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Builders From Business.com - Episode 65: USAopoly CEO Dane Chapin on Entrepreneurship and Building Award-Winning Games
Episode Summary In this episode, John Busby interviews Dane Chapin, the Founder & CEO of USAopoly, known for creating popular board games like Monopoly, Telestrations, and Topple. The discussion delves into Chapin's journey in entrepreneurship, the evolution of his business, and the art of creating games that foster joy and connection.
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Key Concepts & Insights
- Creating Joy Through Games
- Dane Chapin's Philosophy: Chapin emphasizes that his role is centered on creating joy, laughter, and lasting memories through games. His childhood experiences with games significantly shaped his passion for the industry.
- Business Evolution
- Founding Story: Chapin started USAopoly 30 years ago, initially focusing on branded versions of Monopoly for various cities. The company has since expanded into multiple genres, including sports, pop culture, and hobby games.
- Game Development: The company has developed its own titles, with a current focus on family party games. A standout product is TAPL, which is noted as the number one selling game on Amazon.
- Game Design Mechanics
- TAPL Description: TAPL involves players naming items in a category using designated letters within a time limit, which creates urgency and excitement.
- Game Dynamics: Chapin discusses how competitive elements, such as timers, add tension to gameplay, making experiences more engaging for players.
- Monopoly's Impact
- Brand Leverage: Chapin highlights the iconic status of Monopoly, noting how it allowed USAopoly to gain traction and develop its brand through partnerships and licensed products.
- Creative Versions: He reflects on the creative process behind various Monopoly iterations, sharing anecdotes about internal debates over branding and placement in the game.
- Challenges and Risks in Entrepreneurship
- Early Challenges: Chapin recounts an early pivotal moment during the Atlanta Olympics when he had to sell 30,000 Monopoly games to avoid financial disaster. This involved creatively selling games from a van outside the Olympic Village.
- Reflection on Business Stages: He reflects on the different stages of running a business, acknowledging missed opportunities for growth and risk-taking.
- Advice for Aspiring Entrepreneurs
- Listening to Feedback: Chapin stresses the importance of having people around who offer constructive criticism, emphasizing that exposure to genuine feedback is crucial for improvement.
- Being Open to Discomfort: He encourages entrepreneurs to embrace discomfort and challenge themselves to grow, drawing on lessons from his daughter’s experiences in graduate school.
- Digital Era and Opportunity
- Changing Landscape: Chapin compares starting a business today to 20-30 years ago, suggesting that while the challenges remain, the opportunities have expanded due to digital tools and global accessibility.
- Viral Marketing: He shares how a change in packaging and user-generated content helped TAPL gain visibility and sales, illustrating the power of viral marketing in the modern age.
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Key Takeaways
- Entrepreneurship is an emotionally rewarding yet challenging journey that requires resilience.
- Innovative Game Design can create connections across generations, emphasizing the importance of joy in gameplay.
- Constructive Criticism and a willingness to adapt are essential for growth and success.
- The digital age presents unprecedented opportunities for entrepreneurs to reach audiences and scale their businesses.
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Conclusion Dane Chapin's journey with USAopoly serves as an inspiring example of how passion and adaptability can lead to success in entrepreneurship. By focusing on creating enjoyment through games while navigating the complexities of business growth, Chapin highlights the importance of both creativity and resilience in building a lasting brand.
For more insights, you can check out the [Builders YouTube Channel](https://www.youtube.com/channel/UC1c5-IC2urkFeHIzcp8FfKg) and subscribe to their [b.newsletter](https://www.business.com/b-newsletter/).
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Transcript
Automatic transcript. May contain errors.0:00What do you do? I create joy, laughter, and lifetime memories. and people look at me, what do you do? And I repeat myself, well, how do you do that? And I do that by making games.
0:17Today is a really fun conversation with games company CEO, Dane Chapin. He started his business 30 years ago with a branded version of Monopoly for the Atlanta Olympics. And today produces dozens of titles, board games, including the best-selling game right now on Amazon.
