


20 Jan 2026 · 26m · 13 chapters

Written by AI. May contain mistakes.
Overview of LEGO's new interactive product SmartPlay.
“We're here live in Las Vegas, and up today, we are thrilled to welcome Tom Donaldson, the Senior Vice President and Head of Creative Play Lab at the Lego Group.”
In-depth explanation of the features and functionality of SmartPlay.
“I mean, ultimately, it's a 2x4 brick that has a ton of sensors in.”
Discussion about the creative and R&D processes at LEGO.
“We do spend a lot of time listening very carefully to kids and understanding the opportunity.”
Exploration of why adult consumers are increasingly buying LEGO.
“One data point that kind of surprised me is that one of the fastest growing consumer segments of Lego is grownups.”
Discussion on the intersection of creativity and AI in consumer products.
“And I think this is something that everybody needs to spend some time thinking about from my side of things is the human is at the heart.”
Thoughts on how education needs to adapt to foster creativity.
“kids are taught isn't really congruent with where the world is headed.”
Tom Donaldson shares insights on his career path and vision for LEGO.
“How did you end up where you are laying?”
Explore the open-ended nature of creativity at LEGO and the importance of team dynamics.
“is when you work for something like the Lego Group, there's no right answer.”
Learn about the essential characteristics that define great future leaders in creativity.
“And when you are building your teams, what are some of the hallmarks of a great future?”
Understand how resilience and creativity are interconnected through personal anecdotes.
“My four year old built his incredible Lego creations and then my two year old will come and knock it down.”
Discuss how social media affects the patience and resilience of younger generations.
Delve into the significance of partnerships in innovation, particularly with Star Wars.
“I want to just talk a little bit more about the business.”
Explore the possibilities of AI and robotics in future creativity and play experiences.
“doing a really good job, I think is an open question.”

Get the gist, explore an idea or ask about something said.
On The Speed of Culture Podcast, what are the key points of this episode?
Automatic transcript. May contain errors.
0:00We're announcing something called LEGO SmartPlay and the reason we're announcing it at CAS is bigger than just a product drop. We're announcing what we call a new dimension in LEGO System in Play. So we're bringing interactive physical play to the entire LEGO brick world. It's a LEGO brick that is really responsive to how kids play, but builds into existing LEGO models, extends the building play that we know and love to be much more interactive and physically responsive for kids. To thrive in a rapidly evolving landscape, brands must move at an ever-increasing pace. I'm Matt Britton, founder and CEO of Suzy.
0:36Join me and key industry leaders as we dive deep into the shifting consumer trends within their industry, why it matters now, and how you can keep up. Welcome to the Speed of Culture.
0:50We're here live in Las Vegas, and up today, we are thrilled to welcome Tom Donaldson, the Senior Vice President and Head of Creative Play Lab at the Lego Group. Tom is a global reader in innovation, overseeing the company's product development and R &D efforts. He's led the charge on groundbreaking initiatives like Lego SmartPlay and is driving the future of Lego Play experiences. Tom, so great to see you today. Thanks for joining. It's really great to be here. Thanks for taking the time. Absolutely. You know, when you think about CES, Lego traditionally has not been a brand that comes to mind.
1:18They're analog, physical toys that kids play with, but the world is changing so fast. And I know Lego made a big announcement here at CES. We'd love to start off by just hearing about it. Yes, we're announcing something called Lego Smart Play. And the reason we're announcing it at CAS is it's bigger than just a product drop. We're announcing what we call a new dimension in Lego system in play. So we're bringing interactive physical play to the entire Lego brick world. It's a Lego brick that is really responsive to how kids play, but builds into existing Lego models, extends the building play that we know and love to be much more interactive and physically responsive for kids.
1:54So what does that mean? How does it work? I mean, ultimately, it's a 2x4 brick that has a ton of sensors in. It also has some audio and some lights. And also, it comes with some tags and some minifigures that it can detect and respond to. So you build models, you put the brick in, you also put these tags and minifigures around a model. And depending on how you move your models, depending what the models do between each other, what the colors are of the bricks around them, and also the tags and the minifigures it interacts with, it responds, becoming a creature, becoming a vehicle. It makes sounds.
