

Hear the hosts interact with the audience through Super Chats and share funny moments.

“Also look Mario Kart World went up to 19 from 75.”
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Transcript

Automatic transcript. May contain errors.

0:00Joey Noel:Now, at McDonald's, wake up to a$4 breakfast meal deal. Wake up to a sausage McMuffin or a sausage biscuit. To hash browns and wake up to a hot coffee. Get your$4 breakfast meal deal. Limited time only. Prices and participation may vary. Prices may be higher for delivery. Buy one prescription pair and get 20 % off any additional prescription pairs at warbyparker.com slash kind of funny. If you want to get our shows ad free and our exclusive shows, go to patreon.com slash kind of funny. today in the nerdy see I was already going to say that there was an energy I was already giggling because have you ever noticed that Tim's sweater in the ad looks like the pattern on Dana Barrett's what?

0:41Joey Noel:You watch Ghostbusters when you watch Ghostbusters next time look at Dana Barrett's cabinet wear around her refrigerator it has the same pattern on it. Today in the nerdy news you need to know about a former Obsidian dev says Bethesda simply can't make a Fallout New Vegas remaster. Also, Roger thought all my cold open lines were too long. Miyamoto, I can't believe people are so mean to his Mario movie. And Asha Sharma says, something's happening with Xbox and Discord, but don't you worry about it. We'll evolve this and more because this is Kind of Funny Games Daily!

1:20Right now at the Home Depot, shop Spring Black Friday savings and get up to 40 % off plus up to$500 off select appliances from top brands like Samsung. Get a fridge with zero clearance hinges so the doors open fully, even in tighter spaces in your kitchen. And laundry that saves you time, like an all-in-one washer-dryer that can run a full load in just 68 minutes. Shop Spring Black Friday savings, plus get free delivery on appliance purchases of$998 or more at The Home Depot. Offer valid April 9th through April 29th, U.S. only C-Store online for details. There's no one like you, and there never will be.

1:52From the producer of Bohemian Rhapsody, there are many legends, but there is only one. Michael, rated PG-13, in theaters April 24. You tell yourself, no one wants your college-era band tees. But on Depop, people are searching for exactly what you've got. You once paid a small fortune for them at merch stands. Now, a teenager who calls them vintage will offer that same small fortune back. Sell them easily on Depop. Just snap a few photos and we'll take care of the rest. Who knew your questionable music taste would be a money-making machine? Your style can make you cash. Start selling on Depop, where taste recognizes taste.

2:35Tomorrow morning is knocking. Stock your fridge now. How about a creamy mocha frappuccino drink? Or a sweet vanilla? Smooth caramel, maybe. Or a white chocolate mocha. Whichever you choose, delicious coffee awaits. Find Starbucks frappuccino drinks wherever you buy your groceries.

2:51Joey Noel:What's up everybody? Welcome to kind of funny games daily for Wednesday, April 22nd. I'm one of your hosts in 2026, Greg Miller alongside the taste maker, Roger McCorney,

3:03Tim Gettys:both of you to think that I will, I'll be watching ghostbusters again.

3:07Joey Noel:No, you won't, but I just wanted to call it out that every time I see that sweat, that shirt, he's into the first ad and the white dude with a white tee or sweatery tee. It's really my shirt. Okay. But it's got this like zigzagging pattern on it.

3:18Tim Gettys:Is Dana the main character in this movie? Sigourney Weaver, yeah.

3:21Joey Noel:When Bankman goes to her thing and he opens up the fridge. Oh, okay.

3:24Tim Gettys:You were saying your character's name. Okay, gotcha. Yeah, yeah, of course.

3:27Joey Noel:I just wanted to help you out.

3:27Tim Gettys:Yeah, okay. I appreciate it. I appreciate it. There is a line.

3:31Joey Noel:Tell me if this is the same with your friends and family. Sure. That there's a line in the sand where when you're talking to a certain person, you either got to say the character name or you got to say the actor name. I got to be lost.

3:41Tim Gettys:I only say actor's names. When I talk about characters in movies, I will never. I'm so bad with that. When I watch a movie, I walk out, I'm like, oh, it's Ryan Gosling. He was in space. He was doing his thing. Sure, sure, sure. I will never remember any of the characters' names.

3:53Joey Noel:Yeah, Jen obviously was not raised on it. Yeah, if you can see in the background, you see it real good. Barrett, great pull here. I always think it's him and Peter, or her and Peter Venkman at the fridge when they're flanked. That's a closer up shot. But this is great. This is just a great fucking pull. Great job. So what are you saying? You see the cabinets in the background? Okay. The white lines, that pattern looks like Tim's shirt in the ad. run the call run hit the button again show the end this isn't going to be cut out because this is content is that possible I don't think so I'll bring it up from a different thank you I appreciate that I appreciate that anyways Jen of course not just a diagonal

4:33Tim Gettys:stripe day that's

4:35Joey Noel:your you'll see it you'll see it diagonal stripe on white it's textured on white you'll see it I'll accept your apology if you want to start pre-writing it mental illness see you see it you fucking see it don't act like you don't see it

4:48Tim Gettys:it is mental illness still something is going on right there that's not a healthy brain everybody

4:54Joey Noel:well I think we all knew that a long time ago about Greg Miller anyways no Jen is you know being raised in the French Canadian didn't see any American movie she saw dubbed or whatever so she knows no actors so anytime I'm like oh it's that person and she's like I have no idea who that is I gotta be the IMDB on like what about this and I'm trying to find something she might have a touchstone to. My favorite is when she's like, I'm like, oh, Zaga, who's that? Zayvorth. Like, I can't even, seven degrees, I wouldn't even get you anywhere you need to be.

5:22Tim Gettys:For me, Lianza, born in America, raised in America, American culture all around her, but she was so deep in her formative years into Korean media. So, like, she didn't know who Brad Pitt was. She didn't know who George Clooney was until we started dating. So, like, I showed her Ocean's Eleven and she was like, I don't know these people.

5:38Joey Noel:Whatever happened to these people? Yeah, literally. She was like,

5:40Tim Gettys:I don't know these people. So that's start with Ocean's Eleven, then we branch out and everything goes back to Ocean's Eleven. So it's really easy for us to be like, yeah, that Don Cheadle, Ocean's Eleven. Of course. Iron Man as well. Iron Man too. Yeah. Iron Man too. Greg, I'm excited for this week. I know we do the buzz. I know we do it. But Friday, I've been working on it behind the scenes. The Nick versus the chat stream, event stream that we're doing. Yeah, Pokemon. Chat, get excited because you guys are going to be able to, I did a little test actually earlier this week. Some of y 'all were able to see it.

6:09Tim Gettys:you guys are actually going to be able to play Pokemon fire red and go up against Nick while he's playing Pokemon fire rise. Who will beat it first?

6:17Joey Noel:Who will beat it first? This isn't a Nuzlocke or Nicklock. This is just going.

6:21Tim Gettys:And it's going to be exciting to see if the chat's got the stuff to actually come together and like figure out who's going to be the leader. Are you guys going to actually be able to get out of the house, pick a Pokemon, name a Pokemon? I don't know. Can Nick even do any of these things?

6:34Joey Noel:I don't know. That's a better, that's a better question.

