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The Colin and Samir Show - Episode Summary
Episode Title
Twitch CEO Dan Clancy: Why Live Streamers are Driving Culture in 2025
Episode Description In this episode, Colin and Samir engage with Twitch CEO Dan Clancy to explore Twitch's unique position in internet culture, its role in the creator economy, and the future of livestreaming. Clancy discusses the platform’s community-driven approach, its non-competitive stance against YouTube, and details surrounding exclusive Twitch contracts.
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Key Discussion Points
- Twitch's Cultural Impact
- Authentic Connections: Dan emphasizes that Twitch fosters authentic connections between creators and viewers, differentiating itself from other social media platforms.
- Community Over Fans: The distinction between having a fan base and a community is made; Twitch creates environments where viewers engage with the creator and each other, forming a community.
- Character of Content Creators
- Evolving Content: The discussion highlights how content creators are evolving from niche, singular platforms to more generalized creators who engage across multiple platforms.
- Improvisational Performance Art: Twitch is likened to "improvisational performance art," where creators engage with spontaneous content during live streams.
- Monetization and Creator Contracts
- Unique Contracts: Dan discusses Twitch's past with exclusive contracts, particularly in light of competitor moves and how creators adapt to different platforms while still belonging to Twitch’s community.
- Community-Centric Revenue: Twitch prioritizes building a community, which allows creators to develop more stable revenue through direct audience support.
- Discoverability Challenges
- Streaming vs. Short Form: The difficulties of discoverability on Twitch, compared to platforms like TikTok, are addressed. Dan explains the importance of collaboration and short-form content in aiding growth.
- Mobile Redesign: The redesign of the Twitch mobile app aims to enhance discoverability through swipable feeds.
- Future of Content Creation
- Emphasis on Authenticity: Dan believes the future lies in creators being authentic and consistently engaging with their audience.
- Impact of Technology: The convergence of technology, such as AI and mobile streaming, shapes how younger audiences engage with content. Dan expresses the importance of adapting Twitch for these changes.
- Sponsorship and Brand Partnerships
- Navigating Commercial Relationships: The podcast discusses Twitch’s approach to brand partnerships and how it differs from platforms like YouTube, particularly in terms of ad integration and sponsorship recognition.
- Creator Independence: Dan emphasizes that creators should be independent in seeking sponsorship opportunities without Twitch interfering.
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Key Takeaways
- Community Driven: Twitch's success hinges on its community-centric approach, which cultivates deep relationships between creators and viewers.
- Evolving Landscape: The creator economy is rapidly evolving, with significant opportunities for creators who adapt and utilize multiple platforms.
- Live vs. Recorded Content: Live content on Twitch offers different engagement levels compared to pre-recorded content, allowing for more authentic experiences.
- Monetization Strategies: Creators can thrive through community support and effective monetization strategies by leveraging both live interaction and derivative content across platforms.
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Conclusion The episode provides insights into the dynamics of live streaming, the future of Twitch under Dan Clancy's leadership, and the broader implications for creators navigating the changing landscape of digital content. The emphasis on community, technological adaptation, and authentic creator interactions paints a picture of a vibrant, evolving creator economy.
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Transcript
Automatic transcript. May contain errors.0:00The Colin and Samir Show is supported by Microsoft Copilot. This is something I thought I would never say, but can I share with you my favorite prompt? I mean, like when you say something like that, I have to say yes. Were you going to say no? No, but okay. Just let me hear it. So when I'm researching for a guest or I need to know a lot about a subject matter, I say, make me a podcast about. And when you do that, you're going to get a short blurb about that subject. And then in like two minutes, you're going to get a podcast. So check this out. Welcome to Co-Pilot Podcasts. Picture this, a guy working the front desk at a hotel, making lacrosse videos in his spare time, completely unaware that he's about to become one of the most influential voices in the creator economy.
0:38Today, we're diving into the remarkable story of Colin Rosenblum. Wow. Did you pay it to say that? That's crazy. That's very kind. It's crazy, but it's my favorite way to learn about a subject matter. I'm learning about so much more now that I can turn this research into like a seven minute podcast that I can listen to just when I'm walking. Did you tell it that I worked at the front desk of a hotel? Dude, the prompt is just make me a podcast about Colin from Colin and Samir. That's it. I may be biased, but I'm on the edge of my seat. I'm hooked. So if you guys haven't checked out Copilot, check it out.
1:10Try it for your research. Try it for getting variations of your titles, your ideas. It's one of my favorite tools on the internet right now for our creativity. And now back to the show. Twitch used to be where you had entertaining gamers that became big. Now you have entertainers that might sometimes gain. I like the fact that you're streaming. Yeah. I watched one of your IRL streams from New York. It's definitely not in the tech CEO PR playbook. I guess it isn't. Yo, Dan, when do we bring you back Twitch contracts? Jason, wait, we brought them back. You just don't have one. Is there any pressure from Amazon to shift really what Twitch is?
1:49A lot of companies make this mistake where they think they can be all things to all people. Often, those efforts fail. You can't serve two masters. You have to understand. And the thing that makes Twitch so special is the community. And the foundation of community is...
2:11All right, Dan Clancy, welcome to the show. Great to be here. You are the CEO of Twitch. That's what they tell me. There's a rumor. That's what people say. There's a rumor. It'd be concerning if you were like, wait, wait, wait, I am? um excuse me no i twitch holds a really interesting place in culture right now and uh you know also in the creator economy but to me it feels like it's i'm just curious how you would explain the place it holds in our in the creator economy right now the way i explain the place and and it's not just about the creator kind it's the broader world is there's something about authentic connection, you know, with, with people.
2:56And of course, you know, the, the social media has grown incredibly. However, all the other interaction is this sort of asynchronous, you know, someone posts, someone comments, someone tweets, someone. And of course we all evolved for authentic face-to-face interaction. and when you see people on what happens on twitch is this kind of just this is who i am right this is what i'm doing and there's an authenticity to it and then there's a sense of community that you know what i often say is you know when you just create content but you don't interact directly you have fans but that's not a community and what people like about it you know as at these awards and lizzo was streaming and you know she just loved the immediacy of having like her fans interacting with her and interacting with each other that has created some of the most culturally relevant creators right like it twitch is amazing at creating cultural relevance and um you know today you you have i show speed or kaisen at like these it feels like there's an accelerated path to mainstream culture from twitch and we were kind of having a debate back and forth about this before you came in around if a YouTube creator, like a top YouTube creator is more mainstream versus a top Twitch creator.
4:21But then we were also talking about this world of, we were just at YouTube Brandcast and speeds on stage as a YouTube creator there. And kind of this mishmash of like grow on Twitch, but then are you still considered a Twitch creator or are they just inherently different mediums? Yeah. Sometimes Sometimes I feel like Twitch does not get credit culturally for some of the people that it produces, some of the movements. At times you have this idea of putting a creator in a box as a fill in the blank creator. Oh, you're a YouTube creator. Oh, you're a TikTok creator. Oh, you're a Twitch creator. They're a creator.
4:59That's what they are. And if you're a creator, you use multiple platforms. It used to be actually that, you know, these Twitch creators were sort of, you know, singularly Twitch creators. and one thing we've been doing is very open with this idea look if you're a creator then there are different mediums of that creative expression right and a vod is a medium of that creative expression and so i actually think we like to put people in these boxes but it actually doesn't make sense because what they are creators and sometimes a live stream is the right medium for that creative expression and a vod or a short or whatever could you give us an idea though of when it comes to live what's happening on twitch traditionally obviously we all think of gaming Yep.
