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The Vergecast Episode Summary: Switch 2: The Good News and Bad News
Podcast Overview Title: The Vergecast Description: The Vergecast is the flagship podcast from The Verge covering small gadgets, Big Tech, and everything in between. Hosted by Nilay Patel and David Pierce, the podcast discusses the most important technology news every week.
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Episode Details Title: Switch 2: The Good News and Bad News Description: The episode features hands-on insights from Ash Parrish regarding the new Nintendo Switch 2, Microsoft's 50th anniversary celebration, and an audience question about shopping habits in a tariff-filled world.
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Key Discussions
- Nintendo Switch 2 Hands-On Impressions
- Guest: Ash Parrish
- Insights:
- The Switch 2 offers significant upgrades in graphical capabilities, providing a more fulfilling gaming experience compared to its predecessor.
- Good News:
- Improved graphics, HDR capabilities, and frame rate enhancements (60 to 120 FPS).
- Notable game titles available for testing, including *Breath of the Wild* and *Mario Kart World*.
- Introduction of new games, particularly *Donkey Kong Bonanza*, received positive feedback.
- Bad News:
- Price concerns: Anticipated high pricing due to tariffs and market changes.
- New mouse-like controls received criticism for being uncomfortable and potentially awkward for gameplay.
- Microsoft 50th Anniversary Celebration
- Guest: Tom Warren
- Insights:
- Microsoft’s anniversary was marked by a mix of celebration and protest, emphasizing its historical significance and contemporary challenges.
- Protests: Employees voiced concerns about Microsoft's role in warfare and AI ethics.
- Product Launches: The event highlighted Microsoft's AI initiatives, particularly related to Copilot technology, emphasizing its future direction.
- CEO Reflections: Bill Gates, Steve Ballmer, and Satya Nadella shared insights into the company's evolution and future, particularly focusing on AI as the next big push.
- Audience Question on Tariffs and Consumer Electronics
- Question from Katie: Should she invest in a new phone now due to projected tariffs affecting pricing in the tech industry?
- Response:
- Given current uncertainties in the market and potential for rising prices, buying a phone now could be prudent.
- Recommendations against hoarding, but suggested purchasing if necessary, considering current inventory levels.
- Advice to focus on long-term usage and maintenance of existing devices to avoid future expenses.
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Key Takeaways
- The Nintendo Switch 2 is shaping up to be a significant upgrade for gamers, but price concerns due to tariffs loom large.
- Microsoft is deeply invested in AI as it celebrates its 50th anniversary, with a focus on ethical implications and the transformative potential of technology.
- Current economic conditions suggest consumers may need to adjust their purchasing strategies, particularly in anticipation of future price increases in technology.
Final Notes
- The episode reflects on the intersection of technology, consumer habits, and global economic factors, providing insights into both current trends and future developments in the tech landscape.
- Listeners are encouraged to share their thoughts and experiences regarding the discussed topics.
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Further Reading
- Coverage on the Nintendo Switch 2 and its game lineup.
- Insights into Microsoft's 50 years of innovation and challenges.
- Discussion on the implications of tariffs on consumer electronics.
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This summary captures the essence of the podcast episode, highlighting the key discussions and insights shared by the hosts and guests.
Written by AI. May contain mistakes. Listen to the episode to check what was said.
Transcript
Automatic transcript. May contain errors.0:28Welcome to the Vergecast, the flagship podcast of Clippy. play them on mobile. They're also on the Switch and I think maybe on other consoles, but I mostly play them on my phone, sometimes with a controller, sometimes just on my phone. And they're perfect. They're these like very simple, totally sort of grokkable with your fingers kinds of games, but still somehow they're endlessly complex and I could play them forever. And there's a new one called New Star GP. It's a racing game. GP stands for Grand Prix. That is like my favorite game in a very long time. It is this exact right balance of there's a lot to do and you have to kind of, you have to know the tires, you have to know the conditions, you have to follow the racing line to win, like all this stuff.
1:05But the game is still very simple to play. And with racing games in particular, that is a really, really, really hard balance to strike. GP has sort of ascended to this rare plane of like games I can play for as long as I have to play them. I don't hit a natural stopping point or like finish a thing. And I'm like, well, that was delightful. And now I shall I'll go do something else. I just sit down and I start playing it. And then I'm like, oh, it's been several hours. It's alarming, but it is also like the true sign of a great game, at least for me. I also want to know what those games are for you.
1:36I sort of immediately regret asking this because if I have like two more of these in my life, I'm just never going to get anything done again. But I want to know, what are the games that for you, you can like, you sit down at two o 'clock and you're like, I'm going to play a little bit of this game. And then suddenly it's seven. And you're like, how am I still playing this game? I didn't, how has it been five hours? Those are the games I want to know about. Email us, vergecasttotheverge.com. Call us, 866-VERGE-11. I want to hear everything. Tell me everything. Anyway, that's not what we're here to do on this show today.
2:05We are going to do two things. First, we're going to talk to Ash Parrish about the Nintendo Switch 2. She was there. She was in New York last week. She's seen the Switch 2. She's played the Switch 2. She did the weird mousy thing. She has a lot of thoughts. And I caught her like immediately after the event because I wanted her sort of first immediate reactions to using the Switch 2, and she had some good ones. So we're going to talk about that. Also, we're going to talk to Tom Warren, who was there for Microsoft's 50th anniversary celebration last week, which was interesting. There were protesters.
2:36Steve Ballmer was weird. There's a lot going on. So we're going to talk to Tom about that and also just kind of take stock of Microsoft as it enters its sixth decade as a company. Also, we have a hotline question about tariffs that I'm very excited about. But this is a question we've heard a lot of, and I think the answer is both really simple and really complicated. So we're going to get into that. All of that is coming up in just a second. But first, I have to go play GP again. I have to play one more game. I'm going to do one more race, I promise. Just one, and then we're going to podcast. This is the Vergecast.
3:06We'll be right back.
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4:31Discover the benefits of having a dedicated career coach in your corner. Go to strawberry.me slash unstuck to claim a special offer. All right, we're back. Ash Parrish is here. Hi, Ash. Hi. You have had a wild last couple of days. We're recording this early. So it's Thursday, April 3rd right now. We're recording this well ahead because I wanted to get you to talk about Switch stuff while it's still fresh in your mind. But it seems like you're now like 30 hours into too deep into the Switch world. Is that fair? That's very fair. Yeah. I did sleep a little bit, but not that much. Yeah, that sounds right.
5:13So, okay, so what I want to do is I want to kind of go through the good and the bad of what we know about the Switch 2. Okay. We talked when we first got some information and there was still a lot we didn't know. We know a lot more now. We talked a bunch about it on Friday's show, but I'm really curious. We got a lot of games. We got a lot of spec announcements. And so we got a lot of like weird new ideas about things from Nintendo that I want to talk about. So what I asked you to do is basically like give me some good news and give me some bad news. And we're going to we're going to go through like I want to talk about some of the stuff we're excited about and some of the stuff that we're worried, concerned, confused, have feelings about.
5:51Let's start with the let's start with the good news. What is some of the stuff from the announcement that you are like particularly excited about? The good news is, is that upgrading your Switch 1 to a Switch 2 makes sense. I just remember I got the chance to play Breath of the Wild on the Switch 2, and I had the thought like, oh, this is what this game should have looked like eight years ago. Oh, interesting. Yeah, the Switch 2 is fulfilling. It feels like it's fulfilling the promise of the Switch 1. Like we all tricked ourselves into believing like, oh, this game looks great on the Switch 1.
6:23No, it actually looks like what it's supposed to on the Switch 2. And it's like, yeah, I'm not a person who early adopts consoles at all. Like, I just don't care about them all that much. But this is this seeing Breath of the Wild specifically and even Mario Kart World on the Switch 2 made me like, yeah, this is a day one purchase for me. Wow. Was it just like bigger, better screen just does the job? It's the whole package. It's the bigger, better screen. It's the frame rate improvements. It's the HDR. it's the 1080p, it's all of that bundled together. Like, we know that Nintendo doesn't, is not like the spec hound.