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1:48Hi, Dane. How are you? Good to see you today. Great to see you. I'm doing fantastic. Thank you. Thanks for being on the podcast. You know, you're the CEO of a games company, the op. And when I knew I was going to interview you, the first question that I had is, what does the CEO of a games company do during the day? I think back to the scene of the iconic movie, Big with Tom Hanks, where the CEO is walking through the store, I think it's FEO Schwartz or something like something like that. And he says that every weekend he comes in and observes how people are playing the games. And that's how he kind of gets his juice for his job.
2:26So what do you do? I create joy, laughter, and lifetime memories is what I do, really. I'll meet somebody new and you get in a conversation. Oh, where are you from? Well, what do you do? I create joy, laughter, and lifetime memories. And people look at me, what do you do? And I repeat myself, well, how do you do that? And I do that by making games. And think about it. You know, my childhood, probably my most vivid, best, most important savoring memories are times with my grandparents playing games, going to their house for a sleepover. And they loved playing games. Remember playing Canasta. And so that's what I get to do.
3:05How I do that, you know, that's obviously there's process involved. But, yeah, it's I got to tell you, it's a lot of fun doing what I do. I love it. I bet. Yeah, I have that same memory. My great grandmother, she taught me poker. We played other games, card games, coin games. And you're right. Totally, totally builds memories. And it's something you can do across generation with friends, with anyone. You know, I think probably your business was built most or primarily at the beginning with versions of Monopoly games. But maybe tell the listeners what other games your company's created. Sure. Well, we started this business 30 years ago.
3:45It was my two sisters, me and a secretary, essentially. and we had a license from Hasbro to do five city editions. So it was San Diego, New York, Atlanta, Boston, and San Francisco, I think. And we started to get some traction with it. And we started – Hasbro gave us a longer and longer lease. So over time, we rolled into sports and pop culture, music, all kinds of stuff. And then over time, we started to develop our own games. and now your combination. We sort of have three hubs here. We have a co-brand hub, which works with other properties and IP, including Hasbro and Monopoly and Clue. And then we've got a hobby area and we focus on hobby.
4:29Most of that stuff, there's no third party IP. And then we have our family party games at the op. And those are family party games. We actually, currently, we have the number one game in the country, which I'm pretty excited to say, called TAPL. Oh, TAPL. Yeah, that's a cross behind your shoulder there. Okay, describe that game. It is the world's easiest game to learn how to play. All right, there's 20 letters on this disc. I think this one works. Hang on. Is the power? And there's a timer. I'm going to turn it off for a second. So the categories, it could be, we come, we have categories as part of the game.
5:11there's a couple hundred that we include from let's see what are these categories things at a party song titles something flat and so in the game you start the timer you've got 10 seconds so let's say it's boys names that's about the easiest Ernest and then it goes to the next person around the table and they'll say Brad and that stops and resets the timer so you've got 10 seconds And then as it winds down to fewer letters, it gets a little harder. Now, boys' names, you know, that's a pretty easy one. We were playing this morning, and I said, well, things in a fire station. And it was a little more complicated, you know.
5:52And everybody's like, you're stumped, and there's 20 letters. It doesn't include, like, Z and X and U and Q and a couple other letters. And a pretty magical game. So there you go. You learn how to play in five seconds. It's slightly competitive. It can be multi-generational. That's kind of the magic of our games right now. Lightly competitive, multi-generational, and easy to learn how to play. You know, there are all these mechanisms and mechanics probably with games. That one's interesting because it's got a timer involved. Is that one of the keys to making a game really exciting? I think, you know, creating some urgency and tension.
6:28You know, it's just it makes it fun just where there's – but it's lightly competitive. So there's tension without – you know, you can just – kind of egg people on or say, God, you idiot. Why can't you figure that one out? That's an easy one. And, you know, everybody's got their sweet spots with this thing. I was playing the other day with some guys who are golfers and it's who's going to win the PGA. So you're just, you know, going down the list. If you're a golfer, it's kind of easy. Rory, Tiger, Dustin. And if you're not a golfer, it's not. So it just, uh, this thing can tap into any interest, any hobby, anything.