5:38But what is it actually today that we're seeing on Twitch? What's working? What are people experimenting with? Pretty much all live streaming platforms that became big started as general purpose live streaming and then focused on gaming. So Twitch started just on TV, but then it pivoted to Twitch, focus on gaming. That's when it took off. And that's because gaming worked particularly well early on when live was first developing. okay um but even when they were gaming okay it wasn't so much about the gaming it was more about someone just being authentic and being themselves right what we've seen now is it's kind of come full circle we're now this live streaming and this desire for community and authentic interaction really what twitch is i use this phrase it's improvisational performance art because you're there and you're taking whatever stimulus whether it's a game or whether it's the real world and you are performing if you are an entertaining person if the thing that you do is entertain people and you can just put a camera on it like if you're good at improv if you can yes play with the world as like your theatrical background like kai is just entertaining yep like plain and simple we were just watching some of the beginnings of like the streamer university when he's like standing in front of that the classroom he's like jumping up and down he's just like an there's like 20 different people also he's an entertaining angles he's just an entertaining guy but it is performance art it's like live theater yes and that's where kevin hard he's an entertaining guy right and it's interesting as you look as you take people that are actors and all that um some of them they really like no give me a script i will do the lines i will do them in character but i don't want to go off script i don't want to riff i don't want you know robin williams in contrast you know he's the epitome of someone who's improvising and the reality is for some people that that improvisation is uncomfortable for them and they like a more constrained where they're going to figure out what they want to say and they're going to piece it together right in some type of arc and they like that creative you know medium i think also largely because when we first started creating like the craft for me was editing when i was in film school that was a craft so actually to our fault when we first started making youtube videos we would we would do less pre-production we'd film stuff and then be like we can always figure it out in the edit yes right and the editing is our you were in film and film school the whole thing of film school and same thing with theater is designed around editing and creating this piece whereas there's a whole part of entertainment which is again if it's improvisational theater but that's not the dominant thing that you learn if you're in theater or whatever you you mostly learn about how to create or you know perform in some scripted artifact one of the first times we sat down with ludwig he talked about this how he was approaching his streams especially during his subathon which was like he had to do 30 days or more of all sorts of stuff all sorts of stuff to keep people entertained so he was writing bits and segments right it was almost like almost a version of snl where it's hey here's here's the concept we're going to improv improv within this concept ludwig also this weekend has his like amazing race that he's essentially doing with a bunch of streamers live right so it's like a bunch of people in different cars doing all sponsored by gm it's like it's an event that is produced there will be improv within the event but the you create a structure yeah within which then you innovate and improvise right and so even look when you're gaming you've created a structure you're playing a game that creates It's a structure, right?
9:18It's the narrative of the game because it's actually very hard to just say, okay, now being entertaining. You create a structure with your guests on a podcast, right? And now we are improvising. You have some questions, but where it's going to go, you don't know. But you've created some structure with the questions that are guided. And so, yes, I think now with gaming, that's why I think gaming works so well to start. You would not think at all about the stream. You just show up and turn on the computer and the game gives you an arc it also makes you a part of a community yes immediately right so you're not creating totally in a silo right there's like context the fact that you have structure is also helpful yes to you and to the other people watching and hopefully to discover ability yes yes and now and now what happens for IRL is you have to think okay what's my bit today and you come up with like a bit that again creates a container around which then you have to be entertaining.
10:13I like the fact that you're streaming. Yeah. I like the fact that you have a Twitch channel. I watched one of your IRL streams from New York where you're like driving a penny cab. I did that last week. Yeah. And I thought what was interesting about that, I mean, obviously it's inherently interesting that you are creating on Twitch and you're streaming. You can create empathy for the creators by doing that. But it also reminded me of Justin TV because the early days of twitch was like justin khan with the being messy yeah just like having a essentially having a pov live stream of like here's my life uh and and it's it's bizarre that it's almost like cyclical that it's coming back it's definitely not in the tech ceo pr playbook i guess it is you have to be the only when i took the class in how to be a tech ceo when i was undergrad um they did not include that in there yeah they may have strictly said do not do not please under any circumstances do not go live in public yes yes please it is one of the stories i like to tell is when i um became ceo um one of the things i told our communications team i'm planning on streaming and i'm going to go on other um uh people stream and it looked at me and goes well why don't you let us coordinate it and like talk to them about what they want to do with you and then we'll just figure out which one and i said no i'm just gonna like do it and they can text me and if i want to go on a stream then i'll coordinate it and because it was like well what um what if and it's worked out great because you know certainly at times there's things i have to deal with but then it's like the streamers like the fact that i'm actually being authentic and they think i'm a real person versus what we often do is you create really caricatures of a CEO, right?
12:02You think you know this, but no, it's a caricature of what they want to present to you. It's a politician. Right. Yes. It's like, we're going to paint an image of this person for you that is controlled. Okay. And I think in particular, the Twitch community likes, you know, that, no, that they know who I am. What was your favorite stream you've been on with the Twitch creator? I watched you on Kais. I remember that. Yeah, that was it's it's always tricky to have like whenever people say favorite. Sure. I always was the most interesting. Interesting. OK, so one of the just kind of a really fun one was when we were first working on this technology we have called Stream Together to allow people to easy collaborate together.
12:45I kind of went and dropped into T-Pain Stream. OK. And then we went and grabbed Will Neff. And then I think we went and popped into S-Fan's chat, S-Fan TV, and then Wake Wilder. And we were just hanging out for like three hours, you know, just riffing on different topics. Right. And then at one point, some folks had to leave. And I went on this to this one freestyle rapper. I know Thug Shell. She's not super big, but very good. And she was like beside herself that T-Pain was dropping in. And then she, T-Pain gave her three seeds for freestyle rap. Okay. And so he, and then she had to freestyle rap, you know, with T-Pain.
13:32And that was, for her, that was just like amazing. And it's a good example where it was like zero of it was planned. And I love just the impromptu nature of it. And we, afterwards we all said, wow, that was like a really fun three hours. Are all of these streamers that you're mentioning, are they growing in a similar way? Like what's the path to growth? Because that's what we've heard from creators is always the toughest thing. Like discoverability, growth. Discoverability in general is always hard when you're of a creator of any sort. Because certain people do get discovered and certain people don't.
14:02And the ones who haven't making a big say discoverability is hard. People that want to be actors, they say discoverability is hard. Right? Getting a job to break out. If you talk to a musician, what does a musician say? Well, it's tough to get my break. Right? If you talk to an artist, literally any creative venue. So first of all, there's this thing that it is true. We all love to create as human beings. As human beings, we are innately creators. So whenever you have a platform that plays to creators, however many people that can make it, there'll be 10 times many that can. Now, going to your question, though, I do think live streaming is harder.
14:37The magic of live streaming, especially the way Twitch does it, which is different than other platforms, is we design our platform so the audience stays. We don't try to distract them and get them off to something else. okay um what happens then is that's what builds community everyone that's gone to other platforms such as youtube or something they say what do you miss about twitch 100 say well i miss the community the reason you get a community experience on twitch is because people pull up a chair and stay for a while and then they get to know each other meaning the people that are chatting and then you start recognizing the names and there's something.
15:17So as opposed to it just being a streamer talking with a bunch of people watching, the people that watching now feel connected and the person streaming recognizes them and feels connected. And that for me is what a community is, right? And because of that, someone who watches Twitch might watch four to eight streamers in a week. And that's a feature of Twitch. Okay. That's why people feel that sense of community is someone might sit and watch for an hour. Now on TikTok, someone is exposed to a thousand or 2000 creators in a week. So short form content is inherently easier for someone to be discovered because you're exposed to 2000 creators in a week.