6:36Tim Gettys:You guys know ground types. What's a ground type. And it's also randomized on both games. you guys have a lot of fun I'm excited to see that

6:41Joey Noel:it will be interesting if the chat gets behind

6:43Tim Gettys:somebody because they were real bad in the cess they didn't know what they're doing let's see we gonna lap Nick nah

6:50Joey Noel:everybody welcome to kind of funny games daily where we run you through the nerdy news you need to know about sometimes we're being goons because we're having too much fun up there hold my hand put them in there get in there there it is that's what I like it's me and Roger we're gonna have a great show hope you enjoy that of course be live be part of it fuck I don't know I'm saying anymore I have the contact high for Monday's stream YouTube.com slash kind of funny games to super chat while we're live to be part of the show show just like sky says and sky did and says Greg how many times have you watched Ghostbusters innumerable who knows you know I mean that was on repeat as a kid yeah let alone as an adult over under 2000 a thousand I mean I would say over but I don't know I don't know yeah especially when you're it's so easy now like you know ben has been obsessed in quotes with movies stuff but i mean that really is like yeah i want to watch k-pop again and it's like he's not doing what we did where it's like cool we bought this fucking videotape we rented this videotape and only have it for a weekend you're watching or we taped it off hbo or fucking it's got the ads in it from you're watching that thing non-stop rather than whatever horrible news on pbs we don't want to ah of course we couldn't do this without our patreon producers over on patreon.com slash kind of funny so thank you carl jacobs omega buster and delaney the psalm twining for now we begin with what is and forever will be the rope report

8:19seven items on the rope report

8:25Joey Noel:you keep track at home how many will we actually get to because it's a jam-packed rope report with things to talk about and lots of numbers, but I wouldn't be surprised if some of the others fall into WeNews and we get there. But we'll start with number one. Fallout New Vegas remastered cannot happen, according to a former dev. This is Chris Scullion over at VGC. Bethesda may not be able to remaster Fallout New Vegas because it lacks the quote-unquote engineering know-how to do it without the source code, according to a former lead on the game. Chris Avellone, who, and I'm saying that right, right?

8:58Joey Noel:I know Chris's name I've heard a million times, but I've never interacted with him. Chat, keep me honest. Chris Avalon, who co-founded New Vegas developer Obsidian Entertainment and served as the chief creative officer during its development, told YouTube channel TK's Mantis that he didn't think it would be possible for Bethesda to remaster the game from scratch. The chat's got it. Chat's got it. Chat's got it. Nobody's saying I'm wrong. I think you're right, Sis Christopher. Thank you. Quote, just really simply, I don't think Bethesda has the engineering know-how how to make a remaster of new Vegas at all.

9:32Tim Gettys:Throw that down.

9:35Joey Noel:I'm going to add it that he hadn't played last year's remaster of the elder Scrolls for oblivion, but said he had heard that quote, people enjoyed some of the visuals, but overall seemed the reception was kind of negative end quote. Chris, absolutely untrue. I don't know where you're getting your news. This is starting to sound like you just have a personal bias against Bethesda, but we'll let you keep going. Oblivion remastered was co-developed by Bethesda and virtuous and use the Gamebrio engine from the original game as its core while using Unreal Engine 5 to enhance the visuals. TK Mantis suggested that it's currently rumored a Fallout 3 remaster would potentially use the same method and that people want the same thing to be done for Fallout New Vegas.

10:13Joey Noel:Now here's where we get into it. Well, Avalon responded, I mean, just pragmatically, it would make more sense to try out that process with Fallout 3 before going to New Vegas just to see what all the problems and issues are as a result uh tk mantis then asks and you think other than that fundamentally it would be impossibly an impossibility for them uh chris comes back yeah for one reason uh yeah yeah for one reason avalon responded claiming that obsidian studio head uh fergus urquod chose not to give bethesda the original game source code after development had ended this is where we go from he's just taking shots at bethesda to you see how much Obsidian used to hate Bethesda.

10:53Joey Noel:You're not checking this. Quote, the very last milestone for New Vegas was, quote, please deliver all the source code and the ability to make the build and we'll pay you like$10 ,000 for that milestone. End quote inside of the quote. Chris goes on. Now, what that milestone really meant was if all those assets are given to Bethesda, that means they can recreate the game anytime. So for reasons unknown to me, but I have my suspicions, Fergus decided not to cash out that milestone and did not deliver it. End quote. I mean,$10 ,000 is pretty low for what they're asking for. I mean, in 2008, it's money.

11:26Joey Noel:He added, quote, It's not a strange decision if you feel, dash dash, which would not be out of the realm of possibility, that he felt that the New Vegas experience cheated him out of X amount of money, in which case cutting off the revenue stream from that product for a time would be a possibility. I could certainly see that, and I'm not saying that's the case, end quote. Then we go back to TK Mantis. So Bethesda doesn't have the source code for New Vegas. back to Chris they may have aspects of the code but everyone that I talked to after a period of time said they had no idea how to reassemble it he replied before it's released the remaster of Oblivion was originally accidentally revealed in court documents which also made reference to a Fallout 3 remaster since then speculation that a Fallout 3 remaster is in the works has continued but no official announcement has been made we have even more from this interview coming up but it's jumping into a different thing of what they would have wanted to do the sequel for all the new Mac.

12:22Joey Noel:But like I, again, we were talking about this the other day when we were talking about Mind's Eye and how they were going to take their personal problems and make them into DLC to reveal the information. We have more about Mind's Eye coming up, believe it or not. We don't get enough just mud-slinging developers pissed off at each other being dirty. We'll give you money for the source code. Go fuck yourself, Todd Howard. I'm never giving you this.

Read the full transcript

12:50Tim Gettys:We are working within your entire universe, but you know, fuck you.

12:53Joey Noel:We did this and we hate you for it. We fucking, we made a better fallout than you ever will. And you'll never see how we did it. Fuck you. Goodbye. But that's just like, what are you doing?

13:04Tim Gettys:I do like the idea that he, that like, he's like, oh, like they probably don't have it. Like, I feel like they have to have it now at this point, right? It's all under the same umbrella. They have to.

13:13Joey Noel:Well, I mean, you get into an interesting thing there, especially for what we're talking about in Barrick or even Raj. Could you give me a check? I forget what I remember Steimer reviewing new Vegas, but what year was that at IGN? That'd be 2010, 2011. When was new Vegas? I want to say 2010. Yeah. Yeah. So yes, no, we do know many stories of game source code. Oh yeah. So it's like, yeah, theoretically, if they backed everything up and kept everything going, yeah, Xbox owns it and it'd be easy enough to turn it over. But now we're just going off of Chris's interpretation of the situation. but when you're dealing with people who are this petty i wouldn't be surprised they went far quad let me like fuck i'm also taking that just a hard drive i'm the only one who has it it's in my attic and i'll be dead to the ground before todd howard has to be a lot more than 10k for that

14:01Tim Gettys:exactly exactly you want it you better fucking come pay right now or whatever yeah when i first saw this headline before i had any of the context it did feel like the first quote just is like no bethessia sucks at making games they could never do it but it also felt like um like when my mom was like oh no like GameStop doesn't have Prince of Persia the two thrones like they ran out of it for Christmas and then just like go to Christmas like of course but yeah I don't think it's any

14:21Joey Noel:information it is that thing too where you know I forget when Chris left Obsidian chat keep me honest on that one too if you want to so it's like how much has changed over what is on backup files this that and the other you know what I mean if I left tomorrow and somebody's like does kind of want to have the original run of a conversation with Colin like I don't think so

14:39Tim Gettys:maybe i know tim backs everything up so maybe i don't know some hard drive in tim's house uh i do think he brings up a good point of like we've had this debate for forever of like are they going to do a fallout 3 and new vegas do you at the same time did you do it separately with the show now being in new vegas now like what do you do there i think it does bring up a good point of like yeah i think that they would just bring just do fallout 3 first and then just wait on figuring out fallout new vegas because that does seem like more of the question mark there instead of a hey like it seems like bethesda prime has like you know they have oblivion they have the source code for that one they probably have the source code for fallout 3 if this is a question mark then probably wait on new vegas then does that kind of do you think that i think fallout 3 is where you start for sure yeah

15:21Joey Noel:and so i think that and i think that would make the most sense especially at like now you get into that usual actual song and dance of what it means to be bethesda right now in under xbox and how much leeway do you actually have what do you want to do how much what were the promises maybe phil made versus what asha and now microsoft in general wants from you i feel like if i'm bethesda and i we're we found success which they did with this oblivion remastered yeah we're gonna do fallout three we're gonna remake that and the hope would be i would imagine that that remaster gets you close enough slash satiates an audience enough that you can then get to fallout five and i think bethesda for you know i you know every time i've ever talked to todd on camera and i don't talk to off camera about this, but on camera about new Vegas and I'm sitting, I made a joke in the first ever games, the first ever daily games cast.

