In short
Podcast Notes: Hitmakers, Season 2 - Episode: Everybody is talking about world-building, nobody is doing it
Episode Overview This episode discusses the complexities of world-building in branding, emphasizing that it is not a one-size-fits-all strategy. It presents different types of worlds that can be constructed around products, aesthetics, or community, and explains how the starting point determines the nature of the world being built.
Key Concepts World-Building Defined
- World-building: The process of creating a cohesive universe around a brand, which can manifest in various forms such as:
- Product Worlds: Built around the characteristics and stories of the products.
- Merchandise Worlds: Developed through collections and offerings.
- Aesthetic Worlds: Defined by visual language and narrative.
- Fan Worlds: Driven by community and engagement.
Importance of Starting Point
- The initial focus (product, fandom, aesthetics) dictates the:
- Growth logic of the world
- Commercial strategy
- Operating model for sustainability
Discussion Points Cultural Forces and Market Value
- The episode emphasizes how cultural dynamics shape financial outcomes, referencing brands like Hermès and Nvidia as examples of companies adept at leveraging cultural capital.
Market Moves Segment
- iHeartMedia: Introduced a push for 'guaranteed human' DJs amidst AI concerns, reflecting a consumer desire for authenticity.
- American Eagle Outfitters: Noted a significant stock increase following a successful campaign featuring Sydney Sweeney, demonstrating the impact of cultural relevance on retail success.
- Zara's Shift: Under its new leadership, Zara aims to reposition itself towards premium branding through collaborations and sustainable practices.
Case Studies in World-Building
- Lego: The Product World
- Leveraged a simple product—a brick—into a vast universe encompassing media, theme parks, and adult-targeted products.
- Focused on the imagination and building potential as key brand values.
- Brunello Cuccinelli: The Location World
- Established Solomeo as a real-world manifestation of the brand's values, combining luxury with cultural and community engagement.
- Positioned the brand not just in financial terms but as a philosophy of humanistic capitalism.
- Apple: The Aesthetic World
- Defined technology aesthetics that have become industry standards, rooted in spiritual and historical narratives.
- Created a cohesive brand experience that resonates deeply with consumers, making it a cultural icon.
Key Takeaways
- Center of Gravity: Each brand must identify its 'center of gravity'—the core concept or product around which its world is built. This can be a product, location, or aesthetic.
- Intergenerational Approach: Successful world-building is a long-term commitment that transcends marketing tactics, focusing on creating ongoing cultural relevance.
- Orchestration Over Disruption: As market dynamics shift, brands must orchestrate their narrative and touchpoints cohesively rather than relying solely on disruptive marketing tactics.
Conclusion The episode concludes by reiterating the need for brands to cultivate a deep understanding of their core identity and the surrounding culture to build effective and sustainable worlds. Future discussions will delve into strategies for growing and accumulating cultural value in an increasingly fragmented market.
--- For full access to the podcast and more insights, visit [Hitmakers on Substack](https://andjelicaaa.substack.com?utm_medium=podcast).
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Transcript
Automatic transcript. May contain errors.0:02Everyone knows what Magic Kingdom is, and yet almost no brand in history has been able to replicate anything like it. Because world building sounds simple, it isn't. They're product worlds born from the thing itself. Merchandise worlds built through objects. Aesthetic worlds defined by visual language. Fan worlds powered by community. And each one behaves differently. The mistake is treating world building as a single strategy. Where you begin, product, fandom, or aesthetics determine the physics of the world you can build, its growth logic, its commercial engine, and the operating model required to sustain it.
0:41Today, we've met those worlds and the companies that build them well. Welcome to the season two of Hitmakers, the show that tracks how culture moves margin, multiples, and market cap.
1:02good morning lee how is it going in a freezing new york oh my god this is like usually this time of year it's not this bad but god i feel like i just got thrown into the worst of it in the course of a week and like like like just started winter but you know the tourists are here so let's not freeze them all to death. There was a tree lighting on Wednesday on the Rockefeller Center, speaking of tourists. I'm not going anywhere near Midtown anytime soon. I don't ever go near Midtown. Oh, I had to go to Sirius XM radio and I was like, this is madness. I retreated underground. You know, I took Subway.
1:47I was like, wow. Well, speaking of which, you took us to a great restaurant this past couple days ago, part of a town that I actually rarely go to because I live in Brooklyn. And so, like, basically going to, like, Chinatown is like me going to Ohio. You know what's really funny? I never go there. But that, like, yes, it's definitely Chinatown because it's Bowery. But Bridges, the restaurant in question, and thank you for saying that, is located at 9 Chetanum Square. it sounds very like London for some reason and you know like when you hear that you're like wow that can't be New York or if it is it's somewhere like in financial district like back in it you know and yeah no I can I can only thank the one of the co-owners Nicholas who was so lovely to work with and who generously offered us their their private room and let us stay there for like four hours and the food is amazing so whoever is listening guys check out Bridges and it's just got Michelin star and it's on all New York Magazine lists, New York Times lists, in all those lists.
2:52It's really a place to be and food is excellent. And we had excellent company. Yeah, it was great. There's a lot of great people that you're bringing together around that. But actually, one of my favorite things about the night was because when I was walking from the train to the restaurant, I walked past this building that I'd never noticed before because I'm literally never in that area. That's wild. And it was like this brutalist building and I'd never seen it before. And so I looked up. So it's Chatham Towers, which I'd right by there. And I'm like, oh, my God, New York has such few brutalist buildings, if any, anymore.
3:27And I was like fascinated by it. So it's like reading about it on the way over and how it was like this like kind of critical piece of architecture and the history of New York design. And they did all these different things with it. It was really cool to just kind of stumble across a building like that because I actually really love brutalist architecture. Just the sort of absurdity of it and the sort of philosophy and the ideology built into it is really fascinating. You just don't see that type of stuff in New York. But it was like so obviously 1950s brutalism that that was actually one of my favorite things the whole night.
4:02I never mentioned that to you. Well, thanks that that was one of the favorite things of the night. No, the whole thing was great. But I, you know, I knew who I was going to have dinner with. I knew where I was going. So to discover something along the way that I wasn't expecting that is rare to find in New York City, that had an extra plus to it. Oh, that's very nicely put. But I know exactly what you mean. It's like sometimes you're like, what did, yeah, you're like, what is this doing here? I'm glad. I'm glad. And there is this bank on the corner of Bowery and Canal, this old Chinese bank, gigantic.
4:39And I was there for a fashion show. And that, it's like a vault. And it's insane how beautiful it is. Because it has like cupola and it's all like decorated and it's super ornate. And I know this city has so many gems once you don't go to Midtown. Not in Midtown. We'll circle. All right. All right. Let's jump into Market Move. This is a segment where we track how companies are building cultural capital to move markets. And as is often the case, last few weeks we're busy. So we've got a bunch of stuff to go through. Let's talk about iHeartMedia. So the radio giant iHeartMedia put premium on humans this past week.
