20Product: How Canva Builds Products: Lessons Learned, What Works? What Flopped? The Top 5 Product Lessons in Scaling to 185M Monthly Active Users with Canva Co-Founder and Chief Product Officer, Cameron Adams

19 Jul 2024 · 50 min

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Podcast Notes: The Twenty Minute VC (20VC) - Episode with Cameron Adams

Episode Details

  • Title: 20Product: How Canva Builds Products
  • Host: Harry Stebbings
  • Guest: Cameron Adams - Co-Founder and Chief Product Officer of Canva
  • Description: Cameron discusses Canva's growth to 185 million monthly users, key lessons in product development, and the impact of AI on product strategy.

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Key Themes and Discussions

  1. Cameron's Journey to Canva
  2. Accidental Involvement: Cameron's transition from Google Wave to Canva after an introduction from Lars Rasmussen.
  3. Vision for Design: The goal of democratizing design emerged from early discussions with Mel and Cliff, focusing on making design accessible.
  1. Challenges and Learning Experiences
  2. Near-Death Experiences: Shared moments of crisis during Canva's early days.
  3. Failed Social Network: The attempt to create a social network aspect which did not align with Canva’s core mission resulted in wasted resources.
  1. Creating User Engagement
  2. World-Class Onboarding: Emphasis on creating an onboarding experience that delights users and encourages sharing.
  3. Importance of User Delight: Moments of joy in product interaction drive user growth through word-of-mouth.
  1. Scaling the Product for Enterprises
  2. Transitioning to Enterprise: Challenges faced while adapting Canva for enterprise users and necessary product changes.
  3. Mistakes in Early Enterprise Strategy: Past errors include not properly understanding enterprise needs and failing to provide a true enterprise experience.
  1. The Role of AI in Product Development
  2. AI's Impact: Discussion on how AI influences product innovation and usability.
  3. Generative AI and User Adoption: The introduction of AI features like text-to-image has significantly boosted user growth.
  1. Product Development Philosophy
  2. Speed vs. Quality: The balance between quickly launching products and ensuring they meet quality standards.
  3. Simplicity with Depth: Initial simplicity for new users, but with depth and advanced features for experienced users.
  1. Responding to Change
  2. Managing User Reactions to Changes: Strategies for introducing new features while maintaining user trust.
  3. Beta Testing: Implementing gradual rollouts for testing new features and gathering user feedback.
  1. Competitive Landscape
  2. Positioning Against Adobe: Canva's focus on enabling design for the masses versus Adobe’s more professional user base.
  3. Emphasizing Unique Value: Canva aims to change perceptions of design tools and accessibility.
  1. Environmental and Societal Concerns
  2. Nature Crisis Advocacy: Discussion on the nature crisis and its importance alongside the climate crisis.
  3. Corporate Responsibility: Emphasis on making sustainable business choices that benefit the ecosystem.
  1. Leadership and Influence
  2. Impact of Leadership: The responsibility of leaders to inspire positive change in their teams and communities.
  3. Power of Communication: Recognizing the influence of words and ideas shared in leadership roles.

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Key Takeaways

  • User-Centric Product Development: Canva’s success hinges on understanding user needs and creating delightful experiences.
  • Expanding Markets: Transitioning to enterprise requires a nuanced understanding of larger client needs and careful adaptation of the product.
  • AI as a Tool for Growth: Embracing AI is essential for evolving products and maintaining competitive advantages.
  • Leadership as Influence: Leaders need to recognize their capability to drive change not just in business, but also in societal issues.

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Final Thoughts Cameron Adams' insights into product development, user engagement, and the integration of AI provide a masterclass on scaling a startup into a major player in the tech industry. The emphasis on balancing quality with speed, and maintaining a clear vision for the future, are critical aspects for other entrepreneurs and product leaders to consider as they navigate their own journeys.

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Transcript

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0:00Speed is definitely important. Like you can't take five years to launch a product, but it also needs to reach a certain level where people get excited about it. You don't just want to launch something that people feel like it just gets the job done, but they're not that crazy excited about it. Launching something at Canva, that people will spread, that they will tell others about, has been the biggest growth driver for us. You are listening to 20 product with me, Harry, The most steady now 20 product is the monthly show where we take you inside the world's best product teams and sit down with the best product leaders in the world.

0:36Today we're joined by none other than Cameron Adams, Chief Product Officer and co -founder of Canva, where he is responsible for heading up the design and product teams. Since launching Canva in 2013, Canva's global community has grown to over 185 million monthly users in 190 countries. In 2021, Canva was valued at $40 billion. Following a $200 million funding round, this saw Canva become one of the most valuable, private software companies in the world. It's an incredible story and this is a masterclass from Cameron Adams, co -founder at Canva. But before we dive in, ever wondered what your customers actually do?

1:16The team over at They Do have been living it for decades and they have recently built a product that is frankly enabling the world's biggest businesses to literally know what they do. Harnessing journey mining with AI, you can turn unstructured data into structured customer journeys in minutes, saving weeks of work and months of analysis. They do journey management platform is already helping over 100 leading businesses, including Ford, Johnson and Johnson, Royal London and Home Depot, to know what they do. Don't waste another step, check out theydo .com. But before we continue, let me tell you about one schema.

1:51One schema is the embeddable CSV importer that will save your team months of development time. While building a basic CSV importer may seem simple, product teams typically spend over three to six months building and rebuilding their CSV import experiences. Why? Customer files are full of unexpected formats for dates, numbers and addresses, and your first pass at building an importer never has all the edge cases handled. Failed imports lead to unhappy customers and endless emails and tickets for your support and engineering teams. Enter one schema with the largest library of pre -built validations and intelligent transforms.

