#415 | What's Real and What's For Sale?

15 Jun 2026 · 4 h 45 min · 110 chapters

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In short

The episode is mostly a “Sacred Symbols” community/housekeeping episode: Dustin’s final days before parental leave, public thank-you letters and gifts sent to the hosts, and listener mail. The hosts also briefly discuss current gaming-adjacent news and then pivot into sports talk (especially the World Cup in the U.S.) and NBA observations.

Guests (and who’s on the episode)

No external guests are interviewed. The hosts are Colin Moriarty and his son Chris Ragon. Dustin Firman is present in the conversation (he’s the executive producer and is about to go on parental leave). Other names appear only as references (e.g., Brad, Micah, Sandeep Pry, Jason Polanski, Alinea/Housemarque staff, etc.), not as live guests.

Guest backgrounds (referenced people, not interviewed)

  • Dustin Firman: executive producer of Last Stand Media/Sacred Symbols; going on parental leave; previously handled production/scheduling and editing responsibilities.
  • Chris Ragon: Colin’s co-host/son.
  • Micah: Colin’s wife; mentioned as having IT/computer experience.
  • Sandeep Pry: referenced as a PlayStation retro podcaster/writer; working on a book project about Sony portable history.
  • Jason Polanski: referenced as leading the upcoming “007” episode production.
  • Brad: referenced as a recurring figure in the network (not present).

Key claims

  • Dustin’s parental leave timing is framed as “perfect” because he avoids missing major weeks of Last Stand Media content.
  • The hosts publicly thank Dustin for enabling Last Stand Media’s growth (Colin credits him with taking over editing/post-production and operational work).
  • World Cup expectations: the U.S. has “virtually no prayer” of winning, but the hosts expect entertaining upsets due to the tournament format.
  • Soccer is described as extremely athletic and hard to score in; the U.S. sports hierarchy is claimed to be football/baseball/basketball/hockey above soccer.

Notable examples

  • Public mail/gifts: a Downton Abbey “pebble/terrarium” from Greg Stevens; a Resistance 3 strategy guide and retro items from Nade Sticker; Mega Man/Japanese Rockman collectibles and cards; a Sony portable history book from Sandeep Pry.
  • Strategy guide authorship anecdote: Colin claims some IGN strategy guides were written under pen names (he cites Sam Bishop as a known example).
  • Sports examples: discussion of a dramatic NBA comeback (Knicks) and commentary on Victor Wembanyama’s unusual proportions.

Written by AI. May contain mistakes. Listen to the episode to check what was said.

Chapters

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Hosts Catch Up

0:45 to 1:30

Casual conversation between the hosts about their week

“I mean I lost my voice and I got it back.”

Dustin's Anticipation

1:30 to 3:10

Dustin shares his excitement and feelings about becoming a parent

“I've been meeting with him every morning, training him up.”

Transition & Podcast Updates

3:10 to 5:00

Discussion on the podcast's structure, upcoming episodes, and Patreon perks

Dustin's Farewell Letter

5:00 to 11:00

Colin reads a heartfelt letter to Dustin before his departure

“a longtime brand manager and a friend of mine over at Housemarque, and I think helped me get that interview.”

Chris's Tribute to Dustin

11:00 to 14:00

Chris shares his thoughts and admiration for Dustin

“As an editor myself, the suffering does not go unnoticed.”

Reflecting on Farewells

14:00 to 14:55

Hosts discuss personal feelings about upcoming absences and team dynamics.

Acknowledging Fan Letters and Gifts

14:55 to 17:48

Colin shares letters and gifts from listeners, expressing gratitude and reactions.

“the guys was I wanted to get together like we get things to our p.o.”

Insights on Strategy Guides and Industry Secrets

17:48 to 24:39

Colin shares insights about strategy guides, authors behind them, and personal anecdotes.

“People like Jeremy Dunham and Chris Carl, who I used to work with at IGN.”

Upcoming Projects and Personal Connections

24:39 to 27:44

Discussion about upcoming projects related to PlayStation and personal connections with other creators.

“I returned it because I didn't know how to use it.”

Upcoming Projects and Personal Connections

27:51 to 28:58

Discussion about upcoming projects related to PlayStation and personal connections with other creators.

“everything was new to us and even figuring out where to start was a challenge finding the right tool that makes everything easier is a game changer and for us and millions of other businesses that tool is Shopify.”
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Upcoming Projects and Personal Connections

29:09 to 31:03

Discussion about upcoming projects related to PlayStation and personal connections with other creators.

“some things to watch out for to make sure you're not getting scanned.”

Listener Feedback: Parenting and Podcasts

31:03 to 33:17

The hosts discuss listener thoughts on relationships and sharing podcast interests with partners.

“Hayden Glass wrote in and said, Dustin does care.”

Soccer World Cup Predictions

33:17 to 36:22

The hosts share their thoughts on the upcoming soccer World Cup and discuss sports in general.

Sports Fan Experience and Notable Games

36:22 to 42:00

A conversation about the excitement of recent sports games and memorable moments in competitions.

“football and he's talking about soccer but is anyone even remotely excited for the world cup considering it's taking place in America?”

The Uncanny Valley of Wembenyama

42:00 to 46:03

Discussion about the peculiar physicality of basketball player Wembenyama and the psychological effects on opponents.

“for the win i was like that's crazy i it's weird watching i don't i don't know man that was cool I was really happy for New York because that was a wild comeback.”

Sitting Courtside and NBA Opinions

46:03 to 48:05

Exploration of the experience of watching NBA games and personal opinions on basketball.

“Where does the World Cup even take place in America?”

The Aggravation of Solicitors

48:05 to 50:26

Frustration and anecdotes about dealing with solicitors despite a 'no soliciting' sign.

Water Park Dilemmas

52:10 to 56:00

Discussion about the social acceptability of adults visiting water parks alone and the nature of public water experiences.

“As the crispy chicken sandwich from 7-Eleven, people always call me loud.”

Amusement Parks and Water Parks: A Solo Experience

56:00 to 1:04:00

The hosts discuss the appropriate social dynamics of visiting amusement and water parks alone versus with others.

Debating Wipes and Plumbing

1:04:00 to 1:08:28

The conversation shifts to the topic of flushing wipes and plumbing issues, highlighting misconceptions and practical advice.

“All right, my boys, should we get into the news?”

Halo Campaign Evolved: Expectations and Concerns

1:08:28 to 1:10:01

The hosts discuss their thoughts and expectations regarding the upcoming release of Halo Campaign Evolved, including concerns about recasting.

“And so I have mostly the same thoughts as Chris.”

Discussing Expectations for Halo Remake

1:10:01 to 1:11:58

The hosts share their excitement and expectations for the upcoming Halo remake, discussing nostalgia and potential gameplay changes.

“And as people know, I, I only played one and two back in the day.”

The Shift in Xbox's Direction

1:11:59 to 1:14:39

The conversation dives into Xbox's perceived changes and their impact on the gaming community, highlighting reactions from the fanbase.

“Like it would have been a smart thing to do.”

Controversies Surrounding Third-Person View

1:14:40 to 1:17:08

The hosts analyze viewer reactions to the Halo remake's third-person view and the broader implications of community criticism.

The Role of Criticism in Gaming

1:17:09 to 1:19:31

Discussion on the validity of criticism in the gaming industry and how it reflects player engagement and knowledge.

Future of Halo Remakes and Community Sentiment

1:19:32 to 1:23:50

The hosts contemplate the future of Halo remakes and the community's mixed feelings about potential remakes of classic titles.

“the entire Halo series for less than I've played my least favorite Halo game.”

Halo's Future on PlayStation

1:24:00 to 1:26:12

Discussion on the implications of Halo's future releases on PlayStation.

Persona 4 Revival and Persona 6 Insights

1:26:47 to 1:33:35

Insights and details about the upcoming Persona 4 Revival and Persona 6.

“We do have Dustin Bate to talk about next.”

Music and Remake Concerns in Persona

1:33:35 to 1:37:48

Discussion on the music changes and concerns regarding remakes in Persona games.

“So I want something new out of this, and I'm very anxious to see more.”

Persona Announcements and Expectations

1:37:48 to 1:38:00

Reflection on the timing of Persona announcements and community reactions.

“Actually, we have an inquiry about that.”

Persona Game Development Timeline

1:38:00 to 1:41:38

Discussion on the development timeline of Persona games and their impact.

“to see that it was announced for the Xbox showcase.”

Square Enix and PlayStation Relationship

1:41:38 to 1:44:41

Analyzing the changing dynamics between Square Enix and PlayStation in marketing.

“And Final Fantasy 7 Rebirth and Remake and whatever the fuck the new one's called is going to be big as well.”

Kingdom Hearts 4 Updates

1:44:41 to 1:48:42

Details on the reemergence of Kingdom Hearts 4 and its expectations.

“Yeah, I mean, that would be unwise, I think, for them not to show that version, to be fair.”

Future of Gaming Consoles and Market Dynamics

1:48:42 to 1:52:00

Discussion on the future of consoles and the implications for game development.

“And now it's I don't want to say it's too late.”

Switch 2 and PlayStation Handheld Comparisons

1:52:00 to 1:53:27

Discussing the capabilities of the Switch 2 and its comparison to PlayStation handhelds.

Reactions to Kingdom Hearts 4 Trailer

1:53:27 to 1:54:57

The hosts share their thoughts on the Kingdom Hearts 4 trailer revealed at Nintendo Direct.

“home territory so the gimp games won't won't be for switch they'll be for everything because they just won't make them to that degree.”

Kingdom Hearts Remastered Collections

1:54:57 to 1:56:50

A discussion about the new remastered collections and frustrations over previous purchases.

Thoughts on Kingdom Hearts Gameplay

1:56:50 to 1:59:11

The hosts analyze the gameplay of Kingdom Hearts 4 and its evolution from previous titles.

“Was it the same set piece with the giant monster in the city street?”

Fable's Development and Features

1:59:11 to 2:02:16

Examining the development timeline and features of the upcoming Fable game.

“As far as a systems heavy game goes, it's always been like a very interesting game to me.”

Fable's Morality System and Gameplay

2:02:16 to 2:04:45

The hosts discuss Fable's unique morality system and their hopes for combat improvements.

“I guess I'm more curious about like what the like what the moment to moment story is going to look like and like how what it feels like to play.”

State of Decay 3 Announced for PS5

2:04:45 to 2:06:00

Announcement that State of Decay 3 will be coming to PlayStation 5 and its historical context.

“I'm not expecting a really in-depth combat system, but I do hope they can smooth it out a little bit.”

State of Decay 3 Release and Background

2:06:00 to 2:07:59

Discussion on the release date and background of State of Decay 3.

“For people that aren't familiar with the PlayStation podcast so why would you be necessarily State of Decay is an Xbox series that began back in 2013 from at that time a second party studio to Xbox called Undead Labs.”

Interest in State of Decay 3

2:08:00 to 2:10:08

Hosts share their varying levels of interest and familiarity with State of Decay.

“It's going to be harder to grab people this time around, though I think this game has a lot of promise and it'll be on Game Pass, so it's going to have a good player base.”

Mechanics of State of Decay

2:10:09 to 2:12:55

Exploration of game mechanics in State of Decay, including permadeath and resource management.

Expectations for State of Decay 3

2:12:56 to 2:14:26

Hosts discuss their expectations and thoughts on potential gameplay in State of Decay 3.

Hellblade 3 Announcement

2:14:27 to 2:16:49

Discussion about the upcoming Hellblade game, its premise, and development speed.

“They're already getting another Hellblade game out.”

Thoughts on Hellblade Series

2:16:50 to 2:19:04

Hosts share their thoughts on the previous Hellblade games and expectations for the new title.

“Like, and I remember because I was earnestly giving it a shot because I was like, I'm kind of into these games.”

Potential of New Hellblade Game

2:19:05 to 2:20:00

Discussion on the potential of the upcoming Hellblade game and its need to impress players.

Initial Impressions of Games

2:20:00 to 2:20:30

The hosts discuss their reservations and initial impressions of upcoming games.

Crazy Taxi's Comeback

2:20:30 to 2:22:45

The hosts dive into the history and upcoming release of Crazy Taxi World Tour.

“And what's interesting about this game, and I don't remember this piece of lore about it, is it was launched after Dreamcast was already discontinued.”

Nostalgia and Game Mechanics

2:22:45 to 2:24:34

Discussion about the nostalgic elements and mechanics of Crazy Taxi and its new features.

AI in Game Development

2:24:34 to 2:27:22

The conversation shifts to the role of AI in game development and the implications of its use.

“and I think I played Crazy Taxi 3 as well.”

Introducing a Cult Simulator Game

2:27:22 to 2:29:38

The hosts discuss a new cult simulator game revealed at an event and its unique gameplay.

“tracing the ai like you got to think carefully about what kind of shit you're putting out there And it is a good question.”

Final Fantasy Resonance Announcement

2:29:38 to 2:33:45

The hosts share details about Final Fantasy Resonance and its connection to past games.

“So I'll be paying attention to it and I think I'll definitely check it out if for no other reason just for the novelty of the idea.”

Player Concerns and Expectations

2:33:45 to 2:34:00

Discussion on player expectations and concerns regarding new game adaptations.

“And so I'm wondering how much of that HD 2D DNA is in there, not in terms of visuals, but just how they play.”

Reviving Mobile Games for Consoles

2:34:00 to 2:35:18

Discussing the potential of adapting mobile games into full console experiences.

“So to be able to give these games new life as a real fucking game is, is cool.”

Introducing Magicians: The Devil's Deal

2:35:18 to 2:36:11

Overview of the upcoming game Magicians: The Devil's Deal and its unique premise.

“This is being published actually by Focus and I'm going to decline the cookies on this website if that's alright with you.”

Gameplay Insights and Aesthetic Reactions

2:36:11 to 2:37:48

The hosts react to the gameplay and visual style of Magicians: The Devil's Deal.

Excitement for Castlevania: Belmont's Curse

2:37:48 to 2:39:25

Sharing enthusiasm for the new Castlevania game featuring a female protagonist.

“Uppercut Games is a name that was familiar to me.”

Spyro: A Realm Beyond Announcement

2:39:25 to 2:41:42

Discussion on the new Spyro game and the legacy of the franchise.

“Are either of you guys going to play this game?”

Concerns about Spyro's Gameplay Mechanics

2:41:42 to 2:44:44

Debating the implications of new gameplay mechanics in Spyro's upcoming game.

“They were allowed to walk away and they entered a deal for a publishing arrangement with Xbox to work on a game.”

Thief Remaster Discussion

2:44:44 to 2:48:00

Exploring the remaster of the original Thief game and its development history.

Reviving the Thief Franchise

2:48:00 to 2:49:01

Discussion about the history and revival of the Thief video game series.

“What's cool about this is that it's Night Dive and Atari.”

Exploring Stealth Games

2:49:01 to 2:50:02

Hosts share their experiences and thoughts on stealth games and the Thief series.

“People have been telling me about Thief for a really, really long time.”

Muramasa Revenant Blades Overview

2:50:02 to 2:51:02

Introduction and discussion about Muramasa Revenant Blades and its history.

“A game that I'm excited to talk about here just briefly is Muramasa Revenant Blades.”

The Impact of Muramasa's Releases

2:51:02 to 2:52:01

Exploration of Muramasa's various releases and its reception over the years.

“Have either of you played it, or are you interested?”

Tales of Eternia and Its Legacy

2:52:01 to 2:53:44

Discussion about the announcement of Tales of Eternia and its historical context.

“And then one more that I wanted to talk about here.”

Yacht Club and PS Plus Updates

2:53:44 to 2:56:47

Celebrating Yacht Club's success and discussing new PS Plus games.

“So this is at the extra and premium tiers, not for the essential tier.”

PS Plus Game Additions and Removals

2:56:47 to 2:59:19

Details on new additions and removals from the PS Plus game catalog.

“Some people, it's going to be annoying to communicate it as we just saw.”

Transitioning to What We're Playing

2:59:19 to 3:00:45

Introduction to the segment discussing what the hosts are currently playing.

“And in fact, a few times I was playing and laughing.”

007 Game Impressions

3:00:45 to 3:02:00

Hosts share their thoughts on the game 007 First Light and its gameplay.

“well, he's not 007 in this, but really, really cool.”

Impressions of a Compelling Game

3:02:00 to 3:04:26

Discussion on the engaging elements of a newly released game and its impact.

Thoughts on Sequel Potential

3:04:26 to 3:06:52

Exploring the prospects for a sequel and concerns regarding self-publishing.

Trophy Collection and Bugs

3:06:52 to 3:08:41

Experiences with trophy collection in the game and potential bugs affecting it.

“I mean, that's like crazy levels of velocity through the game at this point.”

Fable Anniversary Experience

3:08:41 to 3:11:56

Initial impressions and nostalgia related to playing Fable Anniversary.

“Yeah, there's a bunch of stuff here, but bug.”

Future Gaming Plans

3:11:56 to 3:14:49

Discussing upcoming gaming titles and personal gaming goals for the summer.

“i'm at a checkpoint fable 2 that i think is hysterical where you're chasing this like a really raspy sounding British man.”

Listener Inquiries and E3 Reflections

3:14:49 to 3:16:04

Engaging with listener questions and reflecting on memorable E3 moments.

“All right, let's get into listener inquiries and wrap this show up.”

Anticipated Games and Memorable Moments

3:16:04 to 3:17:40

The hosts discuss their most anticipated games and share memorable moments from recent gaming showcases.

“Nothing's really changed for me in this regard.”

Excitement for Control and Gears

3:17:40 to 3:21:03

The conversation shifts to the hosts' excitement for upcoming titles like Control and Gears of War.

“It's anticipated, obviously, but the excitement of that game being shown again after so many years was definitely one of the top.”

Crazy Taxi and Gaming Nostalgia

3:21:03 to 3:23:54

Discussion about the nostalgia associated with Crazy Taxi and its upcoming revival.

“time i've only played majora's mask and i am curious it's funny man you say that because i I am so disturbed by that image of Link.”

Xbox Leadership and Game Exclusivity

3:23:54 to 3:28:02

The hosts delve into the topic of Xbox's messaging on exclusivity and the implications of their leadership's statements.

“In fact, you accidentally leaked it to us that it was coming to PS5 in that podcast that came out that had the PS5 branding at the end, the PEGI rating that leaked as well.”

Analyzing Xbox's Strategies and Market Position

3:28:02 to 3:30:00

A critical analysis of Xbox's strategies, market positioning, and the implications for future games.

“I believe they probably knew in late May because Asha, there's a picture of Asha filming that part of the thing in May and like May 22nd or something.”

Critique of Game Release Rationale

3:30:00 to 3:31:12

Discussion on the changing dynamics of game releases and physical copies.

“rated on their platform and that many retailers had listings for the game, including box art for the game, but that wasn't locked in.”

Demand and Supply of Xbox Series X

3:31:13 to 3:33:56

Analysis of the perceived demand for Xbox hardware and its availability.

“Maybe I, you don't want to say, I'll retract.”

Xbox's Market Position and Fan Perspectives

3:33:57 to 3:36:04

Exploration of Xbox's market position and fans' emotional investment.

The Role of Exclusives in Console Sales

3:36:05 to 3:39:01

Debate on the importance of exclusivity for console success.

“They've spent 20 billion dollars and are running deficits on non-Activision related acquisitions.”

Impact of PC on Console Demand

3:39:02 to 3:41:12

Discussion on how PC gaming affects Xbox console sales.

“The entire time this industry has been a thing, basically.”

Xbox's Strategy and Future Viability

3:41:13 to 3:44:04

Critical assessment of Xbox's long-term strategy and market viability.

“People attack me all the time, but never attack what I say because they know they can't explain it.”

The Challenges of Game Pass and A La Carte Sales

3:44:04 to 3:46:44

Discussing the impact of Game Pass on game purchasing habits and sales.

“a runaway train then you invest in it and you have a netflix situation where it's like yeah we're spending enormous amount of money on content.”

The Future of Xbox and Competition

3:46:45 to 3:48:39

Analyzing Xbox's potential future in the gaming industry and its competition landscape.

“that like turning it around is going to be almost impossible.”

Trust Issues and Brand Consistency

3:48:40 to 3:50:43

Exploring brand loyalty, trust, and the consistency of Xbox's messaging.

“and say like, you know, maybe Gears does come.”

Consumer Behavior Towards Xbox Titles

3:50:44 to 3:52:58

Examining consumer reactions and purchasing decisions regarding Xbox games.

Marketing Strategies and Game Releases

3:52:59 to 3:55:22

Discussion on marketing strategies behind game releases and exclusivity deals.

“Like, I think they have to just figure it out the hard way, unfortunately.”

The Impact of Studio Decisions on Game Development

3:55:23 to 3:58:01

Considering the ramifications of studio decisions on game development and release strategies.

“Like maybe they wish they could have made that they could make Halo exclusive now.”

The Challenges Facing PlayStation Studios

3:58:01 to 4:00:30

Discussion on the challenges and financial pressures PlayStation studios are facing with their game releases.

“And this is the, this is the conundrum dude.”

Revisiting The Order 1886

4:00:31 to 4:03:22

Analyzing the reception of The Order 1886 and its potential for a comeback.

“Recently, I picked up and replayed The Order 1886, and honestly, I was shocked by how well it holds up.”

Gameplay Dynamics and Replayability

4:03:23 to 4:08:51

Exploring the importance of gameplay dynamics and replayability in game design.

“in and spending 60 on it because it is yes a very short game but I do think he has a point here that He says, should Sony invest in more high production value games that are shorter, leaner, less expensive to develop?”

The Future of Destiny and Bungie

4:08:52 to 4:12:00

Discussion on the current state of Destiny, Bungie's challenges, and potential future developments.

“Let's let's leave the order in the past.”

The Economic Realities of Bungie's Future

4:12:00 to 4:14:05

Explore the financial pressures Bungie faces in developing Destiny amidst rising costs.

Potential Futures for Destiny

4:14:05 to 4:16:28

Discuss the uncertain future of Destiny and the impact of player sentiments on its revival.

“And then, I mean, it could work with you or against you.”

Sony's Dilemma with Bungie

4:16:28 to 4:19:12

Analyze Sony's challenges and possible strategies regarding their acquisition of Bungie.

The Misconceptions About Marathon

4:19:12 to 4:21:42

Address misconceptions surrounding Bungie's new game Marathon and its relation to Destiny.

The Need for Strategic Changes at Bungie

4:21:42 to 4:24:49

Discuss potential strategic changes Bungie could implement to ensure its survival.

Reflecting on the Bungie Acquisition Fallout

4:24:49 to 4:26:00

Reflect on the implications of the Bungie acquisition for Sony and the gaming industry.

Sony's Destiny 3 Speculation

4:26:00 to 4:26:50

Discussion about the likelihood of Sony announcing Destiny 3 after past losses.

“I do love the idea of Sony seeing all this and being like, fine, we'll do Destiny 3 and announcing it and being like, give us years, but we're going to do it.”

Game Completion Rituals

4:26:50 to 4:28:40

Exploration of personal rituals and habits after finishing video games.

“Like all of the acquisitions around that time just feel kind of insane.”

Emotional Attachments to Games

4:28:40 to 4:31:20

Hosts discuss feelings of melancholy and attachment when completing games.

“I like go to the and just hit, you know, options and just delete it.”

Naughty Dog's Future and Game Awards

4:31:20 to 4:34:00

Speculation on Naughty Dog's next project and potential announcements.

“Finally, Elliot Hillis wrote in and said, hello, everyone.”

Anticipation for Future Titles

4:34:00 to 4:36:20

Discussion about the timing and strategy behind game reveals from studios.

“I also was saying that, like, I don't think they needed to go now.”

Weekend Reflections

4:40:04 to 4:40:27

Discussion on the challenges of weekends after moving to a new city.

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Transcript

Automatic transcript. May contain errors.

0:16Greetings and salutations. Welcome back to Sacred Symbols, a PlayStation podcast. This is episode number 415, only five away from 420. Exciting. My name is Colin Moriarty. I'm joined as always by my son Chris Ragon. Chris it's good to see you today my friend. How are you?

0:31Colin Moriarty:Good to see you too. It's uh I don't know man I never know how to. Yeah what are you gonna say? I never man what the hell am I gonna say? What do you even say? I haven't even been awake that long. Yeah right. Relative so like I really I'm trying to think about like if anything happened throughout the week. I mean I lost my voice and I got it back. Yeah that's good good. You're like Ariel in The Little Mermaid yeah except I gained nothing yeah but but uh yeah that was weird I've never had laryngitis before and to or at least to my memory I don't think I've ever been aware that I've lost my voice I've had like sore throats and been sick and like you know had uh trouble talking because of it but like never been like oh shit I straight up can't hit the same registers that i used to i can't talk the same weird so that was an experience well glad you're back on the mend yeah and uh welcome back to the show of course dustin firman executive producer here for his very last time forever how are you today my friend your anticipation must be through the roof yes yes it's been a a good week a little bit of a weird week we've been uh like lock mort has been doing basically all the production and scheduling this week.

1:53Colin Moriarty:I've been meeting with him every morning, training him up. I'm feeling good about that. And as he said, Colin, it's very strange to know like, okay, Monday morning, you're going in and you're having the baby. Like that's the time. So it's kind of weird, but I'm excited. there's like a small part of me that on a much grander scale than ever before, when it's like you have something important coming up and you're like, ah, what am I supposed to do with my time right now? You're just kind of waiting for that to happen. Well, think about how the baby feels. He's probably ready to go. Yeah. Well, get me out of here.

2:37He's not, he's knocking.

2:39Colin Moriarty:He is ready and he's not ready because they're at the C section is a few weeks before his due date. So like he might, he might kind of be like yo like what are we doing here he's the guy waking up meme exactly which is one of my favorite memes exactly yeah they because he's a little early they like prepared us in advance they're like he might need oxygen when he like that's normal for earlier c-sections like he might need oxygen um because holly's on zoloft he might be a little sleepy when he comes out so but yeah it's uh everything's good and uh feel good cool man well we have you for one last show until you go away and then we replace you with radic oh shit that's the decision yeah that's the decision i didn't know what the verdict was yeah well we'll do and then we'll bring in maybe sandeep one episode and we'll make it so that we have a bunch of really great talent on here so that when you come back people will be like oh i i don't know if i didn't know you were coming back i thought we had i thought those sacred symbols with radic and sandy ryan and mystic ryan just don't bring brad on yeah brad brad that's my only request if here's why if brad's on it's really over for me yeah but also you know i'm a little upset with brad because oh i didn't even think about it until people were talking about it but the uh the lock more episode i did of summon sign with him where he like had lock prepare all this stuff and then he just like we're not doing that we're doing something else i'm like what kind of bullshit shit is that what the fuck are you doing yeah get it together yeah get it together don't disappoint don't you ever disappoint me not ever but this is sacred symbols of playstation podcast it's good to be here with you today we've been going live each and every week since the middle of 2018 and you've joined us here in 2026 so glad to have you here um we go live early and ad free over on patreon each week patreon.com slash last damn media where you can get early ad free access to all the episodes of this show and all the other shows in last day media's podcast network the ability to submit inquiries to the show and all the other shows in our network discord access if you want to deal with some of the biggest degenerates you've ever seen in your life rss and spotify feeds for those that don't want to deal with patreon but still want to get your early ad free audio and so much more secret symbols plus is a major perk over there as well that's our weekly supplement to the show we actually published two episodes last week saros interview um with gregory loudon the director of saros as well as michael haveri who's the a longtime brand manager and a friend of mine over at Housemarque, and I think helped me get that interview.

5:10So I appreciate that. Good to have that up there. Plus, we did the Saros spoiler cast and review discussion, so that's live as well. So Saros Mania, as Alinea reveals that they've probably sold a little more than 400 ,000 copies. So getting up there, not good, but getting up there and hopefully steadies and solidifies the team's future. I have Pragmata written here. We still haven't done it, and I don't know if we're going to get to it. we decided this week, like, so Dustin had a chance to record once, like one extraneous episode. And we've decided that we're going to do the 007 episode instead.

5:44Cause we can set that all up. So Chris and Dustin will be on that with Ben and that will be led by Atari's own Jason Polanski. So that was a huge 007 stand. So that will be fun. And we'll look forward to that. We'll publish that next week. This week I'm sitting down me alone. I'm going to do a defining, a crossover with defining Duke with Maddie and cog. and I'm sure the copium is going to flow. So that'll be a lot of fun for everyone. Everything's going to change. Now it's going to be different. Now it's going to change. Everything's going to be great, I'm sure. That'll be a fun episode. I'm looking forward to seeing those guys.

6:20And Tyler T wrote in about that. He said, hey guys, not an inquiry. We need a sacred cross Duke soon. Asha Sharma just dropped some brutal truths about the state of Xbox's business only days after hyping fans with new exclusives and maybe pissed off Sony by pulling the Halo trailer from State of Play last minute. We are eager to hear you hash it out. Oh, we will. we will i'm going to create a bunch of i want to create a bunch of true true or false questions

6:41Colin Moriarty:and have them answer them and we're going to get deep into it i'm going to i'm going to prepare i'm going to do a little nice little thing please look forward to it on saturday it sounds a little antagonistic column but usually our sacred duke maddie's kind of like yep no i know it is they're totally they they're they know a lot they're a lot better than a lot of the people out there you got to play to your base a little bit right but nothing's going to change like we'll leave it all for the appropriate venue but it's like what are we doing it's just all spinning and going and it's like come on man it's done sacred streaming every Monday I apparently will be doing this by myself now so we'll see we'll see we'll see if I stream or not now we did a couple of things Dustin and I and Micah even was involved.

7:31Micah used to be an IT person for people that don't know. So she's pretty good with computers and tech. And so she was also tuned in. So it's a lot, but it's not a lot. You know, I'll figure it out. It'll be fine. It'll be fine. So I'll see you on there. I'll probably start with like a solo stream. We'll just stick around for a couple hours this Monday and then we'll get a little more comfortable. And we'll go from there. Merch, lastdaymedia.store. T-shirts, sweatshirts, stickers, hats, et cetera. We appreciate your support. All right. before we get any deeper into this thing there are a couple things i need to do first of all i wrote a letter for dustin did you write your letter chris i did okay cool so so this we were told to write a 500 word letter about dustin this is exactly 500 words you can count it if you want because i'm a little ocd like that no more no less no more no less now for people that don't know this is two states of play ago i guess the the bet right yeah like a big state of play that everyone's a while ago yeah yeah we never fulfilled the bet with brad the the losers you know on our betting specials for for the state state of play the loser of that particular one or the two losers of that particular one had to write a nice 500 word letter about the winner and then we just never did it but we got to close this loop because Dustin's never come back to the show after this all right it's fair to assume that without Dustin last stand media wouldn't exist in its current form while it's true that I started last stand and Colin's last stand without anyone at all Dustin was the first person I trusted enough to work with me and to whom I ultimately gave the keys to the kingdom as it were remember back when we did fireside chats and knockback and then beginning in 2018 sacred symbols I did each and everything that needed to be done on my own, not because I wanted to, but because I didn't think anyone could or would do the stuff the way I wanted.

