In short
Su-En Chung’s “operational art” explores how robots should “pause” and how artists can teach intelligent systems to collaborate through timing, uncertainty, and embodied gesture rather than replacing the human. She links her work to the ancient Chinese calligraphy technique “duen” (the pause) and extends it using EEG-controlled robotic drawing.
Guest backgrounds
Su-En Chung is an artist, researcher, and founder of Solicit. Raised between Toronto and Hong Kong, trained at MIT Media Lab, and has been an artist-in-residence at Bell Labs and Google. She builds robotic drawing systems and trains neural networks on her own multi-decade drawing archives.
Key claims
Machine readability should be partial and intentional; she wants systems that are not “machine executable” so learning and authorship remain human. Error and uncertainty are generative (“poeticizing error”). Expanding sensorium expands agency.
Notable examples
“Recursions” at Art Basel Hong Kong used two robotic arms guided by EEG alpha-state thresholds; her 2015 system trained a recurrent neural network on two decades of drawing data; “Doug” robot iterations sparked empathy through visible failure.
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Chapters
Tap a time to open that second in VOThe Concept of 'The Pause'
0:00 to 0:42
Learn about the historical significance of the pause in calligraphy and its implications for artistic expression.
“I've been converting my brainwave signals into a genomic sequence.”
Introducing Su-En Chung
0:42 to 3:08
Explore the background of artist Su-En Chung and her unique perspective on technology and art.
“He called it duen, the pause, a deliberate moment of pressure where the brush presses down, holds, and then lifts or redirects.”
Blending Artistic Inheritances
3:08 to 6:07
Discover how Su-En Chung's upbringing influenced her art and her approach to technology.
“So I've been looking forward to this since getting exposed to your art when we were in Solomeo at the Cuccinelli event.”
The Beauty of Non-Human Moves
6:07 to 8:54
Understand the significance of non-human moves in art and how they relate to human creativity.
“Well, we will get to various forms of readability.”
Navigating Fear and Hope in Art
8:54 to 12:33
Learn about the dualities present in Su-En Chung's artistic practice and her reflections on technology.
“And I could achieve that through learning how to build robots and taking the one thing I knew, drawing, and seeing what would come from it.”
Connecting Past to Present
12:33 to 14:00
Explore how Su-En Chung's work connects historical techniques with modern technology.
“And I think the blend of thinking about, you know, to use kind of There's a parallel to the yin and yang.”
Exploring Ancestral Influence on Art
14:00 to 15:46
Learn about the influence of ancestry on artistic practices and modern technology.
“What direction or proposition that is non-cognitive, can I give the system that will allow it to draw or stop, right?”
Becoming Machine Readable
15:46 to 18:15
Discover the process and implications of making art machine-readable.
“couple times, the readability, it feels much more of a gesture at modern life, right, through art.”
The Role of Time in Creativity
18:15 to 21:06
Understand how the concept of time affects the creative process and machine interactions.
“So you make yourself very machine readable.”
Movement and Its Constraints in Art
21:06 to 24:11
Explore how movement influences artistic expression and the importance of constraints.
“And that was during the pandemic because I did not want to draw anymore.”
Show all 22 chapters
Anthropomorphism in Robotics
24:11 to 27:01
Examine the playful and humanizing aspects of engaging with robotic systems.
“I've been converting my brainwave signals into FASTA format, like a genomic sequence.”
Poeticizing Error in Art
27:01 to 28:00
Learn about the concept of 'poeticizing error' in the context of art and technology.
“I think this particular maybe projection has taught me a lot more about art than developing robots, actually, because I've talked about how these systems are us in another form.”
The Poetic Nature of Error in Robotics
28:00 to 29:51
Explore how artistic expression can shape the interpretation of errors in robotics.
“You know, that's what artists bring to their mediums.”
Building from the Ground Up
29:51 to 31:40
Learn the importance of foundational thinking in developing AI interactions.
“So without that error distortion, it was sort of like an artistic style of the robot at the time.”
Embracing Uncertainty in AI Development
31:40 to 34:38
Discover the value of uncertainty and pauses in AI creations for deeper user experiences.
“And when you break things, you sort of separate what's really essential from what's necessary and find new directions.”
Operational Art: Redefining AI Interaction
34:38 to 37:09
Understand the concept of operational art and its implications for AI and creativity.
“And sort of like what's a low or no stimulation response that can initiate or instigate something really surprising in like not the user, I don't like that terminology, but you know, the partner or whatnot.”
Co-Regulation and the Dance of AI
37:09 to 39:36
Examine the dynamics of co-regulation in AI systems and its impact on human interaction.
“So it's much more co-regulation than assistance.”
Expanding Human Sensory Experiences
39:36 to 42:05
Learn about the limitations of human perception and how AI can enhance our sensory experiences.
“And, you know, one of the things, the co-regulation, like when it's a dance and when you have the kind of the, you know, kind of the joint participation, you know, has a kind of a, I know, a beauty.”
Exploring the Human Sensorium
42:05 to 45:06
Learn about the interconnectedness of human perception and art.
“human sensorium and that, you know, things like climate solutions may require a broader, more interconnected way of sensing than our bodies alone provide.”
Empathy in Human-Machine Collaboration
45:07 to 48:51
Understand how empathy plays a role in the interaction between humans and machines.