7:04you're right about the tension um i remember i vividly the first time i played jenga with my kids they didn't know the game but it's sort of an intuitive game once once they once they see it and i could not believe how how much of a rush it was from them to see how this game played and what you're trying to do and what you're trying to prevent to have to have happen yeah it's cool totally i totally agree with your initial statement about creating joy you know i want to ask more about Monopoly because it sounds like that's how your business initially maybe took off. What's it in your mind? Was there one that was most creative or your favorite of the branded Monopoly games or one that really turned the corner for you?
7:46I was talking with a colleague of mine earlier. I don't know whether this is true or not, but he told me he thought there was a version of Monopoly for millennials where you couldn't actually buy property. Instead, So you rented out yoga studios and stuff. Yeah, Hasbro actually made that game themselves. So there is, you know, Monopoly's been around since the 30s. And we came, we started with Hasbro in 1994. And then the brand is really spidered out from them, you know, from, they do slot machines and clothing and they've really done an amazing job. You know, it's part of the, it's an American icon, let's face it.
8:23It's just everybody knows. you know i speak at san yago state every few months to a group of entrepreneurial kids and i'll get in there and talk about one of my games and you know telestrations it's a really popular game but yeah three i love that game yeah it's a great game and three of 50 kids will raise their hand when i ask them have you played it or have you heard of it you know it's a little frustrating actually because i feel like it's so ubiquitous so i got some work to do and i say well like who's heard of monopoly and they look at me oh you idiot everybody's heard of monopoly So we've been really able to ride the coattails of Monopoly and really leverage off the affection that everybody's got for Monopoly.
9:00And then it's just been a really it's been a privilege and a lot of fun, you know, using it as a canvas to marry it with other worlds, whether it's the Beatles or Game of Thrones or the Olympics. We have a famous, well, famous internally story about the Olympics, which I'll tell you at some point today. my favorite game ever for whatever reason i loved wizard of oz as a kid and we had the chance to do like the 70th anniversary of the wizard of oz or 75th anniversary and we created a wizard of oz monopoly game i don't know 15 years ago or something and i was just so gratifying it was just so fun all this stuff i grew up with you know in those days there's no such thing as videotape once a year it would play on like nbc and it would be a huge night at our house with you know the kid my brothers and sisters.
9:47And then we got to do a game on it. So I don't know why that game stands out. But I guess they're a little bit like children, too. You know, you love them all. Yeah. So do you ever have fierce internal debates about what gets the boardwalk spot? Or what? They're fierce. You know, we did a Napa Valley Monopoly game, I don't know, 25 years ago. And it was so funny. Opus One, which is one of the, you know, the premier vineyards up there and brands, they wanted to be on the park place or board. No, they want to be on the opposite. They want to be on the purple. Oh, they wanted to have the least expensive place that it was just sort of a tongue in cheek thing.
10:31So it was really kind of funny that that's what they wanted. And so we so they mixed it up. We did a what game did we do? We did Aspen Monopoly one year, and there's two iconic hotels up there, Little Nell and – God, why am I drawing a blank on it? I'll think of it. But they were both vying for the boardwalk space. In our mind, it was the Little Nell was an automatic. And the other was a little more historic, the Jerome. And I think the Jerome ended up – they ended up not going on, and we put their iconic restaurant on it. Oh, okay. That's so funny. Now, it's tricky. I get it. I get it. Well, Seattle, we did Seattle Monopoly game like 27 years ago.
11:14Starbucks was on it. Of course, you want to put Microsoft on it, right? They're iconic up there. And that was when they were in the middle of all their antitrust stuff about being a monopoly. And so they opted not to go on the game. Oh, that is hilarious and ironic. That's so funny. Isn't that funny? You mentioned earlier, it was you and your two sisters early on. Take us back to the origin story, because I understand a little bit of background reading is that you sold board games out of your trunk. Is that true? Maybe take us back to the first few months or year of the business. Well, that ties to the Olympic Monopoly game.