16:13Joey Noel:When I was interviewing him about like, how much you guys hate obsidian? It's like, we don't, what are you talking about? And so it's like, obviously 16 years have gone by since that game. A lot of changed. A lot of parent companies have changed yet. Like I still think though, that it is we're Bethesda. These are the games we make and we want to be going forward with it this way. Sure. I think if you were going to get a fallout new Vegas remaster it would be xbox being like that is over we are doing here is a fallout new vegas remastered and yes the promise of a fallout new vegas 2 the promise of fallout chicago from this developer like it would be like we are going to exploit the ip of fallout you know what i mean we're going to give you audience what you actually want which is a lot of fallout games at a better a way better clip than what you've been getting them and there's that push and pull now of like bethesda who is this really tight-knit group that makes these kind of games and wants to be left alone with them versus what the financial repercussions of being owned by xbox are yeah and then so you think that

17:10Tim Gettys:if we get i think it's a slam dunk we get a fallout 3 remaster the way they did it like oblivion yeah now if this is true and we don't have the source code and it seems like it is going to have to be like final fantasy tactics right where they lost all the source code and they had to kind of build that up from scratch was the story uh when that game was coming out so do you think that they still do fall out vegas remake essentially at that point because they would have to do a lot more work to get that game off the ground i don't yeah i don't just leave that

17:38Joey Noel:in the past you know honestly like we're talking i love this discussion yeah because you're talking so much of like what would we do what would they do what would xbox do like all these different things i think your best bet would be if the source code is actually lost if this doesn't exist and you can't just remake it right i think the move on what bethesda would want to do and this is without microsoft intervening right and who knows if they would want to yeah you remaster fallout 3 you get that big jump yay hooray blah blah then you do a fallout new vegas expansion

18:11Tim Gettys:for 76 oh i think you go to 76 they haven't done that yet yeah no no we're still off in appalachia

18:16Joey Noel:and ohio and all over there okay and we had the ghoul come over there but i think that would be the way to play with this of like cool we can't do that we don't want to do that but we want to get you into that area and we are going over there and making this thing and like i would be very clear about the messaging of it of like you can start from this point you can just walk out over there and be there and it will be this that and the other and i know this is not what the majority of people would want there it is spartan no one wants to play ball at 76 meanwhile mr hox yes We all want more 76 content.

18:47Joey Noel:Like I understand that you understand that if Xbox, if Asha is going to leave Bethesda alone and let them do what they want to do. Fallout 76 is going to need to scratch the fallout itch for so many people. And I, I, I am with you of like 76 does not hit for me the same way a Bethesda RPG single player does. But I do think there'd be a very interesting way to be like, cool. you guys need to make a 76 successor inside this game and that's how i would market it i'm like hey everybody it is coming all the things you know about fallout 76 are still there and you can go off in appalachian heavier adventure but this one is a standalone you can jump in it is designed for the single player story fan i maybe even say you can't team up with people until end game if you want you know what i mean like maybe that's how you get in there and really try to again I don't want this I would much rather them say and I and I'm not trying to kill 76 I've enjoyed my time with 76 it's just a different experience I would much I I am personally at a point where I what I would want from this Asha regime isn't ripping the controls away from Todd and Bethesda but saying you guys get all the numbered ones and we're going to go do smaller experiences with these other studios so you do get Fallout Chicago what we're about to talk about Fallout New Orleans this that the other that are like here are spinoffs that are going to be 20 hour main campaigns and 60 hour RPG experience your executive producer on these things right but you're not the main guy I would do the same thing too I know and I again this is a conversation by the way uh Fergus still at obsidian so if it is if the source code is in his attic they're coming for it uh this would be the thing of going to obsidian to being like y 'all outer worlds 2 kicked fucking ass and nobody played it and that fucking sucks so what we're going to do is you're going to do fallout new vegas 2 whatever you want to call it whatever we're going to give you you're going to make another fallout and that is going to take what we're always talking about or i i talk about a lot of a very talented studio that knows how to do something incredibly well and team it

20:55Tim Gettys:with an ip that will sell fucking gangbusters or i mean maybe this is beneath obsidian a little bit but it could gear them back up to get back into that fallout universe is hey you lost the source code well now you got to remake the game now we got to do the god of war santa monica over here you're the remake team and then now you're going to go over here and then make fallout it's just that thing where it's like if you're going to remake it yeah i think you got to go make a new one because i just like i feel like this is slippery slope it's like what i'm saying is like if you do three you got a new new vegas and i know they they know that as well it's like i don't think you can just do three people love new vegas and i think there's like a huge amount of people that

21:33Joey Noel:like that is their fallout i'm happy to be in the boardroom with you asha all right okay here's what we do i got bad news we've lost the source code for fallout new vegas yeah mr hawks love 76 okay that's gonna keep going the 76 team's gonna keep fishing and doing their great stuff here's what we're doing we're working we're remastering fallout 3 okay fallout 3 all the dlc and we're gonna do inside of fallout 3 a new vegas expansion we will go to new vegas it will be a it will be a dlc so a smaller story but it will serve the purpose of letting you go there we get everybody to buy the new fallout 3 replay it fall in love with it and take their character back over there and do whatever and have a new adventure.

22:20Tim Gettys:That's better than my thought, which would be to do like the messy Master Chief Collection vibe where you have a remake in there, you have a few remakes in there, and then you have New Vegas, which is like, it's re-up-resed, but it's not the version that you want. Yeah, I don't know. I think all leads to, all roads leads to, even if this is lost, I think they're going to have to remake this. I think we're going to have to see it, especially if they do three. You're just, you're going to have to do it. It's a matter of time. It's a four-year, five-year, six-year situation. you're going to get fallout new vegas remake and then eventually you will get fallout spin-offs hopefully fingers crossed ben's going to be working it kind of funny yeah yeah fallout 5

22:57Joey Noel:in these remakes 100 that's crazy yeah i hate that love it but hate it now take your time make it happen yeah one of the reasons people like bethesda games is that their thumbprint is on

23:06Tim Gettys:like we're talking about but i i also we say all this yeah i understand i don't believe this fully I just don't, I, no, I don't either have the code of the source code somewhere. There has to be some way.

23:16Joey Noel:Jameson in the chat goes, Chris Avalon's been on a screw Bethesda binge lately. Um, David Flores, uh, super chats, Chris Avalon once begged Elon Musk to buy the, buy fallout, the fallout IP from Bethesda. That's all you need to know about this dude. Like, it's like, he's got an ax to grind. I've heard his name before, not in positive context. Yeah. So is it really lost? Is that just him? Just saying, yeah. And I don't even mean like he's lying. Is that just something you heard at one point or thought that was there when you were there? Then actually someone backed it up and it's there in this fall team.

23:47Joey Noel:Who knows where we're actually at with it. However, we do know something else from this interview I will move on to from the same YouTube, but I'm now reading from Lewis White at FRVR. Chris explains that some of these ideas could have been expanded on in a sequel, which Obsidian thought it was going to get to do after the release of Fallout New Vegas, although it likely wouldn't have taken players back to the Mojave. Avalon says, quote, quote, we still thought we'd be able to do New Vegas 2 or whatever the title would be, but that was not meant to be. The senior designer explains that Obsidian were specifically told not to use San Francisco as a setting for any of the potential Fallout games, which led others in the studio to dream up future games set in New Orleans, a new game set in New Orleans, Louisiana.