5:25requiring DJs, believe this, to announce guaranteed human on air certifying that content comes from real people rather than AI personalities. The marketing push capitalizes on consumer concerns about job losses to AI and a desire for authentic human connection amid rapidly changing media. iHeart Media operates 850 stations nationally. God, is guaranteed human like the new organic? It's a lot of humans. I think you and I should be like guaranteed human because you know what? One of the comments on that one of the teasers that went viral, they were like, oh, TredGPT. And I'm like, how dare you? Lee and I wrote this.
6:13Like, seriously. Like, yeah. So I deleted the comment and I'm like, you know what? In your own backyard. Pause. Okay. Meanwhile, American Eagle Outfitters is in the news again. Its shares jumped nearly 15 % in early trading last Wednesday after its viral Sydney Sweeney jeans campaign continued to drive in-store traffic during the key holiday season, prompting the retailer to raise its annual sales forecast. Shares of the company are up almost 60 % since September, and the upbeat forecast follows a crucial five-day Thanksgiving shopping event, which saw a surge in online spending from more affluent shoppers, despite mixed results in the broader retail economy.
6:53The stock has risen about 25 % so far this year in trades at$14.74 forward price to earnings multiple. Above peers, Abercrombie & Fitch, who has been a darling in terms of turnarounds and rebounds, and Urban Outfitters, 13.63. Zara is an interesting thing going on there. Zara is going to upmarket. So under Chief Marta Ortega, Inditex is making calculated push to shed the fast fashion label and reposition Zara closer to the premium segment. The strategy includes designer collaborations with LVMH prize winners, museum-backed cultural programming, and a global rollout of flagship stores designed to feel more like luxury boutiques than mass retailers.
7:38Ortega's vision also leans into sustainability with circular economy initiatives and a focus on quality over volume. The goal here is to protect Zara's margins and brand equity as ultra-fast competitors like Shein and Taimou race to the bottom. It's not just about speed anymore. It is now about status. And it would not be a Hitmakers podcast unless we talked about LVMH. As much as we try not to, here is another one. That's a heroly gopally, you know? Yeah, I know. So keep going. LVMH is winning Luxury's race to associate itself with the art world, according to a new research report from Bernstein.
8:18Its quantified assessment put Caring in second place and Chanel in third. Researchers at Bernstein took into account the wide swath of tactics Europe's luxury groups are deploying, from contributing to the restoration of artistic landmarks and sponsoring art museums to high-profile collaborations with famous artists and architects. Luxury brands need to associate themselves with global aspirations and ideals in order to ignite desire, said the report, which was issued on Wednesday. Doing this in a de-globalizing world is tricky, though. Hence the need to find naturally global realms like the art world and sports world.
8:58And so here is a luxury boom that absolutely nobody saw coming. In Geneva recently, Christie's sold the Shah Jahan Emerald for$830 ,000, eight times its estimate. Phillips achieved$3.6 million for a Tiffany Sapphire, and Sotheby's set a record with Napoleon's Diamond Brooch at$4.4 million, 29 times its estimate. Luxury sales at Christie's are up 29 % year-over-year, driven largely by younger buyers. A third of Sotheby's clients in key categories are now under 40. Auction houses are expanding merchandise, lowering entry points, growing physical and digital reach, and investing in education and communities, turning auctions into a new entry into luxury.
9:44Caring. Last week, new CEO Luca DiMeo rolled out his recon caring strategy, an internal reset ahead of the group's 2026 investor plan. The focus here is to reduce Gucci's outsized role in earnings and rebalance the portfolio by accelerating growth at Saint Laurent, Bottega Veneta, Balenciaga, and Alexander McQueen. DeMeo is also pushing for faster product cycles, leaner operations, retail downsizing, and a rethink of luxury pricing after years and years of hikes. A new unit called House of Dreams will scout emerging brands signaling a shift towards diversification, agility, and long-term value creation.
10:25Over in Japan, Japanese streetwear label Human Made just went public on the Tokyo Stock Exchange, the first streetwear brand to ever IPO. Founded by Bape creator and current Kenzo creative director Nico, with Pharrell Williams as its second-larger shareholder, the brand is expected to raise 17.8 billion yen. Streetwear peaked in the late 2010s with Louis Vuitton's Supreme collab and the rise of Virgil Abloh. But post-pandemic, the hype cooled. What sets human-made apart now isn't trend momentum, it's Nico's decades of fashion expertise positioning the brand for being a long-term player in a category known for volatility.
11:05On December 2nd, Gianni Versace's birthday, Prada officially closed its 1.25 billion euro purchase of Versace's parent company. Lorenzo Bertelli is expected to become executive chairman. Donatella Versace recently stepped down as creative director and her successor was dismissed after one season, signaling a swift and likely sweeping Prada-led overhaul. Now we're hearing that Donatella is coming back as the brand ambassador and that Hedy Suleman is in the running to succeed Dario Vitale. And then finally, Lego in FIFA. The beautiful game's most iconic trophy is getting the Lego treatment. ahead of the 2026 World Cup.
11:45Launching in March 2026 and made of 2 ,842 Lego pieces that you will step on in the middle of the night and hurt your foot, the collaboration replicates the official World Cup trophy in a one-to-one size, allowing fans to bring home a piece of the tournament magic. The trophy also includes a hidden scene, which can be opened via a pullable slip in the upper globe section, and inside is a minifigure holding a mini FIFA World Cup trophy toy. A printed plaque underneath the base lists all the winning teams of the World Cup trophy since 1974. It is definitely a collectible and historical aspect to the set.
12:26It's also available now for pre-order. And no, we don't work for Lego. I feel like I'm like pumping up the stock with the amount of Legos that my family buys. I think that Lego is a great way to wrap up market moves, But before we dive deeper into the Lego world building, which is one of my favorite examples, and it's not coincidental that Lego is increasingly seeing Disney as its competitor and not other toy companies like Hasbro, Mattel, not even Pop Mart. I would love to go back what you told me yesterday about aesthetic worlds that brands, that existing culture and that brands seem to emulate or adopt at different times.
13:17So it's almost like fashion following aesthetic trends. There are trends in culture that brands adopt depending on where the society economy are. So we are now deep in deep, deep, deep heritage. So not 20-year heritage, but 100-year heritage. Yeah. I think there's a, I mean, everywhere I look now, everyone's adopting these old heraldric crests, these old textile patterns, sort of like a William Morris pattern on everything. I mean, even teenage engineering created a piece of technology that looks like it's from the medieval era. On one hand, I love it because it's such a specific aesthetic and I have a deep love for like old school aesthetics like that.
