In short
Palmer Luckey discusses Anduril’s autonomous firefighting and defense autonomy, why autonomy must be forward-deployed (not centrally controlled), skepticism about AI “dooming,” and why Anduril won’t build humanoid robots.
Guest backgrounds
Palmer Luckey is founder of Anduril Industries, focused on autonomous systems; he previously worked in VR (Oculus era) and has a long history in tech communities (e.g., Mod Retro). Host Peter Diamandis is a space/innovation entrepreneur and XPRIZE founder.
Key claims
Autonomous weapons already exist for decades (e.g., Aegis autonomous mode; CWIS/C-RAM; Vietnam-era missile targeting). Centralized command-and-control is vulnerable to jamming/hacking, so autonomy should run on the edge. AI “doom” is less urgent than misuse by “evil people” with moderately competent AI. Humanoids are unnecessary for defense because specialized platforms outperform; humanoids may be useful as an interface for automating legacy systems.
Notable examples
Anduril’s autonomous firefighting tank (built 2017–2019); fire detection/classification/rejection and “matchmaking” to the right response asset; Aegis, CWIS, C-RAM; Battle of Naboo as an analogy for centralized AI being destroyed.
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Chapters
Tap a time to open that second in VOPalmer's Wildfire X-Prize Win
0:45 to 2:49
Discussion on Palmer's work in autonomous firefighting and the challenges faced.
“A million of that from Lockheed, which was kind of interesting.”
Upcoming XPRIZE Announcement
2:49 to 4:35
Palmer shares insights about a new XPRIZE focused on understanding animal intelligence.
“And the last thing I'll say is that with most of what we do, our work with the military, you go through many of these same steps.”
Perspectives on AI and Threats
4:35 to 7:24
Palmer discusses his views on AI doom, emphasizing optimism and real threats.
“And I think that there's actually a lot that we're going to be able to learn.”
Autonomy in Military Systems
7:24 to 10:50
Discussion on the need for autonomy in military assets and the potential implications.
“So I got a really pressing question on my mind.”
Historical Context of Autonomous Weapons
10:50 to 11:40
Palmer provides a historical perspective on the existence of autonomous weapons.
“execute the intent of what you program to do independent from the operator or the engineer.”
AI in Defense Technologies
11:40 to 14:00
Palmer discusses the challenges and future of AI applications in defense systems.
“So technical question on that, the foundation models that go into those remote systems, right now, Yeah, well, so right now the open source models are all Chinese.”
The Future of Humanoid Robots in Defense
14:00 to 17:22
Discover why humanoid robots may not be viable for defense compared to specialized systems.
“Do you see ultimately some general purpose category killer robot that is equivalently the generalist robotic embodiment, just like we now have generalist models that are capable of doing substantially any task?”
Anduril's Unique Approach to Robotics
17:22 to 18:40
Learn about Anduril's strategy to focus on impactful robotic systems rather than humanoids.
“I've opted out because I believe in them.”
Navigating Centralization in Defense
18:40 to 21:40
Explore how Anduril navigates the challenges of centralization in the defense industry.
“You know, when you're operating Android Industries, you're decentralizing defense, right?”
The Insanity Behind Entering Defense
21:40 to 24:15
Understand the rationale and risks behind entering the complex defense sector.
“dollars a year by making tens of billions of dollars a year.”
Show all 15 chapters
The Responsibility of Wealthy Innovators
24:15 to 26:08
Discuss the obligation of billionaires to leverage their resources for problem-solving.
“All of the billionaires, they end up doing the same thing.”
Reflections on VR Developments
26:08 to 28:01
Hear insights into the evolution of VR technology and its implications for the future.
“Although, like I said, I think most of the T-boys, I think they seem like they keep pretty busy.”
Meta VR Glasses and the Evolution of Design
28:01 to 30:36
Learn about the evolution of VR headset design and Palmer Luckey's insights on ergonomics.
“spinning the CAD, but look, the new Meta VR glasses are a lot closer in a lot of ways, so I've long been a believer that you need to decouple the compute and the battery from the head.”
Lessons from Mod Retro: Building Communities and Companies
30:38 to 33:18
Discover the valuable lessons Palmer Luckey learned from running an online community at a young age.
