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The Vergecast Episode Summary: Apple’s Vision Pro: The Headset of the Future?
Episode Overview In this episode of The Vergecast, hosts Nilay Patel, David Pierce, Alex Cranz, and Dan Seifert delve into the much-anticipated Apple Vision Pro headset announced at WWDC. They explore various aspects of Apple's new mixed reality headset, its applications, and the broader implications for technology and consumer electronics. The latter part of the episode features a lightning round with the Waveform podcast team.
Key Themes and Discussions
Apple Vision Pro Announcement
- Apple revealed the Vision Pro headset during WWDC, which is priced at $3,499.
- The headset is positioned as Apple's first major AR consumer product, showing their ambition in augmented and mixed reality.
- The episode discusses the compromises Apple made in developing the Vision Pro, emphasizing its complexity both technically and emotionally.
Hardware Features
- Design: The Vision Pro has a ski-goggle-like appearance, aiming for a balance between functionality and aesthetics.
- Specifications:
- Weighs less than a pound.
- Equipped with dual 4K displays and 12 cameras for immersive experiences.
- Utilizes the M2 and R1 chips for processing power and performance.
- User Interaction: No controllers; relies on gaze and gesture-based interaction.
Applications and Use Cases
- The hosts discuss potential applications:
- Entertainment: Immersive movie experiences and sports viewing.
- Productivity: Ability to create large virtual screens for work.
- Social Interaction: Features for FaceTime with digital avatars.
- There's skepticism about whether consumers will find a place for such a device in their daily lives, especially in a social context.
Comparisons with Competitors
- The episode compares the Vision Pro to existing products, such as the Meta Quest 2 and other VR headsets, highlighting how Apple's offering may be positioned differently.
- Emphasis on Apple's strengths in hardware execution compared to competitors like Meta.
Software Features and Updates
- Discussion of accompanying software updates across iOS 17, iPadOS 17, and watchOS 10.
- Notable features include improved autocorrect, live voicemail transcription, and new interactive widgets.
- Excitement about the potential of Fitness Plus workouts integrated into the Vision Pro experience.
Community Reactions and Speculations
- Mixed reactions from the tech community regarding the Vision Pro's price and its practicality compared to existing technology.
- The hosts reflect on whether the Vision Pro can capture the general consumer's interest and how it aligns with Apple's broader strategy.
Lightning Round with Waveform Podcast Team
- The latter part of the episode features a trivia segment with the Waveform team, covering various topics from the recent announcements at WWDC.
Key Takeaways
- Vision Pro as a Conceptual Device: While technologically impressive, the Vision Pro raises questions about its utility in everyday life.
- Significant Hardware Investment: Apple's commitment to high-quality components underscores their ambition, but the price might limit its accessibility.
- Future Potential: The integration of fitness and productivity applications hints at evolving use cases that could attract a broader audience over time.
Closing Thoughts The hosts emphasize that while the Vision Pro represents a significant leap in augmented reality, its success will hinge on consumer adoption and the development of compelling use cases from developers.
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For more insights and to stay updated with technology trends, tune in to the next episode of The Vergecast!
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Transcript
Automatic transcript. May contain errors.0:00Support for this show comes from MongoDB. You're a developer who wants to innovate. Instead, you're stuck fixing bottlenecks and fighting legacy code. MongoDB can help. It's a flexible, unified platform that's built for developers by developers. MongoDB is ACID compliant, enterprise ready, with the capabilities you need to ship AI apps fast. That's why so many of the Fortune 500 trust MongoDB with their most critical workloads. Ready to think outside rows and columns? Start building at mongodb.com slash build.
1:03Hello and welcome to the Richcast, the flagship podcast of the most complicated consumer electronics products in history, both technically and emotionally, I would say. Yeah, there's been a lot of feelings the last 36 hours. And I've processed those feelings in near real time. You've been through the five stages. I have been through the five stages. I am your friend Eli. David Pierce is here. Hello. Dan Seifert is here. Hello. Kranz on the Zoom. I'm here in spirit and totally sober. Very good. So Kranz on East Coast time. We are here on the West Coast doing this French cast live from Apple Park in a podcast studio that Apple has set up for folks to use.
1:40Disclosure, we're in Apple's building. We're going to say some stuff. Tim Cook might have us arrested. Yeah, if we never make it out. If you hear the slight catch of hesitation in my voice throughout this episode, it's because a number of Apple employees are staring at me. But I think we're going to be fine. I am so happy I'm at home. It is a big episode where WWDC, Apple announced a bunch of stuff, including the new Vision Pro headset, which we're going to talk about a lot in this episode. 400 operating systems got updates. You can now use your phone to find the Siri remote for Apple TV, which is another full hour of the Vergecast coming your way.
2:15And then to end the episode, we're going to have our friends Marques Brownlee and the Waveform crew on for a little lightning round. And also in the feed a little bit later, we're going to have a collab episode with Waveform. Dave, what's going on there? Yeah, so we love the Waveform Crew. It's a great podcast. And we went to them and we're like, let's do something fun together at WWDC. And they were like, we do trivia. Let's do trivia. That's awesome. So we're going to do trivia. I honestly don't know what it's about. We have not done it yet, and I already think they've cheated. I can't prove this, but I'm confident that they've cheated.
2:41If we lose, it's because they cheated. When I walked in here, someone said, we have the audio for the soundboard you requested. And I thought to myself, finally, someone's given me a soundboard, and it was their soundboard. Yeah, this episode is going to be troubling. One, I'm very disappointed that other podcasts get soundboards, Andrew. And two, I think they've already cheated. Yeah, I think so. That's in the feed later. That's a different episode. We got to talk about the Vision Pro. So there's a lot going on at WWDC. We're going to talk through all the news, just get through it. This episode is going to be all Vision Pro.
3:11And then on Friday, we'll do the Macs and operating systems. But let's talk about everything that happened because it was pretty relentless yesterday. Dan, do you want to start us off? Tell us through the hardware. Go through all the hardware. So non-Vision Pro hardware. We got three new Macs. There's a 15-inch MacBook Air, which has been kind of long waiting. It starts at$1 ,299. Really aggressive price. 3.3 pounds. It's got an M2, six speakers, 15.3-inch screen. It's basically the same design and features as a 13-inch M2 model. It's going to be available next week. Probably going to be really popular.
3:42But it's big. It's a bigger 13-inch MacBook Air. And the price is good. Very exciting. The price is good. The size is good. I think it's going to be really popular. Then we got the new Mac Studio, which is exactly the same as the old Mac Studio, except it's got an M2 Max or an M2 Ultra in it, and they upgraded the HDMI port to 2.1, most important part. I'm sorry, technically what they kept saying was it includes the feature set of HDMI 2.0. Yes, because HDMI 2.1 is an evolving spec. Let's not forget. So that starts at the same price,$19.99 for the M2 Max, $39.99 for the M2 Ultra chip. That's also available starting next week.
4:15And then they pulled this one out, a new Mac Pro, which is basically a Mac Studio with PCI slots. It's got the same design and chassis as the old Intel Mac Pro that came out in 2019, but instead of an Intel chip, it's got an M2 Ultra chip in it. You can get up to 192 gigs of RAM. There's no external GPU support. There's no ability to add RAM after the fact, but you do have six slots to plug in PCI cards, and it starts at$69.99. They're boasting all the afterburner cards you could put in it, right? Yeah, like accelerator cards, SDI cards, a bunch of acronyms that I'm really not familiar with for I am not a professional.
4:52But people who use those in professional studios and things like that, James Cameron's going to love it. Yeah. Because he can route so many streams of audio. Wait, Alex, specifically what they're saying with afterburner cards is you don't need them anymore because the M2 Ultra is as fast as seven afterburner cards. It already burns the afterburners. You don't need them anymore. So why do you need PCI? We got to move through this. I'm going to do a whole hour on the USB 3 port, the old style USB-A connector for dongles inside the Mac Pro. That's a full hour coming on Friday. Wait, I just want to say one more thing about the Macs, though.
5:19When we were live blogging WWDC, the keynote, and this was all happening really fast, and so Neelai is like typing furiously trying to figure out what's going on, and he leans over to me, and he goes, what was the price they said? $6 ,999. And I was like, yeah, that sounds right. And Neelai types$69 ,999 as the price for the Mac Pro. Doesn't blink an eye and just presses enter. He's like, yeah, it costs$70 ,000. Totally fine. Well, it's$20 ,000 PCI slot. That's how much PCI slot costs. The wheels are 10 grand. And here we go. Any other hardware? On the Macs, that's all of it. All right. So that's a lot.