9:25Owning a small business is all about trust. And I trusted no one. I edited every podcast and every video, posted everything dealt with all the extraneous noise, vendors and ad people and so on. It was a lot. And he walked in and slowly took all that away from me. It allowed me to think about what was next for Last Stand and, well, everything that has unfolded since he joined me as a result of our partnership. You have no idea how grateful I am for that very fact, as I had no idea Last Stand could be what it has become. Honestly, part of me didn't want it to grow because I was content with what I was doing.

9:53I left kind of funny to do something smaller, more intimate, and frankly, better. But when I look around these years later, I realize I had my cake and I ate it too. We did things our way, just more efficiently, and then we grew, and then we really grew. And now, here we are. Of course, Dustin is more than just a worker and an employee. He's a good person. He's a decent and kind, warm and funny, understanding and patient he comes from good stock and it shows his parents as young as they were raised a fine person ironically a quest dustin himself is about to undertake i love dustin's enthusiasm his nerdiness his interest in a wide variety of art and entertainment and his key knowledge of so many gaps in my own understanding of the world around us i also know that dustin is an extremely loyal person and i've done my best to reciprocate like when i scorched the earth and hired his friend because his friend's friends were dickheads to him thus blowing up their company it's perhaps little things like that which bind us together and while I know people in life come and go, it is my sincere hope that Dustin and I are lifers, even if we don't always work together.

10:50Dustin, you are loved, cherished, and appreciated as you want to take this new most important journey in your life. Please know I will always have your back for whatever you need. You can always rely on me and know this, there is no last stand made here or sacred symbols without Dustin Furman.

11:04Colin Moriarty:Wow. That was nice. That was very nice. 500 words. Exactly. Thank you. Exactly 500 words. i'm rethinking this whole uh winner and loser situation what do you mean you know because i i feel i feel very appreciated that was very nice i it is very uncomfortable though to have someone say nice things about you yeah you feel like a platform for tens of thousands of people you know i it's uh it isn't quite what i expected overall i say very good call and thank you i appreciate you i love you we love i love you yeah you got to say like trump like we love you we love you you're a really great guy you're a great guy oh man chris would you like to go now yeah so i'm gonna be real i totally forgot the number the number count i wrote 300 words oh that's okay and i but we'll see if this this fulfills the spirit of the deal yeah we will we will we'll see about that we'll see about it what is there to say about a man like dustin bartholomew vermin when he isn't gallivanting across this marvelous country of ours collecting obscure playstation one games or blessing the undoubtedly underpaid staff at cedar point with his convivial demeanor he's tirelessly burning the midnight oil to keep last the last and meteorship afloat there's really only one mind that comes to mind when i think of dustin vermin admiration let me tell you how much i've come to admire dustin's dedication since i began to know him there are 237 000 feet of nerve fibers in the human body that make up the nervous system in if the word admiration was engraved on each nano angstrom of those hundreds of feet of nerve fibers it would not equal one one billionth of the admiration i feel for dustin in this micro instant it takes a special kind of discipline to meticulously sit through several hours of a relived conversation you literally just concluded and not go absolutely insane.

12:58Colin Moriarty:As an editor myself, the suffering does not go unnoticed. There's a meme in this community that Brad cares more about last end media than anybody, but I think we all know who the real MVP is. It's unfortunate that he'll be gone for a while because realistically speaking, Dustin could very well carry this show by himself. He's easily the most well-rounded player of the three of us. He knows the back end better than anybody. He isn't allergic to Kingdom Hearts like I am, and he actually engages with multiplayer, unlike Colin. I'm honestly wildly impressed that he managed to complete Marathon's endgame before I fucking did.

13:30Colin Moriarty:I still haven't, by the way, despite having, I think, a hundred more hours in that game. It's going to be weird not having him around, but he deserves the best, and I hope he enjoys his time off, and I hope he rests well, but please come back soon. We need you. Yes. Very good. Paul said very well written. Very well written. I love that. Some good words in there. oh which ones the did you use the word angstrom that's a bit lifted but yes nano angstrom i love that word dude i try to put some words in there i like convivial a lot i can video that's another good video a lot what if what if you like called my bluff and i'm like oh all of them yeah oh allergic uh very good that's it you feeling a little misty-eyed now oh i i like i said a little uncomfortable i feel appreciated uh and yeah it's gonna be weird to be gone again for a little bit but uh the company is in good hands across the board everyone knows what they're doing and I will be I will be missing you guys of course I'll be missing you guys as my co-hosts everyone else on the team I'll be missing the audience but I won't be I won't be too far away and it won't be too long really well godspeed to you my friend thank you all right the other thing I wanted to do here and this is why I was five minutes late to recording today as I told the guys was I wanted to get together like we get things to our p.o.

15:01box I promised you a few weeks ago that I'd go through a few other things just to acknowledge people publicly. I can acknowledge them privately, but I feel like it's more fun to be acknowledged publicly. So I've gotten some of this stuff together. This isn't going to be a huge episode. I don't think we'll see. So I wanted to just go through a few things. If you guys will indulge me just to show thanks. So I got this letter from a guy named Greg, Greg Stevens. Oh, he actually says at the bottom postcard, please just let me know it arrives safely. No. To Colin and Micah, he writes, My wife is a big fan of Downton Abbey.

15:34So I took her on a little weekend trip to Highclere Castle, where it is filmed. And I thought it would be fun to grab you a pebble for you and ship it over to America. I'm pretty sure you've mentioned being a fan. Otherwise, this is a useless stone. Either way, enjoy. Well, so. I'm a huge fan of Downton Abbey, like mega fan of Downton Abbey. So, yeah, you got it right. I've enclosed a few photos. By the way, his Fs look like Js. So it says I've enclosed the Jew photos.

15:57Colin Moriarty:Roll. As Prouge. It really was a stone I picked up drum there. so jeal dree to display them on your dridge oh man here is the that was that i'm not gonna that was i felt like maybe i was having a stroke yeah like a stroke right and i got really worried because i've not been i've not been drinking enough water you know so we sent this this picture of him and his love lovely wife this that's down abby in the background of course and uh then he sent this picture of the him holding the rock in front of it to prove it and then he sent it in this thing. It's a little... Oh, what the hell? It's like a fucking terrarium.

16:37Yeah. So I got a little rock from outside Downton Abbey, which is pretty cool. Very cool. One of the coolest things I think anyone's ever sent me. This is what I'm talking about. This is what I need. So thank you for that and funny pictures as well. Another one comes from Nade Sticker who writes into us sometimes. He says, Dear Colin and Micah, hope all is well. Micah's my wife. For people that don't know, I don't know why they're addressing everything to both of us. Hope all is well. I'll try to keep it short and sweet this time. I know, Colin, you say not to send you anything, but I thought I'd finish the trilogy at least.

17:04As I might have mentioned before, I collect old strategy guides for video games. Fun. That's a fun idea. And the last time I sent you one was for Resistance 1 and 2. We went over those on the show. Well, in my hunt for more of my collection, I came across Resistance 3, so I thought I'd send you that. In addition, I wanted to gift you some Magic the Gathering cards. Last time I sent you some from a special set they did with Horizon Zero Dawn. Let's just say they recently came out with a set that includes your favorite ex-hockey player. Hope you enjoy them. He's talking about Casey Jones in that regard.

17:29that's a Teenage Mutant Ninja Turtles finally recently was free comic book day at my local comic book shop I don't think I've ever heard you talk about reading comic books too much and I know leaving your neighborhood is a rare occurrence let alone going to a comic book store I'm not even sure where the comic store is around here but oh you know what Mike my nephew goes to one it must be somewhere on the main road here therefore I picked up a couple of free comic books with IP I think you'll like and then she he wrote to Mike as well about some stuff so he got these this Mega Man which is actually pretty cool because it's based on the cover with Proto Man oh cool oh yeah yeah and then uh the street fighter with ryu or ryu if you're fucking annoying and then the resistance three uh strategy guide now what i liked about this i always like to see who wrote the strategy guides this is the thing no one you have to like go to the back page and then read this thing i only know this because i used to write strategy guides myself because a lot of people in the industry would secretly write these when they were not supposed to um it's one of the It's one of the little known secrets.

18:25I won't say who. Well, yeah, I will. People like Jeremy Dunham and Chris Carl, who I used to work with at IGN. They're both long gone at IGN. Jeremy Dunham is like a fucking has like tens of millions of dollars now because he worked at Psyonix when they got bought. He was the VP of Psyonix. So he'll be fine. They worked at IGN and then they used to moonlight and write these under pen names. So I went and looked. You would, by the way, you get about$5 ,000 for a book and you'd have about three days to write it. They would, they would send you to like a hotel with an early build of the game. It was very interesting.

18:53um so i went and looked now chris won't know this person but i wondered dustin does the name sam bishop strike a name with you yes it sounds very familiar so it says written by off predict based productions authors dean lang and sam bishop you won't be able to see it but it's written here and it's bishop with a u his name was not spelt with a u sam bishop used to run this playstation fan site and he wrote for igin for many years and he works at playstation now i think to this day but I'm like that's so funny you wrote this and then you just changed one letter of your name to try to hide it in some slick way I guess so funny then cool resistance we'll add that to the

19:35Colin Moriarty:collection as well of course it's funny you mentioned looking up the names Colin that's a tough name to probably find well when I did the when I was playing Silent Hill 2 I was on a plane on the way back from Japan so I downloaded a guide yeah original guide yeah it was from a guy named Dan Berlu. Yeah. Yeah. Yeah. Go ahead. I looked him up on Twitter and I just was like, hey, I'm using your guide and he's still doing stuff. Yeah. He wrote a shit ton of guides. Yeah. Yeah. So and he follows me. So we've made like a small connection. I was just like, oh, it's kind of funny. Yeah. He wrote a lot.

20:08He wrote a lot of stuff. I know that. And then the magic cards are here. All right. What else do we have? Let's see. We have another letter. I think this might be the last one. Oh, this is from Parachute. oh says mike and colin just wanted to send you some fun in one stupid little things i hope you both and the pets are having a great year so far with much to look forward to the rest of the year things have been extremely rough the past couple years and in my darkest times even if it was only a little thank you for even the small glimmers of hope i went into almost a two-year seclusion beside work which was something i never i never thought i would have done i'm naturally an introvert but could be very outgoing if i wished you i'm a pharmacist so i've oh so at least you'll make a lot of money in your seclusion so i've but i like to think that he's a fun you know when you I have a pharmacist and they're like, would you like to like you go to the side and talk to the pharmacist?

20:55You know what I'm talking about? When you get new medicine, they like want to tell you. He just he just dead up looks at you.

21:01Colin Moriarty:Right. Until you leave. He doesn't even say anything because he's in his period of seclusion. I'm a pharmacist, so I've always been people facing. So having voices to listen to at home surprisingly helps when you are by yourself a lot. Medical problems can really fuck you up. So always cherish even the smallest of things in people, even if he feels mundane. Enough of that, though. Should be a fantastic year of gaming. I know you hate suggestions that don't pertain to your likes but I really recommend East 9 or even East 10 you don't need to recommend me East I used to play East it's one of those things that I had to kind of let go because there's no time Micah maybe try Ark the Lad I wonder if she would like Ark the Lad PS1 strategy RPG series uh blah blah blah well enjoy these little gifts and you can literally burn the shirt so did I show you guys the shirt already I don't think so this is for my guy I wish he sent me this but it's this is not it's LGBT let's be getting let's be let's get biting these hot dogs all right so that's that's for Micah which I appreciate that's awesome and then I think these are the right things he sent me a bunch of little Mega Man tchotchkes which is cool and PlayStation stuff so he sent me this thing this is Rock man 2's box art but um it's a fake cartridge and it's actually like a holder for i think like s cards or something so it's like the actual cartridge but it's and it's in japanese and it says uh we actually translated it because it's all in japanese it's not one of those things that's made for american or western audiences and it says like this is not a game you know because it does look just like the cartridge it's like an sd card like holder thing i think so yeah And then a few other odds.

22:40And let's see some new Mega Man one coasters, which is kind of cool with the actual sprites. It's like Guts Man, Bomb Man, my favorite Iceman, which is pretty cool. And then he sent me these, which a few other things as well. But these are my favorites because I already have one of them. I already have this Crash Man one. I think you bought me this, Dustin.

23:01Colin Moriarty:Yeah. Yeah. Yeah. So I have this, but he got me Bubble Man. and uh woodman yeah those are from a uh gotcha capsule in japan that's where i got at least so i think that covers about everything actually there's one more thing i'm gonna go get it can you guys give me one sec we'll give you one sec late now what do we do yeah it's over he's mentioning a pharmacist uh i I had a pharmacist give me a shot the other day. Oh, what? I was at Target because I have to you have to get a shot for your baby. That's like for a whooping cough. And I was like, I'm sitting in the corner of the CVS at Target. And this guy's sticking a needle in my arm.

23:51Colin Moriarty:It feels off to do like important things like that. Oh, actually, places like that. I didn't mean to interrupt. he also I forgot that he also I think this is from him I should have kept better notes I think this is a PlayStation 1 bag oh oh interesting that you like wear on a on a satchel I guess so it's pretty cool weird the final thing I wanted to show is not one of these things but it's uh you know Sandeep sent me this um new book Sony personal audio from obsolete Sony um hardcover. I don't know, man. Like, smells so good. They're killing it. Killing it. Killing it. Match made in heaven these two.

24:40That's so funny. I had a mini disc player like this. I returned it because I didn't know how to use it. However, the most important thing for our purposes is there's a little advertisement for on the go, the complete unofficial history of the PlayStation portable, which is going to go on Kickstarter soon. so let's go uh support and show support for our friend sandy pry if you're interested when the time comes and by the way he announced that he's doing a i saw this too late like i didn't see it when it was announced for some reason but he's doing a playstation kind of retro podcast i guess i'm just his muse you know hey i have this idea for like a retro playstation magazine hey i have this idea for a retro playstation podcast but you know what you know what I'm never going to do it so someone's so someone's got to do it now if you do the strategy I think I'm going to be upset

25:38Colin Moriarty:your partner I don't care I love Sandeep he's awesome he's a fucking grinder is what he is you know when you meet one of those people that burns Dagan's one of those people burns it at both ends yeah he's one of those guys for sure when I talk to him I'm like what do you even how do you even have time to do any of this because he works a real job and he has a family he has kids and then he's just like writing prodigiously like all of this i'm like what is going on what who he's like the stephen king he's the brandon sanderson of playstation see i'm not i'm not there can only be one brandon sanderson of playstation and unfortunately it's got to be sandy bray yeah yeah he's a nice guy i a year or two ago I ordered some of the retro PlayStation magazines and the next morning I woke up and my order was cancelled oh he refunded you?

26:34Colin Moriarty:he refunded messaged me he's like hey I refunded your order I'm gonna send them to you and I was like alright I was trying to pay for them but so yeah and the retro PlayStation magazine is sick is awesome maybe one day I'm gonna throw this out here at Sandeep I'd write an article for it oh I'm sure he would have you do that I'm I would do it maybe Mega Man Legends when when eventually gets remastered yeah that would be nice just throwing it out there it doesn't have to be remastered I mean they do also I mean you know they do they just the time might be now well not right now because we have to do the show then you have to have a child so yeah but soon soon so yeah thank you for indulging me I wanted to get through that because they've been lingering and I want to acknowledge people as they send things in.

27:21And then I and then I usually sometimes people send me things and I do email them or try to find them so I can reach out to them privately. But then I'm like, isn't it more exciting to talk about on the show? But then I forget. So then it just looks like I get your shit. I don't say anything.

27:33Colin Moriarty:Yeah. But then again, I tell you not to send me things. Yeah, it's it's that's kind of on. It's on you at this point. Thank you guys for thinking of me and my wife. sacred symbols is sponsored by shopify when we started our merch store at last stand it felt like we needed to figure out everything on our own setting up a website managing inventory shipping everything was new to us and even figuring out where to start was a challenge finding the right tool that makes everything easier is a game changer and for us and millions of other businesses that tool is Shopify. Shopify is the commerce platform behind millions of businesses around the world and 10 % of all e-commerce in the U.S.

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28:52Colin Moriarty:Sign up for your$1 per month trial today at Shopify.com slash sacred. Go to Shopify.com slash sacred. That's Shopify.com slash sacred. Sacred Symbols is sponsored by Cash App. Buying things online is great, but there are definitely some things to watch out for to make sure you're not getting scanned. A shady seller with a deal that's maybe too good to be true. Maybe some questionable reviews. I love using Cash App for an extra layer of security so I can have confidence that if I do miss one of those red flags, they have me covered. When you get the Cash App card, not only do you get access to a ton of perks and benefits like early access to nationwide concert presales or discounts on popular brands, but you also have an extra security with the power to instantly lock or unlock your card right from your phone in just one tap.

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30:25Colin Moriarty:Terms apply. Cash App is a financial services platform, not a bank. Banking services provided by Cash App's bank partners. Prepaid debit cards issued by Sutton Bank, member FDIC, Cash App Visa debit flex cards issued by Sutton Bank, member FDIC, and the Bancorp Bank N.A. Pursuant to a license from Visa USA Inc. See terms and conditions for the Sutton prepaid card, Sutton debit flex card, and Bancorp debit flex card. Discounts and promotions provided by Cash App, a Block Inc. brand. Visit cash.app slash legal slash podcast for full disclosures. All right. Topics of discussion. Let's get through them.

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31:06Hayden Glass wrote in and said, Dustin does care. Props to Dustin for perfectly timing his parental leave in such a way that he didn't miss one of the biggest weeks of content in LSM history. Multiple streams. I actually think we might have made more money on YouTube this month than ever because all the streaming. Multiple streams and extra lengthy episodes this week. The work everyone did is truly appreciated. We love the crew. And while he may not care as much as Brad, Dustin cares nonetheless. Little acknowledgement for you, my friend.

31:30Colin Moriarty:thank you yeah i you're right i definitely perfectly timed i said they're like uh we need to have the baby come this day i said no make him wait yeah i got actually game fest you had you had sex at exactly the right time which is actually far more impressive than anything else true true yeah the the time was was um was ideal for that so you're welcome uh i mean i'm really the winner in the end because i'm the one who had sex can i be honest with you i don't really like thinking about you having sex it's not not one of the things i appreciate and enjoy about about this conversation and yet i brought it up i yeah you said the opposite right that would be highly concerning right so i'm completely okay with that right fair enough it would be fucking deeply concerning.

32:25Jack Perry wrote in and said, Hey, double C and D just wanted to flip the script somewhat after last week's addition to the sacred symbols divorce saga. I've been with my girlfriend for about a year and she's always been adamant that she doesn't enjoy podcasts. Since moving in together, I've been driving her around a lot. And whilst I agree that it's a faux pas to put podcasts on in the car with friends, I don't think it's so bad with a partner. We've listened to several episodes of sacred symbols and summon sign while striving around together. And she's actually now taken the stance that she wishes she listened to more podcasts.

32:49She said she enjoys your voices and the content. And on top of that, she's no stranger to dropping the retard bomb. Just thought you'd like to hear that. There are some outliers to the recurrent divorces caused by this podcast and that your sparse female audience has found itself a single addition. I believe Brad is a particular favorite of hers. Thanks for all the content and wishing Dustin and Holly nothing, but good luck with their upcoming parenthood. It's very exciting. I don't know why you guys keep doing this to yourselves, but I'm not saying being in relationships with women. I'm saying showing them this, this whole side of your life you don't need to show anyone no one needs to know yeah huge risk

33:26Colin Moriarty:that apparently paid off but for now i mean it's they're in their honeymoon period of the year come on man yeah it's just like the payoff isn't even like i don't know to me the the risk and reward of this is so low because what does it mean like oh you get to listen to the podcast off your headphones i guess like that's like the most you get is that like you know that you're not bothering somebody by listening to something but like the risk is like crazy in comparison and maybe it's just me because i just i like to have my own things to be honest me i don't mind having like a thing it's like yeah this is my this is mine same you don't have to like it i i'd actually maybe prefer if you had no interest in this at all you know so this is my thing but uh i mean you know different strokes i guess you lucked out though jack that could have gone i could have gone spectacularly wrong well maybe there is a little bit of foreshadowing in here maybe there's a thread we can pull at it says i believe brad is a particular favorite of hers interesting what is that supposed to mean yeah i mean we know what it's supposed to mean but what does it mean long dive deeper does this mean is it possible she's going to become infatuated with brad that's right does brad have the sexiest voice of anyone at last stand impossible um i think uh

34:56i don't even know who like what would who's sexy i feel like you know it's funny we were

35:03Colin Moriarty:we're in a primarily audio-based medium i don't think any of us have particularly audio-friendly voices yeah i i listen to myself sometimes i'm like jesus christ why i don't want to listen to me yeah i feel like everyone feels that way about themselves though obviously there's some method to the madness but yeah cog cog yeah maybe yeah cog's got a little soldiery yeah a little smooth yeah i don't know yeah cog might get someone going might be micah because um half the audience has never seen or talked to or touched a woman so oh um so it's a very new and interesting thing for them yeah but she says things that of great evil though yes she's very unsettling yeah she's very unsettling behind that beautiful face is uh

35:50man man oh man i learn new things every day you know when i hear her talk i'm like okay good very good yeah we're gonna do this for the rest of our lives i guess that's fun give you make sure you still have the receipt yeah oh we're it's too late we're doing it all right well good luck to you and uh and jack and and your girlfriend maybe she'll be your fiance and your wife someday i don't know write in if you and let us know how that's all going in the future sam ward wrote in and said hey cdc a lot of people wrote in about this he says i know no one in the lsm family cares about football and he's talking about soccer but is anyone even remotely excited for the world cup considering it's taking place in America?

36:31If so, do we have any wild predictions? Will the European players complain that it's too hot? I think they already are. Will America shock everyone and win it? I wish. Or will Dustin return from paternity leave with a newfound love of the sport? Thank you. So I think the day we're recording the World Cup begins, but our first game, I believe, is tomorrow. So the day this publishes on Patreon against Paraguay, I want to say. I will say this. I'm a big sports fan, and I love basically all sports. And I want to love them. I appreciate them. I'll watch almost anything. I just like competition. I like athletics.

37:02Soccer, I think, is a really great sport. It's incredibly athletic. Yeah. I think the average professional soccer player runs like miles a game. In addition to doing all, it's crazy. It's a crazy sport.

37:16Colin Moriarty:It isn't. I dated a soccer player a long, long time ago. And it was like, I would go to the games and I would look at it's like, I don't know how you're not dead by the end of this. Because it's constant. Yeah, exactly. It's not like it's not like stop, go, stop, go, where you have like time to kind of recoup. It's like it's intense. And it's one of those things, too. I only played indoor soccer. I never played in a league outdoor soccer. So it's much different. But it reminds me a little bit of being on a tennis court. Obviously, a soccer pitch is much bigger. But you ever know when you sit when a tennis court looks really small until you stand on it?

37:53Like, yeah, I remember realizing that when I was a kid and I like we play tennis at gym and then I'd play tennis with my friends wherever I'm like this is way bigger and harder than it

38:01Colin Moriarty:looks yeah and now it looks like they're moving inches right exactly it's like and you're standing on there and you're like you have to get all the way to that corner to get the ball going 120 miles an hour like and and soccer is a is a is an even bigger example of that in my opinion where it's like you walk out onto the pitch and you're like holy shit you know it's huge it's huge the nets are so big and yet it's almost impossible to score which i i think is so funny about about the game so i think soccer is really cool that said all four major american sports are way better than soccer i think soccer is never going to breed you know breach that top four and i'm talking about football baseball hockey basketball really in order of popularity would be something like football baseball basketball hockey and uh soccer is never going to get into that top four for any American.

38:56And we're not for any American. There's plenty of Americans that like soccer, but we have major league soccer, which is our professional soccer league, which is like a B tier league compared to what's going on in Europe and South American stuff.

39:05Colin Moriarty:Yeah. But every four years. Yes. I will engage. And it's for what you said. The United States has virtually no prayer of winning the World Cup. Ever. Yeah. But how funny would it be if we did? and that's what every time the world cup begins and we're in it because we weren't i don't think we were in it last time or two times ago but every time it starts and we're in it uh i'm like yeah i want this bad because the rest of the world will melt down and it'll be so funny like we don't even give a shit about soccer can't be compared to all these other countries but we're gonna win it and i remember back in i was in college i want to say 2006 we got pretty far i think we got to the last eight teams or something, which is crazy because I think it starts with 64 teams.

39:53So that's when you're starting to like play around with like, oh, maybe we can get a fluky win and keep going. But then you start playing teams like Brazil, you know, or whatever, Argentina, whatever the big great teams are. And you're and you get fucking wiped out by and this is true, by the way, I don't know if you guys know this. Players on those teams on like a lot, a lot of English teams and stuff, they get signed when they're little kids. Like to the team. Yeah, like they get signed when they're like five or six or seven. Then they go to a school that is run by the team. And all they do is, you know, they're academics and they play soccer.

40:30And then when and then when they're an adult, they are like a machine. And we don't do that here. So we can never compete with them. You know.

40:38Colin Moriarty:It's amazing. Fucking Harry Potter ass rules over there, man. That's really insane. But. Yeah, I don't know the World Cup. I can't pretend like I'm that interested in sports, but I will say just because it's a rare occasion that next game was crazy oh my god i don't even care about these things but i was like i was i was just i'm clued in just because it's like the knicks and it's like okay it's like it's like when the giants were in the super bowl it's like okay i'm paying attention it's new york you know and i was watching i was like oh man they're gonna they're gonna lose and that comeback was insane i don't care about sports at all that comeback was insane like objectively you know it was i i've been watching all of the games i've been i i tell people i say all the time i just have espn or something on passively in my house like at night when i'm not using the tv as we're watching eating dinner and dicking around or whatever and so the games have been on and i've been watching them and we i sat down to watch the basketball game yesterday and they were down by whatever 30 at the half yeah and i turned it off i was like i'm gonna go play 007 and so i did and then i went on twitter later and i'm like they won like yeah they won by one point i think with like i think a second or two left on the clock and it was after like some crazy i think i think what's i can't remember the name of the guy but he shot like one from half court or something and then like it bounced off the rim and another guy came in yeah and he barely like nudged it back in for the win i was like that's crazy i it's weird watching i don't i don't know man that was cool I was really happy for New York because that was a wild comeback.

42:14Colin Moriarty:I don't like watching the Spurs, though. I don't like Wembenyama walking around like a siren head. It's really exciting. Yeah, he's some sort of creature, isn't he? I can't put it like that. Dustin, I think like. He's got a weird, he's got weird proportions. Dude, he's like a modded character in like 2K. Like it makes no sense. Like, how is this fucking eldritch creature playing basketball? Like it makes no sense. He looks so incorrect. What's his name? Wemby W. E.M.B.Y. Just look up Wemby Spurs. Just look up Wemby. And it's like, it really looks like, like a, he looks like a meme. I don't even know how to describe it.

42:57He's huge. He really runs around the court.

43:00Colin Moriarty:He looks, he looks like it's like fucking Jack Skellington running around the basketball court. It's like, it's exactly right. It's really unsettling, dude. Like it's, i thought this picture yeah i'm sorry it was a meat like a photoshop but it's from cnn it's him like this yeah but his arms are like dude it's really he literally looks like a roswell gray it's fucking insane the proportions on this guy no offense but also like some some yeah he doesn't he doesn't his face is totally fine in fact he's even handsome i would say it's the it's the yeah it's the body that's like very long and his legs are he like his legs are so long really interesting spider running around the fucking basketball court it's crazy but uh stretched out dude so that part of the game was a little unsettling i didn't i didn't like every time my eyes would like pass over him is like i felt like it's like an uncanny valley thing going on with him and i bet i bet it plays to their advantage not just not just because he's like what seven foot six or some absurd height but like i bet like for other players going against him it's like really unnerving it's like having a fucking blood-borne boss you know like hovering over you it's probably psychologically distressing you know in watching the games one thing that i've always wanted to do and it reminded me chris was i would like to sit courtside at an nba game at some point in my life just a random game it doesn't have to be an important game just because it's so unusually intimate compared to most sports like you are right on top of the court you can hear everything like there are people right behind the bench you can hear everything they're saying to each other it's it's kind of cool um from that perspective it's something that i would like to do i think the game of basketball is awesome i just think nba basketball is a little underwhelming to be honest i would actually prefer to watch college basketball but um again people get mad at me all the time when i talk about the nba like i don't know what I'm talking about but but and I don't I'm not a huge NBA fan at all or a huge basketball fan but like one of the big talking points for years is how bad the NBA has become in sports like how bad it is and it seems like there's a lot of excitement and we've said on the show I'm just excited for my Knicks friends like I don't really have a basketball team which is kind of weird like I don't I've always refused to root for the Knicks because they play in Madison Square Garden where the Rangers play and I just feel like that's bad juju I'm not rooting for the Knicks and then the Nets used to play on Long Island but they moved to New Jersey and then they moved to Brooklyn and so they're probably the closest approximation to having a team for me I'll kind of lean in the rooting for the Nets when they're doing well or whatever but I'm very cognizant that you have to earn the right of being a fan in my opinion and I don't want to be like oh I love the Nets I don't really give a shit to be honest I look at the standings like once a week and I maybe catch a game or two a year it's like I don't really care um but i'm excited for everyone that's uh that's excited and yeah so the series is 3-1 going back to san antonio so they could uh put this thing away tomorrow-ish i guess and uh so yeah so back to soccer it's happening it's exciting we uh got we we didn't even have the danger of not making it because we're hosting it so we have to get in it's an at-large bid it's like an automatic and we drew a really easy group i think so like once i think all the 64 team i think it's 64 something like that they're all split in a four groups of four and then they all play each other and then the best two teams out of those advance and then so on and so forth and uh you let's see our group i believe is paraguay turkey and australia so i think it's safe to assume anything can happen we just have to place first or second in that group i think we will advance and then we'll see what happens from there not that i know anything uh people are barking or people people are barking the dogs are barking someone must be at people must be at the door You guys go on without me.

