Ben Blumenrose (Designer Fund): When Design Is the Operating System, Not the Paint Job

19 Feb 2026 · 1 h 5 min · 25 chapters

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In short

Ben Blumenrose argues that design is an “operating system” for startups—shaping product, culture, hiring, distribution, and brand—rather than just making interfaces look good. He contrasts early Facebook’s scarce, highly technical design power with the broader startup ecosystem where design is often missing until it’s too late, and explains why design-led investing is different from product design.

Guest backgrounds

Ben Blumenrose is co-founder and managing partner of Designer Fund, an early venture fund dedicated to design-driven startups. Previously, he was a design leader at Facebook during its hyper-growth years. He also ran a design/e-commerce agency and helped build Magento.

Key claims

Great design teams help companies win and reach product-market fit faster and with less capital burn. Designers often fail as founders by taking on everything, being overly precious about imperfect work, and underestimating distribution/marketing. VC is a distinct job requiring hard “no” decisions and LP/relationship management.

Notable examples

Facebook designers needed to touch releases; Ben describes designers as revered internally and becoming highly technical (e.g., PHP). He cites Pinterest (Evan Sharp), Airbnb (Joe and Brian), Stripe, Framer, and Notion as Designer Fund investments; Gusto’s office design improving interview acceptance; Framer’s “feature release” marketing engine.

Written by AI. May contain mistakes. Listen to the episode to check what was said.

Chapters

Tap a time to open that second in VO

Introducing Ben Blumenrose

0:45 to 3:00

Andy introduces Ben Blumenrose and discusses his background in design and venture funding.

“I'm really excited to be chatting to you as well.”

Early Inspiration for Design

3:00 to 6:00

Ben shares his early experiences with art and computers that led him to design.

“So it was like a thing where you could go forward 30, turn 60, and then repeat, right?”

Getting into Facebook

6:00 to 9:00

Ben discusses how he ended up working at Facebook during its early growth phase.

“And as that was getting built and we had about 20 employees, and all of a sudden I get a call from a friend of a friend who works at this startup in Palo Alto.”

Experiencing Facebook's Culture

9:00 to 12:00

Ben reflects on the unique culture of Facebook and the community of misfits it attracted.

“So it's like, if you're an employee, you're on the inside.”

The Role of Designers at Facebook

12:00 to 14:03

Ben explains the value and role of designers at Facebook during its early days.

“But when I was there, so I joined, it was five designers and maybe 30, 40 engineers.”

The Challenge of Finding Skilled Designers

14:03 to 16:50

Learn about the high expectations and skills required for designers at top tech companies.

“And when you look at how many people actually had all four of those, it just was very rare.”

The Integral Role of Designers at Facebook

16:50 to 17:47

Discover how designers played a crucial role in shaping Facebook's products and working with founders.

“I see that still working today with founders.”

Transition from Facebook to Venture Capital

17:47 to 18:59

Explore the unexpected journey from being a designer at Facebook to starting a VC fund.

“Yeah I think that was not the plan so the plan was to stay at Facebook you know 15 years and retire and then go teach design back at UCLA or something like that.”

Identifying Gaps in the Design Ecosystem

18:59 to 21:04

Understand the frustrations with the tech ecosystem's neglect of design and advocacy for better practices.

“And with the success, I just started getting all these emails for the first time from people not inside Facebook.”

The Value of Designers in Business

21:04 to 22:32

Learn how designers can bring unique value to venture capital and startup investments.

“Now, by the way, I've come much more around to the way the different entities, the roles that different entities play in the ecosystem, the freelancers, the agencies.”
Show all 25 chapters

Overcoming Stereotypes in Venture Capital

22:32 to 24:49

Discover the challenges faced by design-focused investors in a finance-dominated landscape.

“And so I felt like I got really good at being a Facebook designer.”

The Evolution of Modern Venture Capital

24:49 to 27:43

Explore how modern VCs are shifting from finance backgrounds to more diverse experiences.

“You need to kind of know how to manage a fund, know how to deal with capital and all that stuff.”

The Evolution of VC Perspectives

28:00 to 29:40

Learn how modern VCs must adapt to the needs of contemporary founders.

“generations of VCs naturally came from finance.”

Design as a Competitive Advantage in Investing

29:40 to 31:40

Discover the value of design expertise in venture capital and startup success.

“like you've invested in some amazing companies.”

The Challenges for Designers Transitioning to VC

31:40 to 34:20

Understand the unique challenges designers face when shifting to venture capital roles.

“I mean, I'm not trying to encourage more because I think you've got a brilliant market sewn up there.”

The Importance of Angel Investing for Designers

34:20 to 36:50

Explore why angel investing may be a better fit for designers than managing funds.

“I actually think a lot of designers would jump to me and say, hey, Andy, how do I get involved in VC or investing or advising?”

Understanding Design's Role Beyond Aesthetics

36:50 to 39:40

Learn how design can be a strategic advantage across various business functions.

“You can apply design to hiring and recruiting.”

Common Mistakes Designers Make in Startups

39:40 to 41:40

Identify the pitfalls that designer founders often encounter and how to avoid them.

“And so I like these, these tools are always better in the hands of the practitioners, right?”

The Ideal Designer Lifestyle vs Reality

41:40 to 42:00

Contrast the idealized life of a designer with the challenges of running a startup.

“And so I do think designers can be a real multiplier in a way that a lot of people don't understand.”

Common Mistakes of Designer Founders

42:00 to 46:45

Explore the common pitfalls that designer founders face and how to overcome them.

“What are the patterns that you see design founders kind of repeating ad infinitum?”

Understanding the Startup Environment

46:45 to 48:51

Learn about the challenges designers face when transitioning to startup founders.

“But as we know, like, you know, you don't want to be perfecting a thing that's wrong.”

Steps to Becoming a Successful Founder

48:51 to 53:19

Discover the essential steps aspiring designer founders should take to build a successful business.

Navigating AI in Design and Investment

53:19 to 56:00

Understand the opportunities and risks of AI in design from an investment perspective.

“I'm just kind of wondering what you're seeing at the moment, and what are the kind of the opportunities that designers and design sort of conscious founders should be tackling?”

Evaluating AI Tools in Healthcare and Legal Sectors

56:00 to 1:00:56

Learn about the critical evaluation of AI tools in high-stakes fields like healthcare and law, where accuracy is paramount.

“down and really understand like does this thing actually do what it says it'll do and is it good enough at the work to go to 100%, right?”

The Economic Viability of AI Solutions

1:00:56 to 1:02:37

Explore the economic challenges faced by AI companies and the importance of cost-effectiveness in AI development.

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Transcript

Automatic transcript. May contain errors.

0:11Andy Budd:Hi everyone and welcome to The Design VC, the show where design meets business and creativity meets capital. And I'm your host, Andy Budd. Each week I'll be talking to founders, investors and designers about the role design plays in the world of startups. And today I'm joined by the wonderful Ben Blumenrose, co-founder and managing partner of Designer Fund, one of the first venture funds dedicated to design-driven startups. Before launching Designer Fund, Ben was a design leader at Facebook in its hyper-growth years, and since then he's been at the forefront of championing design as a competitive advantage, investing in all kinds of companies like Stripe, Framer, Notion, and many more.