11:51And so we got to go from Hasbro to do an Atlanta Olympic Monopoly game, which was the 100th anniversary of the modern Olympics. And it was 1996. And for those of us around, I mean, the Olympics that were coming to Atlanta, it was a huge deal. I mean, it was. I remember. You know, it was just it for some reason, the Olympics, when they're domestic and in your backyard, it's a lot bigger deal when it's on a separate time zone in Australia. you know you can't watch anything live and there was just a lot of you know you know just amazing corporate support around a lot of buzz around a lot of you know world famous athletes Hasbro gave us the go to do a Olympic Monopoly game and it was really exciting time for us we were working around the clock because we sort of got the approval late and we're trying to figure out and we're an embryonic company so we're trying to figure out how many games to make because it's kind of a white hot thing then Olympics are over and you're not going to sell too many Olympic games, you know, a month after the Olympics.
12:48And we settled on the number of driven by a PO that was promised to us at 20 ,000 units for a big customer. 30 days before the Olympics, that customer said, well, we're just going to order 90 games. We're having second thoughts. And we'd already pulled the trigger on production. And they'd never given us a hard PO. They had just given us a promise. And I mean, my life flashed in front of me because literally that would have bankrupted us. So I was due in Atlanta about a week before the Olympics to do all kinds of press stuff and they look for all the filler before you know the games start and so i was part of the filler with doing a olympic edition of monopoly so you know tons of radio shows and today's show and and i'm walking down the street three or four days before the olympics and i had shipped all the games to atlanta figuring that's where our customers would be and we had orders for about 5 000 games so i gotta figure out how to sell 30 000 games and if the games are all warehoused in atlanta at least we can you know turn turn them around in a day or two and about two days before Olympics.
13:41I'm walking through Olympic Village. I got a game under my arm. Some guy stops me. He says, what's that? What is that under your arm? I said, well, it's an Olympic edition of Monopoly. I said, that is the coolest thing I've ever seen. And it was really cool. It featured all the flags of the banners from the 22 previous modern Olympics. And it was just, you know, it was a perfect marriage or merger between the Olympics and the canvas that we have to work on Monopoly. And the guy said, where can I get it? And I said, well, you can get it at Rich's or there or there. And I said, here, just take my game.
14:11He said, dude, I'm not going to take your game. I said, well, I own the company. I got, you know, 30 ,000 more where this came from. I'm not going to let you give it to me. I said, you can pay me for it. So I told him 20 bucks. It was wholesale price at the time. Gave me a$20 bill. Light bulb went off. I rented a, I actually got a photo here. I'll pull it up for you. Maybe this will help drive the audience on YouTube. They'll be so curious to see this photo. Hang on, let me pull it up. And so I rented, I bought a dolly, rented a van, and I spent the next two weeks, if you can see that. Oh, there we go.
14:50I see that. Nice. So I made a little sandwich board with the game. And I hired a couple of guys that were like selling water bottles. I said, dude, you want to sell water bottles or Monopoly games? And so I had a couple of helpers. We sold 20 ,000 games on the streets of Atlanta in the next two weeks. So, wow, it was kind of inflection point moment for us as a company. You know, if I didn't do that, I'm not sure what the heck we had done. It would have put an enormous amount of stress on us financially because of investment we made in all that inventory. That's a really cool story. One of one of hustle.
15:24I love it. So you think about that maybe as a stage of your business. And now now you're 30 years in 32 years in something like that. And do you think of your business over that time in terms of a set of stages? You know, like I think as people are, people might think, you know, how do I get to a million dollars in revenue? How do I get to 10 million? How do I get to 100 million? That's one way of looking at things. Is there a way that you think about the evolution of your business? Yeah, I mean, I reflect back on my career with USA Apple. So I started, I was 35. It's 30 years later. I'm 65 now.