7:03Like, it's not a big deal if they have like teraflops of whatever. Like, because people still buy and play their games. But now, like, seeing this, it's like, there's a reason why Xbox and PlayStation are so focused on letting us know that you're going to get the crispiest graphics and textures. And now that Nintendo has finally gotten to the base level of that, it's like, okay, yeah, this feels like something that's supposed to compete, at least with a PS4 and an Xbox One, if not the new consoles out right now. I just feel like both things can be true at the same time, right? Nintendo always says, you know, people don't love our games because they are the highest graphical fidelity and they do the best ray tracing.
7:44There are more important things about building great games than just that. And like, of course that's true. Yes. Unquestionably, I agree with that. And yet, wouldn't it be better if it looked better? Yes. Both things can be true. Not only look better, but like play better too. Like I remember at the, you know, now that we're at the end of the Switch's life cycle that some of these games that are coming out for the original Switch, like it shows the age of the console, like with the 30 FPS and you can see it chugging and you can see like the little tears on the edge of models and things like that.
8:14But seeing like a buttery smooth 60 up to 120 FPS on the switch too it's like oh okay i get it now yeah that is that is very exciting and i think one of the things i've been wondering like i have not touched the thing yet and you have is it's it is a much larger piece of equipment right but it's it seems like it's worth it my worry has been like i actually think the size of the switch is is if not exactly right like pretty close it's comfortable to hold in one hand or in two hands for a long time it's like it fits in most places it feels good and so i was like oh no if they made this thing like a lot bigger maybe it kills one of the things that i really like about it but it sounds like maybe the trade-offs worth it even if it does do that yeah it was really hard to get like a good feel for like what the console actually will feel like you know out in the wild because nintendo had them like weighed down with those anti-theft anchors that make everything super heavy so i couldn't be in an apple store trying Yeah, exactly.
9:11So I couldn't get a good idea of like what this feels like, but I don't mind the bigger switch. Like it's not big enough to where it like registers like, oh, this is a much bigger machine. Like it just feels the same to me. And same with the controllers and the Joy-Cons. They just feel the same. They didn't do anything ergonomically different there. Okay. That all feels like what I would have hoped for. I've been saying all along, and I think you've said this too, that like, give me better Switch. Don't give me wild new ideas about the future of gaming, and I'll be very happy. And that's exactly what they did.
9:42Yeah, I'm glad. All right, what else? What other good news came out of this for you? I want to talk about games too. Okay, I was going to say, the games are also good news. So there were a lot of the games that you saw in the direct were at the presentation. You get a hands-on there. So you had Hades 2 was there and Street Fighter 6. And we got to try some GameCube games for Nintendo Switch Online. So Wind Waker was there. We also got some of the new Nintendo Switch exclusive games like the Super Mario Party Jamboree TV expansion, Donkey Kong Bonanza, Metroid Prime 4. The 3v3 basketball game Dragon Drive was also there to demo.
10:25So there was a healthy mix of games that we got to try. And playing the games myself and talking to all my journalist friends that were there, I'm pretty sure the best in show was Donkey Kong Bonanza. Yes. Yeah, which is exciting because, you know, we would have thought that Mario Kart World would have been everyone's number one. And to be clear, it's up there. It's definitely number two. But everyone that I spoke to when I asked them, what was your favorite game? It was Donkey Kong Bonanza. and it is it's this cute game that feels like it will fill the hole that mario leaves behind because we've got this new nintendo console coming out but no game dedicated to like nintendo's big dude like there's no new 3d mario and we haven't had one since super mario odyssey i mean we can quibble about bowser's fury or whatever if you want but i'm not going to do that right now so like i was thinking like i had on my personal bingo sheet like okay they're going to announce the 3D Mario here, and they didn't.
11:21And I'm like, well, that's odd. I mean, it's not out of character for Nintendo, but I'm thinking it's odd because it has been so long since we've gotten a brand new not DLC of a 3D Mario game, and still we don't, but Donkey Kong Bonanza kind of like fills that hole. Like, I played this, and I'm thinking, oh, this is Donkey Kong Odyssey. Like, that's what this feels like. But not like, you know, Mario Odyssey with a Donkey Kong colored can of paint. It's different enough, but still feels like that quintessential Mario platforming experience. I'm like, this is pretty gas. I'm really excited about it.
11:56This statement is going to age me in a very specific way. But Donkey Kong Country on the Super Nintendo is probably still to this day in my top three most played video games of all time. It's a great game. It's so good. I love that game. I could probably still play most of that game with my eyes closed. and the idea that it is still kind of on the level of like the most important Nintendo characters, just that fact alone, like the fact that it was the last thing in the announcement and like the signal that that sends about how much Nintendo cares about this game and this character and how much it matters to the ecosystem, that alone made me so happy.
12:36It's like Donkey Kong is like so back in the best way. Oh yeah, we are so back and he's got like a brand new character design that's really fun and expressive and I'm looking forward to playing more of that game. It was a lot of fun. That's awesome. I'm also really excited just to hear that you could play that many games. I feel like we've been burned a lot recently by coming soon games and in the coming months games and in development games and everybody who announces and then announces and then announces and then announces games. So the fact that these are done games or at least done enough games that you could play them, I feel like speaks very well to what the next few months are going to look like here.
13:13My cynical thought before I got into the event yesterday was that we were just going to get a bunch of Switch 1 games on the Switch 2. Like, I didn't think they would have the breadth of games that they did have there. I was quite surprised. Yeah, I'm psyched about that. Oh, do you want to know a fun little insider secret that I thought was really funny? So, one of the games that they announced at the Direct was a Switch port of Hogwarts Legacy. And that went over like a lead balloon. Like, nobody gave a crap when we were watching it all together in the presentation. I didn't even notice that.
13:42Yeah, exactly. And then when we got on to like the demo floor, like there were some stations set up to demo Hogwarts Legacy and nobody touched it. And I thought it was the funniest thing. Like throughout the time I was there, it was empty. I love that. Just giant crowds around everything except two stations. Yes, exactly. That's very good. What else? Other good news? Other surprising excitement coming out of the announcement? so one of the things um that i thought and on the game side that was like really interesting that i when i first saw it i had like kind of like a lukewarm response to it but then when i saw it in action i'm like actually this works is the nintendo switch to welcome tour which is the game that you i guess nintendo made to like introduce you to the switch to so it tells you like how it works and all these different new features with a bunch of mini games is very much Nintendo's Astros Playroom and getting my hands on it.
14:39It's actually really cool and informative. Like we don't get to see very much how the sausage gets made. We have like Mark Cerny talking about PS5 teraflops and things like that. And your eyes cross and you're like, I have no idea what you're talking about. None of these words are in the Bible. But seeing Nintendo really break that down with how their Joy-Cons work or, you know, what explaining frame rates. Like there was a tutorial or a little quiz or little info thing that explained, like, here's the difference between 30 FPS and 60 FPS and 120 FPS. And it's something like, you know, intellectually, and you can see the difference.
15:13But actually having a technical explanation for why 30 FPS looks different than 60 FPS was, like, really informative, and I really appreciated that. So that was one of those, like, little weird standards, like, oh, okay, this is actually better than I gave it credit for. So kudos to Nintendo on that. Yeah, that's cool. And I was actually going to ask you about that because there was some surprise maybe at the fact that this is a paid game, that it's like you're going to make me pay to like play the manual for the console. But even just describing it as like Nintendo's version of Astros Playroom kind of makes that make a lot more sense.
15:47Yeah. I still think it should maybe be free, but that's neither here nor there. The way that we, you know, set this up, you told me like, give me three good things and three bad things. Nintendo Switch Welcome Tour is on my good and my bad side. All right, fair enough. The bad part is because it is not a pack-in game like Astro's Playroom was. It's something that you have to pay for, and that just doesn't make sense to me. Yeah, that's very fair. All right, so let's switch to some bad news. Okay. I have a couple that I want to ask you about specifically, but give me your list first. So the Astro's Playroom, shenanigans of it all.
16:19Yeah, the Nintendo Switch 4 is the bad news because there's no rhyme or reason that that is a paid game and just not included. It is a list. The other bad news, which I have a feeling is going to be on the top of yours and everyone's list, is the price. Like, what are we doing here, folks? Like, I know what we're doing here, and I think we have a good idea why we're doing what we're doing here. But holy crap, you're going to ask people to pay an additional$150 for this thing. And then the thing with that is you're actually going to ask people to pay$500 for this because you're going to want the bundle that bundles Mario Kart World and the Nintendo Switch 2.