2:25It makes sounds, absolutely, and lights. And those sounds could be anything. They could be an elephant's trumpet noise. They could be an airplane engine noise. It's a synthesizer in there, so they're not just pre-recorded sounds. It's actually generating new sounds in response to how kids are playing and the space of possibilities. Absolutely. So if you put one of these smart bricks in a car that you're building, it could have a horn honky. It can have a horn. What we showed was some key click noises for the unlocking. We can have a siren. It can have an engine that the faster you move the car, the faster the engine revs.
2:59If you skid around the corner, it skids. I mean, that's a huge innovation. It's huge. It brings it to life, really. That's the entire plan. The entire plan is to take all of the different Lego models and at least potentially let them come to life. But come to life in a way that enhances kids' imaginative play. So not doing the stuff for the kids, but actually letting the kids play, get feedback, try stuff out, be surprised by the way it responds. I just really enjoyed themselves, to be quite frank. So what goes behind an idea like that at Lego? Because obviously you have a brand that has a lot of nostalgia, huge heritage globally, and now you're making a little bit of a pivot, not a pivot because you're not going to a different business, but the way that kids, I imagine, look at Lego and interact with them after this, assuming it becomes successful, will really never be the same.
3:47So like what goes behind the decision to go in this direction? And then what's the R &D process look like? Well, to those two questions, that's quite, I mean, in terms of the decision, we really think of it as a new dimension. What we've really tried to say is we're not in any way doing less of the Lego bricks and Lego models and Lego play that you know today, but we are adding a dimension. We are adding this fact that your model changes, the fact that if you do something, it responds and the fact that it can be more social because the models can kind of work together. So we think of it as a deeper layer that sits on the existing Lego models rather than a pivot into a kind of alternative way of things.
4:21I think ultimately, there's a few things behind that kind of decision. It is driven by the opportunity. We do spend a lot of time listening very carefully to kids and understanding the opportunity. And we know that kids want to be more and more social all the time. We know that kids love that, the sense that when you play with something and come back to it a day later, it's changed. There's something new to see. And we love the fact that they really want some agency, that when they do something, it matters and something changes. And so we really saw that opportunity to layer that in. And the way we think about the type of change is a little bit like the minifigure.
4:52If you have a Lego minifigure, it doesn't make the bricks any different. It's a layer of additional play that you can bring, the role play, the characters that you can bring on top of the models. But it's not a, when we had minifigures, we weren't pivoting away from brick build. We were just adding a layer of play. And we see this about adding a new layer. So it's really driven by what we see as a tremendous opportunity, particularly an opportunity in physical play and in making physical play kind of even more exciting in some kind of new way. And to give the company conviction to go in this direction, what does testing look like?
5:23And were there some things that you learned along the way in terms of the use cases that maybe you didn't expect? I mean, this has been a very long program. We've been running for many, many years. And so conviction building has been in a number of different areas. Even some of the technology we've put in are really, you know, were they possible at all? But as you say, exactly how do we know that this is exactly what kids want? So we've done a ton of testing all the way along from week by week, little moments testing, ideas with kids to putting assets in kids' homes for four months at a time unsupervised and just seeing what the response was.
5:57And conviction is built brick by brick, if I'm really honest, in the early days. In the early days, it's senior leadership selling a dream. And I'm a big believer in demo and prototype to just kind of capture the magic. You have to be able to show that there's some little bit of magic there that if we could just pour a little bit of organizational fuel on it, it would grow. But ultimately, yeah, there's a lot of conviction building from the technology, from working with kids, and also from the business perspective, really understanding this might be great, but it also has to be a good business at the end of the day.
6:25Absolutely. One data point that kind of surprised me is that one of the fastest growing consumer segments of Lego is grownups. It's not kids. Why do you think that is? And what does that say about today's consumer that they would gravitate towards something like Lego? If I'm really honest, I think there's always been that opportunity. I think we're just, as a business, we're finding new opportunities and new spaces to grow into. I think probably there was quite a lot of latent desire for Lego products, not just from those who have had them as kids and grown up, but that way of relaxing, that way of enjoying yourself very physically, we feel has been out there for quite a while, and we're just finding new ways to tap into in new audiences with ultimately the same proposition that we've had for many years.