2:27One schema helps you launch a guided CSV import experience in just 30 minutes. Get your customers to the value of your product in minutes and say goodbye to frustrating messages like import error on line 53 with over 4x faster performance compared with alternatives. It's clear why one skimmer is the choice for top start -ups like RAM, scale AI, and Pave to streamline their CSV import process. Importing clean customer data into your product is easier than ever. Learn more by visiting oneschema .com slash 20. And finally, we need to talk about Pendo. A really simple way to describe Pendo's value is to simply say, get your users to do what you want them to do.

3:05What is Pendo? The only all -in -one product experience platform for any type of application. What are the features that make Pendo so awesome? Pendo's differentiation is in its platform. Every capability from analytics to in -app guidance, to session replay, mobile feedback management and road mapping are all purpose -built to work together. What is the social validity? 10 ,000 companies use Pendo and we also manage mind the product, the world's largest community of product management professionals. Where do we want to drive people? Give it a try and visit pendo .io. slash 20 product hyphen podcast to learn how your team can use Pendo to start building better digital experiences There you can also check out Pendo's lineup of free certification courses 12 hours of in -depth training for your product management teams on topics from AI to product analytics to product led growth Cam I am so excited for this.

3:59I was just chatting to Cliff beforehand and I was like Why do I take this conversation? He's like, I'm not gonna do the accent because you just ridiculed me for it. I was actually gonna do it before, but he said you've got to ask him, how did he come to meet me and Mel? And he said there was a little bit of confusion on your end about why you were there as an advisor or actually a hire. Talk to me about that. Well firstly, don't ask Cliff about content. But secondly, I got intrigued to melding Cliff through my old boss at Google, Lars Rasmussen. So he was one of the founders of Google Maps. And I worked with him on a project called Google Wave and we did that for like four and a half years.

4:36I left Google to do this other startup with a couple of other engineers from Google and we were going very happily doing that. We were in the process of fundraising and Lars said, go talk to these people about some tech that they need. And I went and talked to them. They just moved to Sydney over from Perth at the time. They had a school yearbook business. Running this thing in a doby flash, it helped schools make their yearbooks and they kind of wanted to take it to the next level. But they weren't going to do that with Flash so I knew a bit about JavaScript and HTML so I went to chat to them about that.

5:09Walked into their office, Mel was sitting at their conference table, trying to look very professional because they had like five staff at the time. I walked in and she's like, oh you're here for the PHP developer role and I'm like, no I'm here to tell you like how to actually run the tech side of your business. So we sat down, we chatted a bit about the latest tech at the time, what browsers were capable of, and particularly in the scheme of creating design. So how can you do visual design inside a browser, which was quite tricky at the time. We explored it a bit, we went for coffee afterwards.

5:43Mel told me about a bigger vision beyond yearbooks and it was democratizing design. It was bringing design to people who hadn't been able to access it before, which was really intriguing to me because my background is a graphic designer and also computer scientists. So merging design with democratizing technology was perfect for me. But me and my co -founders in my other startup called Fluent were like, very happy. We were gonna take over the world and we were just about to land $5 million in funding. Little did we know that we weren't just about to land $5 million in funding, but that's beside the point.

6:16So put it in the back of my mind of what Mel and Cliff were doing and went off to do what I wanted to do. And a few months later, after our startup had kind of created a little bit. That idea of democratizing design really came back to me. So my wife, we were looking at possibly moving to San Francisco because there wasn't much happening in Australia at the time. My wife wasn't that keen to move to San Francisco, neither was I. So she said, why didn't you go hit up melancholy again and see how they're going with trying to democratize design? So I did and I hadn't got funding or anything so far.

6:50I hadn't found a tech co -founder that could help them build the product. So we decided to join forces. That was 2012. Weird one. How much of success do you think is luck versus skill? Obviously you're an incredible leader and incredibly skilled guy, but actually you'll start up not getting funded. It was probably the luckiest thing in many ways happening. Yeah, it's all these sliding doors moments. I wouldn't necessarily call it luck. I think it's about putting yourself in a position to capitalize. That is talking to people, networking, having the skills, like working with technology, trying different products, experimenting, Canva we started in 2012, but Micre is going for like 12 years before that.

7:33And there's a ton of ideas that I tried with a ton of people that didn't work out because it was the wrong time or there's actually the wrong people, we weren't a good team. Google Wave itself, like the project I work on at Google, was really precient in what it wanted to do in terms of real -time communications and collaborations, but it was early for a bunch of reasons. Like, browsers weren't quite ready, people weren't quite ready to work in that way. So, six years later, launch it if you become something like Slack or Microsoft Teams, it can take over the world, but in 2007, when we tried to do it at Google, it just wasn't the right time.

8:09So I spoke to Mike Haberon also before this, and he's both about creating the first Canva landing page, and the amount of time that you you spanned on it, making it and quoting him just right, and so much attention to detail. My question to you is, we're told in the generation of the lean startup, the importance of speed of iteration, speed, speed, speed, and it feels like it goes in conflict with the making at just right and the time to make it perfect. How do you feel about speed versus quality and that importance and balance between the two? The Lens startup book actually launched in the year that we launched is like 2012.