“And one of the other things about your work is, because of a focus on empathy and care.”
Agency and Metamorphosis
48:52 to 53:05
Explore the relationship between agency and our ability to perceive the world.
“And how would you elaborate or change what I just said?”
Visions for the Future
53:06 to 54:31
Discover possible futures shaped by understanding and interspecies communication.
“And I was thinking about another piece of media that I really love, this film that's based off a short story by Ted Chiang called Story of Your Life, Arrival.”
Transcript
Automatic transcript. May contain errors.0:00I've been converting my brainwave signals into a genomic sequence. One way in which I'm not interested in being machine readable is for me, the work that I'm doing is about my own learning in a way. So I don't want to be machine executable. Why would I want to build a system that takes away the thing I love the most from me? And I can say to this day, I draw more than I ever have. For me, it's about extended authorship. It's much more Haraway than Hinton. In the third century, a Chinese court official named Zhang Yao invented a technique that would define calligraphy for the next 2 ,000 years.
0:42He called it duen, the pause, a deliberate moment of pressure where the brush presses down, holds, and then lifts or redirects. It was a way of encoding intention into the stroke itself, not just where the mark goes, but the weight of the decision before it moves. No original works by Zhang Yao survive. What survived was the technique itself, passed from hand to hand for 18 centuries. The pause became a kind of inherited intelligence, embodied, transmitted, alive. Su Wencheng recently discovered they are one of Zhang Yao's direct descendants. And in recursions, a 10-meter scroll performed live at Art Basel, Hong Kong, with two robotic arms guided by EEG data, the pause returns in a new form.
1:45Not in the wrist, but in the brainwave threshold that tells the robot when to act. Su Wen has been building toward this for more than a decade. Not in theory, in ink. Raised between Toronto and Hong Kong, trained at the MIT Media Lab, and an artist-in-residence at Bell Labs and Google, Chung has argued for something more demanding than AI art. That the machine can be a collaborator. That error can be generative. that technology can reveal as much about the human as it does about itself. They believed that to extend agency, we must understand the human sensorium and how technology changes what humans experience as we move through the world.
2:34In 2022, the Victorian Albert Museum acquired memory, making it the first AI model collected by a major cultural institution. In 2023, Time Neng Chung, one of the hundred most influential people in AI. Today's conversation is less about whether machines can make art than about what artists can teach us about living with intelligent systems. Su-En Chung is an artist, researcher, and founder of Solicit. Welcome, Su-En. So I've been looking forward to this since getting exposed to your art when we were in Solomeo at the Cuccinelli event. What a beautiful event. Yes. And so thank you for joining us on Possible.
3:21My pleasure. Your father was an opera singer and your mother a computer programmer. Yeah. When did you realize that it wasn't choosing one of the inheritance, maybe the kind of parenting, but blending this together? I love that question because I think it's really hard to choose between your parents. And I think early on, we all realized it's probably best not to. So in that way, we were brought up with both languages in our household. And I think when you learn something from early childhood development and from those experiences, they become really part of the fabric of how you think about things, how you cognate, how you express.
4:01so I don't think there was ever really a moment in which I chose one side or the other. I grew up playing violin and piano but also learning how to code. We had computers from a young age so it always felt really natural. At the same time I always thought that maybe through that and maybe because I'm kind of a quiet person in general I always thought that there's something that art and performance that those mediums could express that language couldn't So I just very much veered towards those directions. Out of curiosity, because this is one of the things that affected me when I was young. Did you ever read Gerdel Escher Bach?
4:41I'm going to be quite honest with you. I tried. Okay, fair enough. It's like, brah! Yeah, it's quite... I weaponized it in different ways. I tried, but I'd love for you to tell me about it. Well, so Hofstadter, genius book, Pulitzer Prize, things he's writing about human existence and consciousness and whatnot, which is part of where they kind of art and AI and all the places we're going. But it was also the parallels between, for example, you know, Gerdel, Escher, and Bach. So you play music, you're, you know, do visual art, you think in computer science. So the same kind of parallels between these systems, like how you think the relationship between music and computer programming is kind of a classic.
5:26And so that was the reason occurred to me that maybe you'd encountered it. You know, it's so funny. It's been so much ingrained in my experience. I consider myself an artist and researcher, but I just learn by doing. So I think it's been playing violin at such a young age and piano and learning through instruments, but also understanding that there's a really interesting world of digitization around sound and visual that happens also from a really young age, I think those parallels and that translation has really been a point of inspiration, of tension, and of curiosity for the work because they're readable in many different forms.
6:09No, exactly. Well, we will get to various forms of readability. But it seems that your art practice and what you're building started with the question of what happens when a robot draws alongside you. And so what did you expect? And then what did you discover? That's such a great question. It started such a long time ago. It's funny to reflect on something from 10 years ago, 11 years ago. I was thinking through this moment in 2015, particularly when I was reading an article about Lisa Dole and AlphaGo. and Lee Sedol mentioned in his defeat to AlphaGo in this sort of a landmark competition, he mentioned that even in defeat, he was incredibly inspired because he saw the beauty of the non-human move.