0:49Andy Budd:So Ben, welcome to the show.

0:50Ben Blumenrose:Thanks for having me. Excited to have this conversation.

0:53Andy Budd:I'm really excited to be chatting to you as well. You've been a big inspiration as some of the the audience might know i'm a designer turned vc maybe sort of four or five years ago when i got into this space there were very few people doing this and so you have been a very sort of a leading light in this space there's still very few of us doing it

1:11Ben Blumenrose:i don't know that it's uh it's not like there's a you know 500 designer vcs now no that's that's

1:17Andy Budd:really that's really true it's still a kind of a small select number and you know we're going to have a lot of them on the show as we sort of progress but again I think just the fact that you've called your your fund designer fund I think creates a bit of a beacon but I wanted just to start a little bit before that and just go back to when you started out because obviously you've been doing this for a while when you started probably like me design didn't necessarily have the reputation that it has today so I just kind of wondered what first drew you to design and what

1:45Ben Blumenrose:were those early days like yeah I mean how far back we can go pretty far back because you know you're probably around my age, but like anyone who's, I'd say in their like mid 40s or older and who's in design, my guess is there's like some big part of them that's an artist, right? So like design wasn't even a thing when I was a young kid. What there was, was there was, well, I mean, it was, but as a kid, it's like, I was a very artistic kid. So I loved drawing and painting, always doodling in the back of the class, that sort of thing. And then computers became popularized when I was in elementary school.

2:21Ben Blumenrose:So I think like the first like Mac SE was my first like Mac that could actually do stuff. Although I was reflecting on it, like the first design I did was on an Apple IIc. What was your first computer, Andy? Do you remember?

2:35Andy Budd:I mean, my first computer was a very basic, BBC basic kind of a green screen thing. So no design capabilities at all, but it did have a little kind of controllable turtle plotter. And so you could draw diagrams was using this kind of little robot thing, which was lots of fun. But I didn't actually get into design until a little bit later, kind of with the emergence of the internet. So I think you beat me in terms of when you started playing with design.

3:00Ben Blumenrose:Well, no, I think that's exactly it. So it was like a thing where you could go forward 30, turn 60, and then repeat, right? And it would draw a thing. And that was kind of the first design thing that I did. That was like in early elementary school. So, but I was lucky enough that we bought a Mac SE secondhand from a guy that worked at a movie studio down in L.A. So I grew up in L.A. And so we bought it secondhand and it happened to have some software on it. And one of the pieces of software was Photoshop 2. And as a kid that loved drawing and painting and stuff and was starting to get into computers, all of a sudden, like, I opened this thing and I was like, whoa, you could, like, do art on this thing.

3:43Ben Blumenrose:you know and on book reports I would do stuff in it and all so so I was as a kid kind of really drawn to the intersection of like computers and art and then as I grew up I realized oh there's like this is an actual profession it's called design you could actually like earn a living and I was pretty smitten by it even you know as a 12 13 year old so those were like my first that's like my first entry point into design and then like I ended up actually going to UCLA and studying proper design but like all the people that went to UCLA in my era we submitted fine art portfolios it wasn't we didn't submit design we we basically were like hey look we're skilled craftsmen craftspeople and um and you'll teach us kind of technology and how to how to take art and actually make it a commercial uh you know discipline that we could earn a living off of but it's it's very different now obviously i think kids are like submitting you know actual design work uh to get into these design programs so um that was kind of like my first entry point into design uh was in elementary school and high school i mean again i think a

4:56Andy Budd:lot of people who you know as you say are vintage you know discover digital design through other means through graphic design through art through through various methods because there weren't actually the courses that were teaching people, we kind of sort of had to make it up as we went along. I'm sure the first few years of you being a designer, graphic and digital, were kind of like finding your way. But somehow, at some stage, you found yourself in Facebook. And you found yourself Facebook in the really early years of hyper growth. So what was that like being a designer in that kind of environment?

5:29Ben Blumenrose:Yeah, I mean, so the thing that drew me to Facebook, So like, uh, I had no intention of going to work at Facebook at all. Uh, I started a company with a friend of mine. So, uh, me and a friend of mine, we had this agency, um, where we were doing a lot of e-commerce work and our desire was to take all the e-commerce work that we were doing and basically build our own products, uh, on the side. So it was very like, you know, it's like the, the era of the 37 signals and we look all that stuff. So we created this thing called Magento, which is an e-commerce platform. And as that was getting built and we had about 20 employees, and all of a sudden I get a call from a friend of a friend who works at this startup in Palo Alto.

6:15Ben Blumenrose:And they're looking for designers and they are asking, would I fly up and meet the team? And I was like, what are you talking about? I'm not leaving a company I helped start to join your startup that like is what some social networks some crap, you know and And honestly the only thing I knew about Facebook because it was still a college only thing The only thing I knew is we had a couple interns and anytime I would turn my head and I'd look and they were just on Facebook So all I knew about it was like it was like the thing that was keeping our interns from doing actual work because they were constantly using this thing and they said look it's not an area it's just we'll fly you up for free you hang out for you know just hang out for the weekend and all this stuff and you know eventually I just said okay well you know if you want to pay for my flight and and it's just kind of a there's no pressure then yeah sure I'll you know I'm down for that and I think the thing that really struck me in that weekend.

7:12I was growing up, you know, I was kind of this kid that always felt a little bit

7:20Ben Blumenrose:like an outsider, you know. You know, I wasn't the kid playing sports and it's like, you know, playing magic. It's like we were playing video games, Magic the Gathering, doing art, you know, a little bit of like, you know, not quite part of the cool kids crew, if you will. um and in la every you know entertainment kind of ruled the world right in la and so even when we were starting magento it kind of felt like um we weren't doing what everyone else was doing in la and then when i flew down and when i flew up to palo alto and i walk into facebook and it's like the nerds run the show here and in fact this is like where they're like you know you remember that art that that ad that's like here's to the misfits and the rebels and the crazy ones and all that stuff.

8:06Ben Blumenrose:It really was like that. You walked into that office and it was just these like tinkers and hackers and, you know, the kids that were just like kind of overlooked. But they had built this big thing and they were in charge. You know, it was just like, oh, now this is the place where people like me are in charge. And like we make the decisions and this is where they all are. And not only that, this is where the best of them are. This is where like the elite, you know, it was very clear to me that the best of the best were here and one of the things you know to tie and we'll talk more about this later is like the talent density even in the early even when I just flew up there like there's a guy Boz who's still now at Facebook but he taught Mark in school he was his teacher and Mark and then he joins Facebook the idea that like you can that that you can convince a former teacher of yours to join that's not normal you know what I mean uh and so the caliber of people it was very clear to me even early on that the caliber of people there was was like extraordinary and it's like if you want to be around the best of the best this was the place to be so that was the thing that convinced me to to to go up there i mean i

9:26Andy Budd:think that's always often been the draw not just with sort of facebook with the bay area in general the the density of talent there is is um huge and that just brings more and more people through but the way you described the early years of facebook is very very attractive again i think a lot of people are vintage they were the kind of you know the freaks and geeks you know they weren't the sporty kids at school we're the ones indoors playing computer games and dungeons and dragons and so suddenly to find your tribe and to find really really smart people must have been

9:53Ben Blumenrose:must have been amazing um i i do think that like um there was something when i reflect on it um because i think a lot about community and belonging these days and i i do think there was something about that was a very strong pull for a lot of the early people there because i do think it was very clear that there was this like community and that like a shared set of values and shared set of like hobbies and you know point of view it really was um you know people kind of joke that it was like almost like a cult and when you actually look at like the the things that make a cult, you know, like you dress that you have a set way you dress, you have a language that you share that other people don't, you have a very clear inside and outside, right?