8:46Investors were quoting it at us and like telling us to launch as quickly as possible. We kind of ignored them because we knew what we wanted in the product and we knew we wanted something high quality. Speed is definitely important, like you can't take five years to launch a product, but it also needs to reach a certain level where people get excited about it. You don't just want to launch something that people feel like it just gets the job done But they're not that crazy excited about it launching something at Canva that people will spread They will tell others about that they will shout from the rooftops about has been one of the most important parts of our success Because those people telling other people one amazing product it is what a delightful experience they had what fun they had designing something has been the biggest growth driver for us.

9:36How do you create such fanatical users? I mean, for me, when I look at your growth, one of the most astonishing things is counter -talk. You know, the unbelievable UGC content that your community creates. How do you create such fanatical users? I'm sorry for such a basic question. Part of it is that detail, like creating that landing page that has a great animation on it that people spend five minutes just on the landing page playing around with that before they sign in. Like it's those things that people a feel the love like they can tell it's a well -crafted product that they want to use and Be bring something to their life that they didn't have before like it's a very small thing It's a moment of delight But it's not like using a spreadsheet or doing some boring job that they do every single day It's about giving them something new in their life that Interest them that unlock something those details in the camera product have driven so much use a love like we get tweets about the little things we put in, like the Easter eggs that we have.

10:34We have a duck that floats by every time you upload a hundred images. We thought about the onboarding process and making that fun so that when people first come into Canva, they discover that they can actually design things and this moment of delight when they discover that is what we want to trigger. That's like our aha moment. How important is the speed to delight moment? Definitely needs to be in the first user journey. I don't think it has to happen in the first 30 seconds, but you need to give them a feel for the product right from the very get go. If you have a crappy sign -up page that looks like it was made on my space in 2006, like that's setting the tone for your product.

11:12So they don't have to be immediately wowed, but you need to start giving them kind of the vibe of the product right from the very get go, which is where those details really fit in. And then that experience should build up to that wow moment. They've signed in, they're giving you some details. And for us, that wow moment was when they had created something that felt unique to them, that they had put enough of themselves into. Then they realized that through this process of onboarding, they had become a designer essentially. They had done something that they didn't think they could do before. That was the trigger moment where they're like, wow, this product is for me and I can use this in 101 different ways.

11:51In terms of that ability to have superhuman powers of design and to democratize design, it has to be simple. And I think it's really interesting when I spoke to Andrew before. He said that you're a master of making things just simple enough. And I really am always struck with this in product, which is like, is simple always good? How do you think about just simple enough when product designing? The way that we think about the product experience is that we want anyone in the world to be able to access design and to get the benefits of it. But also, as people spend more time with your product, it needs to unfill and unlock more stuff in it.

12:28They need to continue to become better designers as they use it, get better outputs. So there's this 80 -20 rule that we apply where, when you first get into Canva, you should be able to get 80 % of the value. But then as you spend more time with it, you unlock the remaining 20%, which makes you an expert, it makes you put more into the product and what you're doing and discover things and create those moments of delight constantly. Previously you didn't care about typography after using Canvas for six months. You discover all these things about typography and we give you access to those. So it's a real power unlock.

13:01So like simplicity is the top layer, but you also need depth under there for the people who spend the time to explore it. What's been the hardest thing about the move -in to enterprise? We've had a couple of cracks at Enterprise. So we actually launched, we had a journalist who did some good in investigation and said, you launched Camera Enterprise like three years ago. And what we launched three years ago wasn't really an Enterprise product. It was just a way for someone to get in contact with a salesperson. So we hadn't, I don't think at that stage really listened to the Enterprise audience.

13:32We're just like, you want to scale Canva to lots and lots of people. Here's a self -service thing that you can do to like get your credit card, I didn't get a thousand people using camera. It wasn't a true enterprise experience. Something that I worry about is the unbundling of this space. We obviously have content team as well. We just see so much specialization, whether it's short form video generators from YouTube links to podcast artwork AI tools. To what extent are you concerned about the unbundling and to highly specialized products that do one thing very, very well? I think we're seeing particularly in the AI space, we're seeing a lot of hype and churn and real microservices and you're also seeing a lot of those startups kind of fall by the wayside as well as the real value of them comes to light and it's not very huge.

14:23For us we see immense value in creating a true platform that enables proper workflows. We mentioned this AI tool, it was one of the questions that I worry about with those AI tools is to see infinite supply of content that comes out of the media, you give them a YouTube link and suddenly you get 30 clips. And they're not great quality necessarily, definitely not nearly as good as what we do say, for example, but just human is still so much better. But there's an infinite supply that does gobble up human attention. And to your point on like being able to create 30 brand assets in a while, we used to create one.

14:54It's kind of good, but I worry that the value of content decreases as the infinite supply becomes more prominent. I don't think the value decreases, it's definitely more people creating stuff but as you very well know great content rises to the top. I don't think it does. I think that's like saying build a great product and they will come. Well yeah but in a time when there's very few or when there's less great products I think now discovery is everything and actually discovering consumers finding you is the simple harvesting. There are thousands of podcasts that are amazing but podcasts is the shit that's to be in now because it's so hard and that's used to odd years ago.

15:33I mean, you can argue with me, Cam. I can argue with you. You see the same thing in the music industry. Like, what you hear on the radio isn't necessarily the best song in the world, but it's about discovery, it's about being a fully rounded artist. Someone who can have a personality who offers people something unique, gives them a different take on the world, as well as creating great music. So Taylor Swift is an amazing marketing machine. She thinks about the attention she can garner the way that she presents herself the whole strategy of her to her like all of that is part of Taylor Swift It's not just Taylor Swift sitting at a desk writing a song.