24:27Joey Noel:Well, one of the designers, producers on one of our other projects, suggests is New Orleans as a location, and I was pretty stoked on that, he said. Avalon explains that there's an old comic franchise called Grendel, which I remember everybody because I'm old, which was a major inspiration during the research period of Fallout New Vegas. Quote, Grendel stories are very post-apocalyptic, he said. And there was this one that was written in New Orleans. It was called like Four Devils, One Hell. And it's a fantastic story. But as soon as I read it, which was while I was doing Fallout research, ironically enough, I'm like, man, this makes me want to do a Fallout New Orleans so bad.

24:59Joey Noel:The veteran Fallout developer explains that, quote, the vibes were so cool, the flavor was cool, and it's still Fallout, adding that there's a lot of potential there. unfortunately with mainline fallout games now uh coming every once in a blue moon with no sign of fallout 5 anytime soon we may never get to experience that region in a proper fallout game avalon explains that as he understands it which is a grain of salt obviously bethesda's close collaboration with amazon for the canonical fallout tv show is designed to lay quote all the groundwork for whatever i guess fallout 5 is going to be end quote the tv series has already made some major pushes on the series narrative including the destructive destruction of shady sands the decimation of the mojave and the return of the ever-present enclave as well as the apparent destabilization of the iconic brotherhood of steel across the united states just a nice little yeah again a game that never came to be whatever but i'm as somebody who wants more fallout games i really would love for them to explore and get different places just on the fallout subreddit the other day somebody put up their version they're like here's what i would do for the Fallout map in Chicago and that was really cool to see as a Chicago guy.

26:04Joey Noel:In the same way as somebody who spent a summer in D.C., it was cool when Fallout 3 dropped and I was like, oh man, here's Germantown. That's where I lived

26:12Tim Gettys:in this fucking woman's house. Interesting that San Francisco was off the table for them.

26:16Joey Noel:Yeah, I wonder what that meant. Yeah, yeah, yeah. But I imagine, you know, with as much as already on this coast and what they're all doing out here.

26:21Tim Gettys:Oh yeah, that makes sense. Yeah, I mean, that would be sick. That would be dope. Of course it would be. That would be dope.

26:25Joey Noel:You go to your house. Oh, yeah. Really? Yeah, Leans would be there.

26:29Tim Gettys:Oh my gosh.

26:30Joey Noel:Let's move on to more industry drama. Story number two, the MindsEye staff is suing the developer. This is Tom Phillips at IGN. MindsEye staff members are suing developer Build-A-Rocket Boy after company bosses reportedly admitted installing secret surveillance software onto employee devices. Jesus. Back in February, GamesIndustry.biz reported that Build-A-Rocket Boy, Barb for short, employees discovered the addition of Terramind, employee monitoring software on their computers after their machines began running slower than usual.

27:07Tim Gettys:Oh, that's why my computer's running slower than usual.

27:09Joey Noel:I was going to interject here, just so you guys know. Ours is a different Terramind. What we installed is different. It was super Terramind. This is to help you guys get GIFs into Slack faster. in a subsequent company meeting co-ceo mark gerhardt reportedly acknowledged that the software had been installed and blamed quote the one percent that is the problem another reference to his repeated unproving claims that a handful of staff members were working within to sabotage the company with terramine software that is not with the terramine software has now with this is what it says with the terramine software has now been removed while concerns there it is thank you remain over what the sensitive data may have captured and whether data protection laws were followed.

27:53Joey Noel:TerraMind describes itself as, quote, the number one rated employee monitoring software that helps companies track work time, enhance team productivity, and secure sensitive data while respecting privacy for both in-office and remote workers, end quote. It quietly takes screenshots and irrefutable screen recordings while logging web and app activity, including employee keystrokes, in order to recognize top performers, as well as implement targeted coaching for those seen as lagging behind. Today, the IWGB Game Workers Union has announced legal action and alleged that Barb's use of TerraMind violated data protection laws and staff's quote-unquote basic dignity by exceeding the legitimate remit of monitoring workers' productivity or safeguarding the company's security by recording individuals in their homes without their consent, end quote.

29:12Joey Noel:Quote, to great video game production, end quote. The action is separate to another legal bid by IWGB, which alleges that Barb mishandled its mass layoffs last summer that saw the departure of 300 staff following Mind's Eye's disappointing release. The IWGB alleges that this process included, quote, unlawful blacklisting, detriment, and failure to engage in collective consultations and could cost the studio millions.

29:42Tim Gettys:I hit 300 employees what the

29:46Joey Noel:fucking 1 %

29:47Tim Gettys:the amount of money they're paying to this spy company is probably a little too much $25 a month per employee that's a lot of money right there

29:58Joey Noel:we gotta protect the secrets that's why we're installing TerraMind

30:01Tim Gettys:one person in this office is leaking everything

30:05Joey Noel:for our TerraMind it's just a live feed of all your computers going to Kevin's desk

30:10Tim Gettys:Kevin's watching all the screens while he plays Crimson Desert

30:14Joey Noel:on his PlayStation TV monitor. Remember, of course, that this is the same company. Rebecca Valentine, formerly of IGN on IGN, March 31st, 2026. New Minds Eye Mission will reveal evidence the game was sabotaged, claims the CEO. The same one they're suing. I can't fucking wait. We just don't get this. We say all the time. I'm so excited. PlayStation doesn't talk anymore. Everybody's too corporate. This is the kind of shit that reminds you human beings are making your games and other human beings are making their lives miserable.

30:48Tim Gettys:Just insane. I love it. Fucking awesome. What was it? Me and Blessing were on a KFG team. We're talking about another company. I think it was another company where the CEO was talking about the haters trying to ruin it. And he kept on saying the word haters. And I just, I love that energy. I don't love this energy. This is awful to the employees. This sucks. Oh, yeah, yeah, yeah, yeah. Glad that they're suing them. But just the unhinged energy that is happening. And we got to figure out a way to play this DLC. We got to see what's going on. I know. That's my main thing. Yeah, we got everybody who's in the lawsuit.

31:13Joey Noel:Yeah, everybody who's just finished this DLC because I got to know. We got us. I got to see what Mark's like. I've got them dead to rights. I'm wearing all of our laundry in a video game in the video games. Meta narrative. I got to see this shit. I got to play mine's eye.

31:29Tim Gettys:The haters, bro. The haters. They're going to get him. They're going to figure out the 1%.

31:35Joey Noel:There's 1 % of kind of funny. That's driving me up the wall. Take your guess. It is Tim. It's Tim. His Ghostbuster shirt. He doesn't even know. He looks like a cabinet. Everybody, we couldn't have this much fun each and every day live on YouTube and Twitch and podcast services around the globe without your support. Pick up a Kind of Funny membership on Patreon.com slash Kind of Funny, YouTube.com slash Kind of Funny Games, Apple or Spotify. Of course, you get all of our shows ad free. That's more than 80 a month. You'd get your daily dose of me, Greg Miller, in a 15 to 20 minute podcast series called Greg Way.

32:07Joey Noel:and you get good karma for supporting an 11-person, 11-year-old small business. But right now, you're not using your benefits, so here's a word from our sponsors. This episode's brought to you by Warby Parker. Buying eyeglasses was always a whole to-do before Warby Parker came into so many of our lives. Greg, Gia, Joey, me, all of us hated how buying glasses always felt so complicated and overpriced, and often the styles were just super outdated. But Warby Parker, total game-changer. Nothing comes close on quality, price, selection, and customer service. You can literally try on glasses from your phone before you buy it with their virtual try-on.

32:47Greg says it's wild how well it actually works. And a super cool thing is Warby Parker is covered by major eye insurance plans. That's how Gia got hers. They make it incredibly easy to use. You just enter your information to see if you are eligible for benefits on frames, contacts, or eye exams. And if you are, they automatically apply them for you. Right now, buy one prescription pair and get 20 % off any additional prescription pairs at warbyparker.com slash kind of funny. That's 20 % off additional prescription pairs when you go to warbyparker.com slash kind of funny.

