ESPN Goes DTC: Inside the Product, Data, and Personalization Strategy Powering the Platform

15 Apr 2026 · 45 min · 19 chapters

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In short

ESPN’s new direct-to-consumer platform (ESPN goes DTC) and how ESPN/Disney built the product, data, and personalization strategy to drive reliability, engagement, and “SportsCenter for You” customization.

Guest backgrounds

Brian Marshall, VP of Sports Products for ESPN/Disney; previously led product work across ESPN’s digital ecosystem (ESPN app, ESPN+ learnings, fantasy and social). Hosts: Chris Stone (community lead) and Nick Meacham (CEO).

Key claims

ESPN delayed DTC until cable cord-cutting hit a breaking point (about 60M US households without cable). The platform launches with all 12 networks, thousands of live events (numbers cited: ~47,000 live events; also 3,000+ sporting events/year; 270 concurrent events on weekends). Personalization is foundational (not optional) and designed to meet fans where they already are, not force new behavior. Reliability/performance is prioritized over feature overengineering.

Notable examples

“SportsCenter for You” creates millions of personalized daily shows by expanding the content pool and assembling scripts/voices from segments; “Verts” short-form personalized video shows a 65% short-form increase; “StreamCenter” syncs a phone companion to the live game timestamp to avoid spoilers; Disney Plus integration uses a new personalization algorithm to blend ESPN with Hulu/Disney content.

Written by AI. May contain mistakes. Listen to the episode to check what was said.

Chapters

Tap a time to open that second in VO

Nostalgia for Sports Shows

0:45 to 2:52

Hosts share their childhood memories of watching sports shows like SportsCenter.

“It's got a unique hold on me every time I watch it.”

ESPN's DTC Journey and Market Timing

2:52 to 5:51

Discusses the timeline and reasoning behind ESPN's shift to direct-to-consumer.

“But it is a quite significant move because they've done things in the past with ESPN Plus where there was some streaming available with that, but it was always very select.”

Impact of Cable Cutting on Sports Networks

5:51 to 11:20

Examination of how declining cable subscriptions have influenced ESPN's strategy.

The Future of ESPN's Platform

11:20 to 14:00

Discussion of the upcoming ESPN platform features and personalization strategies.

“Now, to paint the picture, the conversation with Brian, very often, Nick, when we speak about ESPN, we are talking about what's the monetization strategy going to be for DTC?”

Introduction to ESPN's Direct-to-Consumer Strategy

14:00 to 15:12

The hosts introduce an insightful interview about ESPN's platform strategy.

“He says he does think about international, but he goes in a little more detail about it.”

Building ESPN's Direct-to-Consumer Platform

15:12 to 17:40

Brian discusses the initial stages of building the ESPN DTC platform and its key components.

“So Brian, I think just to start off with this, I imagine this is not a decision that was just made on a whim.”

Meeting Fans Where They Are

17:40 to 19:31

Brian emphasizes the importance of aligning the product with fan behavior and expectations.

“And in terms of those must-haves, you're thinking about this.”

Leveraging Existing Data for Product Development

19:31 to 20:45

The conversation focuses on how prior data and feedback shaped the new ESPN platform.

“So were there necessarily any data points or anything when you're talking about meeting the users where they were that influenced some of those decisions?”

Personalization: The Future of Sports Viewing

20:45 to 22:24

Discussion on the significance of personalization in the new ESPN platform and its features.

“but I'm sure you'll be prepared to answer this.”

The SC4U Feature Explained

22:24 to 25:18

Brian describes the 'SportsCenter for You' feature and its role in enhancing user experience.

“I've been at SportsPro for nearly seven years.”
Show all 19 chapters

From One-to-Many to Many-to-One Experience

25:18 to 26:46

The discussion shifts to the need for tailored content delivery to individual fans.

“Out of curiosity, did you ever meet Peter Scott?”

Preparing for the Launch of ESPN's DTC Platform

26:46 to 28:00

Brian shares insights on the key considerations for launching the ESPN Direct-to-Consumer platform.

“What were some of the conversations around, these are the things that need to be prepared for day one when we launch, versus what are the things that we can potentially prioritize later down the roadmap?”

Innovative Features of ESPN App

28:00 to 30:00

Learn about the ESPN app's real-time syncing and companion features.

“One, whether on your connected TV device you can go look at stats and be able to see who's in the game.”

International Expansion and Disney Integration

30:00 to 32:00

Explore ESPN's international strategies and its relationship with Disney.

“So, you know, there's a lot we want to do, and it's an area where we're actively exploring.”

Balancing User Experience and Live Sports

32:00 to 34:20

Discuss the importance of balancing features without sacrificing live sports delivery.

“right now the experience in sports in Disney Plus is much more of a lean-back experience.”

Data-Driven Personalization Challenges

34:20 to 38:20

Understand the challenges of data synchronization and personalization at ESPN.

“What are the additional features that we can build?”

Niche Sports Production Quality

38:20 to 42:00

Examine how ESPN ensures quality coverage for niche sports.

“How can we also, in theory, be able to deliver you all the real-time highlights from your players and how they're performing?”

Ensuring Quality Across Sports Content

42:00 to 43:28

Learn how ESPN maintains quality for various sports in its app.

“So I guess the way I put it for some of those sports call niche, challenger, merging, whichever adjective you want to throw out there.”

Future of ESPN's Interactive Experiences

43:28 to 44:36

Discover ESPN's plans for enhancing interactivity and user engagement.

