Mark Rober and Cleo Abram Tell All at Adobe Max | Creator Upload feat. Mike Polner of Adobe

31 Oct 2025 · 55 min · 22 chapters

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In short

Hosts recap Adobe MAX in Los Angeles and discuss how Adobe is integrating AI into creator workflows, plus related YouTube TV changes. They interview Mark Rober (Crunch Labs) and Cleo Abram (Huge If True), then Adobe’s Mike Polner (VP Product Marketing & GM of Creators).

Guests (backgrounds)

  • Mark Rober: YouTube science/engineering educator (71M subscribers, ~14B views), founder of Crunch Labs; builds educational toys and videos.
  • Cleo Abram: Former Vox explainer producer/editor; runs Huge If True, an independent science/tech explainer studio.
  • Mike Polner: Adobe VP Product Marketing and GM of Creators; previously worked in creator/platform roles (Discord, Cameo, Uber Eats).

Key claims

  • AI is a tool that can scale creativity, not replace it (Rober, Abram, Polner).
  • Adobe’s Firefly aims to unify image/video/audio generation in one place.
  • Premiere Mobile + YouTube partnership enables creating/editing/remixing shorts with shared templates and tools.
  • Responsible AI: Firefly models are “commercially safe,” trained only on Adobe/Adobe Stock rights.

Notable examples

  • Rober’s “indoor cloud” demo (boiling water + liquid nitrogen) and voice simulation for video temp tracks.
  • Rober’s plan for a free third-to-eighth grade science curriculum (videos + teacher materials) costing ~$55M to build.
  • Abram’s workflow: After Effects + Premiere; leaving Vox for editorial freedom and science/tech focus.
  • Polner’s examples: enhanced speech and audio cleanup making noisy recordings sound like studio audio; auto-renaming layers in Photoshop.

Written by AI. May contain mistakes. Listen to the episode to check what was said.

Chapters

Tap a time to open that second in VO

Exploring Adobe Max Announcements

0:45 to 2:44

Discussion on Adobe Max's new product integrations and AI technology.

“We sat, there was three hours of keynotes, as I like to say, keynotes be keynoting.”

YouTube's New Television Experience

2:44 to 4:00

Insight into YouTube's updates to improve the TV viewing experience.

“So he's going to get into all this and more.”

Introduction to Mark Rober

4:00 to 7:43

Introduction of Mark Rober and his background in creating engaging content.

“Most specifically, YouTube has finally sort of like debuted these sort of new makeover for the TV experience.”

Mark Rober on Creativity and AI

7:43 to 10:39

Mark discusses his views on using AI as a tool in content creation.

“71 million subscribers across YouTube, something like 14 billion views.”

Building Infrastructure as a Creator

10:39 to 14:03

Mark shares insights on the entrepreneurial side of being a creator.

“I think one advantage it has of it's like just scaling what I do, right?”

The Importance of Fulfillment Centers

14:03 to 14:49

Learn how fulfilling logistical needs can impact a creator's business.

“And I think over and over and over, they interviewed a bunch of people in this book and that was their huge conclusion.”

Crunch Labs and Financial Strategy

14:49 to 15:12

Discover the financial model behind Crunch Labs and its YouTube channel.

“the the company the toy company and the youtube channel that's great yeah and the idea is we just run the YouTube channel to kind of break even.”

Creating Engaging Science Content

15:12 to 17:39

Hear about building engaging science content that captures attention.

“And then so any other revenue, other profits and stuff come from that.”

Developing a Free Science Curriculum

17:39 to 19:21

Explore the initiative to create a free science curriculum for students.

“And then when we launch it, it'll be like this grassroots movement of like, I'll just tell the kids in my video, if you're watching any other video in your science class, it's mutiny, you know?”

Struggling with Creative Processes

19:21 to 21:03

Understand the challenges of managing creative processes and team dynamics.

“and working towards that just brings a lot of fulfillment.”
Show all 22 chapters

Community Initiatives: Team Trees and Team Seas

21:03 to 23:10

Learn about community fundraising efforts for environmental causes.

Cleo Abram’s Journey and Insights

24:08 to 28:00

Cleo discusses her transition from Vox to independent content creation.

“And I'm wondering, like, what could Vox have done to kept you.”

The Rise of Independent Content Creation

28:00 to 29:42

Learn how independent creators are leveraging tools for greater creative freedom.

“was the whole, I needed to speak with my own voice.”

Learning and Collaboration in Media

29:42 to 31:06

Discover the importance of learning from peers and collaborative projects in content creation.

“It's about distinctness and opportunity to make something that is not, that is different than what has been gatekept before.”

The Role of Technology in Creativity

31:06 to 34:30

Understand how advancements in technology are shaping creative processes and lowering barriers.

“because we are at Adobe Max and they announced a few things.”

AI Tools in Content Creation

34:30 to 36:24

Explore how AI tools can enhance creativity while maintaining specificity in projects.

“And I think now we're negotiating what are the rules for how to use these tools responsibly.”

Closing Thoughts with Cleo Abram

36:24 to 37:14

Reflect on the discussion and the future of media with Cleo Abram.

“So it really, really matters that they're very, very precise and very specific.”

Key Developments at Adobe Max

37:35 to 40:06

Learn about exciting new product announcements and features for creators at Adobe Max.

“You are the new VP of Product Marketing and GM of Creators at Adobe.”

Incredible Audio Features for Creators

40:06 to 42:00

Explore the latest audio tools designed to aid creators in their projects.

“So we launched Premiere Mobile about a month ago to really a lot of success and fanfare from the creator ecosystem.”

AI as a Tool for Creatives

42:00 to 44:28

Explore how AI enhances creativity rather than replacing it.

“And it was as if she was in a soundstage, like it was studio or whatever.”

Navigating AI in Creative Processes

44:28 to 47:54

Learn about the spectrum of AI usage in creative fields and how it impacts workflows.

“or if it's the very first time that they're actually creating something new.”

Future of Creation with AI

47:54 to 51:56

Discover the future of creative processes and the role of community feedback in development.

“maybe not here, but just you've talked to probably hundreds over the time you've been here.”
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Transcript

Automatic transcript. May contain errors.

0:01Welcome to Creator Upload, your Creator Economy podcast. I'm Lauren Schnipper. And I'm Joshua Cohen. Lauren, we're uncomfortably close to one another. I am uncomfortably close to you. Everybody knows that we do this mostly remotely. And by mostly, I mean all the time, except when we don't. And then it's weird. And Josh just, you know, he stares. I'm looking at my camera. Yeah, you know, you know me. I, he looks, he's just like he, and then he looks longer at me and then it's just all, everybody's uncomfortable. Josh, why are we together right now? We're the Adobe Max, baby. We are at Adobe Max in Los Angeles, California.