“We've got, you know, 1 ,500 entrepreneurs, moonshot visionaries, and tens of thousands watching on the live stream.”
Navigating the Challenges of Founding a Company
33:20 to 36:11
Understand the realities of being a founder and the impact of AI on the tech industry.
“Again, we've been saying on the pod for a while now, forget about grad school.”
Transcript
Automatic transcript. May contain errors.0:04Peter Diamandis Wow! It's so much brighter out here. It is! The future is bright! There's lens flare in the future. Yeah... So, welcome everybody, to the Oscars of Optimism. Of course, we're opening up the summit with the king of autonomous weapon systems.
0:26All right. So I want to start with the fact that we're awarding three X-Prizes this week. Palmer, congratulations for winning our Wildfire X-Prize. Thank you so much. This one's been a long time in the works. Let's get the slide up here. So Palmer won$2.2 million for Anderle. As if you need it. A million of that from Lockheed, which was kind of interesting. We do a lot of work with Lockheed. We also compete with them, but in the defense space, we compete with their fighter jet division, and we partner with them on some of their payloads. So we do a lot of stuff together. But me and you have both been trying to get this autonomous firefighting stuff going for a long time.
1:15For a while. I mean, you got this prize announced back in 2019. It's been a long time. Andrel's, one of our first two products was an autonomous firefighting tank that we started building in 2017, finished in 2019. It's insane that we let fires become conflagrations before you put them out. And it's kind of insane that people are saying, oh, the technology's finally made this possible. And I'm not going to correct him too often in public, but it's, I mean, this has been possible for over a decade. It's just that it's become politically impossible to ignore the problem now. I'm going to watch a one minute video clip of what your team achieved and if you'd walk us through it here.
1:56Sure. This was an example of what we were doing at the test site where we were detecting fires, classifying fires. What you don't really see in here is that you also need to reject false fires. That was part of the test as well. So you have to know who's the guy smoking a cigarette? Who's a guy, what's a campfire? What's a road flare? And then what's something that shows the characteristics of real fire? That's what you need to flag to people. That's what you need to flag to emergency services. And then you need to matchmake the type of fire to the right asset that's in the area. And so you want to basically use the most cost-effective thing that can respond and get there in time.
2:35And if something's going faster, you might need something different. If it's in woods versus on a brush hill, you might need something different. And so it's about detection, classification, rejection, matchmaking, and then going and hitting the target. And the last thing I'll say is that with most of what we do, our work with the military, you go through many of these same steps. But if you find a target, let's say it takes you an hour to get to somebody versus 10 minutes. It usually doesn't make as much of a difference. When you're talking about fire, though, the difference between 10 minutes and an hour response, totally different tools you're going to need to respond with.
3:17A bomb is a bomb whether or not it takes a day or an hour or a minute to get there. But when a fire is metastasizing, you need to pick the right thing that can put it out before it gets too large. Amazing. You know, we're going to be announcing something in a month's time that you're funding a new XPRIZE, and it's going to be secret until then, but we're going to tease it now. Another$10 million prize. Would you share with us what we're going to do? Sure. You know, we should keep the details secret because there's some good twists, but suffice to say that I'm not interested in joining the race to push AI forward with my money.
4:06I think that the artificial intelligence side of models is pretty well covered by plenty of people. I think we've not been doing enough understanding biological intelligence, particularly beyond people. And so this is going to be a prize around understanding how animals think and making so that we can communicate with them 10 times better than the current state of the art for the current smartest species. And not just trained animals, but wild animals in their own language. Amazing. And I think that there's actually a lot that we're going to be able to learn. I mean, if you look at large language models, they're kind of this, you know, they're based on humanity's way of thinking and communicating distilled.
4:47And I think that there's plenty to learn from all of the other species that are on this planet. And I wouldn't be surprised if as applications for AI, particularly AI where you need to be more efficient, more power efficient, more time efficient, a different point of view, two peds are better than one, whatever metaphor you want to use. Love it, love it. All right, I want to kick off the first official question here. P-Doom, you're in the AI industry, the defense industry. What's your P-Doom? I'm just not worried about AI dooming. I guess I'm not worried about AI doing the killing. I'm very, very worried about evil people using moderately competent AI to do evil things.