16:55because that game by itself will be 80 of God's own dollars. And that is ridiculous. You get a$30 price cut if you buy it bundled, and it just doesn't make economical sense to do it other than that. And then they're making a limited amount of it. When it's done, it's done. They're not going to do that anymore, according to Nintendo. They might. It would make sense for them, too. But they said once they run out, we're not going to restock this. So you've got to get your pre-orders in. God, I just probably started a rush on Nintendo Switched to pre-orders. I'm sorry. I may or may not have already filled out the form that promised to alert me when pre-orders are available.
17:32Okay, I confess I'm slightly torn on the price because on the one hand, it is much more expensive. I think I expected it to be a little more expensive, but I would have probably pegged the price at like, I don't know,$379 instead of$450. But, you know, whatever. Inflation, tariffs, the world is chaos. Some of this is probably Nintendo's doing. Some of it is probably not. consoles in general have gotten more expensive over time. So like I sort of understand. I do think the combination of substantially more expensive console and substantially more expensive games is the thing. Normalizing$70 and$80 games I think is a real, real, real bummer.
18:13It's turbo bad. Like the one-two punch is really hard. And a lot of families, especially now with everything that's going on with these brand new tariffs that hit just today, it's going to make a lot of families like people are already choosing between you know buying their groceries and doing other things and overwhelmingly people are going to buy their groceries this is going to do nothing but hurt those families that buy these consoles it's just that's a tough tough ask from Nintendo right now but everybody's asking more money from all of us everywhere so I understand it well and I think what's weird is it puts Nintendo into the kind of like direct competition with Sony and Microsoft that it has always kind of enjoyed not doing.
18:58Right. Like Nintendo has just all like we make fun of Nintendo because like the gaming business is over here and Nintendo is just like all the way over there doing whatever Nintendo is doing. And they're like inching closer to this other sort of messy loot boxy take all of your money no matter what world in a way that I don't love. The funny thing is, is they completely leaped over the competition because they're advertising $80 games. Like, we just blew past 70 all the way to 80. And I'm hearing some places, like, overseas are going to charge$90,$90 for the physical edition of Mario Kart World.
19:33And my eyes kind of, like, bugged out of my head. Like, yeah, back in, you know, 1999, we were paying$120 for Nintendo 64 cartridges, but holy crap, like, we've had the$60 has been normalized for a good long time. But, and to see a$30 price jump all at once is just going to create a sticker shock for a lot of people. Yeah. Yeah. This goes from being like a thing you can buy a console and a couple of games for like a good Christmas present down to like you're going to run this thing into like a thousand dollars without trying very hard. Yeah. And the other thing attached to the games, not necessarily, you know, their price that makes this suck even more is that some of these physical games won't even have the game data on them, but they will be required to be inserted into the Switch to run the games.
20:20I'm seeing things called game keys, where you actually, you put the cartridge in, you still have to download the game online, but you still need the cartridge to run it. I'm like, what are we doing here? Like, this sucks. Like, I'm already planning to go fully physical for the Switch 2 because I am seeing the shenanigans that these console companies are getting up to with, like, revoking digital game access and things like that. Like I have been completely physical media peeled, but now you're making it so that the physical cartridges don't even have the games on them anymore. You're just selling us plastic with just a little bit of thing that we still need.
20:56Like this is terrible for game preservation, first of all, and it's anti-consumer. It doesn't make any sense. I hate it. Yeah. So the GameKey thing was actually one of the ones I was going to ask you about because I think I just don't understand what Nintendo is trying to do here because I have no idea. It is one thing to have digital games that are DRM'd in some way. Sure, whatever. And I think we're all sort of becoming increasingly physical media-pilled as a result. Watching all of the stuff that happens to emulators and the way that games go away and the way that all of this stuff is just being lost to time over time.
21:31You should buy cartridges. I am fully pro-cartridges. I kind of don't get the point of the GameKey thing. I don't either. I can't see it. except if Nintendo is trying to just be more in control of everything. The idea is like we've seen Nintendo crack down on emulators. We've seen Nintendo like really start to push to stop people playing its games and it doesn't want to play its games. And maybe this is just yet another way to do that. But I don't know. It feels like there has to be something I'm missing here or this just sucks. So my boss, Andrew Webster, is probably sitting right now in a meeting with Doug Bowser.
22:07And that is definitely one of the questions on his list. So hopefully Doug will give us a not mealy-mouthed answer for that. I don't have a ton of hope on that. But if they do, if we do get a real answer, we'll come back and talk about it. What else is on your bad news list? The last thing on my bad news list is actually the mouse controls. So the big new gimmicky thing that Nintendo is bundling with this console is the fact that you can turn your Joy-Con into a mouse. And I hate it. I hate it right now. I didn't see anything there that made me think, oh, this game is why this future makes sense.
22:44So they had Dragon Drive, which is the 3v3 basketball thing. And it's kind of cute to put the Joy-Cons on a table and do this motion like you're pushing a wheelchair. But it is so awkward to hold in your hand like this. It's just— You basically pull the Joy-Cons out, sort of turn them sideways and stick them down. Yeah. Okay. And this is not a natural position to hold a Joy-Con in because there's a reason why we design mice to be flat. So your hand can kind of like rest in this neutral position as you move it around. And the Joy-Cons as mice don't fit that natural neutral position profile. So I don't have any issues with like carpal tunnels or like joint pain in my shoulders or whatever.
23:24But just doing this for a little bit, like I could feel like pain and tension start to like aggravate my arm. And I'm like, if you have any kind of like wrist issues, like this is going to play hell on your joints. It's painful. I didn't like it at all. And I just I don't I don't see it like there's nothing that made me go, oh, this is good. And I tried it again for Metroid Prime 4. And one of the things that annoyed me about that was that they have, you know, the two different control schemes. You could either play it like with gyro controls with the split Joy-Cons, one in each hand, or you could split it where one is a mouse and one Joy-Con is like free in your hand and nothing with like a traditional controller setup.
24:04Like, I didn't have that option. Or at least at the station I was at, I didn't have that option. And I wish I did because I think I would have enjoyed the demo a lot more. And it's just, you've got lock-on still, but, like, I was just having a hard time trying to, like, figure this out and aim and move. And it seems like, at least with mouse controls in Metroid Prime 4, that there's going to be a steep learning curve to get that right in order to play the game effectively. But then I realized, like, y 'all played the first three Metroid Primes on the damn Wii using Waggle Phasers. So it's like, oh, shit, we're just doing that shit again.
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24:36Well, so that's kind of what I wonder is I look at the mouse controls and I can't decide if that's just a thing Nintendo occasionally does. And really all these gaming platforms do, which is they just sort of invent a weird thing that you can build into your game if you want to. And no one really does. And eventually they phase it out. It's like the Move controllers or the Kinect or whatever. Everybody has tried to come up with some new gimmick, and they're like, maybe this will be fun for your game. And there are a few games that really make use of it, but for the most part, they're just not part of the system at all.
25:06Or if this is a thing Nintendo is going to try to make an actual sort of first-class part of how people play Nintendo games. And as somebody who mostly sits here at my computer with my Switch plugged in into the dock with a full-on controller, that would be a real bummer for me. Yeah, I have a feeling that Nintendo is going to make this like their flagship like feature of this console in addition to like the chat and the video chat thing that was also announced. But whatever they have right now is not there to really demonstrate this is the vision that we have for this. like you've got drag and drive which is essentially a you know a paid tech demo for this for this function but that didn't really wow me or sell me on it but i i just not a faith but i have this inkling because nintendo at the end of the day they kind of really sometimes they really do know what they're doing in terms of like hardware and gimmicking and stuff like that because you know the wi-mo was you know we all complained about wacko physics but at the end of the day that was kind of fun not implemented all the time in the best ways but it was still fun and unique and innovative and I have a feeling this will be too.
26:17We just need to give them time to cook and figure out something that really makes it pop. I do worry about the just the ergonomics of it on that front. It's not good. Right. Because I think you're right that when when Nintendo is like when they're all in on something, they're right a lot. Right. Like it's usually when it's kind of weird is when Nintendo is just like, here's a thing kind of off to the side, do what you want with it. But when Nintendo is like, this is how we play games now. It's usually right. Right. Like the DS universe is like that's one version of that where they're like, this is how you do it.