14:07But it's been very interesting to see it pop up that way. And part of me is like, it feels a bit like a reaction to just everything feeling minimum or minimalism for such a long time and soft and simple and sort of that blanding era that we were through for a little while that like almost it's like running to the opposite end. But it also gives a lot of products a sense of like heritage that they don't have that it's been around a long time and therefore is like a collectible or something worth the price premium that they're charging. So there's probably a lot of that strategy behind it. Yeah, it is fascinating to see how aesthetic worlds kind of naturally emerge on their own and then watching brands gravitate towards that.
14:51But I think a lot of what we're going to be talking about today is how does a brand define their own brand world rather than navigating to just what is happening in culture and trying to mirror it. Absolutely. And then my sort of input there is definitely you add value by adding history heritage. So something that was founded like two years ago or five years ago doesn't have the same weight or if you want to say social, cultural and symbolic value, that's something that has been around for 100 years. But I think there is something else. And I think that is like socially right now and economically, when you see like deglobalization, everyone is going almost to feudal times.
15:34They're all little fivedom or how do you say fivedom, fivedom, you know, when you have your own little state city and you have like crest and monogram for it and a coat of arms and so on. So I think there is that like retreat into that medieval feudalistic past. And I don't think that's necessarily a good thing, but it is sort of a reaction to that globalization and that to that airspace that was that millennial minimalistic aesthetic that could live anywhere. You could be in a coffee shop in Brooklyn, in Haraduku, in Hong Kong, in wherever you wanted to in London, and it would look the same. So now I think that's pulling back and giving distinction that not necessarily is there, but it's like kind of created through that maximalism symbolism.
16:30I totally get that. But I mean, but so here's the thing that I think is worth kind of diving into because I know in your world and in my world, the word brand world building appears a lot. A lot. And it can sound like a really fluffy word. It can sound like a creative person's fantasy of like, I just get to make a bunch of stuff with no purpose behind it. So, like, why do you think, A, why do you think this has become such a big concept? And number two, not just from a creative perspective, but from like a business concept, why is it a concept that matters and has gravity as we move forward? Yes.
17:14And going back to why everyone is talking, oh, we need to build worlds. There is one simple reason, which is advanced stage of capitalism, which everything that can be monetized will be monetized, which goes back to what we talked about in previous episodes and going back to intellectual property and how do you use franchises and licensing to extend that intellectual property to everything that you possibly can. So that is one financialization of culture where business modeling increasingly start to look alike. And when companies, regardless of their cultural industry or category, start to go into other categories in industries.
17:56So that is not world building necessarily. This is licensing. And we will say what the difference is. And there is a reason why world building is as difficult as very few people realize. And why only, say, Disney or just maybe toy companies are best at that when you see Hello Kitty with entertainment parks and so on, is basically really recognizing what the need is, what you're good at. And basically, world building companies are specialist companies. is they are very good in one area. And then they slowly add around that and expand. It's a generational project. It's not the marketing pitch. You go and you're like, oh, let's do world building, you know?
18:47Well, no, I think that's actually, I actually really love the way you said that. It's not a marketing tactic. It's a generational business strategy. Because to your exact point, like, there's layers to this stuff and you have to build systems and infrastructure. And I know this sounds super abstract at this point in the conversation for everyone listening, but we're kind of getting deep into it. You need to build, like, let's go into Lego maybe, and then maybe let's make it specific. But the point is why the picture is that how brands use to market themselves is basically from commanding attention, interrupting attention, to now releasing a lot always on, a lot of creative products, a lot like cultural production model.
19:34Cultural production model naturally leads you to how do you accumulate all those cultural products? How do you connect them? And then the orchestration of all those cultural products is a world. Well, yeah. And so I want to stay on that because I do think that's like an important pillar concept in the why of the world building, which is material production, which is what came out of the industrial revolution. How do you create more goods to create the concept of the consumer who won't make things at home, home craft the way it used to be, but actually buy things from a manufacturer is a relatively modern concept.
20:16So material production eventually gets to a point where it's so efficient, it's so prolific, and there's so much being produced that there's not a market for it anymore. And then as competitive barriers drop, and there are more people selling the same thing that you sell at a marginal difference, if not the exact same thing, competition increases. And so there's only so much you can do to differentiate cornflakes, right, as an example. But there are a lot of other people who sell cornflakes. And so if you can't produce newness, if you can't produce competitive advantage through material production, then from like a capitalist standpoint, you would say, okay, cultural production.
20:59How do I produce meaning? How do I produce symbolic value in excess of the material and the utility of that material that I'm producing? And so to your exact point, I think that's really where a lot of this stuff is right now is trying to create a increased perceived value and perceived difference in a material product that isn't necessarily there yet. So I think that's like one leg of the why brand world building is emerging because it's part of this larger trend towards cultural production as a mean of in-market competitiveness. The other leg of the stool is the proliferation of touch points, content, media channels, and the constant need to keep filling that stuff with content, with messaging, and so on.
21:49And so there becomes this issue where you can no longer do the traditional marketing approach of let me disrupt a person's day with a marketing message to grab their attention because there's just too many things grabbing for attention. There's too much for people to take in. And so the whole disruption mental model of all this no longer works anymore. And so in the conversations that you and I had leading up to this, I think that shift that we articulated between it's a shift from disruption to orchestration, where it's like, how do you help the person who is going to experience your marketing that you put out in the world, the touch points that you have for your company feel like it's all orchestrated around a singular idea rather than it's just like a one-off communication to you.
22:35And again, that's where this world building and cultural production starts to overlap with all these different touch points. Because if you can orchestrate them all against a narrative, against an idea, against a controlling concept, it can start to feel cohesive. Otherwise, without it, it feels completely scattered and all over the place. And so those two things come together to make the practice of world building very viable and relevant to today, but also a meaningful intergenerational, in a business context, activity moving forward to increase the value and the competitiveness of a company moving forward.
23:10I think very intergenerational part comes in and I'll get to that in a second. The second, the first thing that I want to say about this, it's not just that our attention is too fragmented. So you have to be in all those places where our attention is pulled. It's also that there is no such thing as mass market anymore because it was created by mass media and it was also easy. You have one campaign and you put it in print, you put it on TV, you put it out of home and so on. and you kind of say, hey, I'm able with this narrative, with this story to reach X amount of people. And because that's not the case anymore, you really need to create a lot of doors in a brand.
23:50So in a sense, your audience cannot be targeted. It needs to inhabit. And meaning inhabiting, which you don't really, like they don't really live in this world. They don't enter Disneyland. But what they do, you are everywhere they are. And there's so many niches. and there's so many sub-communities and there's so many individuals that you have to cater to in so many fragmented ways. So you basically do want to have that portfolio of different cultural products. For some, there is going to be content. For others, there is going to be advertising. For third ones, there is going to be a store experience.