16:09The two big things are, collaboration, which we spent a lot on trying to encourage. We're working with other streamers because suppose you have two friends that don't know each other. Okay. And you say, well, you two should get together. You two will like each other. They never get together. You just tell them to, right? Literally never. Okay. That's kind of like a homepage recommendation on Twitch, right? Because it's like, we're telling you, oh, you might like this because, you know, and it's like yeah yeah yeah i've got a lot of friends already okay to me that's like almost like your parents tell me yeah it's not because sometimes if my friend tells me maybe i'll meet up with that person but if my parents tell me like yeah it's like and even if your friends tell you you're just busy because you have friends yeah okay now suppose i i say oh i'm gonna go i'm going out to this bar show up and i'll introduce you to and both y 'all come with a group of friends okay and then i introduce you to and then as soon as i introduce you to i take off that's what happens kind of in a raid on twitch which is a good thing but a lot of times you go back to the friends you already know they chat for a little while but then if they're both with friends they hang with the friends they really know now suppose i hang out there for an hour well now you two start talking to each other better yet suppose i go there every monday night okay now after a month going there every monday night you two may be hanging out with each other without me because you see each other, you know, every Monday night when we show up.
17:32And so in the end, it takes time to really feel that sense of community. So collaboration is a big part. And then leveraging other platforms, short form content, because, you know, a lot of people that do well, they also understand they are creators, not just Twitch streamers. Find interesting stuff from your stream, share it on YouTube, you know, share it on TikTok, share it on Instagram, it's short form content, and it all feeds together. It's also a more stable form of revenue for creators. If you can get there harder to get there, way harder to get people to, to subscribe and pay out of their, their money.
18:06But, uh, it is a more pure relationship. We often talk about on the show how like as a creator, the audience is, is kind of your boss in a way, uh, like without them, you don't have a job. Um, and so for them to be able to be actually voting with their dollars on what they want from you is a pretty different relationship than like we get paid from an advertiser, but we need to maintain this relationship with you, the audience. That is actually a pretty different relationship. Right. But you ultimately have to service that advertiser if you want to keep. Whereas in this case, the predominant you and as we say, you have to predominantly service your community.
18:44We do have ads, but since most, you know, a significant portion is coming, you know, fundamentally, you realize, yes, your community is, you know, who you're there for. is there any pressure from amazon to shift really what twitch is because i feel like i would assume i'm looking at twitch i'm looking at the fact that we have this prime subs where we offer up five dollars out of that subscription and i'm looking at the growth of youtube with long-form video and thinking we have all these long-form creators differences we're live they're primarily not why don't we offer more strictly video why don't we try and compete in a different way yeah So that, I wouldn't say we pressure from Amazon.
19:23I mean, that, that question has come up, you know, across Twitch's lifetime. Right. And I think you have this challenge that a lot of companies make this mistake where they try to be someone else when somebody else has something that's working because they think they can be all things to all people. Okay. And not always, but often those efforts fail because they don't understand what is it that makes them you know special and unique um and i've often said youtube is designed exceptionally well for vod content okay remember how i talked about pull up in the chair and stay a while the thing that works really well on youtube is related videos because you're watching something you get a little bored you look down to your right you find something else you click something you click you click and that keeps you moving so um so you know i used to run product engineering at YouTube.
20:18And, um, I was there when we started, interestingly, YouTube live at the time, you probably remember this. They used to have what they called watch on the channel page. Yeah. Yeah. I remember that. And the contract was sort of this. If you drive your audience to your channel page, you get to keep them right. You know, and as opposed you go to come check me out on YouTube and you give them your channel page and they link it and they go to your channel page and they hit play a video. Yeah. They stay on your channel page. So that way they watch another video and another video and another video. So essentially YouTube won't distract the viewer with other people's content.
20:53If you can get them to your channel, that was the old way it worked. And that was the way we thought about it. Um, but if, if we send them to you, well, we're going to put that on what's called the watch page and then we're going to show them other stuff, right? That's the magic of YouTube. Um, while I was there, we made the decision. Interestingly, initially I was, I was against it, but I was wrong, um, uh, to what's called take watch off the channel page and originally live was going to be on your channel page okay that when you go live you'd be on your channel page which is the way it works in twitch when you're live you're on your channel page um we decided to take it off it was absolutely the right decision it helped a lot because in general those things were these sort of dead ends on youtube right because i might watch one of your videos two of your videos and then i'd be like okay i'm gonna go do something else right right whereas if i kept showing you other stuff okay and so the site of youtube is great for broad content the site of twitch is great for live content that if we wanted to be you know as good as youtube you know which is how many people have tried to compete with youtube and failed miserably right i remember when i was there aol was like we're gonna come after facebook right face i mean yeah facebook could not succeed so first of all we would just even if we deeply wanted to do it.
22:09I think this idea of succeeding is a bit fantastical, but you know, if we did, you can't serve two masters. You have to understand. And the thing that makes Twitch so special is the community. Right. And that's why, you know, YouTube, you know, recruited a bunch of our creators with this idea. Oh, we want to go ahead and, you know, capture what Twitch has live and it didn't work. Right. And all of the creators, once they stopped getting overpaid, paid more than what they were organically making came back to Twitch because Twitch is designed for a live experience and for community experience. I use the phrase community centric live because if what you're doing is once every 12 weeks, you might go live for 20 minutes.
22:53Well, that doesn't build a community. A community comes up. Let's take what you do. Like, you know, you have people that watch you regularly yeah right and build this connection because they watch you regularly and they rely on seeing it regularly um if you just did it every now and then it's very different so twitch is designed for people who want to create live content regularly want to build this authentic connection with their fans and turn their fans into community and um you know that's not what youtube so yes there's always talk of we should go into this or we should go into that and i'm like know what you're good at we're a community-centric live we may use short form we may do other things but you understand that that is the magic of twitch you probably answered this question but we have a couple of questions from uh different sized creators okay that's great yo dan uh when are we bringing back twitch contracts
23:56well well jason jason oh wait we we oh we brought him back you just don't have one sorry jason you just don't know i got him who told jason okay come on we agreed not to tell jason secrets out okay damn uh uh yeah they ain't coming back that goes on that question when um those were big headlines we should contextualize people don't know what a twitch what happened was big big headlines right so so before i say what twitch did let me talk about what youtube did in this space okay youtube has always just had a you know rev share that everyone gets yeah so um uh At one point, AOL, yes, AOL used to exist and used to do these sorts of things, decided to go big after YouTube creators and started offering them these contracts to come and create their stuff for instead of YouTube, right?
24:52And Facebook did the same thing. Yeah. Did Twitch suddenly, I mean, did YouTube suddenly give them these big minimum guaranteed contracts? No. They said, okay, well, you know, we've got a lot of creators over here, right? You know, good. You know, they didn't exercise. So he's like, yeah. And so you had folks that went and started making content on AOL or started making content on Facebook. And then for a little while, they came back to YouTube. Twitch, when the biggest one was with Mixer. Yeah. Where they recruited Ninja. Okay. And then Shroud. Okay. And the Ninja deal, again, the headlines were like, the numbers were insane.
25:28Wasn't the Ninja deal like$100 million or something? I don't think it was. I don't think it was$100 million. I don't think it was$100 million, but it might have. I don't remember. Somebody's was$100 million. Oh, it was recently XQCs. But it was huge. I don't remember exactly whether it was, you know, 20 or 30 or something. Let's even say it's$30 million. That's crazy. It's a lot of money. Life-changing money. Right. At the time, the way our contracts worked was if you wanted to be a partner, you could only stream on Twitch. Okay? And so when Ninja got this deal, he went over and, of course, then Mixer did an exclusive deal too.