16:12What was the product change that caused the biggest spike in user adoption? And what did you learn from that? Oh, that's an interesting question. Text to image was quite pivotal for us. We launched text to image 18 months ago. We were first product to like truly scale generative images to over a hundred million people. And that was really pivotal for us because it was our first dip of our toe in the water of generative AI. And that has sparked an incredible amount of product innovation and strategy over the last 18 months. Pretty much every touch point in the product now involves some level of AI.

16:48What was the response? It was amazing. I think we wanted to get it out early. it was very only in the piece and actually only took us six weeks to launch from way to go. From someone saying, let's do crazy idea, let's do like type in a box and you get an image out of it. Six weeks later we deployed all the infrastructure, we did integrate it into the product and we launched it to 100 million folks. And we did that because it was an incredible piece of technology that we wanted to like bring to people, but also we wanted to open ALAs infrastructure. But that one that was based on stable diffusion and since like iterated upon that a whole ton.

17:25And it's time by us here where you move between different providers. Yeah, definitely. You know, there is a heap of competition now in terms of large language models, image providers, any sort of AI model you're thinking of, there's probably like 50 different versions of it. And I think that's great because not having a monopoly from open AI or Google or Anthropic or whatever model you want to look at is beneficial for developing a product. I'm naive, and the speed and ease to transition between the two is little. It's getting a lot faster. Early days, it was a bit harder because there were different infrastructural needs, but for them to be successful products themselves, offering tools to developers, they need to make it easy to just wrap your product around it.

18:10So the APIs are getting better. The way that you call different models is getting standardised, So it's becoming a lot easier just to switch over. Can I say when you rely on someone else's infrastructure, like many are now on OpenAI or on stable diffusion models or whatever that is, it kind of dictates product roadmap. And before you'd set the product roadmap, and really only you and your execution determine whether you're able to complete it. Yeah. When suddenly OpenAI can release a new model, and whoa, it changes the game. And we had the CPU from Loom on the show, you know, the video. Yeah, yeah.

18:41and she said, it's the hardest time ever as a product leader, because I'm suddenly, my whole product roadmap is turned upside down by an open AI improvement. How do you feel that the world of product creation has changed now when this is the case? I wouldn't say it's changed. I think that particular area is experienced rapid acceleration, but I think it's the same for any, the early stages of any technology. There's room for innovation, improvement, and discovery. In five years time, I would say that AI innovation will slow by then and a lot more will be standardised. Social patterns will be established of like how we interact with AI, the possibilities of what LLM can do, are very well understood and known and it's just become a part of everyday product development.

19:26How will we interact with AI? I think a lot more than just typing into a chat box and even a lot more than just talking to it. that interface of working with AI. It's a really great demo and it's been a great inroad into exploring it, but it's going to become a lot more nuanced. AI is getting a need to... Most people are great at coming up with the very first idea. It's one of the things we learned at Canva when you present people with a blank page, they just like, freeze up. They don't know what to do. And at the moment, AI is just like that. You have to like, go to it and say, I want this thing and it will give it back to you.

20:01It's not that great at helping you explore ideas and iterate on them, give you the very first prompt that you should be prompting it with. And that relationship between you and the AI needs to get a lot better as a collaborative partner. And that means you need to develop the interface a lot more. So our magic media tool, which is the evolution of text to image, is a great example of that. It started off as a text box, but most people can't describe an image. They don't know the exact style they wanted in. They can't tell you between the different types of artistic drawing that's possibly available for a duck that you want.

20:37So actually on that then, we had Gustav from Spotify on the show. And he said, probably one of the biggest questions you're asking interviews for product people is show me your prompts. And that will be a determining fact of the quality of a product person in the next few years. Do you think that's right? And how do you think about that? The quality of prompts being a determining factor in terms of quality of person? I think prompting is definitely a skill that we're all going to need, but in terms of it being the defining part of a job interview I would hope it doesn't go down that path if in five years time the way that we interact with AI is Purely just through prompts.

21:14I think it will have displayed a total lack of imagination from us as product builders How will we see the stabilization of LLM's like you said? Well, how will that end -state look in five years time, do you think? I think it all looked very similar to what cloud -based infrastructure looks like now in terms of AWS, Google Cloud, Azure, how I often do switch your cloud provider. Not a huge amount, and there is definitely a bit of luck in there, but it is possible, and the starting point is also very different for different people. Like when you're starting your project, if you're familiar with Azure, you can go on that.

21:50If you're familiar with AWS, you'll start with that. If you're familiar with Google Cloud, you'll start with that. But you do have choice there. It's not just one provider that you have to do and they become monopolistic and they're not rolling out anything new and they just take a bunch of money from you. There's still a huge amount of competition there. Exactly the same will happen with LLM. So they'll be innovating. Google will add a feature, open AOI, will add a feature, some other startup that we don't even know about yet will add a feature and everyone else will rush to catch up and then innovate on top of that.

22:21But you'll have choice. My question is, do you charge more for magic media and for AI capabilities? It's all wrapped up in our camera pro or our camera enterprise subscription. Is that your margin structure then? Not really. It is a tiny bit of like a hard user of the magic media. It's creating a lot of images with AI. The idea is that would actually then dampen your margins. There is a little bit of cost in there, but it's the approach we've taken for the last 12 years. Putting an immense amount of value into our subscription is why people love it. You need to constantly be adding to your product, getting people to pay the same subscription for the exact same product as it was seven years ago just isn't gonna fly.

23:02Plus, we've also seen the costs on AI just continue to shrink. But do you think AI expands the revenue lines of existing great companies like Canva? Would you just think it allows them to have much better products with happier customers? That's the question, like does AI actually allow big companies to make more money or just create better products? In the short term, it might allow them to make more money. So like, I think Microsoft and Google both have add -on packages that you pay for to get access to the AI stuff. I think that's a very short term thing where it'll just become commoditized, people will become used to it, and it'll just become part of the basic package.