24:30For four, there is going to be an event. There is going to be a collaboration. Merchandising, there is going to be fandom management. So you see, you need to really have like your toolbox needs to be so rich now instead of having very simple when you have like creativity was in in a simple creativity was wild but the storytelling format was simple now creativity has to be wild but there needs to be also creativity in formats and that's why it's like for me it's less about that consistency because it will be like that matching luggage which is more of a licensing. Putting log on everything is not a world.
25:11But having the same center of gravity and having the galaxy of cultural products that orbit the center of gravity. And again, it said there are fan worlds, there are static worlds, there are merchandising worlds, there are product worlds which have either of those things as their center of gravity. That is what makes it hard. So with that said, I'm going to go into Lego now and explain how one brick, one product, basically, innovation, and that's almost material ingredients because it's the features of the brick. That brick that you used in 1960s can fit into brick that you're, that FIFA cup brick that you're going to step on probably next summer.
26:01It fits together. So, okay. So, great. So, let's totally get into that because I think this is great. So, we're going to take everybody through three different types or three different examples of world building. One is a product world. Another is a location world. And the third is an aesthetic world. Because again, as we said at the top of this, brand world building is categorical. It's not monolithic. There's lots of different strategies and approaches underneath that. So, these are three different kinds that we'll discuss today. Lego is one product, a brick, in endless iterations. Lego recently raised, but not recently, 10 years ago, raised Pass Mattel and Hasbro, bought the listed U.S.
26:41companies with hundreds of different toy brands to become the biggest toy maker in the world by sales and on a completely different level in terms of profits. Lego is owned by Kirkby, an investment vehicle run by the founding family, who owns 75%, with the remainder owned by Lego Foundation. Despite its center of gravity being a brick, Lego is no longer a pure toy maker. It is a universe of TV shows, films, apps, and theme park rides with storylines pitched at kids and adults. Today, Lego is less about brick making and more about talent management for its mini figurines. so I love this angle of talent management and entertainment company which I it's very true and especially when you look at that sequence of how Lego participates in culture and I don't mean just by creating products like with in collaboration with Formula One or or FIFA and so on But with every sort of storyline or set, there is a TV show, there is an app.
27:51And what is, for me, even more relevant when you have, oh, Lego is now competing for kids' attention with all those video games and with all the digital entertainment that they have on their phones. They're like, well, you know what? We're also going to focus on adults. So adult fans of Lego is their gigantic market that they purposefully tap into by having those million piece sets that adult literally gather Saturday nights, wine in hand, putting those things together. so there's celebrity fans David Beckham is a fan and that's kind of like a genius way to tap into a new market in order to grow the business and the brand which is one thing the other thing is that there is an entire world created around that with all the podcasts that adults are creating around that the lego set making skills number one number two there are all those chat groups number three they're all conferences and conventions number four there are fans who pitch their ideas to lego and lego mixed sometimes there is lego campus when you go and they can make pilgrimage they're like workshops and then like there is a big british bake-off show there is a big lego standoff show who is gonna who is gonna make faster the set and that's a tv competition So basically, again, One Brick treated as a talent that needs to be managed in all those different iterations.
29:37It's a specialist company. Because in early 2000s, Lego tried to go into dolls like Barbies, into Transformers. It was complete flop. They tried to do digital thing, complete flop. So they're like, no, no, no. We are a brick-making company. That one brick, this is what the core of our business is. And from there on, let's treat that as IP and let's pin it into everything that we can possibly spin it based on that clarity and that center of gravity. So there's so much to say on this. And I'm personally a huge lover of the whole Lego universe and stuff. But is a product universe really something that is only available to somebody who has like an iconic product?
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30:30Oh, absolutely not. I don't think that's the case. But there needs to be clarity of the product. If you start from product as the universe builder, like Hermes has, you need to have an icon. Hermes has Birkin, has Kelly. And their universe is made around craftsmanship. So an aspect of production of their products, which is made in France, truly made in France. I don't know what the percentage is, but bigger than in other luxury brands. When they have artisanal workshops and when they train artisans. So production is their center of gravity. Right. So, but in terms of like a product world, you're saying that the product world can be a process.
31:21Like in the Hermes example, it's the craft, it's the atelier where things are made. It's the coded language of the leather and the making. Correct. It can be ingredients. For everyone, the luxury grocer, it's the ingredients in their smoothies that is the core of that universe. Otherwise, anyone can make a fancy-looking bakery or whatever, fancy-looking supermarket. It's not the point. The point is they're like, oh, you have a little spirulina, you have this, you have that. everything is locally made and it's possible only in California and you know what I mean and it is possible in California because of their soil and their practices of farming and so on so it can be ingredients it can be production it can be that craftsmanship artisanship or it can literally be product innovation because before 50s Lego was a toy making company they made all sorts of toys in the 50s they're like they stumbled upon a brick probably in the middle No, I'm kidding.
32:20And so anyway, there is a British company who made those like self-clutching bricks. And the owner and his son, they were like, hey, do you mind if we use this? And the British company was like, yeah, good luck. And when it gets like 100 years later, they're like still beating themselves for not trademarking that stuff. So that is that product innovation that made that brick so versatile. But then it was the sets that are mutually compatible and then you're kind of extending that in the new markets, you use scenarios and new age groups. Yeah. So like I'm just thinking of like another kind of product world.
33:04So I think of like Crocs, for example. Would you say Crocs has a product world? Birkenstock does. Okay. But Crocs as well because that's recognizable. shape. I don't know that much about Crocs in terms of their production, but I know a lot about Birkenstocks and how it sort of came to be in terms of the layering and that specific material and what the outline of the foot and, you know, how it all, what was the product innovation there. The same as Doc Martens, that was the product innovation. Doc Martens was a German soldier who had a hurt foot and then he made an extra sole and like extra cushioning and, you know, and Doc Martens were worn by women, British women who are gardening because they were until punks discovered and, you know, like became like associated with subculture.
33:59So I never knew that. So Doc Martens was like a British suburban gardener's shoe before it was punk music? Totally. Ah, wow. For decades. Yeah. They were like, oh, they're very comfortable. I can, you know, garden in them for hours. That's funny. I mean, because that's almost like the exact thing, the trajectory that Crocs went on. I mean, it was meant to be a non-slip. I don't know. It meant to be a non-slip boating shoe. And they started selling them at, like, events and stuff and sold out all of them. But everybody was wearing it because they were just so comfortable. So you had, like, nurses wearing it and line cooks wearing it and stuff like that.