5:35And I am kind of frustrated by a lot of people who are new to the dooming hobby. It's sort of like how we had to deal with, you know, the war in Ukraine happens, and all of a sudden, all these people who have had the dumbest opinions you've ever heard about the military for their whole life, and people who believed we lived at the end of history, that we had moved past conflict, that we lived in a world where you could just write a nasty letter in the UN, forgetting that that only works if it's backed up by credible threat of violence. And then all of a sudden, they change their minds. You're seeing this with AI.
6:13People who have not thought about this problem for more than a couple years or maybe even just a couple months are saying, oh my God, this is the biggest threat to humanity. These are people who have spent almost no time actually analyzing what the largest threats to humanity are. They haven't spoken to any of the experts in this area. They certainly weren't buying freeze-dried food and building prepper bunkers, you know, like me and many of my buddies who have indulged fantasies about what doom could look like and also thought realistically about it. And so, yeah, the AI doom is way down the list for me.
6:50I'm a big optimist. I think it's going to massively reduce the cost of resource extraction, processing, transformation. You're going to see every part of society become subject to the same economies of scale and efficiency that automated industries, that automated without AI have seen. So think like agriculture or textiles. You can buy two weeks of calories for less than one hour of federal minimum wage labor. That's crazy. Let's give it up for Palmer here. You're going to see that for everything.
7:24Peter Diamandis:Dave. So I got a really pressing question on my mind. I'm kind of a feeds and feeds and chips and AI foundation models guy. And so when you're putting systems in the field, weapons in the field, you can put the intelligence inside it. And this has always been a big problem for the Air Force. Like, if we're going to start flying drones instead of pilots, who's going to unleash the weapons, and how's that decision going to get made? And the downside of transmitting it back to headquarters is you have latency. The upside is you have a lot more compute. What you can put locally in a device, in a robot, in a field, in a plane, is limited, but it's really, really fast.
8:01Peter Diamandis:So what's your philosophy on, like, you know, I think a lot of people would say, well, are we gonna have self-contained, decision-making weapons wandering around enemy territories, or are we gonna have control at the headquarters? How does it work? More or less. The real concern isn't so much the latency or the speed of computation. The problem is that if you rely on a central location to do your compute, you now need to have command and control that has good, high bandwidth communication back and forth between you and potentially thousands or tens of thousands of active assets. And if your enemy jams your communications or intercepts your communications or hacks your communications, you're done.
8:44Or worse, they just skip targeting all the stuff in the field and they go for the place where it's all being controlled. We saw this. There was this documentary that George Lucas was working on. And the Trade Federation, they had their central AI command and control blown up. And that was how the Battle of Naboo actually resolved, was all the battle droids lost. Oh, yeah, they all fell over. That's right. They all fell over. And so I think that that's the practical reality that's driving the need to have autonomy living, not back home, but forward. There's other areas, like you go underwater, you can't talk to them.
9:23And sometimes you could talk to things, but you don't want to. Having radio emissions actually exposes you necessarily. And so for better or for worse, you're gonna need to do this. I actually don't think it's as much of a shift as people think. There's a lot of people who look at it and say, oh my God, Pandora's box is being opened, you're gonna have weapons that are making their own kill decisions. And they don't recognize the reality, which is that that's been the case for decades. You look at the Aegis system on destroyers, it has a fully autonomous mode. You can flip a button and it will shoot down anything that comes within whatever range you programmed it with Without any human confirmation You look at CWIS and C-RAM for shooting down incoming missiles incoming mortar incoming artillery fire incoming missiles or incoming speed boats Same thing you can put them in fully autonomous modes and I mean it going back to into Vietnam We had missiles you could launch from an aircraft They flew over the horizon tried to identify the right radio emitters that they believed corresponded with a surface-to-air missile site and then struck them without any, you know, the person had to decide, I'm going to send it in this area, they're going to look for this signal, and I know that there's this probability they're going to get it right.