“and that's what we're most excited about.”
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Transcript

Automatic transcript. May contain errors.

0:05Hello, everyone. Welcome back to the next episode of Streamtime Sports. My name is Chris Stone, the community lead joined as always by our CEO, Nick Meacham. Now, Nick, growing up as a kid, I used to watch SportsCenter on repeat for hours. There was Scott Van Pelt, Rich Eisen, so many people I remember just growing up just watching hours and hours. It'd be the same episode just repeated over and sports centers have played such a major part of my life i'm curious did what what was the equivalent in australia was was there was there a sports center of sorts you know because i don't find that there's a great sports center here uh in the uk like it's just such a unique thing i'm just was there a sports center for you so um typically australian tv was pretty immature in comparison so i remember when i was gonna say in my early 20s but it might have been before then they fox sports launched fox sports australia was part of foxtel as a pay tv it's when pay tv came to australia and uh basically they used to have a fox sports news channel and we used to watch that pretty much back to back me and my my flatmates basically uh particularly if we were uh feeling a little worse for where we just keep it on just watch highlights and we're like didn't we already see these highlights before and uh just keep watching again and again um so like that was something that was similar definitely doesn't have the same vibe as a sports center not the same level of production it's more yeah a lower a lower quality uh product and it is just a news channel that they had versus it being you know integrated into the linear offering of like espn like the esports center does but i remember when i traveled to the us i i did the same and i put i put sports center on just keep it in keep it repeating on repeat and just keep watching i'm like why am i doing what am i doing this somehow i just keep like getting held into the broadcast even though I've seen this replay three times.

1:56It's got a unique hold on me every time I watch it. And it is, I think, unique, right, in the sense of ESPN is the broader platform, right? But you sort of think of things like NFL Red Zone or ESPN SportsCenter. It is one of those things that really just kind of has its own space. Or even I think of in the UK, BBC's Match of the Day. There's just certain products that just kind of stand alone. Yeah, it's got that unique IP and heritage behind it that it's just the the go-to everyone knows what it stands for knows what it's about and uh if people want that sort of don't really know what to put on but they want to watch some sports it's the perfect thing to put in the background i think i guess like super saturday and sky probably is like not quite the same thing it's a bit red zoney it's more red zone style a very very poor men's version of red zone i should say uh but yeah it's got a special place and uh obviously that's going to come up shortly in today's episode yes well i had the opportunity while we were in new york to interview Brian Marshall who's the VP of sports products for ESPN and Disney and I think for us Nick just before we get into that interview is how long do you feel like we were talking about was it going to be before ESPN finally went D to C like it felt like Nick we talked about that for almost the entire four years that this podcast has been running yeah probably have actually that's probably a good barometer for it all I think it's probably been that long at least because everyone's been waiting for you know particularly disney who owns espn has been driving a lot of innovation launched disney plus so long ago there's kind of this sort of expectation that they're clearly going to be one of the first movers with something like espn but clearly they've not done that and that's that's with intent it's not like they didn't know what to do they they've basically been patient to wait for the right time to to to pull the trigger so to speak and uh the time is uh obviously obviously now well and just for you know people's context i think put brought all 12 networks onto one d2c platform i think it's something over like 3 000 sporting events a year it's also going to include some of their original content and features and then there's a big stuff like so we're talking about sports center they've got a sc for you feature which is your own personalized sports center they talked quite a bit about personalization and the role that's going to play.