5:50Again, all on Friday. David, talk us through as fast as you can the software announcements at DubDub. Okay. So this was the first half of WWDC and they did like 800 ,000 software announcements in 40 minutes. And I'm going to do all of them in the next 90 seconds. I'm very excited for you. So we got iOS 17, which included a bunch of features for phone calls, including contact posters that you can send when you call somebody. There's a new live voicemail thing that actually auto-transcribes your voicemail and you can pick it up. There's a new thing called Standby for your iPhone, where if you dock it on a MagSafe thing and turn it sideways, it'll be sort of a nightstand and show widgets and the time.
6:23There's no more Hey and Hey Siri. There's a new journal app. They improved airdrops so that if you and I are close and we start an airdrop thing and then we walk away, it'll actually continue and finish over the internet. There's new PDF annotation. There's a new improved autocorrect, especially for swearing, which means I don't have to type ducking anymore. There's a thing called NameDrop where we can bump phones together to share contact information with each other. You can do voice and video messages in FaceTime. There's a bunch of privacy features to protect you from nudes, which are really great.
6:46Then there's macOS Sonoma. Again, that's a full hour. What you just said is a full hour of the Vergecast. And literally Apple introduced all of this stuff in about this much time. Then there's also iPadOS 17, which has a lot of that same stuff. It also got the personalized lock screen that everybody got on the iPhone with iOS 16. There's some big stage manager changes that I'm potentially very excited about, even though I hate stage manager with all of my heart. There's a new health app. There's new interactive widgets, which also is coming to iOS 17. So you can do things like tap buttons or check off tasks or whatever.
7:14actually on the widget instead of having to open the app. It also got lots of other iOS 17 features. There's macOS Sonoma, which basically got nothing except desktop widgets that you can pull from your iPhone. Cool, great. He got a name. Great job, everybody. Again, a full hour. You're glazing over desktop widgets. I'm like, this is my dream. Oh, no. One full hour of desktop widgets, please. You've never seen a story from me as long as the one I'm going to write about desktop widgets. Fair enough. There's also watchOS 10, which has a new smart stack of widgets, which shows contextual information that is supposed to be personalized and based on what you're doing.
7:46Cycling workouts, new features for hikers. There's some new mental and vision health stuff. And there's a bunch of new watch faces, including Snoopy, which Apple always gets really excited about, and I absolutely don't care at all. They really made a big deal about Snoopy. It was like Snoopy and live stickers were the things they spent the two longest amounts of time on. I'm like, I think you missed what people actually care about here. Snoopy's a legend, all right? TVOS 17 got one new feature. My dude was a fighter pilot. He's in the greatest generation. Eli, I have things to do here. We don't have time for Snoopy right now.
8:16tvOS17 got exactly one new feature that matters, FaceTime through continuity camera on the Apple TV, which means you can do FaceTime calls and Zoom calls and all kinds of stuff using the camera on your iPad or iPhone, which I think is very cool. There's a bunch of other little stuff like AirPods improvements, including a tap to mute thing on the mic on the AirPods that I'm very excited about. All of that is in beta this summer. It's all shipping this fall. That's the new software. It's a lot. And like I said, on Friday, we'll go through all that news in great detail. If you were just listening to that.
8:44But especially widgets. You know there's a lot of Vergecasts in there. Yes. Confabulator stands, rise up. There's a lot of 2008. It doesn't ask me. The old internet is back. And this old man is extremely ready to talk about it on Friday. But we got to spend this hour talking about the Vision Pro. Yeah, I think that's right. Because I think it is deserving of a full hour. So where to begin? Apple has been spent six years pointing iPads at things and showing us augmented reality demos. People walking around on stage, holding up iPads, showing couches. And I looked, ARKit was announced at DubDub almost six years ago.
9:18Wow. So six years of, hey, look at this chessboard on a table. My God, an Ikea couch. Have you ever seen one before? And this is their moment to actually ship a true AR consumer product. That is the Vision Pro. It's very clear that this is the first thing they're shipping that is an AR consumer product. There's a number of catches to that statement. I said it very clearly in that sentence. And then if you unpack sort of all of what that means, you end up with, well, you can't actually build one of those yet. It's almost impossible to build an AR product at Apple quality. So they made a series of what I would call enormous compromises to build the Vision Pro, which lets you experience what they would like to build, but is not yet that thing.
10:09Right. Well, it's a funny thing because on the one hand, the whole pitch was to not make sacrifices. Like, as we've seen from the hardware, they did the best thing you can possibly do, and it costs$3 ,500. Because that's what it costs to do this stuff now. But on the other hand, it involves tons of sacrifices. It doesn't look the way they want it to. It's missing a lot of the features that they're going to want it to have over time. Like, the long-term vision for this is very clear, and this is not that. Yeah. It doesn't look the way they want it to? I thought they always wanted it to look like ski goggles.
10:41So to be clear, we've all seen it in person. You guys have seen it. Dave and I actually got to wear it for a while. Alex Heath got to wear it for a while. I would say that I spent a long time waiting for my demo, just sort of menacingly hovering around the ones that were in the lobby, just like taking in the hardware. So it's like a beautiful piece of hardware. It's a beautiful set of ski goggles. just sort of taking in the shape of the glass on the front and the amount of Apple engineering it takes to produce that piece of glass at scale and ship it with Apple tolerant. Like someone worked very hard on this thing.
11:18For a long time. For a long time. Like there's just no getting around it. Like the sort of technical execution of this thing, there is but one company that can do it at consumer scale and it's Apple. It was very funny. There were a ton of people on Twitter the last two days like changing their bios to say that they worked on division pro and tweeting like oh my god after eight years of working on this i finally get to talk about this thing that i've been building it's very this was like this was a moment there's 4 000 people that worked on just the curve of the glass right like it's like i'm just guessing but what they want to build is glasses they want to build see-through and we know this because tim cook has said it over and over and over again he said it's a walt mossberg once it's got to be this and he pointed at his glasses and so this set of ski goggles that are much more like a VR headset than a pair of glasses is a compromise, a stopgap on the way to the end of the vision.
12:10So when I say it's like the most complicated consumer product in history, I really do mean that literally. Like the product itself, enormously complicated. And we can just spend hours talking about specs and like how it works. And then there's like emotional component of this isn't what anybody wants, right? What everybody wants is a pair of glasses. And this is the thing you build to let developers start building apps so that as you continue coming down the hardware cost curve and the hardware capability curve, you're ready for that moment when you can just put on a pair of glasses. I kind of want to ask you about that because over here on the East Coast, where none of us have seen it in person, we've not experienced it, we've all just seen the pitch.
12:48And most people I know weren't sold on the pitch. No one's been sold on the pitch. Very few people are like, wow, yes, I got to go get this. But increasingly, everybody I've seen who's actually seen it and touched it and used it is like, I get the pitch. Do you guys get the pitch? Like, does the pitch make sense for you? Are you on board? I mean, that's kind of the question, right? Like, this is what I feel like we've spent the last 24 hours talking about it. I think the thing that I have come to believe is that Apple at this moment in time really wants you to think of this as like a gadget and to care about the display specs and the processor speeds and the way that it works and like evaluate it like you would a smartphone in 2009, right?
13:25Like, we're way back in the early computer days where Walt Mossberg was like telling you about processor speeds. And that stuff mattered, right? And we're still in this phase where it's like, we made a screen that is better to look at is like a truly real and relevant thing in this world. But then there is the very separate question of like, is this a thing anybody wants and what is it for? And I think it's very easy to do this demo and think like, oh my God, this thing works so well and not get to the second part of the question. But I think what you're talking about and where this gets really emotional is the second part of that question.
13:55Like, do I want this in my life? Is a very different question than like, is this any good right but the extremely clear answer to your question is no one knows yeah that's like i wore it i pushed it's me so like you have 30 minutes and i was like we're going to 37 right that's like how it goes and i'm gonna push all the buttons i got in trouble like wandering around the room but like we basically got around 30 minutes on rails like a very tightly controlled demo and the people giving us the demo had ipads so they could like watch what we were doing in the headset, and they were telling us what to do.