34:33It was obviously not that attractive of a shoe. and it was joked around as like it's for people who've given up type of thing because like, oh, you don't care about how you look. You just want to be comfortable type of thing. And then all of a sudden, you know, it's an$850 shoe on the runway for Balenciaga and stuff. Yeah. But, and it's – Yeah, Levi's is also an example of product innovation. Yeah. They did that copper rivulet that made the jeans incredibly durable. And because they were so durable, they were preferred workwear. and because they were so durable, they were worn for so long that became associated with subcultures and where became the story.
35:13And now you can go on eBay and found Levi's from like 50s and 60s for tens of thousands of dollars. Yeah. Because again, that's like that product innovation, those like literary bullets that enabled them to be so durable was something that differentiated the product and that entire, the 501s allowed the entire company to be spun out of the single product. The same is with Nike waffle shoes. Like those are the first ones that Nick Knight created. And for runners, because they're lighter, they're like Japanese ones. You know, the waffle one that had that like sole, that like waffle or like moon shoe.
35:52And out of that, the entire company spun out. And that was actually the undoing of Nike because they stopped being a sports company. They were obsessed with athletes. They were a running company. They were incredibly obsessed with runners. And while they were doing that, they were number one. So let's go back to the Lego thing because I do think, and I totally agree with you, that Lego is like one of the best world-building brands out there. I mean, you listened to before, they have theme parks, which I've taken my kids to a ton, and they love it. I have to admit, it's a much smaller scale than a Disney, but they do a really good job with it.
36:30They have clothing lines. They have adult lines. They have their own IP movies. Yeah, the movies are fantastic. Yeah, yeah. Like the Batman movie is honestly one of the best Batman movies in the whole Batman universe. It's just so well done. So unpack a little bit more of the structure behind how Lego has successfully built a product world. In the past, you've talked about archives and you've talked about lore. You've talked about rituals and sub-storylines and stuff as being core to brand worlds. Where do you see that with Lego? It's literally all of that. When you look at the cultural products that are at disposal, because Lego does have archive on the site.
37:17And you can literally go and you can say, hey, in 1985, my first Lego set was XYZ. you can find that edition in their archives. It's not just that. It's doing all of that in a synchronized manner. So for me, it's, but for me, that these are executions and they're going to evolve. So I'm not saying they are not interesting or relevant. What is more for why Lego was interesting to me to bring it up here in the first place was that center of gravity, was how basically you can build a world that's not going to be very durable, which they try to do before they realize that their center of gravity is the brick.
38:04You know what I mean? They were like, oh, but we're Lego. We're going to slap Lego logo on a transformer, on a Barbie-like figurine. You know, like we talked in the last episode on White Lotus, how you do CB2 collaboration and you do, you know, just like aesthetically, that you don't change operating system, you change the aesthetic. So that is the mechanism of the Lego was like, we are a specialty companies. We make bricks. Those bricks fit together. Those bricks may make a gazillion possible combinations. Thanks to those gazillion possible combinations, we are going to target kids and we are going to target adults.
38:40And let's see what else we can do. We have a campus in this tiny village of 7 ,000 people that are all employed by Lego. So it's very uncomfortable conversation when the market is tough. You get laid off and you're like, well, wow. My dad needs to fire your dad or vice versa, you know. So, you know, and they're like, for me, that's that unwavering focus. What is the need and what my company does well to meet that need? And I think that a lot, and that's what Disney is amazing at, what people forget. Disney now can go and collaborate with coach and collaborate with beauty brands. They can do whatever.
39:22That's execution. That's a tactic almost. Merch, collaborations, archived issues, events, theme parks, experiences. These are all executions, but without that center of gravity, which is escapism that people want, the family escapism. Disney is never going to make something that's not for family. that magic, that escapism, and entertainment that meets that escapism. These are those two pillars. What the world needs, what do we provide? I remember, and I thought this was such like a really interesting insight into the culture of the Lego product world, which is there was this Dallas Mavericks basketball player named Miles Turner who was being interviewed after a game or whatever.
40:11and he's well known for being a big fan of Legos, having lots of Legos at his house, big collection. And a sports reporter in the pool asked him something about, Miles, are you going to go home and celebrate this win by playing with Legos? And Miles leaned into the microphone like this and with the seriousness of someone who had just looked like he's been told that his mother was fat, he goes, I don't play with Legos. I build Legos. Like, and I was like, yeah, I get exactly what he means. But I think that's, but I think to the ethos and the sort of canonical ideas of that culture, Lego for so long used to be about play because it was all about kids.
40:57And you look at like the old ads from the 70s and stuff, which were fantastic ads. But they were like, these are kids are playing with Legos and they're exploring and they're being creative and stuff. but they've been able to shift because they needed to move up market and appeal to adults so they could keep lifetime value going longer to the concept of building. So there's not enough kids to buy levels anymore. Exactly. So they're like, yeah. But I think that's like a core ethos. It's not about play. It's about building. And whether you're building literally a Lego set, whether you're building a new skill, whether you're building character, whether you're building whatever.
41:37Lego continually goes back to that idea again and again because it is something that spans both kids and adults, whereas play can just keep the brand kind of trapped with a kid segment. And I just thought that was a really insightful part to the brand world DNA. It is. I wouldn't be so purist about play because, like, I know that what he meant, and I know this is amazing segue that you made. And I do think that the durability of Lego and then plasticity over generations and elasticity in terms of use scenarios is that imagination and that the building potential that you can build whatever you kind of imagine to be.
42:19It's kind of literal world building that each individual participates in that. But I do think that adults, like especially in the past decade, like why do they meet and play board games you know that's a way of socializing and interacting so i you know i i understand again why it's like oh i don't play it's a serious game you know and and also like games are not like games are serious things they're not they're not child's play you know but i do think that again i think it's that modality that allows because it's the ingredients is ingredient is so simple it allows it to belong to many different worlds and iterations that is that that sort of simplicity and that is the key in figuring out how that one single-minded thing single-minded idea single-minded aesthetic single-minded merchandising approach or location as our next example is going to show is that common thread because people tend to be very literal in world building.
43:25And I don't want people to go that, oh, Lego is for builders, so that's of course they have world building. That would be like, that's not the conclusion I want people to have. So should we go to the next topic now? Absolutely. So let's now go from bricks to buildings. So Brunello Cuccinelli, I mean, everyone who has heard of Brunello has heard of Solomeo. He never stops talking about it. Solomeo is a village where he and his family are from. So, where most brands invent fictional worlds through advertising, Brunello Cuccinelli built a real one, which sold. Solomeo, the medieval village the brand restored Umbria, is more than a bedrock.