47:01Colin Moriarty:Go on without him. Where does the World Cup even take place in America? I have no. We're the worst people to be left with this topic. I have no earthly idea. Do we even have soccer field, like big soccer stadiums? I'm sure we must, but I can't. Do they just do them in football stadiums? Is that a ridiculous question? Is a football field the same size as a soccer field? yeah i don't know i genuinely like he left us on a sports topic it's insane i only know a little bit about the nba today because i saw that game and because i'm rooting for i just root for new york whenever they're in things but like i don't i don't know shit about this this space at all yeah i i had no knowledge even about i mean i knew that the stuff was going crazy with basketball but yeah i only knew really knew i only knew because i was getting like crazy texts and i was like what the hell's going on and then i then i watched it and there's like there's like videos of like jerry seinfeld and like larry david freaking out yeah at the nba well you're not allowed to leave us on a sports question ever again sorry i apologize about that floundered no you know that's insane it's insane of you to do that let me let me present something to you sure i have a no solicitation sign on my door right yeah okay it says it um now when you go into my neighborhood it says no soliciting okay you ignore that it says on my door a sign that says no soliciting thank you just small it's been there since i moved in because when i moved in it was solicitor mania because all the houses were new and so it's like oh you need this you want this you want and i was like all right enough so i put the sign up and it's been fine there have been this is now the third exception since i put it up where people are just ignore it and i feel like that's so fucked you know it says it right where you're fucking knocking and ringing the door what do you say oh so this is like pest control and so i always try to be polite i am polite you know uh it happened a few weeks ago someone came and i'm like oh no thank you and i didn't even say anything else and i just shut the door you know like i'm like thank you but this time the guy was like he was friendly but it was like first of all my dogs are freaking out so i don't want anyone knocking on my door because it scares them and then i have to deal with that and then i open the door and the guy's nice he's like hey he's leaning against my thing he's like hey boss I just wanted to uh let you know we're doing some work in the neighborhood and I'm like no thank you I'm not interested and I went to shut the door and he's like oh so you have someone doing your um your extermination or whatever and I'm like yes and and I pointed at the sign like which is right above the door and I'm like it says no soliciting thank you and shut the door like I wanted in other words I wanted to let it go to be like no thank you and just like move on with my life but you had to like push and insist and pretend that you're illiterate and can't read the fucking no solicitation sound.

50:07Now, the thing that I am cognizant of is that that is probably the worst job in the world. I get it. I don't want to hear from you, though.

50:17Colin Moriarty:Yeah. There's no question that you shouldn't be knocking on my door. Why are people putting me in a position and then I have to come off like I'm an asshole kind of? I'm like, it says no soliciting, dude. I didn't yell at him or scream at him or anything like that, but I'm like, who do you think you are? Am I wrong? no no no absolutely that shit get off my property there was uh something you can do well local laws may be different i know that when ben was mayor he's like if someone comes to your door make sure to ask to see their solicitation permit and then if they act like they don't have one tell them that uh you're calling the police to make sure uh but in this situation you can't do that because you're in the middle of recording a podcast where you left your two hosts to talk about sports so you need you need to come back i'm just bothered because right i don't first i want to leave you hanging with sports and and of course the it's like i tried to like get through without any problem like no no thank you and just you know i don't know man yeah i just i can't get over that you gotta stand your ground yeah like i don't want to be a dickhead but it's like just i i would like walk up to my walk up my stairs like on my driveway at my stairs and then i'd see the sign.

51:30Oh, okay. Yeah,

51:32Colin Moriarty:gotta go. But no, I'm going to solicit you. Dickhead. Sam, thank you for writing in. This summer, FanDuel is the best place to bet on goals with new ways to score all tournament long. What kind of goals? All of them. Including equalizers? Lollies? Yep. Dainty chips over the keeper? Pretty much any goal you can think of goes further on FanDuel. So, let there be goals. All customers can win up to$25 if USA has one shot versus Paraguay. 21 plus in present and select states. Opt-in required. Must wager in designated offer market. Max wager $25. Restrictions apply. See full terms at fanbrew.com slash sportsbook.

52:09Gambling problem? Call 1-800-GAMBLER or 1-800-MY-RESET.

52:13Colin Moriarty:As the crispy chicken sandwich from 7-Eleven, people always call me loud. And I'm like, yeah, I know. I'm crispy. Did you expect me to whisper? If you want quiet, go eat some soup and reflect. Look, I know I'm a handful. I'm bold. I'm juicy. Throw some pickles and barbecue sauce on me and baby I'm a whole meal and with seven rewards I'm just four dollars quiet no crispy saucy and four dollars very only at 7 11 Valley through 6 23 26 participating stores only while supplies last the app for full terms Brian Lonsdale wrote and said now this is an interesting one I'm curious what you guys think of this hey boys my girlfriend and I have season passes to a water park but she's been too busy to go lately she's told me to just go by myself but I'm paralyzed by the thought of being a 33 year old man hanging out there alone.

52:58I just want to have fun in the wave pool, relax in the lazy river and mind my own business. Instead, I'm terrified that Chris Hansen is going to drift up in the inner tube next to me and say, why don't you have a seat right over there? Is it socially acceptable for a solo adult man to lone wolf a water park or am I rightfully paranoid that everyone is going to assume the worst? In my opinion, you're thinking about this the wrong way. You got to go one step higher. Water parks are disgusting. and you don't want to have any part of them. I'm going to throw that out there right now. Water so heavily chlorinated that you basically float and anything could be happening under the waves.

53:38It's not like the ocean. Everyone's pissed in the ocean. Everyone. Well, maybe not everyone. But that's fine. I don't give a shit. You can even shit in the ocean for all I care. think about all of the water just constantly moving around or whatever it's like it's whatever man pools i that's why i got my own pool is because like i'm not i'm not doing that i'm not i'm not sharing water with a bunch of strangers it's gross when i went to iceland i went to the blue lagoon which is like that famous like tourist trap thing and it was fucking gross i'm like walking around with a bunch of fucking like hundreds of strangers and our bathing since like oh this is fucking disgusting i want it i'm like first of all i'm getting like probably i'm sucking all the diseases up probably through my pee hole because that's the only open part of me under the under the the waves it was just gross i hated it so brian you have two problems you have the whole chris hansen angle which i think is a good angle bad angle but a good angle that you brought up and uh and then the water park thing um you don't want to do water parks that's it yeah yeah i don't know i think i think it's fine i don't know like i grew up going to

54:48Colin Moriarty:like public but like there was a public pool that we had kind of close to where we lived that we would go to often because we just didn't have a pool it's in yonkers it was called tibbitt's it was called tibbitt's tibbitt's brook park for any who anybody who lives in westchester area or yonker area yonkers area you might know that but i so i don't have a problem with that aspect i've been to water parks they're fine i get that they're gross but like to me it's just like it's so i don't know is it really that much grosser than anything i don't know it feels like much ado about nothing in comparison to everything else it's water it's it's it can't you can't avoid it you know it's so chemically it's so like is it even water anymore yeah i know it is some other yeah it is some it's some weird chemistry like you know like the little formula of something like there's there's got to be something about it like because i bet like if it wasn't chlorinated it'd be it'd be heinous you know what i mean like there's something about like they must do something to it because it it presents better than it probably is and i can't even imagine how it could possibly present better considering the situation where you're just like surrounded by strangers and surrounded by wet strangers but at the same time it's like i don't know man the chris sansen angle's a little odd like i don't know like well so this is this might be do you look the part and what i mean by that is like there are some people where it's like it's it's not their fault but like you know what i mean like they've got the character design of just like someone who's like you know people are going to be suspicious whether that's fair or not bad rg like sometimes that happens so like that would be unfortunate but i feel like if you're not if you're not that archetype i don't think you gotta worry like i don't think everybody everywhere is worried about people slurping their kids up at a water park i think you're fine my thing is just generally at amusement parks of any kind i i don't know if i would like to go to those things alone like movies i i like going to movies alone actually like i really don't mind not having somebody to go to a movie with because i'm not gonna be talking to them anyway you know what i mean like we're sitting next to each other for like no other reason than to just sit next to each other in silence while we watch this movie an amusement park is different because you're going to be sitting next to someone at some point on some ride or something and it's just like do i want to be next to somebody that i don't know not really so i would kind of prefer somebody be there but a water park i don't know why you would want to go to any kind of thing alone like that to be honest i don't know why you would want to go to six flags alone or water park alone that's a group activity or like a bare minimum couple thing in my opinion yeah i'm not a great swimmer i cheated in a high school gym class when we had to swim the mile notoriously you swam a mile well on paper i swam them i didn't i don't know like i could but it would take forever how did you cheat uh basically the way that they do that is that you have a partner that counts your laps oh and i had my partner was a guy that i had been spending time with at summer gym and i put him aside i'm like listen man i'm not going to be able to do this like i know i'm not gonna be able to do this i'm not asking you to give me like to to go crazy but just like keep an ear out to the other people around us and make sure i'm i'm somewhere in the ballpark yeah yeah because i'm not i know i'm i'm not going to be able to do it so uh in terms of water parks i've been to a few um i like them but as my lack of swimming ability is makes them a little unease like the wave pools kind of freak me out a little bit like yeah about drowning in that but anyway that's not really brian's question here should he go to one alone i think it depends on what you do there um if you're in line for a slide and you are surrounded by children that are in line for the slide then i could understand the feeling a little bit uncomfy in that situation but you said you want to have fun in the wave pool and relax in the lazy river mind your own business i don't think there's anything wrong with that being in the lazy river by yourself relaxing that i think that would be okay get violently drunk in the lazy river belligerent i've always wondered about that like when i'm at cedar point there's i see people drinking alcohol all the time and i'm like dude it's like 90 degrees i know it's and you are drinking like crazy and then riding literally the most insane roller coasters on planet earth i don't know it just doesn't seem it's a recipe to be for disaster it seems like yeah yeah so uh but at a water park i'm sure a drink would be amazing so i say do it just be mindful yeah you better fucking not do it we had a place on we had a water park on long island called splish splash oh my god that we used to go to sometimes Jesus Christ there's like Splash oh my god it wasn't Splash Mountain now I'm blanking on it there was like a really budget water park that was around in Wappingers where I grew up in like Yeah, and Fishkill or what?

1:00:06Colin Moriarty:Yeah, I can't remember exactly. Splashdown Beach. Yeah, Splashdown. Sucked. Yeah, we have Sandcastle in Pittsburgh. Splash. Yeah, I spell you Splash.com. That's a really fucking upsetting URL. Splish. Here's the way. It's got a Wikipedia. Splish Splash is a 96 acre water park located in Calverton, New York. It has 30 rides and is open for visitors from May to September. it opened in 1991 i feel like it's older than that but i guess it's not so i was in a second grade so i was like that dude no wonder i went to splish splash when i was like a like a little kid that was like that i was like the target audience when it opened i don't think i even realized that i thought it was older than that yeah very interesting thank you it's such a playland coded place oh definitely where it's just like yes it's a it's a park yeah it's like it's a just a little it's like calverton also is like in the middle of nowhere like out east long island so it's like you have to kind of go um yeah but people do they go and apparently still go to this day randy's whore ex-wife has the final write-in and says colin please flush your poo wipes they are doing more harm to you in the trash can than they are in your sewer don't flush wipes is the same propaganda that brought you the hotel green initiative thing you always whine about it's about big sewers doing their job not your house pipes it's not your problem flush away please this is nonsense i've watched so much drain addict at this point over the years on youtube come on dude there are two things that cause clogs what are they dustin flushable wipes and poop flushable wipes and roots roots roots find their way outdoor pipes roots like so like especially with like irrigation pipes or like pipes that are bringing water away from your house but like roots are so attracted to water that they will literally break through the pipes and get into the pipe and just soak all the water up.

1:01:57And then they become so huge that the water can't get by effectively. And it's those two things always, every time it is wipes and it is, you can't fool me because I've literally drain addicts probably done a thousand videos. I've probably watched 200 of them, maybe more than that. It's those two things every time. yeah occasionally it's like uh i should say on rare occasion mostly at a construction site so like if a house is being built it'll be a third thing which is like sludge like rocks and like concrete and shit like that that you have to like bust out what are you looking at i'm looking at

1:02:32Colin Moriarty:drain addicts youtube channel which i've never i've heard you talk about never seen i like that the titles are blocked drain 1207 yeah they just rain 1208 yeah that's all he does and like he just doesn't even I don't think they even have descriptions or anything and then um but now I think people are confused about the poo wipe situation you don't do the first the second or even the fourth or fifth wipe with the with the wipe you you you grab the wipe when you're done wiping right to just kind of freshen up it's not covered in shit what people are starting yeah I don't know what I think people are confused about how you're supposed to use the wipe or something like that like they think you're like taking this thing covered in shit and throwing it in a garbage can it's like no you're taking a thing that nine out of ten times has nothing on it and if it does it has like a little brown whatever like little like not like poop but like you know a little residue it's the last line of the fence and you should definitely not randy's whore randy's whore ex-wife is wrong don't flush them because by the way you're responsible for the pipes on your property.

1:03:40So if like your shit running out to the to the sewer gets clogged, that's also your problem. Bad advice. Dumb advice. Stupid advice. You're banned from writing in for 10 episodes.

1:03:57Of course, you can just change your name and I would never know.

1:03:59Colin Moriarty:Yeah. Yeah. All right, my boys, should we get into the news? Lots of things to talk about this week. We can move fairly briskly. So here's how I structured it. We did Sacred Symbols last week, and that covered State of Play, and that covered the Summer Game Fest. So that's two-thirds of the battle, basically. Really, it's half the battle because there was also a Nintendo Direct, which we're going to talk about as well. So this episode will cover things that I thought were interesting from the Xbox showcase, of which 24 of 28 games shown are coming to PlayStation, and then the Nintendo showcase, which actually were the Direct, which had a few games.

1:04:34Well, more than a few, but a few that I thought were interesting. so it's not everything if you want to see everything from the xbox showcase watch the state of or watch the xbox showcase uh vod and uh the nintendo stuff will be covered or has already been covered in in depth on punching up so you can go there but this these are the things that i thought were interesting for us to talk about so i just wanted to be clear about that yeah big news of the week for me here is a halo campaign evolved has a release date it's fairly soon not a huge surprise. July 28th. Of course, this will be Halo's premiere on PlayStation 5, and that in and of itself is very exciting.

1:05:10There are pre-order bonuses if you want, if you're interested, including, I don't know if you saw this, Chris, you can play five days early if you buy the premium edition. So there are pre-orders for Halo Campaign Evolved. The standard edition is$50. the premium edition is$70 and that comes with the full game up to five days of early access that's July 23rd the alpha halo armory pack and the digital story and art collection and then there's actually a collector's edition this is physical and there are I guess you can get the others you know just the game in the case themselves but$200 is a 12 inch dark horse master chief statue light up LED cortana chip steelbook three original concept art prints physical version of the reimagined game manual and a game disc for xbox series x and playstation 5 that's available on halo waypoint at halo waypoint.com what do you think are you excited

1:06:08Colin Moriarty:i'm looking more forward to it now that we've seen a little bit more of it i thought that the trailer that they showed the xbox showcase was a little bit it missed the mark for me because it showed a bunch of stuff that i just wasn't interested in seeing really also I'm an old head with this stuff I'm going to notice shit that nobody cares about like I'm going to notice it's like that's not the same actor you know and it's going to bother me but it's going to not it's not going to mean much to anybody else so like but I thought the deep dives that they did later where they showed some full levels they showed off this remix campaign feature that kind of randomizes enemy encounters and weapon spawns throughout the campaign so you can kind of fuck with it there's like 42 skulls with different modifiers and environmental modifiers and difficulty modifiers.

1:06:55Colin Moriarty:I saw that there's a, and this isn't new, but I thought it was cute that they showcased it because I don't think it's ever really been heavily showcased before that there's like a skull that gives you infinite ammo. That's called the bandana skull. Nice little Metal Gear love over there. But like, yeah, I'm looking forward to it. I'm curious about it. I think I have a preference for the older art design for sure. and I think I'll always have that. But whatever they're doing with this one, this remake, it does wipe the floor with whatever the fuck they did in 2011 with the Comet of All the Anniversary, which I thought was so, and still think is so, like, profoundly ugly.

1:07:39Colin Moriarty:Like, the profundity of that game's hideousness is insane. Like, it is so fucking gross. So at the very least, although I think it loses, although like this remake loses some of the liminal design and some of the some of the feel of the original comet evolved i think it's like i think it's cool to see it looking so nice and i am looking forward to playing it i don't know if i'll jump in for early access really i'm just like i've i've played this game i can i'm fine i'm not paying 20 for early access i'd pay 10 yeah and even then it's like there's nothing coming out in the summer so you'd kind of be eager to play it I guess but I'm not paying yeah no way there's there's no reason to rush it in my opinion but uh it's a smart thing for them to do um but yeah I'm I'm more curious about it I think my only gripe with it really I mean I have a couple of minor gripes but like the main thing that I'm confused about is like they recasted every it seems like they recasted every major character except for chief and cortana and I'm like you might as well just recast it everybody because now I'm annoyed because I'm hearing like my chief interacting with like hashtag not my Sergeant Johnson as I had rather this all be new yeah I will get into that after I asked Dustin about this stuff there are two things that the audience wanted to know from you and we will get further into that for sure sure about what they're doing in the recasting and all that and why they might be doing it as well um Dustin where are you on Halo campaign evolved launching July 28th unless of course you get got in which you can begin playing it July 23rd on PlayStation 5 I think this looks fun and I will be checking it out.

1:09:12Colin Moriarty:I love the original Halo. And so I have mostly the same thoughts as Chris. We were having a conversation before the show started that there's some art direction things that it's weird that they still can't get quite right. Specifically, the forerunner structures are like insanely shiny and they look pristine. and so it's missing kind of this like ancient technology look to it but that's if we're being very nitpicky i think it's kind of cool that they're doing the original halo but they're adding elements that were added later like um the ability to use the energy sword being able to like take over an enemy vehicle i think that's fun and it's uh the thing that keeps me from being like really excited about this is the fact that it is campaign evolved if this had a basic multiplayer suite behind it like even if it was the same multiplayer suite as the original halo combat evolved but it had matchmaking and was online be amazing i would be so insanely excited for this but yeah that's not what it is and i'm sure they're working on whatever their halo live service multiplayer the next game is so we'll just have to wait for that but I absolutely will be playing this my expectations are I don't want to say my expectations are low like it looks bad but I just I'm just going to play it have fun with it and then move on probably pretty quickly yeah for me yeah I'll pick it up July 28th I'm curious about it I really like Halo 1 I have good you know I have a decent amount of nostalgia around it I wasn't there at launch because I own an Xbox at launch, but I played it for the first time I bought it in 2003 and I really loved it.

1:10:58And as people know, I, I only played one and two back in the day. And then I finally, a few years ago, played three as well. So that's, that's where I've stopped. Yeah, I'm looking forward to it, but there are, you know, it's, it's funny how much of a meteoric thing this is like a, that's why I put it at the top. It's like Halo is getting, we knew it was coming, but now it's like, it's has a release date. It's in, in a month and a half, you will have played Halo on PlayStation. It's bonkers. When you think about it. I also kind of wonder with like Xbox's perceived new direction, which I think is just a faint.

1:11:32I don't think there is a new direction, but.

1:11:36They were so I've said it a lot, right? Like they were so aggressive that it's, I think, weird. And they said, remember, they sent their community manager out in a PlayStation shirt and said all future Halo games will be on PlayStation. Yeah, that's what he said.

1:11:52Colin Moriarty:So. I wonder. I mean, that direction would have been fine if they really did commit to just being a third party publisher. You know what I mean? Like it would have been a smart thing to do. But now it's just kind of like their directions, a broader conversation that we could get into. And yeah, I think we I think we'll get into it in the final in the in the inquiries at the end. Yeah, because yeah, it is an important it is an important thing to talk about. And I'll definitely talk about with the Dukes as well on Sacred Symbols Plus. But like. Just just as a little taste, it's like. I feel like this is getting so insane at this point, like the messaging and like the weird shit that they're doing where I'm like, this is brutal, man.

1:12:30Like, man, it's fucking brutal. First of all, shut up. Why are you talking? Yeah, you don't got to talk this much. Yeah, they're dude. They're talking more than ever. Every five minutes, I see a new interview pop up with one of these people that contradicts something or adds like a new or adds like a new talk. It's like, just shut up. What is with you?

1:12:53Colin Moriarty:people shut up i keep seeing news or it's like interview with so and so and i keep thinking it's just the old interview again because it's like you know i'm not clicking on all these lyrics um and it's like no this is a different one from like seven minutes ago and it's like what how many of these are there it's getting a little it's getting a little crazy it's fucking brutal but um yeah i mean i'm looking forward to it i wouldn't say i'm like over the moon excited about it but i think it uh i think it'll be no less than very good uh and i'm looking forward to playing it I might try to platinum it depending on what the trophy list looks like but because that would be a good platinum to have yeah I'll be curious to see about that when they finally release that alright so all three of us will be playing that and I'm sure we'll talk about it more this summer Jason Polite wrote in and said hey CDC the question may be mainly for Chris but everyone should feel free to chime in what are your thoughts on the Halo remake having a third person view I watched a few videos and while seeing Master Chief is cool the lack of cover system looks odd and just a lot of zigzagging around the screen thanks for all that you do and congrats to dustin and holly thank you yeah uh i don't know man it's it's poser energy i think being upset about this to be honest i think there's a lot there were a lot of there's a lot of loud people now and i look at him like you've never played it you've never played these games in your life it's crazy it's like it's like that that dude was talking about like there's purple on the box oh geez it's the bisexual lighting they're making they're they're signaling trans and it's like all right yeah it's like you're they're so fucking stupid like it's it's so stupid that it does seem intentional at this point and yet imagine selling yourself out like that for so little money because that's the thing that's the thing that i try to remind people i was talking about this with someone behind the scenes where i'm like i'm so sick of people saying like stop giving these people attention you're just giving them they're just making a lot of money off you you're wrong you're wrong you'd be surprised how little money they make and how much more it would require of me to sell out like that and to be a fucking maniac like that so that's the saddest part you're wrong but it is it is crazy but like i i saw this was like this was like a weirdly controversial thing like the the third person there's so for the people who aren't familiar there's a skull which is a difficulty modifier that you have to find before you can unlock it that allows you to modify the game to let you play it in third person and there's many skulls like this there's like skulls to make headshots turn into confetti it's like it's meant it's very silly stuff um but yeah i saw people like a ton of people being like oh say third person in halo is so sacrilegious or whatever it's like seeing seeing master chief in third person is so weird it's like this has been a thing for i mean not only is vehicle gameplay third person the entire time for the entire trail for the entire time this has been a thing turret gameplay has been third person it's not really anything new halo infinite had a third person mode that people liked when it came out and it was it was cool and that's why it's in this probably um i think it's fine i saw somebody the talking about like oh look at this fortnite hijack animation and then like a bunch of people being like oh my god they don't know it they don't know how to animate anymore and it's just like it is literally the same hijack animation from halo reach from 2010 you got you you don't play these games so please shut up that's but that's that bothers me a lot to people talking out of school for sure just just the larpers man it's insane but um yeah third person mode i don't know dude it's an it's an optional modifier like i think it's fine you're not meant to play the game that way obviously um so it's not designed for that it's i think it's cool that they let you kind of break the game a little bit with these skulls like i think that's always been to some extent part of the charm of halo is just like doing shit that you're not really supposed to do and seeing how you can do it so i don't really have a problem with it at all i do think it looks a little weird but it's like it's kind of supposed to in some way not that it's supposed to they could have i guess invested millions more dollars into fleshing out the third person animations but like i don't really want that i don't need that spend your money and time elsewhere in my opinion yeah i uh i'll be interested to see it's cool to it's cool to for them to kind of have a an array of options from the perspective with the perspective situation though i want to play first person um i think it's cool that you have to unlock it too i think i think it's cool that it's like uh i don't know i i miss that when you could like unlock features like that yeah me too 007 has a lot of stuff like not necessarily on like well there there are like a lot of unlockables based on like the in-game challenge system which i think is kind of cool it gives the game a lot of a lot of vibrancy um it's funny that same guy that was talking about halo out of school and whatever it was talking about castlevania i don't know if you saw that out of school as well making fun of the female protagonist or whatever oh my god and i'm like you are such a fucking loser the first female protagonist in the castlevania game was in 1989 you know like the third castlevania game had a playable female in it um and then of course you got you had Maria and Sonya and all that stuff later it's like you're I it's just what you're saying resonates with me because I just hate when people clearly don't know what the fuck they're talking about like clearly yeah um it's oh it's just ruining everything it's like we've seeded the industry to these fucking people and then and then and then we're like no don't do anything about it there was a thing too about like attention there was a thing that was going around of like Cortana being like you can uh giving because you can hijack vehicles and combat evolved now which is like they added that in halo 2 back in the day but it wasn't in the original and so there's they added a voice line where it's just like you can hijack vehicles you know like cortana being just basically giving a hint and people talk about like oh my god they're doing hand-holdy dialogue it's like that is cortana's entire role dude her one of her dude the one of the earliest lines that she has in that game is this cave is not a natural formation and it was a joke because it was a fucking metal rectangular cavern that duh was not a natural formation like i don't know dude like it's it's too many larpers around like i wouldn't mind and that's the thing that's that bums me out is like there's legitimate criticism i think that you could have of it i think like dustin mentioned some of the textures are a bit shiny like the ghosts like the covenant vehicles are like so shiny it's like ridiculous in my opinion, but and a little like more substantive things, I guess, but it's all just lost in the LARP of people pretending to have played things.

1:19:29Colin Moriarty:And it's like, brother, we can look up your account history. Like, I know you've played the entire Halo series for less than I've played my least favorite Halo game. Like, I can see this. Stop it. That's why I think I think there, you know, people make fun of it, but it's like, I think there is something to like play history and trophies and achievements and stuff like that just to establish uh yeah a baseline for to check people on the things they're saying because i i can i can suss out if a person's full of shit about a lot of things pretty easily in games and you're seeing that a lot well again we'll talk about the xbox stuff later but with everything being like uh there's that specific xbox messaging about like oh we're gonna honor our commitments and where games are already announced or whatever but we're gonna change things for everything else I'm like, so that's bullshit.

1:20:14You literally announced a bunch of games like Spyro didn't have to come to PlayStation. Senua didn't have to come to PlayStation. And then people are like, oh, there's like contractual obligations. Like, what are you talking about? Contractual obligations. Like, what are you talking about? You don't have to release a game.

1:20:26Colin Moriarty:What are you talking about? It's like fucking nonsense. But like people just like regurgitate shit over and over again. And it just becomes like like stuff that literally makes no sense and has no bearing in reality becomes like the norm. and it's because people are too passive and trying to protect the space we gaming is for everyone and yet we need to gatekeep you know it shouldn't be game it should be gaming could be for anyone but it is not for everyone yeah all right what else here billy not so talented billy but not so talented said and this is what you're talking about as well before i said sup ss crew this is mostly for Chris after seeing Timu Timu Johnson and Cortana and the Halo combat evolved remake trailer I kind of wanted to fail so they don't touch Halo 2 3 and ODST which are some of my favorite games of all time do you feel the same way or do you want them to keep going I get we still have the old ones I own them on Steam but the remake seem unfaithful so do you assume they'll keep going I assume so right and this is mostly contract work outside of 343 or whatever the fuck they're called now so yeah so i don't know here's the thing i kind of feel and maybe colin might agree with uh the last of us comparison where i don't if it were up to me i wouldn't have wanted campaign evolved at all and i wouldn't want i wouldn't have wanted them to go on this route of uh remaking the entire trilogy which i think is pretty set in stone that they are doing I think they even said like regardless of how well Campaign Evolved does like they are doing it I think it's a broader initiative to move the games forward to new platforms or whatever and that's fine I do think the existence of Campaign Evolved kind of necessitates 2 Evolved and 3 Evolved in a way that had it not existed I wouldn't care but now you've started it you know what I mean And it's like, now you kind of got to do it because it'll feel like what we're going to get three remakes of combat evolved and none of Halo three.

1:22:33Colin Moriarty:That's kind of crazy. Now, I wouldn't want Halo three remade at all. I think that's like a fool's errand. I think Halo two is even harder. Like, I don't know how you're going to manage to recapture that lightning in a bottle. Like, that's going to be. You know, good luck to you. But. It seems insane that we like it's been so long and there's no Halo three anniversary, even though Halo three is like the most celebrated game. it's like the biggest it's the biggest deal in the entire series still to this day it's like it's the shadow that's cast over it and so to have gone so long without it but then we're doing ce again it's like well now you gotta right you kind of otherwise it'd be fucking insane so i want to see halo 3 given the love that i think it should have gotten a while ago in the in the way that halo 2 got uh but i don't i'm kind of with you where i'm like i don't know man it's I don't know if you have a hope or a prayer of really living up to those.

1:23:29Colin Moriarty:Like Halo Combat Evolved is janky. It's the first game. So there's a lot to improve. With 2 and 3, there's... I don't know if there's much you can do to those games to really make them better without really fucking it up. So good luck to them. I don't know. I'm not stoked about it, but I am curious to see what happens. Yeah. we've talked about it so long when we understood Halo was eventually going to come about like

1:23:59why just not do the Master Chief Collection like why even why not just port even if you don't want to deal with all the multiplayer fucking fucked up shit going on with that game for many years it's like just the campaigns themselves and just make it easier this comes off as it's very transparent and I think it makes sense and I think I think PlayStation will do the same thing ultimately with uncharted and other stuff is like yeah they're remaking because they can make money on it but

1:24:22Colin Moriarty:yeah they want to sell you the games piecemeal instead of like they don't want to sell you an 80 skew of every game that's already there with a multiplayer suite that's really robust that has no monetization attached to it my mcc is not there's no mtx in massive collection because i think they were scared to to do that which is you know fair but now they can be like okay here's 50 to 60 dollars for each individual game and that's going to net you way more um i would have preferred them do like i would have loved for them to if they were going to bring halo to playstation they should have did the massive collection and they should have advertised it with the here's halo 3 anniversary that's what i would have done yeah let's do let's do halo 3 anniversary like we did with halo 2 anniversary that like brought the collection forward and uh we'll do that and that'll be the the playstation thing and then it'll get all of halo playable on playstation and people love it and it won't make the mistake of the gears reloaded thing where they just chose one game which like completely stole the wind out of the sails of that in my opinion like your collection would have gone way hard compared to just one again so i don't know what they're doing man like uh and also just like dude well now that they're doing this the whole impetus for this was to kind of bring this to new platforms and now they're not going to i guess now it's now that's done for the future remember they want to fulfill their old obligations and promises like when they sent their community manager out with a PlayStation cert and said all future Halo games would be on PlayStation you know yeah so like what is and and they did say live service is probably going to continue to be multi-platform which is Halo I mean like that is what you're going to do so like it would be it would be multi-platform anyway so like I don't know dude it's a mess yeah it is a mess it is a mess it's crazy it's actually crazy that anyone believes anything's better now than it was a week ago.

1:26:12All right. That's Halo Campaign Evolved, July 28th. Menards is your one-stop shop for all your summer essentials. Whether you're stocking up on everyone's favorite snacks, making a patio perfect for entertaining family and friends, or getting ready to gather around the grill, Menards has everything you need for your get-togethers all summer long. Save big money now at Menards. Plus, don't forget to check out our weekly flyer on Menards.com for all the great deals happening now. Save big money at Menards. We do have Dustin Bate to talk about next. In the form of Persona 4 Revival release date plus Persona 6 details, kind of?

1:26:57These were both at the Xbox showcase as well. So Persona 4 Revival had kind of leaked already in some fashion, but we now know it's coming February 18, 2027. And they describe it, quote, as a full reimagining of the modern classic RPG. The fuck is a modern classic RPG? Persona 4 Revive. That doesn't make any sense from Persona 4. That literally makes no sense. A full reimagining of the modern classic RPG.