10:48Ben Blumenrose:So it's like, if you're an employee, you're on the inside. If you're not, you're not one of us. And when you actually look at like the things that make a cult, like Facebook kind of had them all. And so it's a, you can joke about it, but it really was that tight and that strong of an identity that the people had. And when you walked in and if you shared that identity, it was very, it was just, you kind of felt a sense of belonging very quickly.

11:14Andy Budd:And I would say that a lot of the big tech companies that emerged in the Bay Area around that time, and probably for the next five or 10 years, took that as a bit of a blueprint in terms of how we build culture, how we build identity, how we attract the best talent, it became a bit of a playbook for what tech became. And so it sounds like they were doing the right stuff from the early days. One of the things I was kind of curious about, though, is obviously, I think companies like Facebook and Google at the time were perceived at least to be very engineering heavy. And you're coming in as a designer.

11:46Andy Budd:And so what was the design culture like at the time? And how did it change while you were there?

11:51Ben Blumenrose:Yeah, I'll tell you, it was there. So even though Zuck, a lot of, you know, externally, we talked a lot about an engineering-led culture at Facebook. But when I was there, so I joined, it was five designers and maybe 30, 40 engineers. And the reality was, if you wanted something to go out the door, a designer needed to touch it. Zuck wanted everything designed. And so when you think about where does the power lie, is it in the 30 or 35 engineers or the five designers who everyone knows need to touch the thing before it goes out the door. And I think the little known secret about early Facebook is that like designers, they're almost like revered inside because like it was a talent that very few people had and it was highly sought after, right?

12:45Ben Blumenrose:Because every engineer wanted one hour of your time a week or, you know, just please, you know, what can we do to get a look? Just so we could tell Mark that like a designer looked at it. But Aaron Sittig, who was the first designer there, you know, he was kind of like when Mark wanted to think through something, him and Aaron would just go into a room and disappear for a day or a week or a week and a half. And they'd come out and it's like, you know, here you hear you. We have created news feed, you know. You know, his right hand was really like he he had a very talented, you know, technical but designer as his right hand.

13:21Ben Blumenrose:And so it was very clear that design was clearly, I would say, as valued internally and in some ways even more valued because it was so scarce. And so as a designer, I would say we almost kind of had like big egos inside at Facebook because we knew just the power that we wielded. And it was celebrated. Like when I was hired, they had tried to hire a designer, they told me, for almost like nine months. and so when it was like the all hands that week and they were introducing people i was like oh this is a new engineer that's a new hr person and here's ben and here's a new and he's a designer that doing and it was like huge applause and like standing oh and i was like what's going on like what's the i mean i like it but like what's happening here and they're like dude you don't you don't understand how long we've been trying to find a designer it's just impossible to find and i and i was like what this is crazy like why is that and it's because our bar you You know, we wanted really high technical skills.

14:18Ben Blumenrose:We wanted really high visual skills. We wanted really high product thinking. And when you look at how many people actually had all four of those, it just was very rare. One of the things I tell people is like when I joined, they asked me like, I was always the most technical designer at places I'd worked at. So I knew HTML, CSS. I knew a little bit of JavaScript and PHP. But it wasn't like I was a, you know, I wasn't like a hardcore engineer. and during my interview they asked me some of these questions in php whatever i was like guys like i'll tell you right now like i know where my technical edge is right now and if you're looking for someone that's you know that can code and see or whatever like i'm not it and like oh yeah that's fine that's fine you it's not you're gonna need to know any like crazy php to to be a designer here i was like okay good at least we're on the same page and on the first day i get to my desk and on the desk are three books uh intro to php uh intermediate php and advanced php and each one is like this thick right and i sit down and i was like hey uh who's uh you know like whose books are these and they're like oh that's that's yours and i was like but i mean it was pretty clear when we talked um what the technical needs are of a designer here they're like oh yeah that was all horseshit like you will need to know php and you need to know it well the work here i was like wow okay great and you know within a year year and a half at face i was probably like the most technical i've ever been in terms of you know i was going into php and having to write my my own stuff um and so that that was uh kind of the expectations of designers there you know and that's why i became such a big proponent of like being able to code as a designer also having craft also seeing the power of designers and engineers working hand in hand so it was like it was the best kind of finishing school that one could hope for.

16:11Andy Budd:I think back then there was much more of an overlap between design and engineering we were coming out of the kind of the web designer worlds where you had to do a little bit of everything and also I think understanding the medium was really really important you know so I can totally understand the need to communicate the need to understand your canvas and your materiality. You said a couple of really interesting things I think first off like I don't think people would really realize how focused on design early Facebook was and I think sometimes that comes from looking at headcount the sheer number of engineers versus designers but it's really fascinating you talking about how design not so much a gatekeeper because it has negative connotations now but you were integral part everything needed to pass through you um and I love the story about how your first designer would like go into a room with with Mark and then come out a day or two later.

16:58Andy Budd:I see that still working today with founders. I see designers working really, really well with founders, almost as a way of kind of like, you know, founders have got this vision in their head and they struggle to articulate it sometimes with language or with, you know, with backlog features. And actually spending some time with a designer, you can get all of that out and that designer can transfer what you're seeing in your head as a founder into an interface that you can touch and feel. And so that's, for me, one of the best things I think that kind of founder-designer relationship can be the manifesto of, you know, what the founder is trying to deliver.

17:33Andy Budd:So it's great that that was the case, you know, like 10, 20 years ago.

17:37Ben Blumenrose:And imagine if the founder is a designer, then there's no translation at all. Even better.

17:46Andy Budd:So obviously we could talk for ages about your early days in Facebook, but I want to dive into the designer fund. really quickly like in the early days like you know you were working at Facebook you probably had a really sweet deal what was it that made you think hey I know what I want to do I'm going to go and start a VC fund I mean that seems like quite a overwhelming decision for anybody but particularly maybe somebody that hasn't kind of done that before so what pushed you to take that step?

18:12Ben Blumenrose:Yeah I think that was not the plan so the plan was to stay at Facebook you know 15 years and retire and then go teach design back at UCLA or something like that. You know, I felt so content. I remember in 2010, 2011, I just kind of sat back one day and I just thought like, this is, I'm done. Like I have it so figured out. I will just stay here because it's the best place. I can't, I could not imagine a better place to work. It was just so fulfilling from all the different ways. And I just said, I'll just stay here another 10, 12 years, whatever it is. and then I'll have enough money to go teach design.

18:47Ben Blumenrose:And I love teaching and it just felt so good to just have it figured out. And then, you know, the success kept accelerating. And with the success, I just started getting all these emails for the first time from people not inside Facebook. I had a ben at facebook.com. That was my email, ben at facebook.com. So I think it was like really easy to guess. And I just started getting emails from investors and founders like, hey, you guys seem to have design figured out. We have a company. We've been working on it for years. It's in healthcare. It's, you know, we've raised millions of dollars. We have 20 engineers and some part-time designer in Eastern Europe, and no one can figure out how to use our products.