10:34That decision is going to remain with people. But autonomous weapons are widely, widely, there's a whole other talk we're not going to have today, but I will, I do have a rant about this, where actually autonomous weapons have existed for thousands of years. If you look at, and defined as kind of weapons that can execute the intent of what you program to do independent from the operator or the engineer. You look at, for example, pitfall traps that allow people to walk over them, but then capture the commander on his horse when he walks by and it's heavier. You look at certain poison traps that would kill people who had certain characteristics, not kill people who had other characteristics or not kill animals.
11:16You look at many types of landmines and sea mines and even torpedoes. And so it depends on your exact definition, but even going into myth, where people are creating golems, like can you go out and fight on their behalf or defend their city? I guess my argument is we've had autonomous weapons for a very, very long time. It's just a new set of technology that's making them better.
11:41Peter Diamandis:So technical question on that, the foundation models that go into those remote systems, right now, Yeah, well, so right now the open source models are all Chinese. So I'm pretty sure you're not going to be putting Chinese models into remote weapons. Are you going to build Android foundation models or how are you going to get AI in those devices? I mean, we've been doing it since 2017. So we're way ahead of everybody. We're a decade beyond that question. I think that we also don't, the foundation models that people are building are not the types of models you want to be doing this. They're largely non-deterministic.
12:17They're non-auditable. It's a very different category. The thing that we are building, unfortunately, has very few consumer applications and vice versa. There, of course, are LLM use cases for defense that make a lot of sense, but it's not guiding my missile or classifying radar feeds. I mean, we can't build models that ingest text and then spit out text. I need to process raw radar data feeds. I need to process sonar data from passive listening stations on submarines. It's pretty highly specialized. And I will take some credit here. All these people who are talking about how AI is going to change everything, they are mostly recent converts.
13:01Andrel Industries, you might notice the acronym is AI. And that was not a mistake.
13:07Peter Diamandis:Alex, jump in. Yeah, I think maybe dovetailing on our discussion of driving bench, we're now in an era when it's possible to take frontier models, drop them into a robotic embodiment, and get pretty stunning results. So I'd love to ask you a question maybe about the scaling hypothesis as it applies to autonomous weapon systems or autonomous systems in general. If you have to extrapolate out is there a Moore's law, is there an experience curve for what, as obviously the capabilities of underlying frontier models, whether they're from frontier labs proper or from AI, as those progress, do we see any equivalent of a Moore's Law for the autonomous systems themselves?
13:50Peter Diamandis:And maybe the second half of the question would be, do you think ultimately we achieve some sort of convergence? Andrel makes a variety of embodiments and a variety of different form factors. Do you see ultimately some general purpose category killer robot that is equivalently the generalist robotic embodiment, just like we now have generalist models that are capable of doing substantially any task? No, I don't think so on the defense side. I think that for manufacturing and for hospitality and medicine, you might see this because you get economies of scale that are really material for those types of businesses.
14:30And a humanoid robot may not be the optimal form for a burger griller, and it may not be the optimal form for a firefighter. It may not be the optimal form for a nurse or an assembly technician. Salima's smiling. But even if it's not optimal, the fact that it is shared with humanity in its form makes it a really, really good form factor. Now I can make one robot that does all of these things, and I would probably rather have a, let's say, robot that's 5 % slower or less reliable than the optimal burger-flipping robot if I can share commonality with that nurse. In defense, that's not really the case.
15:11Because you are in this constant race to not just barely beat your adversary, but to massively overpower them, to try and make it where, the goal is not to just barely win a conflict on the margins. It is to fight unfair, to have overwhelming threat of violence, underpinning whatever diplomatic overtures or negotiations you have. And everyone's always pushing the limit. So if I have a jet that has a reliable 5 % every time edge over the enemy, that's worth paying a lot of money for, right? And I think the loss in performance you would see through lack of specialization probably makes it non-viable.
15:53Like to go to the extreme, like, you know, I build robot submarines and those have a specialized form that needs to dive to 6 ,000 meter depth and sit on the bottom of the ocean for months at a time. And then I have other stuff that's on the surface and, you know, they're robotic systems that, you know, roll up a hill and they loiter. And then I have other things that are, you know, aerial vehicles that are doing very specialized tasks. And I just can't imagine a convergence that would make sense. unless you're telling me that we're going to get something cool, like humanoids that have onboard fusion reactors, and they can dive to 6 ,000 feet depth.