14:26That demo worked really well. The experiences inside that demo were great. They were showing us what they wanted it to show us. Great. You take that thing out of that room, which was perfectly lit for the capabilities of the device, perfectly staged for that demo, and you take it into a crappier, darker room, and I'm just going to go out on a limb here and say most people's homes are full of crappier, darker rooms than the one when Apple built a demo of the headset? I don't know the answer to that question. You get closer to a wall. Apple kept talking about how you're going to use it at work. If you look at all of the demos, the people are standing up at desks with nothing in front of them.
15:02They look like the design studio. They're very rarely sitting down. So there's like a million questions where we're like, how is it going to actually work in practice? I don't know the answer to that question. So it's like, can I tell you that I buy the pitch? No, I can tell you that I put the headset on. And Alex, you and I have talked about the Quest a lot on the show. I'm a Quest 2 owner. I have a unit of a Quest Pro that every now and again I just frown at in disappointment. I have a PSVR 2. I love my PSVR 2. I think that's a great headset because the GPU is sitting on the floor connected by a cable.
15:31This thing blows most of them away. Right. And I'll just hedge on the PSVR 2 because it's just a very different product. But this thing is great. The display is so high resolution. The video pass-through is incredible. The latency is so low. the demos they gave us were just really great yeah and it's it's just hard because it's not the thing anybody wants what they want to show you is augmented reality and the the the truth of the product is you put on a headset you're looking at two displays and then through those displays is pumped feed from 12 cameras and a depth sensor and all this stuff with very low latency to make it appear as though you're looking through the thing that's what tim cook said yep so first apple product you look through and not at which is a good line by the way great line you You are super looking at this product.
16:18Like the reality of this is you are looking at screens, right? And I don't have to tell, like, you can evaluate a screen. You can evaluate the quality of a camera that is projecting an image to you. I can tell you with dead certainty that these cameras, because of the amount of processing and the almost no latency that they're allowed to have, there's some compression going on here, especially in low light. So, you know, the people in the room, sometimes they would be in shadows or like they would have less light projected on their faces just as they moved around and I could see the details go away okay like is that the end of the world like how do I evaluate that in 30 minutes and tell you if I buy the pitch to wear a headset on your computer instead of having a television I just don't know the answer to that question but you're still like you're hyped still for this product like I think what I saw after this event was everybody was like this is a$3 ,500 VR headset why am I gonna ever want that but it seems like people who are actually experiencing are like no it almost makes like we only got saw for 30 minutes but i almost it almost makes sense i know exactly why it's a 3500 vr headset because it's really good displays right it's just the displays yeah yeah that alone is more expensive than basically it's not just this way it's the displays which we should talk we should talk about the specs a little bit it's the displays we should it is the incredible video pass-through it is the mixed reality tricks they are able to pull off and it is the fact that it has an m2 and an r1 chip in there and like i i don't know i opened safari i said i'm going to go to the verge they said that's going to take a long time and then i looked at every individual letter on a keyboard and tapped my fingers together and we went to the verge.com and i read the website and it was safari right like it's a like the quest 2 this is the joke we keep making it's an android it's a mid-range android smartphone on your face this is a macbook on your face they're radically different in terms of their capabilities oh wow That's a good way of putting it, actually.
18:06And I think, Alex, I think the thing that you're sensing is that there's this overwhelming feeling that a lot of people are having that like, oh, it's actually possible to do this stuff well. Like we've not seen anyone do pass through like this. We have not seen anyone do latency like this. Like, yes, it's very expensive. Yes, it was an incredibly controlled demo. But it's like we have proven the point that at some level and in some constraints it is possible to do this very, very, very well. And I think a lot of people had never seen it done well before. And we're sort of blown away just by that fact.
18:37And again, that's the very beginning of a very long story about whether the Vision Pro is a good product or a good idea. But that is the thing that I think a lot of people have reacted to is like, oh, my God, the pass-through isn't bad. It's actually good. Yeah, talk about the specs. Go through the specs real quick, and we can talk about why the pass-through is good. Sure. Okay, so it's a pair of ski goggles. It is just straight up absolutely. Like Joanna Stern, our friend at The Wall Street Journal, did a video ahead of this where she actually talked about it using a pair of ski goggles. and it is i mean shockingly close to what this thing actually looks like like she nailed it she just bought ski goggles it's just those but anyway so it's about what is it a little less than a pound yeah so i mean the most important spec is the battery is not connected we're gonna get to that we're gonna get to the headset itself a little less than a pound yeah so the headset itself weighs a little less than a pound and it's basically in three parts so you get the the actual headset itself which is metallic and relatively thin and small and curved and then there's the thing that they call, or is it the light seal that is this sort of customized thing that goes around it and around your eyes.
19:36And then there's the strap, which they call the headband. Sure. And there's one that goes behind and there's one that goes over. And that's essentially the thing that you wear. It's plushy and relatively comfortable. It was kind of heavy on my face. You had an okay time. I think I strapped it down harder than everybody else. You just really yanked the strap. I mean, it's a thing you have to wear on your head. Ruined your hair. They took fitments when you walked into the demo area. so you you they all none of this is final they got months to go but they were like here's an iphone you look at an iphone you did something like face id where you turned your head in a circle that figured out what light seal you'd use and then you turned your ears to it yes which worked great for me speakers on it yep did not work for david apparently it just like didn't understand that my right ear was an ear for a while your ear i've been meaning to tell you yeah i had no idea today was the day i discovered that i don't need glasses which is very exciting to discover.
20:26And my right ear is just a disaster. It's never been great. We all talk about it behind your back. Sorry, David. So you scan your ears and that adjusts the spatial audio for it. But that's a very quick fitment process. If you had glasses, they have a partner in Zeiss and Zeiss will put prescription lenses in. And it only works for myopia. It doesn't work for, like I have astigmatism. It wouldn't work for me unless I'm wearing contacts. Interesting. So I have contacts and I did not get to the astigmatism question. They were just sent in there. But I think these fitment issues, just given the circumstances of the demo, that's a real wait and see.
21:01Yeah, for sure. Along with oh so many other things. But okay, so anyway, so then inside the thing, it's powered by some combination of the M2 and the R1 chip. The R1 chip is new. There are 12 cameras in the headset. There are five other sensors, LiDAR pointing down. LiDAR points out. LiDAR points out, IR pointing down. to find your hands, other things. There's a 4K display in each eye, and that is essentially, you know, that's what you look through the whole time. There's no controllers. You do all the controlling with your fingers. And your eyes, because there's sensors and cameras looking at your eyes.
21:36Right, yeah. It's eye tracking and hand control are like the two things that are happening here. And that part is fascinating. We should talk about it. I don't think there are any other super meaningful specs. Like it's bonkers how much stuff is in this headset. And it gets hot, right? Like I was reading that because it's got the M2, in it, it actually gets kind of warm and it vents the air over your eyeballs. Everyone thinks it's venting down at your nose which, I don't know why everyone thinks that. It goes up. It's because there's the little cheese grater design on the bottom that makes you think that's where the air would go out.
22:02But that's where the air goes in. But it's sucking the air up around your nose and then shooting out your forehead. I don't know. Everyone had slightly different demo experiences. We haven't all compared notes. I've just read all the coverage. I took it off and I was like, oh, the top of this is hot. Other people like Joanna and Lauren I think were like, the thing got hot. like they could feel it so people just had different experiences inside of these demo units but yeah the heat goes out the top and it has a fan that drives that and we just no one had enough time to sit around thinking about the fan yeah i was like this dinosaur tell me about the fan like what what are the fan curves can i can i adjust the curve of the fan yeah but that means that the fans aren't like noticeable enough that you're like oh man that fan's really certainly not no yeah it certainly wasn't a problem i did skip one spec though which is the battery uh yes there's no battery inside the headset at all uh there is a thing that attaches to basically your right temple with a long cable that goes down to a battery pack that felt to me like about the size and weight of an iphone maybe a little heavier i was like the anchor battery packs they use yeah like the 10 000 and that thing gives you two hours of battery you can also plug the battery pack into the wall so you don't plug the headset directly into the wall you plug the headset into the battery pack which plugs into the wall and then you just have power forever because you're plugged in okay here's the most crucial question that came up at the verge offices when we were all watching this what do you do if you don't have pockets like is there like a clip get some pockets yeah that's your answer no there there is no place to put it at this moment in time i whether there will be like an accessory ecosystem where you can stick it to the back of your head or something dollars for a clip or like is there maybe there's going to be a lanyard you can just like hold the battery around your neck yeah it just doesn't seem like anyone is anticipating that you're going to be far from a chair like this is a very stationary device yeah right it's two hours on battery yeah and if you have to walk somewhere with it you like walk holding the battery in one hand i can see people doing their laundry while wearing this it's true wait i want to come to that because that's like the other part of this right that's like the emotional we're going to show you the dream that we think we're enabling yeah but we're still just on like the thing right and like i think the thing itself is just like fascinating for what it is it's a very cool gadget and i think that's kind of like to your point alex about like the people that are seeing it in person and getting to touch it and stuff like that they are kind of like wowed by the gadgety factor of it and it's a very nice polished cool looking sci-fi vr goggle headset and if you look at the vr goggles that we've seen beforehand and you look at this one it's very clear that this is like a level above in terms of fit, finish, polish, and design.