7:03And that was catalytic for me. That was really, really inspiring because the context was he had been defeated by a computer system, which we didn't think that was possible because he was the Mozart of the game, which we all aspire to. For a game that's been played since a time immemorial, it seems. There's a few aspects of that that I found really interesting. One, as an engineer, how do we unpack this idea? How do we quantify the beauty of the non-human move? Is that even a sensical direction to take artistic or technical development? Secondly, I thought there was something really, as I'm older and I reflect on these different waves of AI and its conceptualization and culture, you're like, he's talking about seeing beauty after experiencing defeat.
7:53This sort of fatalistic to awe trajectory that was so incisive and really exciting to me. So at that point in time, I was thinking about being a drawer, being a performer and drawing through the interface of the computer and the screen and like the mouse and all these things and feeling like the sense of a lack of embodiment to that translation of my mark into, you know, something that happens on screen. So I wanted to think about bringing it back into physical space, what that would mean. Like, I think it comes from playing violin at a young age and just understanding this expressive gesture.
8:34I wonder if it comes from my interest in calligraphy as well, this extension of the human subject through the line. So yeah, that really was the kernel from Lisa Dole. And I'm not a very good Go player, YK player at all, but I think that kernel really made me think that I wanted to explore what the beauty of the non-human move was for me. And I could achieve that through learning how to build robots and taking the one thing I knew, drawing, and seeing what would come from it. So my area of expertise. Most people's first impression when they encounter it is like, oh, what's important is the robot drawing.
9:18Yeah, yeah, yeah. Right. Entirely. Right. But what actually is important is the dynamic and what's happening with the human. Yeah. So what's been that kind of lesson of the dynamic by which the non-human move is also incorporated into the human move and the dance that is your art? Yeah, I think there's so many things I've learned from engaging in this process durationally. Ten years is not a short amount of time. We've gone through seven generations of robotic development and artistic development, I would say, where we address different themes and work with different sensors and different algorithms to bring a different type of gesture into the form.
10:00That being said, I think I've learned that there's a lot of beauty in the error state and there's a lot of truth in the uncertainty of the mark making. Again, sometimes people say that the work feels really sci-fi. But I actually always respond with and really believe that there's nothing fictional or speculative about any of the work that I do. It might feel that way, but I'm really trying to get at the materiality of these systems, at the materiality of the art form of drawing and of performance. So I really think there's something more true, not more fictitious about this idea of drawing and not really understanding what the system is outputting.
10:50There's something very, very interesting about the questions that also arise from that, which is what is machine readable, whereas what isn't? What does it mean to draw with one's own historical archives? All these interesting lessons that I've gathered. And what's been part of the journey for you? Because part of it, like one of the things that I think makes art really interesting is that personal quality. Yeah. And so what is the thing, like what have you learned on the journey? What have I learned? I've learned quite a lot. I know people like to think about optimism or pessimism. But one thing I learned, maybe not about myself, but about art in general, is that by engaging with this practice and by engaging with building these systems and understanding oneself as data and measuring all these things and trying to make something maybe beautiful or true or gestural from it.
11:47It's been a way for me to hold fear and hope in the mind at the same time, because there's a lot of speculation around, there's a lot of hype and a lot of dystopia around this idea of the human machine. It's been in Hollywood, it's been in contemporary media, it's been all over. Every major platform is talking, they have some stance of pure optimism or pure dystopia, it seems. But I think for me, what I've learned is that there's ways to chart out what that actually means for you and how you live with it in your life and how you integrate or not integrate the things that you really care about into these contemporary systems and models.
12:33I love that answer. And I think the blend of thinking about, you know, to use kind of There's a parallel to the yin and yang. Yeah. And this is what brings the human, in honor of your work, in the line between. Yes, there you go. Yeah, I like that. The contour is the line between. Exactly. So one of my super weaknesses is pronunciation. So I'm probably going to get this word wrong. But the Duen pause technique? Yeah, the Duen pause technique. That your ancestor, again, Zhong Yao. Yeah, yeah, yeah. That's great. invented in 230 CE, survived only because practitioners, right? Because not necessarily the work.
13:17So your recursion system carries your gestural archive forward through a neural network. So what does it mean that, like, what another line between those, another union is like, there's one of the oldest techniques with now one of the newest. How would you kind of draw those lines. There's so much mystery for me in how we connect to our past, how we, in the words of Audrey Tang, might be good ancestors, which I still find very incendiary. So what I'm interested in in the recursions system and what I recently showed and performed at Art Basel Hong Kong and what I've been thinking through is how do we make decisions within a system?
14:05What direction or proposition that is non-cognitive, can I give the system that will allow it to draw or stop, right? Which is very similar to the pause technique performed by and originated by my ancestor. And those developments have not been maybe developed in parallel because we occupy very different, we live in very different times to say it mildly. But when I realized that this was my ancestry and my genealogy. And I realized that I've been really developing something that's quite related without that knowledge of his invention. I felt like there was a kind of recursive temporal inheritance happening because my interest in calligraphy doesn't come from an interest in or even the knowledge that this was my ancestor or my interest in drawing was very almost innate from when I was very young.
15:04But when I learned about this overlap, I'm excited and kind of nervous to talk about it because it felt so apt, it felt so layered and interesting. I've been working with my own archival data and bringing up my parentage when I think about my practice. And it was exciting to relate something as ancient and as substantive as calligraphy to the marks that I'm making with my performative gestures. That's awesome. And one of the things that you said recently is to become a machine collaborator, you've had to become machine readable. So I want to come back to this because you've gestured a couple times, the readability, it feels much more of a gesture at modern life, right, through art.