7:07Yeah. So I talk a lot all around the world about AI's impact on the consumer and the workforce, et cetera. And obviously one element I believe that's going to become increasingly important in the age of AI is creativity. And we'd just love to hear from you with all the changes we're seeing in the professional landscape with AI, what role does creativity play moving forward? And how do you think it's going to evolve as this technology continues to grow in its potency? Yeah. And I think this is something that everybody needs to spend some time thinking about from my side of things is the human is at the heart.
7:39I don't really see AI as really an intelligence. I see it as a sort of collective human consciousness in some sense, because we're just taking data from loads of humans and providing access to it. And I see it from that perspective. It's very powerful access. You could do some very cool things, but ultimately it's the human that has the values, a human that has the curiosity, the human that knows what they want at the end of the day as the output. And yes, I think creativity is a massive part of that because at the end of the day, things that are quite predictable go down in value as AI can do things, things that are not yet predictable because you're creative, because you've got a spark of imagination aren't.
8:15And so I do see the importance of creativity thriving with AI. I also see AI supporting creativity. And I think that's something that I would love to see a bit more of is rather than AI being seen as sort of replacement, how is it an intellectual superpower? How is it It's something that really helps people be even more creative. And we see that in the sort of manifestation loop. If you can have an idea and actually make it, then your ideas get better quicker. And that's how, you know, I would love to begin to see AI being used more broadly as driving human creativity. It's interesting because, you know, you have a lot of people that are in the ad agency world, for example, that pride themselves as artists that make great creative work, whether it's TV spots or billboards, what have you.
8:57And the reality is over time, I think AI is going to become increasingly adept at creative output. Meaning like if I say I want to have a video of a child pulling a red wagon down a street in London, I can create that and I can continue to optimize it until I have the exact right shot I want. And the fidelity is only going to grow of that. The notion of creating that scene, finding going to do the site location and all that used to be a lot of what it took to be someone successful. Now, I think, and it's more true every day, that's less important. But to your point, you still have to have the actual idea of, I want to have the little boy pulling a wagon down the street.
9:38But that is a different side of creative because it's more about knowing the problem you want to solve versus knowing how to solve the problem, if that makes sense. It makes a lot of sense. I still think to come up with great problems to solve, you as humans also need some idea of what it takes to solve it. So I think we will still see scientists who can look at an AI generated proof and say, hang on, that's not quite right. In the same way, we'll see creatives who look at output and say, right, you're nearly there, but actually, let's tweak this pixel and tweak that pixel. I don't personally think it just becomes sort of writing the brief.
10:10Creativity doesn't become writing the brief. It becomes attention to detail. But I think for me, it's more like everybody becomes a creative director. But everybody become a creative director is the question. Yes. I mean, I think that's an open question for anyone. My belief is yes. My belief is the more you give people access to tools and the learning for those tools, the more creative they become. I know that sometimes we think about, yes, there's a few brilliant creatives and everybody else, but I would like to think that creativity is something we can teach or at least help people learn for themselves.
10:40Yeah. And I think that's very true to the Lego brand that it's about unleashing creative potential. For sure. So certainly that's how I think about things, that it's about giving people the ability to be even more creative than they have before. Yeah. What's interesting is like, if you look at education and how kids are taught to date, a lot of education has been around memorization and regurgitation, right? Like cram as much information and then participate in the test. Just prove that you memorized it, but that isn't creativity. So I think in order for people to become more creative, they have to, it starts at early ages and obviously Lego, then we can talk about should Lego have a bigger role in schools?
11:16But I think the reality is that needs to change because I think the way that kids are taught isn't really congruent with where the world is headed. I think it's a great, it's not an area of my expertise. I mean, broadly speaking, I think that, again, the human element in how you grow and how you inspire kids and how you give them curiosity, I think there's still an incredible role for great teachers. But I also know that for my own family, that sometimes producing lesson plans and some of these sorts of things is time consuming and takes away from great teaching. And I also know that becoming a kid or an adult with a growth mindset where you care about your own learning is also a super important part of being highly creative.
