MrBeast & Mark Rober Break Down Their Billion Dollar Empires

22 Dec 2025 · 52 min

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Podcast Episode Notes

MrBeast & Mark Rober Break Down Their Billion Dollar Empires

Episode Overview In this episode of "Created with Jon Youshaei," host Jon Youshaei interviews MrBeast (Jimmy Donaldson) and Mark Rober, both renowned creators and entrepreneurs. They discuss their business empires, drawing parallels to Walt Disney's classic business model, and explore the growth and diversification strategies that have led them to build substantial companies around their content.

Key Topics Discussed

  • Content Evolution
  • MrBeast's multiple YouTube channels, including philanthropy and gaming.
  • Mark Rober's engineering-focused content and its evolution over time.
  • Theme Park Venture: Beast Land
  • Introduction of a temporary theme park in Saudi Arabia, designed to cater to MrBeast's audience in the Middle East.
  • Discussion of unique attractions centered around competitive games rather than traditional rides.
  • Expansion into Financial Services
  • Introduction of MrBeast Financial, a venture aimed at educating audiences about finance through engaging content.
  • The concept of integrating financial literacy into entertainment.
  • Product Development
  • Various product lines including Feastables (chocolate brand) and Lunchly (food service).
  • Mark Rober's Crunch Labs and its educational kits aimed at children.
  • Creative Processes
  • The approach to video production, including testing ideas on YouTube before a larger rollout.
  • Discussion about how thumbnails and branding impact viewer engagement.
  • Collaborations and Brand Deals
  • Insight into the negotiation process for sponsorships and how both creators balance brand promotion with authenticity.
  • Mark Rober's partnership with major brands for product placements and promotions.
  • Education Initiatives
  • Rober's plans for an educational curriculum that utilizes engaging video content to teach science concepts through hands-on experiences.

Key Takeaways

  • Business Diversification: Both creators emphasize the importance of branching out beyond traditional content creation into areas like financial services and educational products.
  • Community Engagement: MrBeast's endeavors often focus on giving back, as seen in his philanthropic efforts and community-driven projects like Make-A-Wish collaborations.
  • Learning from Disney: The discussion draws significant parallels to Disney's approach of integrating various media formats (TV, movies, theme parks) into a cohesive brand experience.
  • Importance of Authenticity: Both guests highlight the necessity of being genuine and relatable to their audiences, stressing that successful brand partnerships must align with their personal values and audience interests.
  • Future of Education: The development of innovative educational content is a major theme, with Rober’s initiative aiming to redefine how science is taught in schools.

Episode Structure

  • 0:00 - Introduction: Overview of the episode's focus and guest introductions.
  • 2:17 - MrBeast's YouTube Channels: Breakdown of his various channels and their purposes.
  • 3:02 - Beast Land: Discussion about the theme park concept.
  • 5:45 - MrBeast Financial: Insights into the financial services venture.
  • 7:30 - Software Development: Introduction of new software tools.
  • 11:03 - Product Lines: Exploration of Feastables, Lunchly, and Crunch Labs.
  • 15:44 - Valuation Discussion: Valuation estimates and company worth.
  • 18:07 - Mark Rober's Content: Highlights from Mark's videos and brand strategy.
  • 41:54 - Make-A-Wish Collaboration: Discussion on philanthropy and community engagement.
  • 45:01 - Conclusion: Final thoughts and future aspirations.

Conclusion This episode of "Created with Jon Youshaei" provides a deep dive into the innovative strategies employed by MrBeast and Mark Rober as they expand their empires. Their commitment to education, philanthropy, and community engagement demonstrates a model for future creators aiming for sustainable impact in the Creator Economy. ```

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Transcript

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0:28This is like something I'm super passionate about. park that we opened. We're aiming for around 10 ,000 people a day. We can open one here in America next. People have been talking about, is Mr. Beast launching a bank? Yes. Is Mr. Beast as a company worth over$5 billion now? And then I got to speak to Mark Rober about how he's building his own version of Disney between Crunch Labs. He was like, I will pay you$50 million right now. I was like, hell no. To his YouTube videos. That costs about$5 million. Can you take me through how you think about thumbnails? Can I be honest? All of these, I kind of hate.

0:59I think this is a first time you're talking about your Netflix show publicly. That's true. Better get the scoop. There's never been anything like this in history. This is... Sorry. Like, they need help. And we filmed this all in the most magical place in the world, Disneyland. All right, so Jimmy, we're at Disneyland. So I thought it would be fitting to go over Walt Disney's business map from 1957. What sticks out as you look at this? This is a big influence, this graphic right here, on the way media developed. Did this have a big influence on you in terms of people seeing characters on TV and then buying merchandise?

1:34And those characters are also in the movies, which are also in Disneyland. It all ties together. For us, we were just, I mean, I don't have as much IP, obviously, as Disney. And inadvertently, I think this is just as you're building more IP, kind of the natural way it goes. Because it doesn't make sense, you know, if you're doing TV and you're doing movies. Or in our case, if we're doing YouTube and we're doing streaming shows, they have completely different people every time. Obviously, my boys that are in the YouTube channel are also in the streaming show and vice versa. But the beauty is, for him, it's just the sheer scale they did.

2:04I mean, Disneyland, the fact that you can come here and you see characters walking down the street and the rides and you recognize it and you know them personally and stuff. It's just amazing. Like, the scale that they've done this is absurd. So, Jimmy, we made a version of what looks like your Disney map. There's a lot happening here. and we put a spectrum of digital to physical. Oh, that's cool. Okay. I'm wondering if you could break down your Disney map. Okay. So, for starters, I've never had someone make a graph like this. And I think this is actually really well put together. I'm actually very impressed.

2:38So, for starters, we have the YouTube channel over here. We have our MrBeast YouTube channel, which is the most subscribed to YouTube channel in the world. We have Beast React. Then we also have our gaming channel, which is one of the largest gaming channels in the world. We have our philanthropy channel, Beast Animations, which by the time you see this, Beast Labs will be out. Our first animated show. I've been wanting to get an animation on YouTube because I also have watched anime my whole life. And we have a ton of other channels that we're also starting. And so at its core, yeah, this corner is YouTube.