23:39And I think they've done that to kind of shelter themselves to any possible price repercussions from people just smashing their AI servers. But yeah, we view it as just a way of building a better product and it's a continuation of democratizing design. 10 years ago, we used the cloud and mobile technology to do that. AI is just the next thing now that enables us to deliver an even better product experience. Do you think the structure of product teams changes with AI being such a core part of the development design distribution process? It does a bit, definitely the way that we developed product has changed over the last two years.

24:16How so? So we've become a bit more R &D focused in the sense that technology needs to be explored a lot more. For the last 10 years, we've pretty much known the technology stack and what the technology is capable of. And you can look at a mock -up of something and go, yeah, we know how to build that. We can get the Java servers to do this and JavaScript in the browser will be able to do that. So it's kind of a known quantity. Whereas now you can come up with an idea for a new feature that you want to roll out. So say you want to roll out. We just rolled out in hands voice so you can take a video, clean up the audio on what someone's saying and it does it with one click.

24:52But when you initially do that, you're not quite sure whether you can pull it off because the AI model needs to be developed to do that. There's a whole bunch of smoke and mirrors that you need to do to get it to work and there's a lot more uncertainty in there. So you need to be comfortable with that uncertainty and the product needs to evolve with where you're seeing the technology go. Six months ago, we might have set out to do enhanced voice. Some of the engineers will try it out and see how far they can get with the quality. Maybe there's a particular use case where it doesn't work. So say you're in a taxi, it doesn't work for that, right?

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25:26So then you have to slightly pivot your product, change what you're delivering based on that. So it's a bit more of a dance between product and design and engineering than it was previously. What uncertainty would you say you're not comfortable with today? Uncertainty in how this helps a user. There's space for experimentation where you can throw a tool out there and see how people respond to it. But do you test the rollout of new features? Yeah, definitely. With respect to Australia, often people are like, our fuck it through our tool show their first. Or Sweden, or one of these smaller countries, but is actually relatively reflective of larger countries.

26:05We do it in a bunch of different ways. We have different experimentation frameworks that we apply. Sometimes it is geographic. What's the best experimentation framework that you have? We always roll out features as a percent. So if something is going out, so we launch the glow -up recently, revitalization of Canvas interface, we start by rolling that out to 1 % then 5%, 10%, 20%, 100%. That lets you test load on servers. It lets you do quantitative and qualitative analysis of how people are receiving it. There's any bugs, you can quickly catch them. So that's like standard operating procedure to roll out to increase in cohorts.

26:44Depending upon the type of product feature that you're rolling out, you then might look at it slicing it in different ways. Geography can be useful in some of those examples. So in some of our geographies we've rolled out different payment methods and how people interact with those You know whether they prefer to opt for these credit card or a local provider or maybe they prefer to buy credits from the local New Zaden instead of like using their prepaid credit card like rolling that out We've done that in a geographic basis to see how that affects how people subscribe and how long they stay subscribed for So depending upon the feature you can like slice and dice it differently When you have ardent fans and you make big changes like glow up or like some of the big changes you've made Even if they're technically better people always hate change Yeah, especially when they love the product that exists today How do you determine between a change that they will learn to love versus a change that is actually just worse Which can be the case sometimes yeah?

27:40There's improvements that you can roll out and you can be fairly confident They're not gonna upset anyone so like an improvement to image quality and magic media. You just roll that out right something like the glow up we think a lot about change boarding, so how people perceive the change, how you present it to them and showing them the value of it. For something like the glow up, we definitely don't just roll it out wholesale without telling anyone about it or explaining what's going on because yeah, people wake up, they log into camera expecting one thing, and if it's totally different, they freak out.

28:13Particularly if they're like about to deliver a sales presentation and they log into camera and all the buttons have moved, like that is a moment you don't want them to have. So we think a lot about how people migrated into the change, doing them... How do you migrate them well? Is that like newsletters beforehand? Like, you know, new Canva coming soon, previews, spate and feel a part of it? How do you do that migration pathway well? We do a little bit of that for very storm -tadvickets to Canva, so you have like little beta pools and particular industry pools, like people are super enthusiastic about Canva for teaching, and we will message that out to that very closed audience a bit earlier, just so that they can get used to it.

28:52Particularly because they often need to talk about Cam and other people. More generally, we try not to sign posts ahead of time because it's just a lot of noise. Like you get so much email, so much social spam, a message telling you about a change that's coming is just gonna fly over your head. So we try not to do that. We try to give people choice when they first come in. So with the glow up, we give them a screen saying, hey, here's the glow up. Here's all the value for it, here's how it's going to change your design experience. But we give them a skip button, like if they don't want to take part in that change, right in that moment, they can click that.

29:24And that's often really important because people... Well, then people click skip. Not a huge amount. 10 % 50%. Oh, not 10%. Less than 1%. Whoa. Less than 1 % click skip. Yeah, I think if you're explaining the change to them and you get them excited enough about it, then they want to end of that. We mainly put the skip button in for those critical moments where someone literally is like just do about to present on a conference stage and they're like, I do not have time to deal with this skip this to so I can, you know, deliver the presentation. So that's mainly why we put it in and that change board in that communication of the value of stepping people through the changes so they're comfortable with it.