16:03I stepped away like 12 years ago to start some other businesses and I came back in two and a half years ago to run it again
16:14and I think I should have taken more risk now we certainly took risk but I don't think I was I reflect back at opportunities to be more audacious and we've been successful as a company we're a mid-sized company we have 80 employees got a couple of peers in the business that started when I did. Now they've got billion-dollar toy companies. And, yeah, I don't think they're any smarter or more creative than I am. Great guys. But I think they were just – they had a vision to be – they were really driven by growing to a certain number. And I really just – I don't know. I didn't think of the business that way before.
16:50And now I'm sort of putting stakes in the ground about hitting a certain number. And it's not necessarily just to hit that number, But it it it creates it forces you into process to say, OK, if we're going to grow the business by 50 percent over the next three years, you know, what are the pieces and parts that we need to put together to get there? And so I think, you know, I think it's akin to running a marathon. You know, let's suppose you're you run a marathon. You had a four hour time and you want to get to three hours and you go go to a coach and you accesses your natural ability and how fast you are and this and that.
17:25and you put together a program, you know, it might be a year program where you start training once a week and you break it down and, you know, okay, my daily training. So, you know, you hit these hurdles every day. And, you know, if you do all the training and the process, the race takes care of itself. So that's how I'm thinking about it. And then that's the reward to say, you look back and reflect, gosh, I put in all this work. I had laid out the groundwork. I kept on it. And, you You wake up one day and you have all this growth or you hit your three hour marathon time, whatever it might be.
17:57Well, that's an interesting, really interesting lens you put on it, which which I interpreted it as how far ahead are you looking at things? And when you talk about the story about the Olympics, it feels to me that you're very, very focused on this place in time and tomorrow and next week. And how do we, you know, how do we cover the fact that we've purchased, you know, pre-produced all these games? At what stage do you feel like you could think a little bit further ahead? Was it right away or only after the business had become established? You know, that's kind of more of a life question than a business question, you know?
18:36Yeah, probably. I was a competitive tennis player in college, through college. And I was myopically obsessed with playing pro tennis. And I played at UCLA, one of the leading schools in the country. And, you know, a lot of those kids that go through that school, you know, playing on the tennis team, you know, go to the pros. And my grades suffered for it. And I was, you know, like six or seven on the tennis team. I wasn't one of the top players, but I felt like I was the better athlete. And it just I didn't start playing tennis till late, you know, at 14, which is late relative to getting to that level.
19:09But I I was worked my ass off and, you know, got better and better. and then Jimmy Connors, who had gone to UCLA, a famous tennis player. You know, he's now 70, but a lot of people don't remember who he was. But he was like a Roger Federer and Nadal of his time and number one in the world. And he had gone to UCLA his freshman year. He was six or seven years older than me. And he was my king-god hero. I love the guy. And he showed up at our practice one day. And he was on the court next to me. So the coach was saying, okay, Jimmy, you're against Fritz. Dane, you're on court two. and all of a sudden I'm adjacent to the number one tennis player in the world and my hero, who I'd never seen live before, so I'm beside myself.
19:51And Fritz is getting ready to serve. I'm ignoring what I'm supposed to be doing, playing on my own court, and I'm watching Jimmy. And so Jimmy's standing on the baseline getting ready to return Fritz's serve. And Fritz had a huge serve, and I would stand about 10 feet behind the baseline. And Jimmy hit the return of serve like it was an offensive shot. And one shot, and it shattered my dream. I knew instantly I would never catch up with that. It was just too big. I would catch up with the guys on my team. I kind of knew if I could catch up to those guys, it gives me a pathway to the pros. And it was my heart and head synced up finally because my heart wanted to do it.
20:31My head was a little smarter, but my heart overpowered my common sense until I saw Jimmy hit that one shot. And I started getting better grades, and I discovered that there was going to be life after tennis. And it's been a hell of a fun ride. Yeah, no matter what sport you're into, there's always a time when you realize I'm not going to be Wayne Gretzky, like in my case, or Jimmy Connors or anything like that. And yours happened live in front of you. That's a funny story. I wanted to talk about the kind of entrepreneurship in general because I know that we've talked a lot about games so far, but you've focused on ventures like water bottles, beer, real estate.