0:31And Adobe Max effectively is Adobe's like big, you know, couple day long event announcing all of their new latest and greatest products. Google's got I.O. Apple has the Worldwide Developers Conference. Adobe has Adobe Max. No, it's been really, really cool. So we got here yesterday morning. We sat, there was three hours of keynotes, as I like to say, keynotes be keynoting. And that's what the kids say, right? Anyway. Anyway, no, but they like honestly, mind-blowing technology what's going on. It's just obviously a lot of AI incorporation. The thing that I thought was really, really cool is, you know, it seems like Adobe is positioning itself continually like as a tool.

1:12So they're doing all of these integrations into other products. The thing that I was most excited about is they are integrating into ChatGPT. So you can like, you know, as we've all done, like make an image in ChatGPT. you will soon be able to then be like, add your like Adobe product to make that image within ChatGPT and other, you know, various tools that you will be able to kind of integrate with. So that I thought was like one of my favorite things. Josh, tell the kids what your most favorite thing was. Well, per what you just said about Adobe integrating into other platforms and other platforms integrating into Adobe, they have this relationship now with YouTube Shorts where you can create for YouTube Shorts inside Premiere Mobile, which is Adobe's editing app for your phone.

1:51iOS now, Android in the near future. And what you can do is one, create, edit, use AI to enhance the audio quality or the video quality or come up with your own video images or backgrounds or whatever you need in Premiere, but also in terms of its relationship with YouTube Shorts, you can also analyze trends within Premiere. And when you're on YouTube Shorts, you can also choose an option now or will in the near future to edit that short and remix it in Premiere. So it's this two-way functionality where it's pulling stuff from YouTube Shorts into Premiere and then pushing stuff from Premiere out into YouTube Shorts that I think is going to make for a really compelling editing experience and really enhance just the overall flow of short form creators.

2:36Yes. And we're going to get into much more product detail. We actually have later on the podcast, Mike Polner, who's the VP of product marketing and GM of creators at Adobe. So he's going to get into all this and more. There's another really nerdy feature that Josh was very excited about, but we'll talk about that in the interview. And we also have Cleo Abram, who is amazing. Also, we have a very, very exciting guest that will be coming later on the podcast. Mark Rober is going to be joining us. And he is going to talk about how he is using these products. And so we're very, very excited about that.

3:06Stoked for that. My also just favorite part of the keynotes that lasted for three hours, which were great, by the way. It felt like 20 minutes-ish. 30. But really, it was a really interesting experience to be there in this auditorium at LA Live, where the Emmys are. and to hear the audible gasps and applauses from the audience oh my god there's some there's some there's some nerdy not even creators creatives product tech people here we are in it right now and so when you have a feature that incrementally enhances their workflow yes and by incrementally enhancing their workflow dramatically incrementally enhances their quality of life and you hear some cheers from the audience it's it's it's an experience very exciting um okay so very excited.

3:56We just want to talk about a couple other things that are happening around right now. Most specifically, YouTube has finally sort of like debuted these sort of new makeover for the TV experience. So Josh, can you talk a little bit about that? Yeah. So YouTube at Made On 2024, Made On is their mini version of Adobe Max. Yeah. I was going to say that's similar to this, but yeah, just for YouTube. Yeah. Just for YouTube and announces a lot of their product features. In 2024, they were said they we're going to enhance the YouTube experience on televisions. So basically make it more Netflix style because they want to capture more of the audience's attention on televisions.

4:36YouTube has been increasing for the past two years its percent ownership of television consumption. It peaked at 13.6 % a couple months ago, has actually gone down a little bit recently for the first time in the last two years in terms of its uh quantity of television consumption it has it's now at 12.6 this is according to nielsen's gauge reports just quick sidebar diving into those numbers i think it really speaks to the back to school audience youtube peaked in june and then was down july august sure which i think makes sense yeah also these are huge months for linear television with NBA playoffs, with the start of the NFL season.

5:20So you could see regular linear television consumption increasing dramatically over this time frame. YouTube, I think just its share of that space decreasing, but I'm guessing overall YouTube viewership on televisions didn't decrease. Maybe it did. Maybe it didn't. But in any case, I think we should see a pop up again in the future. But so one of YouTube's most important screens is the television. I would argue the most important. Go on. And they want to enhance the experience there. So they've rolled out a couple new features. And one is just enhanced thumbnail imagery. They're increasing the thumbnail size from 2 megabytes to 50 megabytes.

5:57That's a jump. It's a huge jump. What do kids call a jump? And that's so that YouTube can, on huge television screens, have really compelling high-quality thumbnails. Of course. They are also going to use AI to enhance previous thumbnails. Creators can opt out of that if they want to, to maintain their own lo-fi experience. And then there, in continuing its Netflix style makeover, there's a homepage feature that arranges each user's favorite YouTube channels on a scrollable shelf. So similar if you go to Netflix and you see like what you might like or your favorite shows, it's the channels that you've interacted with the most and that YouTube thinks you will like the most presented to you in more of a Netflix style format where you can scroll through.

6:41You can search through individual channel listings now too, where in the past, if you searched on the YouTube app on televisions, it would just give you results from all across YouTube. And now it's gonna give you results more targeted towards your favorite channels too. Yeah, I mean, like, so it's television is what we're - So it's television. So we're talking about television. Yeah, we're talking about television. Okay, great. That's exciting. Yeah, no, I think these are really, this is cool to finally see this rolled out. They've been talking about this for a while. So I'm excited. Totally.

7:07And they're also enhancing more of their shoppable QR codes. on televisions, trying to incorporate that television viewing experience to the commercial product developments that are happening on the rest of YouTube. In terms of shoppable products and automatic tagging of products in videos and more, I expect we'll see that experience on television to roll out a lot more and YouTube kind of connecting the phone in your hand and the content that's being displayed on screen. I think we're going to just see more and more connections of those in the future. Next up, we have the one, the only Mark Rober.

7:43You know him, you love him. 71 million subscribers across YouTube, something like 14 billion views. He collaborates with the biggest creators in the world like Mr. Beast. He is saving the world. He is educating the world. I'm very excited to have him on. Mark Rober, welcome to Creator Upload. We are thrilled to have you here. Great to be here. Just saw your keynote on the stage at Adobe Max was so awesome. I saw a cloud when I was little. My dad used to get two air conditioning units and we tried to he would say we'll make one really hot and one really cold. And we tried to make rain in my house.

8:13So we never did. But you made rain on the stage, basically. That's right. Boiling hot water mixed with liquid nitrogen. Yes, very quickly makes an indoor cloud. It does. And it was so cool. So I was like, it's true. It's true. It's awesome. Well, you know, we're here. We're talking about all the tools. And, you know, obviously, AI is on everybody's sort of like brain right now. So we'd love to hear from you how you're thinking about as a creator, how you're thinking about using or not using these tools. Everybody's talking about how it's going to enhance creativity, right? That's not going to take away.