16:26So, Palmer, why aren't you building those? I mean, if anybody, you should... Look, you could potentially build such a thing, but then very quickly you realize that specialization would allow you to build something even better. You say, okay, I've built something that can dive to the bottom of the ocean and fly to the moon. Man, it could get to the moon a lot faster if it didn't have to also dive to the bottom of the ocean. So I think defense is going to be this one where kind of like, you know, you look at, for example, the difference between cars, where everything has shared platforms within a manufacturer, you know, manufacturer, and they also share a lot of the same standards and interfaces.
17:03I think that you compare them with, like, motorsport, where it's all completely different, and it's continuously pushing forward. I think the defense side is probably always going to be this weird branch of exotic, highly specialized robotic systems. Palmer, I expected if anybody was going to be building humanoid robots, it would be you. No, no, the opposite. You said absolutely not. I've opted out because I believe in them. If I didn't believe that humanoid robotics had such a powerful future, then I would probably build them. But I want Anderil to build things that wouldn't exist otherwise. That's what I generally want to do.
17:37That's a good lesson.
17:38Peter Diamandis:You want to maximize your marginal impact. Correct. All the other people are already doing a great job. I want to use their robots and do things with them. I think humanoids are going to be an incredible general artificial intelligence interface between AI and remote systems and a lot of legacy platforms that were designed for a person to pull the lever, push the button, read the screen. We're going to be able to take all those and automate them without replacing them entirely. So you have a lot of things like radar systems that cost millions, tens of millions, even hundreds of millions of dollars.
18:12Nobody wants to man them during a hot conflict because they're the first thing that's going to go. But if I can put humanoid robots in them, I've now been able to automate them without that. So, yeah, I'm not going to build humanoids. This is also why Andrel is not building, like, small quadcopter attack drones. Too many other companies doing a great job. There's a lot of areas. And we're not going to do space launch. Like, we do space products. We operate a lot of our own satellites and a lot of our own sensors in space. But I don't want to be a launch provider. That's for all the other billionaires to...
18:41Yeah, yeah. Let them handle that.
18:42Peter Diamandis:That's fantastic. Salim. You know, when you're operating Android Industries, you're decentralizing defense, right? The Pentagon and ministries of defense globally have been the most centralized entity in the history of humanity. You're sitting on the edge dealing with that. you must have a massive immune system problem where people inside the entity are going, no, we've done that before. We can do it better. They either try and suck you in or they try and spit you out. How are you navigating that interface? Because you're doing it in a way that I've never seen anybody succeed. Do it. I think that this is a problem that's very, very hard at the beginning.
19:26Peter Diamandis:I said the wrong thing. Wow. No idea. Well, until someone gets on the intercom and tells us to go. The AI is a contract. What were we talking about? What was it?
19:44Seriously? I knew the intercom was going to come on. What were we talking about again? Centralization of Pentagon versus decentralized. I'm going to keep talking. Just keep speaking. So we've gotten through this a bit. I think early on, there was that concern that Anderil was not going to be able to get through that. Our hardest problem raising money. Skippy, would you please shut this down? I've been through enough of these to know how it's going to work. There we go. I imagine. One of our early problems was that our investors said, Palmer, potential investors, they said, look, we believe that you'll be able to build things that work.
20:19We believe you'll be able to build products that are great, but we don't believe the government is capable of actually purchasing them at scale. Because, I mean, you talk about centralization. you know about the issues for people who don't. Until just a few years ago, you had about 80 % of MDAPs, Major Defense Acquisition Programs. So basically anything that matters. 80 % of MDAPs went to five companies and that's it. And I think you've seen incredible consolidation, centralization. Anduril has been successful because we use, we're less of a contractor and more of a product company. We use our own money to build products, then we sell them.