26:04And it was really hard because... Twitch was his family. And he was sort of, you know, had to leave his family. Okay. Because for this payday. And that happened with Tim, the tap man, a bunch of YouTube, a number of Ludwig, right. And, um, as this was happening, we started matching and we said, okay, well, we're going to go ahead and negotiate deals. And we started doing, um, deals of our own. Um, uh, what we saw was in general, when someone would take one of these deals, um uh some viewers would leave but most wouldn't most would start watching somebody else okay and what happened if we take someone like tim the tap man youtube people that would have been watching vods on youtube now we're watching tim the tap man okay it wasn't that twitch viewers left twitch got it to go over to youtube they then would watch nick merks as opposed to tim the tap man or XQC, right?
27:07You know, one reason XQC got big is these other folks left and that created space, right? Just, you know, the idea of a tree falls in the forest, another tree grows, right? And so I think this kind of, and then as soon as you start giving deals, there's always someone you don't give a deal to. And now they think you don't appreciate them. And that actually really matters, right? Even if you said, well, you're still making really good money it's like yeah but why didn't you give me a deal if you really liked me you would have given me a deal why don't you want me to stay yeah and then you also have agents agents once once the headlines start hitting they're they're shopping around yes they are calling hey mixer what's the deal hey and also it is hard to say no to that amount of money as a creator like i don't blame ninja for taking that deal but i do think it had a dramatic impact on his brand meaning on like where ninja is today is that changed the trajectory that changed the trajectory that changed the trajectory and um that's and you know one way that many creators make money is through sponsorships and many other things yeah so now our approach is you know you know i've had this where i'll be talking to a creator before they get some deal and they may they may go and i'm like well look i'm i'm happy for you you know and i'll be happy when you come back right um and that's what we've continued to see and you know interestingly so we got by the way we got rid of that exclusivity clause which was in the partner deal we said no that's personally i felt like that was like who doesn't allow you to go use another platform imagine if youtube said oh you want to be a partner you can't post things on instagram you'd be like what yeah yeah that's silly right and so i i i never liked that and so you know now and that's why we also allowed simulcasting so like ninja i had dinner with him shortly i became ceo and like this being back at twitch really mattered to him you know because now and but if he wants to simulcast you know he simulcasts on youtube great that's the right thing for him so let him do it i think one of the most interesting things that i'm that maybe just an important thing for people to understand is different from hollywood streamers.
29:22So Netflix, HBO Max, Apple TV, they don't really have brands to the audience, right? Like it's not, if I'm watching Severance on Apple TV, if they moved that to Netflix, I would just go watch it on Netflix. But the dramatic difference in what happened with social platforms is that they each have a culture to being a part of the community. Like being a YouTube viewer is a specific culture. Being a Twitch viewer is a specific culture. And I think that hits at what you're saying is like just you take the creator off it doesn't make you not a twitch member like a twitch community member you're still a twitch community member but if you took my favorite show off netflix and moved it to another platform i'd just go watch it on the other platform your affinity and the interesting thing is twitch is sort of in the middle of this space okay so let me use this comparison if um because some folks did go i'm not saying no one might you know like 10 or 15 percent might go but not a vast majority not a vast majority and um if a creator stopped creating content on tiktok for three weeks you don't even notice oh you wouldn't yeah you would have no you would have no idea let's say like mr beast one of the biggest or kabi lame like if they never post another tiktok again you might not notice right at all right right right and for most you don't they take a month off i don't notice right and yeah um uh um if somebody stops creating twitch content for a period of time you know it that's because you only watch four to eight And so there's this continuum of is your affinity with the platform or with, well, I'll say the content.
30:53Because when you talk about severance, it's not a creator. It's the content. Yeah, it's content. For us, the content is the creator. Okay. And when you go to, you don't have an emotional affinity to Apple TV or any of them. Yeah. Right? You know, interesting. The affinity with the creator is very weak in TikTok. It's mostly with the platform. and twitch you have a lot of affinity with creators but you also have affinity with the platform right so it kind of both happens if someone tried to pull kai right now in an exclusive contract would you fight it like if somebody was like we mean would we offer we like at times kai you know would we as you say fight it we would want kai to stay yeah that's what i mean like has also created a universe at this point if you think about it if he actually were to leave yeah a lot of the universe would actually still be there of like the people that show up have started streaming around him sure but i'm just asking like if if tomorrow kai's team called and said hey we got an offer and kai's gonna is thinking about taking it and going exclusive to another platform right to another platform we would approach it because again as soon as i would do that there then there's the next one there's the next one there's the next one that the next one and in fact now this is a little while ago but kai has had folks that have done it and he made the decision no i want to lean in and build my brand right you know the phrase that he says i now this was back a while before he was he says i want to be the you know the mr beast of twitch which you can say that's what he's become because he has leaned in and in terms of return because sponsorship for a creator as you get bigger sponsorship is a disproportionate amount of your revenue and what matters is is how big is your brand this is one reason why i was a fan of allowing simulcasting because as you get bigger some folks want to simulcast and that's great because twitch is still really their home you know another because for community-based live streaming it's just different right so you know t-pain he simulcasts a lot but where else is he on youtube at times yeah he'll simulcast and other things but twitch is his home that's where he streams That's what he thinks about.
32:58Can you get specific, though, about community-based live streaming? Outside of the fact that Twitch will not distract you and you're still on the channel page, what are the intricacies and nuances of what makes Twitch actually a great home for community? We are creatures of habit. Okay. And so when you're using a particular app, you're programmed to behave in a particular way. If you're watching TikTok, you're programmed to swipe. And your hand just does it. okay because that's how you're programmed okay so it's not just that we don't in other words when you watch twitch you're designed to stay a while and that's what you do so that's what you do repeatedly and i think that is a huge yeah part of it okay the foundation of community is shared experiences condensed over a period of time you know for those people who don't use Twitch all the time, like they don't understand that, you know, a subscription is not to gain access to content, right?
33:59It is to support a creator. As part of that, you get the ability to use their emotes. For those who don't use Twitch, emotes is basically a language, a shared language of those people that subscribe and you get status in the community for supporting them. Now, one of the biggest kind of things that Twitch did that made such a difference for us is we introduced what's called gift subscriptions. And so this is if a person, as opposed to giving you $5, now$5.99 for a subscription, they want to give you$25, right? They could give you a cheering or a tip, but they could give you five gift subscriptions.