3:04Okay, so now tell me about experiences. What are you doing to make this happen in the real world? Beast Land, if you haven't heard, is a theme park that we opened. It's not a permanent one. It's in the Middle East because we have a very big Middle Eastern audience. So we opened it in the middle of Saudi Arabia so people from the Middle East could experience it. If enough of you want, we can open one here in America next. I've obviously always looked up to Walt Disney and, you know, just seeing him bring his ideation and his brands and everything to life was obviously a huge inspiration. And so this has been a long time coming.

3:34It's something I've always wanted to do. And so we created Beastland. Rollercoasters and stuff are fun. Don't get me wrong. It's fun. But there's so many theme parks. You have Six Legs, Disney. There's community fairs, blah, blah, blah, like city fairs, state parks. There's all this stuff where you can ride rollercoasters. And so I wanted to do something different, something bigger. Like, I personally am Terrapetta roller coasters. There are a lot of people who love rides. I just am not one of them. And so this Beastland has that for those of you. But the other half of Beastland is designed for people who are like me, who are very competitive, who want to play games, who like arcades but have wanted to do that, you know, IRL size, real life size.

4:12So Tower Siege is an example where we have these 10 catapults where you fling balls into these giant tubes, and if you make it in, you get points. And our largest arcade in the world is what I'm calling it. I don't know if that's actually true yet or not. We have a pyramid over here with buttons on the side, and you're racing people on the other side to press all the buttons and slide down it. We have mazes over here, real mazes that you actually go through and you're racing to get to the end. We have a block stacking game where you see who can stack the tallest tower in a minute. And yeah, my theory is that people will love the competitiveness.

4:43People will love to just go do something. and it's almost like different versions of sports you can play just in, you know, theme park format. Yeah, and also what's blowing my mind is like we visited Saudi together and the speed at which they build something like right now all of this is a bunch of dirt. Well. On the ground. Concrete. Concrete, okay, concrete. There's a foundation. It's a parking lot. It's a parking lot. But, okay, in... 19 days. In 19 days there'll be a roller coaster. Mm-hmm. There'll be this massive entrance. Mm-hmm. And there'll be all of these games. How many people do you think can fit in this park at any one time?

5:17Is this like Disneyland size, Disney World size? We're aiming for around 10 ,000 people a day, but at a certain time, a couple thousand. We can't have all 10 ,000 at once. The other thing, too, to give context to what he's saying, is a lot of this stuff is assembled off-site and brought over. So these things are being built. They're just being built off-site and brought over. Some of it is just because we're filming this before it launches. We don't want people to know. So we're being sneaky, doing it off-site, moving it over last minute. Talk to me about the software, because there's been a lot of news about MrBeast Financial.

5:46Like, you filed that. How does that lead to it? Yeah, so on the MrBeast Financial, yeah, people saw the trademark we filed. It was literally, there's a tweet with 30 million impressions, and it started going crazy. I get news. NBC literally covered it. You could throw it up on the screen yesterday on national television. So people have been talking about, is MrBeast launching a bank? Is MrBeast launching a bank? Yes. We deal a lot with money in our videos, and I actually have this fun story of when I was younger, there's this YouTuber called Woody's Gamertag. He's a Call of Duty YouTuber. But when I was younger, I loved Call of Duty, but this guy would also give life advice while talking over Call of Duty.

6:22And so I was watching him for Call of Duty, but he was like weirdly giving me life advice. And one time he did a video of his investment portfolio and he showed a, because he's older, showed how money he invested when he was younger turned into a couple million dollars. And he showed like the power of compounding. And I remember when I was like 13, I was like, what? He put like$10 ,000, but that turned into like$100 ,000. And then he kept doing that and turned into millions of dollars. And it like blew my brain. I never, I mean, I'm sure obviously I would have learned about compound interest and investing later.

6:52But this guy who was playing Call of Duty, and I wasn't even watching him to learn about finances, ended up teaching me a lot about investing and kicked off a lot of my passion about just, you know, building business and things like that. And so I think it would be fun to start weaving in more, you know, tones in our videos where we educate people. probably also on a separate YouTube channel. It's not all that would fit on the Mr. Beast channel, but educating people on investing and showing them what is a Roth IRA. And just like taking my younger audience to a similar experience I had with Woody back in the day, you probably could find that video where he talked about investing.

7:22And so I'd love to make financial content on it. And it just feels like a nice fit for us because we do so much with money. Wow. And then we also have Viro. So it's just essentially Viro is like a platform where we connect brands with Clippers. And basically, let's say you're a movie studio and you just dropped a movie. You can you know put up here. Hey if you guys post clips about the trailer the movie I'll pay you a thousand dollars for every million views that those clips get on tiktok or instagram and what about view stats? Tell me about that view stats is our analytics platform We just use a lot of data to make informed decisions on YouTube We have everyone else access to it So I'm view stats You can see how many views any channel on YouTube is doing per month You can see if they change the thumbnail just a lot of cool stuff like that And the biggest thing I was curious, I had a long conversation with your CEO Jeff about Beast Mobile because I'm like, how does this all fit together?

8:09And he was talking about how, you know, Beast Mobile is still early days, but shaping up to be a cell and Internet service where you may offer exclusive content or a chance to be on set for your next video. Well, Beast Mobile is the furthest out. So that's where I'm going to have to plead the fifth a little bit. We got some big plans here and it will all make sense. But for now, trust me, it's going to be cool. How do you innovate there? That is such a I don't want to call it boring category. No, it is very boring. And that's where, again, as it gets closer, because the problem with this is we're still roadmapping and doing it as we speak.

8:40So I don't want to say anything that I'm then pigeonholed into. But it's similar to, like I was saying, with the financial stuff. You know, it'll make sense. Don't worry. This one, very, very excited about. Of everything here, this obviously could be the biggest thing we're doing. And when you look back three years from now, it will all make sense. Yeah. And what about books and film? Yeah, and then other media, books and films. Well, I think the announcement already came out. Writing a book with James Patterson. He's a phenomenal author. Obviously, James Patterson is doing a lot of the heavy lifting.

9:11He's the one that has written tons of books. But given my inspiration here and there, man, I wish I could tell you what the book's about, but he would kill me. Don't give us a teaser. No, I'm not allowed to say what the book is about. But we have, well, it's a good story. Just give me, it's a really good story. Let me ask, did the book have anything to do with the YouTube content? Well, yeah, the big thing, though, is, which James is very passionate about, I'm very passionate about, is when I was younger, you would have these things where your English class or whatever, they'd give you a book, you have to read it, and you have to pass a quiz to get you to read.