8:44So like, for better or worse, how are you thinking about this? And how do you, within your creator circle, sort of like, how are you guys talking about it? I think it will definitely enhance creativity. I mean, my first, that's YouTube stance, right? Is like, it's just a tool. And at first I was kind of like, well this is lame you can't that's like cheating right right but then i'm like wait i'm no different than like the film studio executive when youtube came around and being like well they don't have film degrees like how dare they make content right like who am i to gatekeep because now i'm the incumbent and i have a lot to lose potentially right uh by someone who can now come in and sort of be really disruptive and so i've kind of like had a change of heart i just had to like take a deep breath and be like okay uh what does this mean i think there's an element like i'm not really actively using it very much um i think it's not my place to like come out and do groundbreaking stuff with us in the same way like google actually had chat gpt right they have their own version of this in fact they invented it but they because they were google i think it was there it's kind of an irresponsible place for them to come out they would have got a lot of pushback if it was giving inaccurate results but chat cbt being released first actually was i've talked to sundar about this a good thing for them because it sort of inoculated society being like oh okay we'll take this with a grain of salt and then they could make gemini and now gemini is like just as good or better and so i think it's the same place for myself or like a mr beast where it's like i i'm just gonna still make videos the old-fashioned way but like if there's an appetite and the public is like, it seems like it's a positive thing because there is some risk, right?

10:28With like jobs and there's a lot of emotion around that. But if we kind of, if everyone agrees like, no, this is a tool and it's a really good thing, then we'll probably lean into it in some way. I think one advantage it has of it's like just scaling what I do, right? Well, that's what I was going to say. You sort of famously make, what, about 10 videos a year. I think on stage you said they get about 20 million views each. So in an ideal world, you know, if you could have tools that made videos, more videos to the quality that your expectations are met, would that be an ideal situation? Yeah, 100%.

11:02I think that's right. Or just like scale me on camera, right? Doing more. Sometimes we'll do temp tracks with my voice, you know, to like when we're laying out a video, I'll write it and then I'll – and sometimes I don't even catch that it's not me. Really? Yeah. Really? And then they're like, wait, you need to re-record that. I was like, wait, which part? I was like, oh, dang. It's crazy how fast the voice sort of, I guess, simulation, I don't know what you say, has improved. I mean, I was looking at, I was working in corporate development and looking at companies doing that not two, three years ago.

11:32And it sounded like robots. And now, I mean, it's just so fast. That's blowing up. Yeah, even when you talk to the LLMs and you're like using the loud spoken thing, it's like insane. The ums and the pauses and the intonation is insane, right? So crazy. And I promise I'll let Josh talk, but I'm just so many questions for you. So I guess I would love to just, you know, in general, just speak to you. We talk a lot about creators and creator businesses here. And just like, you know, I'd love to get a little bit of a glimpse into the extent you're comfortable, like the infrastructure that you've built up around you.

12:00Because I think a lot of people talk about creators in terms of they're entrepreneurs. And that's not all of them are. It's really hard to build infrastructure. You know, obviously Beast has done it. Obviously Mythical has done it. So I'd love to understand that journey for you a little bit in terms of your. Yeah. My big thing was it like, it was actually, um, I was doing like a live stream with Jimmy Kimmel. My son is autism. We did like a big live stream just after COVID and we were at his house that night and Kimmel's like, you need to make a product. And I was like, do I like people tell me all the time, like you need to make a podcast and you need to go on tour and you write a book.

12:37And like when you double click on all those and like pull that thread, eventually it's so you can make more money right it's like oh good news i have i don't spend a lot of money so i have enough money yeah i'm just gonna keep making my videos thanks you know i don't want more stress in my life but jimmy's like well you could really you could reach you could reach you could teach back like deeper right if you're in the trenches putting something together and building something that's more than just passively watching a video and i'm like damn it that's like the first time i've actually heard like a response that's like you know what i think you're right so then i went home and i kind of built a model with a buddy of mine like what could this look like if we did like monthly subscription boxes our kids build a really fun toy that teaches them engineering and like the math math like if we could get a certain amount and and then it like launched and like but so but before a lot you had you had to find a partner yeah yeah we had to find yeah so it's like click on it for a second sorry sorry yeah Yeah.

13:34So the guy who built the model, Jim, is now my COO and it's the same model we use. So there is a thing about, you know, I think for like a small company, I think there's a book called Rocket Fuel that talks about this. It's really good. But you need a visionary and you need someone who can execute. Yes. Right? And like, I know how to build trains. I suck at running them. Yep. Jim sucks at building trains, but he's really good at running them. Yep. And like that combination where we each have our own swim lane and both people are very competent in their own way, I think is just any company you see small business that really does well, it's that combination.

14:11And I think over and over and over, they interviewed a bunch of people in this book and that was their huge conclusion. Yeah. But not a lot of people, I think a lot of creators have a difficult time separating those two things because of course the nature of being creators, you're doing everything yourself. So I think it's hard. So it's, it's, um, yeah. But when it comes to like finding the right fulfillment center, it's like boring. I don't want to do that but like jim went out and interviewed and found the best one right and creating the model and how we're gonna have taxes in every state and even if jim's not doing it he knows the person to hire to have that done right yeah yeah yeah so i think that was kind of critical now we have like 100 employees wow um is that just on the toy between the crunch labs between the the company the toy company and the youtube channel that's great yeah and the idea is we just run the YouTube channel to kind of break even.

14:57So in general, we spend, I don't know, I think it's about 12 to$15 million a year. And then on just the YouTube channel. Yeah. We just try and make no money from that, but use that as a thing to advertise for Crunch Labs toy company. Wow. And then so any other revenue, other profits and stuff come from that. And so pre Crunch Labs, how big was your team? How many subscribers? No. How big was the team around you? probably like six people wow wow wow so crunch lat's really allowed to like scale yeah because like a lot of my time now is divided right i'm like also running the business but also making the videos i still write all the videos um so in fact right after this i just have to like i told my team like i need to hunker down for three solid days nobody can bother me because we have to write this video.

15:49We went to Alcatraz and rebuilt all the things they did. Wow. Re-engineered the rafts and we escaped just like they did. No way. Spoiler alert. The raft didn't survive. So me and Cleo and Johnny Harris are all the escapees and we're swimming in the Alcatraz Bay for like two hours at midnight. Wow. And it's a banger video. It's got all this footage, but I haven't read it yet. and we have to lock it like in seven days. So I should have this process figured out better, but I don't. And so what I'm hearing is too, is that all these different endeavors come from the fact of you really wanting to get science and engineering out into the hands of the masses.