1:27:28Do they mean traditional? The modern traditional? I don't know. Who cares? persona for revival features enhanced visuals improved gameplay modern aesthetics and quality of life updates that bring the classic to life like never before so there's that and then persona six was just shown with a a trailer or a non-trailer a logo that has already leaked with some you know little sizzle what do they say here about this uh quote we are this is from kazuhisa wada the director of p studio quote we are delighted to officially announce our work on the next installment of the persona series and look forward to sharing the incredible efforts that the entire team is putting into persona 6 for its release after persona 4 revival um so there'll be a live stream june 18th that will have more details about persona for revival i guess apparently specifically so we're gonna have to wait a little bit more for persona 6 now of course persona 4 originally came out on ps2 in 2008 and on vita in 2012 it was later ported to ps4 in 2023 persona 6 dustin is interesting right because um katsura hishino is not directing it we see that from the this is from this is a kazuhisa wada is a new director he directed persona 3 4 and 5 as i understand and then directed um re fantazio so he's doing his own thing and so this is kind of a big deal to see like where this all goes because it was actually persona 3 that and specifically persona 4 i think that really made the series huge so what are your thoughts share anything you have

1:28:55Colin Moriarty:uh so persona 4 revival i think looks absolutely fantastic persona 4 is my favorite of the persona games overall and so seeing it all done up like this looks great i thought persona 3 reload was incredible so giving it that treatment looks pretty awesome there are some light concerns but I think we just got to wait to see how they play out the main one being as referenced earlier I think is that there's a entire new voice cast for this game and so it's going to be tough for a lot of people that really love Persona 4 Golden just because you're so used to those voices they did the same thing with Persona 3 I was fresh going into Persona 3 Reload so I you know had no reference of the previous voice voices in the game so that remains to be seen the other thing that uh again that they did with persona 3 reload now they're doing again with 4 revival is that there is a new vocalist for the music and they're re-recording all the tracks and so again this is something i hold very close with this game and so again it's a concern but i think i was talking about this on Twitter a little bit seeing seeing some of the responses from hardcore persona fans or at least ones that say they are on Twitter I was like man you guys hate everything which everyone hates everything everywhere I think that's the consensus now that we've come to over the weeks is that everything sucks no one's happy with a lot of people a lot of people say we're not we don't hate things enough either yeah well we're also too negative I've heard so which is it I don't know who knows so my thing with this remake is there are things in this story that when they originally released the game uh that i think socially some people may have an issue with and i wonder if they're going to change it i won't get into those specifics maybe you remember some of them colin two specific characters have arcs that uh some people find distasteful or i don't not socially correct i can think of one of them yeah yeah and so that's going to be the thing to me if they change those things i'm going to be very pissed off uh because i think that those arcs are very important and i think a lot of people miss the point of those so that's i i am reserving any kind of anger towards this remake until i actually play it i think the other thing that's important to remember and this applies to uh nearly every remake but not all of them is that with halo or persona what's nice about both of these games is that they are they are available on modern platforms in an excellent condition sometimes i can understand if you're getting a remake and you don't have the original and you're like well this fucking sucks i only have this shitty remake that's totally fair but in this case i'm like well that original version is always going to be there i want them to change things i guess that's the double-edged thing about the soundtrack is like i don't want them to just have the exact same soundtrack that'd be boring i don't want them to have the exact same art or uh you know i i want to see them revise things that's the whole fucking point of a remake so you know they're not going to be able to hit on every in any remake not everything is going to be exactly what you want but i think it's important to keep an open mind so i'm very excited about persona for revival the collector's edition of that i want to say it's 250 dollars what are we doing 250 the figure in it looks great but i can't do it i can't do it at 250 sorry persona 5 i have a lot less to say because we really don't have much there was a little bit of uh persona 6 thank you uh persona 6 we don't have a lot to go off of it's great that it's finally been confirmed of course because i feel like it's been years that this has been percolating like when are they going to finally announce it we got a little bit of taste of the tone in the trailer this is very traditional for atlas with previous persona titles particularly with five that they tease a tiny little bit early and i'm excited about there being a new director for the game not that i think that the previous director is battery obviously he's amazing persona 3 4 5 uh those are the games that really made the series what it is today but at the same time i think it's time for the series to have some fresh blood in it to take it in a new direction uh just because if we just get persona 5 2 then it's kind of i feel like persona 5 is the ultimate culmination of persona 3 persona 4 combined into Persona 5.

1:34:00Colin Moriarty:So I want something new out of this, and I'm very anxious to see more. I really loved Persona 4. Like, I told people I stopped playing at the very, very end, long after the twist, like in the final dungeon, because I fucked the fandom trophy up. So I was like, fuck this. I will say one thing is that I'm so stupid that I didn't see the twist coming. And hindsight is like, of course. The music, you and I have talked about this before is like I'm not usually tuned to into the music there are games of great music especially old games where I'm like yeah the music's awesome but it's not one of the reasons that I would like love it the music in Persona 4 is insane like I listen to probably a half dozen of those songs on my master playlist signs of love or whatever and things I'm like these so they're re-recording those yes that sucks like I don't necessarily she's awesome I I don't know who she is, but why?

1:34:54Well, I just maybe it's a rights thing or whatever, because I've even heard them play. You've well, you've been to those concerts, I think. I've heard them play those songs live and they and they sound bang on, you know, do the baseline. And that's a do do do do do do do do do. Oh, God, I love that. Like, I just love the gaps in the in the in the baseline, like in that song. It's so fucking good. And then he goes off.

1:35:16Colin Moriarty:Yeah. Like midway through the first verse. Yeah. God, that song is. I wonder because for the persona three reload soundtrack was with a new vocalist and rerecorded. And my theory is that the singer of persona, the original persona three was getting kind of respectfully old. And I wonder if her voice wasn't quite where it was before. I'm just saying that as speculation, maybe people have kept up with that original singer and maybe I'm totally wrong, but that was kind of my theory about it. but with persona four she was very young uh or at least looked very young uh in seeing like those live concerts that you mentioned colin they have on youtube they're amazing so i'm not sure why that's the case in this one maybe it's one of those things or it's just they want to be able to take it in a new direction for the remake so i am i am reserving the judgment on the singer and what the soundtrack sounds like just because for persona 3 reload i thought they did an amazing job with the new singer and the new recordings though the people that grew up playing persona 3 on ps2 a lot of them don't like it they don't like that it's different so i'm not really the best judge of that since i didn't play persona 3 until reload i'm trying to find one of my favorite things about yeah here it is yeah shihoko harada um that's it yeah it's not that the english is broken in the songs it's that the english doesn't really it's it's like it's not the way we speak it's in other words it makes sense but it's not i'm just reading the lyrics like signs of love overshadows my dreams baby don't worry because you ain't alone only time run in days without nights tears pass through he said i'm the one who's got to leave i said nobody's really got to leave because i don't hear an explanation all i need is admiration like how does it's just it's just funny it's like it's it's great great songs great songs i think there's a clip in persona 3 there's like a a rapper is one of the vocalists uh lotus juice i think there's an interview with him where he was like i came in to record and was looking at some of the lyrics of this and i was like uh can i get a crack at this because this literally makes no sense and that's the case in And a lot of Persona songs, the English vocals, the lyrics themselves just are nonsense.

1:37:42Colin Moriarty:But that's OK. They sound fun and good in the song. All right. Persona 4 revival in February of next year, February 18. Look forward to that. And then Persona 6, who knows? Actually, we have an inquiry about that. Higgs Stranded said, hey, Sacred Crew, as my favorite series is Persona, I was thrilled to see that it was announced for the Xbox showcase. However, was it announced too early? for comparison persona 5 was announced in 2014 with a 2015 release date but wasn't released until 2017 has atlas learned from their mistake or are they simply repeating it i'll swallow my plastic monopoly cash and listen monopoly plastic monopoly cash what are you talking about are they making them out of plastic now do they i mean they must have always right i guess to some degree well no i mean it's paper well they do card monopoly oh like with the credit card with the credit card so it that is so fucking lazy you know it is it kind of defeat it doesn't defeat the purpose of monopoly's fun regardless but that's like that must make monopoly games like everyone's just swiping their cards i used to play a game with my sisters when i was a kid called it was what was it called it took place in a mall and you like shopped and had a credit card and you like swiped the card it took maybe it came out in the late 80s or something i don't know whatever that sounds familiar to me um so i wouldn't look this up dustin persona 6 was first acknowledged like by name as i understand in 2021 as like being as being in development um persona 5 obviously came out 2016 or 17 depending on your country and then royal 19 or 20 these games i'm how do i put this i don't think it's that surprising that there are six seven and eight years between games sometimes in a series these days in AAA space, I just am a little surprised to take so long to make a Persona game.

1:39:34They're really good and obviously people love them, but they're not like technically special in any way. It's really more like the, I've seen extensively, it's more about the splashiness of the presentation than it is about like some technical fidelity of the game. And so you would just think it's like, well, you don't, it shouldn't be that hard to make this run or whatever. Like, what are you doing for eight years?

1:39:56Colin Moriarty:yeah i'm guessing a lot of that time is like artwork story writing i mean these are fucking long games that's true and they have to say have the long and so much dialogue it all has to harmonize with each other i do understand that as well yeah yeah so was it announced too early i guess higgs brings up the history here it certainly could feel that way uh i guess we really know they said i believe somewhere that once persona 4 revival comes out they will be ready to start talking more about persona 6 so that'll be sometime you know next early next year and then we can really get uh you know whether or not it was announced too early i would hope that they learned their lesson because it was metaphor was also announced really really really early we just had that one concept art of the one character for years and years before it actually finally came out i think that sega and atlas have now seen how value like the persona series is huge way way way bigger than it was when they were announcing persona 5 and they've gotten to the point now where they're they're gonna have you know so many spinoffs of persona 5 not that that's them developing them all necessarily but they also now have going to have two persona remakes so i think that there's hopefully a amount of resource dedication um and planning behind this that they're like we really they want to keep the momentum from four revival into persona six so i'm hoping that's not the case but i think we'll have a better picture early next year i'm fascinated by kind of jrpgs were long dominated by final fantasy and dragon quest and over time there have been competitors like third place competitors tales was that series for a really long time um and persona i think started to become that series but in reality personas bigger than both dragon quest and final fantasy in its own way just on an individual game by game sales basis persona 5 sold 13 million copies that's a lot that's like a lot of copies that's multiple times more than final fantasy 16 now granted it's been out longer or and it's been re-released a lot of people bought it twice or even three times right but that doesn't really matter you know what i mean like we're not talking about player base we're talking about sales figures and square enix looks at that and they probably want to kill themselves because they probably spent an enormous amount of money on Final Fantasy 16, which is an immaculate game, by the way, as I say over and over again.

1:42:40And Final Fantasy 7 Rebirth and Remake and whatever the fuck the new one's called is going to be big as well. But I guess what I'm saying is it's not so clear who the big dog is anymore. Dragon Quest has been gone for a long time now. It'll be probably 10 years between games, at least, which is nuts and totally unnecessary and ridiculous. Final Fantasy seems like it's on its back foot and what's funny is that Final Fantasy 15 was huge commercially it was huge it wasn't very good but people did like it so Final Fantasy had a very vibrant period and of course Final Fantasy 7 remake was big it's just interesting to see plus you have Falcom you know and they're doing their thing those games don't sell nearly as materially well as these other games we're talking about but they do well and they have a hardcore fan base and I think the thing for them is that they release a lot of games so you probably have a cumulative number of 13 million or something like that when you get that do three or four of these games that the same people playing them i i it's just so interesting to see like jrpgs have been cracked open completely as as a genre and now there's like all these new players and some of the players persona's been around since the 90s it's not that the players are necessarily new it's just that they're changing and tails has has fallen off the kind of just off because they haven't released anything we're going to talk about a tails game later but it's not a new game however since we're talking about square enix we might as well stay here with the next piece of dust and bait, which is us Kingdom Hearts reemerging with two things, Kingdom Hearts for footage and a new Kingdom Hearts collection.

1:44:09Interestingly, appearing at the Square or I'm sorry, the Square Enix appearing heavily at the Nintendo show. And actually, we'll get into this right in the beginning. Drew's do wrote in and said, hey, secret crew, it has become pretty clear that Square Enix seems to be distancing itself from PlayStation in terms of marketing. Do you think a possible fallout from their high sales expectations could have upset people at square enix or are they simply trying to become known as a company whose games are available everywhere i find it strange that they couldn't give sony any trailer for its events while still showing final fantasy 7 at summer game fest and then kingdom hearts and final fantasy rise and incident nintendo direct what do you all read into this i noticed that as well and i do think that there's probably bad feelings between the two sides right now um if i were sony i've said this over and over again if i were sony i'd be annoyed we we did the the platform and we as players did the best we can considering the games you were giving us you gave us foam stars you know as an example and forespoken i think people kind of showed up as best as they could for mediocre games like that and then final fantasy 16 you kind of shot yourself in the foot by pretend by saying that that wasn't sufficient enough even though the game sold millions and millions copies on playstation so i wouldn't really necessarily blame the two sides for being for there being some acrimony and it's as you said they had three kind of big game so they could have given sony one of them and they chose not to so i don't think that there's i don't think that's not intentional but that's not what's really important dustin what are your thoughts here on seeing kingdom hearts 4 re-emerge there are rumors that the game might come out as soon as next year based on the way it looked i hope not what are your

1:45:40Colin Moriarty:thoughts yeah well i do wonder if that trailer since it was the saying king hearts 4 will launch on Nintendo Switch 2. It was a Switch 2 version. Is this a stinky Switch 2 version? Yeah, I mean, that would be unwise, I think, for them not to show that version, to be fair. Because then you're setting your audience up for massive disappointment when the main one comes up. Yeah. This was a huge, huge surprise. I don't think anyone really expected that, first of all, that Kingdom Hearts 4 would be re-shown this year and then also shown at a Nintendo Direct of all places i think brad and i one of the two of us said i think it was brad that was like they're gonna keep kingdom hearts 4 on ice until after final fantasy 7 part 3 revelation is done and that i think made a lot of sense but here it is uh it's back this new trailer looked cool it didn't look there wasn't anything crazy about it because it was it was the same setting as the last trailer we saw some returning characters show up but some of the big things that people are still wondering about like what worlds will be going to uh i've not been shown we've just seen this hell this one yeah dude sora donald goofy go to hell dante's inferno dante's inferno there's been so much speculation oh gorsh it's satan

1:47:14Colin Moriarty:help me um i would play that yeah that'd be sick uh there's been a lot of speculation about like um star wars i think is probably going to be a lock for kingdom hearts four they kind of tease that when they've revealed it it seemed like that's going to be the case it's going to be some bullshit star wars too it's going to be like fucking jar jar binks episode you're going to go to Naboo or some bullshit everyone's gonna be fucking crestfallen the teaser appeared to be the forest moon of Endor that makes sense the Ewoks would be good for Kingdom Hearts and yeah I'm very disturbing as well which is gonna be good that'll be fun yeah so yeah I'm excited I was really excited to see this I when are we gonna get it you know some people are saying maybe next year maybe the game so kingdom hearts 3 came out 2019 as you know and kingdom hearts 4 was first confirmed to be in development in 2022 so next year would be five six years i mean that's seems about right square enix can't do anything though so it's it wouldn't be if it doesn't have final fantasy in the name they're fucking bungling something so look what they did with dragon quest so i wouldn't be uh that they had to restart a mainline dragon quest game is a bad sign for what's going on there and i wonder if kingdom hearts has been kind of immune to that hopefully to be fair the people that do final fantasy 7 this final fantasy 7 trilogy are the kingdom hearts people right so yeah so that's good that's good news that seems to be their most efficient team uh the one thing just i wanted to comment on real quick as far as drew's right in with the relationship between square annex and sony i wonder if there's an element like you just talked about like the sales expectations and maybe those were misaligned and stuff like that but But I wonder if just in general across the industry, and particularly with Japanese companies, if they are annoyed that Sony has really let the Japanese market go.

1:49:12Colin Moriarty:And now it's I don't want to say it's too late. But remember, a few months ago, they released the Japan only PlayStation 5 to try to get the price more in line with what people could afford in Japan. and so a lot of square enix's deals with sony were probably locked in during the ps4 generation because that's when you know the the big e3 where they revealed final fantasy 7 remake and so playstation was still pretty strong and we had a weak nintendo at that time with the wii u and now you see every japanese company making sure their games are coming out day and date on switch 2 because that's how dominant switch two is there now capcom pretty much all of their new releases are coming out day and date switch two so and even final fantasy 7 remake part 3 switch two day one so i'm guessing there's a little bit of frustration there that's just like yeah sony we can't sell very well in our home market because sony's not doing well here anymore So we need to we need to re re shift our focus to being multi platform and even having a huge emphasis on Nintendo where they just absolutely dominate in Japan.

1:50:28Yeah, it is cool to see Nintendo have a more robust third party presence, although we've said. And that's really the first time since probably and I mean, in the AAA space, probably since we to a degree and certainly GameCube had a really heavy. You guys might remember, like everything came to all three consoles at that point. There were a lot of games that were exclusive, of course, but.

1:50:54The thing with Switch 2, though, is that it's probably not going to last as and I don't mean. the console I mean the support like it can't you're going to start getting more and more gimp versions of games as we move into the next generation and they're kind of stuck with this PS4 Pro level machine which which is great but I do wonder if it will they'll be able to keep it up it's a very important right now and it's unusual that it's happening right now but I

1:51:16Colin Moriarty:do wonder about that maybe in four years but weren't they doing like uh and and maybe they've stopped doing this and I'm so disconnected from from Nintendo's ecosystem but weren't they doing for some demanding games like a cloud version for like right switch one on switch one are they oh well yeah but i mean like presumably i mean wouldn't they just keep doing that for like stuff that's like too much for because like they did it with control i think and some other things um i don't know how often they've done it really but that always struck me as like a bizarre thing that they were doing and i guess like an attempt to not have the hardware be as much of a a weight around their neck yeah uh the cloud versions like well that's part of this kingdom hearts story that we'll get into is they're removing the cloud version from the switch uh because they're gonna have these new ports available but to my knowledge there hasn't been any like those switch one cloud versions are playable on switch two but i think that that's kind of a thing of the past which they maybe i guess could do later on but i my impression i don't want to speak with too much authority here because i'm just not knowledgeable enough is that the switch 2 is just very surprisingly powerful uh that it's basically on par with an xbox series s maybe even better at certain points and so it's gonna be really interesting going forward colin because you mentioned about it potentially being gimped eventually but i wonder what it's going to look like when we have a playstation handheld also that i would imagine is going to be more powerful than switch 2 but with component pricing and stuff like that uh i don't i don't it must be i mean think about it logically playstation 5 is more powerful than switch 2 right so how can a playstation 6 handheld be less powerful than the playstation 5 yeah yeah um right so i i just wonder that with certain with some of these games like a dragon quest game it's like you're never going to get a dragon quest game that isn't maybe never but in the current state you're never you're not going to get a dragon quest game that can't run on switch 2 or you're not going to get a capcom game that can't run on the current main nintendo platform because of how dominant they are in their home territory so the gimp games won't won't be for switch they'll be for everything because they just won't make them to that degree.

1:53:43Roku Terra wrote in and said, Hey, Sacred Trio, this is more aimed at Dustin and Colin, though Chris can chime in as we know him and Sweeney are closet Kingdom Hearts fans. What did you guys think of the surprise Kingdom Hearts 4 trailer at the Nintendo Direct? Are we so back, Dustin? Well, we already talked a little bit about this. Do you feel completely lost, Colin? Even though we still don't have a release date yet, I feel this trailer looked very polished and much further along than the original announcement trailer from four years ago. If we get more trailers at D23, TGS, or the Game Awards, I have a feeling we may get a release year or date within the next year.

1:54:08If this does come to pass, will this light a fire under your ass to play the rest of the games, Colin? Or will you maintain course and sprinkle one Kingdom Hearts game here and there when you lose a bet in the future? Anyways, I'll go stuff Donald Duck's useless fucking corpse in my trunk and dump it off at Disney World. May your heart be your guiding key. That's not very nice. Gorsh.

1:54:24Colin Moriarty:Gorsh. Gorsh. The one thing that bothered me is what I brought up earlier because Kingdom Hearts 4 obviously is the big news, but they're doing a Kingdom Hearts one through three collection. I think this is the third or fourth collection they've done at this point. What pisses me off about this is that when I did the Kingdom Hearts bet, I bought the fucking PS4 collection. And that at full price, like 50, whatever costs 50 or 60 bucks, because I was like, well, it's a good deal. I'll have the games, you know. And then they add this new thing, this new whole new collection, which will be natively for PlayStation 5.

1:54:57And it has all of Kingdom Hearts HD 1.5 and 2.5 Remix, HD 2.8 Final Chapter Prologue, Kingdom Hearts 3 and the Remind DLC, and a bunch of other stuff so it's like damn dude i just i i acted too soon unfortunately and i don't know i mean i don't see it in the press release but um yeah god there's one thing here colin

1:55:17Colin Moriarty:players who own digital versions of the games on nintendo switch playstation 4 xbox one are eligible to receive a 50 discount on digital pre-orders and digital post-launch purchases okay so maybe that still sucks 50 well my question is what is different about these ps5 versions i don't know i don't know what you're doing to them at this point they run at 8 000 frames a second i so the ps4 versions run at 4k 60 right so i the only thing in theory that i can think of is that they make them 4k 120 like the pc versions can do 4k 120 but is that worth worse is that worth paying um the 50 off price i guess if you want a second set of trophies but I have I don't know what the point of this is at all Chris you're gonna jump in and play Kingdom Hearts no man can't do it I look I god bless like I just I just I really it just never clicked with me Final Fantasy never clicked with me as much as it did for other people like I liked Final Fantasy 7 remake quite a bit and I did like 16 from what I played but it was never this big thing for me and disney arguably even less so so like it's just a combination of things that i just don't really materially care that much about so like it's just like kingdom hearts is just never going to really get me but i mean it i don't know does it look all that because somebody said like oh it looks like further along than the the trailer uh from four years ago and and well one would hope but but i feel like i remember watching this trailer and being like i kind of remember this Like, I feel like I saw parts of this already.

1:57:08Yeah, I don't know.

1:57:09Colin Moriarty:Was it the same set piece with the giant monster in the city street? I feel like I saw this already. Yep. Oh, so yeah, it is. So I don't know. I guess there's gameplay now and it's more complete, obviously. But it looks fine. It's just these aren't my kind of games. Yeah, so it does show the same set piece with the giant heartless. but there are a couple shots that show like uh combat in shibuya at night which are new technically it's the same in type of environment but yeah i to me the gameplay does look a little less tech demo-y than the first one but i'm not i'm not gonna say it looks vastly better but i to be fair i haven't gone and watched that first trailer since the second one came out so maybe if I pull that up I'll feel different kingdom farts all right next up fable has a release date uh it is coming in 2027 specifically february 23rd 2027 so right after persona 4 revival this comes from playground games the xbox own studio of course it's been with them for almost 10 years now but they're the forza horizon studio and this is their first non-Forza Horizon game.

1:58:23It's actually on ForzaTech. I forgot about that when I was reading about it. I'm like, that's so interesting. So they're making it work. Looks cool. People were surprised about this, but I'm like, I don't care. I just don't give a shit about this game at all. I don't care. But it looks very robust and interesting and like the systems and everything you can do. It's obviously been in development forever and I think that that's a little weird. You guys might remember, it was entered development in 2019 but was it was revealed in 2020 and it entered totally full production in 2023 they say of course they have big shoes to fill because they're not lion head and lion head is the studio responsible for the original fable in 2004 and as well as the sequel in the third one 2008 2010 on xbox 360 and uh i don't know where are you guys on this chris we haven't heard from you in a while so let's let's stick with you are you in on fable yeah man i'm stoked about it i think it looks uh

1:59:13Colin Moriarty:I think it looks cool. I like Fable. As far as a systems heavy game goes, it's always been like a very interesting game to me. And so to see a game like this release now, that's like very not preoccupied with a lot of the traditional preoccupations of modern AAA, which is just like, you know, a lot on fidelity or a lot on, you know, mocap or whatever. Not to say that there isn't a lot of that. in this like it looks very nice and you know the animations are pretty pretty cool and whatever but i do like that it's a very systems intensive game it's it's a it's a there's a lot of life sim elements here like there's a lot of ai that like remember what you do and have opinions about what you're doing and you can start a business and you know create monopolies and fire everybody and be a slumlord and be a murderer with like a bad reputation in one town and a glowing reputation in another i think it's i think it's cool like i like i like the experimentation that goes along with that like it's it's nice to have different things to fuck around with in a video game that aren't just you know oh how do i do damage to this thing or um you know how do i advance the plot or you know any number of you know traditional things that i also i also like but uh the life sim elements are exciting to me i can't wait to be like a real bastard in this world but yeah i think it's i think it makes sense that it took this long to be like it's it bothers me that it's taken this long to exist or to to be seen in any real capacity i wonder if it's i wonder if it would have been ready for november if gta had not you know what i mean like i wonder if it's i wonder like what the situation is like with it like do they really need that that time i mean they'll definitely benefit from that time obviously but like i wonder if it's like uh if they just had to go because uh it definitely gta would have definitely sucked up a lot of the the atmosphere but it makes sense to me that a studio like playground would have taken a long time to build something like this because it does look pretty robust i think there's like a thousand fully voiced npcs and there's like a lot of ai systems involved that they don't typically fuck with it's arguably a way larger leap in genre than even gorilla going from kill zone to horizon you know a third a first person shooter to a third person kind of melee bow and arrow shooter action open world game like the jump from uh open world car games racing sims to whatever the fuck they're doing with fable is pretty huge and so the timeline of it makes a little bit more sense to me it still took too long but i'm not surprised it took them a while to figure out how to iron out a complicated game system like fable's a really complicated thing to to adapt and move forward so i don't know i'm looking forward to it i think it looks cool I guess I'm more curious about like what the like what the moment to moment story is going to look like and like how what it feels like to play.

2:02:32Colin Moriarty:Combat is my main curiosity but I'm looking forward to it I'm pretty much sold. I love systems heavy games like this. Dustin will you play Fable in February? Potentially. I watched the 30 minute gameplay demo which was pretty cool because almost all of it is focused on the systems uh that chris was mentioning and the thing that stuck out to me the most that they really try to emphasize is that uh they're the morality in this game is not just black and white like you play you do good things therefore your character becomes good and people like you they explain in the gameplay that each individual person has the all their own type of morality or things they care about so like in the in the trailer like the one shop owner doesn't like you because you're rich and you wear fancy clothes uh but other people like you because they think that you're very uh nice and kind and um generous so each individual npc has their own morality which i think is pretty pretty interesting idea for this and showing like buying the houses trying to go on a date with somebody it's all pretty cool and and fun and like chris mentioned in the old fable games like we used to have fun i i remember my one friend it's like dude we're gonna get a wife in every town and then you ask them to follow you and then you bring them all together just to see what happens like there's a lot of fun sandbox stuff in the fable games it looks like this is gonna have that my only thing is at the end of this trailer show some combat looks kind of bad to me guys it looks stiff uh there's like parts where and i know that every game has this to some extent but it just has like the guards standing around while watching you fight another guy and there's like a lot of weird like walking between your your slashes there's something about the combat that yeah doesn't look quite done to me doesn't look horrible but my hope is that over the rest of this year that's the thing they're focusing on because that was the part of that 30 minutes i was like yeah it doesn't look so hot yeah they need to iron it out a little bit like i wonder like it could feel better than it looks that's always possible too but like i fable's always been kind of like a weird game for combat like it's never been the star of the show particularly so as long as they can make it like enjoyable and not feel so sluggish or bad, I think I'll be alright with it.

2:05:09Colin Moriarty:I'm not expecting a really in-depth combat system, but I do hope they can smooth it out a little bit. Get those edges sanded down. Milo. A boy called Milo. That's what he fucked off to do. Yeah. He remembers you. He remembers where you were January 6th.

2:05:35Colin Moriarty:it's Milo dude I think about I really earnestly think about that Milo presentation once a month still like since I saw it what a crazy thing that they tried to convince everybody it was possible he scanned a skateboard into the game with a fucking eye toy really amazing thank you

2:06:01alright so that's fable uh coming out whenever state of decay february 23rd i think it was yeah interestingly i couldn't find a press release for it for the release date of fable yeah i had to go to like uh just the actual xbox listing on xbox.com i did find a press release for state of decay 3 though which has been confirmed to becoming a playstation 5 no release window yet but they do say that they anticipate that they're going to begin testing more widely in 2027 and that will include on PlayStation 5. For people that aren't familiar with the PlayStation podcast so why would you be necessarily State of Decay is an Xbox series that began back in 2013 from at that time a second party studio to Xbox called Undead Labs.

2:06:48That was an Xbox 360 game that came out late in Xbox 360 lifetime and it was fairly popular actually and then they released a sequel on Xbox One in 2018 at which point Undead Labs was brought into the first party and purchased. That was at the same time that they bought Obsidian and Ninja Theory and Compulsion, which I think Compulsion is probably not long for this world, I would assume, based on the recent news. So that kind of catches you up. It's an open-world multiplayer zombie survival game. And it's pretty cool. I played the second one at an event. I otherwise have no experience with them.

2:07:26state of decay 3 was first revealed i believe alongside fable actually in 2020 and it's running on unreal engine 5 it actually has been in closed testing since 2025 which is pretty interesting so people are playing it and have been playing it maybe 2028 i don't know i don't know if i'll play this game i i think it depends on if i can play it like you know readily by myself because i really don't want to play with other people i also wonder dustin let's go to you first on this it's kind of coming out in a different environment than the first two State of Decay games did. It was a little more novel at that time.

2:08:00It's going to be harder to grab people this time around, though I think this game has a lot of promise and it'll be on Game Pass, so it's going to have a good player base. Are you interested in State of Decay 3?

2:08:11Colin Moriarty:I'll be honest, I know so little about State of Decay. The first two games, I knew they existed, but I never played them. and so you know watching back this trailer from the xbox event it looks nice um and i always like a good multiplayer game and there's always going to be that little bit of nostalgia for games like left or dead where you're with a with your teammates in a zombie apocalypse but you're right that it is a lot less novel now there are a lot of co-op zombie games so this is a wait and see for me like if a bunch of my friends are asking like oh we're playing state of decay you gotta hop in probably but outside of that it's it doesn't have my interest too much yeah i mean this is a wait and see kind of like how are people going to receive it what is it like i don't know i'm open-minded to it like i'm i'm a hard no on fable like i just don't want to play it but i'm more open-minded to state of decay three chris where are you on this did you ever play the uh the first two yeah yeah i i don't remember how much time i put into the first one i remember i played State of Decay.