9:43Hated it. I hated it. I would always cliff note it, whatever. The internet was starting to become a big thing. I would just cheat on it because I hated reading the books. And so I thought that I just am not a reader. I thought books suck. Books are boring. Books are lame. And a lot of young people share the same mindset as me, that books suck. and they don't read and you grow up and you miss out on so much knowledge and then when I got in my early 20s I started I read a Steve Jobs biography loved it I mean like I couldn't put it down it was the first time in my life I ever enjoyed a as far as I can remember I ever enjoyed a book and then I read Elon Musk biography I read the goal which I make my employees read now I started reading business books I realized I love reading books I just hated the books they're making me read in school the books at school were boring they're horrible and And I want to help kids have that same realization because once I realize I love books, you know, now I throw on audio books.

10:32I don't actually physically read too many. I just listen to them. But, you know, I get so much knowledge and so much value out of it that I otherwise would have lost because I thought books were just terrible because that's what I was conditioned to. And so me and James are just really hoping that, you know, if we make something that my audience would love, we could potentially get millions of kids to realize that books are fun. And just because school told you books suck and made you read books that suck doesn't mean they do suck. It just means you weren't reading the right thing. Yeah. How does the MrBeast channel, which has over 400 million subscribers, how does that play with streaming?

11:03We just did behind the scenes. Tell him. He did the behind the scenes for Beast Games. It's crazy. Coming next year. I don't know how much we could talk about it, but that was crazy to see how you've used YouTube to test ideas before doing it bigger on Beast Games for streaming. Yeah, so the beauty for us with Beast Games is we have a YouTube channel where we can test things that don't cost tens of millions of dollars like they might on our big show. And so that's nice because we're always doing things with contestants in these small versions of a game. And so I can do a game for$200 ,000 in one of my YouTube videos.

11:35And if it goes well and people really like it, then now I can feel more confident when I spend sometimes$10 million building a set on Beast Games that the viewers will like it. And the products are another final aspect here. I was looking at your videos. Over 60 % of your YouTube videos now have a mention of Feastables. Surprise is not 100%, to be honest. How do you think about involving your products? MrBeastLab, that directly feeds into the animation. How do you think about MrBeast.store, SourStrike? How do you think about the products mapping to everything else? Yeah, well, that's where it's not just YouTube.

12:12Also, Beast Games Season 2, we talk about Feastables. We talk about our Jacklings co-branded product, which I'd also put up here. That's a big part of our products now, too. And they kind of all tie together. because even if Feastables are, you know, content company, we also make a lot of content on the Feastables Instagram. It's not all just promotion through here. But yeah, like Feastables are the largest ethically sourced chocolate company in the world. We pay our farmers living income reference price. We auto-remediate child labor on all our farms. If farms don't do that, we don't work with them.

12:39Most people don't realize that's 70 % of the labor in West Africa. So Feastables, you know, we're trying to get those 1.5 million kids out of child labor. So the beauty of how all this works is like Feastables is doing all this other stuff. if nothing over here existed, the world would never know that Feastfuls pays its farmers a living income reference price that we audit and remediate child labor on our farms, that we actually care that there are 1.5 million kids in illegal child labor and we want to get them out. But because I have such a big voice over here on YouTube and now on streaming and in these other avenues we're building, I can get that message out there so then it can resonate with people and people can realize it's not just a chocolate brand.

13:12It's more than that. And so that is kind of the beauty of how it all works interconnected. Also, I think it's a launching pad. I remember when we did behind the scenes of season one of Beast Games, you launched Lunchly. Yep, good to know. Like, that was the first time. Drippy cheese. Yeah, drippy cheese. Beastables, there's a feastables cafe in Beast Games. It's obviously in a lot of YouTube videos. I wonder if you're going to put feastables in Beastland. You don't have to wonder, yes. There may be even, like, a chocolate slide or a chocolate ride or something. I mean, I literally have people who are going to go around just handing out feastable bars to people in the theme park all day.

13:43Wow, wow. And then maybe you serve, like, Lunchly, like, as part of the lunch, like, your merch in that store. Oh, you were definitely having merch there at Beastland, of course. Yeah. Can I ask, Jimmy, you know, in the same way that Disney had, like, Mickey Mouse, Donald Duck, Minnie Mouse, like, you've developed, like, your cast of characters in many ways. You have Chandler, Tariq. Yeah, I would call them my boys. Yeah, your boys. But they've become beloved in the Beast universe, but I thought it was really interesting that you're launching new talent now. Like, Madged was in that Lose 100 Pounds video, and that skyrocketed his Instagram and YouTube channel, and now he's become a co-host with you and the boys on your other videos.

14:18How do you think about talent development within Beast? Because being in a Mr. Beast video now could launch your career, and it seems like that keeps them also within this ecosystem. Well, so the big thing where most people get it wrong on YouTube is it's not like traditional Hollywood. You can't just go cast a person and jam it in and be like, all right, people are just going to love him. The beauty of Madge, he's just very likable, cares about a guy. you know, when we put him in that video, the lose 100 pounds video, I wasn't like thinking, oh, he's gonna turn into talent. This is how we grow his personality, get people to love him and make him talent.

14:52I was just like, imagine he's a good candidate for this. People loved him in the video. He was very vulnerable, he was very open, very charismatic and likable, and people wanted to see him more. And so now we're bringing him around more. And so I can't just go grab five people that are attractive and, you know, smooth talking, just jam them in the video and be like, all right, you're now part of the talent. Be like, hey guys, love it. They see through that. So it's got to be slower and it's got to be done the right way on YouTube. But if you do it, yeah, and that's what we're working on. That's also what allows us to do so many channels.

15:20Yeah, so now contestants are almost like, if it's authentic, like a pipeline to develop talent. Like Susie, we had her in two videos. People seemed to like her, so I was thinking about potentially bringing her back. Not as a competitor, but just to hang out with us in a video. But yeah, just keep building out the YouTube channels, getting more and more views. But that's, you know, the YouTube is essentially the nucleus that powers all these different verticals. And then obviously, obviously we have Make-A-Wish, which we're in Disneyland right now. They've been so amazing to work with. Most people don't realize, but Disney does more wishes than anyone else, especially with their parks.

15:51And so it was awesome because I reached out to Disney. I knew that was something that a lot of Wish kids wanted. And I've been getting a lot of wishes, which I'm very grateful that, you know, these kids would use their Wish on me. And I want to make sure if they do, that they get an amazing experience. So I was like, what if we do something together? And so that turned into this event. And they were like, well, what if we take this a step further? What if we brought Mark Rober out here? What if we brought, you know, Sam and Colby and all these other creators down here? Some of these kids have been in a hospital bed for two, three months straight.