44:08It's a factory, a cultural center, and a spiritual anchor, where every garment is made and every brand value is made visible. craftsmanship, dignity, timelessness, and harmony. For decades, Cuccinelli practiced what he calls humanistic capitalism, where profit, beauty, and respect for others coexist. The company pays artisans far above industry average, funds theaters and libraries, and quotes Marcus Ariely's in Erling's calls. It's working. The company revenue had 10.8 % increase in the first nine months of this year to$1.17 billion. And that all emits continued global luxury slowdown. The clothes, soft, neutral, almost monastic, aren't designed to chase trends, but to live outside of time.
44:58That's the point. A cashmere knit is like a book. It is something to save and go back time after time. It is the feeling of an embrace, claims Brunello. Cuccinelli isn't just a luxury brand. It's an urban and philosophical project. Its cardigans don't cost$5 ,000 because they're cashmere. They cost$5 ,000 because when you buy them, you're not just buying a product. You're funding a library, a youth center, and a village. And it's a timely conversation because in Rome, my Instagram is like flooded with images of the premiere. In Rome, there's been a premiere of Brunello, the gracious visionary, the movie.
45:40and I mean the gracious egomaniac. No, I'm kidding. He is a sweet, sweet guy. I mean, ultimate power flex. He speaks English. But when I was at an event, he came in, he spoke in Italian to an entire room full of international people, although he can't speak English because, he said, he could not express his heart in any other language than Italian. I mean, I want to get that level of power to be like, I'm going to speak Serbian and you guys forget it out. He had a translator right there, but it was just like, I mean, the guy is a master brand builder. So I love saying, oh, he literally said that.
46:32You're not paying$5 ,000 for a cashmere sweater. You're funding a library. And I'm like, wonderful. I mean, when you put it like that, it's almost like a charitable donation. What is$5 ,000 for a youth center in Solomeo, you know? So back to humanistic capitalism. That is his philosophy. And again, I just think he's a genius, a brand builder and his genius of branding, because he flies like tech executives from whatever, Seattle and San Francisco to try his nona's pasta. He branded entire region. He branded the village. He did restore. He does treat his workers well until a whistleblower proves otherwise.
47:20Everyone sits around the communal table and eats lunch. There is a two-hour break. He sends them home at five. You know, he plays soccer with his buddies like three or four times a week. You know, the entire family still lives there. Now it's the next generation. So all of that sounds like very idyllic. But for brand building, you need that. If you are going to charge luxury prices, you do need to project a luxury lifestyle. And that luxury lifestyle keyword here is not opulence. keyword here, what does the luxury lifestyle mean in 2026 and beyond? It is those humanistic values. It is having time to sit down and have lunch and connect with others.
48:05It is having time to read a book and have a library and play soccer with your friends. So in that sense, that entire the village, the stone, those houses and philosophy that it literally embodies in stone is the philosophy is a brand philosophy. So when you read Brunello you're kind of like, I'm a humanistic capitalist. I literally just like funded Solomel. I can't do Brunello yet. Does he do hospitality there? I'm assuming you can go and stay at a hotel and get the whole experience. Well, Mr. Lee, I do not know. I would be surprised if the answer was no, but I do not know. Yeah, yeah. I mean, The Gracious Visionary, he must have thought of that.
48:57The Gracious Visionary. It sounds like it's a movie just for people who love him, because it sounds like there's no tension or drama in it. It's like, I don't want to watch two hours of a love letter to somebody. I need some tension in it. As great as a guy might be. The celebrities came together and they're all like dressed in, and you know, like he's a lovely guy. Everyone, you know, I guess loves him until we discover it's all made in Bangladesh. No, it's not. It's made in Solomel. Yeah. The location thing is really interesting because like, you know, there's there's a lot of brands who not a lot, but there are many brands that one could think of where you try to connect yourself to the land, to a specific place of origin to say you embody these places.
49:44So oftentimes, like cultural institutions do this a lot, whether you're a symphony from San Francisco or the New York Ballet and things like that, you're sort of pulled into dramatizing a specific location. What's and I mean, I have thoughts on this, but I want to kind of pull them out of you first. What's the kind of like approach to kind of say this? We need to take a location approach where because like everybody's every business is from somewhere. Right. And so at what point does the location be the center of the brand world versus a product versus an aesthetic? Well, location is very often made in Italy.
50:25Like Provence is now a brand. Or you have like when Louis Vuitton release or no, when Chanel releases perfume, they're like now rose fields. I don't know. in a region in France, there is entire like story and like land is brand, you know? So yes, that is definitely, it's a branding strategy when you say, oh, Hermes, Paris, or, you know, like, again, made in Italy has a different meaning than made in other countries. But that's not world building. What is, when you have that, when you have Solomeo as the world-building center of gravity, it's the philosophy in that space. And you see it's an urban project.
51:15It's almost urban. It's not urban. It's like village utopia. And that utopia is like my approach to life. He saw his father being disrespected, his work being disrespected, and he was like, I'll show you. I mean, it was kind of like, it can be capitalism, but things need to change. It can be capitalism with respect. And things cost as much because we are doing them respectfully. Because if we respect the work of human hands and human time and what makes us human, then it's a different price point than you work in factories and so on. So that was the entire philosophy that is then made material.
52:02So the same way that values, you mentioned brutalism at the beginning of this episode, there is a particular set of values that is designed into brutalist architecture. there is a set of humanist capitalist values and philosophy that is designed into the village of solomé so you know without being taken literally i would say that's the hub of that philosophy and the world as a location just having a location as a branding tool it's a tool it's one of the set of tools that brands use hermes says oh we have artisanal workshops but guess what we have hero products as well guess what we have also a brand ambassadors guess what we have horse as our symbol so it's not just craftsmanship and those and and those artisanal workshops that they have and locations it's the entire kind of system of other cultural products that's different from from location as the center of gravity yeah no i totally get that i mean i guess i'm just thinking of like, I think in terms of when somebody's thinking of taking a brand intergenerational brand building approach to their business.
53:13Yes. In terms of saying, are we going to build a product? Are we going to build a location-based? Are we going to build an aesthetic-based world? I think it comes down to a conversation of where is the densest, where is the density of the philosophy set? So for Lego, it was the brick, right? That brick set everything about the company and what it believed. for Brunello it's Solomeo and for whatever his logic might be he might say like I learned this there I'm choosing this wool because of this I like this color palette because it all reminds me of my home and stuff like that so that ends up becoming the densest spiritual.
53:50Because you live where you produce you basically can work and live and produce in the same sustainable sort of location and a system he doesn't live in Rome or Milan and has distant factories on a completely different continent. He is one with the people who work with him and for him. Yeah. But I think this is like the important thing of like, the idea of world building is there has to be a center. Yes. For instance, for a sentence, like in any religion, there is a center of the religion, no matter how far out you go, no matter how many factions within that culture or within that religious culture, there is a center.