19:31Ben Blumenrose:Can you help us? And it just like kept coming like that. And I just thought like, what is happening? Like what investor is investing in these companies and letting them build this way because it you know the analogy i use is like building a building and you're 10 years in and you just brought in a construction crew and a bunch of materials and then all of a sudden you look at the building after a few years and you say you know what i actually think we should have brought in an architect like does anyone know an architect we can use and it's just like who approved this who let you start you know it's just like what is happening so um so to me it was like this frustration like what is happening in this ecosystem that this is okay and it's and I started envisioning the future of hospitals the future of schools the future of all these systems that were getting digitized and designers were absent and here I was enjoying the fruits of my labor at Facebook and I just kind of like thought in 10 years would I be happy staying inside here knowing that all this stuff was happening on the outside where design was just absent and i think at facebook you know one of the things i would do a lot of is advocate for design because i think there were a lot of engine you know once we like really accelerated there are a lot of engineers that came in they didn't have a sense of what design was why it was valuable how you work so it was definitely something i i i took on internally and so the idea of like oh maybe advocating for it not just inside a company but inside a big ecosystem became really exciting so that was one piece and then the other piece was just to just to jump in here i mean like you

21:09Andy Budd:could have done what i did you could have started an agency and helped dozens of people i i already i was you could have spoken at conferences and do you know what's an annie i was so

21:20Ben Blumenrose:like a few years into facebook i was i became so anti-agency because i worked at an agency and I ran an agency and at in design schools that's all they talked about is like designers should start agencies that was what a designer founder did you started agencies yeah but agencies it's like there were the people who started the agencies and everyone else and everyone else had no equity in the thing and agencies would worry about uh awards and winning winning clients and we never worried about like the actual impact of the work that we did and it was just so different I was guzzling the startup Kool-Aid in those days.

22:00Ben Blumenrose:And so there was no way. Now, by the way, I've come much more around to the way the different entities, the roles that different entities play in the ecosystem, the freelancers, the agencies. I think just with age, I'm much less religious about all these things. But at the time, I was just like, startups are the way. Agencies are not the way. So there's no way I was going to do that. I was not going back to the agency world, no way in hell.

22:31Ben Blumenrose:But the other thing that happened was, so I'm always someone like, I like to become an expert in something, but not like, I never get like, you know, once I get pretty good at the thing, I kind of am like, okay, what's next that I can get really good at, you know? And so I felt like I got really good at being a Facebook designer. Yeah, so I'm like, okay, I'm pretty good at it. And, you know, so when the next Facebook project would come, it's not to say that it was always successful, but it's like, I know who to go to, to get this things done, to get it done. I know like the workflows, I know the people, I know kind of what's going to happen with it.

23:09Ben Blumenrose:So it was just like the fear factor was, was much reduced by year five, you know? And I don't know, there's something about like, just learning something totally new that to me has always just been really, really attractive. And so this idea of like, you know, interviewing VCs, when I started interviewing VCs to understand like what is happening in this ecosystem, the thing that struck me is like none of them were designers. They were all like from finance or engineering. And I kind of thought like, why aren't designers becoming investors? Like what's up with that? And so it's just like, it's this curiosity, like asking those questions.

23:43Ben Blumenrose:And then in tandem, we also knew people that were starting companies that were becoming quite successful. So like Evan Sharp literally was a designer on the Facebook team who left to start this thing called Pinterest. And Pinterest was just like exploding. Joe and Brian at Airbnb, their thing was starting to take off. And they would, you know, they came to Facebook not infrequently and would tell us about kind of their journey. And like, and we were just like, well, we don't have money to help you, but like, good luck, you know. And if we did, we would back you, but we don't. And so it just became so clear to me that companies with great design would win.

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24:19Ben Blumenrose:that I could be as good at this job as these other folks, but that like the system didn't want me to do that, right? It's like, you're an artist, you're a creative, you have no business with like, with money. And by the way, when we raised our first fund, there were literally people like we would go in and they were like, wait, did you go to business school? No. Did you work at a big fund? No. And it's like one guy literally said, why would I give you a dollar? let alone like hundreds of thousands or millions of dollars like i i don't get it and and and the response is like we know what good product is we know what it takes to build big fucking companies um and we have skill and knowledge that almost every great founder wants right now and cannot get that's why you give us money they just you know 19 out of 20 people who invest in funds were like, yeah, no, I don't buy that at all.

25:18Ben Blumenrose:That's not enough. You need to kind of know how to manage a fund, know how to deal with capital and all that stuff. And, you know, I was, even as a kid, I was, I was super into money. You know, we were, we were immigrants. We didn't have that much. I remember using like Quicken with my parents as a 10 year old to make sure like our finances. I was really good at math too. And so like, I understood like the power of money, understood the power of not having it. I was always interested in what was valuable and what you could charge for. By the way, we talked a little bit about early days in design.

25:51Ben Blumenrose:The first paid job I had, I would go on these BBSs and do mods for games, just like little side projects, just like fun little things I did. So I would use this thing called ResEdit to modify games. And one of the games was this Asteroids shooter game. And I would make all these weird 3D elements for whatever. Anyhow, so some guy contacts me and says, Hey, I work at an ad agency and we don't have much of a budget, but we'd love you to do this for one of our clients. And the client was Zima. If you remember the non-alcoholic, like clear drink. And so he wanted it. So the big asteroid would be a six pack and then you'd shoot it.

26:31Ben Blumenrose:It would be a bottle. You'd shoot it again. It would be the bottle cap. And then you remember that game asteroids. And so he goes, yeah, we don't have much of a budget. Yeah. And I said, well, what's what kind of budget do you have? And he goes, I think we could pay like$5 ,000. I was a 13 year old, you know, and back then$5 ,000, I mean,$5 ,000. It was like, you were offering me a million dollars. It was a huge sum of money. And so even like my earliest, earliest experience with design and kind of the value of design and like, it was just something that I was always like very curious about. And I just thought, you know when i was doing when i was looking into running a fund and what it would take and all that stuff i was like i can do this like just as well if not better than these folks and 19 out of 20 founders would want to work with us over any of these guys because we actually built we know how to build this stuff you know and design is such a superpower early on so it's just really frustrating how many people like said no but also again it comes back to like always feeling like um i want to be doing stuff that I'm scared of that feels like I have no business doing it where I feel a little bit like an outsider I will say you know it's been 10 years as an investor I still don't like fully feel like I definitely feel like I'm a designer first investor second even though like now it's very clear like I know go ahead that's what I was gonna say that's really good to hear

27:57Andy Budd:one thing I was gonna say is I think you know the first kind of generation of the first few generations of VCs naturally came from finance. They came from law because there's a lot of legal stuff involved in investing and there's a lot of kind of financial due diligence. But that for me has always felt like table stakes, that you've got to have it, but that's not a USP. And I think you're absolutely right. I think the modern founder assumes that you've got that and they want operators that, you know, they're drawn to people who have gone, you know, they've done this before, who are connected, who can kind of offer advice in the trenches.