30:01That is a whole experience that we develop and think deeply about and user test before that even goes to a broader audience and it's a massive part of it rolling out any change. What has been the biggest product fuck -ups that you've made and what did you learn from that? Product fuck -up definitely won in our early days, which is we were getting a lot of pressure from investors to be social Like Pinterest, Instagram had come out, people were like you need to be social like what's your viral coefficient? How you're like engaging people on platform and it had been a little part of our vision But it wasn't like a part we're passionate about but we're like okay, we need to introduce some social layer here So we spent a huge amount of time at the time.

30:43It's like nine months. We had a very small engineering team. We had like six engineers. We dedicated one whole engineer for nine months to build this whole social experience. And it just didn't do very well. Like it wasn't part of our DNA. It wasn't something that we were super passionate about. That we wanted to put a lot of thought into. And it didn't really mesh with our product vision of like people creating stuff. We have a lot of people who create private content. Like they never want to share that stuff. They don't want to talk about it. They don't want people to be thumbs up being their kids Fist birthday poster so like it wasn't a natural party camera.

31:17Like a cute one ball mid. Exactly. Hold on. Good job. You lost your head of sales in down 20 % Good job. Fire! Good job. Hard emoji. Bay. So it just wasn't a natural fit and we didn't invest enough thought to it. It was never going to be successful and... What did you learn from that? We learned to be a bit more gung ho in just what we believed in in our instincts. When you have a miss hat like that and then you also have amazing moments like you said there with the text to image, you have to have product reviews. How do you structure and do product reviews? I'm really intrigued because they're all done remotely, no?

31:54Mostly yes. Every now and then the stars align and there'll be a team that can all get in the same room. But yeah, most of the time they're done over Zoom or through a canvardock. How often do you do product reviews? Concently. We don't have any fixed cadence, so I know a lot of companies have a weekly product review or they do it every two weeks and they get everything together and have a big pitch session and a review session. We don't do that unless we're heading towards a very particular milestones. So for Create, we had like weekly's leading up to that where we would review stuff. Who's invited to these?

32:28Mel and I and our head of product Rob are often pretty much in all of them, depending upon the team, what surface area it is. So if it's an AI part of the product, you'll involve more about AI folks. If it's more on the end. How many AI first do you have? We've got about 100 machine learning engineers and then product managers and designers get involved at all stages because it's part of these here. We started really early. So AI has really spiked in the last two years, but machine learning has been part of our product development process for six or seven years now. Where are the majority of that 100?

33:03A lot are in Vienna, which is out of an acquisition that we did called Colido and they're kind of world leaders in Visual AI. But we also have a ton over in Sydney as well. And those machining, learning engineers run the gamut from data focus ones who you'd never visibly see their impact on the product, but they do a ton of work behind the scenes through to the folks that work on our photo editing, our remove background, text to image, magic right, like stuff that's very visceral and obvious in the product. You mentioned there kind of things that maybe aren't so obvious. I think one thing that's really challenging is a product leader and leading more generally is resource allocation.

33:38And you have that question of, you know, I have a constrained amount of dollars always. And I can allocate that to infrastructure, which maybe may not be seen, but maybe security, maybe stabilization, whatever that is, or interglossy new feature, which could create more users and more revenue. How do you think about that balance between infrastructure, stabilization, not net new revenue, but important, versus new features and new revenue. We're constantly looking at it. We don't have like a fixed percentage that we assign. Like 15 % goes to security, 25 % goes to R &D. There'll always be priorities at any given moment.

34:13Five years ago, we invested a huge amount in a security team because that was really important to us and like building strong foundations of trust with our users who are like, yes, this is a safe and trusted platform. Like that was really important. And how is your R &D spatter change server time as a portion of your budget? R &D, it's a huge part of our budget. If you think of R &D as all product and technology development, be well over 50%. So like half about, we've got 4 ,500 people at Canva now, roughly about 1700 of those are engineers, plus then our product and design orgs, with product managers, product designers.

34:47So well over 2 ,000 folks at Canva are focusing on just building the product. So if you consider that to be R &D, that's like a huge amount. If you think about like very very future looking R &D, we're constantly looking at new experiments, new product features, new innovations because that's the future account. Final one for you before we do a quick five, but you'll always compare it with like put in the same category as the eight -under -pronger ruler of Adobe. What have been some of your biggest lessons on competition and business and effective product marketing when always put in the same two company pool.

35:20People often talk about Adobe in terms of us like investors will ask us that question but we really consider ourselves to be in a totally different category like literally when we started Design was something that 1 % of the world could do and we wanted to bring it to the other 99 % And we have created this new category of visual content creation really changed people's perceptions of what they need to do to reach their goals. Like, you don't write out a strategy document anymore. You like create visuals around it, you inspire people, you create a literal vision of what you're trying to do. Do you not think it's helpful in a company to have a common enemy?

35:58Uh, if your goal is all around, a servicely trying to bring someone down, that's not particularly inspiring. We always focus on what is our vision of the future. Where do we want to be? How do we want to empower people? Where can we possibly grow and like have a real impact on the world? Think you've added in kind of that negative lens of taking something away from someone else? Geez, competitors products. Not really. We try to be customer zero for everything that Canva does. We always treat where the founders should intensely test all terms of products in the same way. Yeah, you give them a go, definitely.

36:31Can you tell me one that you've been impressed by recently, though, where you're like, maybe we should learn from that one? Recently, there's been a lot of activity in the marketing sector, so particularly in terms of using AI to improve the workflows that you have there. So marketing is kind of infamous for just having a ton of different tools that you have to go through. Like one thing, there's a performance. Another thing helps you with your copy. This other thing helps you like with your ad spend. There's all these tools that you have to pay for. There's a few more tools coming through now that are looking at that whole workflow.