24:48Price. And price. And I think that is part of what is driving a lot of like the kind of like the ooh, wow kind of reactions on the ground that don't translate necessarily in pictures over the internet. I'll give you two examples that like blew me away. One, like an idiot, I just like tried to pick up my phone and use it while I was wearing it. Right? Because you get the pass through. I'm looking at the pass through. It's like I'm in the room with people and I just like reached down, saw my phone, picked it up and started using it. And like there is not another pass-through headset experience where you can just do that.
25:22Right. And I was just using it. I was just like unlocked it. Again, you're looking at a camera feed on a screen. So I could see the IR illuminator or the face ID blinking at me. Oh, that's cool. Because the cameras pick up IR. So it's weird, right? It's like so I couldn't do face because I was wearing ski goggles. but unlocked with my watch because i'm safely in the walls of icloud okay here's a real question that i actually mean seriously so one of the features that the vision pro has is that it'll show your eyes on an external screen so someone can see that you're paying attention to them do you think face id will unlock you're on your face zero percent you got to have a watch or the the headset's going to be it's got retina scanners it's going to do the depth sensing maybe it's what i'm saying can you unlock your phone with your headset on right like like the reverse of the watch unlocking the mac right this is the mac on your face unlocking your phone that's because it'll it'll off you but by the time we're ages away but i just started using my phone in full color open like navigating my phone open notes app started taking notes they look terrified because i was taking notes and like as i went through the demos i just kept looking down and taking notes this like just straight up incredible like from a pure technology standpoint that's also a big like user experience deal the question is always like what do i do when i need to pick up my cup of coffee right and that's that's that passes the coffee test but the coffee you can like get you like meant like uh neurologically you can get used to like a slight delay between your brain and your hands like it's weird it's like coffee is like you pick it up you get used to it this is like the phone is reacting real time to my fingers and i'm navigating the phone it's like all working and i perceived nothing and that's yeah right and it had it had the dynamic range in the camera and in the display to show me my phone display at the proper exposure while the room was in the proper exposure, which basically no camera can do.
27:06Because usually it would blow out your phone. Usually your phone blows out. Yeah, so you could see all the text. It all just worked. I mean, I would be interested in, like, to mention, you mentioned earlier, what it would work like in a dark room. You were in a well-lit demo space. It's bright in there. For sure. Yeah, but I just figured it out. Yeah. That's just, like, straight-up incredible. That worked. I've never seen that work in any other product. And then the other one that really got me was they put me in a VR theater. They forced me to watch Avatar Way of the Water. Apple has made me watch so much Avatar these past two days.
27:39I've seen more of that movie than I ever intended to see. And when I were in the theater, and I raised my hands and asked about aspect ratios, like you do, and I could see my hands because they broke through the VR immersion. So I just knew my hands were in the air and I was like, these are your hands. It wasn't cartoon meta quest hands. It was like your hands. It was just my hands. And then the person next to me started talking and she just faded into view breaking the immersion that's cool and it's like oh that's sick like just all of that was like i can't believe any of that just happened this this computer on my face figured all of that out at once it's playing a 4k movie in what appears to be hdr it's resized the pixels of that movie to whatever weird aspect ratio cinema situation that i figured out it's identified my hands it's broken those through in real time pass those over the video it heard another person talking figured out her outline master and brought her like and just doing this on my face that's crazy and by the way we weren't plugged in for any of this right there's running off the battery for all of this that's yeah no it sounds super impressive did did your eyes appear do you know if your eyes appeared when you like when she talked to you that none of that works yeah i know the the eyes didn't appear we couldn't make our own avatars which apple calls personas for the FaceTime stuff, but we could see other people's.
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28:58There's a lot of this stuff that is clearly not finished. Like one of the theories I've heard, and this is just a theory, but it makes a lot of sense, is that one of the reasons the Apple executives weren't wearing them is because the eye stuff on the outside is not ready yet. And yeah, a lot of that stuff is not finished. And that was one of the things I wanted to see was like what somebody's eyes look like, because I have a lot of questions. But yeah, we didn't get to see that stuff. So that's the hardware. And I don't want to discount, like that is a lot of hardware to been able to use experiences.
29:24Yeah. The big question, I think, Alex, this is the split between the people who just looked at what they saw and the people who experienced it. People who experienced it are like, wow, that's a lot of hardware. All right. Like, that's cool. Like, I love a gadget. Then there's like, do I want any of this? What is it for? So we should take a break and come back and talk about that aspect of it, because that's where things start to spiral, I think, in wild and exciting ways. All right. We're going to take a break. We'll be right back.
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32:26Okay, we're back. So we talked about the hardware, we put it on our face, we looked at the stuff. What was your favorite demo? I think for me, it was the second sort of movie thing that Apple showed, which is, I also saw the Avatar demo. I've actually seen the movie, it's very good. it lasts substantially longer than the vision pros battery which i think is great but uh but then they did a thing where they showed immersive videos is kind of what they call it and this is the kind of demo you see on every yes on every headset ever right they're like here's the 360 video you can turn your head and there's more video it's one of the things that is like the most standard tech demo of all time for these headsets so it was like watch a basketball game from above the backboard or soccer game from behind the goal.
33:10You can see some rhinos, just like being rhinos. And it's all this sort of big, wide panoramic video. And it was the first one of those that I was like, oh, this is not just like a tech demo of how you can move your head. This is like a cool thing that I would actually watch. And that was the moment it really sort of turned for me from like, oh, the fact that this is better changes what it's for to me, right? Whereas like I would watch Avatar on that thing in the way that like there's absolutely no chance in hell I'm going to watch a three hour movie on the meta quest. Yeah. Don't do that. But I would watch – I would spend time just sitting on my couch watching something.
33:45Like what does that mean for me as a person? We should talk about right now. But that was the thing that jumped out to me is like there's actually something to this kind of filling the world around me with content that I can actually get behind. Yeah. Yeah. I thought it was – you both wrote these hands-ons after seeing this thing. I thought it was really interesting because, David, you talked about how this is just the TV. They finally made the TV. David stole my headline. I'm really upset about it, and I kind of don't. Full disclosure, Neelai provided the headline and was like, this is a really good headline.
34:13We should run it. And then he was really mad after we run it that it wasn't the headline. Yeah, the story published in Neelai was like, damn it. I should have run that headline with my name on it. Neelai, you talked about how it kind of felt lonely in a way. And I thought that was a really interesting tension because, yeah, as a person who lives alone, sure, this sounds great for me. I don't have to have a TV ever again. I can just have this and wear that. But if you don't live alone, this would probably be a not great experience to watch all your content on. Yeah. I don't want to get too philosophical in Apple's podcast studio.
34:46It's a weird place to get deep. Tim just kicks the door in. Yeah. At any moment, Tim Cook is going to have me arrested. It's weird to not be looking at the same stuff as other people. Right? To be perceiving reality and have it to be objectively different reality that you know is different reality than someone else. To be like, I'm looking at a dinosaur and there's two people in the room who are not having that experience is fucking weird. It's just weird. You're like, I'm having all these feelings about what's happening to me. And they're like, huh. And taking notes about you or whatever they're doing.