28:29Andy Budd:You know, I think often think that like a lot of traditional VC funds, it feels like you're having a meeting with your dad or your uncle. It's all incredibly formal. Whereas I love the relationships that I have with my founders because they see me as just one of them. They don't see this kind of like status difference. They just say like, here's somebody that I can chat to, who's been around the block, who can really help me guide me on the difficult part of running a business. And that isn't necessarily like how to do your taxes although that is a pain in the ass and how to kind of like put your legal stuff together but it's it's go to market it's it's finding product market fit it's you know finding and sourcing talent and this is all stuff that we've done and a lot of vcs haven't done in a meaningful way so i'm kind of totally with you there um it sounds like you were raising at a time when design wasn't necessarily as valued and so it sounds like the fundraising and a little bit challenging.

29:25Andy Budd:But obviously you found people to back you and you were able to start the designer fund. And so here we are now, like you've got a whole bunch of money, you're investing, you've managed to draw in a whole bunch of like really big names, like you've invested in some amazing companies. What is it about your unique focus that is drawing those founders to you rather than insert any other of a 500 VCs in the valley, do you think? Yeah, I mean, I think there's a couple of things.

29:56Ben Blumenrose:One is we're very collaborative by design. So one of the things that you have as an advantage if you're small is that you can be very collaborative, meaning like if someone's raising a couple million dollars or, you know, whatever, let's say two to three million bucks and you want to put in 500K, it means that they can choose a lead and the leads have to compete against one another because they need to put in like a million and a half or two million and then and then you as a value-add investor you can just say hey look I I provide all this value for a much smaller check size and it becomes a little bit of a no-brainer and most of the leads by the way don't have this as an expertise and so when they're starting to think about how do I create a well-rounded a high-value group of investors around the table at this company product design brand design becomes this thing that's like if there's someone that can come with a smaller check size and bring this it becomes just like yes like how how can you know i've had investors say how do we get you to do like all the the deals that we do you know so i think that's really one of the secrets is like we've stayed relatively small in terms of just silicon valley fund sizes which allows us to be very collaborative by design so that's super helpful i was just gonna say i'm curious because

31:16Andy Budd:I totally agree. I think you have a couple of funds with large coffers that can do the big kind of lead rounds. And you come in as a kind of a smaller check that is value add. And you're an operator and you bring the knowledge of design and product. I'm just wondering, like, why hasn't this seemingly taken on? Why aren't there dozens and dozens of design led or product led or marketing led funds? I mean, there are a few, but it feels like there should be more. I mean, I'm not trying to encourage more because I think you've got a brilliant market sewn up there. But I'm just kind of wondering, hasn't your success kind of blown things up more?

31:49Ben Blumenrose:I will tell you exactly why. It's a totally different job than doing product design or building products. It just is. It's saying no 99 times out of 100. It is managing LPE relationships and making sure that you're, you know, getting out of positions as well as coming in. It's having very difficult conversations with founders when needed. you know as a designer it's like your whole thing is is you're a dreamer you're a manifester of dreams right someone comes to you and they say I want to build x and you say I will help you make x I can do that for you and and as a designer good designers will do that 99 times out of 100 they say yes yes and 99 times out of 100 and the investor is the exact opposite right and you need have a critical eye of like why something won't work and so it's just that you know like the more I get into it the more I realize it's not quite this way but it's almost like I went into medicine and I was like oh see designers can become doctors so come on everyone come come from design to medicine and it's like what are you talking about they have nothing to do with each other and there is a little bit of that here where it's just like it is and it is more adjacent but it is quite a different role.

33:07Ben Blumenrose:And so I do think like when designers start realizing like to be a formal VC of a fund, it's just a very different role. And we've had folks who've, you know, they've come to be VCs and have said, well, no, this kind of sucks. And they basically, you know, what I think is probably a better fit for most designers is to angel, you know, keep your design or product or founder role and have that be 80 % of what you do. And on the side, angel invest. You know, Dylan of Figma does this. Bobby Goodlat does this. Oleo does this, right? So I think it's like, it makes so much sense that that's just a better fit for most designers because it lets you do the thing that you love day in, day out and still be able to contribute to the ecosystem by being an investor that way.

34:02Ben Blumenrose:and you're not beholden to a bunch of LPs and you don't have to communicate about all this stuff and you don't have these like weird arbitrary timelines and all this stuff. It's like you're fully in control. So I think that's probably why you see way more designer angel investors than like designers who've become full-on, you know, managers of funds.

34:23Andy Budd:And I think that's really good advice. I actually think a lot of designers would jump to me and say, hey, Andy, how do I get involved in VC or investing or advising? And one of the best ways to do it is to start by being an angel investor, writing small little checks for your friends, for people in your network, people you've worked with. That kind of gives you an ability to kind of have that connection, offer that advice. And I think a lot of people are surprised. I think when people think of investors, they think you must be writing 100K, 500K checks. But like I've made a lot of sort of like small check angel investors that are writing a couple of K here, a couple of K there.

34:57Andy Budd:and actually in the UK there were some really great tax benefits for for doing that as well so I think start by exploring angel investing and see where you get on one thing I was going to say because so much stuff to talk about here but you you said you know you made the kind of like joke around hey look medicine isn't the same as design I bet you there are some LinkedIn articles that say hey well medicine is just user research and problem solving that's basically design thinking like why can't I become a doctor so I'm sure there's a bunch of people out there that would think that the leap is not as big or crazy as you might make it out to be but I'm kind of with you there um but I'm kind of curious like obviously I guess a lot of designers come to you for funding but a lot of people that aren't designers come to you with funding so I'm kind of curious like the non-designers the the technical co-founders the business co-founders what do they often get wrong about design and how do you help them?

35:50Ben Blumenrose:Yeah, I think actually that archetype comes to us more because if you're a designer founder, you're kind of like, well, I know design. I don't need a designer investor. I need someone who has skills and knowledge that I don't have. Our argument to designer founders is like, look, you want like-minded investors because when shit hits the fan, which it always does at startups, you don't want someone who doesn't share your values around products in design because basically when things go south they're going to start pushing you and pulling you in ways that you're going to realize are not aligned with how you want to work and then the other thing is just that we know all the mistakes that designer founders make and so we can help people just like see around corners uh way better than than people who don't work uh with so many designer founders but i will say so the the non-designer founders though really want to work with us why because design is this thing that they value and they know is important but they have no clue how to do it well and I think the thing that most non-designer founders get wrong with design they see design as like they see it as maybe product design they see it as like a little bit of brand and and that's kind of it they don't understand how design can just be this like superpower that you can apply across an entire company to do everything better, right?

37:13Ben Blumenrose:You can apply design to hiring and recruiting. You can apply design to building culture. You can apply design to your physical space and make it an incredible place to work. You know, there's this great story about Gusto. When they moved into their office south of downtown San Francisco, it's like an old engine factory. And they did this incredible job with it. They were really thoughtful about all the all the ways that like things flowed and and how to infuse it with their own culture and one of the things they noticed is the rate of acceptance after interviews went way up in the new office and they're just like what's going on here and it turns out when they talk to people they're just like yeah i walk into this place and it's just like i want to work here before they even like have an interview it's just like you walk in and you just say like Like, this is where magical things happen.