15:55So say a little bit about how you've had to make yourself machine-readable. What's been the kind of learnings from that? And then kind of how does that go to art and then to kind of part of kind the gesture of the human experience. Absolutely. So when I do a little bit of mentorship for different artists, I always talk about there's so many tools, there's so many opportunities, there's so many possibilities with how we work or don't work with technology today. And I found what's the meaning-making engine for my own work? It's drawing. It's most simple. So when I, in 2015, decided to train a return neural network on two decades of my drawing data, I was like, this is the thing I care about.
16:45This is the thing I know. This is the thing I understand in my bones. What does it mean to digitize that work from the level of volume? What is the labor involved? What are the challenges? For instance, in that very specific example, at that point, You couldn't get, maybe that's why I'm obsessed with time, but you couldn't get the pauses of the gesture. You would only be able to read the drawing as a sort of finished image that you need to reverse engineer. So a lot of the decision-making pathways of the data are not available because it's just not. So I developed from then a tool that allowed me to trace the pauses, to trace the time, to put the time back in the data of drawing.
17:31And in that way, it's been really rewarding for me to think through the nuts and bolts of what makes art or what makes art not machine readable and what parts are readable and legible to the system and what parts aren't. And what parts do we want to be legible to the system? And what parts don't we want to be legible? So that's been really educational. It's been really grounded because I think a lot of the times, I think fear comes from this sense of a lack of specificity because you're just afraid of all of it, especially when it comes to machines replacing artists and that automation cycle. So in that way, it's given me a real sense of grounding and also this idea that I can train my own muscle memory by working, by putting what is machine readable in my drawing back towards the space of the canvas as a collaborator.
18:29So you make yourself very machine readable. Is there anything you want to not make machine readable? and kind of where is that kind of, I don't know if it's negative space, but alternative or human space, anything in that thread? Yeah. So I think oftentimes, I think we'll get to some issues of like human presence versus not later on too. But one way in which I'm not interested in being machine readable is for me, the work that I'm doing is about my own learning in a way. So I don't want to be machine executable, maybe is the right word. So I think there's a lot of artists and projects that extend personal data into a dry machine.
19:18We've seen that quite a lot. There's a lot of art historical precedents for it. And sometimes people think that's what I'm interested in doing. But for me, it's really about creating the conditions of relation and the feedback loop between human and machine. So I'm never creating or designing or authoring myself out of the equation. And that's been my North Star because why would I want to build a system that takes away the thing I love the most from me? And I can say to this day, I draw more than I ever have. And I also have worked with these systems for maybe a little bit longer than a lot of people.
20:03So I think there's a world where both can exist. Well, 2015 is definitely well before most people had realized an AI revolution was coming. Yeah, people I think thought I was, they were a little bit concerned when I was making this project because it wasn't in the dialogue at the time. It was a very different, it was like real-time graphics, maybe starting to be a little bit of gaming interest. But that feedback loop has been at the center of what I'm curious about for a long time. Well, the other aspect of this, you know, kind of putting the timing back in is that LLMs, neural networks, are actually pretty bad at concepts of time.
20:43Yeah, that's so true. Yes. And so say a little bit about the temporal experience, because that's actually one of the places where, again, where you kind of say, well, what is quintessentially human in the place between and the expression and the dance. But say a little bit about that temporal element and what you've learned on that. When I brought this idea of time and that pause in was when I started working with EEG. And that was during the pandemic because I did not want to draw anymore. It was quite, you know, it was a dark time for everyone, I think. I think a lot of creative people and a lot of artists and just people in general felt quite unmoored, to say it mildly.
21:23So I really went to meditation as not a creative outlet, but just an existential outlet maybe. And I wanted to train a way to enhance and deepen my sense of the alpha state threshold, which is the state that you're in when you are in deep meditation. So I wanted to create a configuration that allowed me to do that. So I actually developed the system, the spectral system, paints only when I'm at that alpha state threshold, and it doesn't when I'm not. Which maybe for the tradition of meditation, maybe that's somewhat blasphemous. But I found it was a nice way of enacting a non-conscious type of control that wasn't gestural.
22:12And control is not really the right word here, but maybe understanding, proprioception. and I use that to make a pause meaningful and sort of sensible and I found, I don't know how it is for you, but I think creativity happens in the silence or imagination and real reflection happens in the quiet and the pauses and I'm not surprised sometimes that some of these LLMs don't really understand that even in that feedback loop between human and system There needs to be, I was joking with a friend of mine today about, you know, wouldn't it be nice to just sit in silence? There's so much that can happen in those pregnant pauses that I really wanted to bring that back into the data set and back into the space of drawing.
23:03So what have you had to quantify about yourself? And then what have you, if anything, have you deliberately kind of held back to protect yourself in your work? I try to restrict myself to movement, whether that's my own electrical signal movement or my gestural movement. I do so because it's this constraint that creates a lot of adaptations that I find really interesting. I like that constraint because I build my world through movement and line. And I also, I'm interested in writing and speech and image, but that's a very different thing. I love the focus of seeing what I'm made of in movement.