35:19That's weird. Watching sports, unless it's a playoff game, I like to do with other people. Playoff games are very lonely. Very isolated experience. You're supposed to watch. James Cameron does not want you watching Avatar at home by yourself. He wants you in the theater. Tom Cruise is out there trying to have Christopher Nolan assassinated so he can get the IMAX theaters. There's just something about spending time with other people and literally looking at the same thing at the same time that is the human condition. And this thing puts you way away from that. Right. Where the answer is both of you will be wearing the headset, which is super weird.
36:00Like, and that's the, that's, that's the only answer that exists right now. And I just think like, there's a lot, there's another 10 years of verge coverage in that. Like, I know what we're doing for the next 10 years. Right. This thing, but right now it's like, it's meant to be like a Mac book display that you wear on your face. That's David's angle, right? It's a, they made an Apple TV for your face. Basically. Yeah. I mean, Dan, I'm curious what your thought was. Cause there's like Apple made the case basically that it's a, it's a productivity device. So you can like array a bunch of screens on your desk.
36:25It's a content capture device, which is basically they have these sort of like 3d volumetric videos and photos you can take. And it's an entertainment device for watching stuff. These are three things I know you care very much about individually and together. I do. Yeah. I'm curious what it all kind of made you feel. I think of those three, the content capture is a non-starter. Like I, the, the demo, uh, taking a picture of my kids wearing a goggles, uh, my wife would just literally leave me. You're not going to do that. I don't foresee myself doing that. I think that the first one, the productivity thing, is kind of interesting if it is done well.
36:59I do not think that I could wear that thing for 8 to 10 hours a day and not just boil my eyes trying to blog and read articles and stuff like that. But the idea of having an infinite canvas in front of me that I can put as many windows as I want and stuff like that is kind of intriguing. And then I think, like you were saying, you would watch Avatar on it. And I think that like if you are alone, maybe on an airplane, that is like an area where I do not want to be watching the same thing as other people. So the airplane. Okay. First of all, one of the best airplane experiences I've ever had in my entire life is when the Baywatch movie went viral on like a long flight, like cross country.
37:37And like one person started watching Baywatch. And then all of the people started watching Baywatch. It was just I've never seen anything like that in my life. Aside from watching the Baywatch movie. Apple wants to take that away from me. the rest of my 737 flight mates. The other reason the airplane one is, it's just the Baywatch thing. That's the only thing I care about. The other reason it's fascinating to me is that's the one where you are definitely in VR. Yes, you would be in a full VR environment. And there's a reason they did not show the airplane demo from the perspective of the wearer.
38:06They showed the person sitting on the plane wearing the headset. But that is not a mixed reality or an augmented reality situation. And I don't think that like, even watching it at home, You wouldn't really want a mixed augmented reality situation if you're watching a movie. The whole point is to be immersive, right? Otherwise, just watch the movie on a TV where it's there in front of you and you probably already have it, right? This is where I think the form factor of the thing, which is a VR headset. Yep. We can just be honest with each other here. They're all looking at me. It's weird, man.
38:37But the form factor of the thing leads them into places where the desired product would not take them. Yep. So the desired product is augmented reality glasses. You can never put a light seal around you and block out the world and say you're on the top of a mountain watching Avatar. But this thing lets you do that. And I think you have to make the case for it. You have to say, well, there's big screens in front of you. And that's weird because if you keep stepping down the curve to where they want to go, eventually they're going to ship you a pair of glasses and they will not be able to do that.
39:09And I don't know how that goes. Right. Maybe what everyone wants is a bunch of virtual displays to run Safari and a movie and a FaceTime call instead of having physical monitors. That's my dream. Or maybe what we want is actually augmented reality. And that is like I just don't – again, half an hour on the device. I couldn't tell you the split. But that seems like a very challenging – right? If the goal is augmented reality. Right. The augmented reality would be like you're wearing the glasses but you are watching your TV. And then what are the glasses doing around your TV? And what I mean by the plane example specifically to make it clear is if you do the big screens on a – if you're sitting – imagine sitting on a plane and you're like, I'm going to do the big TV in augmented reality.
39:50Where's the screen going to go? Right. If you project it on the seat in front of you, you have a 100-inch screen two inches from your face. Yeah. That's bad. If you put it four rows ahead of you, there's just a bunch of seats between you and your TV. So like you're saying, the only correct thing to do there is just occlude everything else and sort of disappear into a thing where the screen just fills your view. And that just is a VR headset. I think it's the right call for that place. Like that is what I would want to do. I don't need to see the other people or the seats. But you cannot do that with a pair of glasses unless you have a bunch of like glasses and accessories, right?
40:22So that's just like a fascinating like form factor like result. What if the plan is to keep it as goggles though? And the goggles just get smaller and smaller until you're wearing like welder goggles. And then welder goggles are the new hit thing. Those glasses with the things on the side, like Mad Max. Yeah, yeah, yeah. Like everybody just looks like that. When I think of Tim Cook's greatest ambitions, I think of Mad Max glasses. Tim Cook's secretly extraordinarily steampunk. Those like wraparound Oakleys would do it too. Yeah. Some blades. Some blades, yeah. I bet Cred Federighi has some steampunk in him.
40:54That's just my... I saw him playing Black Sabbath on a triple-headed guitar. I feel it. But that's weird, right? Like this VR form factor. Well, I think that like, yes, you are totally right. But if they came out with this and you couldn't, with the form factor that they have today that they are releasing and you couldn't do what David just described of going into full VR, people would be like, why can't I just go into full VR? I'm wearing a VR headset. And I can see that like for today, for this product, for what it can do, for the capabilities it has, that is an experience that makes sense. If we get to the point where AR glasses, like you're talking about, that do not have the occlusion and things like that, maybe that experience just kind of fades away or the track divides and we have goggles for that experience and we have AR glasses for, I don't know, knowing your name, birth date, and phone number.
41:40Oh, so this is the other thing. When I look at you. So as the virtual house listeners well know, the killer app for glasses for me is being able to know faces and names. And if I could just remember these people's names, I would be the most powerful politician in America. Vote Patel. I cannot, and thus I will host the show for a opportunity. Apple doesn't show any of that. There's none of that there. And there's a whole stack of problems to do that, the worldwide facial recognition database being the first one. But Apple didn't show any of that. They didn't show hardly any augmented reality, apart from the very fact of displaying screens in space, which is a challenging augmented reality problem, right?
42:18I don't mean to denigrate that, but the things that they've been showing us for years, there's a chessboard on this table, and you're going to play chess on it. Not there. The only augmented reality demo I think we actually got was the butterfly in the dinosaur experience landed on your finger. Right, yeah, you held out your finger and a butterfly sort of flapped through the room and landed on your finger. And I'm told it didn't land on everybody's finger, but I think that's a lie. I think it landed on everybody's finger. I think they were like, if you hold out your finger, it may land on you.
42:45And I was like, oh, am I special? Yeah. But I think... You are. I thought so. I mean, I know so. I was like, this butterfly is coming. Can't resist. riz god over here we're not even touching that but i think i think the this like impossible place apple has put itself in with this is it has to make the case for a device that exists right now and cost 3500 and apple is not the kind of company to come out and say what like snap has been saying for years which is like this is the very beginning of a very long road we don't expect anyone to buy this one we're gonna make many more like look at this cool vending machine right like That's not a thing Apple does.
43:21So what they have to do is say, here is the best thing we can do right now. It's very expensive. You should totally buy it. You should totally make apps for it. But also you and we both know that we're on this long road to somewhere that is not only better, it's not like an iPad that gets like faster and bigger and the battery lasts longer and that like slowly changes things over time. It's going to be fundamentally different in its final form. And so they're trying to sort of explain where we're going, but also convince you that where we are is worthwhile. And that's really hard to do simultaneously.
43:53And I think like the thing we talked about in the run-up to this was that the whole industry was out there like desperately waiting for Apple to like explain to the world why you need one of these things. And I think of all the things that we saw, that's the thing that fell sort of the most flat for me was that just, I didn't come out of this being like, I know exactly what this thing is going to be useful for, for lots of people. they did make one argument that tracked right into your uh your thesis your your piece with an excellent headline a totally original headline do you want to co-byline i can put this i can just add my name to it just like every other paragraph headline by nila patel i'll just put it right there and this was in the keynote right it was mike rockwell who said yes it's a big number but imagine you're buying a big screen tv and a sound bar and all this content all this Just imagine all the screens you're buying.