20:59And we've gotten to the point now where people in government have done very, very well betting on Anderil. And then miraculously, we finish on schedule, we finish on time. And then the next program manager says, I know how I can make my job easy. I just give the contract to Anderil. Got it. So it's got to take guts to enter the defense industry, right? The most incestuous, you know, self-licking ice cream cone on the planet. Yeah. And what insanity gave you the balls to do that? The insanity was the reason that I got into it. The first page of our pitch deck said, Anderil will save taxpayers hundreds of billions of dollars a year by making tens of billions of dollars a year.
21:43The idea being, we're not just making products that we're selling, but we are displacing the systems that cost, needlessly, ten times what they should. And yeah, thank you. And so it does seem crazy, but you know, I can't put myself on the same pedestal as him, but one of my mentors and idols growing up, and then also early in my career was John Carmack, the founder of it's software. John is great. John is incredible. And for people who don't know, he's basically the inventor of the modern 3D game engine, first person shooters, also started a rocket company that competed in the - He was competing in the XPRIZE.
22:21That's right. And I remember... And he was one of the, if not the only one, to be doing reusable vertical takeoff and landing. Exactly, he was doing vertical takeoff, vertical landing. Which nobody else was even trying to do, and he did. I remember this name on the side of his vehicle, NVIDIA. How do you pronounce that thing? If I had only known. That's right. He was using... He was building his own sensor fusion algorithms. He was processing them on modern, or on commercial style graphics card hardware, using his game programming experience. Anyway, the point is... It was called Armadillo. Armadillo Aerospace.
22:54Yeah. That's right. And the thing, and yeah, they were doing vertical takeoff and landing long before SpaceX was, I mean, doing anything. Yeah, before it existed, for sure. That's right. But anyway, the point is, he ended up becoming the CTO of Oculus VR. I managed to poach him away from id, but after he left, he went to work on AI actually even before I did. And so he started his own company to work on AGI. And I said, why are you doing this? The odds of you succeeding, and to be clear, I still believe AI was going somewhere, but he said, I'm going to start a company that's just going all in on the end state.
23:38I'm not trying to incrementally get there. It's just all in on AGI. And the point that he made was, Palmer, even if I've got a 1 % chance of succeeding, which maybe is an overestimation, but suppose I have a 1 % chance of succeeding, and suppose that I could pull it off. The risk-adjusted outcome kind of demands that I do it, and that was how I felt about defense. If there was a 1 % chance that I could help solve this problem, then it was one that would be massively impactful to work on versus, let's say, starting another gaming company, getting into space launch, building a car company. All of the billionaires, they end up doing the same thing.
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24:21You don't have enough people getting into defense or putting on a bat suit. It's just cars and rockets, and they just go in circles like that. When I interviewed you on the Moonshots podcast last time, you mentioned that you're part of a billionaires boys club chat. Yeah, yeah. Oh, yeah. Are they working on anything worthwhile at this point? I mean, I gave them shit for saying like, God, you've got all this capital. Solve the world's biggest problems. I think the B-boys are doing a lot better now than we were a few years ago. Okay. They're stepping up. Yeah. The thing we're talking about is I was giving a lot of people a hard time, especially some retired B-boys.
24:59And I was telling them, what are you doing? Because money is one of the resources they have, but one of the resources people don't talk about, especially for the retired B-Boys, is that they have credibility, which would allow them to gather people around them, teams around them, and capital. They could, and it's just sitting there unutilized if they're doing nothing. They have the credibility in that people trust them as a leader to be able to lead an organization like that. They could have the same ideas and the same words as somebody who's equally smart or smarter, and they'll still do better for that.
25:34So my point is you have a responsibility not only as someone who's got a lot of capital yourself, but who's got this underutilized resource of the ability to do more. If you're not doing that, then are you really, like, what are you even doing? Anyone can sit on a boat. Few people can start another multibillion-dollar company that does something that matters. And the good news is most of them, I think a lot of people have gotten the itch to solve some of these problems that are out there. So we've got... Nihilism is on the downs. Maybe the solution is we need more T-boys
26:08Peter Diamandis:than fewer B-boys. Yeah, that's an interesting point. Although, like I said, I think most of the T-boys, I think they seem like they keep pretty busy. That's the point. I don't have a problem with B-boys who don't do enough. Like some people, they mistake what I say. Like, oh, Palmer wants other billionaires to work on defense or energy or biology. My point is not that people need to distract themselves. by doing more things. A lot of people can only do one thing. And that was what I did for a long time. What I hate is the people who are not doing anything. That is like repulsive to me. So maybe message to the audience, you get to join the B-Boys Slack group or whatever this is, Telegram, if you're doing something new and differentiated.