16:30You talked about this on stage about you're hiding the vegetables. And so Crunch Labs is like another way of hiding the vegetables kind of. Yeah. And we're actually working on something too. I have said it publicly, but not really that much. I haven't like officially announced this until i'm doing now seeing a ted talk in april but you guys want the scoop yes yeah tell us if you're driving in your car listen really carefully you're about to get some juicy information we're doing uh like a full science curriculum like third to eighth grade wow uh it comes with videos like ronaldo i just filmed with him he's gonna be in it mr b's like cameos from all of their favorite creators but then like hiding the vegetables teaching the actual principle so like electricity and magnetism unit we just filmed i'm standing in front of mri machine with like a 10 pound hammer and i put a watermelon inside the mri machine and then we flip it on and like by the power of thor this hammer just rips out of my hand it just like demolishes the watermelon and i and now that i have your attention i could teach you about electric invisible electric fields that's so cool wow so it's like you have my attention right now yeah it's like i can't teach you if i don't have your attention so we're using all the tricks we learned on YouTube and then we're making this curriculum full curriculum for the teachers it's going to cost us about 55 million dollars to make and then we're going to make it free forever for all that's incredible yeah that's so wait wait wait sorry you're making it and then you're going to just you're going to get it out totally free totally free completely forever we're in the process I have young children I want it to be ready for that we will be we'll be done in like three years oh wow that's like part of as we're making YouTube videos doing all this stuff like Like we're on the third one out of 40 units.

18:12And so it's kind of the pilot. And then when we launch it, it'll be like this grassroots movement of like, I'll just tell the kids in my video, if you're watching any other video in your science class, it's mutiny, you know? Cause like these poor teachers are like, they actually pay money for content. That's just like, it's not good. Yeah. And they're paying their own money. Like they don't have that much money. So it's like, yeah, we're just going to put it out there. that one I'm I think that's the most important thing I'll do my whole life wow that's incredible so really like true to this mission yeah a hundred percent like that's it like I you know again I don't spend that much money I was I feel like I was lucky to know that like I never had to buy the Ferrari to realize like that doesn't make you happy yeah like I Jimmy's all at Mr.

19:00Beast is the same way like he lives in a really cruddy house he doesn't care about about anything material, he's just like, but for me, so it's like I have enough money, I guess. But I would just, sitting on a porch, like retired reading a book every day would drive me crazy. So having a mission, something we believe in, and I really do believe in this, and working towards that just brings a lot of fulfillment. That's really empowering, that's really cool there. That's amazing. And so is the thing that keeps you from doing more, it's just like you're the block, right? It's just your time. yeah yeah and so with these tools if you can see yourself getting more time you can do a lot more so that's why eventually you got around to it being appealing 100 i think there's value in that for sure especially like scaling me on screen or even my voice you know like the writing i feel like isn't there yet although sometimes i was gonna say there's gotta be people on your team Like if I get stuck and I'm like, I'll go to the LLM to be like, explain the Kowanda effect to an eighth grader like Mark Rober.

20:06And it's like, hey, radical kids, like the Kowanda effect. I'm like, okay, first of all, relax, AI. Like I'm not that bad. But then it's like I read the rest and I'm like, damn it, that's pretty good. Yeah. Copy, paste, you know. No, it's because I'm sure I have to imagine I have worked with big YouTubers. People on your team are like, can we just hire a writer? They say that to me all the time. I mean, they must. And I'm like, great, show me the writer. And whenever they do, I'm like, this is terrible. Like, this isn't good, right? I am getting more, like, just creative help. I mean, that's something I should have done a lot earlier is have, like, out of those hundred people, like, very few are actually helping with creative stuff, right?

20:51And that's probably a mistake that I should have, like, really embraced. like once you find one then you're like oh this feels really good this is really helpful yeah and you want then it's like i should have built that muscle up stronger yeah but you're spending i imagine and correct me wrong do you feel like you spend most of your time doing the things that you want to do within the realms of your business for the most part but that's still there's only 40 hours in the week you know well well there's actually there's more that's true is that right someone do we'll talk we'll do math later we do a fact check on that yeah out yeah i think the mayans figured that out a while ago yeah it's fine like that is it yeah let me we have just a couple more minutes with you um team trees team seas ridiculous it's gotta be i mean you is this now going to be like an industry every couple years every year i've got to imagine there's more i mean i don't know 40 million dollars which is what team water was yeah was really hard to do did you find it was much more difficult yeah it was a lot more difficult um we had to jimmy and i know more billionaires now so like for some of the big donations we had to be like hey come on do your part a lot of people are watching you know uh-huh oh wow um but you know it's for a good cause and it's just one of those i talked about this with my talk but it's like the internet i feel like sometimes especially now you're losing those moments where like everyone gets together pushes in the same direction for something really cool yeah yeah yeah um yeah so it's always really yeah that's so we in a month we raised it was like 41 million dollars to give 2 million people clean drinking water for decades that was cool and a lot of the i guess the mean donation was like five dollars i know you saw that so that's like plus like a billionaire check every now and yeah well uh median donation i guess so it's like i think i think intense peer pressure from prominent public figures on billionaires every couple years we did we went on the today show and called out like ken griffin yeah it's like with all respect to him i what i didn't know who it was and and i know now nice guy he from that today show appearance he ended up donating like two million dollars or something so i love it well mark we also called you out josh but oh for the two billion million yeah what the fuck we're still waiting it's coming you have the check okay don't cash it okay we have the check but don't Yeah, just not yet.

23:07He'll text you when it's ready. Mark Rober, this was fucking awesome. Thank you so much for coming. We're so excited to continue watching you and come back anytime. Sounds good. Thanks, everyone. Yeah, thank you so much. Cool. Thank you so much, Mark. We got some scoop there. Just some scoops. Mark's great. Just some like mage scoop there. I don't want, I'm just saying. Got like ASMR scoop too. Totally ASMR scoops. I mean, is there any, is there a better scoop? No, it's fantastic. From Mark Rober, incredible. beyond that's great that's great he's awesome amazing we're gonna get to our interview with Cleo Abram now Cleo Abram welcome to creator upload podcast we're so excited that you're here of course people know who you are but just for those that might not you were at Vox for a long time and now you have you're the creative mind behind a huge what huge if true correct um and you are exploring science and technology um and we're just so excited to talk to you not just about Adobe Max but you in general so thank you again for being here thanks for having me I'm so excited to be here.

24:04This is my first Adobe Max. Love it. Love it. Josh, you want to kick it off? Yeah. So before we get into some of the announcements and talking about your workflows and how you operate as an independent creator, I'm super interested in knowing more about your trajectory and kind of your thoughts on the ecosystem now in relation to where you came from. So you were at Vox for five years. That's right. And I'm wondering, like, what could Vox have done to kept you. You're not an isolated instance here. There's lots of your colleagues that have left Vox before that. There were lots of people at the publisher BuzzFeed that left BuzzFeed way before that.