33:25Joey Noel:That's the Ghostbusters shirt. Now, seven, the chat says looks like a cabinet is quite the insult. No, no. I assure you this is a compliment. All right. I love that shirt it's comfy it's soft and it looks like the fucking cabin out of Ghostbusters if Tim wasn't already wearing it that's a sale you know what I mean I'm about it but I can't do that I can't we matched too much already he stole my style did he?

33:48Tim Gettys:the blue shirt?

33:54Joey Noel:number three

33:55Tim Gettys:got his ass

33:56Joey Noel:number three Miyamoto says he wants Peach's origin story in the Super Mario Galaxy movie to remain canon in future games this is Chris Scullin again at vgc and of course spoilers for super mario galaxy coming out shigeru miyamoto says peach's newly revealed backstory in the super mario galaxy movie may contain may remain canon in future games as reported by nintendo dream web miyamoto conducted a group interview with japanese media to mark the japanese release of the super mario galaxy movie this friday april 24th one of the reporters asked miyamoto what would happen to peach's surprise backstory which is revealed in the film, most notably that she and Rosalina are sisters who were separated as children, and whether this was now the official canon.

34:37Joey Noel:Miyamoto replied that Nintendo has avoided going into characters' backstories too much in the past because it can limit what they can do with those characters going forward. But, now that their pasts have been explored more in the movies, the plan is to try to establish this as the official lore in upcoming games. Quote, because we don't always know what kind of game we'll make next, having too many character backstories can end up restricting us, Miyamoto explained via a machine translation. Quote, I'm fine with being bound by gameplay, but I didn't want to be constrained by a story we'd created.

35:08Joey Noel:This is the reason why we had avoided making movies for so many years. Until we made this film, then we hadn't decided on Peach's origins, but now that we've made this movie, it's become fun to expand on the character in various ways. Therefore, I'd like to adhere to the backstory established in the movie as much as possible in future games. Let me tell you, as a father, everything he just said paints me into such fucking corners really dad who were yoshi's parents i'm like i don't fucking know ben he's an eggy hatch i don't know where he came from

35:40Tim Gettys:they don't tell me anything ben well now he goes oh now illumination will tell you don't worry i know yeah the minions are gonna be they're gonna figure it out yeah illumination uh the monsters too i this is an interesting situation right because i think when illumination and nintendo first came together and they're making this movie i think we all had hopes that nintendo would influence Illumination into making better movies. And now it's the point where Illumination has so much sway and power where they are now influencing Nintendo. And I'm not saying it's bad or anything. I'm not saying the next Mario game is going to be shit because of it.

36:13Tim Gettys:No, no, no, no. I'm also not saying that I didn't like the Mario Galaxy movie. Just say it if you want to say it. It was a fine YouTube short film, it felt like. It was just a bunch of cool things. Yeah, stuff happening because I like the video games, so I like this now. This is cool. but I don't think anybody was ever, whatever, we've talked about it before. What I'm saying is, I do think it's interesting now of how much influence we're going to get from these Illumination movies going into the games of like, hey, now is Star Fox going to, of course, we have that rumor of the Star Fox game, right?

36:42Tim Gettys:Was that actually influenced by Illumination coming to the table and being like, hey, we want to do a Star Fox thing, and then Nintendo would be like, fuck, we should probably kind of follow up with what Illumination is doing here because it's going to make a billion dollars, right? That's such an interesting dynamic between the two.

36:57Joey Noel:I don't worry about illuminations actions hurting the games. Sure. Yeah. I love the idea that they were like, this is our chance to get Nintendo. Let's start Fox is going to be in this movie and he's going to be dope as fuck. Let's get a game together to get out there. So that as we left that theater and I was like, Ben, what was your favorite part? And he was like, star Fox. It's like, yeah. Okay. Let's go get that and chase that. And I'm not even hopeful. I'm 1000 % expecting that game to be better than this movie.

37:23Tim Gettys:Yeah.

37:24Joey Noel:That makes sense.

37:25Tim Gettys:Yeah. No, it makes sense to me. I just, I didn't expect this is what I'm saying. Like, I just didn't expect Illumination to be able to have such a sway within Miyamoto and Nintendo that would actually, because I think of Nintendo as like, we're Nintendo. You know what I mean? Like, we've got to change. We will, fine, you can do what the fuck you want with these characters, but like, we're never going to change the backstory of Peach. Well, I mean, Miyamoto is so involved.

37:49Joey Noel:I'm sure this is just a conversation with him and the director whose name I always forget, right? Where it's just them. We got it. Let's have some kind of. story beat here. We got to explain these shit. This movie got no other story. They're like, listen, we're not connecting anything else in this fucking film. We might as well connect these two. We got to give them a reason that they're doing these things. We got to figure this out, right? I was like, yeah, I guess. Do you see this reminds I shit? He's like, oh my God. That's why we don't fight. This story reminded me of an Instagram comic that I had seen that I sent to Tim Geddes.

38:22Joey Noel:Can we show it to everybody, Barrett? Is that possible? so it's it's peach and rosalina next to each other right click the next button rosalina saying hey it's okay we didn't know

38:36Joey Noel:you'll get that one you'll get that one later when you grow up kids don't worry about it speaking of miyamoto though kataku's kenneth shepherd has this in an interview in an interview with famitsu translated by vgc miyamoto was asked about his feelings on the galaxy movies reviews especially overseas, where the film currently holds a 43 % approval rating on review aggregate site Rotten Toe Make Toes, based on 206 reviews, which is significantly lower than the first film's, already not great, 59 % rating. He told the outlet that he was actually surprised by the harsh reception, as he expected the Galaxy reviews to be better than those for the first film, saying he understood some of the criticism directed at the original.

39:15Joey Noel:At the time, he even said that negative reviews helped create buzz that pushed the film over$1 billion at the box office. Quote, It's true. The situation is indeed very similar, he said. Actually, regarding the previous film, I felt the critics' opinions did hold some validity. However, I thought things would be different this time around, only to find that the criticism is even harsher than it was before. It is really quite baffling. here we are having crossed over from a different field working hard with the specific aim of helping to revitalize the film industry yet the very people who ought to be championing that cause seem to be the ones taking a passive stance end quote

40:02Joey Noel:what the news is too good you know what i mean it's not just closures it's a lot of people just

40:08Tim Gettys:fucking swinging just swinging on each other yeah that's incredible that miyamoto is like hey no

40:13Joey Noel:we're fixing i'm fixing the video game why are you mad at me i'm saving cinema i mean it's put a

40:19Tim Gettys:fucking story in miyamoto it's it's funny because like i totally see where miyamoto is coming from in terms of like if you're the guy that made you know uh mario like this is such a love letter to mario like this is such a fun time for people that love mario but the issue is the critics are not necessarily that right so many like if you were probably do the breakdown i'm sure most of them have a passive knowledge of Mario, but they're not us. They're not gamers that are actually playing them all that know all the references. So they're looking at it as a kid's movie, an actual, you know, animated movie.

40:46Tim Gettys:And, and it just doesn't stand on its own. And I think that, you know, he's very much like, you know, in the Mario mode and he's in that zone. So he doesn't really see it that way, which I get, I understand. That's just how it's going to be.

40:58Joey Noel:Well, speaking of the Mario zone, number four on the Roper Report, we have Yoshi and the Mysterious Book Preview Roundup for you. Of course, Yoshi and the Mysterious Book is coming out May 21st to the Nintendo Switch 2. Nintendo Switch and Switch 2? Google for me. Digital is going to be$60. Retail is going to be$70 if you want that physical edition. We start with IGN's Lian Butkovic. Let's get this out of the way. If it wasn't already painfully obvious from the trailer thus far, Yoshi and the Mysterious Book is not the next ultra ambitious first party Nintendo game meant to capture any and all demographics.