34:35And what that is, is you're giving these five subscriptions to somebody in the community, okay? But I'm really giving more money to the creator. But it's kind of like if you have a tip jar of a musician. And when I put a dollar in, everybody in the audience gets a treat, a coin, you know, some candy. So then everybody in the audience is like, hey, thanks for putting it in because they feel like something's coming back to them. And that was hugely important because they're giving money to the creator. but it's part of a community experience and the community like resonates with it and i get status and everybody says yo dj glancy you know thanks you know yeah yeah yeah i think that's actually probably something jack conti recognized early on in the context of patreons like being a patron of an artist gives you status as the patron which is a really interesting thing to recognize like there's an identity piece to me being a patron yes of my favorite creator so so in the music arena i'm a big believer that musicians under monetize the emotional connection that that their fans have because music is central in our lives but you know even when you listen a lot maybe somebody gets 20 or 30 bucks a year out of your pocket right in twitch yeah they'll get a lot more what happens a lot now in concerts is there's both t-shirts and album sales okay both of them are actually acts of patronage because you don't need another t-shirt you buy the t-shirt to then wear it and say i was there at whatever the artist was i went to their concert and then other people see that you went oh you're a springsteen fan too oh you were at the you're at the concert cool yeah i was there right and so it is and you pay 50 bucks for a 20 t-shirt why are you paying 50 bucks for 20 it's patronage um the head of universal music told me 50 percent of albums are never unwrapped that makes so sense i bet you that's with books too that they don't get right right yeah it's an identity piece you put it on the table to say i am the person who supports this type of form of patronage because you love this artist you you bought the ticket and you're like there at the moment it's like god what i like you want and it's an expression of that and then you put it somewhere and that's a sign that hey i'm a big fan of you know yeah filling the brain yeah yeah that's really interesting so i i think youtube's amazing in a lot of things but they have definitely like uh pushed in the direction of of almost like creator to audience yeah right and and twitch has a great audience to audience connection right that's that's like and that is a sticky connection that we oftentimes used to talk about the world of uh uploading a youtube video early on like we felt community very early on because youtube has felt underground yeah 2010 you weren't part of a niche thing if you were on a youtube viewer um but it almost felt like whenever we upload we uploaded we thought about it as opening the doors to a convention hall and allowing a like-minded audience to come in and then they got to hang out with each other but that is happening on the individual unit of a youtube video each time not in like a yeah you know solo kind of this is this is the convention hall you're always here and when we come out we come out but when we go we go but you're staying there's something about that um uh experiencing that connection live for you you know that you can you can you know right now you you know post a video and you can look at the views you know the likes whatever and then you feel good because it's like all right guys this video was good there's something different about getting that kind of oxytocin in the moment when something's happening sure yeah getting that feedback right if i see a video even on youtube from last week if i comment on it my expectation is probably not that the creator will see it people in the comments won't probably see it or respond right like the further the video is in the past the less likely you are to expect any type of community or interaction right now we're sitting here talking and we're we're we're looking at each other's faces to get feedback right and if i say something kind of funny and you go and you just now you said that's and you smiled a tiny bit and without even thinking about it i feel good when i see you go and then i tell a joke and you laugh right you have somebody else here if you're sitting there by yourself telling a joke and you say something really funny and you have no idea whether or not it's funny it's like but when you're live you get that immediate feedback because you see chat going off you see all that happening that's interesting that that uh that i think we should double click on is that ludwig said this to us like i early on i didn't fully understand like the role of chat i thought it was like a bunch of individuals right yeah yeah but like chat is a character in most people's street right like and it has now become a part of culture in a way that like we had um we had a creator named Anthpo on the show.
39:41He made the Timothee Chalamet lookalike contest in New York. I don't know if you saw that, but he, uh, while we were recording, there was a, there was a crew in the room and he kept turning to that crew and saying, chat, what do we think about that? And I thought it was so interesting that, that like vocabulary has permeated the culture. Any group of people, any group of people is chat, right? It's like, not necessarily like the peanut gallery that I might be like dating myself so much, but like it is. And Ludwig, when he first talked to us about how he viewed Twitch, he liked to have an adversarial relationship with chat because there was tension to it.
40:13The subathon is a great example. Yeah, they are trying to... It's a more interesting story. It's a more interesting story to have that. It creates conflict. I'm going to force you to do something you don't want to do. Right, exactly. So it's not just a synchronous experience. It's a video game. I get to control the player that's in there, right? That's in the screen. And that is, I think, one of the most... Like, I almost wonder if in the future, a lot of, and there'll be a lot of different types of content continuously, but like interactive media is some of the most fun. Yeah. Right. And I was showing you prior, like, you know, prompting Google Veo and making text to video, like that is interactive media.
40:48I'm playing with a joke that I have in my group chat, turning it into video that looks like a newscaster saying the joke, sending it in my group chat. Like I'm, I'm now having an interactive media experience. So now let's, we'll, we'll go with that and whether we keep going on AI or not, but, um, uh, so the reason gaming, I said this early gaming worked on live streaming is because it gave you a stimulus to react to. Okay. That's actually what AI can do too. Right. Because you just told this story about creating stimulus and you can imagine somebody doing that live where they're like prodding and it's stimulus and that causes me to react.
41:28And then they're interacting. a big part of live streaming is finding some type of stimulus that causes me to then do something as opposed to me having to be the source and so i think that's one thing that's very interesting when you think of vo the first thing that came to my mind is wow you know you could do lots of fun things live stream with that could you visualize the current mood of chat i think that would be like the most interesting i think it's like you you convert the aggregate sentiment of chat into a character that says something to the streamer that's laughing or something like that yeah so the interesting that is that by the way that that is one of the big things about the the emotes sure that in fact in general all the emotes represent some emotion okay and so in fact that is back in time for ai that is exactly what's happening because you do something funny and everybody uses your laugh emote right right right if you say something touching they use the you know cry emote right and so you visually see the emotes and you visually respond because you learn to translate that or the clap right you'll have an emote that's clap and you actually learn that and i think there's this interesting question of making it as opposed to just seeing the emotes can you then take that as input for a more overt expression of emotion, people laughing?
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42:53Yeah. And can every community have their own visual aesthetic to what that looks like? So it doesn't feel cookie cutter. Yes. Right. Yeah. All right. I'm going to play this. All right. I'm now very curious who the next one's going to be. Dan, Colin, Samir, I'm curious about Twitch. Culturally, that platform has an amazing impact, right? We don't have to go that far. iShow Speed's trip through Hong Kong inspired Hong Kong to increase their outreach to the creators because of the impact. But commercially, it did not necessarily translate the same way, either for the brands, for Twitch as a platform, and for the majority of the creators.
43:27I'm curious to hear what are the theories behind this, and what are some of the ways by which, as a CEO and his leadership team, Dan is trying to improve that situation and essentially, again, attract the brands, improve the quality of the revenue for the creators, and hopefully continue to drive that kind of cultural impact. Love you guys. Yeah. You know, there are different pieces of that question, right? Yeah. And so I do think, interestingly, when we talk about attracting brands, this sort of Twitch and the zeitgeist actually absolutely helps us in terms of attracting brands, in terms of advertising.
44:03And it also helps. One thing that is often completely overlooked is the importance of brands going directly to streamers. Okay. That is a significant way that creators make money. And on other platforms, that is the only way. It's probably the primary way. As you get bigger, as you get bigger, your primary source of revenue are brands. So in fact, actually it is working. You know, in other words, I don't think, you know, when, you know, know, if you take Kai or Speed or many of them, if FaZe, it is working, they're actually doing well with making brand dollars. And the more it becomes and gets out front, the more brands are like, oh, I need to do something with Twitch, right?
44:46Now, we also want to get advertising through Twitch because it also distributes it across all our creators. So I'd say on that, that is working, okay? But let's talk about on the viewership, right? Which is another aspect of it. And this is a trickier proposition because um it takes a little while for someone to get live streaming and when you have a big event show like this wow thing um it may draw people but that's not the same as what i'll call the bread and butter of live streaming which is someone showing up every monday wednesday friday in streaming and so let's take actually let's take an example of a um uh Coachella on Twitch, right?
45:29Or Stagecoach was on Twitch, right? Stagecoach being on Twitch doesn't really drive people to watch live streaming. Yeah, it's a very different experience. Very different experience. And even watching this like pinnacle event of Kai or someone like that doing something, it's kind of different. Now, this is what I've loved about much of what Kai does. you know when he does his subathon it's it's just like his regular stream but on steroids yeah yeah okay and so i think that does work when you do something like your regular stream but then then because then you're you know you're getting a sense and you're like wow this is fun and then you come back right versus the this is some a boxing match with create it's fun You know, let's take.