11:53And I think AI can help everybody have a growth mindset because if you're minded to learn, it's increasingly easy to learn stuff through videos, through all the access to stuff. And I think hopefully it will also enable educators of all forms to do what they do best and optimize their own kind of creative influence on creative folks. So that would be my personal view. I'm very optimistic about this. We'll be right back with the Speed of Culture after a few words from our sponsors. Let's talk about your path, because obviously you are in a creative role. How did you end up where you are laying?
12:27What do you think some of the key, I guess, milestones or even focus areas that you dove into along your career journey that put you in the seat that you're in today? I mean, that's one of those ones I don't know if I'll ever have a good answer for. My career has been quite meandering. I did a lot of kind of startup work in the tech industry. I actually come from quantum engineering and sort of deep. Really? deep tech kind of background. I had an AI startup back in the late 90s, for example. Before it was core. Before, yeah, it's been through a few winters, but I come from that. And up until about 10 years ago, I was working in the tech industry doing consumer electronics products, more from the research and development end.
13:04The journey into the Lego group was a fascinating one. It was one where I really saw the purpose of the brand, the values of the brand and the people and the opportunity to make a really positive impact as something that was part of my personal growth journey. And perhaps not just about deepening technology, but also broadening my understanding of things like leadership, of things like creativity. So that's my sort of very rough journey into it, maybe a slightly different path. I'd like to think I've always been creative, usually from the more technology-led creativity, sort of inventiveness, those types of things, pattern writing, you know, coming up with those types of ideas.
13:38And obviously, within the Lego group, I've learned to broaden that beyond the pure technology kind of creative. And what is your role in Tel Le? What takes up the pie chart of your day, so to speak? And what do you hope to accomplish with the brand here in 2026? I mean, the pie chart of my day is leadership. It's building culture. And what I really love about the Lego Group that is slightly different than maybe the way technology industries work is when you work for something like the Lego Group, there's no right answer. It's not that this toy works or this doesn't work or this play experience works.
14:07It's either great and people love it or it's not quite so great and they only sort of love it. And that's actually a different type of outcome than this rocket got off the ground or this rocket didn't get off the ground. Much more binary. Yeah, much more open-ended. And that means that actually how you stimulate individuals' creativity and how the importance you lend to individuals and team creativity becomes ever more important because that's how you get to those types of really brilliant results. So most of my time is figuring out some mentoring, which I absolutely love doing, one-on-one mentoring, but more how we build teams that can take risk, how we create a culture that can take risk, that can do the unknown, think about the impossible and supporting that.
14:48And then obviously funding or securing the organizational support for activities that are ambitious and deciding when to do that. So that really is the bulk of my day one way or the other. I love to tinker, but it's not something I do so much in the day job. And when you are building your teams, what are some of the hallmarks of a great future? we have younger listeners here on the podcast, what are some of the hallmarks of a great future leader where you see someone and you're like, I need to invest in this person. I need to mentor them because I think they have what it takes to become a leader of themselves one day.
15:18Super question. I mean, I think curiosity is, you know, and curiosity for others. I see some of the best teams doing the most challenging work where they struggle is if I'm a super expert in my area and you're a super expert in your area, I can sometimes imagine that I know I can be sort of overconfident about my knowledge beyond my area. And you can be over-knowledge, over-confident about your knowledge beyond your area. And you sometimes get friction in the middle where people who are very, very talented, their own area, the gap between them can become a source of team dynamics, let's put it that way.
15:51And I think for me, curiosity, not just about your own field, but curiosity about other people's fields is a superpower for growth. If you're an artist, being curious, even if you don't understand the quantum physics or whatever it is, asking questions and genuinely being curious in a way that allows you to connect with other people. Because I think going forwards, collaboration is where creativity is going to come from. And we've seen these in the sciences for years. It's not just the physicist. It's when a physicist gets together with a biologist or the sociologist with the what have you, you start to see some really interesting kind of collaborations come together.