24:41There was My Damn Channel, had Daily Grace, and then Grace Helbig started her own channel. So there's this history of these platforms incubating really great talent and then not being able to hold on to that talent anymore. And so like, is that just kind of a natural evolution of this ecosystem? Is there anything that publishers, whether they're established now or publishers of the future, can do the better work with creators like yourself? Well, I think my story, both from my personal perspective and from the content that I'm making now on Huge If True, I think my story is a microcosm of the larger trends that we're seeing play out in this whole ecosystem, right?

25:21In journalism, in Hollywood, on YouTube. and my story is I was making explainer videos at Vox both on YouTube and on Netflix as part of a show called Explained and these are very technical detailed explainer videos they're very highly animated because we're here at Adobe Max I'll say they're animated with After Effects and edited in Premiere and they're they're incredibly you look at the file and it's just many many colors many Many, many, many cuts, right? These are very, very detailed, highly produced stories. I learned a lot from doing that. And then at a certain point, it became clear to me for two reasons.

26:03One, for editorial freedom and also because of the specific show that I wanted to make in Huge that I needed to, as I say, go independent and make my own thing. And so that was taking all of that creative expertise and the technical skills that I'd learned from Vox and applying it to something brand new, which is huge if true. And the brand new thing, and this gets to your question about why leave, what could media companies do to keep individuals, the thing that I really wanted to make was something that I couldn't find for myself at any media company. I looked. And that thing was a place where I could more deeply understand what was happening in science and technology specifically from the perspective of who's trying to make the world much, much better.

26:52I feel so lucky to be alive today because of all the things that we benefit from in medicine, in transportation, in the tools that make our day-to-day lives easier. And while we face incredibly difficult problems today, there are thousands, millions of brilliant people working on those problems all the time. And I wanted to know what those stories were. I wanted to know what the huge, if true, future of the things that they were building is. so like many things that turn out well like build it for yourself that's what i wanted to do i think in the end that has to be done with a huge amount of creative freedom and i think a media company is set up to do that in some ways and not in others and i don't know if it's to their benefit to change some of those ways like would it really have been a good idea for them to give me like carte blanche to make whatever this idea was that I wanted to make in exactly the way that I wanted to make it.

27:51Like, it turned out great. I'm so, so proud. But I needed the time to mess around. And I needed not necessarily to be speaking with a voice that was the whole, I needed to speak with my own voice. And so I went independent, I took the tools, I on the last on my last day of Vox, I was editing in Premiere and making something that went on Vox's YouTube channel. On my next day, I was taking my After Effects and my Premiere files and building something new and making it on my own channel. There is an element of, especially now when anyone can use the tools, it's becoming so much easier. I think the barrier to doing something yourself is also getting lower.

28:31And so maybe my story is actually becoming much, much more common because of the ease of the tools and because of the opportunity to share those creations that you make with these tools with millions and millions of people. And so is the future, just if we extend this out, is the future where if there are media companies of the future, there's just way more of them and with less individuals that offer these individuals a lot more creative freedom? I hope they offer a lot more creative freedom. My expectation is not that they need to be smaller. Yeah. I think huge will be huge. But I think that that will be true because of a very well-defined creative vision.

29:12And I think that the opportunity to use great tools to make exactly what you want to make and publish them to anyone who wants to see them and have the opportunity to earn a big, big audience is something that's getting more and more possible for more and more people. and I think what you'll see is more weird flowers blooming. And I don't think they'll be small. I think they will be like, my analogy is breaking here, but like really big trees, bigger perhaps than any media company that we've seen so far. It doesn't, it's not about smallness. It's about distinctness and opportunity to make something that is not, that is different than what has been gatekept before.

29:55Yeah. But do you feel like, I mean, I would imagine, you kind of said it, Like you obviously benefited from like, I would imagine you'd consider maybe the Vox days like your schooling, right, to learn how to do this and then like being able to like go out into the world. So like, you know, sort of piggybacking on what you're talking about, like I couldn't would you imagine like doing that for other folks and then like sending them on their way? Like is that like going back to the trajectory of it all? Is that kind of like how you can imagine things? I think it's really, really important to learn from great peers.

30:20And so you're right that I absolutely got that at Vox. I think there are ways to get that out in the wild, as they say. um now i'm now learning from all of my peers on youtube all the time and if i go back to how i learned how to edit and animate i was first taking night classes then i was taking on individual projects and i was watching adobe how-to videos on youtube i love it to learn how to use these tools yeah and then making my videos 10 better and then 10 better and then 10 better and then 10 better finding people that would work with me that are even more talented at using those tools than I am and everybody together making this group project that is now huge if true.

Read the full transcript

31:06So let's go to the tools because we are at Adobe Max and they announced a few things. So everybody, you know, and it's not just Adobe, but like I think folks that are sort of, you know, creating the tools and systems around, you know, AI in any capacity are sort of beating this drum of like it's a tool to enhance creativity. It's not replacing the creativity. Would love to know where you fall in that sort spectrum and then specifically what tools you're kind of using to enhance that process. I mean, I think this whole conversation benefits from a step back in historical context to realize that everything that I do and everything that every creator that makes their own show now, by the way, most media companies do, is made possible by huge leaps in technology that we all benefit from every day.

31:53These mics, those computers, the cameras that we're using right now, The fact that you're going to be able to clean up the audio, all of these things, the ability to edit in a tool like Premiere makes your life so much easier. And the only reason I'm able to have the show that I have is because I can express my creativity with like a fairly low barrier to entry. And I always have been able to. It took me a long time to develop the skill that I feel I now have. But it wasn't impossible. And it was so much easier than it was 10 years before that. And so there's this, I think there's this tendency for people to say, like, the amount of ease that I had is the right amount of ease.

32:30And more easy would be, for some reason, cheating. And harder was like, that was too hard the decade before. And so I'm in the sweet spot. I don't feel that way at all. I'm very, very excited for technology to make it easier for the idea in your brain to come out onto a page or a piece of video or something. I like that perspective because I mean I think we you know everybody talks about like the industrial revolution and everybody's there's going to be no jobs and then people adapt and so I think you're kind of saying a version of that as well. And also I'm saying, like, could you imagine if I sat here and I was like, no, I've benefited from these incredible technological advancements, but any more would be too much.

33:10Like, maybe some of these tools won't be right for me, but they'll be right for someone else. Maybe I'll find ways to continue to make my work so much better. Like there's so much that is, to be fair, unknown and hard to deal with. And like we're all going to have to learn new things. But so did people 10 years before me trying to learn how to use the tools that we all now benefit from. So it's I think that's the historical context that I come at this from. I'm also a person who's very naturally optimistic about the power of technology to make our lives better. And so I do have the desire to look at a tool and think about like, OK, the status quo actually isn't good enough, honestly.