38:03Ben Blumenrose:This is where great people do great work. You know, before you even had your first interview, that was people's impression. So I think that's the thing that technical people get wrong. Like, I think they know the power of design and product design and software. They get it with, like, brand a little bit. But they really don't internalize just how powerful it can be across the board in all the things that they do to be this, like, force multiplier for every aspect of the company.

38:30Andy Budd:I find very similar stuff in my work with founders as well. I think a lot of people, and maybe it's a societal thing, kind of often position design as an embellishment. It's like, well, we start with the thing that we've created and then we bring the designers in to make it look good. And I actually think design is about shaping the thing, not embellishing, and actually getting design involved early to help, as we talked about earlier, to try and get those ideas out of your head and in a visual way rather than a written way. But actually, at the same time, I'm finding there are more and more tools out there that allow founders who are non-design and non-design engineering teams to put quite high quality work out into the world through design systems and kind of UI kits and whatever.

39:14Andy Budd:And so it used to be the case that I would always say to founders, you should have a designer really in the early days. and now I'm kind of less sure I'm kind of curious I'm curious whether all the scaffolding has made it um easier for non-design founders to get further without that designer sort of sidekick

39:31Ben Blumenrose:or co-pilot so I think in some ways yes so I think it's it's easier to get good design done if you know what you are building right in terms of just like pretty good product design but to do really exceptional work to figure out even what you should be building to create a product that people are just going to be like oh yeah i will definitely use this over the eight other versions of this that takes great product design not good product design so i think you're right if someone's okay getting by with good enough they can they can get by with good enough but if your goal is to create something that stands out and that is best in class you need a designer early on.

40:16Ben Blumenrose:And so I like these, these tools are always better in the hands of the practitioners, right? Even these like new design tools in the hands of a highly skilled designer, they're going to get better output and outcomes than someone who doesn't know how to design.

40:31Andy Budd:I mean, I think engineering teams with a, with a really visionary founder are able to get sort of relatively polished products out the door really quickly without the use of a designer. And so you see a lot of products kind of emerging into the market and it's enough of a minimum viable product or beta or enough of a surface area they can start selling they can start driving traffic to but i often find that they suddenly you know are six months like things aren't catching fire things aren't taking off and they don't quite understand why and often it's a point where they bring the designers in that help them get in the minds of their users go back to first principles understand what the beginner's mind is like because often these people are designing products for super users not kind of like harass stress people trying to get through the onboarding process and i find that having a couple of really good designers is the point where they start finding product market fit that they get closer and closer and closer so i've always thought designers are they're maybe not people that that you can't find product market fit without but i think a good design team can help you get there a lot faster and if you get that lost faster you burn a lot less capital, you're more capital efficient, you go into your raises with much more momentum, with much more kind of proof points.

41:46Andy Budd:And so I do think designers can be a real multiplier in a way that a lot of people don't understand. So it sounds like we're on a similar wavelength there. You do have, though, obviously, as you mentioned, some designers coming to you for funding. You've said that there are common mistakes that they make. So what are those common mistakes? What are the patterns that you see design founders kind of repeating ad infinitum? And what would

42:08Ben Blumenrose:you like to change about that yeah i think uh there's a couple things because i think there's there's kind of the classic archetype of a designer you know it's like you wake up you walk the dog you go grab your coffee you go journal for an hour you know you then uh meet some friends then you sketch a little bit you know uh it's that that and you You know, this is a little bit of a caricature, but it's not like I think for many designers, that is their idealized day. You know, it's not an all hands with a thousand people putting out fires from the legal team in Germany, then dealing with HR issues.

42:55Ben Blumenrose:Then, do you know what I mean? Like that's not the life that designers aspire to. So I think one thing is almost like one of the big mistakes for designer founders is kind of like shifting their mental model of what it is to be a founder with the skill set of design. And so that's something that we talk to designer founders a lot about is like, how do you as a designer use your skill set and your superpower of design and do the things in the company where design is going to elevate those areas? And then for the other areas, how do you maybe offload those to someone else or not put so much of your time and energy into those things?

43:40Ben Blumenrose:So I think one mistake is designers are just like, they're like, okay, well, founders, like they just take everything on and I'll just take everything on. And then they quickly become just like miserable because they're bogged down and all these other things where they could have actually like partnered with co-founders to take over different parts of the company or experts or whatever. So I think a lot of the founders that I've seen really succeed, they've delegated really well to experts and other folks the things that they don't want to get really good at or that they don't want to lean. They don't want to use their design superpower to excel at.

44:13Ben Blumenrose:That's one thing. The other thing is like preciousness because they feel like, well, I'm a designer and the things I put out into the world, they're going to be looked at with a magnifying glass. so they're just so precious with putting stuff out that's imperfect instead of just like prototype and put it out prototype and put it out just like having that relentless iterative energy and being okay with like the things i put out um i might get people shitting on it i might get friends being like well this doesn't look like a designer made it and that's just be at peace with that um and in fact and if you don't do that you're just you're gonna fail so i i think that's another big piece is like um designer founders tend to be just too precious with that piece and i and then the the last thing i would say is like they don't understand just the the power of uh the things outside the product meaning distribution and marketing and some of these other things where you really see so like you were you brought up framer the last couple years of framers existence i think have been like this true marketing master class they've done such an incredible job of building energy and um you know you call it hype or whatever you want to call it around feature releases they've done this incredible job of like um building up their community and like not just like building a community but actually like celebrating those people and they use design as their superpower to celebrate the people that are doing well on framer and it's just this muscle it took them like seven years to to kind of lean into this thing and and now it's just like they have this like machine and this engine and so much energy uh and good comes to the company because of it you know so it's like they could have had the same product but if they didn't have this this marketing machine around feature release and it's just like you're putting the stuff out into you know into the forest and no one's there to hear it right so like the best products don't always win and designers need to understand there's all this other stuff around building best-in-class products now um that is required of them to succeed right so you can't just be that precious designer and be like look here it is and expect everyone to just come it just doesn't doesn't happen that way that's maybe the the third big mistake that designers make is not understanding all the other stuff around building great product that needs to happen at a high level for a product to succeed yeah i mean look those are the trends

46:50Andy Budd:i see as well i mean i frame it slightly differently but i think we're bang on in terms of what we're actually seeing like i see a lot of designers getting fed up of working with large companies because they can't do the perfect design process they can't do the the research double diamond kind of thing and often they think hey if I'm running my own thing I can run the process however I want but actually in in a startup world where you've got limited capital limited time you're often running a more impoverished process you know you are talking to customers but it's not this kind of perfect academic process and actually you're being forced more to throw things out in the world as you say that are kind of a little bit half-assed a little bit rough around the edges and for a lot of designers that becomes a bit of almost like a bit of professional embarrassment around kind of like, I can't put this thing out because it's not ready yet.

47:36Andy Budd:But as we know, like, you know, you don't want to be perfecting a thing that's wrong. And so getting stuff out in the open quickly, I think is really important. So I think that takes some training to retrain themselves around the speed and tempo that's needed. I think the other thing you're absolutely right. I think a lot of designers think that if I start my business, I'm going to spend all my time doing the stuff I love, which is obsessing over products, assessing over user needs, assessing over kind of building a brilliant interface. And actually, the thing you'll get at is often the thing that you need to step away from, because you've built an organization around you that's good at that.