41:35Joey Noel:from grade schoolers to grandmas in the way. What'd you find out for me? Oh, two. Switched it. In the way, say Donkey Kong Bonanza is. It is the most E-rated of Nintendo's most recent slate of E-rated games. Putting it charitably, it is a game for families with young kids. But who says the littlest gamers among us don't deserve something cute and low stakes to have fun with, a fun time with? She goes on and then I like this finished one. Overall, Yoshi the Mysterious book is quite adorable. The scratchy fantasy book illustrations are very charming. all the little guys are super cute and I'm a fan of the choice to keep Yoshi half pixelated in an homage to all the Yoshi games that came before this one the whole thing might not be truly E for everyone if you were hoping for say a successor to Yoshi's Island for Switch 2 but Yoshi and the Mysterious Book is a gentle platformer that seems almost certain to provide an easy on-ramp to Nintendo's ecosystem for the next generation of Yoshi fans Steve Watson Gamespot wrote It remains to be seen how Yoshi and the Mysterious Book sustains its entire length.

42:36Joey Noel:I only played two chapters, and at times it seemed more like a toy to tinker with than a traditional platforming game. But there's something novel at the heart of this reconceptualized idea of a platformer, eschewing combat in favor of play and discovery. It's not something I'd want to see applied across the board, but on a continuum of Yoshi games becoming more inviting for younger players, it fits like a glove. And then finally, VGC's Andy Robinson wrote, from the short segment I played Yoshi and the Mysterious Book was a pleasant surprise. Its setup feels unique among Nintendo's other 2D platformers and it delivers on the early promise of systemic gameplay.

43:12Joey Noel:It could turn out to be a real gem in the Nintendo Switch 2's 2026 lineup. I like looking at it. I like looking at it. It reminds me of Yoshi's Woolly World and the Kirby Epic Yarn where I was like, oh, these are cute. And then I played a couple levels and I was like, cool, I'm gone, but I'm glad this exists. Yeah. obviously I'm in a far different place now.

43:33Tim Gettys:Yeah.

43:33Joey Noel:Ben loves Yoshi. Ben loves the Switch. Ben loves playing games. He also loves Mario Wonder, so he doesn't need a dumbed-down platformer. But if this is just an approachable platformer, he's going to have a great time. Like I said, he loves the Yoshi. Oh, he loves the Yoshi? He loves the Yoshi. He calls him the Yoshi? Well, yeah. That's sick. I mean, he mainly calls him Yoshi, but I'll say the Yoshi. The Yoshi? That's pretty dope, actually.

43:53Tim Gettys:Yeah, yeah, yeah. No, that's cool. I'm happy that this game seems like it's, you know, it's going to scratch that itch for people that are looking for it. but yeah, I just like looking at it. I want someone to play it in front of me. Can I come over? Sure. Oh, yeah, yeah, yeah.

44:05Joey Noel:Why don't we just bring Ben here? He can play for you.

44:07Tim Gettys:Oh, that'd be great. Yeah, that's awesome.

44:08Joey Noel:You can come do the Gamescast plays. Oh, that's awesome.

44:10Tim Gettys:Perfect.

44:10Joey Noel:We can totally do that. Just you right now. Awesome. Just ask him a question. What do you think? Well, you came up yesterday. Oh. Maybe it was when I think I talked about this where we explained marijuana to him and I think it was Uncle Roger got high. Yeah, yeah, yeah. Now he knows I'm a sinner. I thought he definitely knows that. Oh, no. Let's jump completely. We go from a kids game preview that's out there. Go read it on your favorite side of choice or watch YouTube videos that are out there. We go from that. We jump to a review for a game for adults. You know a game is highfalutin when I'm reading the reviews and I'm like, I don't even know the words or references you guys are making.

44:45Joey Noel:Titanium Court Review Roundup is out right now. When I checked it, there's still nothing on Metacritic. Is that still the case? I checked this morning. I couldn't find anything. Okay, cool. I checked that this morning when I woke up. Giovanni over at Polygon writes Bear with me Trying to explain Titanium Court Feels a bit like teaching advanced French To a class of third grade mass holes The unclassifiable indie And the winner of the Seamus McNally Grand Prize At this year's Independent Game Festival Is so gleefully wrapped up In crisscrossing systems That you'll need to become fluent in its own language To fully get a handle on it That's not an onboarding failure It's the whole point of developer A.P.

45:22Joey Noel:Thompson's Absurdist delight Meanwhile, Zach Kotzer over at Kotaku writes, What isn't a mystery is how Titanium Court won the latest IGF awards. Some will call the traffic jam of all these dynamic variables a roguelite. But I like to think it sees the hidden richness hiding behind the chaotic shifting pieces of a match three, a box of candy whose surprises can be complex, riddling, and dangerous. Codes came into this one unsolicited, where they sent in, Hey, Titanium Court's coming out. We have all these different codes. We have all these codes for you. I think it would hit the palate for some of the kind of funny folks.

45:56Joey Noel:I put it into Slack and I said, I think this is going to be some people's jams. And I had an idea whose person's jam it would be. And it is ladies and gentlemen and bees. Welcome to the microphone. The man who's beaten titanium court, the boss, baby CEO, junior Barry Courtney. Hello. Hello, Barry. How are you? I'm doing well, Greggy. You're doing a great job running the show. Oh, thank you. Thank you. I try every day to make it be a show. you succeeded today thank you uh barrett talk to me we i i came in with the praise not necessarily the lead what is titanium court to you uh titanium court on the surface level is a goofy comedy game uh that mixes match three mechanics with a um tower defense strategy game where you see on the board here, you have things like trees and wheat and water and all this stuff, and you're doing match three gameplay to collect those as resources that you then put into sending people out of your little castle to either defend your castle, attack other enemy castles, and then to even gather up more resources.

47:13And you're probably thinking, all right, well, that seems fine, well and good seems solid as a premise whatever uh i think the special sauce of uh titanium core in is in its world its writing and how it uses these mechanics to uphold kind of what it's going for as kind of like a commentary on our relationship with video games what we're able to like the lengths we're willing to go to stay attached to a video game um that's all written in like very silly absurd levity uh that reminds me a lot of um hitchhiker's guide to the galaxy like the book series by douglas adams um another one that i think uh the verge brought up as well that i thought of was uh the phantom toll booth um and then like also just like musically and just the weird little um observations that the writing will go through of constantly being absurd and goofy with then the punchline kind of pointing out the silly mundane things about our lives whether it's treating free market as a religion or actually thinking about the more deeper implications of traffic signs and all this stuff that I think is really charming and funny that reminds me as well as Chris Plant also shouted this out of they might be giants as well So if you're into any of the writing kind of tastes of those, I think you'd get a lot out of this.

48:45I think it's a special piece of art. And I'm saying this as someone who questioned the most whether I wanted to continue my line of work when I was assigned to play Candy Crush at IGN for a month and fucking hate match three. But I think everything that it does, like as a game with its systems is like really satisfying really fun uh and it's really charming the entire time uh it took me about like a little over 15 hours i want to say to the best way to say this is like walk away from it okay it's one of those games that just goes on and on it can like if you choose to but like i eventually chose it's like okay like i've you I've seen credits, right?

49:33Okay. And like it, it, it does a lot to kind of, you know, push against that and all this stuff that I think is really fun and charming. I think it's, it's a really funny game that I actually chuckled at a lot more so than mouse PI for what's up, Greggy.

49:51Joey Noel:I have a question. You know, I like comedy in my games. I adore match three. I don't like tower defense. That's the turnoff for me. Is the tower of defense so intense that I would not like that? It's pretty casual, and I think it's also a little bit roguelike-y as well, where you're kind of doing runs. You'll see kind of this board. It's like, all right, I have eight kind of battles ahead of me that'll all end in a boss fight, whether it's a dragon or a trio of goat brothers who are all going to like, Like you either need to pay their toll to get past their little toll booth or they're all going to attack you type of thing, right?