4:09But it is a quite significant move because they've done things in the past with ESPN Plus where there was some streaming available with that, but it was always very select. It wasn't the full offering that everything that ESPN had, whereas this is now fully that move. And I guess, Nick, maybe the question is, as you mentioned, ESPN, arguably the leader in sports. I mean, I think that's what they call themselves, the leader in sports. There might be some people to dispute that, but they certainly have a very good claim to be that. They weren't an early mover on this, what finally do you think nick kind of changed the ecosystem the monetization models consumer behaviors whatever it is that finally got us to the point that espn finally you know went across the line to make this launch well they could be afford to be patient because the cable side of the business the fees that were getting in through cable was just so strong that it just didn't make sense to try and create a platform that was almost competitive with that so whilst they were cashing on the cable side they've been waiting as those cable revenues have been slowly decaying to i think now that the number of something like the 60 million households now that no longer have cable in the us which is a big number if you looked at what it was a few years ago so now there's a massive gap in market opportunity for a product like this to sit standalone and to be able to attract a serious array of revenue and now this platform being launched also is inevitably going to be something they will look to do partnerships and distribution deals with other partners and aggregators as well so they won't just start here with having their own own destination my expectation is they'll continue to look at ways of being more visible in different places but yeah the cord cutting has basically reached the breaking point and it was time to pull that lever and you know but whether it's going to supplant or replace those cable subscriptions and revenues that is a whole different ballgame and many many experts in the industry don't believe that to be the case that this is just the best um they're going to make the best of the situation for what it is now rather than think it's going to offset cable revenues and then explode past what they what they used to be well now that they have done it although they weren't an early mover espn doing this does signal something for the rest of the industry now like you said there's going to still be people they question how successful it can be or whatever might be in the future but now that they've made that move that is not insignificant it does it will have ripples waves things like that now that they have gone does that what does that signal for everybody else regardless if they were an early mover or late adopter now that espn has gone and taken this move what is the broader impact that has on the ecosystem hmm a big big one i i think it was they act well they're clearly not going away anytime soon they're clearly making sure they have not only a destination to point people to but also all of the requisite like distribution channels mapped out and covered so if you want to watch live sports espn will be accessible for wherever you are whether it's through cable whether it's these other distribution deals that will happen or you just have this one single destination to point to i think what the the ripple effect i suppose to the rest of the ecosystem is that they're really going to be competing for attention more against those sports and entertainment players who also invest in sports rights heavily think about it right like you go onto your platform uh you go onto your tv you're like i want to watch something and then instantly now you have to make a decision on whether you want to dig dig into espn and get lost in all the different channels and networks they've got or do you want to go to those other entertainment-based platforms to find something else if you're a sports enthusiast you almost always going to go to espn first i think and so therefore they're just going to be creating i think even more competitive tension with the breadth i have available with your peacocks and your your hbo's and and even your netflix's and alike for those particularly those sports fans out there that know they want to watch sports more often than not um when they're sitting on their couch on a monday night um so i just think it creates even more competitive tension for the market given it's it's such a hub of sports sports content that is basically unprecedented in the market and i think that that's the last bit of it as well as how this is going to impact you know its partnerships that it has with people and then how it goes about its actual content distribution strategy because like you said you have the nbc peacock that has all of its entertainment features you think hbo max and potentially that bringing in paramount into that as well and the entertainment that's going to be on top of the sports layer it has you know being a part of disney has its advantages has its benefits to all the other discoverability uh people within your household that might be using the platform sort of how they do leverage that because at the moment you know you'd either have to go into disney to get the entertainment side of things or you go to espn for the sports side of things you know having those banding those you know digital ecosystems together to connect that to keep everybody within your space i mean i think we've seen a little bit we've talked about sky's really good at the uk being like that aggregator where you always start the journey in sky you might end up on tnt which is now i believe hpo max in the uk as of today or yesterday but they want you to start it through you might even go to netflix but you're going to start it through sky it's similar you know maybe that that's kind of the idea you know having espn disney you know just be that place where you begin the journey well i'm not sure how they're going to manage all that because they are such different environments although disney plus has become much more of a full 360 kind of um entertainment experience even though most people synonymize uh disney with family related titles they're definitely not that anymore i'm intrigued to see how they manage that how the journey from disney plus into the espn ecosystem exists and how they'll separate them out but it's clear that the you know the bundle approach will be an important lever for them to pull is to try to bring on disney members into bundling their their their um subscription with espn and even hulu as Well, obviously with Disney and Hulu now connected with Fubo, there's a lot going on there to be on offer.

10:06So how they manage that is critical because we obviously see whenever there's a lot of friction involved, subscribers are difficult to acquire, let alone to retain. But look, I think it's just another lever for them, basically ESPN, to maximize the value of the content they're investing into. They did some pretty bold bets with media rights a while back. They also did some fascinating moves with ESPN +, which I never really understood. And now ESPN +, will not exist anymore. And they'll still be on cable, getting all their revenues and visibility on linear. But they're going to strike those additional partnerships.

10:44And this is just the gap that they needed filling to complete the whole ecosystem reach that they have. now tapping into an audience that doesn't even have access to them at the scale they needed with those 60 million households I mentioned so they just look they're going to grow a lot again is it enough revenue to justify the losses they're making cable that's the bit everyone's holding that you know crossing their fingers and toes for because if it is that means there's the future of the industry strong but if it isn't then again you're going to have a lot of pain across the industry not necessarily from ESPN side but from others trying to work out how they replace all those revenues that are losing because of the cable depreciation.

11:20Now, to paint the picture, the conversation with Brian, very often, Nick, when we speak about ESPN, we are talking about what's the monetization strategy going to be for DTC? What rights are they going to invest in? And there's a reason we talk about that, right? There's lots of zeros and lots of commas in those. But what Brian and I talk about is very much on the product side and basically the idea of once you've invested this much money in those rights, how do you return ROI on that? How do you make sure that people are staying in your platform? How do you drive stickiness? How do you potentially drive advertisement because you've got personalization on that?

11:51We very much talk about the experience within that. And we talk about how do you even begin on a whiteboard to design what the new ESPN platform is? What are the questions that you ask? Things such as, what things have to be ready for the launch? What things do you park for later on in the roadmap? How do you balance out making sure that first and foremost, as a streaming service, the quality is above everything else because there's nothing worse than streaming and we've seen examples of this um does zone be most famous where they put things on streaming and it didn't work you know how do you ensure quality but still deliver experience how do you balance out you know sometimes less is more nick you know you don't want to give everybody every feature in the world some people just want to lean back and do that so it's really more talking about how to make sure the platform operates at the highest level possible and then also talking about the integration of Disney and the wider family is a part of that conversation as well.

12:43How do you get those data points synced up to keep people in there? They've even talked about things, you know, they're introducing Verts, which I guess is their equivalent of YouTube shorts or TikTok, again, with this idea of continuing to have an algorithm that will feed you based on your favorite athletes, favorite teams to keep you on the platform. You know, they kept talking about try to behave as the consumer behaves. One of the things that was really clear from him is we're not trying to change consumer behavior that's where they often find failures when you try to get people to do something that they're not used to doing so how can we introduce features that meet them where they do things to enrich that experience so i enjoy the conversation like i said we talked about sports center for you i've said for years if someone can create a custom highlight of my fantasy players take my money um so i think they're getting there with se for you feature but i think ultimately just to paint the picture the conversation with brian is very much around the platform, the experience, because ultimately while we talk about rights deals a lot, how you then, you know, get ROI on those is actually on that second end of things.