48:07Andy Budd:As a founder, you need to lean into sales, you need to lean into marketing. But the weird thing is, I actually think that designers can be really good at that. You know, for me, I think sales is often an extension of the discovery process. I think marketing is often, you know, understanding what customers love, and trying to frame your products in a way that kind of really hits home. I think, you know, a lot of, you talked earlier about kind of how design isn't just about shipping interfaces, it's about using that design thinking approach to solve other kind of business problems. And I think the best design founders that I've met, they actually don't obsess over the interface anywhere near as much as like they obsess over figuring out their GTM, figuring out their marketing, figuring out their sales and perfecting it.

48:49Andy Budd:And so, yeah, I'm totally with you there um i mean we're seeing a bit of a resurgence in the last you know six months or a year of like design founders you're doing a lot in that space as well you've got an amazing program around surfacing some of the um the stories around design founders i think it's really easy to go hey we've got apple and we've got airbnb and not much else and i think you've been spending a load of time saying hey look there's all these amazing stories out there i know yc are pushing for more designers to become founders if you were speaking to a young designer now thinking about like you know whether it's a the right path for them like what advice would you give them

49:29Ben Blumenrose:yeah the thing i've started to realize is too many people basically they say okay i want to be a founder and so how do i raise money you know and it's like uh dude you're not there so so there's there's kind of these three steps that i'm realizing that i'm talking to a lot of a lot of designers who are kind of like interested in becoming founders i'm like step one is like build the thing it's so much easier to build the thing these days and when i see someone raising money and they're like oh no we don't have any prototypes or anything built it's just like why not like you can build it in a day now the thing that used to take you a year so it's just like really suspect when someone doesn't even have a prototype let alone like you can actually build real live software just like much easier and for much less money so step one is like build the thing first okay and then um and then the question is like does this thing deserve to be a company at all right does it actually deserve people around it and your full 100 day in day out attention because you might realize like once you build the thing is actually much better as a thing that you spend two to five hours a week on as a little as a little side thing and you can maintain it and it's and it's cool and it's interesting but it doesn't have to be your whole thing you know um so step one build the thing step two is like does this need to be a company okay so then let's say you've built the thing you're like oh this is pretty interesting and then all of a sudden it's like people are using it and you're like oh i can kind of see how a company could be yeah yeah no this deserves to be a company great so now now we we decided it deserves to be a company then this the next step is like let's decide what company what type of company this needs to be because there are many different paths to building a company and there are so many examples now people who've built like so imagine you're a designer and you build something that people use and pay for right and let's say um this thing gets to a place where the where five ten million bucks a year is you know of revenue is coming in the door and you have you know 12 15 people who are building this thing and supporting the thing uh costing a few million bucks and the thing makes three to four million bucks in profit every year that you and your co-founder take home right four million dollars of profit split between the founders two million each year after year that's an incredible thing to build and an absolute failure for a venture-backed company right yeah and so you know it's like that that's the thing that people really need to internalize there's like a a path that you're signing up for when you raise vc money of the type of company you want to build so before you're like i want to raise money for this let's first think about like can you just build it the way old school companies used to be built which is like we build a thing we charge for it and we spend less money than we make and you do that for a number of years and all of a sudden now you have this like amazing small company.

52:31Ben Blumenrose:And by the way, yeah, I just think a lot of people would be very happy to have those kinds of businesses. So now we've built the thing, we realize it needs to be a company. And then you come to a point where you say, look, this doesn't deserve just to be any kind of company. This needs to be a venture-backed company because I think to truly manifest this thing to be the dream that I want it to be, I need thousands of people, we're going to need hundreds of millions of dollars to really have the kind of impact that this thing deserves. That's the kind of company this needs to be. Then you go and you raise venture capital money, right?

53:07Ben Blumenrose:So there's just like steps to getting there. And too many people start with like, I kind of have an idea, let me go raise 5 million bucks. And you're basically going about it completely wrong. So that's what I would tell aspiring designer founders is like, start building the thing, start finding the people who you'd want to build the thing with and then figure out like side project or no company or no venture backable or no and then if it's venture backable come come send us an email absolutely absolutely i mean if

53:37Andy Budd:if any um prospective founders whether they're designers or not but have a passion for design listen to this i would highly recommend them to kind of reach out to you um interestingly while you were talking about that like i actually run a little a design founder summer camp over the past summer and a lot of the um a lot of the things you were saying were kind of replicated in the conversations we were having as well you know is this a venture back or a business what's the size and scale like have you built the the prototype yet you know like a lot of people you're absolutely right they start thinking about vc money before they've done any of the other stuff and kind of helping them through that process was was really fun so i i saw a lot of what you were saying in the cohort that i took through this program earlier in the summer what did you what did you

54:20Ben Blumenrose:call it summer camp i want to come to a designer founder summer camp it was great it was it was a

54:25Andy Budd:it was a six week six evening thing over the summer in in in august just called the design founder summer camp i'll i'll i'll ping you the details maybe even get you come and be a be a special guest for the next one i run um but yeah very much kind of you know talking about all the kind of stuff we've been talking about today so um absolutely look i know you've got to go i just want to kind of finish up now really quickly um i'd love to kind of understand you know lots of things are happening in the world of AI at the moment, both in terms of, you know, amazing companies you're investing in, you know, AI shaping the tools and the practices that designers are kind of exploring.

55:00Andy Budd:I'm just kind of wondering what you're seeing at the moment, and what are the kind of the opportunities that designers and design sort of conscious founders should be tackling? And what are the risks out there that people need to be aware of?

55:12Ben Blumenrose:Yeah, I mean, I think the thing about this era of investing, it's probably one of the hardest since I've been doing this for the last 10 years, because the perceived value when you first look at an AI-enabled product, and if you just look at it at the 10 ,000-foot view or the 15 ,000-foot view, almost every product seems incredible. You look at this thing and you're just like, oh my God, this thing is doing in minutes and hours what used to take people months and years. it feels like magic right and so on the surface it's very easy to see things and just be like i gotta invest in this thing this is i've never seen anything like it we gotta invest um but the the the diligence the the you know the craft of investing means you actually you gotta go a level down and really understand like does this thing actually do what it says it'll do and is it good enough at the work to go to 100%, right?

56:17Ben Blumenrose:And deliver on, is it actually like, you know, are people actually going to like rely on this thing and do their work in this thing? Or is it more of a, oh, this gets good enough, but all of a sudden when you realize the last 10, 20%, it's not quite enough. So I'll give you like an example. We looked at a company that was helping outbound calls for doctor's offices. So a lot of times nurses are put into these positions where they have to like call a bunch of offices and make sure that the appointment, you know, it's like, hey, we have someone who needs a referral to, you know, a knee specialist.

56:52Ben Blumenrose:So they call all the like knee specialists, gather around the days and times that they're available, if they are covered by insurance, blah, blah, blah, and gather all this data. And they do this dozens of times a day. And so this company says, well, that's done. Let's just like, we have the voice bots now, and we can put that into a database, and it's great. And so you just think like, oh, my God, this is going to save doctors' offices tons of time and money. And what office is not going to buy this? This seems amazing. But then I look at the call logs and all the data in there, and I think to myself, is this accurate?