50:32And I think the tower defense stuff is like really like simple to understand and is actually like a really satisfying like kind of like it has like a satisfying pace of like not being too overwhelming. I'm not a tower defense type of guy. I'm not like a strategy type of guy. But I lost hours and hours for several nights to this game just because of, again, how addicting and charming it was. And again, I think just what it does to like sucker you in with those mechanics that do feel addicting, that constantly want you to come back and then using that to then kind of fight against you to be like, Like, hey, what are you still doing here, though?

51:15I think it's really cool and funny. And there's just, like, a lot of characters that I find really fascinating. And it's one that made me feel, like, empty parentheses positive when I left it. I think it's just, like, a very thoughtful piece about video games in general.

51:39Joey Noel:You said 15 hours? Roughly, yeah. Okay. And I think I might have been able to finish it a little bit before then as well. But, you know, there are some choices that I made that had me keep going. Like, you know, there's a quote unquote a final boss that I decided to keep playing even after doing that final boss. And like that decision in and of itself made me feel really guilty about like how the game ended for me. Yeah, I think in terms of writing, what this game does is really, really special. So I would say give it a shot, especially, you know, as someone who does not really gravitate at all towards a match three or a strategy type of game.

52:21I am really infatuated with this game. And it's my favorite game I've played so far this year. Wow.

52:25Joey Noel:I was going to say now, Barrett, on that patented kind of funny review scale, what would you give it? I'd give it a solid nine. I think this is amazing. Yeah. I think it was an amazing title. I'm really excited to see this played by so many others and see other people's takeaways of what this is and what it means as a piece of art. So many reviews that have come out this morning struggling to fully try to tell people this is what I took away from it but yeah, it's one that I was sad to walk away from but with how many games there are right now. It's like, okay, I just need to finish this place.

53:08There's other stuff to get to.

53:09Joey Noel:Yeah. Fantastic. Thank you so much for your work, Barrett. Thank you. Enjoy running the show from here on out. I'll try. Thank you. You going to play?

53:18Tim Gettys:Yeah, I'm going to try this out. Yeah, I want to try it out. Yeah, for sure. I mean, you and I are match three guys and then I'm also a tower defense guy. I'm like, are you really? Yeah. I like casual ones. I like balloons, tower defense. See, I think like pixel junk monsters

53:29Joey Noel:like that. And that's, I know you were fucking three years old when that came out, but it's like that I liked, but it's I don't I'm not drawn to it usually yeah yeah play balloons tower defense is that what is

53:39Tim Gettys:that what is that it's it's monkeys that are the bunch of balloons you have to pop the balloons they just don't do it for me people get so up you don't gotta do it yeah do it for you they're just I'm not into it because of this monkey I'm like I'm good okay well that's fucking crazy that's fucking nuts guys it's the playstation guy over here and he doesn't like I'd explain

53:57Joey Noel:Ape Escape to Ben when he's playing Astro Bot you know it's like a better yeah it's really good better better what video game than Astrobot better than Astrobot you're gonna say that about kind of funny number one video game of all time the game that defines us listen to that

54:11Tim Gettys:Ape Escape theme song and all the music it's incredible drum and bass come on guys

54:16Joey Noel:monkeys are you know whatever we evolved from them that was enough

54:19Tim Gettys:keep them in the past you know what I mean

54:22Joey Noel:when I see him at the zoo I'm always like fucking monkey

54:28Joey Noel:just don't eat him Just don't eat them Why are we keeping them around? That's okay You're talking about something different All these conversations about we're running out of resources Why am I letting these monkeys be up in my trees? Come on now How much methane are they putting out? It's always my fault that I did something wrong Why can't I just drive my car and be happy? Exactly

54:51Tim Gettys:We should blame the monkeys because we evolved past them So they technically also made the cars Exactly Their paws aren't clean in this whole situation.

55:03Joey Noel:Number six on the Roper Report, Vampire Survivors developer is working on over 15 projects, including IP collaborations. We go to Andy Robinson at VGC. I stress projects. This was getting shared all over the place today, both on VGC, gamesindustry.biz, Punkle, of course, developers, Vampire Survivors, went on to Twitter, Blue Sky. It was like, it's 15 projects, not because originally it was being reported as games this includes vampire survivors dlc free updates are published games etc but still very good news and a lot of stuff happening over here so let's keep going i love the little cry emojis as they try to get they try to get the genie back in the fucking bottle as everybody flips out but vampire survivors developer punkle says it's working on over 15 projects and opening new studios following the big success of the roguelike shoot them up uh since its release in 2022 vampire survivors has surpassed 27 million players according to punkle it also won best game of the 2023 bafta game awards this week the uk based studio released a deck builder spinoff vampire crawlers but according to chief strategy officer mateo sapio uh there's a lot more going on behind the scenes speaking to the game business sapio and punkle uh was i'm sorry sapio said punkle was reinvesting in vampire survivor success into three types of games.

56:23Joey Noel:Spinoffs like Crawlers, original IP games, and new Survivors games based on known IP like Warhammer 40K. To help achieve this, it's expanding with studios in Japan and Italy, which Ponkel says will help it collaborate with local companies. However, the company has paused its publishing business, which last year put out third-party games like Kill the Brickman and Berserk or Die. The CSO said that by opening smaller studios, Ponkel hopes to maintain its indie spirit and be able to take more risks than it would otherwise. Quote, our idea is to have little teams of people, five, 10, 15, working on different projects.

56:59Joey Noel:The structure will be, we will have a designer, a bunch of producers, and this little team that's agile and flexible. That is how we think we will be able to maintain this spirit. Because what is the indie spirit? It is mainly freedom and taking risks with ideas. We don't want to be AAA or AA. We're efficient with costs. We don't take useless risks. we invest in people so with 15 projects can one can fail one can go one can go good and you balance

57:27Tim Gettys:that that's how you do it i'm so nervous reading all that until the last paragraph i'm like yes

57:34Joey Noel:that's how you do this this is a dream exactly i mean how many times first off i mean full disclosure of course we love vampire survivors here i haven't started crawlers yet i mean mike was new to do a stream yesterday but it ran long punkle i would say friends of the show especially geo if you remember when our game awards sponsor a couple years fell through punkle we put out a call and punkle stepped up and for no reason other than wanting to help out sponsor our game awards coverage so i i look at them and say wow you're good people i read this they go wow you're good people we talk all the time about people coming in with unrealistic expectations taking it the wrong direction you make a bunch of money you don't reinvest you don't do stuff you see this you see inner sloth with outer sloth you see people are like hey man we hit and now we're going to go make more and help more people make stuff and more importantly 5 10 15 people that's it let's go make small games let's get stuff out and let's have a lot of fun yep let's get unique let's get weird with it exactly love seeing that i'm excited to see what else they got their sleeves when they did that uh survivors crossover with warhammer announced it or whatever that'll be the first warhammer game i play where i love vampire survivors so much i'm totally down to jump into a new universe and go i love that that's awesome i love you oh thanks

58:44Tim Gettys:No problem.

58:45Joey Noel:Of course, Roger, you and me falling out of love and fighting and breaking up would be huge news. But if I wanted something smaller, say the tiniest news I need to know about, where would I go? You would go to our last story, the We News Channel, where we cover all the small news items you need to know about.

59:02Joey Noel:Number seven, the We News. As I teased at the front, Asha Sharma says something is happening with Xbox and Discord. Over on Twitter, she posted, quote, For years, Xbox and Discord have worked together to make it easier for players to connect, chat, and play across devices. We're teaming up again as we continue to make Game Pass more flexible for our players. Some of you might start to see some code in the wild, and we will share more details with you all soon. Interesting.

59:30Tim Gettys:I think until just now, maybe Xbox Game Pass is part of Discord Nitro a little bit. You know what I mean? You get maybe the base level thing.