16:19Like the parent didn't remember what it was like for the kid to be happy. And so to give them that moment, it's like, literally, it's like the greatest thing ever for the parents too. And so like all around, it's just a very magical, beautiful thing. I think this year we're on track to get on the main show, I think like 35 billion views. Wow. Just on the MrBeast channel. And then billions across all these other ones. I want to ask, is MrBeast as a company worth over$5 billion now? I plead the fifth. We've seen, I mean, is it close to that? I got to, oh yeah. I would love some water. Thank you.

16:53I want to take you guys behind the scenes real quick because in just a few moments, Mark Rober is going to be here to break down his creator business. But if you're watching this and wondering how can you go about even launching some of these products, then I have to tell you about today's sponsor, Shopify. So from Mr. Beast to Mark Rober, so many creators run their businesses on Shopify. And with their new Shopify Sidekick, you have an AI-powered business partner that's trained on your store. Like, here's how it works with our created apparel store with our caps, crewnecks, and hoodies. I could just ask it, can you make this photo of our cap look like it was taken in a professional shoot?

17:26And boom, almost instantly, I'll get this. Then on voice, I could ask it, Hey, Sidekick, what percent discount should I provide on our store to drive conversions over the holidays? A 20 % discount. It's significant enough to boost conversions without hurting your margins. And boom, that's why we have a 20 % discount right now. Plus Shopify's new AI store builder helps you start from scratch. Like when I built my first Shopify site for created, I just described my brand and then I got a custom theme and images in seconds. And best of all, When you sign up for Shopify using my link below, you'll get a free trial to try it all.

18:01No pressure, no strings attached. So thank you again for Shopify. Check out the link below. And now back to the video. Mark, being at Disneyland with you, I feel like it's only fitting that we talk about Walt Disney's map that he made in the 1950s. Have you seen this before? No, this is remarkable. Like it's visionary, right? This is sort of the template for how brands operate today. And so to come up with this is bonkers. It makes me feel like I wouldn't want Walt Disney's brain. Like, this is too much, Walt. So, Mark, I wanted to map out all the things I've seen that you put out in terms of content and products, in terms of your own Disney map going from digital to physical.

18:39First, is this accurate? Did I capture everything? Because you're doing a lot now. Yeah, this feels pretty comprehensive. This is the first time I've ever seen it laid out like this. This makes it look like I was a lot more intentional about what we've done. Yeah. I'm curious, like, how do you think about the Mark Rober channel today with the tens of millions of subscribers that you have? I mean, this is where we do like our biggest videos still. Like we really swing for the fences and none of these cost less than a couple hundred thousand dollars to make now. Wow. So it's kind of like the big ideas.

19:09You know, we usually do about 10 to 12 a year. We pretty much have all of those laid out for 2026 with four more still to release in 2025. Can you take me through one of them as an example? Because I think what's interesting about you is that you not only have to come up with the idea, the thumbnail, you have to build something. Yeah, I mean, I think a good one that sticks out here is like, I tried building my own space satellite. So we actually, over a period of three years, you know, took a, like made a CubeSat, basically, which is now in space right now, zooming above us at 25 ,000 miles per hour, five times faster than a bullet.

19:47So that cost about$5 million right there. That video cost$5 million. Yeah, to make the satellite. For that, we had a sponsor with T-Mobile and Google Pixel. So these big swings, a lot of times I'll reach out with brands and say, I have this great idea, but we didn't really make any money off this video. What's another big swing that took a lot of years to happen? This one here, can you fool a self-driving car? we tested to see if you could fool a self-driving car with like a roadrunner wall. But it started about me going into Space Mountain. And truthfully, I've had that idea for a video since I was a teenager.

20:28Like I thought it'd be really cool one day to map out Space Mountain. I know the technology isn't there yet, but someday there will be technology. And finally, when I saw these LiDAR that were like you could be small enough to be on your body, I was like, oh, this is it. A similar story with my very first video It's an iPad on the front, iPad on the back. I had this idea where if you had a screen and a camera, you could do this. But I was like, the technology, there's going to be a simple way to do that. So as soon as I saw the presentation for the iPad, I think it was in spring, I was like, that's my Halloween costume.

21:01I'd never upload a video. I was like, that's going to be my first video, and I want to get on Gizmodo. Just like a tech blog. That was like the pinnacle of my life goals. Yeah. Can you take me through how you think about thumbnails? because I mean we have a newsletter where we curate thumbnails and we're always looking at your channel. Can I be honest? Like I, we are going away from like all of these I kind of hate. Why? Like I want it to feel more like my original channel. Like this is a great thumbnail. I like this one more. I like this one. Huh. This one's okay. I want it to feel more like just a freeze frame in the video.

21:39I think what happens is the reason some of these last is your face is big in it. And I don't know. It just feels too like Mr. Beastification. I love Jimmy, but like that's his style. And I want to get back to like kind of the OG, you know, like I love this. This is by far my favorite thumbnail and I'm not even in it, right? Interesting. This is by far my least favorite. I need to change that one. It just feels like overproduced. It feels like you're not... I feel like you see a lot of these kind of thumbnails on YouTube. What's remarkable about what we do is like, there's these crazy situations.

22:18So if you can actually just take effectively a screenshot from the video, you kind of give a proof that like, hey, there's going to be a payoff for this. This isn't just some like AI Photoshop thing. And you're going to get bait and switched. Like this, you'll actually see this in the video. And so I'm going to be, we're like really focusing on like a return to the roots. and I'm going to update a lot of these. So we talked a bit about the YouTube side. Tell me about the products. Why did you launch Crunch Labs? And I actually have a slide of which videos you've made that are just Crunch Labs sponsored versus other brands.

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22:51Oh, interesting. I'd be very interested to see that. So we'll break that down. But for people who don't know, what is Crunch Labs? What are kind of the product offerings that you guys have now? So Crunch Labs actually came from... Jimmy Kimmel and I did this live stream for my son who has autism in early 2021. And after the live stream, I was like staying at his house and he's like, you need to make a product. And I was like, ah, this is an easy, like people tell me all the time, you need to do a podcast. You need to write a book. You need to go on tour. And ultimately when I say why, why, I trace the thread down.