26:54The group actually got shut down. And we've been talking about now, we need to do a B-Boys 2.0. But I think people post. Maybe some B-girls as well? I think people posted the wrong memes a few too many times. Boom. There was a time where there were no B-girls, and then there was this Business Insider article whining about it. The reality is it's just me and some guys. It's not like this isn't the Illuminati conference. They're like, oh, there's a group, but no women have been invited. It's not that no women have been invited. It's just me and some of my boys. But actually, there was a girl in it by the end.
27:38So we need to restart that group. So you're in Facebook commercials now. Oh, yeah, yeah, yeah. So you met a VR is out. How does it compare against your vision of what you wanted to achieve? Is it, yeah. Look, it does a lot of the things that, it's not exactly what I would make were I the guy who's waving the magic wand. You've got lots of magic wands. spinning the CAD, but look, the new Meta VR glasses are a lot closer in a lot of ways, so I've long been a believer that you need to decouple the compute and the battery from the head. It should not be that, and I'm not even saying the head totally, it's more the front.
28:20Before Oculus Quest, so Oculus Quest was the last thing that I worked on before they fired me, and the prototypes at the time were a prototype series code named Santa Cruz. And we were actually showing that publicly before they fired me. And Santa Cruz had the battery and compute on the back of the head. And then the light, you know, the part of the soft tissue on the front of your head was kept as light as possible. And then at some point after they got rid of me, they jammed it all into one big giant lump in the front and they ruined the ergonomics. They forgot why you need a top strap. But you know, it bothers Serve them right.
28:56It bothers me mostly at this point because the Oculus Rift CV1, which was the first modern consumer VR headset, it got the ergonomics more or less perfect in 2016. And, you know, we were showing it off in 2015. And literally nobody has done as good as it. And it's been over a decade. Every single person screws it up. Even Apple. And I just, I can't comprehend it. How could it be that the ergonomic design led by a 19-year-old kid with no experience is better than anything that anyone has come up with since? Anyway, the new MetaVR glasses are the closest thing. And they're very lightweight. They've off-boarded the compute.
29:41They've off-boarded the batteries. They have really high-quality pass-through. It has a feature that I invented for CV1 called Transformo Fabric, which they do not call it. basically using a fabric, a soft, flexible, black, light-absorbing matte fabric to, one, minimize reflections, but to basically seal the cavity between and around the lenses. That means that you can move them, and the fabric just stretches to meet where the lenses are for different interpupillary distances, rather than having sliding mechanical interfaces in plastic. And they brought Transformo fabric back for the first time since my era.
30:20So I'm a huge fan. And, you know, it's a third of the price of Apple's product and somewhat higher pixel density. I think that's pretty extraordinary. Oh, and one-eighth the weight. Amazing. Pretty good. Let's close on this. We've got, you know, 1 ,500 entrepreneurs, moonshot visionaries, and tens of thousands watching on the live stream. What's your advice? What did you learn in high school that made you succeed at the speed you did? We were talking about this on the plane right back. Yeah, I mean, I was really lucky to... I guess maybe not lucky. I did it. But... Well, you are lucky. That's right.
31:05I am lucky. It's in the name. I started an online community called Mod Retro when I was 14 or 15. It was an internet forum for people who were modifying vintage game consoles and computers, building handheld units, improving the performance in a variety of ways. We had a few thousand active members and a whole team of volunteer moderators and administrators with me at the top of it for some reason. And I learned a lot of valuable lessons about how you can build an organization, how you market an organization, how you get people to believe in what you're doing. I learned a lot about dealing with the types of problems you deal with when you're running a company.
31:46With humans. Well, I mean, it's a tale as old as time. You've got two people. They're both brilliant. They're both very good at what they do. And they hate each other. And they disagree over something. You need to somehow mediate the conflict or separate them in a way that allows you to get the value. It allows both of them to contribute value to the greater project. but not have them hate you, not have them lose faith in the broader thing, but also not kill each other. Sometimes that means you need to reconcile things between the two. Sometimes it means that you need to put one guy over here and one guy over here.