21:16So not just one type of thing, lots of things. What do you think it is about you that makes you want to constantly invent and build? I just don't want anybody telling me what time I have to be back from lunch. I was pretty entrepreneurial as a kid. I was always driven to make money. I was giving tennis lessons in college on the weekends, and I was making$30 an hour 45 years ago when kids were working food service for$3 or$4 an hour. So I could go give, instead of sleeping up a hangover on a Saturday morning like a lot of my college peers, I was pretty disciplined to go get tennis lessons. So I always had money in my pocket, and I liked it and created a lot of independence too.
21:59and then I my first job out of college or one of my first jobs out of college I was working in the mail room at one of the film studios I decided I wanted to be a movie producer and I had given tennis lessons to a bunch of you know Hollywood people so guy who was ran the studio well you start in the mail room I hated it I lasted I can't imagine I lasted a year I think I almost got fired about 10 times and the one thing I hated a ton was just you know you got you got 30 minutes for lunch or whatever the number was. And if you're not back, you get in trouble. All right. This was like, this is not for me.
22:36So, okay. So unexpected answer to the, to the question, but it makes sense. You want it to be totally in control of your own, of your own destiny. And, you know, I want to go back to something you said earlier, cause you said you're at San Diego state or you, you talk there sometimes you talk with a lot of students. and um and then let's say that that some of those students or one of those students they have kind of the hustle and desire and inventiveness that that maybe you were talking about before they really want money in their pocket or or or they they don't they don't want to be told what to do by by a boss what are some of the things that you see in those folks um that might still potentially hold this person back because i'm thinking about entrepreneurs that are listening to this and want some sort of like secret nugget or words of wisdom about obstacles to break through?
23:24I'll tell you, I think one of the most important things you need as an entrepreneur is people in your life that'll tell you what you don't want to hear. Because it's happened to me where I've gotten myopically focused. And I had a couple of the businesses I started when I had my time away from USAopoly, I was really maniacally focused and I just wasn't hearing, you know, some constructive criticism from people. And then people got to the point, they didn't want to tell me what I didn't want to hear because I wasn't going to listen to them. So I think it's really important. You know, I don't care how good the idea is.
23:57You know, you want to, you know, it's like our games. We've got games. And I tell people here all the time, some of the new games, I said, we need to get out of our echo chamber and take these games and not bring people into the office and play games and watch them play games. We need to get these games out in people's living rooms and, you know, in restaurants or places where people play games and watch dispassionately, you know, if this game works or not. And it's just interesting, the clues, you know, you just got to really expose yourself to, you know, what may work and what doesn't work and what may work great in a laboratory may not work really well in real life.
24:34So So I just think you've got to – my skin has gotten a lot more scarred over the years. I'm kind of indifferent to criticism. I want it. I want to get outside my comfort zone. So I think there's a few key nuggets there. My daughter, she went to graduate school, which she finished about three years ago. She's an artist. And she had a couple of different options. And I said, why are you choosing UCSD? She said, I think it's the one school that's going to push me outside my comfort zone. more than the others and i was actually a little surprised with her answer because she you know her personality was is wanting to you know stay inside a comfort zone and yeah for various reasons and boy it she has blossomed since then and the stuff she's doing as an artist i think is directly attributable to getting comfortable with being uncomfortable and you know and exposing yourself as an artist you know when your stuff doesn't sell you take it pretty personally.
Read the full transcript
25:30So it's hard. It is true. I think about the teams, the teams that I'm, I'm on, or been a part of or have led when there's, when there's healthy disagreement, healthy tension, a lot of pushing back doesn't make every meeting that, that easy, but, but, but you can come to, you can come to a better decision. You can get a lot more things done. You have a lot more opinions at the table. I think that's true for all kinds of business. You know, I wanted to ask, oh, go ahead. Yeah, you brought up one further thought. My wonderful father, my best friend in life, who I lost him about 10 years ago, but he was, he used to like to write letters to the editor and he'd get stuff published and it inspired me.