26:46And it was it was pretty right. But just the sheer like what it feels like to even just looking at like pictures of people's hands trying to hold the Joy-Cons on it, it just doesn't look right. It's not. It's awkward. Your hand isn't meant to do that. The Joy-Con is too small. So your fingers kind of curl around the back and then you get like this claw hand situation versus something where you can just lay your hands out like completely flat like this on a mouse. It just does not feel good. So the idea is either they will figure out something that will make this work, or Nintendo's about to pump out a bunch of accessories that you can buy that actually makes the mouse make sense.
27:25Fair. Yeah, there's definitely a holster you could make for that thing that would make it a lot more workable. Yeah, like we're about to get those little, remember those little plastic diapers we used to wrap the Wiimotes in or whatever? We're about to get something like that for those Joy-Cons. 100%. Okay, I have two more things that I want to know if they're good news or bad news and then I'm going to let you go. First thing is, the Switch 2 is kind of obsessed with the GameCube. There's a GameCube controller for the Switch 2. There's a bunch of GameCube games coming. It's like, this is a real GameCube essence happening with this console.
28:00Is that good news or bad news? It's a little bit of both. The GameCube has not been adequately represented on the Nintendo Switch Online offerings. So that's good news. I mean, I know a lot of people are really excited about having Soul Calibur 2 with Link in it available to play again. But I personally, my pet tinfoil hat theory is that Nintendo got really tired of a bunch of people being like, where is the Wind Waker remaster? And I'm like, best I can do is just give you Wind Waker again and you're going to pay$80 for it. That's fair. Yeah, and I think the GameCube is always very funny to me because like in my own gaming experience, I really jumped straight from the N64 to the Wii.
28:43So the GameCube was just never quite in my world. But I sort of feel like everybody loves the GameCube in retrospect more than they actually like loved it when they owned it. Yes, I think that's correct. But it is also like the true old head gamers are the ones who seem to love the GameCube the most. Which is weird because that, well, it is old, but it's not old head, right? Like, oh, that's just so weird to say. Like, I think I was a teenager when the N64 came out. And you're right. Like, my mind completely glosses over the GameCube, and I went right from Nintendo 64 to the Wii. But some of those games are really fun.
29:22Like, we've got a new Kirby Air Ride game. Like, wasn't that a GameCube game? So, yeah, I guess that's where they are as, you know, they're going back in their history, and now it's time for the GameCube to come back. because they've already done the Nintendo and the Super Nintendo. They've got some Wii stuff, and now it's like, okay, yeah, we've got to go back and get the GameCube and bring that up to speed, too. Yeah, that's fair. I have heard a bunch of people who are very excited just to have F-Zero GX back, which, like, sure. Kudos. I'm happy for all of you. Okay, last one. This console is really into video chat, like game chat in particular, but specifically video chat.
30:02Good news or bad news? good news yeah yeah this is this is one of the things so you know that comic where it's like you know it's a hot guy knocking on a lady's like cubicle and she's like hey there and and the lady's like oh aren't you cute and then it's like a less attractive guy who's like hey there and she's like human resources this is the nintendo doing that is like the same thing between the connect and the video chat so like the connect is like human resources hello what but now that Nintendo's doing it is like, oh, okay, yeah, this is cool. I get it. They're so many years late, but they are executing on this so much better.
30:37It's just like, they can't keep getting away with it. And yet they are. It does these really cool things where you can put your body in a game, like in the Super Mario Party Jamboree TV expansion. It takes a picture of you and it puts you in the game and you can do all kinds of weird, cool things that look cool that families are just gonna love. Like, I can look at that and see, like, yep, families with young kids are gonna have a blast with this. And, you know, one of the things that we were talking about here at The Verge was like, oh, we can do meetings on this now. Like, let's hold, like, our weekly stand-up meeting and then switch to video chat.
31:12Like, and that's something that you could do. And honestly, it's a really cool idea, and I want to do that. Like, I think that would be great to, you know, I'm playing Zelda, whatever, and, you know, it's time to have a meeting with my boss, and I can just hit the button and be like, hey, you know, working on this review right now and you can see me playing in the background. I just think that's cool. I totally buy it. It's just cool when Nintendo does it. When everybody else does it, it's like, but when Nintendo does it, it's cool. I'm sorry. It's just the double standard. That's fair. And I'm with you on it, except I think the only part of it that makes me nervous is I think Nintendo is one of the last companies doing a really great job of building games to play by yourself.
31:53I feel like everyone else has gone to like, everything is a giant world. Everything is open. You're supposed to, everything is multiplayer all the time, no matter what. And then Nintendo is just like, do you want to play Mario Tennis by yourself for six hours? Like, here you go. Let's do that. And I worry, like, I think I'm probably overshooting my fear that video chat leads to the death of one player games. But that is the thing I worry about. I disagree because I think, if anything, this kind of shows Nintendo understands that the thing people do a lot nowadays is play with their friends. But some people don't want to do that, but they still want the experience of, you know, communing.
32:32And this is a way to play separately together. So, you know, your friend, one friend is playing Breath of the Wild. Another friend is playing some other game. you guys can play your two separate games but still like talk to each other in this interface and I think that's what Nintendo is doing and I think that's really smart. Yeah, I agree. And I like the idea that it is sort of social first and not just game first. Exactly. Which is not how anybody else does it which I agree is pretty cool. It almost like it sort of learned a lesson both from multiplayer games and from Discord all at the same time in a way that I kind of think is neat.
33:06I'm with you. I also want that camera. I just like for the... I'm with you in the sense that like I've put other cameras in my living room and they all creep me out and I don't want any of them. And then I see Nintendo's little camera on a stick and I'm like, well, that's adorable. I would put that next to my television. Did you see that they are having third party cameras and one of them looks like a piranha plant? What? Yeah. Really? Yeah, it's really cool. It's a third party one. It's in our Slack, but it looks really cool. And I'm like, I want that. That's such a good idea. I love that already.
33:36I want one that's Yoshi, but it's like Yoshi with his mouth open and the camera's just coming out. Oh, like an egg? That would be cute. That'd be good. All right. So you're going to buy one of these, right? You're going to get one for professional reasons, but as a gamer, is this it? Yeah. We're there? Yeah. As a gamer, I was already sold. I'm like, yeah. Mario Kart World is really cool. I've never had the desire to play a Mario Kart game. They're fun to play with friends, but that's like a party game. Like, you know, you're going to a party with a bunch of friends and you want to play video games like Mario Kart is one of those games.
34:09But playing Mario Kart World make me like, I actually want this. I want this for myself. I want to play this for myself. And then seeing all of these Switch 2 versions of Switch 1 games, I'm like, I want that too. Like, I want to experience these games the way that I should have experienced them when they were launched. So the calculus has already been decided for me. Yeah. I mean, I was the same way that like I was going to end up buying this thing no matter what. But I think the thing that's really exciting for me is I want this thing on day one way more than I wanted the Switch on day one, because this thing is going to feel huge on day one, which I think is like very much to Nintendo's credit.
34:45There was not that much to do on the Switch on day one. Yeah, that's how they get you. That's how they justify their$450 and$500 price is because they know we're going to be there no matter what, because it's Nintendo. and damn if they don't know how to sell a console with these new bells and whistles. It just works. It's a real problem. It's like watching the thing, I'm like, okay, you showed Mario Kart. You showed a 007 trailer that showed nothing but is a 007 game. And then you ended with Donkey Kong. I'm like, name your price. Like I am powerless at this point. I have nothing left. They're really good at that.
35:22Ash, thank you as always. Thank you for having me. All right, we got to take a break and then we're going to come back and we're going to talk about Microsoft. We'll be right back.
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37:47All right, we're back. Tom Warren's here. Hi, Tom. Hello there. You just made it home like very recently. Literally this morning. Okay, so I feel like this is a real, like, I cannot be held accountable for any of my words on this podcast kind of thing. Yeah, this is a jet-lagged podcast, so if I say something wrong, that's why. I'm excited about it. So you were there for the occasion of Microsoft's 50th anniversary. And I have some, like, big, heady Microsoft stuff I want to talk about. But first, just tell me about the event. This was like, I would say, a weirder, wilder anniversary party than anybody expected it to be.