59:39Joey Noel:You know, we had a long conversation yesterday, me, Mike, and of course, Zanth about Game Pass bringing down the price daily. Thank you so much. I thought so too. You bring down the price here, but then going forward, are we a la carting? Are we having different options to add into it? How do you take relationships like a discord relationship and make that beneficial to a subscriber already?

59:58Tim Gettys:Instead of bring it into Xbox Game Pass, I think it would be smarter to have Xbox Game Pass. Start making those content. Yeah, exactly.

1:00:04Joey Noel:And I mean, I joke around because it's such a out of the blue tweet, but it's also nice to see it the other way around rather than tomorrow. Hey, there's this logo all of a sudden for game pass or discord or vice versa on this. What does that mean? There's no official word and yada, yada. Obviously we all know humans have to make this stuff. So things are happening out there. So nice to see that. Your next wee news is A &R Atelier. Today announced Echo the Dolphin Complete, a comprehensive new package that takes players on a journey through time and through the history of one of gaming's most iconic franchises.

1:00:38Joey Noel:In Echo the Dolphin Complete, Echo swims through time itself. From the 8-bit Master System era through the 16-bit Genesis slash Mega Drive generation and into a brand new contemporary game built for the modern era. This is the complete, definitive Echo the Dolphin experience created by the people who made the originals. A remaster done as it should be. This is all their official PR release. The brand new... You're getting three games. You get the master system, you get the Genesis, and a brand new version. Okay. A brand new Echo game. Gotcha. Not a remaster. That's exciting. Yeah, no, yeah. No images, nothing.

1:01:15Joey Noel:No. We're just saying it. Just saying it. We're just putting that information out there. That's exciting. Just wanted you to know the dolphin lives. Leigh Anza popped for this. I'm sure she did. I'm sure she did. Remedy has released Control on iPhone and iPad and Mac with touch controls, reworked graphics systems, or gameplay systems, and ray tracing. So if you're looking to get out there and try one of the best games, get out there and do it before Control Resonant hits this. here. Dtopia is going to launch on July 14th. Matt Piscitella came through with Serkana's top 20 best-selling premium games from last month.

1:01:45Joey Noel:Of course, that's March, if you didn't know. Number one was MLB The Show 26. That was new. Number two was Resident Evil Requiem, down one from one in February. Number three was WWE 2K26. That was new. Number four was Marathon. That was new. Number five was Bocopia. That was new. Number six was Call of Duty Black Ops 7. Number seven was Monster Hunter Stories 3, Twisted Reflection. That was new. Then it was NBA 2K26, Minecraft, EA Sports FC 26, Grand Theft Auto 5 at 11, Battlefield 6 at 12, 13 Red Dead Redemption 2, 14 Ghost of Yotei, and at 15, Crimson Desert. Wow. Entering the charts to get out there.

1:02:25Joey Noel:All the way at 15. No, digital sales not included.

1:02:28Tim Gettys:Yes. Okay. That makes sense. People aren't doing that. People all about the good stuff out there. I'm always just mind blown. Blackout 7. Call of Duty no matter what even if it's a bad year it doesn't matter it's always in the top 10. People love it. People love it.

1:02:40Joey Noel:Also look Mario Kart World went up to 19 from 75. It's a galaxy movie. There you go. And that was it for your Wii news everybody. We jump into the Super Chats before we move on to the games cast to talk about The Expanse which I'm excited. Oh, Oh, Eric says, just traded my PS five in at game spot for four 20. After getting the pro before the hike, that is the last day to cash for credit value promo. Cause they were running that stoners promo, but you stoners wanted to break your dare pledge. Like you did.

1:03:15Tim Gettys:I did. I bet.

1:03:17Joey Noel:No, J six says, will the judge ruling over mine's? I have to play the DLC in court. I hope so. I mean, we can do it. You hope you hope that if you alive, let's play the fucking DLC in this court case

1:03:27Tim Gettys:or they can play a recorded one from kind of funny games

1:03:31Joey Noel:I'll let you know judicial system you have my permission we are letting we're giving it to you Mike will testify

1:03:41Joey Noel:Jeff Bull Jr. says Greg where did you get your glasses these are Ray Bans I can't remember no these are Costco they're from Costco Aaron made you laugh says what I was gonna say mine are from sponsor of today episode

1:03:54Tim Gettys:Warby Parker. Warby Parker.

1:03:56Joey Noel:Yeah. I have submitted through the, I've used Warby Parker. Now it sounds like I'm shilling for that. I like Warby Parker a lot. I do have a pair coming from Warby Parker. I'll be quiet. Jeff Bullock. Oh, that one. Aaron made you laugh. Can you please ask Nick if he's still interested in coming San Diego and getting roasted by me? Check your email, then your calendar and let me know. Aaron, if Nick hasn't responded, you got to read the tea leaves on that one. You know what I mean? Yeah, you got to read the tea leaves on that because I'll tell you right now, Nick is not that busy.

1:04:25Joey Noel:Nick is not that busy right now. DJ Kento says, Greg, have you seen the skate mod controller? Uses your phone's gyro and screen to control skating games like a tech deck as a controller. I have not seen that, but I don't want to do that. So thank you. I like playing skate. I will not be. I will not be. That sounds like a lot of things for me to jump into. And I'm going to jump into. You know what I mean? And that's it. Let's see if we got anything wrong over on. You're wrong. Never. We never get anything wrong. There's only one here.

1:04:55Tim Gettys:Okay. Okay.

1:04:59Joey Noel:Mr. Hawk says, during the first story about the potential New Vegas remaster, Greg referred to the YouTube channel as TK's Mantis and TK Mantis. The channel is pronounced TKS Mantis, as confirmed by him when he guested on Story Motors, sorry, Breakdown of Fallout Season 2, Episode 1, The Innovator. Shocking that someone with a bad YouTube name would go on a podcast with a bad name. You know what I mean? Story Motors. Oh, so like a car motor? No, like Story Mode with an R. Oh, but has anyone in the history of the entire fucking planet ever said motor? Like I'm a motor? And then Mr. Hawks goes no and opens his fifth fucking beer on the podcast.

1:05:44Joey Noel:You ever hear this guy do an interview? No. He's drinking beer. I'm so impressed. That's dope actually. Mr. Hawks having a great time. I'm recording this podcast. Everyone go listen to Story Motors. I do love listening in. As you can tell, I am a fan. I've been there. And that's it for another episode of Kinda Funny Games Daily. But of course, our day is far from over, everybody. You get to see me. And I forget who. Talk about the Expanse. Oh, Cyrus Reborn. We've played the beta. I want to say it's me, Mike. And Andy? Is Bless part of it? I forget if Bless is in it. Well, you'll see everybody.

1:06:18Joey Noel:We'll find out. It's going to be a surprise for me, too. Of course, after that, it will be a stream. There's always something fun going on here. Kind of funny. So why not subscribe? YouTube.com slash kindoffunnygames. Twitch.tv slash kindoffunnygames. Podcast services around the globe. No matter where you get the show, thank you. Consider picking up, of course, a kindoffunny membership. Patreon.com slash kindoffunny. YouTube.com slash kindoffunnygames. Apple, Spotify. You can toss us a few bucks. Get everything we do ad-free. Show your support. Of course, get a daily dose of me, Greg Miller, and get good karma for your support of an 11-person, 11-year-old small business.

1:06:52Joey Noel:For now, Games Daily is over. Until next time, it's been our pleasure to serve you.

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- Start - Fallout: New Vegas Remaster CAN’T Happen - MindsEye Staff Sue Developer - Ad - Miyamoto says he wants Peach’s origin story in The Super Mario Galaxy Movie to remain canon in future games - Yoshi and the Mysterious Book Preview Round-Up - Titanium Court Review Round-Up - Vampire Survivors’ developer is working on over 15 PROJECTS, including IP collaborations - Wee News! - SuperChats & You‘re Wrong

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