23:47And is there anything that you've begun thinking about since you're both a program thinker and also an experienced thinker where a language of that movement? I'm starting to think about what that might look like, actually. But it almost feels like notation plus. You know, I show the work and the data set as its own art piece. I've been converting my brainwave signals into FASTA format, like a genomic sequence. So I'm really starting to play with what that encoding looks like. I think it's super interesting. But I just know that it's maybe I have too much respect for language and maybe poetry, but I like keeping almost text.
24:34I love that inscription version of thinking about text versus a more verbal version of it. Yeah, no, I look forward to your extending that line and drawing a line. So you have this drawing operations unit generation series, you know, robotic systems trained on your gestural archive, which we've been talking about, built to draw with you, then simply execute a command. I don't know if you refer to it as Doug deliberately. Is it a personification? Is it like what's with how the name and then how the name becomes also part of that kind of non-human gesture along with the human gesture? You know, that has really changed a lot through time.
25:19And I miss those playful days sometimes because I think in the beginning I've been thinking about anthropomorphization. I was thinking about that quite a lot in the early days because I didn't know so much about how anything really worked. I have more of a computer-sized background, not a robotics background at the time. So a lot of these kinematic levers I didn't really understand yet, I just projected a lot onto the system. And drawing operations unit generation one, Doug one sounds a little bit like Su Gwyn. And it felt very cheeky. It kind of felt playful. It felt weird. It brought a lot of strange dimension to the first experiment that I think was such a gift looking back because I think the work can be really serious, but there is a playfulness to it that sometimes we don't get to have in our everyday.
26:12You know, we talk about these big topics about humanity and machines and the future of work. And there was a playfulness in the very beginning that I really still enjoyed. Maybe a playful ignorance because I did anthropomorphize quite a lot and everyone joined in. We had gallery curators and museum staff being like, how's Doug? And I still love that, actually. But it's given another entry point to robotic development, to this dialogue that I still really cherish. Is there anything in this play, because you're probably familiar, there's multiple theories of it's not homo sapiens, it's like homo ludens, like we're playing.
26:56Is there anything in that play that has illustrated for you both some aspects of human humanity and some access of, as it were, machine readability and interaction? Sure, sure. I think this particular maybe projection has taught me a lot more about art than developing robots, actually, because I've talked about how these systems are us in another form. And I don't – how do I phrase this? I think so much of that early conception of Doug as a sort of discrete unit was very much my own projection. And that's what people bring to the work as well. And I feel like that's a deeply human trait. I think it's one that comes from empathy.
27:48It is one that comes from imagination. And so much and so much of the work, it's like this machinic other that's of my design and authorship and creation that I think can be a really beautiful thing. I think that's what art is. You know, that's what artists bring to their mediums. And the same can be said for robotics as well. And so one of the beautiful, I think, expressions and another, maybe I'm overusing the gesture metaphor, but I love it. I'm here for it. Yes. But one of the things is the earliest Doug introduced some deviations. and your response was to say, no, this is poeticizing error.
28:35Say a little bit more about that. And that phrase of poeticizing error is something that I think I may plagiarize. Yeah, please do. Please do. You heard it here first. No, I really do think it was such a gift, that first generation, because I don't think I really knew what I was doing when I first started performing this interaction, this drawing with Doug in 2015 in a dark basement with a quite janky robot, actually. And when I think about poeticizing the error, it was a gift that came from the fact that I performed it live as one of its first iterations. And it was a gift that came from the audience.
29:19Because in tech development, you don't poeticize error. It's always a bug. It's not a feature. But in that performative moment, I knew I wanted to explore something very real and gestural and responsive. But when things didn't work according to the simulation that I had sort of on the side, people really responded to that moment, that error, with a lot of empathy, with a lot of delight. and that was a really strange spectacle at the moment in the moment as a performer because we were all kind of hallucinating through this sort of machinic other in a way but as a visual artist and as a developer I realized that if there wasn't error in that interaction it would be really uninteresting because I would have nothing to adapt to and And it would just be the first generation was a mirroring of my own gestures.
30:21So without that error distortion, it was sort of like an artistic style of the robot at the time. It made it quite dynamic. And that really gave me a lot of permission to develop more ambitiously and widely. Because I'm like, if something that's barely working can spark all these creative ideas for myself and for an audience, then there's really something here that's really potent. And how, if you've given any thought to this, would you help other people generalize using art as a lead, whether it's other human interaction with chatbots, maybe with hallucinations, labs is what they're trying to do in alignment training.
31:02How would you say, hey, echoing forward this art, this gesture of poeticizing error, here's a good way for people to think about how to approach their own interactions with AI? I think a lot of that comes from a little bit building from the ground up. There's a lot of optimization that can happen when you use more of these maybe proprietary and off-the-shelf tools. But I think when you really think from the ground up, you can think about more sustainable materials for different types of sensory development. You can think about low cost, low compute models. And then you can think really have a stronger dialogue with the artistic intent, which is always going to, you know, I've been saying lately that artists are great at breaking things.
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31:51And when you break things, you sort of separate what's really essential from what's necessary and find new directions. So I think there's something about building from the ground up and, you know, working with people who think quite outside of an engineering format, which can sometimes be artists. Oh, exactly. So if you had one afternoon with the heads of the Frontier AI Labs, what's a habit or a practice from the art studio that you would want them to try? I really believe in embracing uncertainty. I think there's something much more true in not knowing what you're doing in a way. And I think build something that's made to be broken and interesting at the same time.