38:21What was it like to be there? yeah I wasn't really sure what it was going to be like when I like agreed to go and stuff I was like they didn't really tell me much about it and then I was like so on the day I was thinking oh it's just gonna be like a party atmosphere and all that sort of stuff so it kind of kicked off with like Microsoft AI CEO Mustafa Suleiman so he started talking about co-pilot and all the new features and all the stuff that we've covered and Satya Nadella Microsoft CEO came on stage as well sort of talking about the future and co-pilot and stuff. As that was going on, sort of, I'd say about 15 minutes in, we had our first protester.
38:59I hear you protest, thank you. Shame on you. You are a war profiteer. Stop using AI for genocide, Mustafa. Stop using AI for genocide in our region. You have blood on your hands. All of Microsoft has blood on its hands. How do you all delegate when Microsoft is killing children? which kind of like threw the whole vibe of the event off slightly. Because obviously, it was a Microsoft employee that was protesting, which is super unusual, right? Like usually you go to a tech event and there might be a protest about the company's policies or how their technology is used, etc. But it's not usually, you know, the company's employee that's doing it.
39:41So that was super strange. So yeah, that happened. and then we quickly moved on to like it was like a party atmosphere really and they brought out Brenda Song she was like hosting it okay and it was all this part of it wasn't streamed live so this was employee only essentially and the rest of the world's press that was in the audience um so yeah she sort of hosted it she brought up like Bill Gates individually um Steve Barmer individually and then obviously Satya. And then they all came on together, all three. So they were kind of getting questioned individually and then all together about the history of Microsoft and all that.
40:21And Steve Bournemouth obviously came on, did his usual developers, developers, developers. We were expecting that. He actually did the developers? Yeah, he actually screamed it out, yeah. Okay, this is something that I'm going to get in a lot of trouble with with my wife, who I see sitting there. But developers!
40:44He was like, he looked at his wife and the audience was like, I'm going to get in trouble with my wife. And then he just immediately did it. I kind of love Steve Ballmer for doing it. That was such a silly moment in the history of Microsoft that I kind of love him for just being like, this is my legacy now. I'll do it. I'm here for it. if you if you look at our video that we did of it um i think viran or whoever edited it put like the old balmer on the bottom as well and they couldn't look further apart like he looks really well now as well and he and he wasn't swaying you know buckets on stage when he did did it this time so that helped yeah it helps when you're you have all the money in the world but don't have to run a company anymore i feel like that that tends to be good for your health i think yeah he also made up a new chant which he was screaming which was 50 more 50 that's good which was uh it was just crazy that's really funny yeah and he was i think he was kind of like the highlight if i'm honest of the sort of party atmosphere um so brenda sort of interviewed them all individually and then cleo abram came on um from the explain series to interview all three of them together um and then they were probably probably about halfway through i guess that then another protester another employee protester appeared onto the side of the stage Well, I think you're all hypocrites.
42:03I'm a Microsoft worker.
42:09So was your was your sense of this whole thing that it was kind of a congratulations to us. We're so fantastic thing or like, you know, onward charge forward because it's a it's a weird thing to celebrate. 50 years as a company because on the one hand you're like well we did it we're old and we're we're on the downslope now but on the other hand it's like microsoft is like bigger and more powerful maybe than it has ever been uh true and in the middle of lots of change on lots of fronts so i'm like what was what's your sense of like the vibe they were going for in that sense yeah the vibe was definitely definitely party celebration vibe rather than like you know like the future stuff came into it quite a lot because CoPilot, you know, they kind of tied the CoPilot news to this event so it was kind of always linked but yeah, there was a lot of like looking back at the old stuff and Bill Gates when he first appeared, he came on and was like nerding out, like full on nerding out, recounting Pi, you know, like it was that sort of nerding out, yeah, and talk about Qubits, so it was yeah, it was kind of funny but yeah, and then they had like a game show thing where they had a few Microsoft employees come up and stuff.
43:26And one Microsoft employee won a slot on the front row of the party. They had to come over from some other building. Yeah, so it was a very game show vibe, for sure. I mean, I kind of get that. 50 is a big thing. And also, it helps that Microsoft remains Microsoft. And it's like, if you're like, I don't know, not to pick on IBM, but this party would be a lot more embarrassing if it was IBM. Do you know what I mean? Yeah, it's true. They're still somewhat relevant Microsoft in many markets, but whereas, yeah, IBM have gone for enterprise. But I think if they hadn't have done this sort of party vibe, then it would have been a bit weird.
44:01I don't know what they would have done otherwise, because it would have been like, you know, awkward Bill Gates coming on stage, Steve Ballmer making all the noise, and then Satya, who's quite reserved. So I don't know how they would have treated that dynamic without there being like a big host, you know, a big party. So I think that they kind of had to go this way, either way. Yeah, that makes a lot of sense. So I do, you mentioned the co-pilot thing, And I think it was really interesting to me that they tied these two things together, that they were like, Microsoft is turning 50. It's a huge moment.
44:30And also, we have some pretty big AI news. What do you make of that connection? Like, should I take this as like a statement of values at Microsoft right now that like this is the push to the next 50 is about AI and Copilot? Or am I just kind of overstating two things that happen to happen on the same day? No, I absolutely think so. They tied those together for a reason, right? And it was very much apparent that that was every time that Satya talked, it was, you know, about AI. And Bill Gates joked that, you know, Microsoft's had three CEOs and then the next CEO might be co-pilot, you know? So there was jokes and, like, ties to it all day, regardless of that sort of first 30 minutes or so focusing right on it.
45:12But it very much felt like, yeah, co-pilot is our future or AI is our future. Yeah, like that's our next 50 years for sure. That was definitely what they were getting at. That's really interesting. I mean, that's a big thing to say. I guess I shouldn't be surprised that Microsoft is that all in on AI at this point. But like, that's a pretty meaningful statement of purpose to make at an event like this, where you don't have to, right? You can make it about Windows 95, but it seems like they went out of their way to be like, no, we are an AI company and that is where we are going. Yeah, definitely.
45:44and they even treated it like you know like when you go to a product launch like an Apple launch or even Microsoft stuff where they have a new Surface and you see it on stage and then you go hands on so they had that with Copilot, they had all these like pods set up with experiences with the new features that had just gone live like they had the Muse AI model which generates gameplay and stuff so you could check that out Copilot Vision Copilot Vision actually was an interesting one because that one is obviously OpenAI has done it, Apple's doing it, visual intelligence, all that sort of stuff. But it's interesting how Microsoft's doing it because it's like constantly rolling.
46:23So it knows, you don't have to like constantly hit a button or like really focus it at something very obvious for it to pick up. Like I had one example, there was a Game Boy in front of me and I was like, tell me how to power the Game Boy on. And it was like, I'll pop the batteries in the back and then you flick the switch at the top. So I flicked the switch at the top and it was like, oh, you've turned it on because it realized that the LED had lit up. Oh, wow. Or it just assumed I was doing that and just, you know, guessed. But that was an interesting one. I was like, OK, this is really does feel like it's watching what you're watching.
46:58Yeah, it was really interesting to see the copilot stuff is kind of just like a grab bag of all of everybody else's ideas about AI. And I don't mean that as like a denigration of any of this. Like everybody has the same ideas, right? so I think it's fine. But it was like they did the shopping stuff, they're doing some agentic stuff, they had the sort of multimodal vision stuff, it's just like Microsoft keeps doing this thing that like slightly drives me crazy where they're like actually Copilot is a million things and then they're like never mind Copilot is one thing and then they're like never mind it's a million things and this felt like another sort of bring all the Copilots back together and they're like this is we want to make sort of one holistic thing out of all of these many features inside of Copilot.
47:39yeah it always feels like they're like almost one step behind because they take the OpenAI models so OpenAI does their streams and you know wows everyone with their new features and then Microsoft sort of rolls them out like a couple of months later or something so this was very much that although it's always interesting how they roll them out because it does feel like they do them in a slightly better way and a better user experience which is not usually what Microsoft does so yeah so they are doing pretty good with how they're rolling it out But yeah, you're right. It's like taking the top features of what everyone else has got.