23:29It's always so you can make more money. And I'm like, oh, well, great news, Jimmy. I have enough money. I don't need 28 jet skis. So it's like, I have enough money. I'm good. And then Jimmy was like, yeah, but like, ultimately, if you love teaching science, getting kids stoked about that, like, you'll be able to do that better. They can go deeper into the trenches if they actually have something that they're like integrating and working with. And I was like, ugh. So I like slept on it. And the next morning, I was like, he's totally right. And so like, that was the genesis of it. So then I did this creative engineering class through the brand monthly, or I think it's called Studio Now.

24:09And that did really well. And so I had a proof point that there was some appetite here for learning engineering via my videos, right? Which I think is such an important point for creators, which is like, if you're doing a sponsorship for another brand, and you're driving like significant click through revenue, whatever data they show you, maybe that's a business that if it's aligned with your audience, you should be like... Well, I knew we really had something because when we told Max, he's the CEO of that, we're like, hey, I'm thinking about launching this. Do you think this is a good idea? I wanted advice.

24:43And he's pretty entrepreneurial. He's like, I will pay you$50 million right now if you let me own the whole concept. And I do it. And that immediately told me, first of all, I was like, hell no. But also, I knew, okay, I've got something on my hands. because he had all the data to back this up. Like he was like, I will literally get$50 million and I will give it to you right now if you create this Crunch Labs thing and then I own 100 % of it. Pre-launch. Pre-launch. Pre any product being made. Nothing, yeah. Wow. So I was like, all that did was embolden me. I was like, oh, well, then definitely not because I'm not going to like become some indentured servant and this is my thing, right?

25:26so we launched and i think we'd made 30 000 boxes like we could take 30 000 annual subscriptions and then we we sold those in less than a week and so then we were sold out so we launched that in june of 2022 and then by the time the holidays came around we had we had a restock and so we hit it again at the holidays. So it was a great launch, and it was just really exciting to build, you know, basically embodying everything we have in the YouTube videos. And the stories we've heard from that have just been so hard. We hear this all the time. Take me through the products that you now have for Crunch Labs.

26:11This one's called Buildbox. It's what we started with. It's kind of like 8 to 12 years old. It's your core. Really fun toys. But most of them are either, you know, no batteries required or like simple battery on-off. The next thing we released was right here. This is Hack Pack. So this is like what you graduate into. And this actually uses, you know, a microcontroller. So an Arduino effectively. Yeah. No program required. You have this cool, you know, the first one's like this desktop turret that moves around, shoots cool darts. So that's the idea with Hack Pack. And we have people who have never coded before to like very, very powerful builders and coders who do this and just do crazy stuff.

26:50So it's like its own community, which is really awesome. So these tackle the engineering, but we never had anything to tackle the creative part. And so now we just launched this. It's called Creative Kit. And basically we worked with Professor Adam Green and studied like what it means to be creative. We actually like ran brain scans on people's brains as they played with different things. And the idea here is you have this really fun toy. You build out a town and every month there's a new part of the town. And there's guide rails, but then there's prompts on how to put your own spin on how to be creative.

27:24And we kind of teach the principles of creativity. So the idea is like this teaches you how to build. This helps you come up with what to build. So this is the trilogy. Like this is it. We're not going to do anything else. This is like the life cycle from six years old to 106. the other part of creative kit is it's a little bit of if i'm showing my cards a little bit a trojan horse to get more um you know females and girls into stem right our hope is that through this it can be a little bit more girls basically in working building a little bit and then it's a more natural transition because like we're in an all brains on deck situation worldwide and so to say that like, you know, boys do this and girls do this.

28:10It's like an incredible waste of potential. It's like we need more incredibly, you know, intelligent, creative, passionate, dedicated female brains solving some of the big problems as well. And just obviously there's a lot of systemic and historic reasons why that isn't the case. So this is our attempt to like see if we can affect that balance. How many boxes have you guys shipped out? Because when people get these, they get them once a month, right? Yeah, yeah. I mean, we've shipped millions of boxes, pluralist. Wow. Yeah. Millions of boxes in four years. Yeah. That's wild. Mark, just talking about that connection between like you having this massive audience to promote your products, I thought it'd be interesting to look at your past 20 videos and analyze which ones were just promoting Crunch Labs.

28:54Interesting. Versus which ones were promoting other brands. Fascinating. Like T-Mobile, Disney +, Roblox, Google. how do you think about like which videos are just exclusively for crunch labs versus having another brand on it ultimately what it comes down to is if i make a video for for t-mobile and they sell a hundred dollars with the phones and they give me a hundred dollars like they like i just made a hundred dollars for that and i helped build their brand right but if i do it for myself and i'm able to sell a hundred dollars with my own product i didn't just make a hundred dollars but i just increased the value of my brand right i'm building this brand this brand awareness And a general rule of thumb for evaluation for a company would be like 5x times gross revenue or something.

29:38So in some ways, you made five times that amount if you made it for your own product. Interesting. Right? So generally, and it's just better, like I believe in Crunch Labs. Yeah. Like I think it's such a great alignment for what means a lot to me, for what the videos are. So it's like I'd rather be talking about that and promoting that than like, you know, some VPN company or something, right? Fair enough. This video is sponsored by NordVPN, by the way. It's not sponsored by a VPN. That would be hilarious, though. Have you found yourself saying no to more brand deals now that you have Crunch Labs?

30:16For sure. So the threshold on what it takes to do a brand sponsorship is just, it's a higher threshold to clear, right? Yeah. And what we've also found is shorts have been a way to integrate a brand where it's like, okay, it doesn't make sense for a main channel video, but we can do shorts and stuff, which has been really helpful and valuable. Yeah. Can you tell me a bit about how you make shorts versus long form? Because when we were with you inside Disney, I was amazed that it was you, your creative director, two smartphones, and you're ripping through a short trying to measure how wet people get on a ride.

30:52Like, is that typical that you guys are more run and gun with shorts or like average budget, like amount of people that work on it? Like, it's just fascinating to see that those videos get tens of millions of views, but the behind the scenes was so run and gun. Yeah, I think it depends. And that's the beauty of shorts. Like, at first, I was really annoyed when shorts came out because I'm like, oh, it's one more piece of thing I need to like think about and content create. But then pretty soon, I realized it's like an incredible opportunity. There's so many things that wouldn't make it into a main channel video that would make for a great short.