37:04Like, okay, I want to create something that resonates with my audience. I can measure the performance, I can assign more spend to this one that's particularly like performing well and like doing that is always in the same platform. So yeah, seeing a few coming through in that space. Any specifically? Oh, I ain't name names. Listen, I've got a lot of different peers in some ways. You know, it can't all be nice. I'd love to do a quick fire with you. So I say a short statement, you give me your immediate thoughts. Go for it. So what if you change your mind and you don't know, we can add it out pauses by the way, but what if you change your mind on it in the last 12 months?

37:36It's a lesson that I constantly learn, but be a bit crazy. Always do something different. It's the most recent examples of you being a bit crazy. The most recent example is the rap video that we had at Canva create. Mel pitched it to us. I was like, this could be really awful, but I was also like, Mel has had many great decisions over the years. So I'm like, okay Mel, you believe in this, let's go for it. So he started developing and workshopping it, and it got to a really great place. It's told the story and the messages that we're trying to get out through Camerawak, create a back camera enterprise and all the sock -to and skim features that are involved in it, like really dry stuff that delivered it in a really interesting way.

38:21It has gone fantastic, well, it's fueled a lot of conversation and debate about like whether it's cheesy or whether it's effective, but for us it's got tens of millions of views, it's got the message out there. It's all publicity, good publicity. I think most publicity is good publicity. There's definitely some bad publicity, but when you think of something like a Video that people are saying it's either good or it's bad. That's net net good So yeah most of time it's good. What's the biggest piece of the advice that you hear most often? I think something along the lines of lean startup like just get it out throw it out there get some signals back on Like you're working or not and particularly with the focus on just be able to build a business that That way for us building Canva is the passion of a lifetime.

39:08Like it's something we deeply believe in. It's a problem that we experienced and that we wanted to improve and that constantly drives us to make the product better, to make the company better, to make this a generational organization. That notion that you can kind of iterate towards a product or even a company or a business model. If you don't have a strong vision to start out with, your heart won't be in it. it won't get you through those dark moments over the next 20 years of building a business where it looks like there's no future and you need to win your first customer. Having that passion and that drive and that belief in what you're trying to create is hugely important for us as founders and I just couldn't imagine doing it if it was just to like make a few bucks or do 5 % more revenue this year.

39:52You can swap roles with any other CPO today. Who would you swap roles with just out of interest? I would love to swap roles actually with someone. It's not like super scaled, but I would love to swap roles with someone either at Ableton or Sorata because I'm a massive music head. I love DJing, I love making music and just being deep in that music production world would be amazing. What most concerns you in the world today? What most concerns me is our relationship to nature in the planet. So my wife and I have started an organization called Wedge Tale. She gets to be in it full time. I just get to do it a couple of hours a week.

40:29Wedge Tale is focused on the nature crisis, which is kind of the next big thing coming after the climate crisis. Probably going to be even more seismic. So what is the nature crisis versus the climate crisis? Climate crisis is obviously we're pumping out a bunch of emissions, which is changing the climate on the planet. Nature crisis is our relationship to everything else on the planet. So within the biosphere you've got forests, you've got animals, you've got our water supply, you've got the air that we breathe, all of that is really coming to a brink of crisis. And you're seeing this climate plays a role in it.

41:04Climate obviously changes where water flows and how rain falls and desertification on continents. But the nature crisis I think is our deeper relationship to the environment which we live in. There is a world where we solve the climate crisis through bunch of machines and we sucked down all the carbon dioxide, but we've destroyed the forests. There's not enough land forests, water isn't getting to the right places, there's no more animals exist that we depend on from bees and insects through to furry little critters that run around the forest and do all these jobs that we're not aware of. Kamehose, do you know Constantine Kissen?

41:39He spoke at the sort of end about climate change in particular and he essentially said that actually the UK's 1 % impact on the climate and actually climate change and by the impact of that kind of the organisms around us will be impacted by India by China by Russia and actually we have deprived them of economic growth for years and years and years and there is you know millions of children dying in China alone and Xi Jinping is not going to say ah our carbon emissions and the biosphere needs saving because all he cares about is being re -elected an economic growth is the only thing that China cares about.

42:15Do you worry that that is the case? People often talk about this, particularly in Australia, where we have even, you know, less kind of economic impact than even the UK does, but the impact that we have in Australia is through like exporting coal and the broader impact we have through the resources that we have is huge. And I think that the decisions we make in much more developed countries like where we live actually have huge ripple effects despite the fact that, you know, the UK is 1 % of carbon emissions. The decision that you make here in London, you worry about that economic, the record -pull effect, which is like, okay, I move away from fast fashion.

42:52So I move away from Zara, from Shine, from any of these companies, and I moved actually much more sustainably produced, often more local providers. There are now thousands and millions of children who will die or move into poverty because of that transition away and the loss of their livelihoods in these countries. I don't think you can say just because Britain colonized the bunch of places 200 years ago and extracted a lot of value, we should encourage everyone else in the world to do that to get to the same level of development. We have learnt and evolved and changed and figured out better ways of doing things and China and India should be embracing that change.

43:30Like they should know that they did exactly what we did in terrible ways. It's going to make the planet even worse. Like they have an opportunity to do things better in a more sustainable way, not just for the planet in terms of sustainability, but also sustainability for their society. For people to benefit from it, have a great relationship with the land that they live on, with the social structures and the cities that they're creating. They have an opportunity to do it better, and the more that we can help them do that, the better we're all going to be off. So I think, yeah, you can't just like repeat the patterns of the past.