48:13Yeah. And then polishing them, essentially. Which is not, I mean, that is, to be fair, that's like, that's also Google strategy and Apple strategy. And it's just like, everyone's doing the same. Take the good ideas and roll them into your bigger products. It does kind of work. So you've spent a bunch of time over the last few weeks sort of reckoning with Microsoft at 50. And this is a company you've been covering for a really long time. and I'm curious like how where sort of Microsoft is in your head right now like do you have sort of a grand theory of five decades of Microsoft coming out of all of this retrospective and research?
48:46Yeah I think I wrote about like the reflection of the last 50 years and like what Microsoft's kind of stood for and where they are now and I think it is a matter of they were obviously born as micro-soft which is like microcomputers and software and I think we're still sort of in that era but it's just they're very focused on software now. They do have Surface and stuff but they seem to be kind of playing it safe with that stuff. And then you've got Xbox which obviously was a big, one of their hardware hits and that's kind of going in the software direction as well. And it's obviously going towards AI as well.
49:23And then you've obviously got the AI push as well which is driven partly by hardware advances and a lot by software at the moment as well. so I think it's keeping true to that software stuff where Microsoft is going to go I spoke to one of their he described himself as this mad scientist Stevie B that's what we call him and he basically broke it down in the sense of like Microsoft would traditionally write code once so say they shipped Word they'd write that piece of code and then someone would install it and maybe customize it however they want Now they have to write a piece of code for every person on the planet to use their software with AI.
50:05So they're kind of like, that's the way they're looking at it in this like agent push so that you'll have your own personal agent that knows you and that's built for you. So that's obviously a different, very much a different challenge to how they've built software before. So I think they're in the early phases of that. And even Stevie had like admitted, there's a bunch of AI concepts out there, even Microsoft's doing them, but no one's really kind of put them all together. And I think that's really where Microsoft's going to go for the next sort of 10 years is figuring out all those distant concepts, bringing them together, and then putting them in something that is a lot more coherent.
50:44Yeah, well, I think there's an interesting sort of parallel between that. And I actually think that's about as sort of clean a straight line as I've heard someone draw through Microsoft, that it is like fundamentally this is like a – it is a software company that actually sort of thinks about people in a very coherent way across time. But then like I look at – you know, we did the 50 best things Microsoft has ever made, and you ran down a bunch of kind of the weird ideas that it's had over time. And also this is a company that is just like fundamentally all over the place all the time. And they have tried so many things.
51:17Some of them have worked in huge ways. Some of them have not. And I think it was really interesting to read because I don't think about Microsoft as a sort of wacky experimental company in the way that like when Amazon launches 100 things running Alexa, nobody thinks that's weird, right? That sort of culturally makes sense inside of Amazon. And when Google is like, here's 17 new messaging apps, you're like, oh, Google. But I don't think Microsoft has quite that same reputation. And yet it has tried and failed at maybe more big things than almost anybody. And I think one of the things that you argued is that Microsoft's sort of core competency is that it actually moves and pivots really fast.
51:58And so it was so interesting to just see those two things against each other. It's like Microsoft kind of had one idea 50 years ago that it was even more right about than it realized. And it has carried it all the way through. And then around the edges, it's just like pure chaos. Yeah, it's tried to respond sometimes successfully. Like I'd say when they moved to the cloud, that was obviously very successful and it's kind of set them up for where they are now. And it's sometimes like spectacularly unsuccessfully like missing the mobile era, which probably cost them, I think, because the estimate is like 600 billion or something.
52:28So quite a lot of money. When you put it like that. Yeah. Okay. So yeah, but they've navigated throughout those like sort of eras. I break them down really by CEOs, to be honest, because you had the Bill Gates era, which was the PC on every desk, and Steve Ballmer, which was kind of like the cloud and launching Xbox and all that sort of stuff. And then you had Sati Nadella, which is very much the AI era now and sort of resetting their culture as well. But yeah, they've navigated interestingly throughout that because there's so many things they've done, like Kinect, like the Zune, like Barney toys.
53:04There's just so much that they've kind of experimented with. But I think my point when I wrote about some of that stuff is that even though some of those things are like blatant failures, like Kinect, like the HoloLens, is that they take parts of that technology and then they use it elsewhere. So it's like they are learning from those mistakes and then they'll be like, well, all the silicon work we've done on HoloLens is now our quantum work. Oh, interesting. The Kinect stuff, you know, like some of that early Kinect work went into Windows Hello, where you look at your laptop and it signs you in now.
53:35So there's all these sort of like through lines and even Cortana like helped them do the Surface Pro X and some of the Windows alarm stuff with Windows Phone. So there's, yeah, there's always failures, but then there's successes through those failures, which is also, I don't think it's very obvious when you look at the product, you think that was a massive flop. It's like, yes, it was, but it also, you know, went on something like Skype helped power Microsoft Teams. Like there's so many instances of it, you could make up another 50 less. Yeah, well, and I think that's, that actually speaks really well of Microsoft's culture.
54:08And I think Microsoft's culture has been, I would say, fairly correctly raked over the coals several times over the years. But that fact, because this is the thing we see a lot at other companies, something goes wrong, everybody leaves or gets fired and all the work that they did just sort of gets mothballed. They're like, well, this is a mistake. Moving on, we're going to go over this way now. And they sort of overcorrect in the wrong direction and try something else. and so that ability of Microsoft to actually say okay this thing didn't work but what did we do that might work somewhere else is actually a hard thing to do and it's impressive that Microsoft has done that so well so many times over the years Yeah it is and when I spoke to Stevie B for that story it was it was funny just going through the years of like because he's been instrumental to a lot of the stuff like the touch computing like even you know do you remember the first Surface table that they did oh yeah they had it at like ces and it was like pool table looking thing yeah yeah yeah and then they eventually had it in like a bunch of vegas uh restaurants and stuff it was yeah it was wild but he he was instrumental to all that sort of stuff and helping with connect and everything but when i spoke to him it was interesting because he went through all the sort of successes and the failures and how they experiment with hardware and software and then i and then i was like what was your favorite like pain and he's sitting in his office and he's like uh and he just reaches down and like clears like a path to the bottom of his shelf and there's all the painting cubes are sitting there he's like pulling them up going i like this one and this one led to whatever it was just like yeah it was just interesting seeing the sort of like because he's been there for so long um it's just interesting seeing the the various stuff that they have patented and how they've you know they've learned from those those failures yeah well it's also going back through that list of 50 things is like it keeps occurring to me that maybe no company in tech is better at missing by a little bit than microsoft like microsoft has been almost right so many times as looking it's like like clippy is just what we're doing now right like microsoft has been trying to do this thing in various iterations for forever and it was in the right place at totally the wrong time.
56:20Here's something that Stevie said. He said, everyone is right if you wait long enough. Yeah, I think that's right. I mean, and there's a million of those. Like, what was the smartwatch that Microsoft was working on like way before? The spot stuff, yeah. Right idea, wrong time. And the tablets and the HoloLens and Cortana. It's like Microsoft is always just 10 degrees off. Yeah. And it fits every time. And then it occasionally hits it right, like with the Xbox and you see what happens and it hit it right with Azure and you see what happens. And it's just, its track record of almost hitting and just missing is like epic over its history.
56:59But I guess it's the same for anything though, isn't it? Right place at the right time is just such a common thing. Yeah, they've definitely had the right ideas, but yeah, the timing has definitely been not quite right. So look at HoloLens, that was like genuinely like wow moment when I tried that on. I was like, I couldn't believe it. and then 10 years later, and Meta's still trying to make that sort of experience of reality, right? So it's not easy. No, and there's so many of like, did you ever watch that General Magic documentary? No, I didn't. It's very good. I recommend it. I'll put the link in the show notes.
57:33But it was basically this group of people in like the early 90s who built a cell phone. And it had all of the ideas that smartphones would later have. They were just trying to build an iPhone, but they were trying to ship the thing 13 years before the iPhone and the world wasn't ready. The technology wasn't ready. And it was like, oh, everyone saw it. And it's just a matter of like being the one who makes the right thing at the right time. That is actually what hits. And it's not like some magical thing just happened. And I feel like there's so much of this in Microsoft's history that is like somebody sitting in the building was right.