33:52Like it's not easy enough to make great things. Like how many people still can't afford a great camera? How many people still, you know, there's a barrier to learning how to use great editing tools. Like personally, one of the things I'm most excited about is YouTube and Adobe partnering. And so that relationship, I think, I mean, I am biased because both I've built everything that I've ever made on Adobe and I publish on YouTube. So these tools like a match really, really incredible. I think lowering the barrier to creativity is a really, really awesome thing. And the question is, how do you then use that?

34:26There are really great ways to use that. There are really bad ways to use that. There have been times when every tool that has made our lives better has been misused. And I think now we're negotiating what are the rules for how to use these tools responsibly. No, I think that's great. The one that I nerded out the most about was the audio enhancement. I just like couldn't. I mean, it was just automatic translation, audio enhancement, like certain types of video cleanup. Like there are lots and lots of tools that I think people don't even realize are making the things that they watch better and easier to make that aren't even what they necessarily think of when they think about AI.

35:07Like actually, AI, meaning machine learning, has been in our lives for a very, very, very long time. So what are the ways in which we grapple with its explosion? All great questions. Yeah. And just to sort of leave it, because I know we don't have you for very long, is the final question is like, in the best case scenario, and maybe it's both, but do you imagine sort of some of these tools that have been announced specifically specifically allowing you to make more videos or better videos? Like, does that make sense? Well, both. Like more, yeah. I hope. Yeah. You know, I think there's a spectrum here between making things, between speed and specificity.

35:51So what I mean by that is the more you have a tool that allows you to, say, generate a image of a plane, the more likely you are to get any image of a plane. Like the speed comes with less specificity. Versus when we design something, it is very, very detailed. We think about the colors of our show. we think about like the human craft of increasing the specificity. A lot of our images and animations are scientific. So it really, really matters that they're very, very precise and very specific. I think AI tools, I evaluate an AI tool along that spectrum. Is it helping make things more quickly? And maybe that is only good for like assets that maybe are in the background or something or not.

36:44and what tools would make it easier for me to be really specific about exactly what my creative vision is. Like this is the reason why After Effects has always been so amazing. Like it's a very, very high specificity tool. You can make exactly what you dream about making. And so I think all tools are somewhere on the spectrum and it's interesting to think about AI as one of the many tools that falls along. I love it. Awesome. Well, thank you so much for coming on and we are excited to keep working. It was great. Cleo, thank you so much. That was awesome to have you here. She's great. She's great.

37:14Huge if true. Just blowing up more and more and excited to see where she takes her media company in the future as well. Yep. Okay, great. Now we're going to get Mike Polner, who again is the VP of Product Marketing and GM of Creators at Adobe. He spent time at Discord. He spent time at Cameo, Uber Eats. Really excited to hear what he has to say about how Adobe is thinking about creators. Mike Polner, welcome to Creator Upload. You are the new VP of Product Marketing and GM of Creators at Adobe. Can you tell us what that means exactly? And if I'm not mistaken, I think you're the first kind of person in this role.

37:45So like, why now? Yeah, yeah. So first off, it's great to be here. Yeah, so I am the VP of product marketing for creators. I joined Adobe a few months ago. So I still feel new-ish, but not that new. So the creator ecosystem for Adobe spans Lightroom Mobile, Photoshop Web and Mobile, Premiere Mobile, which just launched, and then Firefly. So, you know, I think really Adobe has always thought about creators. I think this is a new role for the company as we're thinking about how do we empower the next generation of creators everywhere. Got it. And so your job is essentially to drive product adoption or like I'm imagining I was at a platform.

38:28I was at Meta for a while. And so, you know, a lot of it was like working internally with folks like yourself to make sure the products are right for creators and going out and driving adoption. Is that fair to say? Yeah, absolutely. I really think actually my first job is just to like listen and hear from creators. I have talked to 50 people probably the last couple of days at Max. It's my first Max. It's been really incredible just to hear from them. You know, what are they hearing? What do they want to hear from Adobe? What can we be building for them? But ultimately, yeah, we want to be building great products for creators and get those products in the hands of them as many as possible.

39:00Awesome. So we were at the keynotes yesterday. It was like three hours of keynotes. Yes. Serious keynote in here. Yes. But such amazing, very cool product announcements. One of the things that I think is very cool is that it's all about integrating Adobe into other, whether it's ChatGPT or other kind of things that you use. Can you name, this is going to be tough, like what are your sort of three-ish top product kind of developments or new things coming up? Because I think the one thing is that it can be a bit overwhelming. There's a lot of things people should do. So what should creators, if you had to name the top three, what are your three favorites for creators right now?

39:34Yeah, there was a lot. And honestly, I remember all the things we didn't show are just as long a list. So I think the three big ones were, one, Firefly now is the one-stop shop for all the world's models. Across image, video, audio, you can go and solve the 12-tab problem where you have a bunch of different places, but you can actually go from image to video, add audio all in one place. So I think that's the first piece. Across all the world's top models. The second one was I'm really proud of the Premiere Mobile and YouTube partnership. Yeah. Talk a little bit about that. Yeah. Yeah. So we launched Premiere Mobile about a month ago to really a lot of success and fanfare from the creator ecosystem.

40:14When I first started, I went to VidCon two weeks in, and I think the number one thing I heard from creators was, oh, congratulations, welcome to Adobe. When is Premiere coming to mobile? So I was really thrilled to be able to get this product out there. And then ultimately with the YouTube partnership, it's an incredible way to help creators create great content specifically for YouTube with exclusive templates and then empower the next generation of creators. When you're in that YouTube app and you're going to see Edit with Premiere, you can go click that. You can get Premiere Mobile and you can use the same templates and tools that existing creators are using.

40:47So I'm really thrilled about that partnership. Yeah, I think it's so cool too because we've been talking for a long time about like I've known again since I was at like a Facebook that like, you know, editing tools are something that like creators really want an easy way. But like nobody, nobody's kind of better than Adobe at that. So it's like, you know, to be able to use that sort of seamlessly is kind of a no brainer. I mean, it's awesome. That's so cool. Yeah, I think it's been amazing. I mean, so many people have said, yeah, it's a no brainer. It's, you know, the world, one of the world's most popular video platforms for creators and then the world's best editing tools for creators.

41:19and it was really match made in heaven. Awesome. So I love that. So that's your favorite. Any other favorites you want to call out? Yeah. The third one I would say is all the incredible audio features. That was, am I right? Yeah, those are really cool. I was like kind of surprised there was a lot of audio going on. Yeah. Yeah. Yeah. It was, I wasn't quite as surprised, but it was, no. They told you? Okay. Yeah, I found out somehow. No, it was, I really think some of those features are magic. Yeah. Like enhanced speech. I was in New York City the other day. I was recording a video. You know, there's all this background noise.