13:45And I think that's probably the important part that maybe doesn't always get talked about as much. And that's really where Brian and I focus on. The only thing we, my question, the next question I've got is a simple one is, will they have it available globally? I would love to get that access, but we all know the rights are going to be a problem there, of course. Yeah. Well, we did talk about that. He says he does think about international, but he goes in a little more detail about it. So we might have to wait a little bit more for that, Nick. But please do stick around for the conversation I had with Brian.

14:08It was very enlightening, particularly for those that kind of want to understand the platform side of things as well. So thank you for joining us, and please do enjoy that interview with myself and Brian.

14:20Like I said, I won't shamelessly plug my own podcast too many more times, but a story that we have spoken about, Nick and I, on Streamtime many times is when ESPN would finally go D to C. And we have finally reached that stage. Very exciting. All 12 networks onto a single platform, my understanding from the numbers, is 47 ,000 live events. Also includes all the original content, as well as other new features. So I think just to kick things off, my production team, Indigo, is just going to run a real quick sizzle reel for us.

15:12now just to frame this conversation i think historically when we've had espn join us we've talked about the meteorites deals because there's lots of zeros and there's lots of commas and those things are very exciting to people understandably so one thing we probably haven't spent as much time talking about is the actual product and i think that's going to be a really exciting conversation around this because it is going to give us a different angle to the ESPN Disney world that we don't necessarily cover on our side. So Brian, I think just to start off with this, I imagine this is not a decision that was just made on a whim.

15:40It's something that took lots of time and effort. When it comes to designing a platform of this scale, maybe just talk us through like the initial stages. You know, I'm an American football coach. I get on my whiteboard. I draw plays up, things like that. When it comes to building a platform of this scale and everything that's in there, what are the initial steps and conversations that you guys are having Yeah, great. It's a fun question. Most people, we kind of talk about the end of the journey, which we will get to as well and don't spend as much time at the beginning. So, you know, one of the things when you're a product manager that you have to keep in mind is the first thing when you hear the announcement, okay, we're going to launch ESPN direct to consumer, is you have to understand the constraints that you have to work with.

16:18And in product, there's a really kind of just simple framework a lot of people use. is you can either fix the scope of the features that you want to add, the time that you're going to launch it, or the resources that you have available. And in sports, it's almost always the date that you're going to launch something, and that date is almost always August. So when you go and we put this together, we go into, we'll use the word whiteboard, but pull up a document, and the first thing you do is you start to list out all of the user needs and the core user journeys that you need to be able to build to satisfy these things.

16:56So you start with, as a user, I need to be able to watch Monday night football so I can see the Jets lose again. And so we go and we'll list out, okay, what are the capabilities that we need to do that? We'll go through the user needs. We'll go through needs from our advertising partners. As an advertiser, I need to be able to do this. As a content creator at ESPN, I need to be able to do this. We then, because we have a fixed date, say, okay, what are the really P0 requirements that we need to do in order to hit this? And we then just, you know, we start to design what those things look like and really just then sequence what are the must-haves in order to get this out.

17:34And then we try to quickly iterate along the way based on user feedback. And in terms of those must-haves, you're thinking about this. This needs to be a, you know, consumer product-led platform. What were some of the core things that maybe I think of them as anchor points? They were the kind of things you have conversations over weeks, months, that you always came back to sort of those were kind of the core tenets of what we wanted to build with the platform? Yeah, I think when you think about great products, the first thing is they don't try to force user behavior. They meet users where they're at, and they try to really amplify the things that they already love.

18:11So when we set out to build this product, it wasn't just about distribution. It wasn't just about how do we get ESPN go direct to consumer, which was an important thing. It was also how do we kind of reimagine the sports viewing experience? Because sports fandom has changed so much over the years. Fans now expect the product to be interactive. They expect it to be multi-screen. They expect it to be deeply personal. And the great thing is ESPN's mission to serve sports fans anytime, anywhere really aligns with that. So we really then said, okay, what are these great opportunities then? in order to build a platform that meets user needs.

18:49And the good thing is we already had all these ingredients in-house. The ESPN app, if you love scores, news, insights, et cetera, is already number one in the space. We have the best fantasy platform and number one fantasy game. We're the number one media brand on social. We have a great partnership with DraftKings, if you like to do sports betting. So we really looked at how do we take these things that fans already love and pair it alongside our best-in-class programming and that's really kind of how we thought about going about the product and again not trying to change fans behavior but meet them where they're at and really amplify the things they're already doing i really love that point and this will be the first time i go off piece talking about meeting fans where they're at because i think one of the things or why i've seen people struggle is they try to get fans to do things that they don't naturally do and i think you know nick and i have spoken about this like there's just sometimes this idea that you know using the field of dreams great movie you know if you build it they will come and i think there's this misconception if you build a product, people will just naturally come to it, regardless of what that experience is.

19:48So were there necessarily any data points or anything when you're talking about meeting the users where they were that influenced some of those decisions? Yeah, so the good news is, right, we've had all these products out in market for a really long time, so we understand the types of things they were trying to do. We already had, you know, ESPN Plus in market, you know, as a data point as well. So we were able to see, okay, fans, here's how they were consuming our ESPN Plus content. And we get user feedback from them all the time that we're doing. If there's one thing that you all know, sports fans will tell you what they're thinking, you know, for better or worse.