44:41That would be$3 ,500. Assuming you buy exclusively Apple. And the second half of that line is, and it doesn't do nearly as much as this. And so, again, the point that they're making is, this is very much a consumption device. We have not yet gotten to, right, you can just run Safari on it. And I did open Safari and scroll through text, and it looked great, right? You can just use this as a monitor. The resolution is high enough. You can mirror your Mac to it and get a Mac display on it, unclear what the resolution will be because your mac has to support it and the headset has to like that's some wonky question they didn't demo that for us they didn't see that stuff you can make a facetime call in it and send a 3d avatar to someone else like you can do a bunch of this stuff and i think what everyone is caught up in is the form factor of it because if they actually produce the glasses and so you could do all this stuff we'd be like that's pretty rad but it's a it's a vr headset like the quest pro is not a good product and you should not buy it true it is exactly i think it started 1500 it's exactly the 1500 version of this and now they've dropped the price 2000 like get them off the shelf like you can see exactly the 2000 difference in in quality and ambition between these two products but in terms of what meta says about what the quest pro should do it mirrors your laptop with a variety of clunky software dongles it shows you a bunch of workspaces That was the thing that went viral with the Quest Pro, right, was here's four monitors in front of you.
46:10That's the same thing. Yes, 3D personas in FaceTime, which we should actually talk about a little bit more. They're very neat and worth examining. Mark Zuckerberg's like, here's some cartoon shit. You may have legs, you may not. But it's still just like talking to each other. You can really see the difference between like a company that's been doing hardware for 30 years, 40 years, and a company that does social media and just pivoted to hardware like four years ago. Yeah, and like Meta is, there was a disastrous startup called Magic Leap, which we've talked about on the show. They've hired a bunch of those engineers.
46:42They've acquired a bunch of those patents. Like these are ideas that have been around for a long time. Ronnie Abramovitz, the Magic Leap CEO, I think he was tweeting like, this is a greatest hits reel of every VR demo for the past 10 years. And I think that's right. Like we've seen a lot of these experiences before. The basketball one is like a perfect example of this. I cannot tell you how many times I've been told that I will put something on my face and sit courtside. Yeah, constantly. Like endlessly. This ship's like you can watch YouTube pilots and like spin around with a mouse if you want to.
47:14You can do this today. Apple invented a new video format called Apple Immersive Video, which it will not tell you the specs of. And apparently as a proprietary new camera developed to shoot an Apple Immersive Video, which it will not talk about. I was like, you made a new camera? and they're like, yes. An MBA is totally going to buy one. Tell me anything about it. No. Are you going to ship it? I don't know. But they concocted these demos at the highest level of their own ambition to make sure they were great. And so this is the best executed riff. I'm like, all these are very familiar ideas, but the ideas are inherently familiar.
47:48And that little gap between, is this what's going to make me buy it? Is this what's going to make me spend even more money? That's why the developers have it now. Right. And I think that's the like, we're on this funny spectrum from, you have the meta quest where it's like tech demos that are not real things that anyone would do in their life. This demo was like, okay, this, you've made just these basic things so much better that it's not just like you made my computer slightly faster. It's like, you've, you've actually changed the set of things I am willing to do on this device by making it this much better.
48:19Like I would watch an NBA game like that. It's kind of a weird camera angle. You can't see very much, but if you, sitting courtside actually kind of sucks. all of this but if it's as good as we saw in the demos right like every sentence we say on here should be if it's preceded by if it's as good as we saw in these incredibly controlled on rails demos uh i opened the notes app and i got yelled at about it like we don't know most things about this but the the thing after that is still is this worth the price to you and i think overwhelmingly the crest pro is like well it's not very good and it's not very expensive so no i don't want it and this is now we're getting to, it's pretty good and very expensive.
48:56Is that something? If those use cases appeal to you, because I think one of the other things to Alex's point that a lot of the kind of shruggy reaction I've seen is from a lot of people who are expecting VR experiences and want to use it for VR experiences because it has that incredible hardware and displays and things like that. And it's not doing gaming and it's not doing flight simulators and it's not doing racing simulators and all these things that are like really high-end VR experience where there is an audience that will pay$4 ,000 for a headset to make that better. But like this is a self-contained MacBook on your face.
49:31It's not probably powerful enough to run Flight Simulator or any of those, and you can't plug in your GPU on the floor. Also known as a PS5. Also known as a PS5. My good old Ford GPU. Battery in one pocket, GPU in the other pocket. Let's go. Or a PC gaming rig or whatever it is, right? And so there's kind of like that audience who has been in this world for a while has been watching the development and the tracking. And they see this as like, oh, this is the next leap in the technology. But we can't use it for that because Apple's kind of gating it to the use cases that it wants. I mean, look, I'm one of these people.
50:05I got a 4GPU situation. I'm with you. Here are my people. You've got her big. Like that is a tiny market that has accomplished very little. How big is the market that will spend$3 ,500 on this? I think it's also a teeny tiny market, but I think Apple's ambitions are way bigger than Apple doesn't need this thing to make money. For a long time. If Apple's like, we got to pay for this whole program, Tim Cook is going to be like, I don't know, make it 35%. And so it's over. They can just do it. And like very few other companies in the space, say for meta, have that ability. And I think that's just a part of the dynamic here is like we're thinking through is Apple's just going to stick with it.
50:46Even Microsoft. God bless the number of commenters in our hands-on posts who are like, the HoloLens did it. My friends, the HoloLens came out eight years ago. It was a flop, and Microsoft acts the entire division. You can keep typing it. It doesn't matter. It did it. The kin did it first. I think the next nine months, I think, are going to be fascinating. And Apple has done this before, like announce a product way before it launches. And typically what happens is a lot changes in that time. because developers start to see it. They start to use it. They start to have ideas. They start to build stuff.
51:20Apple changes stuff as things move along, and time goes, and people start to see it, and it's out in the world. And so, like you said, there's a lot of stuff we haven't seen. Absolutely, I would bet my life that Fitness Plus ends up being a meaningful part of this thing, and we haven't seen any of it. Right. So they showed us meditation. They did a one-minute meditation. Again, a very odd thing to do with other people in the room, especially when the voice is like, be grateful. And it's like, I don't know, man. I'm pretty grateful, like generally, maybe not in this situation. But Supernatural exists.
51:51Alex and I both use it on the Quest 2. It's a totally fine experience. It sells a bunch of Quest headsets. That's why Facebook bought it. They bought it out notably from under Apple, who also wanted it. And I know for a fact that it is a killer app for that platform, which is why both companies wanted it. And the median Supernatural user is a woman over 40. right? And that is, that's how you grow a platform. Fitness was a very real killer app for the Quest. And I don't mean like fitness for women over 40. What I mean specifically is like, you go attract a demographic that is not inclined to be an early adopter of a bleeding edge gadget.
52:29You show utility to a huge thing and you expand your user base by providing utility to like average consumers, right? Apple has not shown, and at$3 ,500, I don't think they need to, but fitness plus is the thing that gets them there. I think so too. Yeah. So, yeah, that was actually Addy's theory, too, is that that's going to be the killer app for it. It's like fitness. Because I believe you guys saw there's stabilization bands, right? There's like a third strap to put on it so it'll stabilize and stuff. And this is something that, yeah, you can imagine having somebody running alongside you. You can imagine having yourself jogging alongside you so you can keep pace with yourself.
53:07I would never do that. This was John Porter's suggestion. This disembodied ghost of yourself. that you're running away from. I'm telling you, this is glasses stuff. This is not ski goggle VR headset stuff. Right. But I think that idea of having a fitness coach, having that fitness even more intimate than it already is with Supernatural, than it already is with Fitness Plus and its current incarnation, would be really, really compelling, particularly for those people who are already spending$2 ,500 on a Peloton, right? Yep. Like, oh,$3 ,500 and I get a personal coach? But I think the open question here is going to be, how do you control it, right?
53:45Like Beat Saber is a fitness application. Supernatural is a fitness application. You're holding controllers to do those things. Yeah, you will look like a dumbass with this. Just doing like - Just cross chops. Just pinching your fingers. We'll see. I mean, like there's a universe of potential third-party accessories and like it's so early. And now that this is out, we're going to start to see that stuff trickle in a big way over the next nine months. Oh, without question. Yeah. All right, we should take a break. Yep. We'll come back with Marquez and do what? Yeah, it's going to be great. We'll be right back.