41:48I just hit the enhanced speech button and I was like, wow, that is really clear. No, it was just to give people an idea. Like this woman on stage, she had everybody in the audience like murmuring and talking and she recorded and you heard the before and then they enhanced it. And it was as if she was in a soundstage, like it was studio or whatever. Like it was I mean, obviously, we're in the audio business. So we think about sound a lot. And so, I mean, just the fact that you're not using even a real microphone, because even the real microphone with the background, it can really be hard. You know what I mean?

42:16Like that. It was bananas. that that i'm a sucker for audio too yeah i love that yeah it was incredible i think it's i think it's particularly important because creators are using so much shot footage yes and if you have incredible shot footage which you know the majority of creators have audio is a real pain point so the ability to enhance speech remove background generate a soundtrack do sound effects like you can do that very quickly very easily on the go on mobile or on web and um yeah so i would say that was probably my third i love it i love it um one more question for me and then josh has a lot too.

42:48Okay. So obviously, like we mentioned, like some of these demos were just jaw dropping just creativity, but we would be remiss not to talk about those folks that are sort of creative purists, right? There's a lot of talk about AI sort of being the tools to enhance, but what do you say to those folks that are like, you know, you shouldn't have, like you should just be a purist and create out of your brain and all that sort of stuff. Like how do you guys think about that? Yeah, I would say fundamentally, you know, we believe that AI is a tool for not a replacement of creativity. I think all the conversations I've had this week with creators and creatives everywhere has been really taking a similar stance, you know, more time being able to ideate, less time being able to have to, you know, go and find ways to remove the background noise, you know, things like that.

43:28The other thing is, you know, we announced a ton of amazing features for creator, creatives everywhere too. I think the biggest roar in the audience might have been auto-renaming layers. Yes, he was freaking out about that. No, that was, yeah, no, tell everybody I'll see what that is. Yeah. Yeah. So I, you know, it was actually a feature I hadn't seen a lot of because I'd spent so much time on the other side. But effectively, the way I understand it is you go and have a lot of different layers and it's a real messy, messy process. On like an image. On an image on Photoshop. And actually it can go and look at the content that you have and say, suggest the names for all those layers, which is a layer one, layer two, layer three.

44:08So you can find the actual content you're looking for much easier. Yeah. So I think that, you know, there's a really incredible experience between all the amazing innovation we're doing for creators, the amazing innovation we're doing for creative professionals, and really just kind of continue to think about how do we serve the customer wherever they are, if they've been doing it for 20 years, or if it's the very first time that they're actually creating something new. Awesome. Joshua? So Mike, so in the keynote, there was mention of responsible AI. What does that mean specifically at Adobe? Yeah.

44:37So I think there are two parts to this. The very first one I would say is, we announced a lot around first-party models and third-party models. So now we've heard from creators everywhere that some of them love using the Firefly Image Model 5, which we announced, which was a really incredible innovation on the image model side. And also, some of them use Luma and Runway and Google and Vio and Nano Banana. And the principle we've taken here is that whether you want to be using a first-party model and Firefly's commercially safe models for creators, or if you want to use a third-party model to get the output you want with Nano Banana, VO3, OpenAI, or others, you can actually all do that within Firefly.

45:20So that really has been the perspective we've taken. We've heard the creator feedback, and they say, sometimes I like to use the Image Model 5, sometimes I like to use Firefly models. We know how those are trained and the data is used. And then sometimes we actually also want to be able to use Luma or Runway or Pika and other models, and we continue to add more and more models to that list every day. Mike, you said in Adobe's AI models, they're commercially safe. Can you explain to us what that means? Yeah, it's a great question. So commercially safe means that we are only training on content that we have exclusive rights to.

45:52So that's Adobe content, that's Adobe stock, things like that. You know, we don't train on creators' content. And so it seems like it's two parts. It's one, giving creators the choice for which models they're actually using in the Adobe ecosystem. and then two, being able to use some of the more, quote, responsible models that Adobe generates itself. Yeah, Firefly are all commercially safe models. So Firefly Image, Firefly Video. You know, we announced Firefly Image Model 5, which is the best photorealistic image editor. I don't want to use the word scary because I don't want to be a naysayer, but it's a little bit terrifying.

46:30How, how, so can you, cause I, I'm not a Luddite, but let's pretend I am. I'm a semi like relative to you. I'm sure I am. But like, what does that mean? Like, so this image, like they turned this dude's head in a way that was perfect. So how do I, how does one know that that's an AI generated image? Yeah. So I think there, I think one of the parts is, you know, um, uh, there's a spectrum of editing, I would say, you know, on one end of the spectrum is Photoshop, which is, you You have incredible creative control capabilities. You can use modular technology. You can drag drop every pixel perfect thing.

47:05And Photoshop is going to remain Photoshop and creators are going to use Photoshop and they've been using it for the last 20 years. And that's going to continue getting better and better with auto renaming layers, etc. And then on the other end, sometimes you want to just say, hey, there are a lot of cars here. Remove them. Or, you know, my hat is blue. Make it red. And for those types of edits, something like Image Model 5 is perfect, where you can use text-based conversational editing, you can just type it in, make it blue, make it red. You don't have to go through the whole process of Photoshop.

47:37So that's maybe the best way. I don't know if that would work for a Luddite necessarily, but I think the most valuable part is no matter if you want to be using the Photoshop modular drag and drop technology, or you want to be able to just type and say, make my blue hat red, we offer both capability with Firefly. So in the 50 creators you've talked to in the past couple of days, maybe not here, but just you've talked to probably hundreds over the time you've been here. I'm sure you've seen some that have met AI with a lot of resistance too. And there seems to be like two different camps. If we look at extremes, there's one, people that are resistant to AI in all forms, and two, people that are adopting it in every capacity whatsoever and really see it as a tool.

48:18Yeah. This is like the mecca of AI as a tool here at Adobe Max. And so are you trying to convert the people that are on the opposite end of the spectrum? Or are you speaking to more of the people that are looking at AI as it's going to enhance my workflow and make me a lot more efficient moving forward? Yeah, it's a great question. So I actually think when we say AI, it's this big, scary word. But there's an incredible spectrum of usage with AI. So on one end of this, something like CGI, enhanced speech, Gen Fill, Gen Remove, if you talk to creators or creatives anywhere, you say, they go, oh, I don't know about this.

48:59It's a little scary. But they love Gen Fill, Gen Remove. And those are the types of features that help make their life easier. And that really is the spirit of all the AI work that we're trying to do, is not to replace creativity, it's to enhance what they can do. So there's GenFill, there's GenRemove, there are things like enhance speech, enhance audio, move background noise. And then on the farthest end of the spectrum, there's the ability to go and create like end-to-end generative video. Or for the majority of creators, they'll use something like B-roll. So one of the examples I love to hear is when they're generating video, it'll be a B-roll of somebody going to space because it's really hard to get a space shot.