2:09:17Colin Moriarty:State of Decay was originally like an Xbox Live Arcade kind of title back when that came out. I don't remember what year. 2013, I think it was. Was it 2013? Yeah. I'll verify it. That's what I have in my notes. That sounds about right. It's like tail end of the 360. And I remember really thinking that like it's very janky, but like yeah, there's something here that is kind of cool. I'm very curious about State of Decay 3. I don't know what systems they're bringing forward from the previous games uh i don't know if they're doing a bit of a pivot here like you guys are talking about the multiplayer aspect of it but like state of decay was uh in my experience with both games very single player focused so like i don't know if they've they just don't know if uh yeah i'm sorry yeah they describe it as a shared world co-op survival experience where players build communities shape settlements and survive together that's like rust yeah i don't know that's interesting i i i would have to see more about it what i really liked about state of decay was uh and people who've played it will know this it's like it's a very systems rich game it's not quite it's not just oh run around and shoot zombies it's like there's permadeath there's like rpg kind of leveling mechanics so like basically you you take the role of different survivors and you collect survivors uh across your time and each survivor has their own stats and like one's maybe like a marathon runner like they're really fast and so like you might want to send them off on runs for supplies uh another one might be a brawler so you might want to have them team up in some way to like have some level of uh defense and you can assume the roles of these people but if you go out with those characters and die then you lose them forever and that that's really interesting and then that kind of goes along with like there the there's a resource management like kind of base building thing which sounds annoying and sounds like something that i wouldn't care about but like for some reason state of decay really clicked with me in that regard so it's a very systems heavy game in ways that don't necessarily showcase the the best in trailers in my opinion like i thought the state of decay trailer looked fine um but like what i'm really curious about is like that those deeper systems like the permadeath the the uh stats leveling up the um resource management like what does that look like if they're even bringing that forward if they've decided to pivot into something else um i don't know but there's a lot of promise to state of decay i think it's it is a lot more unique than just go kill zombies and it's and it's what has i think immunized this game from the zombie fatigue that i feel with a lot of other games that kind of come out in this in that vein uh because i'm not really that interested in just mindlessly shooting zombies like maybe i would be if something really clean cut and simple and uncomplicated and really accessible and fun came along but that has yet to happen we've only had like things like back for blood which pretended to be but ended up muddying the waters with like oh here's a million attachments and here's a card system and it's like you're fucking you're fucking you're ruining it uh but this has always been a unique series to me so i'm curious about it it has my attention i am what i would consider a state of decay fan um but i think i i want to to wait and see more about like what the deeper deeper mechanics are going to be hopefully they're fleshed out and i i hope they didn't like drop anything for the sake of making it a little bit easier for new players because i do think that depth is really cool and uh kind of foundational to why i liked it you're you're right i i don't i misremembered this that the original state of decay had no multiplayer yeah it was stated decay 2 that added it i i don't i totally misremembered that and they say here in the interview on xbox wire guy from i guess one of the directors or whatever talks about the shared world specifically and says quote the shared world is another huge investment on this title when we looked at the what state of decay two players wanted what they were really asking for it was two things better multiplayer a true online experience with their friends and they wanted that shared space so um that's kind of cool like a shared world is kind of interesting i guess you have to opt into that which is neat so you can play with your friends and have that and share that world with them potentially but um that's cool as long as it's not like a destiny situation which again i like destiny but like as long as it's like an a truly optional like like i want to be able to play that game by myself because i do like the loneliness of of a game like that so as long as that's available though that's that's fine by me um but yeah no go on i didn't mean no no it's it's fine like i i went realizing now that state of decay actually really does have single-player roots my assumption is is that there will always be a meaningful way to play it single player even in the third one so that that opens my mind to it a little bit more because one thing i'm a little bit of a not a little bit a lot of a sucker for is just post-apocalyptic united states survival shit the thing that turns me off and it's at the center of the game is the zombie stuff where i'm like i'm like it's fine it's i'm not offended by it i don't mind zombies it's just overwrought i think it would be more interesting if it was just all humans that's not what the game is so i'm not going to try to make it into something else but we'll see i don't think it's coming anytime soon but no it's it's it's it's far away which is crazy because again it shouldn't take this long to make this game but i agree i agree it's it is kind of crazy that it's taken that it's that it's been in in in the the oven for this long i don't know man like i do love that original state of decay and state of decay too i think it's great um i remember like in the arcade game like the first the first one like the thing that really grabbed me was this idea that you were running around and you could search drawers and different like canisters but you could you could speed up you could press a button or hold a button to speed up how fast you were searching through and if you and if you did that you would run the risk of making a loud noise and attracting a bunch of right i remember that too right right that is cool that was a mechanic that stuck out to me i was like this is a really dope idea yeah it's like it's like it's like the reloading functionality of gear is like something unique yeah like very simple yeah like a very simple thing that just like it's very engaging yeah that's cool i like that i remember that i do remember that good pull yeah all right one more i think first party xbox game to talk about and a few other things to get through as well um senua which is essentially hellblade 3 as i understand uh from ninja theory is coming to playstation 5 next year no release date yet but we know it's coming in 2027 we were talking about how some of these studios like playground and undead labs seem to be working really slowly these guys ninja theory seem to be working very fast.

2:15:43They're already getting another Hellblade game out. I couldn't find an official press release for this either, but I did go to our friends over at Gamatsu who had a good write-up about it. It says, quote, a Celtic or Celtic warrior is trapped between life and death in a fractured vision of purgatory. In an action adventure set in the Hellblade universe, Senua fights to reach the afterlife and reunite with those she loved and lost battling forces and threatening all that she believes in. Break through a vision of Senua's mind to confront the threat within and without, mastering tactical combat to overcome nightmarish creatures born of myth and fear.

2:16:12explore a world shaped by memory and meaning as Senua seeks a path to inner peace and a defining standalone story of defiance, choice and legacy. So I don't know if it's going to be more action oriented than the other two games, which were ostensibly action oriented, but not really. I mean, more about puzzle solving and button prompts and whatever, but people really like these games for people that are not familiar. Ninja Theory created the original Hellblade, which is actually, as you might as well recall, PlayStation four exclusive for a little while. Senua's Sacrifice in 2017 and then hellblade 2 came out many years later in 2024 which is why it's so interesting that this is moving quickly and hellblade came out the ps5 last year i think as well so you can play that there they're best known in our space for heavenly sword which of course came out way back in 2007 or 2008 something like that and then enslaved which was a game i never beat oh yeah but i liked that game yeah right and i want to say bandai namco published that game that was in 2010 and then dmc which was there seems to be a little bit of revision going on with dmc like where people like it more now than they used to because people hated that game when it came out

2:17:13Colin Moriarty:and then i've yeah i've been assaulted for years because i i've maintained that's like that's a good ass video game yeah it's not a very good devil may cry right right right right and i will agree but like i played dmc and i was like this is dope as far i love this i think they hated the character right like what they did to him yeah he's annoying yeah but i think it i don't know but it works for me. I don't know. And then I forgot Bleeding Edge 2020. I forgot that they made that game. That game kind of came and went. I played that. It was not very. That's Game Pass fodder. It felt like at the time.

2:17:45Colin Moriarty:Yeah, it felt that way playing it. Like, and I remember because I was earnestly giving it a shot because I was like, I'm kind of into these games. Like, let's see. And I was just like, eh, there's really nothing here. Wasn't it like Melee Overwatch? I don't even remember. Am I remembering that right? It was some sort of multiplayer thing. I don't remember exactly what it was. I must have played that game for maybe maximum two hours. And I was like, all right, that's fine. Any interest from you guys in this? I don't care about these games. So this is not for me, but I know a lot of people. Yeah.

2:18:14Colin Moriarty:Yeah. I don't know. I, I, I liked Hellblade one. I don't think I finished it. I got really deep into it. And I think at the time that I was playing it, Doom Eternal came out or something like that. And I was like, it was kind of over. But. Hellblade two kind of soured me on it. like it was just like the the tech demo aspect of it and the fact that there's barely really any game there um i didn't even finish hellblade 2 and it's like really fucking short you know like i remember just being like so bored by it and i was like all right i can't do this um so although i liked a lot of what hellblade 1 was i don't know i'm gonna have to hear what people say about this to determine whether or not i i want to give it a shot really because two really left a bad taste in my mouth not because i thought it was like particularly like bad or anything it's just like it's not what i want out of a video game but yeah yeah i think about when i think about hellblade 2 like i kind of feel bad for them they they they were carrying the promise of the series x on their back like i remember the hype and anticipation or at least the the push type of hellblade 2 from a lot of people on the xbox side uh and there were so many i remember like we kept seeing trailers for it and it like visually looked really cool and certainly it did then when it came out i played through it i was like man this is boring uh not great and so this new hellblade game or senua has a lot to prove for itself and i think it was really smart that this trailer is so combat focused because that seems to be the main thing that people with hellblade 2 they're like where's the where's the game though like where's the actual video game here and so this feels like a very clear response to that but at the same time it's like you're gonna when this when this actually comes out it's the reviews are gonna need to prove it to me that this is gonna be worth my time because after i played i'll play two i was like i kind of kind of wish i would have played something else if i'm being honest so now we're talking about exclusivity stuff later right maybe i'll just save it um yeah we're going to talk about e-day and clockwork revolution later yeah i'll save it i'll save it okay next up i'm excited about this crazy taxi um looks great crazy taxi world tour set to come to playstation 5 in 2027 using the track all i want from the offspring which is obviously the iconic track from the original game also on the excellent offspring album ixting on the ombre which i love but um i was saying chris on the on the stream were you were we did we stream this one together yeah okay yeah we did I jumped I jumped at this right right that's right I was saying it's such a nerdy thing but I was thinking I'm like oh the offspring sold their catalog of song they don't they don't they can't license their songs anymore so someone else is making the money off of the license which is funny when you think about that um because that song is so intrinsically locked yeah crazy taxi it's also really short like I always skip that on the album because I just like I'm like you it's like a minute and a half long so it's like all right uh it's so good though it is a great song it is a great song so crazy taxi came to arcades in 1999 and was on dreamcast in 2000 and it later came to ps2 and gamecube as people might recall i forgot about this you remember when it came digitally to ps3 and 360 in 2010 it like removed all the license shit and stuff like that it was like this totally bare bones game and then i forgot about this crazy taxi 2 um was on dreamcast only i was like it never i had it on dreamcast but I'm like, it never got ported off.

2:21:55And what's interesting about this game, and I don't remember this piece of lore about it, is it was launched after Dreamcast was already discontinued. So it was like them kind of like releasing a couple of final games, and that was one of them. It was the spring of 2001, and I think Dreamcast was discontinued in March that year, April. And then I do remember this. Crazy Taxi 3 was an Xbox exclusive.

2:22:15Colin Moriarty:Yep, that's the one that I had. Crazy Taxi 3. High roller. High roller, right, exactly. And it later came to PC, and then catch a ride was a game boy game a game boy advance game that i remember i never played it but i remember looking at screens of it and i just i looked it up too and i'm like this looks pretty good for you there were people like doing weird shit on game boy advance where it's like you know like not not so bad and then uh do you guys remember fair wars on psp that was the last release of crazy taxi that was the uh kind of the remake of one and two in one package on psp and i don't think people really liked it so that kind of killed crazy taxi but the the the foundation of crazy taxi has always been awesome it was a perfect arcade game and this looks like it's going to be it's adding kind of new mechanics and and more fun and some of the new licenses are fun too do you know one of one of the licenses is five guys which is how are they doing yeah wait so this is so i tweeted this take me to five take me to rafian dude i i always forget that's like a crazy tactic the so i tweeted out like it's like i don't know if it's a hot take or nothing but this is like one of the few video games where like i want to see really blatant product play definitely it's perfect like i want to see i want i want somebody to be like take me to ihop take take me to do the pizza hut and the kfc were always so iconic to me like so like i want five guys is awesome i i wasn't sure if they were actually going to do that or if they were just gonna just rest on their laurels and just like make fake things because like that to me like doesn't feel right i like i want to be in in real spaces with like i think it's that juxtaposition of like real places with like the absurd you know what i mean like you're you're driving through san francisco and like driving off the hills and like landing and speeding through like but like you're dropping people off at like a place that you you have been to like i i always love that that juxtaposition so i'm happy to hear that they're they're doing that again fill that game up with ads i mean it yeah i think it'll add to it a panda express is another one of them that's awesome so there's yeah yeah there's a few of them um game uh video games chronicle wrote a story kind of like they like paused and went and tried to find all the the license references so that'll be fun that's dope dustin are you a crazy taxi guy yes i can't remember which one i know i had the first one maybe i had it on pc of all places and I think I played Crazy Taxi 3 as well.

2:24:43Colin Moriarty:Dude, the arcade experience of Crazy Taxi is amazing. I remember playing it and it like being so loud because the speakers are right in the headrest, if I remember right. So I love Crazy Taxi. I was very disappointed after this announcement. I went to see, I'm like, okay, where can I play Crazy Taxi now? And it's like, oh, you can't. The Steam version was delisted. so you can download from like my abandoned where the PC version but it doesn't have the the songs in it as you mentioned Colin apparently the best way to play crazy taxi now if you have the hardware is to emulate the Dreamcast version so easy enough I may end up doing that yeah I'm looking forward to this 2027 I'll play all over this game I'm sorry I'm sorry no I'm just so stoked I mean I'm earnestly like very excited about it I love crazy taxi so much it says here, um, it's, I didn't know this quote Helmbiker, original crazy taxi creator, Kenji Kano crazy taxi world tour will take players on a high octane adventure around the globe in the world tour story driven campaign.

2:25:49Players will play as axle chasing down mysterious mass villains who stole his beloved taxi all while tackling extreme missions and challenges. So new maps and missions across five unique cities, multiplayer modes, new vehicles and customization and a classic mode. That's just the arcade, the old like crazy taxi arcade mode, which is awesome. So, um, very, very excited about this crazy. Taxi is a really it's funny I always talk about how I came to Sega really late and like I had a Dreamcast at launch I didn't care about Sega until I had money to really like kind of I had a job and I started spending money and Crazy Taxi might be like the game along with Power Stone and a couple of others where I was like yeah this shit's kind of dope like Sega's kind of got some cool shit going on and you guys might recall Dreamcast controllers were really easy to break and this the trigger movements on this game caused many a broken Dreamcast controller.

2:26:35Famous for it. Infamous for it, actually. Because you had to like jam like on the on the triggers to like it was and people just broke the shit out of their controllers playing it. So cool, dude. I was so happy to see this. Yeah, me too. Me too. Zach Apuzo wrote in and said, take me to the data center. Thoughts on Crazy Taxi's AI disclosure. On one hand, it's great to see transparency around its use. On the other hand, why do devs need AI at all to remake a game? The example is right there. yeah i saw this this is happening more and more i think i don't want to get too deep into it because we're all tired of ai one thing i'll say is that these companies need to be very careful and i think deliberate about the way that they present um their ai disclosures because it's actually making them look incompetent and making them look stupid where it's like oh we um yeah we use ai just for like placeholders and inspiration we go over them later it's like so you're just tracing the ai like you got to think carefully about what kind of shit you're putting out there And it is a good question.

2:27:30Why do you need AI help in a remake or like in a reimagining of a game? Like you don't need this. You're not doing it hard. It's not that hard. I'm sorry. Yeah, I'm not saying the technical skill is not hard. Of course it is. It's not hard to come up with an idea of like, what do you want to do in a crazy taxi game? I mean, come on, dude. Either either like you have a creative fucking bone in your body or you don't. And it's kind of getting pathetic, actually, and annoying. Yeah. And I saw some interesting theories that like. I wonder well I don't know where I saw this must have been on social media or something this idea that like expedition 33 kind of got away with the AI shit last year and I think that made other developers and publishers comfortable but they're not expedition 33 you know what I mean like you gotta be careful this is gonna come back to bite you I think not you them all right a few more to get through here my friends join us i just wanted to bring this game up because i thought this game looked awesome this was at the xbox event it is a quote-unquote doomsday cult open world survival game and it says quote have you ever dreamed of starting your own cult now you can right from the comfort of your own home imagine the respect you'll receive as an up-and-coming cult leader issue weird teachings to your followers expand your territory, build a base of operations, perform sacrifices, oversee a growing stockpile of military-grade weapons.

2:28:50In this sandbox survival game, your most valuable resources and stones and wood, it's human beings. Every character in the world, from civilians to enemies, is a potential recruit for your growing cult. Turn the game world into your personal follower farm by spreading propaganda, managing infamy, and making the cult worthy of joining. Once a new follower joins your flock, you can put them to work, play as them, or enlist their support on missions. All of your followers have strengths and weaknesses and are best used in accordance with their abilities. Farmers, smooth talkers, doctors, etc. Followers are your most important resource, but also your most volatile.

2:29:19If you don't keep them happy, they'll quit the cult. And remember, a cult leader without any followers is just a lonely weirdo. I thought this game looked brilliant. Now, I was researching more about it, and it's been announced for a while. I never saw it. But it's coming in March 2027. The developer is called Wolf House, Wolf H-A-U-S, which I think is kind of a nice name. And yeah, I just thought it was fun and deserved a little bit of uh recognition people should go look it up if you have not seen it are you interested in this

2:29:45Colin Moriarty:uh chris uh conceptually i'm interested in and i i love the concept it reminds me of uh it reminds me of like destroy humans like that kind of like idea where it's just like all right we're gonna we're gonna do something very weird it looks a little janky though like it's it's one of the things where it's like i don't know i think it might be a better idea on paper than it is in practice but i am going to be keeping an eye on it uh because i do want to i want ideas like this to do well and I want them to be implemented well and I want them to hit. So I'll be paying attention to it and I think I'll definitely check it out if for no other reason just for the novelty of the idea.

2:30:23Colin Moriarty:I think it's a really dope idea. It's a great name. It is a cool name and it reminds me of they're very different games. It reminds me of novel ideas like The Escapist and stuff like that where it's like oh this is kind of like a new interesting idea. I like it. I'm definitely going to check it out what do you think dustin yeah i'm very interested it reminds me a little bit of that game last year's schedule one where you were a drug dealer and drug manufacturer and me and the boys had a lot of fun uh with that setting up our drug empire the management of it doing the deals And so applying that to a cult simulator sounds pretty cool.

2:31:08Colin Moriarty:So this trailer was really, really fun. There's like, I'm looking at the trailer now at 34 seconds. There's something that reminds me of like the Nemesis system that has everybody lined up. So I don't, I'm curious what the extent will be. But this, this looks like the type of game that's going to be awesome for multiplayer. there next up is a new 2d hd final fantasy game final fantasy resonance although it's maybe not quite as new as people think although i'm not i have no problem with it a lot of people do um this is a game well let's see the description in the in the press release first quote the first hd 2d game in the final fantasy series final fantasy resonance is a celebration of classic and modern final fantasy that evokes the beloved titles of yesteryear this tale of crystals features a strategic turn-based battle system with a modern twist, the return of Chocobos, Espers, and Airships.

2:32:01Espers, speaking to my heart. In addition to appearance from beloved Final Fantasy characters such as Cloud, Titus, or Titus, and Warrior of Light, all presented in stunning retro-inspired HD 2D graphics that push the limits of pixel art. Final Fantasy Resonance is based on the first story arc of the mobile game Final Fantasy Brave Exvius. Far from just a direct port, it has been refined and extensively rebuilt as a full-fledged console-quality RPG experience. It launches on PlayStation 5, no PS4 version, on October 22nd for 50 bucks. I think it looks pretty good, although some people don't. Tony Soprano showing Chris Chan to his therapist.

2:32:34I wonder what Dr. Melfi would think about Chris Chan, wrote in and said, Hey, gents, we are finally getting a 2D HD Final Fantasy, and it looks awesome. I've seen some people hesitant due to the fact that it is built on the bones of a gotcha game, but by all reports, I've seen that game was actually good if you dodge the predatory pricing. It feels like these next 12 to 18 months are going to be overflowing with JRPGs. P.S. Dustin, best of luck with the delivery of your child. Fatherhood is a great experience, and I'm sure you will love it. Thank you. So Brave Exvius is a mobile game that indeed did come out back in 2016.

2:33:03It was only discontinued, I think, last year or two years ago. So it was going for a while. I personally have no problem with the connection. It doesn't bother me at all. I think it looks really nice, and I'll definitely check it out. It's coming out at a bad time, so I don't know what that will look like. September is so stacked that I'll probably be getting through some other things at that point. And Castlevania is coming out around then as well. So we'll see what happens, but I think it looks great. Are you going to play it, Dustin?

2:33:27Colin Moriarty:I'm interested in it. I have no problem with it being based on, it says here, based on the first story arc of the mobile game. So it's clearly vastly different, not a gotcha game. And it looks really cool. Maybe this is unfounded concern. It's just that I really was not into the Octopath games. And so I'm wondering how much of that HD 2D DNA is in there, not in terms of visuals, but just how they play. So I'm curious. I think this is a cool idea to take one of these mobile games and make it a real game, because that's one of the things with a Nier mobile game is that people really like the story, but they hate the fact that it's a mobile gacha game.

2:34:15Colin Moriarty:So to be able to give these games new life as a real fucking game is, is cool. Chris, I'll skip you on this one. I know you're probably not. I'm still thinking about, I'm still thinking about the name, to be honest with you. I can't even, this guy is talking about a dimensional merge. You say it is Sonic's arms are the wrong color. That's crazy. It's pretty good. I love this idea. I love him. He's such a versatile. You could throw him in any, any situation. I think it's just like, it's immediately entertaining. The memes are so good. Of him just talking about video games. And that Elden Ring one was awesome.

2:34:52That video.

2:34:53Colin Moriarty:It's an iconic. He's great at impersonating all of them, which is crazy. Like that's the thing. Yeah, he does Christopher as well. Hey, Tone. Did you hear what I said? Final Fantasy Residence is coming out. It's coming out.

2:35:13I wanted to give a shout out to another game I thought looked great at the Xbox showcase, which is Magicians, The Devil's Deal. This is being published actually by Focus and I'm going to decline the cookies on this website if that's alright with you. It says, quote, in this first person action game set in a twisted world inspired by 19th century London, stage magic becomes real. Focus Entertainment Publishing and Uppercut Games are thrilled to announce Magicians, The Devil's Deal planned for release in 2027. In this new narrative driven FPS, players step into the shoes of Jacob, a gifted stage magician drawn into a nightmarish descent through theater land, a distorted reflection of Victorian London ruled by powerful masters.

2:35:49Driven forward by rage and supernatural tricks, Jacob must confront these enigmatic figures and claim their power as he journeys deeper into a world shaped by ambition and deception. A dark tale of illusion and revenge awaits. It's a magic shooter. We don't get very many of those, and I do love me a good magic shooter. It's too bad more of you didn't play on Mortals of Avium. Maybe you'll let magicians, the devil's deal, die on the vine too, you fucking bastards. What do you think, Chris? are you going to play magicians the devil's deal when it comes out next year yeah i'm stoked about

2:36:16Colin Moriarty:this this looks awesome uh this looks uh it's got a bit of a bioshock kind of look to it as well which i always appreciate uh but yeah the magic elements look cool they do start with kind of what feels to me like you know what i mean like a cg representation of what the gameplay is and that kind of made me worried because i was like oh no we're doing this again i thought we i thought we kind of move past this but it quickly transitions into actual gameplay which is nice um so you get to see a little bit of you get to see a little bit of what it looks like and i think it looks really great it it feels really it looks really polished there's a scene particularly where like he he does something with his hands and he twists he twists the uh the map upside down they got my brain lightened up i was like oh okay cool i like that um but yeah no i'm stoked about this this looks uh this looks cool a nice surprise although i will say a lot of these so i don't know how you feel this is probably like a really minor fucking thing but i feel like there's a lot of games coming out with this style of logo i don't know how to exactly because i feel like clockwork revolution has this exact same kind of like bioshock infinite yeah it's very like bioshock given it's for whatever reason it took about 13 years for bioshock infinite to have like a like a lasting impact on things that are all coming out around the same time because i see a lot of it in clockwork and i see a lot of it in this weird yeah it's uh it looks cool it does look it does look cool yeah and you're right the logo yeah it is becoming a little conspicuous in that regard either i also i think it's interesting too there's like a mega man component to this it seems like where you like get the oh really it says it says uh where did i read that oh do you get like magic so you get like spells from the bosses yeah jacob must confront these enigmatic figures and claim their power that's cool yeah so that's that's pretty neat that's a great idea yeah it is dustin you're gonna play yourself a shooter yeah i think this looks really fun uh the chris and i are thinking on the exact same wavelengths because i immediately was drawn to the upside down uh shot as well it and you're right about the the bioshock infinite like thing going on right now there was that game that came out earlier this year crystal theater of vitals that i checked out and unfortunately i did not like it all but it had that kind of bioshock infinite feel to it so i'm excited about it because i think that that look and feel is awesome and hasn't been utilized enough so I'm interested.

2:38:52Colin Moriarty:Looks pretty cool. Yeah, I don't know. Uppercut Games is a name that was familiar to me. I went and researched them a little bit. They haven't done very much that I know. Here, I'll give you guys the URL.

2:39:06They did two games in the series called Epoch that I think are cover-based shooters that run iOS, I think. They did some of these other smaller games, two games in the series called Submerged, so I don't know much about them. They're pedigree, but we'll see jobs are they hiring let's see nope no jobs right now all right next up just a quick piece of news about castlevania castlevania belmont's curse which looks excellent and i'm very very excited about takes place in 1499 with a female protagonist the first time in the series ever there's been a woman protagonist

2:39:43um comes to playstation 5 no ps4 version october 15th the day after my birthday very very exciting as we play Rose Belmont and let's see this takes place 23 years after the events of Castlevania 3 Dracula's Curse. Rose Belmont, daughter of Dracula's. So she's Trevor's daughter. I wonder if she's Sypha's daughter too. Interesting. Very exciting. Are either of you guys going to play this game? Yes.

2:40:12Colin Moriarty:More than likely. Absolutely. I really loved um dead cells i didn't get around to playing the dlc for dead cells or at least not too deeply just because um i played so much dead cells was weirdly like a really heavy switch game for me like i played the shit out of it on switch i think i have like an absurd amount of hours in it but the dlc just came at a point where i was like i've played all i can of this really but i'm looking forward to more from them and uh castlevania is just a a great fit in my opinion The art on the steel book is insane. Did you guys see the. Yeah, the castle. It's just a poster of that would be amazing, just without any logo or anything like that.

2:40:54The one thing I will say is I'm not crazy about like that. There's like cables coming off the castle, which I guess are like maybe support cables or something. I'm like, I'm not crazy about that because I like the whole supernatural, like how it's not supposed to work. Like it shouldn't be able to stand that way. And it just does like the turrets that go off the turrets that go off the tarts. Like it's just insane. Like it doesn't make any sense. I love that. god it looks so good can't wait castlevania belmont's curse october 15th imminent and then uh we have a new spyro game that was announced at the xbox showcase as well yeah this is a place or this i'm sorry this is an xbox property now because of the acquisition of activision but of course this is coming to playstation as well the game is called spyro a realm beyond it is being made by toys for bob toys for bob you might remember was an Activision studio that broke away when Xbox bought Activision.

2:41:46They were allowed to walk away and they entered a deal for a publishing arrangement with Xbox to work on a game. This is that game. Spyro, of course, began back on our beloved Insomniac game studio back in 1998 with the original Ripto's Rage. The sequel came out in 99 and Year of the Dragon, the third game came out in 2000, all on PS1. Insomniac moved on to Ratchet and Clank at that point in which part Spyro kind of entered a series a year of years of decline enter the dragonfly 2002 led all the way blah blah blah to dawn of the dragon 2008 which was a ps2 and ps3 cross generation game you guys might recall and that was the last time we ever saw Spyro in that form of course Skylanders ran from 2011 to 2018 Toys for Bob had something to do with that of course and the reignited trilogy which I loved came out back in 2018 so Spyro will live again and Toys for Bob will help make it happen.

2:42:36Toys for Bob, of course, they did a lot of the late Crash games, Skylanders support, a bunch of Disney Infinity stuff. They were just kind of hopping around. Anyway, I think I'll play this. We'll see. I'm not a huge Spyro fan. I'm not going to pretend like I'm the biggest Spyro fan in the world, but it looks cute. I like collected on 3D old school platformers, which I assume this will kind of be. Very attractive to me. Chris, are you going to play Spyro when it comes out in the spring of 2027 on PlayStation 5?

2:43:04Colin Moriarty:yeah almost certainly like i just i have such a deep uh these are the first games that i really really got super into was on ps1 it was it was crash spyro medieval and these like these weird platformers and so yeah i'll definitely spyro has my heart i didn't play the later xbox ps2 games um and i certainly didn't fuck with skylanders at all i remember when skylanders came out they They had that really that that pug version of Spyro that just looks fucking disgusting. Do you remember when they like completely redesigned him? He's all small and he looks like he is like, no offense, dwarfism, which is fine.

2:43:47Colin Moriarty:But it's fine. It's fine. Not that there's anything wrong with that. But yeah, I'm just I'm stoked about this. I thought the Reignited Trilogy was great. I think the Reignited Trilogy is actually better than the Insane Trilogy as far as like a remake of a PS1 classic goes. So I'm stoked to see them continue with this. And it looks nice. Definitely early what we saw or, you know, not particularly in depth like the gameplay that we saw. Yeah, they're moving pretty quick. I mean, they seem to be this that might have taken three years by the time it comes out, which is great. That's exactly. That's good.

2:44:22How fast you should be getting these things out. Dustin, will you relive your childhood with with an old insomniac gem being reimagined?

2:44:29Colin Moriarty:i'm very interested because i love the first three spyro games and i loved the remake collection that they did i have a a hair concern for this game and it comes from both the trailer and the description which is probably the same as the press release that they put like i'm reading this off the the playstation youtube channel where they have the trailer posted the main thing i want to point out from this is that it just says feel the freedom as flight as you soar above vibrant landscapes uh weave between treetops dive off blah blah blah and it says wing your way through the new realm in spyro's boldest evolution yet and then later it says crafted by toys for bobs this is a new evolution of spyro built to send the purple dragon soaring higher than ever before to me this reads that this flying mechanic that you see in the trailer the actual little gameplay segment is the game you think it's knights i don't know i it sounds like from what they're saying that this game is really emphasizing flying that would be so fucking corny if they basically made a knights game no wonder they made it in three years in that case i don't know if it's gonna be let me restart i am cool with them doing a new kind of spyro game but i wanted spyro to have its crash four moment first where they're like we're making a new traditional spyro game that is of the legacy of those first three games and from what i'm reading and seeing that is not the case interesting yeah i i saw that i saw that too and i was like a little bit like i don't know how I feel about it exactly because on I just they did such a good job with everything that they've done lately that I just kind of implicitly I have no reason not to trust them on some level where it's just like you can I trust you with Spyro like I don't know who else if not you then who really and I can't think of anybody else I do think there's room for Spyro I mean he should be able to like there should be verticality to to him like you should be able to do more than just platform but there should be platform like it should be you know what i mean like they should still i don't know that's a tricky thing to do but i think they can do it crash 4 was so good um they did they did crash 4 right i'm pretty sure yeah they did yeah they did dude crash 4 is like that's a hardcore fucking game dude that is a hard game like it is it is do you remember that article that came out it's like crash baddakute is dark souls or whatever yeah crash 4 is dark souls dude it's fucking insane but yeah i'm cautiously optimistic i would say for spyro i just think he deserves it what a great character striking design they look so good together too it's crazy like i'm looking at the i'm at the choice for bob website or whatever and i see like crash and spyro next to each other it's like they just fit together so well it's kind of crazy that they're not even remotely related all right a few more to get through my friends and then we'll be done uh the original thief game the dark project is getting a remaster from night dive which i thought was pretty interesting and worth bringing up thief was a 1998 pc release from looking glass looking glass of course is famous for a system shock as well and system shock 2 of course which came out the following year and thief 2 the year after that and who else but ken levine worked on the original thief as well so um pretty cool to see that it was funny because thief had kind of been revived multiple times you guys remember the 2004 deadly shadows thief game which i was reading a little bit about in preparation for the show and i forgot that never came to ps2 um which was strange at the time and then the thief revival in 2014 the ignominious year 2014 for video games that was like their attempt to revive it as well So Thief has kind of been bopping around.