54:35And so you have to find that center. And the center, and very much in the way of like a religion, is the densest, most potent source of meaning, the wellspring that you can draw upon again and again and again. Sometimes it's a brick. Sometimes it's a medieval city. Sometimes it's an aesthetic. And I think that's the point here with the Brunello and the location one. Because like even like I'm thinking, you know, there's something about Italians and world building because Como 1907, the soccer team there, which is which used to be basically like a semi pro soccer team. It's since moved up from like series D to series A because they had new owners and they got like new players that come in and they're actually doing really well.
55:15But they actually took a whole world building approach to that brand where they said, look, because when the buyers bought it, I think it was like 54 million when they bought it. And now the most recent thing that I read is it's five times that amount right now. But they basically said, we're going to build a boutique luxury brand. Como is not a huge city, right? But it's beautiful. It has legacy. It is where the aristocracy of Rome would come for a long time. It is a favorite, you know, George Clooney has a home there. It's where stars love to go. So let's build something that is like a boutique luxury lifestyle brand that happens to have one expression as the soccer stadium.
55:57In fact, when you see the pitch and everything, it's framed by the lake and the Alps. It's like it's not a big stadium, but it's a beautiful setting. And you see people like sail their boats up to it and watch the game and stuff. But they've lived into that in between, you know, better management and coaching and players and, you know, higher quality brand they've built around it. They've built a whole world that's now five times more than what the soccer club was originally. But they are drawing upon the specific history, lineage, lore, visual codes and cues of Como and specifically Lake Como to imbue that, refresh that in familiar yet surprising ways into the team.
56:40And so they're very conscious about that. And frankly, I love the whole approach that they're taking, but it's not that different in terms of mechanics and overall intent to the Brunello one because they are trying to blend that whole Como 1907 ecosystem in with the city, that there is no separation between the city and the team. right so you can go down there and stay at a hotel you can go to a game you can buy a new kit that they just launched with i don't know whoever like brioni i they did a they did a whole thing with brioni to create like a luxe line and stuff like what soccer team does that but it's very much in that space of deeply connecting it to a physical location with as the whole spiritual center of the brand world.
57:31I agree. And I think that like sports is a great example because some cultural industries are more territorial than others. I mean, a lot of them really are because at the end of the day, you can see Hollywood. Hollywood is like branding of a place at the end of the day, because that is sort of, it's that culture industry where the film industries where the stars are where the entire planet hollywood you can say hollywood people are immediately going to know what it is it's a neighborhood in la but it has it has a brand different brand meaning specific brand meaning and so i think that soccer clubs are especially like that because when you say tottenham and you said chelsea you're referring to neighbor you're referring to cities but you actually are referring not just to a specific set of players at that specific time, but the entire mythology of Chelsea Soccer Club.
58:30I mean, when you say Chelsea Soccer Club, like, just try saying that to any Brit. They're going to have, like, how emotional reaction is going to be stronger. So I do think that certain creative industries lend that more than others to occasion. Yeah, and I think a lot of it is about, you know, I think a lot of traditional sports team owners would approach that as, well, we need to do community engagement. It's about reflecting the community and stuff. And that's certainly true, but it's really about finding the aspirational, compelling values that that community, that location embody, and then inviting the rest of the world into identifying with that as well.
59:12So for instance, I was having a conversation with this board of directors of this very famous theater group in LA. And one of the board of directors says like, well, we'd like to really be seen as the theater for LA artists. And I said, great, I get that. But if your proposition is effectively, we only put on people from the local LA area, that's kind of a very limited scope of what's possible and also cuts you off from a lot of things that might actually be very relevant to your programming. And I said, what you should do is you should actually think about, we stand for the LA mindset as an LA set of values, a way of thinking.
59:55And we find those people all over the world and we bring them to LA to do the programming with us because LA is more than just a location. And so like - It's a philosophy, it's an interview, it's a specific aesthetics, it's a specific way of being in the world. It's a specific taste, if you will. So I think with, yeah, go ahead, sorry. What I was just going to say, and like, just the perfect example of like, this is like the LA Raiders in the 80s. They had, as a team, they were from LA, but they had such a swagger and a renegade bad boys type of style to them that like everyone outside of LA wanted to wear an LA Raiders gear and colors and hat because of the ideas it stood for, not because they were from L.A.
1:00:41and grew up being L.A. Raider fans. And like that's the trick with this location stuff is how do you take the values that have been grown in the land and the people and the history of a location and make it something, make it a cultural export that other people want to identify with and see with and live in their part of the world, wherever that might be. Yes. And that's why we talked last time about heroin or maybe we didn't. how heroin now delivers through uber and postmates in new york in a new vicinity one mile vicinity of the west village kids private club and if you're not in heroin in la in beverly hills when you can see all those celebrities and when there is actually the healthy living and wellness and celebrity culture intermixed with those amazing ingredients those ingredients still work hard I mean, it is product built, you know, galaxy, but are you enjoying it as much?
1:01:40Yeah. Are you enjoying that world as much as you would if you were actually sitting there and looking at, I don't know, Bad Bunny and, you know, like Orlando Bloom or like other supermodels like Kendall Jenner, like doing the same, you know? Yeah, totally. So, yes, you can by association. That's the strength of the product, really, as a center of that galaxy. But it's the actual location that enriches and forces that. Like, it's the way playing Lego by yourself without the entire rest of the world is not that fun either. Well, that's why people fill entire rooms with Legos that they've built, because they love to be like immersed in the universe.
1:02:26Yeah, and then take photos and invite others in the share. Like honestly, like there's so many podcasts like on Lego and groups that like, yeah. Yeah. Well, yeah, builders. All right. Speaking of immersive world gardens, it would not be a brand building podcast unless we talked about Apple and what they've done. And so Apple is a great example of an aesthetic world. Apple, as everyone knows, is the case study that everyone goes to to want to tell any idea that they have in brand building or marketing or technology. Because it has created such gravity that it pulls all sorts of ideas and industries towards it.
1:03:09In fact, the aesthetic that it has been able to define has become the category aesthetic. It is so finely tuned in and calibrated to the idea of technology that you really cannot express a technology brand anymore without effectively using the codes that Apple had codified over many years. And that's a big problem for competitors, but obviously a big advantage for Apple. And the thing that I find so fascinating about this is everything that Apple does is deeply encoded in a spiritual Christian metaphor. And the reason I go back to this is because if one knows anything about – Wasn't Steve Jobs a Buddhist?
1:03:56He was a Buddhist. Yeah, yeah, yeah. But it's just everywhere. So if one goes and kind of looks at the relationship between technology and the Christian church, it goes all the way back to the monasteries and the invention of the clock. So monasteries fell in love with the invention of the clock. There's a lot to say there, but we don't have time to get into it. But effectively, monasteries installed clocks to support the monks in their vespers, which is the seven prayers during the day and being on time for that. And it was a piece of technology that helped them separate themselves from the material world and be more focused on God.