58:08And they just, they just didn't, they were, they were too early or they were like, they missed one piece of the thing that wasn't quite right. They just were one turn away from having it right. And there's a fascinating Apple-like hardware story that almost happened inside of Microsoft. Like, almost. Yeah, it's like the ebb and flow of software and hardware, isn't it? You get those hardware advances, and that software that you were trying to build a decade ago then becomes suddenly very relevant, like Cortana and Clippy and stuff like that. that now is where you could do a personal assistant. It would actually make sense.
58:46Which, funny enough, that's exactly what they're doing again, which they kind of teased on stage at this 50th anniversary. Oh, really? Yeah, they're bringing characters to co-pilots. You have your individual, and it visually will look different. I feel like they can't get away with bringing Clippy back. I just think it would be, that's like a funny joke, but I don't think you can do that seriously. But I think they could bring Bob back, right? you could you could do bob again yeah well they did show clippy at the end of the montage of characters and i don't know if that means the paperclip is back or uh i don't know that would be the the true ultimate sign of confidence in ai is like we we're doing clippy again but we're we're doing it well this time like it's that's i feel like they do it just to get people to download code pilot because that's gonna like everyone will write the headline about that right I mean, I would use it.
59:38I would spend one whole day with new Clippy, for sure. I get it. You can now talk to Clippy. Right. I'd be down. I'm ready for it. So I'm really fascinated by this moment of like seeing the three different eras and the three different CEOs sort of sitting next to each other on stage. And like you described, there are three very different people who ran the company three very different ways, but it still kind of keeps being Microsoft. And obviously there's no indication that Satya Nadella is going anywhere anytime soon. No. he's relatively young. He's doing very well. Company's going fine. Like, I feel like that is that dude's job for a long time.
1:00:13But what is your sense of kind of the next turn for Microsoft? Is there some big shift coming or are we in the middle of it already because it's the AI story? Yeah, I think we're in the middle of it, if I'm honest. It's just the way they talk about it and the investments they're making is clear that that's their next big bet. And they do these big bets occasionally. They kind of go all in because, and I think we saw it with the augmented reality stuff and then HoloLens and stuff. They really went for that because they genuinely thought, you know, computing was going to go in that direction. Do you think, was that at the same level as this though?
1:00:48I was trying to think like what in their history feels as big a swing as AI does right now. And like cloud definitely was one. Cloud is the only one, isn't it? The whole Azure thing. And I was debating this with HoloLens and AR because they certainly made a lot of noise about it. but it didn't feel like the future of Microsoft was inside of HoloLens in the way that it does with AI to me. But I don't know, maybe you feel differently. They did like a big swing with Windows 8. That's true. They really tried to make it so that apps would go across phone and Xbox and that failed spectacularly, especially the design.
1:01:24But another one, this is the hottest take I will say on this entire podcast. I think history will be kind to Windows 8. I think Windows 8 had some good ideas. It did, yeah. It did have good ideas. It was just too much for the traditional power users of Windows. Yeah, I think if they had done Windows 11 and then 10 and then 8, it might have worked a lot better. Instead, they're just doing it in reverse. Yeah. But it definitely feels like AI is their next transformation. It was interesting just all three CEOs being on stage, like you were saying, and them trying to interact with each other. They were talking about the hits and misses and what they liked about each other, which Bill Gates was like, I like the fact that Steve Ballmer and Satya Ndell are good with people, which is funny.
1:02:18And Steve Ballmer was like, Satya's doing a great job because he's tripled my stock. That's real. Which is true. but they all they all kind of talked especially Beck Gates talked about AI and he's made some pretty big statements about AI replacing jobs and stuff which I don't think many technologists are kind of exactly agreeing on right now yeah I got the sense that AI is the next transformation and that's where they're putting everything, they're putting 80 billion dollars in right and they had like a town hall a few weeks ago where they talked to employees about it all and employees were kind of like challenging them on why are we investing so much money in this AI thing?
1:03:01And they were like, well, we have 300 billion of contracts that are lined up for the next few years. And a lot of those involve cloud and AI. So we're going to get our return, essentially, is what they're saying. That's really interesting. Yeah, and I think if you're Microsoft, the question for me always with Microsoft is how desperately is it going to try to be consumer relevant? Because I think, and we've talked about this a lot. There is this thing where it's like, I think if you think of Microsoft as like the leading B2B AI company, that feels totally plausible to me, right? That like it's gonna build the sort of enabling technology.
1:03:37It's gonna have the cloud infrastructure. Like that's where all the money is gonna be for the foreseeable future anyway. But if Microsoft is happy being like the Microsoft of AI, then you're fine. But Microsoft has never been able to turn off this thing where it is desperate to be like mainstream relevant to regular people outside of work in their day-to-day. And I feel so much of that tension in Copilot where Microsoft is like, we want you to use this at work and we know you will and we know how to do that because that is like Microsoft's core competency. But also when you go home, we want it to be your best friend and we want you to hang out with your family, like in Teams.
1:04:13Like I just, people will not use Teams in their day-to-day life. I just don't believe it. Absolutely not. I hope that I'm wrong. I guess if you do it with your family, I'd love to hear from you. And that's fine if you're Microsoft, but it just can't help itself in some ways. And I'm so curious to see where it lands. Yeah, it's interesting you mentioned that because that's another part of the vibe that we didn't really touch on. That was kind of the vibe of the event. It was very influencer, you know, that sort of vibe. They invited a bunch of people that I've never seen at a Microsoft event before.
1:04:44So, you know, doing like selfies of everything. And it was very much that. It did feel like that for the whole day. It felt like a party influencer vibe. And YouTubers, there's some folks there that have covered Microsoft a bunch, like iJustine and Austin Evans. And, you know, some of the big names. But there was just a bunch of influencers and, like, lifestyle influencers, you know. That's really interesting. It was an interesting, it felt like everything I've been seeing, kind of, where Microsoft are going, where they want people to focus on Copilot in an event. So it was definitely an interesting sort of sub-vibe to the things.
1:05:23You feel it with Copilot, where you mentioned they want it at work and at home. The Copilot at home is so different to the WorkOne. The WorkOne just doesn't have the same UI at all. So there's tension there, and I don't know how they're going to resolve that. Yeah, and I feel like I get the WorkOne. I can sort of see where that's going. It makes sense to me. And obviously, there is such a super high ceiling if you can build the consumer one. but the path to get there and even what that looks like is just vastly less clear to me but it is like the shiny object to everybody definitely even OpenAI which could just like happily sell subscriptions to developers forever and make all of its money it's like how do we make ChatGPT yell at you so that it's more fun to use like I don't know what I don't know what problem we're going to solve there but everybody is desperately trying to figure it out they're all trying to do it yeah and it's going to be interesting all right I'm going to let you go here but tell me about the 50th anniversary surface and then I'm going to let you go Oh, yeah.
1:06:17So they've done a 50th anniversary surface. It's not too crazy different. It's basically got a golden accent on the logo at the back. And then it's got the 1975 disco balls stuff on the palm rest. It's the old retro logo. So that's cool. But they're not selling it. So you'll have to win one. Or I think they're probably going to sell them to employees as well. so alright well if you have one and want to sell it to us I got 50 bucks with your name on it so send us an email and also we think are we we're getting surfaces this year hopefully right are we are we doing surfaces yeah okay build is what in six weeks yes I might be back out to Seattle again I think you might be we could be speaking like this again yeah alright well for now Tom thank you as always good to see you go get some sleep thank you alright right we got to take one more break and then we're going to get to a question from the verges hotline be right back every story you love every invention that moves you every idea you wish was yours all began as nothing just a blank page with a blinking cursor asking a simple question.
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1:08:47All right, we're back. Let's do a question from the Vergecast hotline. As always, the number is 866-VERGE11. The email is vergecast at theverge.com. Thank you, by the way, to everybody who reached out with thoughts about minimalist phones. Doing that exercise with Allison last week was so much fun, and you all had so many good, smart thoughts about it that I think I'm actually going to compile a bunch of them and throw them all at Allison again, and we're just going to have to rerun that whole thing in a couple of weeks. So stay tuned for that. For now, we have a question from our email from Katie.