2:48:29What's cool about this is that it's Night Dive and Atari. So Atari owns Night Dive now. And then Eidos Montreal is working on it as well. Now Eidos is owned by Embracer. I think the Thief franchise went with them when the Embracer acquired them from, you know, an Eidos and the brand and a bunch of Crystal Dynamics and all that stuff from Square Enix. So they all have to work together probably as a licensor. I don't know if I'll play it or not. I really don't know. But it seemed relevant and interesting. It will come to PS5 and PS4. So you can look forward to that. I guess sometime next year. I don't know if they've said.

2:49:05No, no date. Either of you guys interested in this?

2:49:09Colin Moriarty:I know nothing about Thief. So I have nothing to say. Fair enough. Yeah, I'm a big stealth guy. People have been telling me about Thief for a really, really long time. A lot of people say I'd like it, but I don't know what it is. I've just been either too intimidated to jump into what was available, or I just remember playing a little bit. I remember playing a little bit of that 2014 revival and just being like, yeah, I was saying it. Like, it just wasn't very good, whatever that game was. I barely remember any of it. But I'm open to it. I think I have to do a little bit more research on it because I do end up liking a lot of these games when I go back, like Deus Ex.

2:49:48Colin Moriarty:I got like really, really into when that came to the PS Classics or whatever. And I know it's not the same kind of game necessarily, but like I think I could potentially get into this, but I need to do a little bit more research. A game school, though. I'm sorry to interrupt. I don't know. A game that I'm excited to talk about here just briefly is Muramasa Revenant Blades. This is a it seems like a they call it a reemergence, which is a quote elevated revival of Muramasa Rebirth. Now, Muramasa the Demon Blade was a Wii game that came out in 2009 from Vanilla Wear. And then that was ported to Vita as Rebirth in 2013.

2:50:31And now this is that version of the game being reworked again. Vanilla Ware, of course, is known for their incredibly beautiful action games. And Grim Grimoire, Odin's Fear, Dragon's Crown, arguably my favorite. They did 13 Sentinels, which I played very briefly and never finished. I have to do that at some point. And they've remade a bunch of their games as well. Murmos is really, really good. And I highly recommend it. It is gorgeous. and it's a side-scrolling action RPG. It's really, really fun. Just wanted to throw that out there. Have either of you played it, or are you interested?

2:51:04Colin Moriarty:I'm interested, but I know very little. The Vena version's really good. You should pick it up if you ever see it for sale. The Vena? Yeah, I've never heard of it. Yeah, Mermos is good stuff. Well, yeah, because it came to Wii, and by 2009, people were kind of getting over. The Wii existed for years after that, but by 2009, the hardcore attention to Wii was kind of waning because I was thinking about that generation recently in that there was such a stark comparison between the Wii and the PS3 and 360 that it really remained hard to remain on the Wii for me at that time where I'm like this is this seems so old and archaic but then occasionally a game would come out like Muramasa and I was like damn this is fucking good but it they just never got much of a tent much attention because of where it was published and then of course it comes to Vita so again it doesn't get much attention so it's a game that is very much flown under the radar, but now it will be available because it's not, it's coming to PS5 and PC, but also Switch and Switch 2.

2:52:01So it'll be much more widely available. Oh, early 2027 for this. And then one more that I wanted to talk about here. And then we have just a couple other quick news items, but Tales of Eternia was announced during the Nintendo showcase as coming out. This isn't a huge deal, but I'm a big Tales fan and I was excited to see this. Tales of Eternia is the third Tales game. So now we're getting this is the oldest Tales game they've gone back and remade it's only Fantasia and Destiny are before it and you probably know this Dustin because you're a PS1 collector Tales of Eternia in the states was known as what Tales of Destiny 2 and it had its own special box art and all the rest and then there was a Tales of Destiny 2 actually released like a proper Tales of Destiny two that was a ps2 that was a ps2 game what'd you say i said destiny two oh destiny two yeah that's right exactly wrong destiny two we'll talk about that later um so i just thought that that was kind of an interesting thing because as i recall tales of eternia had a psp release but it never came out in the united states it came out everywhere else but it never got a north american release for some reason so we've never gotten this game released under the proper name in the united states it was known as tales of destiny 2 and then tales of destiny 2 was a proper sequel to Tales of Destiny 1 that was released on PS2 in Japan and never came out here.

2:53:22So there's all sorts of confusion with it. But I think this is pretty exciting. So this will come out and by the way, it was a late PS1 release too and I remember that as well, 2001. So after the PS2 came out. So this of course was a wolf team game back when they still made the Tales games and I'm excited about this. I don't expect you guys to care, but I wanted to throw that out there. Nice piece of nostalgia. When Tales still looked very chibi. right which I liked that that look back in the day it's a little old now but all right and finally just a couple things I wanted to note that Yacht Club my friends at Yacht Club congratulations to them Mina the Hollower has surpassed 500 ,000 copies sold the studio is safe and sound I've been talking to a friend of mine over there that I've known for many years we've been emailing back and forth and what I've realized and talking to him is like oh he listens to this show because like you email I emailed them and I'm like hey man congratulations on the sales he's like yeah I'm sorry not feeling the game kind of thing and I'm like no no no it's not that I'm not feeling then we had to have a conversation or whatever about that and I'm like oh god I gotta be careful with what I'm he's because I think remember I told you that he was also like I'm sorry like kind of like being like I'm sorry we disappointed you about not doing more shovel nights I'm like I gotta I gotta shut up hurting my friend's feelings um so congratulations to them that's an awesome success story for Mina and people really really seem to like it And then finally, new PS Plus games for the game catalog.

2:54:43So this is at the extra and premium tiers, not for the essential tier. So not most of us, but some of us have the PS Plus. I don't, but some of you have the PS Plus extra premium and have access to the game catalog. So the big addition for this month, and these additions begin, let me see here. Yeah, I guess, is there no date? Oh, June 16th.

2:55:06Colin Moriarty:Yeah, June 16th. Final Fantasy 16 being added to the game catalog. Huge. Love that. Definitely check it out. If you haven't already, I think you'll love it. Sonic Cross Shadows Generations on PS5 and PS4 bringing down the mood. Bringing up the mood a little bit. Kingdom Come Deliverance on PS5 and PS4. Life is Strange double exposure is coming to PS5. That was the last one, right? Not the most recent one, but the one before that. I think so. Farming Simulator 25 behemoth of a game. no irony in what I'm saying. Like those games are killing. They'll be there. Blades of Fire is, I guess, some sort of action RPG.

2:55:48And then Black Desert is actually coming out as well. And then as promised during State of Play, some interesting PS Plus premium games will be coming out for PS2. And the first one is Get-A-Roo Man or Guitar-Roo Man from PlayStation 2. We talked about that a week or two or actually just in the last episode. So some good stuff here. But definitely Final Fantasy 16 is the big one. And actually, this is what I was confused about with the date, Dustin, is that these are all dated differently. Final Fantasy 16 is June 16th. Shadow Cross or Sonic Cross Shadow Generation is June 10. So that's already out.

2:56:23Kingdom Come Deliverance is June 23rd. Life is Strange is June 23rd. Farming Simulator is June 30th. Blades of Fire is June 30th. And Black Desert is June 30th. And Guitar Man is June 16th. I assume they're doing this to stop people from canceling. right to step. You should. I mean, it makes sense to have things to add constantly. Like why not add the, instead of adding eight games at a time, add one or two a week. I think that makes perfect sense. It might be a little annoying. Some people, it's going to be annoying to communicate it as we just saw. Anything here for you guys?

2:56:57Colin Moriarty:Uh, nothing for me. I currently don't have PlayStation Premium or Extra, but you haven't played Final Fantasy 16 and you have this service. What's wrong with you? Do it. Why are you gay? Why are you gay? Um, I actually have here, I looked up Polygon real quick. Let me see if I can get this. I'm blocking ads. Well, let me read it. There we go. These games are leaving on June 16th. So you'd be warned. Red Dead Redemption one. Lego, the Incredibles, Scott Pilgrim versus the world, the game complete edition, lawn mowing simulator, and we love Katamari reroll. You've been warned. All right. That's all we have for the news.

2:57:40All right. We're back with what we're playing. We just took a break, as we usually do before we finish the show. And I stepped outside. It's 95 degrees out. Hot as fuck. Outside right now. Just absolutely insane. I also got in my HOA newsletter for the month and I just love the passive aggressive shit in it. Like community reminders.

2:58:03Colin Moriarty:Yeah. Maintenance. Please remember to keep your yards tidy and well maintained. Regular mowing, trimming and weeding not only enhance the beauty of our neighborhood, but also uphold property values. Another one I like is speeding in the neighborhood. we kindly remind everyone to adhere to the posted speed limits within our community let's keep our streets safe for pedestrian children's and pets and then i like this other one as well power washing your home as seasons change consider power washing your home to keep it looking fresh and vibrant a clean exterior not only enhances your property but also contributes to the overall appeal to our neighborhood thank you guys appreciate that actually i'm making fun of it My HOA is totally fine.

2:58:46They don't bother anyone. I haven't heard any problems with them at all. Because you hear these HOA nightmare stories, and I can't relate. I just can't.

2:58:53Colin Moriarty:Yeah. They're totally fine. They don't do anything. In fact, sometimes I look around, I'm like, you could do a little more. If you wanted to. This guy doesn't really mow his lawn very much. All right. Back to what we're playing. I'll go first, and I know you're playing it as well, Dustin. 007 First Light. I beat it last night. Oh. Have you beaten it? I have. Yes. so you guys are oh yeah of course you have you guys are doing the spoiler cast tomorrow as we said recording in that we'll go live next week yeah we'll have that in the bank which will be cool um i am really impressed by this game it's incredible actually and i don't think it's my favorite game of the year because i think it lags a little lacks a little bit of the shooting is not quite as fine as i would have liked it to be um things like that but i think from a systems level well a few things presentationally it's it's awesome the voice acting is great the writing is great the presentation is great i like the characters i think the villains are compelling i like the protagonists and like his friends i i might have said i don't know if i said this on a stream or something but i really one of the things that i think is really clever about the game is the way it it it uh does tutorials yeah like well like training sequences and stuff i'm like this is real i've never seen anything quite like this now i'm not a bond guys i've said before I don't know anything about it.

3:00:12And in fact, a few times I was playing and laughing. Michael was watching a little bit where I'm like, I know this because Austin Powers makes fun of this. Like this thing or this thing or whatever. And I'm like, it's so funny. Like there's a scene where like there's a couple of scenes where it's like, just kill him. Like where they have bond and it's like, just kill him. And again, it reminds me so much of Dr. Evil and Scott Evil, like arguing over how they're going to kill this person and like, I'll go get my gun. We'll kill them together kind of thing. I just I didn't know like what they were making fun of.

3:00:39You know, I just thought it was so funny. for different reasons. So I really like that. I like Bond himself. I think 007 is, well, he's not 007 in this, but really, really cool. He's debonair and interesting and worldly, but also kind of grounded and relatable, which I don't know that Bond always was. I don't remember Pierce Brosnan being like that. That's really the only Bond I know. And I like Pierce Brosnan and I like those Bond movies, but. And then. as I said on the stream I think and and to get a little more into it it's just the the the bones of Hitman are all over this game and it's so funny like I I guess I just didn't realize how much it was going to be like Hitman and I'm I well Dustin and I were talking about on the stream I'm like I actually have played Hitman 2016 I played it quite a bit actually and um actually my ex at the time was really into it so I I was actually quite familiar with it was weird it's like this weird things she liked and uh that was during the square annex days and i was like yeah this translates really well the party sequences like the you know like the crowds at these different places like you're going around these different facilities and you know blending in and but then there's these mechanics on if you get caught you can like kind of bail your way out of things and try to like fake things or use your cue watch to like poison or blind people like i i did that over and over again where like someone had something on them so like i would just blind them and then just steal it from them it's not that hard to like get around the systems but the systems exist and the big thing to me here is that there's something here like that's why i'm even more disturbed by amazon talking although i think they were just talking out of their ass i don't think they really are gonna like where they're like we're publishing and making it's like you'd be an absolute fucking moron if you went in a different direction after this stupid as fuck because the sequel to this game now that they know what they're doing is going to be really really impressive no doubt no doubt about it and it probably won't come out until 2020 or 2030 rather or something but it's like fine so i think they're they really are on something here and amazon should be so grateful that they serendipitously walked into a game they actually that's actually good because for many many years they've been completely unable to publish or develop anything that anyone cared about and here it is so i'm i'm i think it's an awesome game i think pragmata is probably still my favorite game of the year but because that's such a systems game but i really really loved this game and i i just i'm kind of blown away by it like i didn't i didn't expect it to be so compelling it i wanted to keep playing like i'm like oh i want to know what happens next i want to resolve this tension i want to know where this person is and a lot of sad shit happens in the game actually kind of horrible shit and the one thing i do love the villains almost metal gear solid style like his mask and shit like that like it's like a it's like a roman mask with like the little the crown and stuff like that like this is great good shit so yeah really really like it i think it's weakest when you're shooting it's still fun and it works but it's a little stiff it's not there's a the controls are a little wonky I don't I didn't even look if you can remap but like the way you crouch the way you run the way it's like it gets a little confusing it's like well why am I doing it this way why couldn't I mean maybe you can remap those things I don't know so a little bit cumbersome but these are small issues overall I and I again not a bond person so I don't know how James Bond people feel about it but like I think it's awesome and very similar to you Chris totally compelled by 007 now where I want to like go and really get deeper into it like absolutely 100 so yeah that's where I stand with it uh Dustin so you're do you have anything else you want to say or you want to

3:04:28Colin Moriarty:reserve your commentary for the spoiler cast I will reserve most of the commentary for the spoiler cast but I yeah I beat it and I loved it all the way through I talked about this for last week you beat it and you loved it all the way through I love it and I loved it oh gross i think the the shocking part is just how good some of the set pieces are in this game and i know when it came out some people are like oh look you just have to go forward it's just like uh point a to point b where it's not really a lot of gameplay um specifically in like some of the car section oh yeah that's i was surprised by how much they built some of that stuff out considering there was so little agency but it was cool because it felt like you were in like a movie like a bond movie yeah exactly uh and dude some of the mechanics in maybe not the last level but pretty close to the last level get kind of silly in the right way that i was like oh this is actually really cool and fun and i i think you're absolutely right colin that this game was so incredibly good with some areas that can use some improvement but that's that's the thing a sequel to this game yeah please and with uh it being io like though their last hitman games came out at a pretty good clip now there's not nowhere near as much story or cinematics in those games so i could see that making the development of a sequel uh a little bit slower but i hope that they get the next one going soon because i need more yeah i assume they i mean it's what what around 3 million sold now the game was apparently pretty expensive um they're danish right so i mean it's not that cheap to live and work there but i think they'll be just fine the biggest concern i have for them moving forward is that they self-publish this so they put it all on the line and netted returns but they will simply not be able to self-publish anymore so the money is going to be lessened obviously they have a licensor that they have to deal with but the licensor now wants to be the publisher that's going to change the dynamic a little bit but hopefully everyone learns how to deal with each other because they it's like uncharted drake's fortune or even the original assassin's creed or some of these other things where it's like you gotta see this through and i and i really earnestly feel like it's it's a stronger foundation than either one of those to be honest like i like it like what's here in double seven is like so good like this i'm so glad you you ended up really liking it because i it i felt the same way i was just like i can't believe i can't believe how interested i am in all of this like the angle that they're going like the specific and again it gets into spoiler territory i think a little bit but like the the subject matter of what the game's really about yeah it seems very timely yeah it's just and and it's very clever the way that they i don't know it's it's a great i highly recommend 007 it's great the one thing so i've i was also playing it more i was kind of going through it again and trying to do all the collectibles i kind of wanted to get the platinum because i loved it so much and i was doing some of the taxim stuff which is which is pretty fun that some of the challenges in that are awesome because you there's like just throw people off the platform and it's like okay and you're just like writing up to these people i'm gonna do that stuff tonight yeah i want to do that stuff tonight now now listen colin i don't mean to uh put a damper but i feel like i have to say this i'm going for the platinum yeah know i got all my mi6 intel i collected all of them there's a trophy for it in game it says i have all of them didn't get the trophy really so i don't know well i did notice that the platinum rate is kind of low it's like one and a half for a game that has been like it's interesting because i think 40 of people who've played the game have beaten it so that would be an on which is crazy.

3:08:24I mean, that's like crazy levels of velocity through the game at this point. I haven't really. It's funny, man, because I was so into it. Yeah, yeah, that I didn't even I was like, I'll just worry about the collectibles later. And so no, but what I was saying is I never even looked to see if the trophies are actually broken. Collectibles are not bugged. Be careful. Yeah, there's a bunch of stuff here, but bug. So apparently you might be able to fix this. Let's

3:08:48Colin Moriarty:see no i mean hopefully i'm not gonna lie i saw i saw that and i deleted the game for my hard drive because i was like ah that took me out of it a little bit also i finished it already there's not really much more i can do in it but i did want to bring that up in case anybody takes our recommendation and uh wants to go through and get all the trophies it's relatively trivial to find these collectibles because there's a chapter select and a checkpoint select within the chapter select so you can literally just go you can literally just go to where you need to go and like get them it's it's really not that big of a deal but just be aware at least the mi6 intel i got 23 of 23 in game it says i have 22 of 23 on playstation and it didn't update as far as i mean maybe it's updated since i last well i'm reading here they apparently it might be an always online glitch because that's the one thing is that the game is always online you can disconnect but you have to manually do it so people think it might have something to do with that and then apparently a patch was deployed today that was then taken down because the kid the patch accidentally stopped people from playing offline at all um that's great so uh apparently that'll be fixed so it looks like maybe if you give it a couple days and then just turn it on it'll pop the the the broken trophies are still catastrophic but not as bad as they used to be it seems like companies have understood like you kind of can retroactively make them pop by check by setting certain checks when you start the game up.

3:10:13It's cumbersome coding and like annoying and unnecessary, but you can just do it. Like you can just say like upon startup, just check to make sure everything is there. And for the random person, it'll pop their trophies.

3:10:23Colin Moriarty:Yeah, I did. I did want to bring it up, though, because I do think it's relevant, but also because I just wanted to bring up the fact that like, man, my luck is so shit because the only games that I try that I care to platinum are completely bugged. Alan Wake to happen the same thing. I have the platinum in that game, ostensibly. Like I do. I wonder if you start that up for you now if you uh maybe it has been long enough um but i think i i think based on what i was reading it they did fix it but i would still have to go back and do it so it's just and also like god damn it okay fine but this is the other one where i'm like okay this is the only other game that i've been driven to platinum and it's got a fucking bug collectible trophy the same thing i'm like are you kidding me if kind of if campaign evolved has a bugged platinum it's over i'm gonna i'm i'm gonna i'm gonna go insane like i will become the joker at that point it's like what are you doing to me yeah that sucks but uh no 007 is great highly recommend it um yeah me too io did a great job and uh please look forward to the sacred symbols plus episode that everyone will go into on 007 get into the nitty-gritty of all that i think there's a lot to say and yeah per the story i won't get into what the story is about but it is incredibly timely yeah shockingly so considering they wrote it probably five or six years ago all right uh oh chris you're also playing fable do you want to talk about that i don't know how much i can say about it really like it's i only started so i'm playing fable anniversary because obviously they just announced fable i played a lot of fable 2 back in the day and i even still regularly kind of every now and again jump back into fable 2 because there's a i'm at a checkpoint fable 2 that i think is hysterical where you're chasing this like a really raspy sounding British man.

3:12:03Colin Moriarty:He's like, I'm the fastest man in Albion. And it's like it builds up to this boss encounter where he's like standing on an arch and you press triangle or Y once and you shoot a bow at him and he dies in slow motion and a nice voice says, well done. And it cracks me the fuck up and I haven't progressed. Every now and then I'll just go back and do that just to get a laugh and then I'll stop. But I really like Fable, but I never really played the original. It's really only two that I know. I played a little bit of three. I didn't really like the direction they went with three. They made you like a king.

3:12:32Colin Moriarty:that kind of started to do at the top, which I didn't really like. It kind of defeated the purpose a little bit. But so, yeah, I figured, let me jump into Fable 1 a little bit. So I'm still really early. I think I've only just gotten to the point where I've graduated the Academy or like the Guild, the Heroes Guild. So I'm like really, really early on. I'm still kind of getting a feel for it. But I do like it. It's very charming. Anniversary is very ugly. Not as ugly as like other games, but it's like it's got this weird like it's it's the bones of an xbox game with like the textures of a 360 game so it's like it's fucking deeply unsettling but also i'm pretty sure the original fable is also not particularly not unsettling either like the big heads and the weird hands so it's not really that distracting it's cute i like it uh so far um i like the vibe of it quite a bit but i'm still so early that like i don't i don't really know what i can meaningfully say that is uh all that different i'll keep playing it though because i'm in a mode right now where like there's so much that i'm actively looking forward to now in particular and it's so close that it's hard for me to get into the headspace of playing anything specific like it's hard for me to start something because i'm just thinking about i just want to play control or like i just want to play i just want to play gears you know what i mean like it's like i'm in that headspace of wanting to play those games so badly that like i can really only go back um and so that's kind of what I'm fucking around with right now maybe next week I'll move on to something else but it's about to be real it's about to be real crazy you know this summer and and coming out of it yeah certainly yeah certainly I mean I got to use the summer wisely I got to really map it out yeah because Mike and I were going through like upcoming games and I'm like I'm actually kind of good until Beast of Reincarnation there'll probably be some random shit that comes out but that's that's August so I should be able to kind of like maybe bang some things out that I need to still get through and I want to actually play that Lego Batman game.

3:14:29Oh, that's true. And I got to go back and platinum, Pragmata, I'm going to platinum 007, hopefully, we'll see. And then, yeah, I think I'll play that Lego game and just do a few odds and ends. And then, yeah, I want to kind of like, I want to replay Control. I got to beat Alan Wake too. I got to do all that before Control Resonant comes out. And a few odds and ends. We'll see. All right, that's where we're playing. All right, let's get into listener inquiries and wrap this show up. Six questions, comments, concerns, thoughts and ideas from the audience over on patreon patreon.com slash last day media you've heard your inquiries throughout the show already you can submit them on the threads in the news feed that we put up for each show each week uh sacred threads go live wednesday afternoon at 3 p.m eastern time and they are deleted the next afternoon so you have one day to get your inquiries in we'll begin with nathan densley says hello retard wranglers after all is said and done another year of post post e3 coverage shot cut and posted what are each of your top three moments and most anticipated games.

3:15:21I don't have any moments. Those moments, there are no moments anymore. Everything's fucking live to tape. Yeah, moments are gone, unfortunately. Yeah, like the whole like Mr. Caffeine, the Konami press conference, giant enemy crabs, like that shit's never happening again.

3:15:37Colin Moriarty:Ridge Racer. Right, exactly. Like the old PlayStation shit, like that stuff. And just the dead affect of the crowd after he said that it was fucked. You ever wonder what the bottom of an avatar shoe looks like? Well, bam. there it is i still dude i think about that i have the choreography of that twisted fucked up uh avatar like tattooed in my brain i know exactly how i could pull it up in fucking 4k you know what's an underrated one chris is the we music presentation oh oh yeah the guy playing the drums that's a there's like a great old neo gaff gif of like him playing the drums and then it culminates in like a nuclear bomb going off have you ever seen that like the mushroom cloud because it gets all fast and they speed it up and then it just explodes.

3:16:23So good. Those days are gone. So no moments. Games. Nothing's really changed for me in this regard. I think Blood of the Dawnwalker is the most imminent. And then Judas and Intergalactic would be my other two. So not even things we necessarily saw here. So those would be my three most anticipated games. Do you have an answer, Dustin?

3:16:43Colin Moriarty:Well, I do have one moment to point out, but it was from the Nintendo Direct where they stopped the show in order to demo the thumb wrestling in the new sports game. Oh, yeah, Micah told me that. And then people are memeing the clip. Poor Koizumi. There's a part where it looks like he's just jorking it. Yeah, I've seen that. Oh, I have seen that. I'll definitely get that going in my repertoire at some point. Yeah, it was just funny that it's like, okay why are we getting a demo for the thumb wrestling game in the middle of this really good nintendo direct uh but now the memes of course have been really great uh my most anticipated games final fantasy revelation persona for revival and i mean kingdom hearts 3 i it's not It's anticipated, obviously, but the excitement of that game being shown again after so many years was definitely one of the top.

3:17:48Colin Moriarty:I guess that's a top moment and anticipation. Chris, anything for you? Yeah. I mean, yeah. I mean, Judas is still pretty up there. In the spirit of the question, I guess, from what we saw or what was there, I guess the answers for me, I guess, in order of how imminent they are, it's probably Control. I'm really stoked about Control. I love Alan Wake and Remedy and the first Control. Probably Gears. i didn't think so during the showcase like when they opened up with gears i wasn't that impressed with it i thought it looked kind of okay i thought it looked uh reason it looked good but it looked reasonably what i expected from from it and we didn't watch the developer the gears direct on stream so i watched that later it's actually really impressive a lot of the stuff that they're doing there's actually a lot more there than i thought and like that got me like way more excited I love gears I've been a fan of gears forever and it looks like a real return to form it looks like they've really rebuilt everything it looks modern but still unmistakably itself which is nice I love those characters so seeing those characters again is kind of like a no-brainer like it's kind of a win for me that's kind of shot up in my opinion to just kind of most anticipated level and the stuff that they're doing with horde with like 12 players seems kind of cool i hope my hope is that um i'm curious how they're going to handle the multiplayer too all the all the fucking hispanics wall bouncing around all the goddamn time like i don't know i don't know how they're going to please that audience uh without alienating everybody but i'm really curious about gears i'm really excited about gears and then probably honestly just based on dude crazy taxi i'm i'm so excited for crazy taxi it's so stupid that i am as excited as i am for crazy taxi but like that was just such a good vibe i loved hearing the offspring again and seeing it look as good as it does um and also like there was an interview with i think the guy the lead guy who was i guess like part of the original team too uh i think you read that earlier right colin yeah yeah it's uh i was reading an interview creator yeah i was reading an interview with that guy or i guess it was like a secondhand source or whatever but i heard that like he was giving an interview and he was talking about how like yeah kind of want to do this because uh everything kind of sucks right now and i want to give people like a reason to smile and this is just dumb fun and it's like that is what i kind of need right now yeah kenji kano is his name it's good stuff so i mean there's also obviously a bunch of stuff too like judas and stuff that we didn't see at the showcase and stuff that's maybe a little bit more substantive and a little bit more um fundamental as far as like stuff that i'm really excited for but like those are that's the one that got me like i jumped out of my seat for that one and i can't say that about most of the other stuff that we saw it's interesting i'm looking at his moby moby games list and he hasn't done anything really since crazy taxi fair war so he's like been out of the game literally yeah he's just like i'm back pretty cool but yeah those are the three for me that's and uh honorable mention for ocarina because i i never played ocarina of time i've only played majora's mask and i am curious it's funny man you say that because i I am so disturbed by that image of Link.

3:21:17Oh, yeah. Him like looking, looking like, you know, laying in the bed looking fucking weird where I'm like, I don't know. We'll see. Very dangerous to remake that game, but I think necessary as well. It'll do what it'll do. Great. It'll be one of the best selling games of the year. All right. Next up. Oh, I scrolled up on my list here. There we go. All right, Dustin, we promised we'd get to this dirty income tax. I wrote in and said, hey, fellas, let's get right to it. And by the way, a million of you wrote in about this shit. I just using this inquiry. is Xbox leadership straight up lying to us, all in hoping we won't notice.

3:21:49They're saying Gears of War, E-Day, and Clockwork Revolution will never hit PlayStation. Sure. Aaron Greenberg tweeted years ago that Starfield was not a timed exclusive either. They released and delisted a video game that confirmed E-Day was going to launch on PS5, and Greenberg responded was, this was not a last-minute change without any real clarification. Matthew Ball is out here saying, demand for Xbox Series X and S is outpacing supply. Yeah, fucking right, in parentheses. Ball also refused to comment when asked why Senua's state of the trade State of Decay 3 and Granite 2 are all coming to PlayStation.

3:22:16Matt Booty clearly dodges questions around Xbox's new platform doctrine. There's too much smoke to ignore the fire. Deliberate and poorly executed obfuscation can instill confidence in the brand, right? Got to hear your thoughts. I mean, there's a shit ton of things to say about this. And again, I'm going to do the Sacred Symbols Plus episode with the Dukes that will come out imminently. We're going to get really deep into this. And I certainly want to hear what you guys have to say. I mean, there are a lot of things about this. But like, I guess, Dustin, since you're eager to talk about it, we'll go to you first.

3:22:41the big thing that i feel here and this is i think at the top of all of it and this is just what i feel there there is a there is almost no chance that anything's going to change for xbox like i don't these games are not sufficient to change the trajectory of the console i'm not entirely sure if they made all of their games exclusive that it would change the trajectory of this particular console because they'll never abandon pc so there's just always another place for people to go and I kind of think they don't really have a there's no plan I think what's interesting is that Asha's letter that they released I think makes it more clear than ever that they're in trouble and that they have to make massive changes and it's it kind of they're in a bind because they want to drive people towards their hardware but they can't because they can't afford it they can't afford to not put their games elsewhere here's my theory Dustin is that this is all to buy time because they can't tell their people they're out yet so they have to they're going to try to do something they hope it works but they can't like signal a total capitulation to Sony and the other first parties at a time when they're going to try to sell hardware and get people convinced you you have to do that if you're going to do that you have to do that later you have to kind of keep the status quo now so this and their fan base their hardcore fan base many elements of it are so easy to manipulate and they know that that i think they've sufficiently bought themselves goodwill and time with their moves what do you think yeah so earlier talking

3:24:18Colin Moriarty:about um the exclusivity stuff and the messaging which i'm glad this write-in brings it up um the idea of gears we were talking about senoa and it's like okay well why is senoa which was a game that nobody knew about or you know hadn't been leaked or anything like that to my knowledge that's like okay well that's coming to ps5 and he brings up state of decay as well i find this whole situation around gears specifically very interesting and he mentions like art they're straight up lying to us there's a detail here that i saw uh reported from euro gamer yesterday where they were talking to the studio creative director at the coalition and they were asking about the change in plans and he said quote well we never talked about it going to ps5 uh quote it was never changed it's like well yes that is kind of technically true that whatever your messaging your messaging that you put out about this has technically not changed other than we know that it was coming to PS5.