31:22I think you and I were talking, right? Then we were talking about the barber thing. Yes, wait, what was that? Oh, yeah, you had an idea where, just out of your own curiosity, you asked your barber to do something? Yeah, I think I paid my barber like$100. I said, for the next month, I want you to keep track of every tip you get. And I had a column of like, here are all the things I want you to, how old are they? Are they male and female? What color hair do they have? What kind of haircut did they get? What time of day was it? I wanted to see if I could find some correlation of like who tipped and how much and why.

31:56No, I wasn't planning on making a video about that. That's not big enough for a main channel video. I was just really curious. And I'm like, that's a banger short, right? Oh, you thought of that idea back in the era where shorts may not have been as much of a thing. They didn't exist. And there might have been pressure to turn that into a long form video where you're like, I don't know. But now you have an outlet. Yeah. Or like when we were there, like, which seat do you get, you know, the most drenched in the front or the back on a log ride? Yeah. It's a great, simple question that's not big enough for a main channel video, but it's just, it's punchy for sure.

32:27Yeah. Can I ask Mark, you said your costs are like, like above six figures, like what a brand deal today looks like for like an external brand, not Crunch Labs. Yeah. I mean, it depends, but like the Google and T-Mobile one, you know, we needed like, you know,$5 million to make that video. So, you know, we're talking multi-million dollars worth of brand deals obviously they're getting a lot of content from that you know the pixel went up to space right we talked about t-mobile space i did a bunch of content for them yeah so there's a lot that it's not just like a 60 second ad read yep but you know it's not crazy to have a brand deal that's in the seven figures wow but that's also not just like oh now we make that money like there's a lot of costs that of course of course how many people work for you now We have about like 50 on the YouTube side, give or take, and 50 on the Crunch Lab side.

33:18Wow. Yeah. And how do you think about like having both? I'll be honest. We just launched an accounting company for creators. Oh, nice. And it's called Boring Stuff. Oh, cool. That's a great name. Yeah. We're like doing bookkeeping, accounting for creators. But honestly, I'm trying to navigate this new terrain of having my own brand and having sponsors that pay us. But I've seen you navigate this really well where it's like, okay, Roblox gets a spot, but then you still talk about Crunch Labs. Yeah. Is that just something that you negotiate, you talk about? Have you always been upfront that there'll always be a Crunch Lab spot?

33:48Yeah, you kind of just tell them upfront. And in those videos, the Crunch Lab spot, sometimes it's like a little less, it's not as big. You know what I mean? So it's just a negotiation you have with them. But they understand that it's just going to somehow sneak it into every video. Yeah. Tell me about streaming because you made headlines with your new Netflix show. I think this is the first time you're talking about your Netflix show publicly. It's true. Tell me about it, Mark. Where do you get the scoop? Two things. One, we also gave them our back catalog, or some portion of it, which they paid for.

34:20And Samsung Plus is also on here, like a fast channel. Yep. But our philosophy is like, there's a lot of parents who don't let their kids watch YouTube because it just feeds them wherever, where Netflix is just like walled guard and it's curated. Yeah. So it doesn't feel like there's a cannibalization there. Interesting. And you've seen other channels, you know, Miss Rachel, Coco Melon, do really well on something like a Netflix. You know, for 2026, towards the end, there's going to be a family competition show that's like a banger idea. It's so cool. I'm so excited about it. I can't wait to do that.

34:51It just stands for, it just encapsulates everything that I care about, that I stand for. Has to do with like schools, education, teachers. It's going to be insane. But we're also doing like a Christmas special, Sesame Street. All the characters came to Crunch Labs. Elmo and Mark Rober's Merry Giftmas. So, and in that, I sing a song called Failure is Awesome with Elmo. That is cool. Heavily, heavily autotuned. I was going to say, I didn't know you had a compelling show. I know you've been lifting, man. I didn't know. You being a singer is just not fair. It's too much. Yeah, it's too much. Okay, good.

35:28Autotune. All right, all right. There's hope for the rest of us. Yeah. Anything else you could tell us about the show? Yeah. Like budget, competition, scale. I know like Jimmy doing B-Skin is kind of the next level of his YouTube videos. How are you thinking about leveling this up? It's definitely like one of the deals was like, I want to be able to promote Crunch Labs in the main brand. So there will be an element of, it will all feel connected. When you're seeing the sets on the show, it will feel very similar in design style to like a Crunch Lab build box, right? Or to like what you see on the channel.

35:59So it's kind of this whole ecosystem. Like if it was just this in a vacuum, wouldn't really make sense for me. It wouldn't be interesting. But the idea that it can kind of get new eyeballs on what we're all about and what we're trying to do is kind of the exciting opportunity here. That's so cool. So the products can be promoted through your streaming show. Yeah. Because I know YouTube, you have a lot of control. But it's interesting that a platform like Netflix or Samsung will allow you to have this revenue stream as well. Yeah, that's right. And we are missing one product here, which is we are teaming up with Moose Toys, who who happens to also be who Jimmy and Mr.

36:36Beast teamed up with. And we are making some retail toys that are like really, really cool that teach engineering. And so, yeah, in the Netflix show, there'll be portions where we'll have giant versions of these toys in the Netflix show, right? Wow. So it's like, oh, you can own the small thing. And like that crazy experiment you saw on the screen, like you could recreate and relive that and have that same visceral experience on your own at home. Have that same aha moment, right? connect those synapses. That is so cool. The way that all works together is fascinating. Take me through in-person physical experiences.

37:12We do have our eye on potentially something. Something we're very good at is saying no. I'm just single-mindedly focused. The exception is the really juicy pitches that are just coming down that you know is a grand slam. We swing at those, but that's it. But anything else, we don't. So that means that you pretty much just say no to everything. Every opportunity, but the ones that you're just like, you know this is just like a no-brainer are what you got, like low-hanging fruit. So there are some ideas. You know, Dude Perfect, you know, they made headlines with some experience. We have like some ideas there that could be something in the future, but right now we're more laser-focused on what's in front of us.

37:52We always have a pretty steady flow of Make-A-Wish kids coming to Crunch Labs. We have the platinum tickets. Those go in the boxes. that's an opportunity to come to Crunch Labs. And Crunch Labs itself is almost a character. It's a location. It's like Willy Wonka engineering factory. So the kids, you know, people really want to come there. We've offered up a few of these platinum tickets in like local school fundraisers when someone asks. And the going rate, and this happened three times, they go for about$180 ,000 per platinum ticket. What? Wait, wait, wait. The platinum ticket that you put in the Crunch Lab boxes that anyone could order, You auctioning off a standalone has went for how much?