46:15But it's not regularly scheduled. Ludwig does these shows. OK, they're really fun. OK. Often what they do is they draw viewership from across Twitch versus getting that new person that then is going to watch the regular show, because really, if you take his amazing race, it's a fun, great show. Yeah. What it will do is it will draw viewership from other channels to his channel, which is good for him. Right. It doesn't necessarily grow Twitch, okay? Because to grow Twitch, you got to get that regular pattern. The best way for us to grow Twitch is, again, it's through affinity with creators. That's why I do think it's important them sharing on short-form media because they see short-form media of our creators and say they're entertaining.
47:00I should go check them out live. I think there is something like so important to streamers being ruthlessly authentic. And again, that makes it - It's hard not to be at six to eight hours a day. Totally. Yeah. And that, I think I often use this phrase that in some ways, social media is antisocial now. Sitting by yourself swiping isn't inherently social. Yeah, totally. Okay. Yet that is, what is the most foundational need we have? Of course, you know, yes, we need food and all that. Really it's connection with other human beings. The reason we evolved and got our big brains was our ability to engage with other human beings.
47:41And we are just drawn to that. And so that's where I do think there's this yearn for authentic connection, you know, with someone that you find entertaining. This is shifting gears a bit, but how does Twitch as a platform navigate the risks of live streaming? Because while it is great that we can be together in a moment, the risk is, oh no, I, someone just said something they should not have said, or did something they should not have done and it's too late it's live yep that impacts twitch that impacts the creator that impacts other advertisers who are probably thinking oh yeah i don't want to get close to that i'll go to one of the questions that you had on your list that i'll go this um uh perceived sense and i'll say perceived sense of not having consistent policies right yeah yeah yeah right uh i mean that's like the biggest feedback when we tweeted out we're sitting down with you that's like the biggest question was like ask dan why he's so biased towards certain creators ask dan why he doesn't enforce the policies of twitch and so first of let's be clear you say ask dan dan doesn't make these decisions no it's serious people think that it doesn't right we you're the ceo i know i know face of the decision other folks may not get that that in fact we have a team that you know independently you know tries to make assessments of whether or not something is a violation, right?
49:02And it is important, like figuring out that line is important because sometimes people say things that are while, you know, disturbing or disconcerting, right? In some way that doesn't necessarily mean it steps over the line. Cause I think one important thing here is, and this is, I think, particularly tricky in today's world, we have, in general, we have gotten more extreme in the way we communicate things. This happens on the Senate floor and, you know, with our elected officials, right? And it's important for us to distinguish between this more overt, you know, explicit hate and harassment versus, you know, somebody pushing the line, right?
49:48And so we spend a lot of time, And I think that's one reason why most people think we've done well is, you know, we do have a set of policies. We do work really hard to drive consistency. OK, the team really does have an independence there. The one thing that people often don't realize is on any platform, it's going to be they're going to perceive inconsistencies because they're going to say, well, wait, this person said this and this person. And they really are different. but this goes to this thing that we often see what we want to see in statements if you have a previously held beliefs as human beings we are in like we are designed to hear what we want out of a comment and that's happens on the right the left all over the place right um so that's why having an independence from the team is really important i can tell you there isn't I don't know if there is a single time where like the team had a decision on what to do that then I said you know oh don't do that right if if ever you know I don't know if there's a single time where the team because we really push to have that type of um independence but it is it is tricky and part of this you talked about with you know advertisers and others um we have to be careful of judging people from a singular statement, although we like to do that.
51:17So I use an example, suppose your wife was to be able to get piece together clips of everything you said in the last year that she found a little, you know, annoying. And I'm not going to hear the time you said, I love you. You know, let me help you with that. What I'm going to hear is the time, you know, they ask you, can you get the groceries and you were tired and ornery and says, can't you just get the groceries or something, right? And you're tired. And now that's all I piece together, right? Well, I'm going to have a picture of you as a boy, their horrible husband. Look at what they just did, because I edited out all the things you said to show that you're, you know, and of course, this actually does happen in our, sometimes in our, you know, in our relationship.
52:00Well, you said this once, right? Or, and you pick out this thing. And the answer is, yeah, but you're taking that out of context. I was tired. I'm sorry I said it. That doesn't mean I don't like your mom or whatever it is right now. I love your mom. I was just frustrated at the time. So I do think that's one thing that we now look for these moments to attack somebody in today's world. And then we try to characterize. And I do think that's just the reality of, unfortunately, the world we live in, as opposed to kind of looking at people holistically. It is something that you can feel uh maybe different from other platform leaders that we've had on that i could feel in the response to it the sense of ownership over the platform of twitch from the community right and i think that is the inherent difference of being a community platform where people are like i feel a sense of ownership over the platform i think people feel that with youtube and i don't know if people feel that with like instagram or tiktok it's the interesting with some of these things that people get all worked up why aren't you doing them you know what they're often pointing to when they're getting worked up about twitch and not taking action and they're using the example look what happened they're almost always pointing to youtube videos yeah that's true and most of the viewership of whatever they are upset about has occurred on youtube because in fact that's what they're talking about but they're not saying what about youtube no no no no that's not a problem let me show you this youtube video right interesting but they don't even think it doesn't even appear to their minds that well you're showing me a youtube video are you upset at youtube no not at all the thing you said about free speech i think is interesting because i i feel like platforms at at large scale sometimes feel like public utility or like public places right and that they would follow the the rules of essentially like a government or the government versus being actually like a relatively private place that has its own set of community guidelines yeah do you feel that like i feel like a lot of people feel like um what dan said about like they don't necessarily have a free speech obligation on twitch that a lot of people do feel that platforms do have a well that's why i said well we don't technically do i want to distinguish yeah yeah we do have that's why you know in other words expressing your views we really try to stay out of that it's how you say it yeah which also that also happens in public like you know there are certain things you can't say it's how you say it but that is like you can say hateful things in public that, you know, it's not a crime that we would say, no, you can't say that hateful thing on Twitch.
54:30And so we have different policies where we do not allow you, whereas in public, you can say that hateful thing, right? We don't let you say that hateful thing. Right. So we do have very clear policies. That's why I say we are not right. There are things you cannot do on that on Twitch that you absolutely could do if you're standing on a city street and you want to yell something on like very clear and it comes to how you're seeing you cannot be spewing hate and harassment targeted at individuals or protected classes right and we're very serious about that um uh but as it starts getting into views and other things right it's how you do it not expressing your views right all right i'm playing another question what's up colin and samir and dan um i was just wondering what you think the future of growth on twitch will be like Like for a small streamer, do you think it's going to be predominantly a platform that people grow on YouTube or TikTok and then bring people to?
55:23Or do you think there's a feature where on Twitch there will be a feature where small streamers can grow their audience? Thanks for the question and have a good one. Yeah. So that's always the biggest question. And let me be clear. Like I want like deeply, I want small, especially small, talented streamers to grow on Twitch. Right. That's how I like that is hugely valuable and important to us. and i will note sometimes people act like you know oh well that never happens i mean actually most of our top streamers weren't streaming four years ago right whether and i don't know exactly when kai started maybe it was five years ago but facebook right didn't he make facebook skits yeah youtube or maybe youtube yeah he did youtube skits yeah you know caseo who's one of our top streamers started three years ago um you know extra emily started three or four years ago the phase crew right you know jason yeah jason right you know um and there are a lot of ones that are just now you know uh marlon is someone who's recently gotten popular he just started like you know i think six months ago right and so interestingly like if you look at our top streamers right um we still have co carnage and ninja and you know nick marks and tim the Tapman, but those aren't the ones in the zeitgeist, right?