57:30Ben Blumenrose:And how do we know? And so I asked them, is this accurate and how do you know? And they said, well, we have the transcripts. I'm like, well, who's going to go over the transcripts and validate whether the transcript matches the data? And who's going to make sure that these transcripts, I mean, you've seen these transcription tools, they get it mostly right. But if they get one piece of data wrong and this is health care data, that's a big problem, right? So like health care data needs to be dialed. and doctors are not going to start looking through transcripts and making sure so like well it's like you know we'll figure that out and it's like well that yeah that's actually a really critical piece you know so when you're making an image using ai and the image looks like pretty good pretty good is not going to give someone the wrong medication or pretty good is not going to have someone show up in the wrong day for their knee replacement surgery right a pretty good image still is like pretty good you can use it in marketing collateral all that stuff so there's places in ai where pretty good or getting things to 90 is is totally fine and you can ship that thing and there's places where ai cannot we cannot have pretty good you know you can't show like i'll give you another example is like legal in ai right we we were looking at this tool where it looks at the documents of a of a round and it tells you like things that are wrong or off or whatever and it's like it's really good at catching like uh the errors you know like spelling errors or things that are really really off but then when it finds things that are a little bit more gray you know and it's like hey surface these things so now i have to go to the company and they have a real lawyer and i say hey my ai tool found these things and the lawyer is going to push back and say your ai tool is a dum-dum and here's why these things are in there and now i've brought like a wet noodle to a gunfight because they actually have a real lawyer who knows what they're doing, right?

59:28Ben Blumenrose:Not to mention, imagine in eight years, if something happens with this company, like they go public or they're sold and the thing is off. And then I say like, you know why it's off? Oh, our AI tool must have gotten it wrong. I tried to save a few hundred bucks on my legal fees by using this AI tool. Our lawyers, our LPs, they're like, you know, they'd lose their shit and rightfully so, Right. And so I think there's just areas where AI can create magic, can be a cherry on top, can create things that are shippable, that won't have huge repercussions if it's a little wrong. And those are the things that I'm very excited about.

1:00:06Ben Blumenrose:And then there's things where it's like they might seem on the surface to be magical. But once you dig in, you're like, it's not quite there. And the fact that it's not quite there is actually a big deal. And it's probably not not a thing that's going to work. So that's what makes it really hard right now.

1:00:22Andy Budd:95 % there for marking the tool is probably good enough. 95 % there for landing a plane, probably not.

1:00:29Ben Blumenrose:Right, exactly, exactly. Yeah, yeah, yeah. Oh, sorry, we got it wrong. We thought the runway was just 50 yards that way. Yeah, no, that's not good enough.

1:00:38Andy Budd:The model I use at the moment is kind of like, I think AI is like an intern. They can go off and do a whole bunch of kind of brute force work, but you need someone to kind of like oversee and kind of check the work. and actually sometimes the check-in of the work can be more tiresome and labor intensive and so you know there are certain environments where it works well and it's certain environments where it doesn't that might change and as accuracy increases i think we'll see different stuff but i think at the moment i think you're absolutely right um you know the other thing i have a friend and yeah i

1:01:09Ben Blumenrose:have a friend who's a who used to fly the u2 dragon lady it was like the spy plane for america flies at like more than 70 000 feet flies in the spacesuit um and it's basically uh you know it's like they take photos of all over all you know all over the world but they're they're they're uh like on their little patches their motto is in god we trust all others we monitor and i think like for for ai it's like in god we trust all others we validate you have to like you know it's like you can't take ai at face value you have to kind of like it's an it's a data input and you sort of have to just validate the things that it gives you to make sure it's it's correct right that's that's still where we're at right now yeah i think one of the other big challenges

1:02:00Andy Budd:um with ai is also just the the cost base of the unique economics i see a lot of people who are building these really really great tools i think when they realize the token costs and they realize actually you know people don't want to be paying five dollars or ten dollars for a customer service call kind of resolution or you know um you know so so that's the other thing as well i've seen a lot of companies have got a really good product but they just can't make the economics work they can't find people willing to pay enough money to cover all of the costs and that might come down so again that might be a problem that solves itself in three or four years time but at the moment sometimes it's actually cheaper to use a human being than it is to use an expensive model So, but look, this has been great.

1:02:43Andy Budd:Like this has been an amazing chat. I've got to let you go. Just lastly, like what's next for the Designer Fund and how can people connect with you? If they want to learn more, if they want to kind of, you know, find out what you're doing, if they want to pitch to you, like where can people come to find that information?

1:03:02Ben Blumenrose:Yeah, so, I mean, we are on all the platforms. So we have a website, designerfund.com. We have a sub stack now that's designerfounders.com or you can look at a lot of the designer founder stuff we put out. We're on X and Instagram and all those things. So it's not hard to find us. So if you want to see what we're working on, want to see the content we're putting out, we're very, very vocal about it because we want to influence the ecosystem to understand the value of this stuff. What's next for us is really just like making sure that designers are part of this new wave of great companies because again, it's like I'm having flashbacks to Facebook days where it's like intentions are not good enough.

1:03:43Ben Blumenrose:And designers are so good at being the voice and advocate for people and society and humanity. And if these tools don't have that infused in them, we're going to fuck it up once again. You know, like social networks, like, I don't know, you know, it's playing out not great. Right. And so we need to like learn from our mistakes. We need to learn from history and designers can be a big part of that. And we want to make sure that that happens. So that's kind of what we're the drumbeat that we're trying to bang on. And we have money to invest in the right people building the right stuff. So that's that we're going to continue to do that until we feel like everyone's on the right path once again.

1:04:27Andy Budd:Well, I love it. Look, it's been fascinating chatting to you. Thank you so much for joining me. And I look forward to kind of catching you again down the road. So, yeah, take it easy and speak to you soon.

1:04:37Ben Blumenrose:Awesome. Thanks, Andy, for the time. I really appreciate it.

From the publisher

In this episode of The Design VC, Andy Budd talks with Ben Blumenrose, co-founder and managing partner of Designer Fund, about what it really looks like when design becomes the organising principle, not the garnish.

Ben takes us back to the early Facebook years, when design was scarce, prized, and oddly powerful. He shares the behind-the-scenes reality that surprises most people: a tiny design team in a sea of engineers, a founder who wanted everything designed, and a culture where designers weren’t an afterthought, they were part of the release valve. Along the way, there’s a great detour into talent density, belonging, and why early Facebook felt like the nerds had finally inherited the earth.
From there, the conversation pivots to why Ben left what sounded like a dream job to start a venture fund. Not because “design is important” in the abstract, but because he kept seeing companies building entire products and organisations without an “architect”, then wondering why they didn’t work. Ben unpacks what Designer Fund is really optimised for, why design-led investing hasn’t become the norm, and why angel investing is often a better fit for designers than managing a full VC fund.
They also dig into the patterns Ben sees in designer founders: the pull towards preciousness, the shock of founder life (fires, people problems, and endless trade-offs), and the moment you realise that “best product” doesn’t automatically win without distribution, story, and marketing.
The episode closes with a clear-eyed take on AI. Ben explains why AI products can look like magic at first glance, but investing (and building) now requires a deeper kind of diligence: where is “pretty good” acceptable, and where does 95% accuracy become a deal-breaker?

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