38:31$180 ,000. That's happened three times. So yeah, the point is we give away one every month. And if yours has it, it means you're coming to Crunch Lab. So you have to win it. The only time you could buy with money is if it's a charitable thing. Very, very rarely we do that. But it's given us the going rate of what the value is of making a character. That has been really valuable to have a location that people want to come to and like experience and feel the wow of like, whoa, this is like engineering come to life. This is where like, if you dream it up, you can build it and make it happen. Infinite slinky staircases, you know, the fireman's piston, the American gladiators, you know, tennis ball cannon, foam pits, like museum from all the builds.

39:15This is a rock, paper, scissor robot you can't beat. It's like all these whimsical things. And it was like, and you're an engineer and you want to, if you can dream it up, then generally you can build it. And so we do. I remember seeing this with Willy Wonka's Chocolate Factory as a kid. And I guess I knew it was a movie set, and I could tell it wasn't necessarily real, but I really, really wanted to go there. The cool thing about Crunch Labs is this isn't a fictional movie. This is real life. So it's like we are building cool stuff that actually exists, and you can actually go to this place. So it's like that same idea of that affinity towards this location and almost like a character, but it's real and you can go there.

39:59And that's why the platinum ticket is such this valuable thing. Yeah. When we were inside Disneyland, I was really impressed with how much of a process you had to take kids through the Crunch Labs experience, even though we weren't at Crunch Labs. I remember we were doing the egg drop and it seems like you had these stations. Can you talk about how you think about people visiting Crunch Labs and the experience you bring them through? Because now they've been telling us, Make-A-Wish that creators are being requested more than 2x over the past few years and you're one of the most requested from Make-A-Wish kids like how do you think about like what experience you give them or the people that come in by getting the platinum ticket?

40:36Yeah I mean you just try and make it an experience they'll never forget right and so you know I have a team that helps me and we kind of do have a process of what we go through a lot of time egg drops are a great part of that process then they get to also work with the other toy engineers so yeah. It's really well done and you also said this thing to me uh when we were in line at uh tiana's uh bayou ride formerly splash mountain where you're like oh disney is almost like a set now for a lot of creators and you were there filming a short is there any other thoughts you have about working with like brands like disney or going to disneyland to make content because now they're doing things like the creator lab where they you know spotlight emerging creators or the creator celebration days where they bring in big creators for like an invitation only type of experience like we did do you think about like oh, I want to go to this place to make content.

41:23You know, Disney, the storied brand, there's an argument for them to be really protective and really prescriptive. But they were pretty cool about, like, opening up. And, like, that always works great for brands. Yeah. Like, it's really hard. You kind of got to take a deep breath and unclench. But if you do, like, great things can come from that. And I think Disney is actually leading the way now in sort of teaming up with creators and letting us tell their story in an organic way without them being super over prescriptive. Yeah. And then take me through. So we talked about YouTube and streaming, the experience and the product.

41:56Tell me about schools and the curriculum. Like what is Class Crunch Labs? Because I feel like this is something that a lot of people don't know about. Well, they don't because we haven't really announced it yet. Like I'm going to officially announce it big with like a TED Talk in next April. Okay, wow. We've put out the pilot episode. Basically like two years ago, maybe two and a half by COO Jim Lee. I asked his daughter, like, what are you learning in school in science? And she's like, oh, we just watched a Bill Nye video. And I was like, really? And then she showed me the worksheet that came with it that asked questions about the video.

42:28It'd been copied like a thousand times, you can just tell, right? And I'm like, that's wild they're still watching that because like that wasn't made for this generation. Like I have had to learn like a lot. You know, we have had to learn a lot on how you hide the vegetables, how you get their attention and then sneak in the science, right? And so like, we're really good at doing this. And like 40 % of teachers already show my videos in the classroom and they have nothing to do with the lesson. They're just showing the YouTube videos on the channel. Yeah, right. Wow. So then the idea is like, well, what if we took the national standards that you have to teach to, made a full science curriculum, third to eighth grade, where we just teach everything in a super engaging way.

43:10And our toy engineers come up with like really cheap, simple, hands-on demos that could be used. and we have lesson plans for the teachers and teacher support materials. And if we just really went for this and made it fully comprehensive, we realized it would cost us about$55 million to make and three years to pull off. So it's like, all right, well, let's do it because then we make it free for all teachers forever. That's the punchline. Wait, wait, wait. My mind is blown. Why does curriculum cost$55 million to make? Because these are like big videos, right? Like in the next video, I'm like jumping 100 feet onto a crane to show like what gravity is like on Mars.

43:53And we just rendered like the world's biggest magnet. I just did one where I was like standing in front of an MRI machine holding like a 10-pound hammer and there's a watermelon inside. And then we turn on the MRI machine. And by the power of Thor, this hammer just rips out of my hand through this watermelon. And that is how we introduced the lesson on electromagnetic fields. Because it's like, I can't teach you if I don't have your attention. So instead of a boring old worksheet, we get their attention, just like with the YouTube videos. And now we've made that connection. And now we can talk about these invisible fields around us.

44:31So... Wow. And like this, there's no way... So when you lay this all out, it seems like this master plan. And when I was like, we have to do this. this is like the right thing to do, then, you know, responsible people like Jim, my COO, is like, well, how do we make money off this? I was like, we don't. Like, there's no way, we don't make any money off this. Like, we're not sneaking in, you know, we're not doing like, it's not ad supported with Crunch Lab stuff. We're just doing this and we're putting it out there. And I'm like, I tell my team and like, I feel like this is the most important thing I'll do in my whole life.

45:07Wow. Yeah. And we've fully finished the first pilot episode. There'll be like 40 units total to cover all the standards. We're now filming tomorrow three of those 40. And then we're like scaling up the team. So we're getting funds raised for this. So we've already raised a portion towards the$55 million. And if we have to contribute our own money, we will. Mario, I'm so speechless. I don't know if it's because the creator side of me, the new dad in me, this is... Wait, wait. So just so I'm getting straight, the$55 million is a lot of this going towards making better content for students to watch in school.