32:36So most AI teams optimize for capability, speed, engagement, depth of knowledge. So what's another interesting metric from kind of a human machine system from your and an artist's perspectives. It's like, is it more agency, more attention, more of that, you know, kind of the, the, the, the dynamic of, of mutual readability? What would be some, like, in addition to the kind of the, because you also, of course, have an engineer's mindset, you understand the classic thing, but what's the, what's like some kind of other things that you would say, put these in your feedback functions? Sure, sure. You know, that's a great question.
33:30And maybe it's so organically coming from our conversation that thinking about reduction, thinking about pauses, what happens, I think when you feel like as a developer, you can build anything, then you may not really know where you're going, right? You don't have that intention. And I think there's something about reduction, pauses, silence, that can be its own feature and can be its own characteristic of how we build these loops, a pause, a moment of silence, or maybe even a reduction of functionality in order to get the user to input differently. Because right now it feels like everything's vast.
34:13It's a magic machine. But I think there's something really powerful and unexpected in that reduction. Yeah. And actually, something also, like in the kind of dance, I could also see is like, there probably is some pattern where it isn't just, take chatbot, you prompt, and it just gives you an answer, kind of like a vending machine. But does something else that adds a little bit of variability and a little bit of difference and a little bit of, you know, like something of a dance move into the equation. And sort of like what's a low or no stimulation response that can initiate or instigate something really surprising in like not the user, I don't like that terminology, but you know, the partner or whatnot.
35:06That I think it's unexplored because it's not the temporal register we really exist in in 2026, but I think it's something we're all craving. Well, speaking of words, you describe your work as operational art and not AI art. I do, yeah. And say a little bit about why the naming difference is important and kind of what should someone see from that. Sure, yeah. So I've been thinking through this. I'm building it out as I go, like I do everything. And it really comes from drawing operations. and the 10-year journey it's been, the 10-year journey it will be. And knowing that it's been really this set of protocols, it's been different types of data, it's been different experiences that have gone into the building of a much wider system or operation that really drives what I think of as operational art.
36:07I think in that you can thread together. It's a little bit like systems art for 2026 in that we recognize that there are so many different loops that all artists and people are all these different loops that people interweave to author their work. there's research with um obviously different agents there's drawing there's programming there's robotics there's all these um spheres that layer onto a wider practice so i'm still trying to figure out the language for this um thinking of operational art but it's one that's meant to be inclusive of and a rejection of these traditional and technological differences and just thinking about it all as a series of operations.
36:59And so, yeah. No, it makes sense. So in Spectral, the robot is not just responding to you, but participating in the production. So it's much more co-regulation than assistance. So what is that preview about where we think AI systems might be going and whether, and I think your answer is going to be both, whether we should be excited or alarmed by it. But given the earlier things, my guess is you're going to say some version of both. Yeah, I think I love that you use the word co-regulation because I think there is this intertwining of these systems in our nervous system that we may not be fully aware of yet.
37:47I'm exploring that in how I link my robotic system to my EEG. But there are ways in which we can co-regulate, but there are ways in which working with these feedback loops can also really disrupt. So it's a little bit from column A, a little bit from column B, but I do think that's the direction we're heading. and it's useful to be mindful of it, but also understand that we can create configurations that deepen experiences we want, like meditation and like drawing. Well, like the alpha state for the drawing, yeah. So is there anything, some people say, oh, AI is just a tool. Is there anything that you would say, no, no, this is the important thing you need to understand beyond just the tool?
38:37We've always as a species evolved through our practices and our tools. Our tools are not just, I think, and that's something that artists know. A paintbrush is not just a paintbrush. It is something that we profoundly become through and express through and we create our reality through these paintbrushes and through these words and through these conversations. So in that way, I see a vast horizon of possibility when it comes to breaking apart and exploring our own ways of making tools. that I think there is the making component that I'm quite maybe bullish on, which is that I think when you work with any tool, you work with someone else's system.
39:20And I really love building my own systems and tools for expression because that's where all the meat of it is. That's where all the curiosity is for me. It's not shifting from platform to platform because of the promise of automation of certain tasks that really makes for creative excitement for me. And, you know, one of the things, the co-regulation, like when it's a dance and when you have the kind of the, you know, kind of the joint participation, you know, has a kind of a, I know, a beauty. One, in your own work, do you ever worry that that kind of creates any missteps in the dance? Maybe it's just poeticizing her.
40:05And then two is, given that most people are going to use AI systems that they're not creating, right? What is the nature of that dance? And like people worry about whether or not it's manipulation, etc. And any, you know, kind of thoughts or reflections on that? Yeah, I think it's one thing I found really fascinating about presenting the work in this way through the lens of performance is that there's a lot of projection from other people that comes. Sometimes people think that I'm in love with the robot. Sometimes people think that I'm its mother. But those are all reflections that people bring onto the work.
40:42I don't know if I think about it as a dance, really. I think of it as a gestural co-negotiation in some ways. But there's a lot of tension in the performance of the work. There's a lot of error in the performance of the work um it that i think really um communicates more of what it actually is to work with some of these tools which is it's not always harmony it's sometimes it's psychosis you know and i think it's good to keep in mind um both for me in the work it's a way to remind myself of that um in performance there's a lot at stake um within that frame so i think part of what the work brings is that kind of reality.