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56:40We're back. And boy, do we have some special guests. Waveform Crew is here. Welcome. Thank you for having us. Thanks for having us. David, Andrew, Marquez, we're here. I still have this David. Hi. D1. I feel less good now. D1. My D0. We've improved, David. You're DA. D-prime. D-prime. I like that. That's good. D-max. We got to stop it. Dan Siebert's here. Kranz is here. David, D1, has promised me that he can execute a lightning round. Look, dude, you called me DP2 for a decade. This is better. This is better. Look, David Pogue talked shit about us in a CES keynote one time, and now he's dead to me, so we're good.
57:22All right. David has promised he can run a lightning round. Okay, so the way we're going to do this is we have five categories about things that got announced. We went really fast through all the news, so we're going to just very quickly go through the stuff that we thought was coolest and best and most interesting. And the way this is going to work is we're just going to go down the line. So David, you're going to go first on all of them. Alex, you're going to go last on all of them. Yeah. And Alex, if you ruin it, I will be furious with you. I just want you to know. You too, David. Don't mess this up.
57:47I promise I will probably not ruin it. Okay, good. Alright, so the five categories are the just straight up coolest thing announced. Oh, and I should say the one rule is you can't just answer to the Vision Pro for any of them. You have to pick a feature or a thing. You can't just, that's like Apple things. Like, no, you can't do that. The thing you're most likely to use all the time, big or small, the thing you care about that no one else cares about, which is the one I'm most excited about for everybody. The tiny, small thing that you are needlessly excited about and the most I can't wait for the next version new feature.
58:19Sound good? Everybody good? Ready to go? All right. David you go first the straight up coolest thing that Apple asked I really like the name drop feature now you can just tap your phone to everybody else and it just kind of sends it across this is a startup that Apple killed in 2008 and they finally Sherlock I love it do you like the delayed Sherlock that makes it even worse it's rough alright I like it Andrew I like how if somebody comes into your vision in the VR headset it kind of like pops into in front of a window so you can actually tell someone's in the room with you the thing where it just like fades in yeah it's nuts a movie Love it.
58:51I'm a huge fan of the 8K aerial video screensavers in Mac OS. Very good. And they just pulled those from the Apple TV. Well, they shot new ones. They've got new ones. They shot new ones. That's why it's so cool. Okay. Are those going to the Apple TV also? I believe, well they talked about it on Sonoma, but I think they'll probably also put those on the TV. Because they are, sneakily the best thing about the Apple TV is the screensavers. Fully agreed. Apple is actually the master of putting a feature on one platform, and then like five years later putting it on the other platform and being like, you're high for it.
59:19All right, mine, I'm just doing dad stuff. It's the automatic deletion of verification codes from messages, which is a straight up Android feature. Yeah. But I'm happy about it. And in mail and messages. Yeah. Great news. All right. Because everybody uses Apple Mail. Dan texted me right after and he was like, I'm done with Mimestream. Back to Apple Mail. No way. No way. Mine was the sports example in the Vision Pro that Disney did where you can just like layer a bunch of different games from different channels all in one place. And you can like click through your favorite teams to see what's going on.
59:48Love that. Dan, what do you got? Automatic grocery list sorting and reminders. Let's go. Wow. It's possible I have that for another category. I love it. That is the single coolest thing that Apple announced. It is. It is the coolest thing that Apple announced. I got blown away on the dad category. They didn't even announce it. I had to read it in the press release in the list of things that we did not get time for. Spectacular. Alex, what do you got? The Hotel Airplay collaboration where you can airplay your stuff in a hotel. Another hot 2008 feature. they announced that like the year after they announced airplay and i think hotels are finally like all right we're done with usba ports we finally got rid of the 30 pin ipod dock i was gonna say every hotel on the iphone the i-home dock yeah they can announce that feature every year for the next 20 years it'll never come out have you ever been to a hotel it's gonna be great it's gonna be great i believe in it all right that's good um all right next category starting with you david the thing big or small that you are most likely to use all the time transformer based autocorrect.
1:00:47Very good. All the time. That's the answer for all of us, I think. Yeah. That was their big generative AI mention. They said twice they said anything about AI and they said Transformers twice. Yeah, they were effectively like, yeah, all of you, Chad Chibit is cute. We own the keyboard. Yeah. Yeah, so much better. I love it. Andrew? Annoyingly, the PDF iPad stuff I'll probably use quite a bit. As boring as that is. Unbelievable enthusiasm for PDFs. Cheers. really good yeah yeah we're always from the crowd uh for me it's the faster media engine encoding in the m2 ultra specifically we do back-to-back exports a lot and then just gonna enjoy that a lot you're a deeply on brand i'm sorry it's just no that's what i do i do it a lot a lot of renders yeah all right what do you got air tag sharing not stalking my wife is an important improvement and iOS 17.
1:01:42Together you can suck someone else. Yeah. Like, she has the car keys right now and she's like, how do I turn this off? Because it's like someone is following you. All right. All right. I like it. Mine is the live voicemail answering machine. Again, it's possible I'm never going to answer another phone call. Like, I'm just going to I'm going to screen every phone call for the rest of my life. This is my answer for another one. Okay. We'll come back around because that one's hilarious. Dan, what do you got? So, I'm most likely going to use automatic grocery list sorting and reminders. I sense a theme.
1:02:14Did you pick that for everyone? I don't know. This is your vision. I guess we will find out. Oh my God. I will kick you off this podcast. I warned you. I was going to make everyone really mad. Alex, what do you got? Dan, you're going to have to redo that because my plan is also to say that it's the hotel. If they do it. Can you tell why Alex and I work together so much? Here's my question for you. Okay. What comes out first? the full CarPlay integration they announced last year. They're not talking about this. That's not coming out. Or Hotel AirPlay. Apple makes a car or Hotel AirPlay. Neither.
1:02:50Apple makes a car or Hotel AirPlay. I'm going to bet the field. Cybertruck. All right, let's keep going. Next category, the thing you care about that nobody else cares about. Okay, there's an iMessage update where if you have a group message and there's iPhone users and Android users, you can still use iMessage features. Shut up. Yes, they didn't talk about that. this. So if you have one Android user in the chat, Which is always Marquez in your chats, right? It's me. They're not going to ruin it for everybody else and then they'll crowd up on you and tell you to get an iPhone. Tell your mom to get an iPhone.
1:03:23But it's actually a feature. At the end, it's like, get an iPhone. It's just a little reminder. I'll have a miserable time, but you'll all be okay. So the Android users will probably not see anything that you're doing and it will be very confusing, but for the iPhone users, it will be more enjoyable, I guess. I mean, anything that gets rid of the so-and-so liked a message thing is a victory. This is the official Dieter Bohn Memorial RCS mention. Yeah. It's done. All right, moving on. Andrew? Standby mode and specifically how it can tell, like, the MagSafe chargers in different places in your house and how it changes up kind of the views that you have on each of them.
1:03:58Oh, you can have different standbys for different— Yeah, they said, like, it will know where you're putting it on. So, like, if by your bed you have, like, your alarm clock or whatever, and then I believe in, like, your kitchen if you have a different view in standby mode. I'm dying to know how it figures this out. What? I didn't say I didn't do it. I just said it sounds cool. All the MagSafe chargers have a handshake with the iPhone. So it's like device by device. That's cool. I'm into that. All right, Marquez, what you got? The ability to interact inside of a widget in iPadOS and just check a box and not have to open the app to check the box.
1:04:28You're going to get a tick-tick widget and it's going to change your life forever. It's about damn time. It's about it. You know what that's really good for? Marquez, Dan, and I are like America's three weirdest to-do list app people. so this is very exciting we're going to start a podcast later where we just talk about this feature it's going to be 19 hours long productivity apps alright Nilo what do you got mine's super wonky it's going to be the Vergecast team of all they announced the ability to pin web apps to the dock shit that's mine that's also mine that is the end of Electron apps on the Mac as long as those apps support Chrome this is like an hour of wonky Vergecast there's like 10 people on this thing that make an hour show about this one feature you're my people I love you but Apple's coming for Electron it's good and battery life will go up in some way and then down as chrome finds a way to make features exclusive to chrome so that's mine too no reaction from the group yeah no on this one this is good you've hit it's specifically something no one else cares about
1:05:25just turned off the show yeah no i said the same thing i i said the same thing because i think this is apple's way of trying to get around all of the app store regulation is to be like, look, you can turn web apps into apps. So you're like deeply cynical about it. They're like, screw you, Europe. And I'm like, Apple's making the web better. Yeah, they're like, what is an app if not an icon? All right, we got to move on from this deadly silence. Dan, what do you got? It's the opposite of reaction. So the thing I care about that no one else cares about is definitely... Don't do it! Alex, what do you have?