45:47Not just watch. It's like a full curriculum. There's like lesson plans. There's booklets. You know, it has the assessment. It's a full science curriculum. Wow. And so this is like interactive in the same way that like I'll get homework. I'll get like a worksheet maybe as I'm watching it. Like I'm trying to think back in my like elementary days. Or even better, like think as AI comes along, you know, we're teaching a lesson and the teacher's like, all right, break into groups at your tables. And if it's a school that has an iPad, for example, there can be like, I can be at the table on the iPad.

46:17And I'm like, all right, guys, let's brainstorm. What's our catapult going to look like? Right. So they draw it and they show it to me because it's multimodal. I'm like, oh, that's good. But like, you know, this is AI Mark Rober. But like, where's the energy source? And they're like, oh, shoot, good point. And they're like, and they draw it and they show it. I was like, oh, perfect. That looks amazing. raise your hand and tell your teacher you're ready. And then she's like, all right, when Mark Rober says it looks good, raise your hand and we're good. Wow, because that AI could have pattern recognition.

46:43Yeah. You can know even if you're not there. That technology exists now today. That part's not hard. Wow. Damn, I'm so sweet. It's going to be a mess. And not only that, then when we launch it, there's never been anything like this in history because we're not just going to quietly put it out there. In my YouTube channel, I'll be like, if you're watching anything else in school, It's like mutiny against your teacher. Because the content that's out there is not... I have to be careful. There's a lot of stuff out there that people charge these poor teachers.

47:18Who like are already, like they don't have a lot of money.

47:24Sorry, this is like something I'm super passionate about. And they're paying for this content that's like not good. And so we're gonna make something that's just like way, way better. And then we're gonna make it free. Like they need help. Like teachers are quitting at huge rates. Like this is... Sorry.

47:50Yeah, so I mean, this is what our approach is gonna be. And then we're just gonna make it free. And then when we launch it on the channel, we'll be like, we'll have a map and like, okay, here are the places, you know, where this isn't being used in schools. And so we have like, it's a grassroots effort where it's like, oh, Des Moines, Iowa, we need some ambassadors there. Right. And so it's like, it's bottoms up, but then it'll be top down. We'll also go through the, you know, the senators and the school programs. And by the way, we're testing all this, right? So we're getting West Ed and these really accredited people who actually test the efficacy for these things.

48:24Cause I don't want to waste my time or my money or anyone else's money in time if this isn't way better than what already exists. So as we do this, we're like, here's a control classroom. Here's a class that had class crunch labs. We'll show that it's way better. So we actually have the data to back it. And if it needs to be tweaked, we'll tweak it. That's why we're doing the pilots, right? So we're just like, make the most kick-ass curriculum for science that's ever existed and then free forever. Wow. Wow. Is there a teacher you've spoken to or like a story that comes to mind? Yeah, well, I went, I spoke at NSCA, which is like the National Science Teacher Association.

49:00And I basically said this was the plan last year. Actually, this was like a year and a half ago. And we got like three standing ovations. I was crying. They were crying. It was a whole thing. So it's like the teachers are hungry for this. Like they really want it because it's, you know, the kids care. When we make science on the channel, like the kids get into it. And so it's like the teachers want that because they're in the same boat. Like they can't teach the kids if they don't have their attention. We know how to get their attention. And we know how to teach really effectively and hide those vegetables.

49:30So we're not replacing the teachers at all. Like we're making the teachers the hero of the classroom. So it's like I'm working with them. And, you know, I work with the teachers in all this. The teachers have a role. I have a role. We have a role in the videos. And then the combination of those is like, it's going to be sick. I'm honestly at a loss of words. Yeah, no, I'm really, really, really, really excited about this. I think, like, everything we've done so far is, like, helps to make this the thing. I'm kind of glad it's in the center, in the middle, and on top on this diagram. We really also try and grow as slow as possible.

50:07Like, we probably could have taken a bunch of outside money. We haven't taken any. And, you know, have a team of 500 and really, like... But it's, like, we really want to maximize for area under the curve, right? It's like very long-term. Meaning like you could spike and just juice the business and try and get some high valuation. And then you're going to have, if you calculate the area under that curve, because it's going to inevitably, I would say crash. It's a smaller area than if you just have slow, sustained growth, right? Over time. Plus that's more fun. Like that's why in Zelda and video games, you start with like a wooden sword and a wooden shield and three heart containers.

50:48You don't start with everything. Like you get, you maximize the dopamine to your brain if you just get little incremental level ups. And they've done studies that show this. If you get a huge raise, then you're flat for 10 years. You're way less happy than if you creep up on that amount and get like a 5 % raise every year. So like philosophically speaking, we're kind of the same with the channel. I think at some point you always need to be growing a little bit. Otherwise, you're sort of dying. That's just like a principle of life. That's just a fact. So we just try and do it like as slow as possible.

51:22Yeah, thank you, Mark, for walking us through this. I appreciate that. Thank you, Oprah, for making me cry. Not cool, John. Not cool. Peace. If you haven't already, go to ythackpack.com to get our free YouTube hack pack with all our best tools, tips, and templates to grow on YouTube today. From our intro and thumbnail templates to our 100 viral ideas for any niche, we constantly update it as we interview more creators so you get the latest and greatest for free. And yes, that means you'll also get the maps that we made for Jimmy and Mark in this video so you can map out your creator business too.

51:53All right, thanks for watching.

From the publisher

I asked MrBeast and Mark Rober to break down their empires from content to products to experiences just like Walt Disney did in 1957. Thanks Shopify for sponsoring, get your free trial: https://www.Shopify.com/Youshaei


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0:00 - Inside Jimmy & Mark’s Empires

2:17 - Jimmy’s YouTube Channels: Old & New

3:02 - Beast Land: Is America Next?

5:45 - Announcing MrBeast Financial

7:30 - MrBeast’s Big Software Play

8:59 - Writing Books

11:03 - Testing Ideas for Beast Games

11:47 - Feastables, Merch, Lunchly & More

13:57 - Developing New Talent

15:44 - $5B Valuation

18:07 - Mark’s Biggest Videos

21:16 - Mark’s YouTube Thumbnail Strategy

22:45 - Rejecting $50M

26:12 - Mark’s “Trilogy” of Products

28:46 - Brand Deals

30:28 - Creative Process for Shorts

32:40 - Brand Deals (Continued)

34:07 - New Netflix Show37:26 - IRL Experiences

41:54 - $55M Classroom…For Free

45:01 - “Most Important Thing I’ll Do”

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MrBeast & Mark Rober Break Down Their Billion Dollar EmpiresCreated with Jon Youshaei · 52 min
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