20:27But we take in all that feedback all the time. And so whether it was just having our products in market for a long time or whether it was that we already had a lot of experience with ESPN Plus, those were really great data points that we're able to use and apply to our launch of ESPN Unlimited. Yeah, and I think, again, I'll go off piece, but I'm sure you'll be prepared to answer this. There are multiple different platforms even within ESPN. I remember I was one of the original ESPN Plus subscribers way back in the day because I wanted NFL Combine, NFL Draft stuff that sat behind that paywall.

21:00As you were thinking about developing this, just how that tied in with some, or maybe what were things you learned from previous ESPN products that you applied into this new one? Yeah, I think that the very first thing is, how do you make it a frictionless experience for fans as much as possible? How do you make sure that you're getting fans the content that they need front and center? So whether it is first, and maybe we'll get into personalization at some point, it is, okay, you're from Cincinnati, you're a Bengals fan, we have the Bengals on Monday Night Football. How do we bring that to you front and center?

21:33If you don't have access to ESPN, how do we make it easy for you to get through our commerce flows in order to buy it? Or if you're one of our valued MVPD or VMVPD customers, how do we make sure to authenticate you along the way? So it's really trying to take that, figure out what are the frictionless ways to get you the content that you're looking for. And I'm not standing up to intimidate you. I just can't see my timer. And I just want to make sure that I keep track of everything so that I can drive the ship. Again, as Pat mentioned when he was moderating, I will try to integrate questions in.

22:06So if at any point, I'm sure my production team will pull up the QR code, feel free to add questions. I will try to layer those in as we go through the conversation. So please feel free to do that. You did touch on something, though, that is a part of what I want to talk about, which is personalization. So I've been shouting this. I've been at SportsPro for nearly seven years. The one thing that I've essentially, I guess, initially requested but then started to demand as an expectation is if you want to take my money as a sports fan, this is what you can do. build me a highlight package that is personalized where I can upload my fantasy sports teams, and then the next morning I get a highlight package of my fantasy sports teams.

22:44That's what I want. I want a personalized highlight. Like, I will pay for a subscription to do that, so that's my challenge to everybody out there. Hold on, let me write that down. Yeah, yeah, yeah. But you guys are taking a first step for that. One of the things with the new platform is the SC for you, taking what, you know, I think if most people think of ESPN, SportsCenter is probably one of the first things that comes out of their mouth in terms of things that they think about ESPN. So maybe just talk a little bit about what the SC4U feature is. And then as the follow-up question to that, what is the role that personalization is going to play with this new experience?

23:17Yeah, great. And I know you asked him that way. I'm going to flip him around a little bit because personalization really leads into SportsCenter for you as the way we think about it. So first, personalization for us is not optional. It's not nice to have. For us, at the scale that we operate, it is something that is foundational for everything we do. And the reason is everybody fans differently. There's no two people who experience sports the same way. As you said, you're really interested in fantasy and the way that sports applies to your fantasy team. Maybe I've bet on a game, and so I want to learn something else.

23:51You have your favorite teams and players. I have my favorite teams and players. Maybe I like to follow social. You like to go deep into stats. So it's critical that the only way we can meet all those needs is through personalization. So as you talked about SportsCenter for you, one of the things that we really went to go tackle was how do we think about this incredible IP in this show that we have and think about it through a digital first lens? So what's incredible about SportsCenter is every day the team creates an amazing show that reaches millions of people. We tried to take that idea and flip it on its head a little bit.

24:27In digital, what if instead you created millions of shows, each personalized to the individual fan? This was a really hard problem to solve because first event we had to greatly expand the content pool that we had. We had to be able to pull out what the storylines were of every video. We had to assemble them into a script. We had to provide voices in order to read this script. And then every day since August, we've had to assemble a personalized sports center for you for fans. This is thousands upon thousands upon thousands of segments for people. So we really thought about personalization as a way to meet fans where they're at, to really, in a digital first world, be able to create content that is really tailored to the user.

25:10So it's foundational to everything we do. Users expect it from modern products, and it's something we want to be sure to deliver. Out of curiosity, did you ever meet Peter Scott? He used to be a Warner Brothers discovery. I've known Pete for, yeah, for a long time. So this was not pre-planned, by the way. I don't know if anybody else in the room has ever met Pete Scott. I think he's one of the smartest people I've ever had the opportunity at SportsPro. But he talked about something you mentioned there, which was sports has historically been a one-to-many approach. And his whole view is like the future has to be many-to-one, where that way you can choose the experience you want.

25:42where if you're someone that is into fantasy sports, is there a broadcast stream that's going to be dedicated towards facilitating what you are interested in or if it's betting or whatever that might be? You've obviously paid a lot of money for these rights, but how many different ways can you redistribute that content so that it meets that individual person as opposed to we're just going to push out one broadcast on one channel and that's the way you're going to get it? Yeah, that's absolutely right. I mean, we first and foremost want to bring that content and that game to the user, and that's the most important thing.

26:11and being able to do that quickly and reliably and with high performance is always front and center. The second thing then we try to do, to your point, is what are the ways that this fan might want to also experience that game? What are the deeper forms of engagement? We've been doing it a little bit from the broadcast side, right, whether it's the Manning cast, whether it's Sue and Diana doing the women's tournament. It's really now going to be about how do we bring these also tailored experiences into to the app is something we're really focused on. Now, coming back, we talked about how did you make the game plan for getting this launched?