1:09:15Let me read it to you. Katie writes, I'm sure I won't be the only person asking this question. True, by the way, we got this question a bunch of times. This is very much a thing on people's minds. The tariffs are projected to hit the car and tech industries the hardest. In thinking about preparing for this, I'm wondering if I should invest in a new phone now rather than waiting till mine reaches obsolescence, potentially in a time when phones become much more expensive. To give you an idea of the consumer I tend to be, I currently have a Pixel 6, which is working just fine. I'm not a person who is looking for the highest end product or who upgrades unless my phone ceases to function.
1:09:46I'm very conscious of the environmental impacts of the industries associated with the materials and phones. I just don't want to find myself in a bind in a year or two if things keep going the way it looks like they're going. Thanks. This is the question right now. And I think I will say two things. The two things that I should say right at the very top are that A, who knows if any of this is real, right? The Trump administration's tariff policy has been on and off and on and off and on and off, that if you were to ask me to bet whether these were going to stay in effect the way that they are forever, I would say I absolutely have no idea.
1:10:21I think what we've learned from the Trump administration, even just over the last several days, is that they're very serious about these. Donald Trump loves tariffs as a weapon. He also loves them as a negotiating tactic. And if this is just a way to force all of these companies and all of these leaders and all of these politicians to come see him and, you know, bend the knee and make a deal so that there's no more tariffs, maybe that's where this lands. It'll be really messy in the interim, but maybe fast forward three months from now, and most of this is back to the way that it was with just a lot of chaos in between.
1:10:55There's a lot of precedent for that arc in the Trump administration, but that is one possible outcome. Trump has also continued to say that he believes in tariffs. He has said it all along. He said it in his campaign. He has said it as president. He believes tariffs are good and that they work. And so I wouldn't rule out any possibility here. And so all we can do is, I think, operate with the facts on the ground right now. And the facts on the ground right now suggest that things are about to get a lot more expensive. And I think a bunch of folks on our team, particularly Allison Johnson on our team, who has been doing a lot of really great work reporting on phone tariffs in particular, the general consensus seems to be that the phones today are not likely to get vastly more expensive for a bunch of reasons, right?
1:11:40If you're Best Buy, you have a bunch of inventory. It's also just really hard to raise the price on an existing device. What is much more likely in many of these cases is that the next round of these phones is going to be more expensive. So we have the iPhone 17 coming in the fall. We have the Pixel 10 coming probably in the fall. We have new Samsung stuff coming this summer. There's just a round of new phones due in a few months. And I think there is a strong chance those phones will be substantially more expensive. So I think, frankly, if you're the person who is like happy to be a few generations behind, it doesn't strike me as totally wrongheaded to buy this year's phone on the bet that next year's phone, even if it's better, is also likely to be significantly more expensive.
1:12:26That goes against my normal buying advice, which is like buy the best device that you can and then keep it forever. However, if there is a chance that the next iPhone is going to be several hundred dollars more expensive, which again, I wouldn't bet on it, but I also wouldn't bet against it. I can see why you might look at a 16 and be like, okay, price to value. This might be the best phone we're going to get for a minute here. And that is a reason to do it. If you're on a pixel six, I think you're probably good for another year or two. If you're happy with your phone now, there's also ways you can upgrade.
1:12:56You can replace the battery. You can replace the screen by itself. Like you can make devices last longer. And that's my other piece of advice for anybody who's trying to think about how do I make sense of like my gadget options here? I would say, frankly, buy the stuff that you know you're going to need quickly, because I think it's possible we're going to run into supply constraints as companies scramble to figure this stuff out. it's possible that the the makeup of some of these devices is going to change as things like costs change and as supply chains change uh the the gadget you want may not be the same gadget for forever prices might go up so i think there there is a real impetus to say okay if i have a thing that works how do i make it work longer like i'll just give you an example i have these bose quiet comfort headphones and they're like they're fine but the the ear cups on them are just starting to wear right and so i've been sitting around being like okay okay, do I just upgrade?
1:13:52I think these are a bunch of years old now. They're still fine, but I would like a better pair of headphones. And so I'm like, okay, maybe these wearing out is a good excuse to just go out and upgrade anyway. Now my answer is I'm going to buy new ear cups and I'm just going to keep using these headphones for as long as I can. And that's just is what it's going to be. Headphones are expensive. They are potentially going to get more expensive. And I just, I'm going to choose not to worry about that and put off that purchase for as long as I can. So I think where I've landed personally, amidst all this chaos, all the advice I can give you is where I've landed, is the things I know I'm gonna need to do soon, I'm gonna do now.
1:14:30And anything I can put off, I am going to try and take steps to put off as long as possible. Because it does feel like wherever we're headed is gonna be messy, right? Like I'm gonna try and make as few 2025 purchases as I can and I'm gonna try and make them all right now. I don't know if that's the perfect strategy. I don't know if we're going to end up in like a, do you remember that early phase of the pandemic where people were like hoarding toilet paper? I don't know that a run on that kind of thing in the gadget world is the right thing, but I do know that it is a time of incredible uncertainty and it does feel like things could go sideways.
1:15:07So I would look at it and say, okay, do I think I'm going to need a new phone in the next six months? And if the answer is yes, I think just buy it now. There's not a great reason not to. anyway. The Pixel 9 is a great phone. There's a bunch of good stuff out there. I think there's a strong chance that whatever comes next is going to be a lot more expensive. I just go for it. I bought my wife a Pixel 8. She likes it a lot. Great price. No notes. Very happy to have solved that before we get out of here. Anyway, I would also love to know what you think about this, by the way. If you have thoughts or have made purchases or put off purchases or are thinking about how to manage this stuff, I'd love to hear from you.
1:15:40Vergecast to the Verge.com. 866-VERGE11 is the hotline. This is like a complicated question. And it's a very Vergey question. We like talking about what you should buy and when and for how much. And I think this is a wrinkle we have not dealt with many times in the course of being on the Verge is how is global politics going to change the price of your phone? It always does, but it does much more directly now than I think most of us have realized in the past. All right, that's it for the Vergecast today. Thank you to everybody who came on the show. And thank you, as always, for listening. As ever, if you have questions, thoughts, feelings, games that you can play forever, or purchases that you want to talk about, if you want us to help you figure out what to buy and when, frankly, that's what we're here for.
1:16:22So hit us up. Vergecast at theverge.com is the email. 866-VERGE11 is the hotline. We check them both. We love hearing from you. This show is produced by Will Poore, Eric Gomez, and Brandon Kiefer. Vergecast is a Verge production and part of the Vox Media Podcast Network. Nelia and I will be back on Friday to talk about, I don't even know what, Brendan Carr, gadgets, more AI chaos, probably more tariffs, let's be honest with each other, and everything else. We'll see you then. Rock and roll.
1:16:55Rinse takes your laundry and hand delivers it to your door. Expertly cleaned and folded. So you could take the time once spent folding and sorting and waiting to finally pursue a whole new version of you. Like tea time you. or this tea time you or even this tea time you or even tea time, tea time, tea time you So update on Dave It's up to you. We'll take the laundry. Rinse. It's time to be great.
From the publisher
Last week, The Verge's Ash Parrish got to play with the new Nintendo Switch 2. We got over our outrageous jealousy long enough to ask her all about it: what it's like to hold, how the screen looks, whether the mouse-control is any good, and much more. Ash gives us the good news, and the bad news, on everything we now know about the Switch 2. (We do talk about the price, but we recorded before the Trump administration launched its massive new tariff push — so you can consider the price even worse news than we thought.) After that, The Verge's Tom Warren joins the show to talk about Microsoft's 50th anniversary celebration, how the company has stayed so resilient for so long, and whether AI is really the next five-decade project for one of the world's biggest companies. Finally, we answer a question on the Vergecast Hotline (866-VERGE11, or email vergecast@theverge.com!) about how you should change your shopping habits in a tariff-filled world. It's hard to know where we'll be in a few months, but it sure doesn't look like gadgets are getting any cheaper.
Further reading:
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Nintendo Switch 2 hands-on: it’s all in the games
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I’m not sold on the Switch 2’s mouse-like controls
Microsoft turns 50
Why I’ve covered Microsoft for 25 years
How Microsoft made it through 50 years
Trump’s tariffs mean you’ll pay more for all gadgets
Trump’s tariffs put the iPhone in a tough spot
From The Wall Street Journal: Here’s the iPhone. Here’s the iPhone With Tariffs.
New Star GP, the game
The General Magic documentary
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