44:05We need to constantly be moving forward and creating more sustainable supply chains, making sure that everyone within that supply chain gets value from it, from the farmer to the warehouse manager to the middleman who sells it into a European chocolate maker. And just thinking about that whole thing and making sure that it's economic and sustainable. We give people jobs. They can live above the poverty line and we're not destroying nature. We can have all of it Can I ask you one final one which is like you've done interviews before you speak to so many people so many people I see for advice for questions what question are you never asked that you think you should be asked more?

44:42Thinking about the impact that you can have as your organization changes People love to drill into the founding story of Canva the early days What did you do to get like product market fit and get your first customer? But as you grow your company as your product becomes more successful, it changes your Capabilities what you're capable of the impact that you can have the types of decisions that you can make and I think as Canva has grown we've seen the influence that we can have on our employees like how they do things How to encourage them to make better decisions better decisions for the product better decisions for our customers better decisions for the planet and And now that we're at the size of 190 million people using Canva, the megaphone that we have through interviews like these, thinking more deeply about the impact that you can have in your role in that as a leader.

45:34That's something that I've come to realize like over the last few years is that we can have a huge impact now through communicating with people, bringing new ideas like the nature crisis to them and really pushing those forward. So that's something I wish people would realizing the impact of the weight of your words. It's probably one of the hardest realisation moments. Because it normally hits you where it's like, oh my god, there's 10 people doing something I said as a joke. Yeah. I had this conversation with someone in Vienna last year. I barely remember it, but they messaged us recently and they said, I just totally changed my PhD now based on what you said.

46:07And I'm now focusing on finance markets and how they can segue more finance into biodiversity. That just came from like a two minute conversation which scared the hell out of me. You say, great. But yeah, it's a great outcome. I'm glad you guys sent it. They're now doing more good for the world. But yeah, that power that you have is now incredible and something I need to think about. And then you'll partner, you repeat things for years and she never listens. Listen, Cam, I've loved doing this. Thank you so much for putting up with my pressing questions and you've been fantastic. Thank you, Harry.

46:42It's so good to be here. I just loved doing that one with Cam and they were so great to have him in the studio and do it live in person if you want to watch the full live in studio episode you can do that on YouTube of course by searching for 20 BC I always love to see you there. But before we leave you today, ever wondered what your customers actually do. The team over at They Do have been living it for decades and they have recently built a product that is frankly enabling the world's biggest businesses to literally know what they do. Harnessing journey mining with AI you can turn unstructured data into structured customer journeys in minutes, It's saving weeks of work and months of analysis.

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48:34Importing clean customer data into your product is easier than ever. Learn more by visiting oneschema .com slash 20. And finally, we need to talk about Pendo. A really simple way to describe Pendo's value is to simply say, get your users to do what you want them to do. What is Pendo? The only all -in -one product experience platform for any type of application. What are the features that make Pendo so awesome? Pendo's differentiation is in its platform. Every capability from analytics to in -app guidance to session replay mobile feedback management and road mapping or all purpose built to work together.

49:08What is the social validity? 10 ,000 companies use Pendo and we also manage mind the product, the world's largest community of product management professionals. Where do we want to drive people? Give it a try and visit pendo .io slash 20 product -yphone podcast to learn how your team can use Pendo to start building better digital experiences. There you can also check out Pendo's lineup of free certification courses, 12 hours of in -depth training for your product management teams, on topics from AI to product analytics to product -led growth. As always I so appreciate all your support and stay tuned for an incredible episode this coming Monday with one of the best angel investors of the last two decades, Kevin Hartz.

From the publisher

Cameron Adams is Chief Product Officer and co-founder of Canva where he is responsible for heading up the design and product teams. Since launching in 2013, Canva’s global community has grown to over 185 million monthly users in over 190 countries. In 2021, Canva was valued at $40 billion, following a $200m funding round. This saw it become one of the most valuable private software companies in the world. Prior to joining Canva, Cameron found himself working closely with Lars and Jens Rasmussen (co-founders of Google Maps) to realise the design vision for Google Wave.

In Today's Episode with Cameron Adams:

1. From Accidental Joining to Most Valuable Private Company:

  • How did Cameron go from working on Google wave with Lars Rasmussen to co-founding Canva with Mel and Cliff?
  • What was the single closest near-death experience in the life of Canva?
  • Why did Canva fail as a social network? What did Cameron learn from that?

2. How to Create Users that Truly Love Your Products:

  • What have been Canva's biggest lessons on what it takes to do world class onboarding?
  • What is Cameron biggest advice to founders on how to create moments of delight in your product?
  • Is simplicity always best in product? What, when made more complex, is better for the user?

3. Scaling Canva into the Enterprise:

  • What are the biggest product changes that are required to move into enterprise?
  • What does Cam know about moving up market that he wishes he had known when he started?
  • What are the biggest product and design mistakes founders make when making the transition from PLG to enterprise sales?

4. AI Changes Everything: More Money or Better Products Only

  • Who will win the foundation model layer landscape? What will it be in 10 years?
  • Will companies actually make more revenue from having AI in products or will it just create better products?
  • How does Canva's implementation of AI in their products impact the margins of their products?

 

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20Product: How Canva Builds Products: Lessons Learned, What Works? What Flopped? The Top 5 Product Lessons in Scaling to 185M Monthly Active Users with Canva Co-Founder and Chief Product Officer, Cameron AdamsThe Twenty Minute VC (20VC): Venture Capital | Startup Funding | The Pitch · 50 min
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