26:47What were some of the conversations around, these are the things that need to be prepared for day one when we launch, versus what are the things that we can potentially prioritize later down the roadmap? Because I'm sure when you launch it, the priority is that it must absolutely work, but you still want it to be an excellent experience. Were there conversations around, these are the things that need to be there ready for day one, versus things that we might prioritize later down the road, just to make sure we get that initial good momentum? Yeah, so I'd say the very first thing as we touched on was and continues to be personalization.

27:16That is always first and foremost the sort of thing that we do. And, you know, in addition to launching ESPN Direct to Consumer, we also launched a new section in our app called Verts, which is an immersive video experience that we really wanted to use as our playground and opportunity to really lean into personalization and find new ways of interactivity there. It's where SportsCenter for You is housed. And we've been able to see a 65 % increase in short-form video. So we didn't just lift and shift people from one spot to another. We were able to drive additional engagement by creating this personalized experience.

27:50And so the very first thing that we had to have was personalization. The second thing we wanted to have was how can we make sure that a fan who is watching the game can get deeper stats and information. So we did it in two ways. One, whether on your connected TV device you can go look at stats and be able to see who's in the game. But also we wanted to, and one of the really cool pieces of innovation that we have, is your phone can sync to the game that you're watching through a product that we have called StreamCenter. So it also knows how to sync to the timestamp. So the ESPN app is not spoiling any of the moments that you're at.

28:25So you can still watch the game. You can get a great companion experience on your phone as well, all in a way that's tied together so that you're not seeing something happen on your phone before it happens in the screen. Yeah, that's definitely a major one because I think latency is always a conversation where it's like, you know, do you get a text message from your friend before something happens? I think the example that's always used, although I don't think I've ever experienced, is, you know, you're living in an apartment, the person next to you is watching, or one of you is watching on linear, one of you watching on streaming, and then it, you know, so it ruins the surprise.

28:55In terms of accessibility, at the moment, you know, I'm based in London, So what are sort of maybe some of the thoughts around how that expands potentially globally in terms of what the product could be for people that are sports fans, whether they're expats like myself or just really interested in American sports? Is there a plan in place for potential international? Yeah, we think about international a lot and acknowledge there's a lot that we need to do to get better in that space. But I think the first thing is from a streaming perspective, we've been really looking at the Disney Plus app as a great delivery vehicle to bring sports to people globally.

29:29We've been delivering sports through Disney Plus in Latin America for about a year now to a lot of success. We offer it in Australia and New Zealand. So we've been trying to think about how can we bring the best of the Walt Disney Company to people in the app. And so we've seen a lot of success there. And the second part, you know, for our scores and schedules, kind of our core ESPN app, it is available in different editions around the world. About 30 % of our monthly actives come from the other regions. But we also understand, especially when we talk about personalization, that there's a lot that we need to do to that experience to really be authentic to people in those regions.

30:06So, you know, there's a lot we want to do, and it's an area where we're actively exploring. Well, you're making my job really easy because you've brought up Disney, which is kind of the next topic I wanted to go into, is that ESPN is just one part of the larger Disney company. So when you think about this new product that's being launched via ESPN, how does that then sink in? Because I imagine most people that subscribe, they likely have kids, so they're really going to be active on Disney +, watching all the shows and movies there. So what are maybe the conversations like for you sitting at ESPN, but then you're also conscious that your product is just one of several products that sits within the Disney ecosystem?

30:45And I know you just had a baby, so get excited to watch Bluey and other things available on Disney+. So one of the most exciting challenges that we have and biggest opportunity is how do we expose the breadth and depth of the Walt Disney Company in an app, like you said. So the ESPN app has always been the front door to sports fandom. It's, you know, if you want highlights and news and analysis and figure out which team is Max Crosby on or not at this point, the ESPN app. Probably not the Ravens. The ESPN app is a great place for that. When we launched Direct to Consumer, we did bring ESPN into the Disney Plus app as well, which was good in a couple places.

31:25One, it was good for the ESPN business to be able to reach the fans in Disney Plus. But much more importantly, it was great for the fans and really continued to show value in the Disney bundle. And they can be able to watch all of that content in one place, which we think is really important. And personalization, again, was the key to doing that. We really focused on creating a new algorithm that allows people to experience sports alongside Hulu, alongside the Disney Plus content, and bring that all together for fans. Now, again, as we went and had to prioritize the work and the features, as you called out, right now the experience in sports in Disney Plus is much more of a lean-back experience.

32:06It's much more of, hey, this is on ESPN, Monday Night Football is on, I want to be able to watch it. Now that we've been able to get that out the door, we're starting to explore what are the interactive elements that we brought in as part of ESPN that make sense to bring over to Disney Plus. There are different use cases. There are different things people are trying to do. and we're trying to find what that right form of interactivity is now to bring over. Well, that leaves us nicely. There's a question at the top here that kind of touches on something that I wanted to talk about next, so I'll go ahead and bring it up.

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32:38I usually try to bring people that are brave enough to put their name, to give them the first shot of the question, but there is a good question from Anonymous because it aligns with something I wanted to ask, which is what are your thoughts on the potential for overengineering the user experience and negatively impacting the content as a result? And I'll piggyback that off the way I was going to phrase the question, which is live sports is incredibly high pressure. You as a business, ESPN, have invested billions of dollars in live sports rights. There's actually a lot of pressure there, right?