16:26So I think curiosity, and in particular, curiosity for people outside your domain and topics outside your domain is really important. Resilience is really important. Nothing that got done that was worth doing was easy. And it's easy to say resilience is, you know, we all need resilience, but resilience is something that takes a lot of hard work to build. Honestly, doing something, knowing that there's a good chance that six, nine, 12 months of your work will be completely wasted and doing that with relish is a superpower. And it's something that I always also look for. And I think values are super important.
17:00If I'm honest, I want people that have a sense of what it means to be positive in the world. And we can all take our own views about that. But I think being values driven and wanting to see outcomes that you believe in and wanting to put your work towards outcomes that you really believe in and find folks to work with who share those beliefs, at least to some extent. I think that's also something I liked. It's interesting about resilience. I have a two and four year old at home. My four year old built his incredible Lego creations and then my two year old will come and knock it down. He'll just come and swat it and I'll say, okay, we'll just build it back up again.
17:35don't go in your room and pout. This is what's going to happen in life too. And I think that is almost a microcosm of being resilient at younger ages. And I think that involves creativity. Okay, this happened. I have to be resilient. And how can I be creative and maybe take what I learned in the first castle I built and make the second castle better because I have a chance to start over again with those learnings. Yes. And sometimes what you see as a mistake or a problem is the source of the next solution. We know this in the art world. We know this in the science world, right? That actually not everything that looks like a problem at first blush is, you know, is a problem at the end of the day.
18:10Sometimes it's the insight that gives you an entire... It never feels that way, but in the rear view mirror, you always see it. Exactly. Yeah. I think it's interesting because right now, unlike you and I, you know, you have kids that are growing up in the social media era and they're staring at their phones and seeing all these other people, quote unquote, killing it and doing so well. And you only see their highlight reels. And I think that does take away a lot of younger people's patience. and resilience because they just want to get it now. And you and I both know that just not how life works.
18:41But I think growing up in this era is hard for younger people to really have that wherewithal to understand that it's going to be a long journey, a bunch of ups and downs, and it's never just up and to the right. I think that's true. When I grew up, my creative superpower was boredom. If I really wanted to be creative, I just stopped doing anything. And when I got really, really bored enough, I put it in different ways. Sometimes I talk about the creative inner voice and you just have to sort of, for me personally, quieten the influence of the world around you so you can hear your creative voice.
19:12That's what gets great ideas in the shower, right? Because they're not on their phones or the long walks. Exactly. And so for me, deliberately becoming bored has been part of my creative process. Right. Because I know that if I just hang on long enough, the ideas will start flowing. But that's mine. And I think the reality is everybody has their own creative process and finding what yours is versus somebody else's. but yes i don't think you can take an off-the-shelf set of stimuli and set of things from instagram or wherever it happens to be and immediately that's creative i think you have to find your own way of listening to the world and your own way of seeing it before you will start to create material that is different than what you've seen but you're right also you also know need to know what you want and when what you want when you what you want is defined by other folks that can great challenges of its own.
20:00For sure. So shifting gears, as we wrap up here, I want to just talk a little bit more about the business. I know on top of the innovation that you've been working on with Lego SmartPlay, you've also worked on Lego Star Wars, which is a new innovation. Would love to talk about the importance of partnering with intellectual property like Star Wars and how that comes to life for the brand. The first point about the partnering is it's the companies that you partner with are super important in the same way with Teamworks. And I think the partnership with the Star Wars brand and the folks there is one of a real mutual mindset of a joy of innovation, a real desire to do great storytelling, to really give the kids and the fans a truly incredible high quality experience and to be brave about what it takes to go there and push there.
20:44And I think that's the heart of very great collaboration is a mutual desire to do something special. And I think we've seen that in the 25 years that we've been working with Star Wars in Lego Star Wars. That's a great collaboration. Lego Star Wars is where we're launching Lego Smart Play. It's the first outcome of that. And it's been a tremendous collaboration working with the team there to bring to life in physical sets, the galaxy. That's been really fun and really creative journey there. Absolutely. So wrapping up here, CES, obviously a really great way to start the year. And there's so many incredible innovations.