26:14And I had a piece that I wrote that actually was, it was too long to be a letter to the editor. And this is like 15 years ago. And I submitted it to the San Diego business transcript and it got published. Um, and so it kind of created, um, a, a hobby of mine, which is writing political commentary. And, uh, so my number one critic, my father, I've, I've had a bunch of stuff published over the years and he'd be the first guy I'd send a piece to about every fifth piece. He'd call me and he said in this low voice, he said, I wouldn't change a word. And then, uh, and then I'd send a piece. I'd be all proud.
26:50Oh my God, I can't wait. And this was like more rewarding than literally my game of me hitting a home run or something at 50 years old, my old man telling me I wouldn't change a word. And I'd feel like a kid. And then I send him a piece, you know, email him or fax him a piece that I just thought was, I nailed it. He'd call me back. He'd just rip into me. Oh my God. Not what I was expecting. So I, you know, put my tail between my legs. I go back to, you know, my word processor and rewrite it. And, you know, about half the time after I rewrote those, I'd get the, I wouldn't change a word. And, uh, you know, and I recognize, you know, as much as I hated it, I recognized he was, you know, he was always right.
27:33And, uh, whenever he had, you know, sharp words for my piece, he was just trying to make it better. And, uh, and, you know, I exposed myself to him and, uh, and he made me a better writer for it. That's for sure. Well, and it sounded like he wanted you to be successful. So even though he disagreed, he was in your corner. And I think that's one of the most important parts about surrounding yourself with the people that you were talking about. Dan, I want to ask, you started a lot of businesses. There are so many ways that make starting a business easier now, if you think about the digital tools, et cetera.
28:03Would you say it's easier or harder to start a business now than 20 to 30 years ago when you just think about everything that goes into it? I don't necessarily think it's, and I've been starting businesses for almost 40 years. I don't think it's harder or easier. I think it's always hard. I do think there's more opportunity in the history of the world today than there's ever been. You know, if you're a music band, you know, 30 years ago, you've got no future unless you can get some guy who subjectively decides that you're going to be the next it band. And now you've got an opportunity. The world is your audience and you have access to it now.
28:42And let's suppose you have a song. You put it out on YouTube. One person might watch it. Maybe that person likes it. He sends it to four people. Our game, Tap, is a perfect example of this. We launched this game six years ago. It kind of meandered along 20 ,000, 25 ,000 units a year. And then we changed the packaging. We sort of recognized it was too kid-esque. It was too junior. And it wasn't necessarily an adult game, but it was a game for not just kids. We changed the packaging, and then we sold 40 ,000 games. And then two years ago or something, two videos were user-generated posts that went viral.
29:19Sold millions of people watched this stuff. No doing of our own, which is something I can talk about in a minute. And Amazon went from selling 100 games a day to 1 ,000 games a day overnight. And we were like, oh, my God. And it's a great game. But this thing accelerated acceptance of it because of the ability for something to go viral. Don't ask me. It's still a magic. What goes viral and what doesn't, I'll never be able to explain. But we took advantage of it. We sort of put gas in the fire, and we sold over a million of these last year. Wow. Congratulations on that. It's the number one selling on Amazon.
30:01That's awesome. Dane, any final thoughts for the audience? Well, as you say, being an entrepreneur my whole life, it's had its moments and its ups and downs and days that I'd have to figure out how to make payroll. There's nothing more stressful, but there's also nothing more rewarding. And not everybody's got the constitution for it or the patience for it. My wife has a Fortune 500 background, and I met her 20-something years ago, so a little later in life, and brought her into a family business that we have. And it was really uncomfortable for her at first, you know, where's somebody where the paycheck comes down automatically and my expense account is taken care of.
30:42So it it takes a different constitution to stick with it and the patience and the ups and downs. And but, you know, being your own boss and when it you know, and you can certainly make a lot of money and not every entrepreneur does. But when it works, it's really rewarding. And the psychic rewards are far greater than any financial rewards. Dane, thanks so much for being on the podcast today. My pleasure. Thanks for having me.
31:33slash connect. That's business.com slash connect.
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