3:25:33Colin Moriarty:In fact, you accidentally leaked it to us that it was coming to PS5 in that podcast that came out that had the PS5 branding at the end, the PEGI rating that leaked as well. And you bring up Aaron Greenberg as well. This is a conversation you and I were having, Colin, I think off air, actually, where it's like, okay, it's one of two things. Because Aaron Greenberg said, well no this wasn't last minute i i knew about this for over a month now it's like okay so this means one of two things is true either a aaron greenberg is lying or b you mentioned this colin he's admitting to the gross incompetence of the fact that this podcast came out and had the branding on he's the market he is the lead of xbox's marketing so it's like are you so you're basically saying like your people are incompetent then right um it's funny i told you guys this i might have said this offline but i think i said it on the stream too is like i was told last week that e-day was by by a source that e-day was not coming to playstation late last week and what's interesting about it is that it how much do i want to say it's it was making its rounds amongst people that you didn't wouldn't think would know you know um and so i think it was a fairly i think that read to me as a fairly recent thing and i think what i've learned what i what has been later reported by i think jason schreier where microsoft removed the halo trailer that was captured in ps5 pro from the state of play hurting their relationship with sony which i believe and i think that there are i think that it comes from that ecosystem of information where it's like yeah there are things being bounced around like that there's contention between the sides now and this stuff is coming out about what's what's going on because you have to understand that sony would have to know about e-day ahead of time and they had to take the storefront down right like now a lot of that stuff i don't want to get too deep into because i don't even know what i'm allowed to say about this stuff from a developer standpoint from the stuff at lilymo but like you do a lot of that stuff on your own.

3:27:49But like you still have to pass. You still have to let you have to get permission. Pipelines have to open for your game and so on and so forth. So like people knew that this this game was being pulled, whether it was last minute or not. I don't know. I believe they probably knew in late May because Asha, there's a picture of Asha filming that part of the thing in May and like May 22nd or something. So Aaron Greenberg might be right, like where it's like, yeah, we've known about a month or whatever. I don't know. I don't I don't think it even really matters i think the bigger thing is the strategy behind it and it's as you're saying that it's what i was saying earlier they won't shut the fuck up so now they are already in a brand new pretzel they they just got rid of all these people like sarah bond and phil spencer and got out of it and this is what i was saying right like you they should have just cleaned house no problem with asha getting hired and whatever you need a new matt booty you need a new aaron greenberg like you need new people and i don't want to throw people's jobs around like they're meaningless or that you know i actually realized aaron greenberg follows me on twitter for some reason so i was like oh that's a little weird i have no personal problem with these people i just think you need fresh faces that didn't say all the other shit and anyone who has the patience and i don't but anyone who has the patience to go through and comb through the shit these people have said over the years you can find contradictions in all of it now that's the way it goes in court in the corporate world things aren't working you change tact but you also have to change people because otherwise it comes off as disingenuous the stuff you're saying about Senua and all that I think is interesting too because there's this idea Dustin and this is what's really getting under my skin a little bit is like they can't they're contractually obligated it's like no they're not they're not contractually obligated to release games they might have a la carte one-off marketing deals they might have special splits they might have exchanged money and like the assumption will make this even if those contracts exist on a one a game by game basis you can break them you can pay out of them you know it might be disappointing for Sony not to get Halo or Gears or whatever, and they're going to sell millions of copies of these games, so they're going to make a lot of money on them.

3:29:52But like this idea that it's like they're locked in. It's like so what you're telling me is they're locked in for the game that comes out that wasn't announced like Senua that comes out next year, but they weren't locked in for the game that was rated on their platform and that many retailers had listings for the game, including box art for the game, but that wasn't locked in. Like when you really just think about it, it makes no sense. Like that's that's a bunch of nonsense. I'm not saying that there aren't specific situations where it's like, yeah, you have to deliver this thing. We have this thing where we ordered this.

3:30:24But it's like it really doesn't work like that anymore, especially because physical copies of games aren't that important anymore. So it's not even like you have to go and be like, oh, I'm sorry, we're not releasing gears on PlayStation anymore. So you're not going to sell three million physical copies of it. That's going to disappoint Walmart and Amazon. It's like, no, you'll probably sell a couple hundred thousand physical copies of it and that's your prerogative remember games get pulled from games are certified and published on the back end and don't get released this doesn't this happens fairly often we've gone we've gone into them think about the fucking prince of persia game that game is literally sitting there right so it's like to me i just feel like people make so many excuses it's like no you made decisions which is fine i don't give a shit really i mean it's like whatever i care what's more about clockwork revolution being exclusive than than gears to be honest i just think like their rationale makes no sense and you know the biggest thing and he mentioned this as well is like this idea that there is demand for xbox series x and s outpacing supply isn't true as far as i can tell just go to any storefront what are they talking about the fuck are you they're like we can't make enough of them it's like dude i can go to any website and buy one right now what are you saying that makes no sense yeah that to me is the most transparent bullshit they might have like something where it's like oh we can't make a we can't make a volume of machines that's different right than saying like we can't make enough to sell because i go to all these different websites i did it last night it's like you can find an xbox series xrs on amazon you can find it on walmart you can find it on GameStop you can find on Xbox's own merch pages well why is no one calling this out you know is that not weird to you guys yeah that whole line where it's like guys you're selling so few of these things that you might be selling a couple hundred thousand every month nothing I'm sorry every quarter rather less than nothing yeah Xbox series you can you can buy I'm looking at them right now on all sorts of them Xbox Series S, Xbox Series X, different versions of Xbox Series X.

3:32:37They're all here. Am I crazy? Yeah. I don't know. Maybe I, you don't want to say, I'll retract. You don't want to say a person's necessarily lying because I don't, it would be kind of illegal for them to do that, actually, as fiduciaries. But there's some obfuscation about like, what do you, there is no demand for the hardware. If you're not making enough of them, that's your problem to fulfill.

3:33:01Colin Moriarty:are they are they talking are they talking about the uh what is it the um the 25th anniversary console maybe i don't know because i could see that i could see that being a thing that people like and want and that they can't you know they don't they don't have the supply for i could see that but it is weird like i don't i don't i just think that's such horse shit like i'm sorry like teach their own everyone can interpret that differently but that i was like your your yeah like it got to the point where um moore's law who's incredibly well connected and other people have been reporting this too is that like there was assumptions that they just stopped making them and if that's what he's talking about that's different and what he might be talking about dustin in fact is and we talked about this with playstation 6 and why it's gonna be so hard for them to back away from it is they might have been like we're giving up our place in line we're giving up our place at foxconn or wherever they're getting their ship manufactured we're getting rid of our and then you have to get to the back of the line and work your way back in and find all the goods and that might be what they're saying where like decisions made in the last five years have made this very difficult for us which asha has said so it might be that they just kind of abandoned the pipeline and she was saying that that just didn't happen with the competitors that the competitors are not dealing with this in nearly as bad of a way like they were she was talking about something like 5x increase in a year in storage it's like that's not possible unless you botched your contracts or something or just like didn't have things in line or whatever which might be the case and it seems like they're also going to maybe rethink helix but i don't i don't know what they were thinking with it to begin with if it's really going to be a pc and i saw some compelling stuff that i think the ultimate solution is probably just going to be oem that's what i thought when i read that because they were mentioning their partners right exactly it's like i don't and this it's like listen i've said this before i understand why people are upset about xbox and the situation going on over there if you're an xbox fan and it's like cool i no problem with that it's like the lack of critical thinking around it all they are taking so deep advantage from my perspective of a parasocial relationship with some of these people and like how that propagates that i think they know exactly what they're doing you can rely on these people to mimic anything i mean look what they're all saying something totally different than they were saying two months ago about exclusivity now that the exclusive games are back and then people come to me and be like oh you would care and like you're arguing with the person who doesn't give a shit about exclusives so you're not going to nail me to the fucking cross sorry but you might want to look critically at the people that were selling you something selling you a and are now selling you b and they keep a straight face while they do it it's yeah bonkers and preposterous i also think they chose the wrong games yeah like like listen i think clockwork revolution looks really cool that game is not going to sell that i don't think that game would sell even if it was on playstation i think it would do fine it's like and and their language is like we're doing one exclusive this year and one exclusive next year that's what they said it's like open your eyes they're running three percent margins they're telling you literally i mean to asha's credit she we've gotten more data out of her than we've ever gotten out of xbox and fucking since the early xbox one era probably game pass went down month over month eight months in a row she said they lost millions of subscribers when they raised the price which is wild if you remove Activision from Xbox's financials, they lose half a billion dollars every year.

3:36:27They've spent 20 billion dollars and are running deficits on non-Activision related acquisitions. And one of the interesting words she uses that a lot of people are not keying into is she uses the word subsidies. Like that. So in other words, they might already be subsidizing their hardware. They're obviously subsidizing Game Pass. I mean, I've been saying that for years. Open your fucking eyes. um, they're at big choices have to be made and people think it's going to go back. Oh, they're going to, they're going to get gears E day. Now everyone's going to be an Xbox fan again. I'm like, I think you're delusional.

3:37:03Sorry. I think you can multiply. I think fable, halo combat evolved, Senua state of decay, Spyro, all those games could be exclusive to Xbox and it's not going to matter. I believe that you want to know why, because you've had all of these exclusives this generation already. way more than PlayStation has had, by the way. Way more.

3:37:23Colin Moriarty:Yeah. Not even close. And it didn't even matter. The issue isn't the console exclusivity. The issue is PC as a gateway into it. Right. That really is the thing. Like, there's no real reason. Like, there's nobody I know that has. It's not about like, oh, Halo's on PlayStation or whatever. So now there's no reason to buy an Xbox. It's like, there was no reason to buy an Xbox already because Halo's been on PC. for a while and it's like i like that personally from a selfish angle like i dude i love the fact that all these things are multi-platform like i think it's it's great for me i don't give a fuck but i don't think i don't think exclusives drive things like they used to anymore i've been saying that for years they matter but they don't matter that much you have to have a confluence of them and you have to have a community of people that play third-party games that are that's why they're really there well i do think i don't know i they do they obviously drive things it's just a matter of because like i mean you know switch is pretty much entirely like nintendo entirely operates on that you know like i think i don't know i i you can't just have a back door into your ecosystem that is so easy like games xbox games going to playstation is not the reason that xbox doesn't sell xbox doesn't sell because their games are available elsewhere and there's no reason to it especially now dude like what the fuck yeah you'd be crazy to get you'd be crazy to buy an xbox at this point in my opinion it's insane like you might you like most people probably have a pc of some kind they could they have access to xbox's entire catalog they might not have like the highest end shit but like you can on pc that doesn't even matter because you could just pare it down you could make it run fine on whatever it is that you have within reason so like anybody who cares already has the equipment to to deal with it i do think the only way that they can really the only way that they could even have a shot of being where they were before is is the thing that's impossible for them to do financially which is yeah everything's just on the box now because that does create demand if you if you can if you have a game that you're really excited for and you need to get the machine to play it that you're going to do it that's what's that's what's The baseline strategy has been for this entire fucking time.

3:39:51Colin Moriarty:The entire time this industry has been a thing, basically. Or damn near. Especially when it was starting to make buko bucks. You know, that's the thing that you care about is your exclusives. The reason to get the machine. Because without them, why get the machine? And it's, I don't know. I understand that third party is huge and it's important. but third party helps sustain things for a long time it's the excuses that draw you in like deciding what to buy that's what the exclusive does it's like oh i got a 360 for halo and because i had a 360 that's where i played assassin's creed that's where i played doom that's where i played xyz and it becomes your ecosystem and the third party keeps you there and maybe even drives you there in some ways if you have enough friends on those platforms but with cross play that doesn't really matter it's just a different it's a different ecosystem entirely so like i just don't know what there's no plan because until they until they pair back from pc which they will never do it's not a serious plan that would be a serious move yeah and they were like it would that would be really serious yeah yeah it would be massive and it would be extremely expensive it would cut their consumer base in oh my god like to degrees that are ridiculous it would be all in at that point like you would you would kill the brand if it didn't work yeah but it would that drives demand that is probably what would get machines selling again if you had compelling stuff but i just don't know it's such a different world and like the economy is so fucked and everything's so expensive and especially now with like even just machines that came out five six years ago being damn near twice as expensive as they were on launch that's kind of crazy like i don't say it's exactly half but like it's it's way higher than it should be like what's ps4 like 900 bucks or something xbox series x is like how much how much is xbox series x right now six is it oh it's more than that 700 right something like that jesus i can buy one at best buy for 650 650 that's a bit yeah so with tax you figure that's like seven like almost seven like that's 700 for a for an xbox that has no that has nothing locked to it what are you doing for collectors i'm sure that that 25th anniversary thing's big but like i mean like that's not gonna that's not millions you know yeah it's it's a um i don't know dude i i it's it's just i feel bad because i feel like we're picking on them sometimes and people are like why are you so curious about this and i'm like well for two reasons one is i'm just really interested in interesting stories in the industry and this is they're by far the most interesting company they've had been for years i mean yeah so that that's attractive and interesting is not necessarily good thing by the way uh the second thing is is that i think they i i am tired of there's like a stockholm syndrome going on with this thing at this point where it's like why why don't you i would i would gauge it for my own internal war games wherever they have a they have a low to to mid single digit percentage chance of turning it around in my opinion like in a heart and from hardware, a hardware perspective, let's say one in 20.

3:43:21Right. Yeah. People attack me all the time, but never attack what I say because they know they can't explain it. There are too many problems with what's going on over there right now. And she admitted what I had been saying for years, which is they are in her letter vastly overextended from a development perspective. They took the embracer perspective reasonably so of we have this game pass service and we need to service it with games big and small and i think what they realize is that like game pass isn't going to work and a lot of people are like game pass is cool at 20 25 30 million it's like whatever you phil spencer will be the first person to tell you that like the the the that starts churning real profit for them when that when it's at 80 90 100 million then you have like a runaway train then you invest in it and you have a netflix situation where it's like yeah we're spending enormous amount of money on content.

3:44:09But look, you know, instead they and I've said it before, I know it's so I know it's so trite at this point, but I don't blame them for making some of these moves. The Activision was bad, but like the whole Game Pass thing was OK. They just don't have the talent to do it. And I mean that both literally and figuratively, they literally don't have the talent internally to do it, and they also don't have the leadership to do it. And that was proven years ago. So Game Pass never took off. And it gets to the point now where like you have to kind of ask yourself questions about what's going to happen to this stuff like the only way people on they they're in a catch-22 they train their audience not to buy period yeah and why would you like that it's almost like people think it's like blaming them it's like no you have this subscription why the fuck would you pay for anything but you're locked then when you buy things outside of that locked ecosystem you feel like you're kind of getting ripped off because it's like, well, I could just be playing this thing.

3:45:05And that stops people from buying games, period. End of story. Obviously, fucking obviously. So and it's been obvious for years. So you almost have to wonder, it's like, do you just get rid of day one Game Pass games completely? If you do, what does that do to the subscription? But you can't convince people to buy your games if you're going to put them in the subscription service on your platform. And if you're not going to release your games elsewhere outside of PC, then your a la carte sales are going to be lessened they probably cost themselves a couple million sales on ps5 that's not nothing oh yeah you know and if you do that over and over again it you see like this this other this exact opposite thing with some people are like i can't wait for call of duty after the contract's up to be exclusive or elder scrolls i'm like you're a delusional you know like you think they're not going to release the elder scroll six on playstation you think they're just they're going to spend a half a billion dollars wherever that game is probably fucking cost or is going to cost at the end of the day and they're gonna be like yeah we're not gonna the place where a la carte more people buy games than anywhere else i'm sorry not a la carte per capita by an a la carte but buy games any more than anywhere else you know like nintendo sells a lot of nintendo games playstation sells a lot of other people's games you see it over and over and over again in the sales analytics and so i don't blame them for doing what they want to do do whatever you want i don't really give a shit about any of these games like i said clockwork Dark Revolution is the one I'm probably most disappointed about.

3:46:33But it's like, whatever. We went over like all these games. But I don't it's like there's a million games to play. I don't think anyone in the PlayStation camp should be like, oh, like what if they pull the games? It's like, well, you'll have other things to play. Don't worry about it from that perspective. What I'm more curious about is like what people don't understand about what's happening and that like turning it around is going to be almost impossible. And by the way, in the way that people want to be turned around, not in them becoming a dominant publisher of games, which they have every opportunity to become.

3:47:00but the hardware thing is just not going to happen. Not in the way people think it's going to happen. There's never going to be a competitor where it's going to be like, this is the generation Xbox wins, or this is a generation Xbox beats PlayStation or Nintendo. That ship has sailed, dude. Now what you have to ask yourself is, can you have a more niche hardware ecosystem while being a third-party publisher? And that's probably the best that they can hope for. And people don't want to hear that, but it's just true. And by the way, I've been way more right about this stuff than I've been about almost anything in my career, which is kind of bad and good.

3:47:31I mean, considering like I get way more wrong in my own sphere. But seeing that maybe it's because of the clarity of seeing things from the outside and you guys can give me credit where credit student out that I'm asking for, but it's like I've been beating this drum for a long time. Long before Activision. Yeah, yeah. You know, and I think that Microsoft is simply not a good steward of these studios and they don't really know what they're doing. And I also think that it just might not be winnable. And one other thing I want to say, and I'll leave a lot of this for the Sacred Simples Plus episode, but I am so sick of the argument of being like, why don't you want competition?

3:48:01And I'm like, well, why do you think that Microsoft has to be involved for there to be competition? Was there no competition in the space before Xbox in 2001? No one competed. Before that, the competition only goes through that brand. It's like it's nonsense. Nintendo, Steam and PlayStation are competing with each other. Every minute of every day. Period. and I think that they're not particularly worried about what you're doing anymore. I think they want your games and I think you kind of gave them and that's the worst thing is like you kind of gave them a taste and pulled it away and that's probably annoyed some people at PlayStation, no doubt.

3:48:35And what can they really do? I don't know. I think you might ask that question in two or three years when you have to come back to them and say like, you know, maybe Gears does come. Maybe Claw. But by the way, I do want to be clear about this with Aaron Greenberg. I don't think he's lying and I don't think he was lying about Starfield. I think things change. Yeah. And so we'll, we'll see. Like, I don't think they would just, he would just come out and lie. I don't believe that. I just think that like what's true now is not true in a year or two years. And there's nothing you can really do about that.

3:49:05He's the marketer.

3:49:07Colin Moriarty:I, yeah, I mean, I agree with pretty much everything that you've said. And I, I want to be clear that I'm coming. I agree with you. And I also, I come at this from an angle that is like, like I'm a fan of what they do. I like, Like, I think, dude, some of the comparisons between Gears and Wolverine are very funny. Like, it is kind of crazy, like, how good Gears looks in comparison. Like, it's not even a matter of, like, oh, we're a PlayStation podcast, so, like, obviously, we're shitting on. Like, it really is just, I, as an Xbox fan, I just, I don't feel a drive to buy that machine when it comes out next time.

3:49:43Colin Moriarty:like outside of my own personal curiosity which i know most people do not have the financial flexibility or curiosity to have or you know what i mean like that's not a space that most people are in oh i'm gonna buy a new machine because i kind of want to see what it's like that's a very it's a very good position to be in but it's not people's yeah definitely so i just don't know what there's no way out of this that doesn't involve eating costs for years and cutting yourself off early in the hopes of like long-term gain like you're basically like cutting your legs off you know really really early if you if you really are serious you'd be like they're not coming to pc yeah but they can't they just can't do it that's exactly right chris they can't do it they can't do it so yeah there there's so many things that are locked in and so many habits that have been formed and not even to mention the fact that like the brand has been really really inconsistent and you know wishy-washy and like we're gonna do this and then never mind and then like oh we're doing this again it's led to a level of just just a complete decimation of trust and not even necessarily that you should you should trust companies it's not necessarily the maybe that's not the right word but i can reliably assume that when a game comes out on playstation it'll be on playstation at least for a for a while before it goes elsewhere at the very least i know that and now like we know that they're they're pulling back entirely and i have more confidence in them sticking to that that choice that they've made over on playstation's i were there like we're not going to go on pc then i have confidence in microsoft's saying oh we're not coming to we're not putting on PlayStation anymore because the financial reality is like I don't know how you manage to fund any of this without that massive audience sitting there like gears I really do think gears if like if that came to PlayStation I think like that that would have been fucking huge for them because it looks great yeah it looks it's not like it's not like a wishy-washy kind of like oh it's not like Starfield where there's like you know people are upset with Bethesda or whatever and like there's like some ah maybe but even Starfield would have done great on ps5 as well if it came out day and date as well and and we've been over that where like the the time that starfield had to fester on xbox actually heard it over on playstation because people heard about how like not interesting it was and how boring it was for most people and nobody's curious about it on the other team but if they're all out at the same time like dude years would have would have done huge yeah i i think so too like now it's like you better hope that gears is great and i do and it looks great but yeah it does look great it does look great you're right though in that like I think a lot of people look at Gears 1's performance on PS5 which was lukewarm as well and I'm like come on guys like yeah that's true some games sold better than others on PlayStation from the Xbox family but this is a game from 2006 it's like you can't really garner and it's been re-released a bunch of times and people have played it and they might not be that interested also it was a little bit pricier than I think people thought it was too so or should have been so I just it's whatever I told someone this on Twitter actually because they were like what do you think I should do with uh Xbox should I keep continue to buy Xbox games and I'm like, buy whatever you want.

3:52:53I don't think, I honestly don't think our, as PlayStation owners, like our behavior is going to make or break this for them. Like, I think they have to just figure it out the hard way, unfortunately. And I think that, I will say that it feels to me like Microsoft listens to like its parasocial wing. I feel like it's almost obvious and I don't, and I feel like it's intentional. And when you're, when you are, when you are leaned into that intentionally, you have to understand that it's a game and they know they're doing it. And you let yourself kind of be used as a malleable piece of clay to say whatever they want you to say.

3:53:35And I've had close relationships with people at Sony over the years, for sure. And I still do. But I don't carry their water. And I would love for anyone to show me an example of me doing otherwise, including in interviews face-to-face with them. So I just feel like there's got to be more skepticism him. I've had in the past, Shue's not at Sony anymore, so the last two interviews we had were not like this, but I've had pretty adversarial conversations with him about things in the past, and he would always check me and confront me on the things I've said. And I feel like that's good. That tension is good.

3:54:08It doesn't mean you don't have to like these people, but you don't have to deify them. A lot of this team are the team that got you into this position to begin with. I want you to remember that and just because they have a new figurehead that's like a mercenary ceo doesn't mean anything's going to change and i feel i honestly and earnestly feel bad for people at this point because i don't know what you don't get you're setting yourself up for a bad situation and it is what it is dustin you want to say something i have a here's my question about

3:54:36Colin Moriarty:this whole situation going like going back to the very specific gears of war e-day and even a

3:54:46Colin Moriarty:is my main question. And maybe there's something I'm missing here that I was thinking about. It's like, okay, the idea that's presented to everybody is like, oh, this is the return of Xbox. We are giving you Gears of War as an exclusive title. And it seems like there is something weird with Halo, that there was that trailer that was supposed to be in state of play and they took it out for some kind of optical reason. And I agree with you, Colin. They could have canceled that. Like maybe they're regretting some of their, the former decisions that were made. Like maybe they wish they could have made that they could make Halo exclusive now.

3:55:29Colin Moriarty:I do think there's some kind of marketing deal with Sony. There might be. There's no doubt that that's possible. But again, you can get out of that stuff if you really want to. It doesn't matter. Well, here's the thing. Here's the thing, Colin. There's definitely some kind of marketing deal because when you go to, at least on my PlayStation store, it's halo is on the front page like in one of those top icons and it says sponsored and it's clear that seems like that trailer was supposed to be in the state of play uh i wonder if it was a situation they're like okay well we can cancel this game for playstation and we can eat the the whatever deal we have but like is it worth it to do that yeah especially because this is where the question comes back in the overall question it's like okay they announced this is exclusive and then a few days later we see the open letter from asha that's basically like uh we are burning money and this is not this is so bad even that we need to rethink our strategy going forward okay so what the why would you then choose to make some to take the game that is going to make you a lot of money on playstation and be like okay no in fact right now the optics for our very hardcore fan base is more important why what is the end strategy of that i think a lot of it has to do with like they can't lose their core players at a time when they need them to transition right like you can't this is why i think that they're just giving them little crumbs bread crumbs and not even things that will hurt them that much like clockwork revolution was never going to and it's not again no insult to the game like i said earlier i think it looks awesome but it's not a big seller like so it's easy for you to say like yeah we'll just pull this one and i feel bad for the people at the coalition because i was saying this i'm like if you know anything about the way games are developed like this build is done like this thing has been qa'd to death probably like they they had a whole pipeline open for it for probably a while and probably not at the impetus of the game when it was in development but probably for a couple years and it's a waste of complete a waste of time and the bigger thing is is that if they operate like sony studios do and a lot of other studios it's like well you're gonna destroy their ship bonuses their performance bonuses like they were probably so excited you know because they get the best of both worlds where they're gonna have a big game pass game plus they get to sell it a la carte and to in a major way beyond pc and it is my sincere hope that they came in like xbox came in and we're like we know and like we're gonna make it like financially right like we'll project what we were gonna sell and and make sure everyone's rewarded whatever because it sucks it's what i've been saying about i've said it's so the timing's so funny because right because i've been talking recently about the studios that were sacrificed to psvr and devita and it's a similar kind of thing it's like yeah we're gonna sacrifice your game sorry yeah you know and that's that's kind of rough and then you look at games like senua and spyro and you're like but these are games that should be exclusive you just said it and people are like oh there's deals i'm like there's deals for senua what are you fucking talking about no there isn't sony probably can give a shit less if you release that came on PlayStation, you know, and the same thing, like, it's like, you don't want to release spiral only on Xbox because you know, it's going to sell.

3:58:50And this is the, this is the conundrum dude. And indeed gears is soft. I mean, if you look at it, anything gears might've been pulled because they're like, well, it's, I was saying earlier, it's like, well, maybe the sales will be soft. And so we don't really need to worry. I don't know about that though. It's a, it's a tough one, man. Like I, I appreciate they're trying. I think it's fascinating as I said earlier like what they're trying to do and like the all the things that they have to figure out behind the scenes i think it's a losing cause almost a lost cause and they should lean into probably some future of oem pcs that allow people to have backwards compatibility to xbox and xbox games in perpetuity which i think they'll do segue them to windows gamers and then see what happens from there and then publish your games wherever you feel like it's convenient for you to make money and sell because I think that that ship has sailed they I said it man like the Activision Blizzard thing was a bad fucking move for them I don't care what it allowed them to absorb it destroyed the brand it brought all of this financial pressure on them that they didn't really need and it didn't move the needle call in fact putting call of duty on game pass hurt them they said it themselves so I don't know man it's it's an interesting story I'm interested to see what the Dukes have to say, I feel like this thing's a clusterfuck for them.

4:00:12And I just feel bad for like what I feel like is false hope.

4:00:17Colin Moriarty:Yeah. That anything's going to change. And I think that all we have to do is wait. And you'll see how this all goes. That's it. Greg's First Sit wrote in, said, Hey, hello, sacred gents. Recently, I picked up and replayed The Order 1886, and honestly, I was shocked by how well it holds up. The characters are great, the performances are strong, and the story is surprisingly well-paced. Granted, it's not a 10 out of 10 game, but seeing the scores around 6 out of 10 felt a bit harsh. Looking back at it today, I think some aspects of the game were ahead of their time. With the recent trend of journalists and gamers praising shorter, more focused experiences such as James Bond, Mafia, The Old Country, and even Hellblade, I can't help but wonder, is this the right time for the franchise to make a comeback?

4:00:59More broadly, should Sony invest more in high production value games that are shorter, leaner, and less expensive to develop rather than constantly chasing massive open world experiences? Anyway, I'll hang up now and start praying for incoming little Furman. Very nice.

4:01:12Colin Moriarty:Thank you. That's a lot better than what most people say after they hang up. Yeah. I don't want to know who you're going to fuck or whatever, whatever you're going to do. So we've talked about the order recently a few times, and I want to reiterate this because I think it's important for people to remember. understand the order the order 1886 is a seven hour game and if you think sony would get away with releasing a seven hour triple a game today you got another thing coming if you thought it was bad for the order 1886 in 2015 oh yeah now i understand what people are i've said this before not all hours are created equal once your game gets to 12 14 you're in kind of better shape but that's a big difference between seven eight nine hours i haven't played the order in over 10 years i platinumed it back in the day i can't imagine you can you can even possibly spend more than eight hours with it i don't even know how that would be possible and i and people had a problem with that back then and i think reasonably so as i said at the time they kind of forgot to make the game like there needed to be more and i think the order with three to four more hours would have been a totally different story even more than that but they just they didn't make the game and so i think the revision around the order is interesting because it's not a bad game and six out of ten might be a little harsh if you if you just look at it through the lens of this is this fun is this good is the presentation interesting like it passes all those with good marks but the idea that like people are bitching about resident evil requiem's length and pragmata's length and 007's length and all the rest and then you think they're gonna be okay with the order i think you're fucking crazy i think that would be horrible for sony so the order can come back i wouldn't mind to see it come back it was supposed to have a sequel but i think i think people are losing sight of what this was really all about when it came out and that people didn't like it for a reason you know like also things were better for playstation from a first and second party perspective then so there was more room to be like what's next and until dawn as we remember came later that year so Dustin you have something to say uh yeah the order is dead and like a revival of the order probably doesn't make any sense because as you were saying a lot of people did not like it uh I really liked it but I had totally different expectations from someone going in and spending 60 on it because it is yes a very short game but I do think he has a point here that He says, should Sony invest in more high production value games that are shorter, leaner, less expensive to develop?

4:03:42Colin Moriarty:Overall, yes. Because if you look at a games like James Bond, there's a couple retards on Twitter that are like, oh, this game's too short or whatever. But by and large, everyone's loving that game. A lot of people are buying that game. And so, yeah, you're right, Colin. The 12 to 15 hour mark is a real sweet spot. and sony was really on to something when they were doing some of these like uh miles morales i feel like where it's like okay well let's take what we have uh to lower the development costs it's kind of like a pseudo sequel it's a little shorter i think that that direction was really interesting where it's like i think a lot of times people don't need a full reinvention of a game for a sequel they just kind of want more in a new story with a couple bells and whistles so i do think that that's an interesting direction and we've talked about this before colin many times where it's like sony kind of created this expectation uh themselves and they've kind of put themselves in this trap and they were trying something really cool with those like and I think Lost Legacy is another example of like using what we have to make something new so I would like to see more of that but I don't think they will yeah it's funny because Miles and what Venom will be as well are games that only work if like you said the predicate is set in other words if you release a full-fledged Spider-Man game as Miles Morales the first time people have been like, what the fuck is this?