41:24What do you think is the most challenging thing people get wrong when they think about AI as just a tool? People think that AI tools are static, but they're not. They're adaptive. And we're also adapting to this tool that's constantly changing. So I think it's about understanding that process of mutual adaptation and dynamism towards the future that we want. Awesome. I totally agree. One of the things also that I've been very curious to ask you about, so you've said that working with AI has made you aware of the limits of the human sensorium and that, you know, things like climate solutions may require a broader, more interconnected way of sensing than our bodies alone provide.
42:17Say more. I have to credit Ed Young a little bit with this because it's obviously working with these tools and understanding that different cameras can see in infrared and we can't, but so can dogs. like there's a vast human sensorium that we can sense synthetically. We can sense synthetically that also exists in non-human animal species, for instance. And I think that's a really humbling way of thinking about our own faculties, our own sensory apparatus, knowing it's our limitations, knowing that we only see the world in a really specific way as a species, even beyond the cultural lenses that kind of divide us.
43:10I think that's really humbling. It's really exciting. But it's also as a person, not even as an artist or engineer, I think knowing that we want to uncover and explore radically different ways of sensing and sensemaking in order to have a broader view of what it means to be in this present moment. And so if you were kind of saying, like, here is the way policymakers or other folks, would you have them, like, kind of come do a performance like the ones you do to watch a performance, to do almost socialist theater and participate in a performance? what would be the way to try to broaden that human sensorium to just kind of interconnectedness?
44:04I think it's quite imaginative, I think, some of these suggestions. Even thinking about the human sensorium is incredibly meta, and I love it. And I really do believe this. As an artistic practitioner as an artist, I think artists are also trying to pull the threads of our reality a little bit, extend that sensorium in their own ways. There's a lot of imagination around that, that I think really, this is going to sound like such a cop-out because of my position, but I think really, really engage with art and artistic practice, because I think artists are already existing on kind of a different plane.
44:50It makes artists be thought of as outliers or divergent or deviant or whatever. But I think that way of thinking beyond what is known is very much a mandate of the form of the practice. And I think engaging with that is a way to expand that a little bit. No, exactly. And one of the other things about your work is, because of a focus on empathy and care. And obviously with machines, people find that a little strange because they go, well, the machine doesn't have empathy. The machine is mechanical, et cetera. What are some of the, what's the kind of surface of this where this kind of co-regulation helps the lens on empathy and care?
45:40You know, I sometimes think it's really about the development of the human subject in a way. It's you don't care about something because, not always because you want to affect a change in that entity, because they could know it or not or whatever. You create these loops, you know, to enact that sense in you. And I think we need more mechanisms for enacting that empathy engine in ourselves. And I genuinely really believe that we need more systems like that because we have a lot of anxiety producing engines already. There are alternatives that can be about empathy, care, awareness, expanding the sensorium.
46:25There's a lot of different ways to engage. I mean, you bring a number of different fusions together in your art. So there's a kind of fusion. It's not just drawing. It's time. The fusion is not just human. It's a human. And it's a question between human and machine and what is the, you know, the kind of the non-human or a-human gesture in this. And part of it is also performance. But, you know, obviously there's a number of different places where your art will, you know, does, your practice does end up. It's, you know, museum, the fair, et cetera. Sure. is there anything in the shift of modalities that you think something gets lost and and where is that kind of like that that sense of that lost space and what's the what's the thing that people should pay attention to there it's really interesting actually because we're i'm thinking through that exact question a lot and i don't have an answer but i how i would um frame it for what I'm interested in exploring is this idea of the human presence as something that is felt without the human, my presence being there.
47:42I talk about collaboration. I talk about co-esthetic systems and this sort of relational mode that I've been building with the system. It almost demands that the, and you asked this question earlier too, that the person be kind of standing in my shoes inside the loop, we're still figuring out how to bring that into the space of installation because I can't be there all the time. One person, one body. Yeah, exactly. But the system is built for it. I think maybe that might be the next 10 years of thinking how we can, I don't really like the word interactive, but how we can bring in the human presence into the work a little bit more, that sense of time a little bit more.
48:23And I think there's this type of fragility there too because human bodies are inherently fragile. So it's definitely, I don't necessarily think of it as a problem to solve, but if it is, it's not one that we've solved quite yet, but we're working on it. So I think I've gotten this right. One of the things you've said is these systems don't possess an agency in a mystical sense, but they reflect back our choices, our biases, and knowledge. Do I have that right? And how would you elaborate or change what I just said? You know, I think a lot of times when I started using the sort of phrase human and machine collaboration, like a very long time ago, it didn't mean what maybe people think it means now.
49:06I think a lot of times when people think about, you talked about mysticism, collaboration. They think that the implication is like robotic or machine extensions. And that's not my implication. That's not how I'm evoking that word. For me, it's about extended authorship. It's much more Haraway than Hinton, if you would. It's this idea that we are not just single authors of our own journeys, but we are a collection of all that came before and all that will come, not at the risk of sounding too poetic, but I'm a product of two parents with these interests of two cultures. And that's really informed how I think of everything, really.