1:05:57If you say Hotel Airplay, you're not getting the next one. I'm ruling you out of the round five if you say Hotel Airplay again. Dan's already out. You can say it. This is the last time Dan will ever say it. Yeah, because it is. There it is. Like, if it actually happens, it's incredible. I got to say the Waveform crew showed up on our show prepared and ready to go. And the Verge House crew is like hotel airplane grocery lists. Yep. All right. Two more categories. We're going to do this really fast. The tiny small thing that you are unnecessarily pumped about. Okay. Apple Fitness Plus now has workout schedules.
1:06:27So they can, like, get you to do an entire week's work of things so I don't have to keep subscribing to things for one month for free and then canceling them. That's good. That is tiny and small and good. I like it. Andrew, what do you got? In the hiking activity on Watch, there's an auto waypoint for the last time you had cell reception. That one rules. I thought that was really, really cool and useful. And then they had the SOS one for the last time you had anyone's reception. Also good. Yeah, that was awesome. Mine is the Mac Pro. Tiny, small thing. Yep. Okay, cool. I like it. Just a little thing.
1:06:54The fifth PCI slot. Yes. Specifically. Screw the sixth one. The first four are busters. Number five. I need the fifth one. The sixth one is a compatibility slot in case you have even older cards. Like that's how Apple is thinking about this product. It's very good. Neil, what do you got? I also picked the voicemail transcription on the iPhone, but specifically what I'm excited about is how much of a straight up hack it is. It's an answering machine app on your phone. Your phone answers the call for you, listens to the person talking, transcribes it, and saves it. It bypasses the carrier voicemail.
1:07:27Is this not what call screening is on the Pixel? It's the same thing, but it's just such a hack. Like it's so funny that they're like, screw it, answering machine. Visual voicemail? No, we're doing that for free. Yeah, it's like great. Yeah. But yeah, this is exactly as it's called transcript, but they're playing it as voicemail, which makes it much more like an answering machine, which I think is hilarious. It's very good. They should put up like the tapes. They should go back to skeuomorphic and put up the tapes. Animation. Yeah. I like it. Mine is that now in spotlight search, if you search like Wi-Fi or Bluetooth, it'll pull up a toggle.
1:07:57I like that. You can turn it on and off in the spotlight search. Yes. Without having to open the menu. I didn't know that. I like that a lot. about that tweaking settings and you can launch shortcuts from spotlight search now big fan dan what do you got never mind you're out i will no longer have to say hey siri when i'm adding things to the grocery list and reminders that means i get to do the bed still oh god no moving on david last category the most i can't wait for the next version new feature what do you got uh they have not added group competitions in the apple fitness app forever that was mine and i really want them to add it so i guess it'll come in uh ios whatever the next one is seven 18 18 i I don't know.
1:08:31Watch OS 11. Or watch OS 11. Yeah. Yeah. Yeah. Hopefully. Yeah. Let's hope. Andrew, what do you got? You know, I was going to say grocery list, but then he stopped the bit, so I couldn't even like combo breakers, so I don't know what to do anymore. But like contact cards, like when they do the personalized contact cards in the future, I'm just waiting for like Marques to knock on the phone screen as he's like calling me or something. Oh, that's good. Like animated contact. Where they can go with that. Nemoji ones? Because they're going to do that at the same time for sure. Or different ones for different people.
1:08:59Yeah. Yeah. They suggested in my briefing you could give like a fake contact card to people because, you know, you can choose you can choose like my cell phone number or my email address or whatever. And then a representative from Apple was like, or a fake number. And I was like, that's a great idea. I didn't even think about that. I mean, that's the most important one. Like you get those people who just really want your phone number and you're like, leave me alone. We should hang out. Exactly. Finsta of contact posters. I just give everybody Alex's number. It's fine. Oh, that explains a lot. I'm just gonna second David's group competitions.
1:09:31Yes, please. Yeah, it's good. I picked watchOS 11 as a concept. Assuming that some updates will be made. Okay. Given that no updates are made. This is the biggest update they've ever made, despite not making very many updates at all. Snoopy. Yeah, sure. Let's go. He sits on the clock though. Greatest generation. Yeah. Greatest generation. That's horrible. Mine is with the new contact posters where something comes up when you call somebody else. I want to have several of those so that I can have one where I'm doing really rude things for just when I call Neelai and one for other people. And I want lots of those depending on who I call.
1:10:07I like that. So as we all know, Siri works wonderfully. So I know that when I don't say, hey, Siri, and just say, say, Siri now, it's not going to work. How do I keep getting played by this, Alex? You get to go last. Okay, it's the face scanning for your Vision Pro mask. like the next generation of it presumably I'll be able to wear a mask and scan that and then make it like talk for me so I never have to show my face in public again I think that's cool she's going out with like the full glitter N95 I've got like a giant Ewok head and I just want it like Dyson Zone on the bottom Vision Pro on the top you're good to go we've got these people here we have to ask about the Vision Pro So give me a five word vision pro reaction.
1:10:58Touching stuff with your eyes. Nice. Well, that was good. That was quick. That was fast. I really just meant short. I didn't know that you were going to say five words. I am not going to do that. No, this is the bit now. Five words. You got to do it. Oh, you actually just meant short. Yeah, I just meant short. Oh, sorry. I'm good at haikus, I guess. I'm very impressed, my man. Thank you. I feel like it needs a rechargable or a swappable battery pack. That was like nine words, dude. Double battery. That was way too many words. Give me more battery packs. Give me more battery packs. I really did not mean for this to become what it's becoming.
1:11:32No, I got five words. Don't worry. Way sharper than I expected. Yeah. I mean, the displays are amazing. Yeah. That's what I got. We just did an hour on Vision Pro. Do we need to do more words? This is so many words. No one needs 15 more words from this group of people on the Vision Pro. All right. It's just a TV haul. That's it. That's a Vergecast. Apple is going to arrest us at any moment for what we did to their podcast studio today. Thank you, gentlemen, for joining us. We've got a collab episode with the Waveform crew doing trivia. That's also in our feeds. Check that out. Really excited about it.
1:12:04That's it. That's for Chest. Bye for all.
1:12:12And that's a wrap for VergeCast this week. We'd love to hear from you. Shoot us an email at vergecast at theverge.com. The Vergecast is a production of The Verge and the Vox Media Podcast Network. The show is produced by me, Liam James, and our senior audio director, Andrew Marino. Our editorial director is Brooke Minters. That's it. We'll see you next week.
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From the publisher
On Apple's campus, The Verge's Nilay Patel, David Pierce, Alex Cranz, and Dan Seifert discuss the long-rumored Apple Vision Pro that was announced this week at WWDC.
Later, Marques Brownlee, Andrew Manganelli, and David Imel of the Waveform podcast join the show for a lightning round of everyone's favorite WWDC announcements.
Coming soon: the Vergecast and Waveform team challenge each other to trivia!
Further reading:
Apple WWDC 10 biggest announcements: Vision Pro, MacBook Air, iOS 17, and more
Apple Vision Pro is Apple’s new $3,499 AR headset
Apple announces visionOS, the operating system for its Vision Pro headset
Apple Vision Pro first look: the mixed reality future is (almost) here
I wore the Apple Vision Pro. It’s the best headset demo ever.
Optic ID will unlock Apple’s new Vision Pro headset
Apple’s Vision Pro headset will turn you into a digital avatar when FaceTiming
Everywhere Apple imagines you’ll use its $3,500 Vision Pro headset
Apple’s new VR headset will feature over 100 Apple Arcade games at launch
Disney Plus and VR sports games are coming to Apple Vision Pro
Microsoft Word, Excel, and Teams are all coming to Apple’s new Vision Pro headset
What’s so ‘pro’ about Apple’s Vision Pro headset?
The Vision Pro headset is really Apple’s first TV
Email us at vergecast@theverge.com or call us at 866-VERGE11, we love hearing from you.
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