32:22And sometimes you need to make sure that they don't know that that's what you're doing as you do it. I'm not saying that's the key to running a successful business is the management of the two assholes problem, but it's, you know, And once you make it a three-body problem, now. But it's that and a hundred things like it that I learned running Mod Retro that I was able to take into starting Oculus to carry forward into what I'm doing in my other companies. And that's why I'm a strong believer that kids should get a job. And I also had a job starting when I was 14, so I learned how the real world works too.
32:58But I'm a huge fan of people doing things at a scale that's larger than just themselves. In other words, don't just do a project. Do a project with someone else. Do a project with other people. Build in the open. Learn the good parts of that, the bad parts of that. It's been extremely useful to me. Has building changed in the age of AI? What advice do you have? Again, we've been saying on the pod for a while now, forget about grad school. Even college is a maybe. You didn't go to college. You know, high schoolers should, what, find a purpose they care about and use AI to go and code it? What's your closing advice here on that?
33:40You know, one of the reasons I have not been as upset as some people about... That's funny. There's something on the screen. It's not like it's to not talk about something. I just wanted to make sure you saw that. I did. We're not going to talk about this. Don't think about our company. All right. Great. Great.
34:02There's a lot of people who love their craft and they love what they do, and they are rightfully mourning the end of, for example, coding things by hand, top to bottom, start to finish, as anything but like a craft endeavor. And I understand that. It's the same way that a lot of artists felt when the camera was invented. They whined and complained about how it ruined art and it made it so that anybody could push a button. These things are always painful for the people who are masters of their craft. I already got screwed in that way a long time ago. When you're a founder, you don't get to actually work in any of the tech anyway.
34:37All the other people get to have all the fun. And so, I like electrical engineering. I like optical engineering. I like mechanical engineering. I don't get to do any of it, because the job of a founder is to hire people to displace them, and to do what they thought they could do or what they like doing better. The job, I've said many times to people, if you want to work on technology, work for somebody else. If you want to work on nonstop bullshit, start a company. And so what I would say to people is AI doesn't actually change the bullshit part of the job very much. You're still on the hook legally.
35:15You're still on the hook for all the interpersonal stuff. And you can delegate some of it, but at the end of the day, it's your call, it's your decision, it's the same thing for fundraising, it's the same thing for general product architecture. And when people make the wrong decisions, it's your choice as to when you need to overrule them, override them, replace them. I don't see AI replacing that part of it anytime soon, not because it couldn't, but because the gains everywhere else are so much larger that I think we've got a good 10 years of speed running all of the other parts of the business before they cover that.
35:48So look, AI changes a lot, but I'm telling you, there's a lot of people, you are in for a rude awakening. If you are like a hobbyist coder or a hobbyist engineer and you think you're gonna start a company and you think you're gonna be doing all that stuff, no, you're gonna learn a hard lesson. Being a founder was always like AI took your job. It's just that other people took it. Ladies and gentlemen, let's give it up for Palmer Luckey.
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From the publisher
This episode was filmed at Moonshots Live 2026. Learn more at https://moonshots.com/
The mates sit down with Palmer Luckey on Moonshots Live to discuss autonomous weapons, AI risk, Anduril’s approach to humanoids, the real threats posed by AI, VR’s peak, and what’s next for the future of technology.
Get access to metatrends 10+ years before anyone else - https://qr.diamandis.com/metatrends
Peter H. Diamandis, MD, is the Founder of XPRIZE, Singularity University, ZeroG, and A360
Salim Ismail is the founder of Open ExO, a GP at Exponential Venture Capital/The Organizational Singularity Fund and a sought after global speaker and thought leader.
Dave Blundin is the founder & GP of Link Ventures
Dr. Alexander Wissner-Gross is a computer scientist and founder of Reified
Palmer Luckey is the founder of Oculus VR and defense technology company Anduril Industries, known for helping pioneer modern virtual reality and later building AI-powered defense systems.
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*Recorded on September 25th, 2026
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