33:06Like, you know, acquiring the rights is just step one. The actual delivery is ultimately more important. We all know how passionate fans are, how upset they be, if the stream is disrupted, things like that. So kind of tying that question in between, you know, potential for overengineering the user experience. You know, sort of my question is, is how do you balance out adding new features but not doing so at the sake of potentially sacrificing the quality of the experience? Yeah, great. The good thing about this room is I don't need to explain to everybody the value of live sports content, how it's the most important media that exists in our industry, how many of the top 100 programs or sporting events.

33:44Even based on the question, you all certainly know that. And ESPN is definitely at the center of that. You talked about our total number of live events. If you just look at the weekends, Friday through Sunday, since January, we can reach up to 270 concurrent events at any given time. So for us, it is always first and foremost that reliability and performance of that event is the first thing that we want to get people into. We measure the time for first stream for when somebody clicks. We measure any error rates. We look at all of that first. From there, that's when then we think about, okay, you're in the stream, you're in the event.

34:22What are the additional features that we can build? Because none of those other things matter if you're not being delivered the game and that you were first there to see. So we think about, as we talked about from the beginning, not trying to force user behavior and meeting fans where they're at. It would be forcing behavior to try to first get them to, hey, have you signed up for fantasy? Oh, have you created your tournament challenge bracket? when they're first trying to get in to watch the women's college tournament. And just one last thing on personalization. Obviously, hopefully, if everybody's gotten it, personalization's a big deal.

34:57Talking about the multiple different platforms that all exist within the broader Disney space, can you actually just talk through how difficult it is syncing up all of those data points? Because I think everyone always talks about data, data, data, always wanting more data. But do you actually ever find something like there's too many data points? Or how do you, in the team, and I get there might be other people in the team that specifically do that, and you might be more focused on the architecture of collecting that data. Like, could you just kind of talk through the challenge of, like, how do you get to the point that personalization is an additional value to the experience?

35:27Yeah, I think there's certainly, you know, analysis, paralysis by analysis, whatever the order those words go in. That can certainly happen. I think there's a couple things that make working in technology difficult with streaming is that, number one, there's so many types of connected TV devices in the space, you know, from a cheap, not in a bad way, Vizio TV that you can get all the way to an Apple TV product. And all of those have different capabilities for what they're able to deliver. So we really do also have to slice and dice all of the data based on the platform that we're at. And then to your point, we try to always have a couple North Star metrics that other things ladder up to.

36:09Obviously, when it comes to direct-to-consumer, one of those is subscribers. But we also really try to look at what are the watch hours that somebody has and try to look at growing that as a sign of being able to retain the user. So yes, there's a lot of data points that you can really dig into. But we try to pick a couple North Star metrics. We set those objectives and key results when we go and we build our products. and we try to always keep our eye on how are we driving engagement with our fans. And in order to do that, reliability, performance, getting people into the event always comes first.

36:44And then how do we continue to get them watching? Absolutely. For the team in the back, as we answer questions, if you could remove those, just because I can see there's four more questions down there. But we'll give one to Josh. Like I said, we always want to give credit to people that are brave enough to put their hand up and say who they are. And I think it's kind of a fun question, right? If time and money were unlimited, and I think at ESPN, you guys usually probably have good resource anyways, but let's just say, well, the question's gone, but I remember in my head. If you could build any product, time, money, not an issue, what is something, you know, I said for myself, I would love to be able to have someone build a fantasy sports highlight package for me.

37:19Is there anything like you sort of sat there, and I guess maybe you don't want to give away company secrets because it could be in development, but is there anything that kind of sticks out to you that sort of, you know, this would be a dream to do? Well, clearly building a sports center for you for fantasy is number one on the list and the first thing that we'll look at. I think as we think about time and money, it's really about what are the ways that we can continue to bring personalized experiences to fans. So, again, putting the money part aside, you know, what are ways that we can take all the great highlights and plays that happen for someone and be able to deliver them in real time in a personalized way that doesn't spoil the live event but helps people be able to kind of bring in that passion, be able to kind of relive those moments.

38:04So really being able to balance the live events. Of course, if money is not an object, they'll take all the live events that exist, but I'm pretty sure that Pete, my friend over here, doesn't agree with that one. So it's really about how can we build those experiences when you're in fantasy, what you want SportsCenter for you. How can we also, in theory, be able to deliver you all the real-time highlights from your players and how they're performing? Excellent. So you can tell me if this doesn't align with you, but I'll go with the top one from Andrew, because you did mention a little bit about sort of immersive experiences, and there's the partnership with Cosm.

38:40Is there anything for you guys in terms of looking at those next experiences that may take that lean-in experience even further? Maybe it's not necessarily, you know, extended reality, VR, things like that, but just that we talk about lean-in versus lean-back, you know. Are there stuff that you're thinking about that is that truly immersive lean-in? Yeah, I think, and again, bring it back to the very first thing about not trying to force user behavior. We're exploring all of these areas and trying to understand how people want to consume sports. We're also able to leverage the Disney Plus app, which has ESPN and Hulu and Disney in it, to try also some of these different areas instead of each product going and building a feature.