49:38So rather than say, you know, we're talking to people trying to convert anybody, the spirit is just how do we help people create great content? And there's a very large spectrum from using Gen Fill, Gen Remove to completely generative end-to-end two-minute videos. And we want to just help serve creators to be creative wherever they are. That makes sense. So meeting people at whatever their comfort level is for their AI adoption. Exactly. Yeah, that's a perfect way to say it. Okay, so this is very exciting. There's a lot that's come out. If we look three years ahead, you're sort of new into this sort of role.

50:13What does the kind of creative process look like in Adobe's ecosystem? What will creators be doing that they kind of can't do today? Three years feels like a long time in AI. I mean, things are changing. You thought your job interview was done? I've only been a report. No, I think so. I think that there are probably a couple of things that are important. I think the very first one is, you know, we really want to continue empowering this next generation of creators. I think the second part is continuing to hear and building with the community is really important to me. You know, so I've mentioned I've spoken with 50 creators.

50:44I love hearing feedback from the global there's like from France, from Japan. I met you guys really pulled in all the stops, brought a ton of folks out. Yeah. Yeah. It's been incredible. Yeah. And just hearing how different people are using AI and different technology. is amazing. I mean, Premiere Mobile is a great global product as well. People are creating everywhere. So I think the second one is just continue to build with the creator community. I'd say the third one is, you know, across image, video, audio design, continue to help find ways to make creators' lives easier. Because I have so much empathy for creators.

51:15Like they are small business owners. You have to be an accountant. You all know this better than I do. You have to be an accountant. You have to be a marketer. You have to be a finance person. You have to be, a brand manager. You are creative as well. And at the heart of that is your craft. And I just have a lot of empathy for that. It's a really hard job. So I wake up every day and think about how do I make today be the best day possible to be a creator? So I can't predict the future in three years, but I'll try. I'll try. I'll read a fortune cookie maybe. It'll give me a little insight. But ultimately, I really just think it's going to be continue to hear from them, make their lives easier and build tools that they really use and love.

51:56Awesome. Well, thank you so much for coming on and we're excited to see how it all goes. Amazing. Thank you for having me. Yeah. Thanks, Mike. Thank you. Thank you so much, Mike, for coming on. Mike, that was great. I'm going to hold you to all those predictions and I'm really excited to see how it all plays out. Josh, do you have any quick uploads or downloads this week? Lauren, quick upload. So Stephen Bartlett, Diary of a CEO, has a whole holding company under steven.com yep he is raising money from slow ventures and a period investment group at a 425 million dollar valuation supposedly it was in the 10 figure range of funding and it's an investment described as quote europe's biggest ever creator holding company fundraising round end quote it's also somewhat out of the ordinary for slow they've been investing more out of their slow creators fund into early stage deals, into people like there's this bookworm, John Fish, and the woodworker, Jonathan Katz-Moses, who was great, who he had on the program.

52:51Slow Show This and those investments that they're targeting these more eclectic kind of niche creators that can have huge impacts on whatever niche that they're in. But now Stephen Bartlett's mainstream. Mainstream, he's huge. And so they're not limiting their$60 million creator fund. But it's still within their thesis of creators that are building big businesses and using video to build the business. Totally. Slow Principal Megan Lightcap, said about the investment, quote, Bartlett's curiosity, authenticity, and relentless pursuit of growth have made him one of the most influential voices in modern entrepreneurship and personal development.

53:22Through Diary of a CEO, his behind the diary channel, and constant speaking engagements and live events, he's cultivated a deep, loyal community committed to building a happier, more expansive, and successful life by applying lessons from the world's most accomplished figures. So I think they're hoping to just ride the Stephen Bartlett train and get in on all that he's working on, including his podcast empire. He's developing new platforms too, most recently Flight Class, which is a video podcast distribution service enhanced with generative AI features that incorporates a bunch of the tips, tricks, bells and whistles that he's had in his own experience distributing his podcast.

54:02He wants to, has created a platform that incorporates a lot of that so the masses can get their hands on it. Yeah, no, so excited to see what comes of that. All right, Josh, I think we did it. Well, I think that's it. Yeah. I'll see you on Zoom. Yeah, like not in person. Like very virtual. Like very virtual. Like very virtual. Yeah, like as soon as possible. And see you then on Creator Upload. Today's show is produced by Lauren Schnipper, Joshua Cohen, that's me, and Adam Conner. It's edited by Adam Conner too. Original music is by London Bridge. You can check them out on Instagram at London Bridge Music.

54:36make sure you subscribe to Creator Upload right here on YouTube on Apple Podcasts as well as Spotify or wherever you're listening. While you're there, give us a rating and leave us a comment. If you want to talk, hit us up at info at creatorupload.com. If you like our show, recommend it to a friend. If you love it, just tell everyone. Thanks for listening to Creator Upload and we will be back next week.

From the publisher

We're in Los Angeles at Adobe MAX 2025 to break down the announcements that will change how creators work, including Adobe's game-changing partnership with YouTube.

We're joined by a legendary lineup of guests to discuss the future of creativity. Mark Rober reveals his $55 million secret project for the first time ever, Cleo Abram (Huge If True) shares her POV on editorial freedom and advancements in tech, and Adobe's GM of Creators Mike Polner, explains the new AI tools that will save you hours of work

.What you'll learn:

-- Mark Rober's strategy for building a 100-person company.

-- The AI audio tool that creates studio-quality sound anywhere.

-- How to edit YouTube Shorts inside the new Premiere Mobile app.

-- Why creative freedom is more important than ever for creators.

If you want to stay ahead in the creator economy, subscribe and hit the bell so you don't miss our next episode!

00:00 Live From Adobe MAX!

01:01 Adobe's ChatGPT Integration

01:45 The New Adobe x YouTube Partnership

04:09 YouTube's New TV Experience

07:48 Welcome Mark Rober!

08:40 Is AI Cheating for Creators?

12:25 Building the Mark Rober Business

16:51 Mark Rober's $55M Secret Project

23:53 Welcome Cleo Abram!

26:12 Why I Left Vox

31:20 AI Tools Lower The Barrier

37:24 Welcome Adobe's Mike Polner!

39:31 Adobe's Top 3 New Tools

44:27 What is "Responsible AI"?

52:06 Upload: Steven Bartlett's Big Raise


Creator Upload is your creator economy podcast, hosted by Lauren Schnipper and Joshua Cohen.

Follow Lauren: https://www.linkedin.com/in/schnipper/

Follow Josh: https://www.linkedin.com/in/joshuajcohen/

Original music by London Bridge: https://www.instagram.com/londonbridgemusic/

Edited and produced by Adam Conner: https://www.linkedin.com/in/adamonbrand

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