49:47And in that way, yeah, that's how I think about collaboration and this extension of authorship in the work. One of the things that I was particularly interested in in this is, how does that kind of change either your sense of agency or how we should think about human agency? you know, it links back to this idea of the human sensorium, right? Because our agency comes from our ability to sense the world and make sense of the world around us. I feel like those ideas are really linked. So if we can expand our own sensorium, we can expand our sense of agency because we have more information to work with.
50:25We're fundamentally changing beings when we expand what we can perceive. Awesome. So rapid virus section. Is there a movie, song, or book that fills you with optimism for the future? There is a book by Emmanuel Cochia about metamorphosis. I'm reading a lot about metamorphosis these days because I'm doing a project on silkworms. And Cochia extends metamorphosis to all creatures beyond the caterpillar and really makes this claim. It's almost kind of Buddhist in a way that we are all experiencing metamorphosis and are all part of this larger metamorphic cycle that is really grounded in science, but also really, really exciting philosophically.
51:10That doesn't surprise me given the human and machine co-regulation. Yeah, exactly. And it's the first time I've ever heard of that book. I'm going to go get it. Yes, please. I'd love to send it to you, actually. Awesome. What's a question that you wish people would ask you more often? I wish people would ask me what happens when things go wrong. Because I think a lot of times people believe that it's only about the good days, it's only about when there's harmony in the interaction. I think a lot of what the work has come from has been a sense of tension, has been this error state, has been this groundedness in the reality of co-creation that I wish people ask me about more.
51:57And where do you see progress or momentum outside of your industry? Let's call that art, robotics, and AI that inspires you. You know, I am doing a lot of research into silk proteins and the discovery that they allow for technology to be biocompatible with the human body, which I think raises a lot of really interesting existential questions about where the human begins and the machine ends because there's a layer there that we're really uncovering. I'm also really interested in robotics and medicine. There's a lot of really powerful work in robotic surgery that has saved a lot of lives. That is a really good example of allowing for the specificity of robotic movement to really enact human intention, which is saving lives.
52:54So I thought that was really beautiful. I completely agree. So can you leave us with a final thought on what you think is possible to achieve if everything breaks humanity's way in the next 15 years? And what's our first step to set off on that journey? It's a really beautiful question. And I was thinking about another piece of media that I really love, this film that's based off a short story by Ted Chiang called Story of Your Life, Arrival. And I love that. I love that movie because in it, when Amy Adams, fellow Canadian, when her character learns the language of the aliens, it expands her conception of time.
53:35And it actually gives her this expanded awareness and gift that she then teaches to the rest of the world. And I think there's something about education and learning and inhabiting practice that I would love to see learning the language of different species and technologies that allow for a broader worldview. worldview that is really awesome and by the way i also um love that work i uh made a point i was at a conference last month that ted was at so i made a point to go meet him oh really yes incredible so is he cool he's cool totally worth it that's very cool i hope to meet him one day as well uh well easy enough to facilitate so um so it's been an honor and a pleasure and it's our Likewise.
54:25Call it our first gesture at our conversation. Sounds wonderful. Looking forward to the next one. Thank you, Reid. Possible is produced by Pallet Media. It's hosted by Ari Finger and me, Reid Hoffman. Our showrunner is Sean Young. Possible is produced by Tanasi Delos, Katie Sanders, Spencer Strasmoor, Imo Zhu, Amon Suri, Lexi Kevin, Danny Garrison, Trent Barbosa, and Tafadzwa Nima Rundwe. Special thanks to Surya Yalamanchili, Sayida Sepieva, Ian Alice, Greg Beato, Parth Patil, and Ben Rallis. And a big thanks to Natalie Stone, Tessa Nidam, Irina Ermakova, the Silicet team, Fellowship, Reese Straw, and the team at Mosaic Ventures for hosting the conversation.
From the publisher
Sougwen Chung has spent more than a decade drawing alongside robots—not to automate their art, but to discover what changes when a machine becomes a creative partner. They join Reid to trace the evolution of D.O.U.G., a series of robotic collaborators that learns from Sougwen’s gestures, including a neural network trained on two decades of their drawings. Sougwen explains why unexpected machine marks became errors to “poeticize,” what becoming machine-readable taught them about remaining human, and why they call their practice “operational art” rather than “AI art.” They also explore a new system guided by brainwaves and an ancient calligraphic pause—and ask whether the intelligent systems we build need more than speed and capability. Maybe they also need silence, restraint, and the wisdom to wait.
Credits:
A big thanks to Natalie Stone, Tessa Nijdam, Arina Ermakova , the Scilicet team, Fellowship, Reece Straw, Sam Osborn, Nick Capezzera, Maximilian Andereya, Peter Butterworth, Haruka Wang and the team at Mosaic Ventures for hosting the conversation.
Additional Credits:
MIMICRY (Drawing Operations Unit: Generation_1), 2015. Footage: Sam Osborn and Nick Capezzera.
MEMORY (Drawing Operations Unit: Generation_2), 2017. Footage: NTT InterCommunication Center Tokyo.
COLLECTIVITY (Drawing Operations Unit: Generation_3), 2018. Footage: New INC & Nokia Bell Labs.
SPECTRALITY (Drawing Operations Unit: Generation_4), 2020. Footage: Maximilian Andereya.
ASSEMBLY (Drawing Operations Unit: Generation_5), 2022. Footage: Peter Butterworth.
GENESIS Process Film, 2023. Courtesy of the artist and Studio SCILICET.