56:42Those are the ones that have been streaming for a long time. The ones in the zeitgeist, when you think of Twitch streamers now, are all these people that actually weren't big four or five years ago. But now there are, as you said, there are a lot of small creators. And so we do a lot of different things to try and help them. Okay. We've done, to be honest, one factor when we redesigned the mobile app with a feed that gives us an opportunity to expose more people to creators. We've seen like - Meaning like the swipable discoveries. Yeah, the swipable discovery gives us an opportunity to help you find new streamers.
57:14Our investment in collaboration to make it much easier for people to collaborate with other streamers. I talked about how important collaboration is. A big part that I'm very bullish on is to make it easier for those creators to very easily create derivative content from their live stream to share on social media ludwig just talked about this how before his stream is done there's clips from the stream that have hundreds of thousands of views across other platforms right and so he's trying to hire these clip armies right now they do that now what we need to do is make it one thing that we've done is i think it's we engage the community so that with this idea that um because what happened this is a big difference from the way the world used to work when we first started with clips, link sharing was the primary means of things sharing in social media.
58:09Twitter were primarily link shares, Reddit. Today, the primary thing is first party video. Even on Twitter, you don't share a link to a YouTube video on Twitter. You put the video on because it writes lower. Right. Okay. And of course, TikTok is, you don't share a link to a clip on Twitch on TikTok. You share a video, you share a video on Instagram, you share a video on YouTube shorts, you share a video and you put them on all these platforms natively. It used to be you create your YouTube video and share links everywhere, right? And now you put your content on all these other platforms natively.
58:43And that's one thing. And another big part about it is not just me sharing the creator, but also the community sharing. So a big part of what we've been working on is A, make it easy for me to create clips, but then also make the community easy for them to share it because that is a huge part. If you look at your TikTok feed, you'll see, I suspect if I find a clip of you guys, 60 % of the time, it won't be coming from your channel. No, definitely not. The most viewed clips of our show are not made by us. Exactly. And that's the modern form of reach. Would you ever make it easier for the community to make the clips themselves?
59:18Yes. Not just share them, but actually like create. That's what you're talking about. Yes, yes, yes, to create and share. But here's the difference. We're never going to be able to, the resources to like do all the editing that's on TikTok and YouTube. They have these massive editing. So we got to keep it simple. Yeah, it's just the ability to go in and out. That's great. You already have, it used to be, it was the mobile app did not work. We're all for creating clips. Now the mobile app, we've improved a lot. And, but part of it too, is once one person creates one, as opposed to everyone needing to create one, we want to make other people know that i created one and then you can share the one i created right because we don't have to totally we all don't need to make 50 of the same and we can also applaud the community member and be excited about the community member yeah and so we want to applaud right now what we applaud is creation which i think is really important but what we also want to applaud is people that are good at getting views right we want to be able to know you shared it and a lot of people saw yours so then give you status in the community.
1:00:17You say, wow. Yeah, I don't know how, I mean, even for us. You worked at NASA. You know how to do this. But maybe you put a little token on it that no matter where it goes on the internet. Actually, that's what these other platforms often are doing. They are rewarding the people who share the clip based upon views. Yeah, yeah. Right? Not based upon sharing. And there are ways. But as the creator, I wish we actually had a better grasp on who the people are that are clippling in a central location. that's what i'm saying that if you could tokenize it in a way where i can know yes and and like you can almost do what the nba does on on youtube which is like can i share revenue wherever that goes maybe that's just too complicated by the way let's be clear that is exactly what some twitch streamers are doing now right they actually get well are they not just paying up front to people to clip are they are they actually sharing revenue well well though it's not a they are paying people based upon views not based upon sharing based upon views some they create a system where you put the link of what you shared and then they crawl and they find and then based upon you can get a bounty basement that's what some streamers are doing exactly that companies based on that yeah yeah there's a company based on that there's also amazing ai editing software for clips now the favorite one is opus clips i don't know if you've seen that i haven't played around with It's really interesting right now.
1:01:39So we'll log into Opus Clips and it will show us generally what's trending across the internet and then show us in our catalog. Here are relevant clips to what is currently being talked about from our YouTube catalog. Historically created. Yeah, which is, it's pretty wild. But yeah, I think what I've noticed is Kai, Speed, Pokimane, Valkyrie, any streamer. I don't watch streams. It's not in my, it's not what I do. I don't watch streams on the internet. I don't watch Twitch. but I am so aware of the Twitch creators through clips, right? And it's made me recognize like the modern form of celebrity will likely be a decentralized approach to the brand, right?
1:02:18It's not a single source. It's first party video across all the platforms. And I'm sure, I think we're starting to maybe see like Hollywood studios recognize that this is marketing. We definitely see music recognize that this is marketing, right? That was probably - I mean, that's a big thing that's been happening lately on Twitch. We're now in the rap and hip hop scene. Yeah. Right. There have been, I don't know, like five articles in Rolling Stone and Billboard about, you know, in part, Black Boy Max has been big in this. Kai has been big in this. Ty Dollar Sign. He has a song that he wrote on Twitch that I think it's coming out the 23rd.
1:02:53I think it's coming out tomorrow. Okay. I think. Okay. So whenever this comes out, Willa Barra. And Tig has been going on stream with him. they created together on twitch and what's interesting there are you saying taiga there taiga yeah oh yeah yeah it took me a second and you said ty dollar song we're just it's just dollar dollar d-o-l-l-a yeah just to make sure yeah we're coming there but you went through it with confidence yeah that's good that's what's important that's what's important you had to mock me. Hey, it was him for the record. Anyway. No, but, but, and it's interesting in rap and hip hop.
1:03:30That is a, that is actually an improvisational art, right? Because that is that its root of it is improvisation. Right. And so what you're seeing is lots of folks in rap and hip hop that are just using twitch to create content live right interacting with chat right and then it becomes a recorded artifact yeah yeah that they they release and i think this idea that um you do something so when when t-pain streams on twitch he a lot of times sits there and mixes his next song and that's what he's doing he's like mixing the song or the video he's about to release cool And there's something cool to be part of the creative process while it's happening.
1:04:16I think it's something that we keep coming back to, which is interactive media. Like there will be a major space continuing for interactive media, right? Even if like I'm clipping Speedstream as a viewer of it, like I'm playing with essentially like an open source creator in some way, shape or form. Yeah. I find it to be so interesting. What do you think about Speed? Speed's great. Speed to me feels he's, there's a, there's a version of Speed that plays out on stream and in videos, but we just saw him in person for the first time at, at Brandcast and just kind of being in some of the more like just creators areas.
1:04:51I was looking, I was like, he seems very calm off camera and very like a stoic in some ways. And, uh, I think the, like some of these guys who, who, who have like back to the question of like, how do you grow? I think you have to actually be so acutely aware of what resonates in culture and so driven to actually do this. To show up every day and entertain and start gathering data on a day-to-day basis of what's connecting in culture. That to me is a form of intelligence and form of awareness that is pretty different from another type of creator. By the way, it is this different when you talk about the creator economy versus what I'll call traditional media yeah right in traditional media you find someone or like let's just take music you find someone with a great voice that maybe writes good songs and then the label comes in and they do everything to like make sure everybody but then but it's like okay great what i do is sing and you do everything else in our creator world right the answer is no you're looking for people that create, then also think of how they engage and how they distribute and how they think of the whole thing, which in some ways is, I mean, it is more challenging, right?