1:04:40That was very much the attitude towards a clock at the time. And in fact, the metronome aspect of a clock, the way it divided up the day, allowed monks to not follow the sun, but to follow this mechanical, consistent, reliable invention in terms of how they structured their work during the day. And the monasteries ended up becoming the most productive operations in medieval Europe in terms of economic production. This was like completely random innovation that they stumbled upon. Yeah, but. But. Yeah, OK. But where all this goes is that because of the economic production created by their alignment to the clock, a piece of technology, cities noticed this and wanted to install clocks at the heart of the city to create pattern of cadence, pattern of work within the cities.
1:05:41And then it's a very short bridge to creating factories that are based on the clock and a whole conversation around efficiency, production, throughput, and so on. But ultimately, what technology did was is it separated the human from the experience of a sinful material world to follow something that was abstracted from the world. And in many ways, that's what Christianity is about doing is about separating you from the good and evil war that's happening on earth to a pure expression of knowledge, a.k.a. light, that is God. And so what is so fascinating to me and I is how much Marxism separating you from your labor.
1:06:28Well, in many ways, the whole Christian mindset was about how labor was actually a path to God. So there wasn't actually a separation of that. It's very handy if you are a capitalist. No, but this is what people talked about over and over and over again. I know. During the factory era of the 17 and 1800s, this is what ministers talked about. They preached about the moral value of factory work. Anyway, moving forward, there's a whole lot to say about all of this type of stuff. That is Gramsci right there. and I'll take care. It's kind of that superstructure that is kind of like, go to factory for 23 hours, sleep for a while.
1:07:12I know, I know. But this is truly how people talk about it. Anyway, but the reason that this matters to Apple is because I don't in any way, shape or form think Apple talked about it this way at all. But they, through their own kind of idea of clarity, precision, minimalism, distilling something down to its pure essence, these are religious ideas, whatever you want to tack it to, but it is about the ascent of the spirit from the material body to perfection, right? And so technology particularly takes hold in the Western world because of that lineage of the relationship, the positive circular virtuous a cycle between religion and spirituality and economic uplift.
1:08:01And so this idea that Apple tapped into of epic minimalism, of this aesthetic of light, this aesthetic of purity of expression is deep, speaks to a deep kind of spiritual core of people and the history of technology and its relationship with particularly Christianity. And what is so amazing is how much that comes through in everything that they do. So I even remember when the first iPhone came out, the ad was actually a dark ad with a hand holding up an iPod, which was emitting light and a hand reaching up to it like Michelangelo's the human touching God. It was literally that exact same thing.
1:08:45The idea of an iconic religious figure around Steve Jobs. Steve Jobs has been sort of like built up as this messiah who brought us a religion, a.k.a. the Apple philosophy, the Apple way. There is a whole lesson that they do when you join Apple of taking you through very famously Picasso's bull drawing exercises. It's sort of like the Kandinsky idea of finding the minimal amount of gesture to express the essence of the bull. Picasso did it. Kandinsky did it with dancers and so on. But all of this is a religious practice. All of this is a expression of pure spirituality through the form of technology.
1:09:29And because Apple just found that way into this kind of categorical truth about technology, it has fused the brand to the category aesthetic that no one else can claim. Even when Samsung recognizes this and just tries to straight up copy Apple. That's yes. And they don't do it as they don't do it as well. But they're also occurring brand equity to Apple and seen as an also ran compared to to to Apple. But this is the power of aesthetics. But even you and I talked about this, like the stores are cathedrals. They are built that way. You walk in and the products are presented as like a religious iconography.
1:10:08Yeah. Within that space. Even the people who work there are called geniuses, which in of itself is a spiritual concept of a geni, a demigod who has knowledge beyond what a typical human does. Like all of this is deeply has lineage. Now we are all addicted to those iPhones and our brain rotted. And then the whole idea of a world garden, of all of these products that are plug and play, you want to live in the Apple luxury universe. It is – everything is taken care of. There is no friction. It is removed. You could call it Eden. You could call it heaven. But that is a spiritual promise. You don't need to leave as long as you don't buy the Apple.
1:10:51Get it? Yeah. And even – and this is – some people might know this. when they were designing the Apple logo, like Steve Jobs just wanted straight up Apple. The problem was when they were designing it, it looked like a tomato. And so they had to do something to it that made it look like an apple. So they put a bite out of it. That was the practical reason that they did it. But the reason that it also potentially felt right is because it looked like the bite from the apple of the Garden of Eden, where it was the knowledge and hence the whole creative rebellion idea and so on. Again and again, these are religious.
1:11:27iconographic ideas that they go back to to kind of build out this thing. Now, I do in no way, shape or form believe that Apple has these conversations internally or ever has. But part of my whole - I think he wakes up at six in the morning and likes - He's flipping through his Bible to figure out and which of, you know, his St. Thomas Aquinas to figure out which part he wants to interpret into the company. So anyway, so why don't we wrap this up? But that, it's just, I just love it as an example of how powerful aesthetics can be as a world building. And you said it so well. And I mean, I wish we could like go on for another half an hour about this.
1:12:04Basically for me, the true line is the Rome has not built in a day. So a world is not built in a marketing pitch. It takes a considered generation, generations, and very clear understanding of what the center of gravity of that galaxy is. Yep. No, I agree with all that. I love that idea of the intergenerational thing because I think it totally separates itself from just a marketing tactic or a seasonal thing that one does. It's a commitment to a business strategy of cultural production and competing at that level and lifting the material product up to something to be perceived as more value because it's cultural or symbolic value.
1:12:44Absolutely. So next time we are going to talk about how do you grow and accumulate this cultural, social, symbolic value in the world full of niches in the fragmented cultural world. So stay tuned. Thank you, Lee. All right. See you then, Anna. Okay. Bye. Bye.
From the publisher
Everyone knows what the Magic Kingdom is. And yet almost no brand in history has been able to replicate anything like it.
Because world-building sounds simple. It isn’t.
There are product worlds born from the thing itself. Merchandise worlds built through collections. Aesthetic worlds defined by a visual language. Fan worlds powered by community.
And each one behaves differently.
The mistake is treating world-building as a single strategy.
Where you begin—product, fandom, or aesthetics—determines the physics of the world you can build: its growth logic, its commercial engine, and the operating model required to sustain it.
Today, we map those worlds—and the companies that build them well.
Welcome to Season 2 of Hitmakers—the show that tracks how culture moves margins, multiples, and market cap.
Get full access to The Sociology of Business at andjelicaaa.substack.com/subscribe