4:05:23You know? You can build off and spin off. They're almost like glorified expansions. The order was different. And again, I don't think it's a bad game by any stretch of the imagination. I really liked a lot of it, actually. I just think it was inexcusably short, and you should expect a little bit more out of a PlayStation game than seven or eight hours. And by the way, Chris, as I say all the time, I think people, actually it was my sorted out on Summon Sign a couple weeks ago was people that say how long games are sorted out because they're almost always wrong. They'd be like, this game is 10 hours long and it's like 16 hours long.

4:05:58And I'm like, there's a big difference between 10 and 16 hours long. But that's not true with the order. In fact, when people say it takes them seven or eight hours, I feel like they're lying. You know, like in the other direction where I'm like, I don't think it did.

4:06:09Colin Moriarty:Yeah, I think I beat it in like four or five hours, I think. I mean, it's crazy. What do you think about that? I can't remember exactly. I really don't even think that's the problem. I think the issue, the issue, in my opinion, isn't that the order is a short game. The issue that the issue is that the order isn't a very replayable game. Like once you've played through it once, that's kind of it. Like there's no real, there's no different way to do anything in that game. Every, every, uh, firefight is going to result in the same way. You're going to go about it in the same way. There's not really a lot of dynamic systems to take advantage of.

4:06:49Colin Moriarty:like i i just think about a lot of games that are like relatively short like halo 3's campaign is i think five hours or six hours or something it's very short but like the ways in which you can finish that game over and over again in completely different ways is insane like it's like there's dynamism to it and i think about dead space where even that's even though that's more linear like what is dead space the original probably like nine twelve hours something like i would say like 12 but let me look i can't remember exactly i i don't remember it being that long though um but like that's a game that i finished and i was immediately excited to play it again because when you're playing it again you're going into like yeah yeah so you get like new game plus and you know you're you're going through the game entirely in a completely different way like you're kind of powered you kind of know what's coming up and so you can kind of like it becomes a bit of an action game which is actually like the the best way to i love that about horror it's like it's like how alien and aliens like alien is a horror movie and then aliens is kind of like more action i think that's like that's a great way for horror games to do it but the order just didn't have that there is no new game plus even if there was there would be nothing meaningful to gain from it there's not a lot of systems to fuck with it's not very interactive it's like hellblade 2 it's like i'm not gonna i'm i am not going to play hellblade 2 again it's the problem with that game isn't that it's short it's that it's i don't want to experience it again i can't even tell you how many like three to four to five hour games i've played like a ton over and over again that about like 30 40 hours and really short games because they're just very replayable and dynamic and there's a lot of there's a lot to chew on the order is not one of those i liked it a lot actually like when i played it i actually um i dug it quite a bit i dug the the nikola tesla angle i loved the I really liked a lot about it setting wise, but that video game is very unremarkable from the gameplay part, which is what you're doing, what you're going to this medium for.

4:08:54Let's let's leave the order in the past. There are better games to revive. Paul Andrew wrote in and said, Hey, secret crew. I'm wondering if you, a lot of people wrote in about this as well. I'm wondering if you all have been paying attention to the destiny community's frustration about there being no Destiny content and development. The chats for the state of play and almost every social media post by PlayStation are flooded with We Want Destiny 3 posts. The June 9th update saw a concurrency in player count of around 160 ,000 players, almost double Marathon's all-time player count record. Do you have any thoughts about this?

4:09:21Is this franchise on ice? Is there anything Sony can do to right the Bungie ship at this point? Thanks and have a great day. I don't want to talk too much about Bungie holistically because I don't know what's going to happen with them. I really don't. I think they're obviously in deep trouble. chris i wonder what you think about this like there is a move sony could make where they're like okay we need five years and a lot of money i mean you're going to outsource a lot of this shit if you want only five years half a billion dollars probably to make a game like destiny three um that to be what it needs to be with a robust maybe season one and season two of stuff already in development and all the rest it would be kind of an interesting move for them to say okay and actually like spend the money i just think the unfortunate reality is they should have

4:10:09Colin Moriarty:done that when they bought the studio yeah and instead they wasted all this time such that they burned all of that money already and now you're gonna have a burn rate in the hundreds of millions in addition to what you've already lost so i just feel like there's a way out of it but i i also think that like once the game would be ready in the early 2030s or whatever very different world you know where people might not care about it yeah it should have been destiny 3 should have been two years into development by now um you know it should have been maybe even we should have seen it this year maybe even at in like a teaser capacity like oh this is happening with a release of like maybe like a year or two from now um that would have been the ideal kind of trajectory especially with the final shape being the end um look i get it like dude that that last update i didn't mention it in what we're playing because i'm cognizant of people not caring about bungee stuff but i've been playing a lot of destiny lately and it's awesome that new update is really great like it's it's actually fantastic but it's one of those things where like i've seen this whole thing it's like let's let's slam the servers and let's let's everybody let's play to show them or whatever and it's like that's cool but like you got to spend money like that's the only and i've said this before and i i really believe this is true people didn't stop playing destiny because they didn't want more of it they stopped playing it because you gave them an off-ramp to do so like they you you ended the story with a full-on credit sequence and everything like you you ended it you ended the 10-year journey that you that you set out on in 2014 and to your credit you're the only studio that's ever said we're going on a 10-year journey and you did it that is true like halo infinite was halo infinite had that too it's like we're 10-year plan well guess where we are now with that hilarious but in order for anything meaningful to change as far as like sony's direction with destiny or bungie or bungie's direction with destiny in order for anything meaningful to change it's not about player numbers it's about like what people are spending are people willing to like drop money on destiny and if you're if all of you if all 160 000 of you are buying silver and like buying the expansions that you didn't buy before and like all that stuff it's like i could see a reality where maybe they look at it and be like oh maybe there is some juice here and maybe give and maybe decide but like that all depends on a litany of factors not the least of which is economic realities that are not necessarily improving so i don't know i've said this before but like dude running bungee is expensive they're in where are they bellevue i think yeah i remember they were in bellevue um yeah yeah they're outside of seattle for people that don't know yeah yeah they're in bellevue washington it's a very i've i've been there it's very it's not cheap yeah it's where sucker bunches i think it's a very fucking nice area almost disturbingly nice there's like a there's like a quality to it where it's just like this feels distinctly segregated but it's really nice it's really expensive and it's not getting cheaper as time goes on if anything it's getting more and more expensive to run a studio out of there so like they need to make a shit ton of money if if bungie was in fucking helsinki or something you'd get you you know you you'd have destiny 3 already but i think i don't know it's it's it's weird i do think destiny has a lot of life in it and i do think with the right direction and the right management it could be a real money maker but there is also the reality of like this game is not going to be ready for another like four or five years minimum what does the industry look like what does the economy look like what is what do players habits look like because it's certainly going to be a but different.

4:14:06Colin Moriarty:And then, I mean, it could work with you or against you. Like, in five years, people could see a Destiny logo come up and they could be like, oh my God. And they could be stoked about it. It could be like, it could be like a, like a nostalgic kind of thing where it could be like, oh my God, this thing that I love this coming back, how cool. And that could be a real hype moment for you or it could be, oh, isn't that the game that died? Hmm. I haven't played, I haven't cared about Destiny for years they're doing another one of these it could easily be either one of those and i truly don't know which one is more likely like earnestly like i think it's so unpredictable the market the economy all of it um but i i just i don't think player numbers are enough i think you have to spend money and if you you know you could spend money on a game that's ostensibly dead which is I understand that's not that's not exciting but it would send it would send the message that you think you're sending by logging in Sony gives doesn't give a fuck about your login in my in my maybe I'm wrong but like my my assumption would be like they're not really looking at that yeah I think I think they're probably having conversations and acknowledging it behind the scenes I think I wonder what you think Dustin because I feel like Sony the unfortunate reality is I feel bad for Destiny fans and I feel bad for Bungie fans but like what's best for Sony is to get out of this deal.

4:15:33You know, like write down the rest of it, either reduce Bungie to a few hundred people at most or shut the studio down. And hopefully it's just keep them alive as a few hundred people work on Marathon, maybe get something else spun up silently. But I think Sony would reasonably say, like, we've already lost so much money on this team. Why would we continue to even go down this route? There are other things we could have done. And it's just shocking that they bought them and then didn't greenlight Destiny 3. Or didn't buy them understanding Destiny 3 was being developed. It's weird. And I don't know what the fuck they were thinking.

4:16:07What do you think?

4:16:08Colin Moriarty:Yeah. I don't want to speak too much out of my ass here because I know that there are a lot of people that are really invested in Bungie and to my understanding of their like absolute shit leadership. So my take on it is just I wonder if Sony after being in bed with them for a few years is like yeah we wouldn't trust these guys to develop a game for half a billion dollars i've seen theories about maybe you know more about this chris is like what was it in their evaluation that made them worth so much money and were those things pretend i don't want to call them fraudulent but maybe made to look much more promising than they actually were you almost can't even believe that the valuation of the company well yeah to the point where eventually that sony was like yeah uh like certainly there's there was like a slow realization that's like oh shit um like so many things behind the scenes that we didn't know about too yeah well they had they had gummy bears probably spooled up a little bit or like or like proto gummy bear because i know marathon's been in development for 2019 i think was the earliest i remember hearing rumblings about it or 2020 so it's been a while for that uh i know they the the evaluation i think people the thing that people forget about the evaluation of bungee around that time is that like money was damn near free at the time to make investments like that like that i have no doubt that like before that period of time or after that period of time that that evaluation would have been just not they would not have been sold for that money uh so they were sold they were paid for with fake money in the first place or sold for fake money in the first place so it's like it's a very weird time for them but i do think i don't think it's a i don't think it's unlikely that it's some there's some level of scam going on with with you know bungees higher ups i think they probably had a bunch of stuff like spooled and or like you know in the chamber like oh we're working on this and we're worried it's going to be the next big thing or like we're working on this other thing and we've got x number of players that really care and that is valuable especially to sony at that time who's like for who was some who was you know deeply interested in live service it doesn't surprise me like why they went with them or whatever the thing that confuses me now is just like what do you do um do you sell them because realistically like who's gonna buy them probably like 10 cent or something you know i mean that's like the that's the alternate outcome which would be like really tragic but i just don't know man i uh i don't know i do know the higher-ups at bungie have sucked for a long time uh since early halo they're not even like recent like this is like a long-standing it's a miracle they put anything out that's that's as good as it is with the it's we'll see how it goes i'll be look i want to be clear too like people are like oh man chris is gonna be so sad when bungee shuts down it's like it'll be a bummer but like it's like i'm not invested in bungee at all like it's it would be just another casualty of the reality of the reality of the games industry which is just like it's a bummer but like i would much rather them go out having a great update for destiny and building marathon which i think is exceptional than flouting around like fucking bioware has been doing for like 10 plus years agreed yeah go out in a blaze of glory fine by me it's sad just because clearly there's so much talent in that team you brought up marathon being in development since 2019 my theory about marathon is that the marathon we're playing today came together uh pretty quickly in the last year or two based on oh certainly what's available and the level of balancing they're doing to the game now i know like the original version of the game was designed to be like an open server type game where people come in and out of the level like the vision for marathon was it was a very very different it was like a live map that it wasn't it wasn't round based it was like here's an instance and people come in and come out at like whenever it's very very odd yeah like the dark zone in the division almost yeah yeah so i guess my point overall is like the fact that they were able to pull together what they did for marathon and again i always want to be clear when i'm speaking out of my ass and i'm theorizing that like in more than likely a much shorter amount of time because they needed to put together what the actual game was when what they were doing before it wasn't working is so impressive and then they the way they've been able to already change marathon so much to make it so much better um and oh the one last comment that's kind of unrelated for this whole destiny the the fandom the fervor around destiny that i think is worth emphasizing is uh the people that are out there they're like we need we need marathon to fail in order for them to be able to make destiny 3 this is some of the dumbest shit i have ever heard yeah it really is just backwards if you really want destiny 3 i'm not saying you need to go by and play marathon but wishing for its downfall is only going to accelerate the death of Bungie which is probably already inevitable yeah I mean so it will just so yeah go to I'm sorry you've got to be so fundamentally stupid to think that you know what I mean like it's like I I don't even know how to have a conversation I know it's like I don't this is how I know that like everybody like I don't even care like whatever everybody's cooked like nobody can read nobody knows basic basic critical thinking oh the only thing that uh bungie has going for it you want it to fail so that you get the next a really more expensive thing greenlit okay have at it absolutely i wish you luck i wish you luck with that with that train of thought in every other aspect of your life like it's befuddlingly stupid yeah it's it's you're right and it's frustrating that people don't understand that although they're different enough games where it's like yeah unfortunately the balance between these two games means that it just might not survive because the player bases are different and thus one simply refuses to support the other but this all goes back to just bad decision making all the way down like sony should have never ever ever ever done this deal and it fucked everything up and it might have fucked things up for bungie like either a bungie that remained independent or a bungie under a different under different guidance might have been in a different position and then marathon wouldn't be struggling under the fucking guise of being this first party game that has to do well it would have been this other third party game that people liked and enjoyed and there wouldn't have been that sony pressure on it like it is such a catastrophic decision that it's amazing to me that anyone that is involved was involved in that acquisition is still with sony it's it's a spotlight on that game there's a spotlight on that game that doesn't really make sense no because i don't think it's not a sony game either it's like it's like it is ostensibly but it's like it's not like it's it's yeah so shitty to make it that you know but also the idea that like it was like supposed to like i really don't think that in any world this was meant to replace destiny like i really just don't i just don't believe it was ever seen that way i think bungie is smart enough to know that extraction shooters are very very particular kinds of games that are not going to i mean dude even the even what is it um arc raiders has lost like a fucking insane chunk of its players which is normal by the way uh yeah it sucks that every everyone's obsessed with the with that stuff when it's like that's the normal course for most games well yeah i mean it should be bigger undoubtedly but it's like these a game like an extraction shooter was never going to replace a game like a fucking rpg fps mmo that has like a mode for every mood like these these are not this was clearly something that a small was doing on the side that they really dug and really made and put out and it seems like something that could that they could support for a very lean it doesn't seem like it demands a lot to support and keep opera to keep operating i would imagine that they were working on their real next thing or trying to spool up their real next thing which by the way many many destiny things have been pitched and not greenlit so i don't know what the fuck is going on that's to me is the most baffling thing it's like bro people want more people showed up for this update and there's been no advertising for it this is just on this is just twitter this is anybody clued in online i know a lot of people who probably don't even know this is happening um who would who would take part if uh if there was a budget behind marketing this is like an expansion of some kind but like yeah i don't know man they uh they got to figure it out but this will be resolved soon i think whatever happens yeah like i i think i was looking at marathon's numbers and they're up a little bit even and holding up higher before the up like before the season refresh so i think i've said before i think they have something healthy in marathon and they should continue it it's a matter of like what how many people you need to do that and then if you can get something else going at bungie but the thing is is that i if bungie is going to really survive i think they have to reimagine what they are and I almost wonder if making a single player game would be the right move reduce heavily the head count let's say the head count will go down to 300 you have 100 people on marathon and then you have 200 people on a single player game and then maybe you try to get your mojo back that's how it all began to begin with with you know and so that is true maybe you maybe that's your best chance I I do love the idea of Sony seeing all this and being like, fine, we'll do Destiny 3 and announcing it and being like, give us years, but we're going to do it.

4:26:10But I just it's not going to happen. I just I doubt it. And I think it would be kind of foolish for them to make that bet after losing billions of dollars on Bungie's absolute fucking retard shit, man. Like, I can't. I can't get over it. I can't get over that. They did that. I still kind of remember waking up and seeing it and be like, what?

4:26:29Colin Moriarty:It's especially crazy. it's especially crazy considering they were just like actually no we're not doing live service that's the crazy thing to me was that like okay you spend all this money and now you're just like never mind yeah it all it's all it's all yeah they don't even serve a purpose now it at least made sense on some level i mean the the acquisition price never made sense i feel that way about most of these most of these yeah like one point chris at like 1.5 billion i would have i think that would have been fine two billion that's high like i think like i really do believe that like halo halo 3 bungie at its peak was maybe maybe almost a billion you could maybe you could make that argument maybe you know what i mean like i don't know it just seemed it just money was cheap and so they just spent a lot of it whoops like i also feel the same way about bethesda also like Oh, yeah, they're like, I like Fallout a lot.

4:27:25Colin Moriarty:I like Elder Scrolls. That is not. That's crazy. And Activision is unreasonable. Like all of the acquisitions around that time just feel kind of insane. All of them. But. Yeah, I don't know. BMJ614 wrote in. Said hello, fearless leader, bold second in command and unpredictable wild card. What are y 'all's ritual when beating a game? Do you delete the game off your system and put it on the shelf, then go to the next game and still here? Do you take a break to recollect yourself to recollect yourself after hours of conquering a game? Dustin, what do you do? You're asking what my ritual is when I beat it?

4:28:05Colin Moriarty:The beating it ritual? Tell me about what you do. Yeah. Normally, after I beat a game, I just leave it on my hard drive. it's very i'm finding more and more because there's so many games that once i'm you know through the credits that i'm i'm not going back and doing extra stuff like even for bond i when i did a little bit of the extra mode that's in there i can't remember what it's called oh tim's tax him yeah tax him i tried a little bit i'm like yeah this is cool but i think i'm good for now but i'll leave it on my hard drive uh just because i have all this space on the ps5 pro and i have my old ssd in there as well that i'll just leave it on there maybe i'll come back at some point and i almost never delete games until i have to and then i'll just go in and look at like hey what games haven't i touched in potentially years and then go and delete those but a lot of times for me it's just on to the next what about you chris it depends uh it i don't know if I have like a specific ritual that I adhere to I do know like the bigger the game is the less likely I am to delete it just because there is again there is so much space but it's more like it's more about the fact that like this is going to take so this is going to be annoyingly long to re-download if I want to play it again so I've had destiny like destiny is a really like big game and I've had destiny installed on my ps5 for like months even though I haven't like played it until recently just because it's just like it's a big game takes a long ass time to install relative to other things i'll leave it on but like i don't know sometimes i'll delete it immediately sometimes i'll leave it there for months like i don't i don't know if there's anything specific if i really loved it i'll definitely i'll keep it there and i'll jump back into it but i don't know if i have like a thing that i specifically like make a point to do when I'm done with the game.

4:30:03Yeah, I like deleting it immediately. Micah makes fun of me. It's like it's like my tradition. I like go to the and just hit, you know, options and just delete it.

4:30:10Colin Moriarty:Yeah, because it reads as if you hated it. Yeah, exactly. No, totally. It's like it to me, it frees me up. It feels like a freeing moment. I send the save to the cloud for the last time. I look at the trophies maybe again. And yeah, and then I just I move on to the next game. I do feel a certain melancholy when I beat a good game, which I like. That's always been true. And I like that feeling. there's something about that where it's like oh i don't want this to really be over especially long role-playing games where you play for like like they're what even though i make fun of dragon quest 11 i platinum did in 130 hours but when you're really done with it you're like oh like it's kind of sad i actually spent a lot of time doing like a lot of time doing this so yeah there's something about that too there's something too that like uh i don't know if you you guys care about this but like i'm weirdly superficial with how my cross media bar looks so like sometimes i'll see a game where i'm like i don't really want to play this but it looks good where it is like i like that i like that it's there it looks good it's got a good box art it's got a good icon that i quite like i feel that way about like paragraphs sometimes too we're like just like the structure of a paragraph i i remember writing like essays for school remember and i i remember like i don't know like it would like there would be like maybe like one word on another line you know it would end on one word and that one word would be on the other line i'd be like i can't have this i can't have it end on one word on a on a yeah yeah i like the um the variable word in google docs and stuff does is like the variable spacing that will like like they do in printing right um so that like like if a word will never be held on a on like a dash and continued on the next line so like every space will be smaller on that line it's really cool i love that shit yeah press feels kind of i feel kind of that way about my cross media bar was like dude there's absolutely like i think i have um fuck i can't remember the name of the game i definitely have games on my cross media bar like sitting there that i'm just like i've not played in forever just because it's like i like seeing that color in that spot for some reason i don't know it's weird yeah i um i like to just remind myself and prod myself of things that i could be playing or whatever like oh check this out next perhaps or go back to this perhaps nice little reminder Yeah.

4:32:24All right. Finally, Elliot Hillis wrote in and said, hello, everyone. Simple question. Where the hell is Naughty Dog? This past week was one of the biggest weeks in gaming we've seen in years and not a peep from them. What's going on? I'm starting to worry that the rumors about intergalactic skipping the PS5 entirely are becoming more and more plausible. How can this be? I feel like there's no way they would do that.

4:32:41Colin Moriarty:That would be so insane. To sacrifice Naughty Dog of all the studios to do something like that, I think would be nuts. I mean, there is something really compelling about being like, if the game, if people really, and I think when people see the game, they're gonna be like, holy shit. and if you can really compel them to buy a ps6 for for it but i just feel like that's crazy the um the days of studios like that making a console exclusive that is not available on previous consoles on day one on launch is over yeah i agree it's not happening again like while i have we've said this before chris i have i have a hard time believing there will be any ps6 exclusives you kind of intellectually know there has to be and i think you don't do that to know and you don't do it.

4:33:21First of all, this game is probably like the last one's part two is what? $225 million to make. This is probably. 400 million. I mean, I like, I like who, who knows? It's like, no fucking way. You're going to fucking saturate the PS5 with this. You're lucky. It's not gonna be on PS4. Where are they? I think they understand that they need to show the game next. There's not going to be another trailer. I don't think. or if there is another, there will obviously be more trails, but what I'm saying is there won't be a trailer of, it'll be gameplay. They're going to show the game. That's what I think.

4:33:58Colin Moriarty:The next time we see it, we'll be gameplay. And I think that's at the Game Awards. I also was saying that, like, I don't think they needed to go now. You kind of have to clear your plate a little bit. There will be one last burst of games, I think, for PlayStation 5 from first party after this. So like right now you have like Tokan, Wolverine, Until Dawn, God of War. there'll probably be something like intergalactic and maybe like an uncharted game or like one or other two things i don't know if you saw by the way that i've been saying it i don't know why no one believes me but that like jordan from vgc was saying there's an uncharted game in development i'm like yeah so um maybe you leave it as that last burst in other words you don't want to distract from the things that are on everyone's plate i think once you're post wolverine and pre god of war then you talk about it um let's get through a couple of these games first there's really no reason to to mix things up and i think sony has been really disciplined about saying nothing and i don't feel like you can objectively look at the situation and be like they're wrong to do that it's working great for them just don't say or do anything unless and until you absolutely have to so i think naughty dog is laying in wait and uh i am very very excited my assumption is that that what they show next will shut a lot of people up dustin what do you where are you on this i think that game awards could be possible but i was looking to make sure i was remembering correctly last year uh in september they did do a state of play after doing a june state of play so and i was looking the september state of play last year had wolverine it uh which i think that was the that was the re-reveal right yeah re-reveal of it so maybe they're maybe there and they had sorrows and showed off gameplay there at the september state of play so it could be as early as september uh but it also since as you said there's a lot of stuff on the table right now coming it could be a little later in terms of game awards yeah i would be surprised if it's if it's not this year then it's going to be a real question mark if i were if i were a strategist yeah i would at sony i would be like yeah you got and managing the catalog and you got to hold it for now there's just no reason to show this and i think you want to give it a spot i think the video game i think the game awards are where you'll see it again yeah that's my my prediction that's like a big big thing there maybe with a release date we'll see all right that's it it's time to get the hell out of here boys it's good to talk with you it was always so let's go around the horn say goodbye to everyone chris goodbye to you be well anything to share with the audience before you go no man uh that's it we're it's it's just you and me now i know back to the old days gonna be weird we we still like to do things the old ways sometimes so we'll do it that way it'll be fun but dustin we'll miss you um be well when do you think you'll come back maybe like a couple months well my estimate right now is about a month and a half just for the show by the way oh for the show just for the show i honestly i really don't know you're only gonna be gone for a month and a half from like your actual tasks that's what i estimated that's why i told lock that it's in my mind okay but i mean do what you want possibility this kid be clear i've told dustin to do whatever he wants so yeah yeah yeah to be clear i this kid could come and i could be like yeah i need more time i'm you know fully that's could be a possibility he comes out he's already at a seventh grade level and you're like i gotta really invest in this kid's education because he's going places he's going somewhere so uh his scholastics yeah sorry my my return to sacred symbols will be sooner than that because I don't want to be gone too long and I like doing the recording once a week it's all the other stuff that's uh can be a lot so I won't be gone too long but um for the audience thank you guys for so many people wishing me uh well and the baby and Holly I always make sure to let Holly know that everyone's thinking about her as well uh and your support of us uh Over the last two years has been incredible.

4:38:04Colin Moriarty:I'll never forget it. I'm always appreciative of it. And make sure I will. I'm not going to be like posting like tons of pictures of the baby online. Are you going to do the face like the face emoji over the baby? No, I don't think so. When he's a baby, I don't think maybe when he's a little older, I'll reconsider that. So there will probably be a picture of the baby on Monday on my Twitter. so if you want to see that go there um yeah that's it that's me signing off very well very well very exciting everyone's prayers and thoughts are with you guys and uh we'll see you in the coming weeks and we'll of course keep up with you on social media as well thank you again and congratulations ahead of time because this is a very exciting moment for you and i'm sure that all the anticipation has been you know like it's like um it's like summer break and by like mid to late august you're like i kind of want to go back to school you know and you but like the time just passed and then suddenly you're there and you're like right back in it again i think it's very exciting very exciting yeah that maybe that's just me i was always ready to go back to school i got i felt that later when i was a kid i was like it was miserable like august i hated august it's like ah it's over this month is wasted yeah it is i i'm i'm like that too where i like i'm on the clock at that point you know but i remember like back in the day it was probably like this for you guys when you were younger too like you would get in the mail like what your teacher was gonna be like it would be like a tradition yeah and then you would share with your friends and once that came it was real you know and then it was on yeah then yeah yeah that was always like depressing to me like i always hated it i did i did not like it it was exciting i remember just figuring out like who is it with who and what or whatever and then it was in who's lunch yeah yeah i like that that that part's fun but it's like i don't know it's kind of like how the real weekend is friday saturday yeah sure like sunday kind of feels like i guess sunday scaries as people say yeah I was so bored when I first moved to San Francisco I've told you guys when I was at IGN like I had no friends when I first moved there and like didn't know anyone so I was like I hated the weekends like I hated I like wanted it to be over so I can go back to work and I have a social life and do things all right my friends well it's good to see you as always and thank you all out there for your love kindness and support of all things sacred symbols and last day media couldn't do without you patreon.com slash last day media and last day media.store for merch I'm gonna go higher an hour.

4:40:36We'll see you next time. Goodbye. See ya. Take care, guys. Sacred Symbols, a PlayStation podcast, is a product and trademark of Last Stand Media and Colin's Last Stand LLC and is proudly recorded in the USA. The show is conceived by, is written by, and is directed by me, Colin Moriarty. My co-hosts are Chris Raygun Maldonado and Dustin Furman. The show is produced by executive producer Dustin Furman. All of Last Stand's theme music is by my best friend, Ramon Narvaez. As you know, all of Last Stand's shows, including Sacred Symbols, are fan-funded on Patreon at patreon.com slash laststandmedia.

4:41:14The following names are at the producer level on Patreon, our highest tier, and we're grateful for your thoughtful and kind contributions to our independent endeavor. Thank you. Aaron Betke, Aaron Temple, Adam Refriended, Albion, Alex Cabrera, Alex Gates, Alex LaPierre, Alex Monez, Alan Tiniak, Alan Tremblay, Alan Niner, Anthony Akire, Anthony Vasquez, Anton K., Antonio C., Asak Paredes, Austin Riley, Betty Ann Moriarty, Bjorn Campbell, Blackjack, Boots, Brad Cooley, Brad Lohman, Brandon Runniger, Brian Williamson, Cannonball Jones, Captain Verde, Carlos Algaret, Chad Lewis, Chris Galvin, Chris Morton, Chris Ritchie, Christopher Devayo, Christopher Moore, Christopher Morgan, Cody Benin, Conrad Pennyfarthing, Corey Beacom, Dan Nolan, Dan Root, Daniel D 'Amour, Daryl E.

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4:44:30There's nothing like the American Express Platinum Card.

4:44:32Colin Moriarty:Find out your welcome offer after you apply, which could be as high as 175 ,000 points. Learn more and find out your offer at americanexpress.com slash explore dash platinum. Terms apply.

From the publisher

We're coming off of our Summer Game Fest-related high, toting a bunch of news from publisher-driven events that occurred after we published our last episode. For starters, the Xbox Showcase... showcased... 28 games in total, of which 24 are coming to PlayStation 5, including State of Decay 3, Senua, and Spyro: A Realm Beyond (not to mention release dates for Halo: Combat Evolved and Fable). But Xbox's peculiar, wishy-washy, and inconsistent behavior likewise makes us wonder what the future might hold for Microsoft releases on Sony's hardware, especially because Gears of War: E-Day and Clockwork Revolution -- both internally slated to migrate to PlayStation 5 until very recently -- won't appear at all. Meanwhile, Nintendo's newest Direct also had some interesting fodder, including a surprise look at Kingdom Hearts IV, a brand new 2D-HD game in the form of Final Fantasy Resonance, and more. Other news this week revolves around Persona 4 Revival and Persona 6, a new Crazy Taxi adventure in the form of World Tour, a promising magic shooter called Magicians: The Devil's Deal, a fall release date for Castlevania: Belmont's Curse, and extremely strong sales figures for Yacht Club's Mina the Hollower. We wrap things up (as always) with listener inquiries! Now that everything has settled, what are our three most-anticipated games, respectively? Should Sony bite the bullet and greenlight Destiny 3? Where's Naughty Dog hiding? Is Colin falling prey to Big Plumber and Big Sewer propaganda by refusing to flush wipes?

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Timestamps:

Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.

00:00 - Intro08:01 - Letters for Dustin14:59 - From the PO Box27:49 - LSM's big week29:08 - When she likes Sacred...33:03 - World Cup48:26 - Going to a water park alone56:50 - Flushing the poo wipes1:00:39 - Halo: Campaign Evolved launches July 281:22:01 - Persona 4 Revival + Persona 61:39:09 - Kingdom Hearts Collection + IV1:53:15 - Fable 4 Release Date2:01:34 - State of Decay 32:10:37 - Senua2:15:49 - Crazy Taxi: World Tour2:23:36 - Join Us2:26:41 - Final Fantasy Resonance2:30:25 - Magicians: The Devils Deal2:34:39 - Castlevania: Belmont's Curse2:36:33 - Spyro: A Realm Beyond2:42:53 - Thief remaster2:45:18 - Muramasa2:47:25 - Tales of Eternia Remastered2:49:05 - Mina the Hollower surpasses 500,000 copies sold2:49:53 - New PS+ Game Catalog titles2:52:52 - What We're Playing3:10:23 - Top moments of SGF season3:16:48 - Xbox and exclusivity3:55:41 - The Order 1886 Comeback?4:04:12 - Destiny frustration4:22:55 - Beating ritual4:27:37 - Where is Naughty Dog?
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