1:06:09But it also is more, it democratizes, right? Because, and so like those people that, you know, try to deeply understand not just how to create content, but how to get that content in front of people in its different forms yeah right and understand the system that is a huge part of you know it's not just being interesting it's being interesting and being able to you know figure out what i need to do to get more people to see me so as ceo of a of a major platform in our space and also you have such an interesting mix of experience like a phd in in ai that's right worked at nasa worked at youtube like where do you see all of this moving we're at a moment of this what people maybe consider a convergence of of industries but i think it's more about attention it's just that attention has become democratized across the internet yeah whether it's a hundred million dollar movie that's produced on netflix or a stream that costs zero dollars to produce in someone's bedroom at the end of the day it's just where attention is moving yeah uh And so, like, you must have to plan years in advance or think about how things are moving years in advance.
1:07:26What are you thinking about when it comes to the crater economy? So first of all, like, obviously, we need to spend time thinking about years in advance. But I think the one thing that you have to realize is this world changes so fast in so many ways that you can't predict. Like, you know, in other words, if five years ago we talked about years in advance, you know, most people would not have been talking about, you know, the shorts and the transformation, you know, into, you know, what's happened to even shorter content and how that has revolutionized everything. So I think one of the biggest things is you need to be ready to, you know, adapt and change.
1:08:02But I think one of the things that I know I think about is I do think about kids that grow up with a phone from puberty just behave differently because the phone has always been part of their life. I'll use an example for Twitch. You know, our old model of our core demographic often were PC gamers and they have a big monitor in their bedroom because they're PC gamers and they have a PC with a lot of power. And so our streamers, let's take our streamers as an example. You know, the core streamer, if you have a PC with a big screen, it's very natural to put a camera on it and stream sitting in front of it.
1:08:45If you're not a PC gamer, you probably don't have a PC set up in your room. and now you're looking to stream and well what i have a laptop maybe you know but i'm putting a camera on the laptop i'm hooking my you know and so the phone is a much more natural um thing to just put up and stream oh interesting that's where irl streaming right comes back comes back and and you know another that's where it all kind of loops around because it's it's simple right and so but and i you know again i think you know people as they grow up with a mobile device in their hands are different and so a lot of times what i think about is you know i have to think about it it's always a challenge because we'll make changes that for our core user base they like get really worked up when we launched the new mobile app with the vertical feed and all that our core user base was like really unhappy and i learned this rule that i said this at one point i was standing around with like 12 streamers and i said i think i've come up with a rule if you're under 25 you don't like our new app and if i mean sorry if you're over 25 you don't like our new app if you're under 25 you do like it and there's a woman standing there and she says i'm 24 and i really like the new app there's a guy standing there he says i'm 33 and i hate the new app yeah right um and it really because it's it's just different right and one of the things that we have to do is we need to make sure we're building our product you know for the next 20 years and that means like today you know that's why it's so we're launching vertical video soon right you know and you know people live yeah yeah so we'll have vertical on on twitch so that you can if you're streaming from your desktop you'll be able to give us both horizontal and vertical interesting okay um um so that way if someone's holding their phone like this they see vertical if they hold it like this they see horizontal um and um you know so a lot of a lot of what i think about is how the world has changed, you know, with, with younger people and what they're expecting in the experience.
1:10:47And we need to make sure that we adapt our experience, both from a streamer perspective, right. In terms of creating content and from a viewer perspective, right. You know, with vertical video and, and all those features. I meant to ask this earlier, uh, about sponsorship and branded content. There was a point where Twitch wanted to participate in that or created some branded content policy. Is that right? Well, what it was, was we just actually just totally flubbed the announcement in that we weren't trying to prohibit people from like having branded content. We were trying to, we always had this policy about you can't put ads in your, you know, you can't just put ads in your, you can have sponsors, but there's this difference between sponsors and like having a third party inject ads in your stream okay right does that make sense yeah it makes sense to me i i don't know if people can understand the difference between like even like ludwig having a red bull wrap on his mic versus like ludwig goes to the bathroom and all of a sudden a red bull ad starts and not just maybe a right and and and that they get it from a third party yeah that just injects it in his just knows that he has open space yeah and then the third party injects ads in the stream which youtube doesn't allow no okay yeah and our wording was always sort of we had a wording nobody understood what's the difference and it is tricky the the difference between an ad versus a sponsorship yeah um and um we weren't intending you know to try to stop getting sponsorships um the way we worded it um it's interesting you know it's one of these things that we had approved the decision like 12 months earlier but then it just took forever for all this stuff to get out.
1:12:31And I agreed with the feedback because I think the way things are worded, if you took it literally, it sounded like we were planning to restrict certain things. And this is one thing I've learned that becomes challenging is, you know, sometimes when you get folks writing words, they can try to be, they might not be planning to use all the latitude that's in the policy, but they write the policy to give a lot of latitude, especially when you come with legal documents. Yeah, sure. Right. You know, like a term of service. Yeah. They write it. So you have a lot of latitude, even if you're not going to use it.
1:13:05Okay. And that was still early on where I think we didn't have as much trust. Um, and, um, so I think they're like, oh my gosh, look, it's what they're doing. It's like, no, this isn't what we're doing. And we quickly rolled it back, but we were never intending to risk because it's just like idiotic thing. Like sponsorship is a foundational part of being a creator. But does that ever become a problem for platforms or no, it's just a it's a benefit that like creators like us like right you're spot on we make the majority of our money from sponsorship that's like classic how it works we don't share any of that with any platform right or any platform that we do it on if we have an ad on instagram or a sponsorship on instagram we don't share with instagram we do it on youtube we don't share with youtube is that does that become a problem or it's it's just like a symbiotic relationship between creators well here's the interesting thing that creates it more challenging for us than the other platforms okay um or at least some other platforms and youtube's in the middle um when you have a sponsorship on instagram you tell them you have a sponsorship yeah right and then what happens is they bury that in the ranking right okay unless the sponsor goes and also gives them money to make sure people see that right sponsorship is that like as prescriptive it's So truly, if you say like this is paid, let's say in Instagram, it's designed to bear it.
1:14:23Right. My understanding is the algorithms. Oh, okay. Is that the same with YouTube? The ability of the sponsors to then pay for distribution. Yeah, yeah. I'm not sure how YouTube works, right? Because YouTube, we also click that box. Right. I don't know. I don't know how YouTube works. I can't imagine the platform saying that's true, but it might. I could see how it is. I heard this from creators. I could see how it is true. This is my understanding from creators. I don't know from what any first hand. It makes sense to me that that's what platforms would do. Yeah. Yeah. I just don't see them saying that that's.
1:14:52Right. Right. No, no, no. But that's what creators have told me. Okay. And that's because those platforms control what you watch if it's a feed. Yeah. Right. Whereas we don't control what you watch. Okay. Right. We don't like you come to that, but this is just the reality of the world we live in. Right. So is it a challenge? You know, when you run a business, but my view is it's actually one of the strengths that because Twitch is a leader, that's one reason why people stay on Twitch, right? So as opposed to thinking of, is it good or bad or whatever, it is. And that is a critical part of how creators make their livelihood.
1:15:29And so that just means we need to drive value in ways that we can do on the platform. Right. Right. Well, I know we're gonna get you out of here, Dan. So just wanna say thank you for joining us. This has been a lot of fun. This was really fun. Hopefully we can do it again. Yeah, yeah, this is great. Thank you.
From the publisher
In this episode of the Colin and Samir Show, we talk to Twitch CEO Dan Clancy about the platform’s unique place in internet culture, the creator economy, and the future of livestreaming. Dan shares why Twitch isn’t trying to compete with YouTube, how the platform supports community-driven creators, and what really happened with those exclusive Twitch contracts.
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