21:18Is there anything outside of Lego here that is really capturing your attention that you want to learn more about just based upon all the incredible evolutions we're seeing across the technological landscape? There's a lot. I haven't had time for it yet. I think there's a quantum physics stream here for the first time ever. So I'm super excited to see what's happening in that side of things, the geeky side of things. And we've talked a lot about sort of software AI for many years, but I suspect that CES this year, we're going to see quite a lot of sort of physical robotics. And I think there's some fascinating opportunities, both in terms of technology, but also in terms of industrial or home or, you know, all the different ways that robotics can begin to be a fantastic influence.
21:59I'm really excited to see what people are thinking about. You think in our lifetime, we're going to see a world where somebody can build a Lego creature and then talk to it because AI is in it. And like is Lego smart play the start of a robotics stream? Because when you put the brain of AI inside the body of anything, whether it's a cardboard box or Lego-like design, it could come to life. We believe in things coming to life. And I think that over time, it'll become richer and richer about how they come to life. Whether that's AI or whether that's just designers doing a really good job, I think is an open question.
22:35And also whether it's AI or designers doing a good job is the why and the how of the product is also super important. We would want the kid interacting with that creature coming to life to be an incredibly big part of that play experience and not feel that they were just given a creature and there you go, but that they are engaging. So I'm sure something like that will come to pass in the medium or far future. Exactly what the technology is, I don't know, whether it's AI or not. And I think that ultimately the key thing is, why are we doing it? What are we doing it for? And is it about imagination, creativity and deepening the human aspects of life?
23:12That's what I would love to see. So finally, Tom, here we ask our guests to wrap up the pod. If there's a saying or mantra that comes to mind, that helps kind of encapsulate the career journey, what comes to mind for you? The one that I like to use is magic works in lo-fi, by which I mean, we can get very, very sort of caught up in, you know, you have to do the incredible amount of work before it's worth doing. But you see something special very early on when you just make it out of post-it notes and cardboard, or if it's a story, it's a few bullet points. You see the magic very early in the journey.
23:44Not everybody else does, but you do. You do. Exactly. And I personally feel finding the magic early, that's the trick. Find something that you really believe, even when it's barely started, I can see it. I can feel the magic. That's what carries you through difficult programs. I've had a lot of experiences like that. And I think a lot of things we talked about today, and it's been such a great discussion coming to play, because you need to have resilience. You need to have conviction because when it's lo-fi, other people aren't going to get it. They're not going to see your vision, whether you're a four-year-old that's building a castle or whether you're building a software product that's right out of college.
24:18And if you believe it and you feel the magic, you just have to go and lean into your intuition. That's how you're going to get there. Yeah, but the programs where people, they don't really see the magic, but let's just pour on the resources and see if it comes. They can sometimes be the ones that people look back and think, I wish we'd done something different a little bit earlier. Right, absolutely. Well, thanks again for joining. It's been a fantastic discussion here at CES in Vegas. I'm wishing you nothing but a successful 2026 with Lego. Thank you so much. Been a great discussion. On behalf of Susie and every team, thanks again to Tom Donaldson, Senior Vice President and Head of Creative Play Lab at Lego Group for joining us today.
24:51Be sure to subscribe, rate, and review the Speed of Culture podcast on your favorite podcast platform. Until next time, see you soon, everyone. Take care.
25:01The Speed of Culture is brought to you by Susie as part of the Adweek Podcast Network and Agast Creator Network. You can listen and subscribe to all Adweek's podcasts by visiting adweek.com slash podcasts. To find out more about Suzy, head to suzy.com. And make sure to search for The Speed of Culture in Apple Podcasts, Spotify, or anywhere else podcasts are found. Click follow so you don't miss out on any future episodes. On behalf of the team here at Suzy, thanks for listening.
25:41We'll see you next time.
In this episode of The Speed of Culture, Matt Britton sits down with Tom Donaldson, Senior Vice President and Head of Creative Play Lab at the LEGO Group, live from CES 2026 in Las Vegas. Tom introduces LEGO SmartPlay at CES 2026, a new platform powered by LEGO SMART Brick technology that allows LEGO creations to respond to how they are played with, all through interactive LEGO play without screens. The conversation explores LEGO System in Play innovation, long-cycle R&D product development, and how creativity and AI leadership shape the future of play.
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