39:22So we're interested in what are the new ways that fans want to consume sports. but knowing that resources and money are constrained, we will experiment with something, you know, and then we will decide, okay, was there any user pickup from that? What was the feedback from there before we go and invest heavily in some of the more, let's say, immersive experiences? Yeah, that makes sense. If we could pull up the question from Mark, I can see it just at the bottom of the screen, but I think I have a general idea of what he's talking about. And essentially, I can only see the top line, but I'm going to spin it.

39:55But I guess basically, ESPN has a ton of content. You have a lot of media partnerships that you work with. I guess discoverability is a challenge. So there'll be some people like, you know, I'm a Cincinnati Bengals fan. It's going to be really easy to serve me, NFL content. But when you have that much content, how do you make sure that the right stuff is getting discovered by people to basically, I think, the term we refer to as stickiness, that they're staying in the platform? You know, discoverability, how do you guys approach that? Yeah, there's a couple things that we try to do. First, through personalization, we also take inputs from our amazing content team, where they will also go and score all of the events that we have and say, oh, this one is of particular interest for any reason.

40:41So it's not just full machine learning. One of the other inputs we have is our great content team. And then from there, one of the ways we solve things is we don't always have the bangles available all the time. but we're not always worth watching to be higher your offenses you know we'll say true true yes turn it off every when you when your defense comes on um you know we do then see okay based on some articles that you've read based on some of the other things that you've consumed here's what we think is important for you and you're right we do have a lot of other things and we try to sample everything we try to put a piece of content in front of someone and say oh chris you know, maybe he's interested in watching this college soccer game.

41:22We sample it. Did you click on it or not? And then we try to learn from that. So there really is an important balance of we have all this content. How do we sample things so that the personalization engine can learn if it's something you're interested in? How do we take signals from our content team that says this game is more important than this game and try to leverage that? and how do we also be able to tell what fans are watching at any time to tell what events are trending to bring that to folks as well. Because I'm driving the ship, I'm going to try to squeeze in two questions or ask what that time tells me.

41:54I am going to pick a question from Anonymous. I'm going to flip it a little bit. It talks about sort of the plan to grow niche sports, but I think the way I want to flip this is from a production perspective. Obviously, when you partner with someone like an NFL, there's a ton of money being invested there, so you're going to invest a lot of money in the product side of things, but you guys will also have a whole range of partners. So I guess the way I put it for some of those sports call niche, challenger, merging, whichever adjective you want to throw out there. How do you ensure that those sports are also getting equal love in terms of the quality with which ESPN expects to deliver?

42:24Yeah, and I think that that's a really important question. I think we try to look at how can we scale the experiences that we've built across these things. So let's say, for example, just using the soccer experience. We have a soccer game cast that we're able to, as long as then we get data from the provider the way we want, that can scale across all of these other sports. So we work with our programming team when they go and look at signing new deals to say, like, okay, what are the ways that the ESPN app can support that? What are the ways the content team can support that? And, you know, and think about how deep of experiences we want to build.

43:00We want to make sure the streaming is great for everything. We want to make sure discovering the ESPN app is great for everything. Maybe it doesn't get a fantasy game until it reaches some level of engagement, but we do try to make sure that there's at least a base level of support for all the content. And then the last question I'll pull from Alex Baker, because it's similar to the question that I was going to wrap things up with you on, is we now have the present, we've got the new product, what can you tell us potentially about things we're going to expect as next steps? Yeah, so one of the fun things about working in technology is it can really amplify creativity, and that's what we're most excited about.

43:35How can we really take things that are available now to our content creators within ESPN and help enable that? We're still in the very early innings, so we're still just getting data of which of these experiences are people looking for. So we want to continue to evolve that for the next generation of fans who, again, expect their experiences to be interactive. They expect them to be deeply personal. They expect them to be multi-screen. But we also want to make sure we're serving our loyal diehards who have experienced ESPN in one way. And we also want to make sure we're the front door for sports fans all the time.

44:08It's why we've built things like Where to Watch. Regardless of whether an event is on our air, we know that it's hard for fans to figure out how to find things. So we want to be there for fans, you know, when it comes to that. It's why we brought MLB TV into the app so that baseball fans know that they can come to ESPN. It's why our reporters are breaking more news in the ESPN app than they have. We really want to be that front door for sports fans. and really, again, we don't want to try to force user behavior, but we want to meet fans where they're at and really amplify the things that they love.

44:38Awesome. Well, Brian, I really appreciate you taking the time to talk to us about the new ESPN product. Hopefully you guys all learned something. Smash the subscribe button. Make sure to love it. Subscribe to the podcast. Yeah, yeah, yeah. Thank you. Appreciate it. Have a great rest of the day, everybody.

From the publisher

ESPN’s move to direct-to-consumer marks a major shift toward a product-led future for sports streaming. In this episode, StreamTime host Chris Stone sits down with Brian Marshall, VP of Sport Product Management, to go inside ESPN’s DTC launch to explore how personalization, data, and fan-centric design are reshaping the viewing experience. From AI-powered SportsCenter For You to multi-screen engagement and Disney+ integration, the conversation breaks down what it really takes to build a modern sports streaming platform — without sacrificing performance or reliability.

 

Key Points:

  • What does it mean to build a product-led sports streaming platform at ESPN's scale?
  • Why is personalisation no longer a 'nice to have', but a non-negotiable foundation for sports media?
  • Where is the line between innovation and over-engineering the fan experience? 
  • What does the shift from 'one to many' broadcasting to 'many to one' experience mean for the future of sports fandom?
  • How does ESPN leverage its data as part of the larger Disney ecosystem and experience? 

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