Twitch CEO on the Future of the Creator Economy - and the Challenge to Keep the Platform Safe

14 Sep 2026 · 40 min · 16 chapters

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In short

Emmett Scheer, Twitch CEO, discusses the creator economy, how Twitch builds “culture” and discovery for streamers, platform safety after a Buffalo hate-crime livestream attempt, and Twitch’s future (VR, Web3/crypto) plus monetization.

Guest backgrounds

Emmett Scheer is CEO of Twitch (acquired by Amazon for nearly $1B about eight years earlier). He’s also a part-time partner at Y Combinator.

Key claims

Creators can build careers independent of any one company because they’re multi-platform. Twitch’s “culture” is shaped by what it rewards/punishes via discovery/recommendations and enforcement, but streamers create most culture themselves. Live content is harder to go fully viral, and enforcement relies on “skin in the game” from high-reach streamers. Twitch grew during lockdown/holidays due to spare time at home.

Notable examples

Buffalo tragedy tied to an attempted Twitch livestream; Twitch talk shows/“Just Chatting” now a top category; monetization tools vary by channel size (cheering for small streamers, subscriptions $5/month for mid-sized, ads/sponsorships for large). He recommends the game Hades.

Written by AI. May contain mistakes. Listen to the episode to check what was said.

Chapters

Tap a time to open that second in VO

Addressing the Buffalo Tragedy

0:29 to 0:59

Emmett Scheer discusses the tragic event in Buffalo and Twitch's responsibility.

“It's weeknight dinners, sitting around the table, everyone talking all at once.”

Addressing the Buffalo Tragedy

2:46 to 4:52

Emmett Scheer discusses the tragic event in Buffalo and Twitch's responsibility.

“I'm Adi Ignatius, Editor-in-Chief of HBR, and thank you for being with us.”

The Evolution of the Creator Economy

4:52 to 8:34

Emmett shares insights on the creator economy and the relationship between creators and platforms.

“You know, obviously a horrific hate crime.”

Culture in a Streaming Environment

8:34 to 13:10

A discussion on how Twitch fosters a unique culture among streamers and the role of community.

“And I ask them, well, what do you mean by culture?”

Comparing Creator and Gig Economies

13:10 to 14:00

Emmett contrasts the creator economy with gig work, highlighting key differences.

“But do you think more traditional companies can learn from that?”

The Nature of Creator Economy

14:00 to 14:50

Learn how creators are differentiated in the economy and the consumer perspective.

“where creators are differentiated, uncommodified labor.”

The Nature of Creator Economy

15:18 to 15:45

Learn how creators are differentiated in the economy and the consumer perspective.

“It's weeknight dinners, sitting around the table, everyone talking all at once.”

Understanding Twitch's Evolution

15:45 to 17:08

Discover how Twitch has evolved and its core functionalities.

“I think that the, you know, are we going to see this kind of culture happen?”

The Community Aspect of Streaming

17:08 to 19:09

Learn about the interactive and participatory nature of streaming on Twitch.

“So, you know, if you're willing to just quickly, the sort of what is Twitch, how has it evolved?”

Content Moderation and Enforcement

19:09 to 21:49

Understand how Twitch polices live content and enforces community guidelines.

“And then to what extent do you police that?”
Show all 16 chapters

Impact of the Pandemic on Twitch Growth

21:49 to 23:38

Analyze how the pandemic influenced Twitch's user growth and engagement.

“So our show, by the way, so we're streaming on LinkedIn, we're streaming on YouTube, and for the first time on Twitch, so hopefully developing a new audience with Twitch on that.”

Future of VR and Crypto in Streaming

23:38 to 25:21

Explore the potential of VR and crypto technologies in the future of Twitch.

“Well, so let's take VR separately from crypto, because they get entangled together in this metaverse thing, but they're both pretty separate phenomena.”

Monetization Strategies on Twitch

25:21 to 29:52

Learn about the various monetization models that Twitch employs for its streamers.

“VR also kind of has a max of about maybe an hour or so before you run out of batteries at the moment on most headsets.”

Personal Passions of Twitch CEO

29:52 to 31:28

Discover the personal interests and hobbies of Twitch CEO Emmett Shear.

“We really view it as basically something where the streamer's job is to run a career as a creator.”

Startup Advice from Y Combinator Experience

31:28 to 34:09

Gain insights on startup hiring challenges and the importance of experience.

“I would say reading is my is the my my favorite activity.”

Building Something Amazing

34:09 to 37:08

Understand the importance of focusing on creating great products for a niche audience.

“And it's extremely difficult to hire for something that you have no experience with to the point where it's almost not worth doing.”
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Transcript

Automatic transcript. May contain errors.

0:01This episode is brought to you by Google Chrome. You think you know a browser, but Gemini and Chrome, that's new. It can help you with practically anything on the web, like restoring a vintage motorcycle from a 50-page restoration block, or finally break down that long article you've had open for weeks. Gemini and Chrome is here for it. Ready to make anything online make sense? There's no place like Chrome. Check responses set up required. Compatibility and availability varies 18+. This episode is brought to you by Palmolive. Family time isn't just the big moments. It's weeknight dinners, sitting around the table, everyone talking all at once.

0:35So when the plates are empty and the sink is full, use Palmolive Ultra. Palmolive's most powerful formula removes up to 99.9 % of grease, leaving your dishes sparkling clean. And the new convenient pump makes cleaning even easier, so you can spend less time tackling dishes and more time together. Shop now at palmolive.com.

0:58Thank you.

1:28Thank you.

1:58Thank you.

2:30ADDY IGNATIUS, The New World of Work

2:43Emmett Shear:Hi, welcome to Harvard Business Review's The New World of Work. I'm Adi Ignatius, Editor-in-Chief of HBR, and thank you for being with us. We are pre-taping the show for scheduling reasons. So as you're watching this live, We won't be able to take questions from the audience, but we did get some questions for our guests who I'll introduce in a second from our Instagram followers beforehand. So anyway, glad you're with us. This is, like I say, it's taped, not live, but this will be a great interview. We have a great guest who I will introduce in one second. But first, let's hear from our friends at Unisys.

3:16When you think about how the cloud can help your business, are you thinking big enough? We can help you drive more value from the cloud. We're Unisys, and we do cloud really well.

3:34Emmett Shear:All right, so this is our last show of the season. So New World of Work, we've been going, I guess, for 12 episodes. And we're going to take a break after this episode and then probably come back in the fall. But you'll be hearing more from us later. But we have a great guest today, and that is Emmett Scheer, who is the CEO of Twitch, who most of you know is the fast-growing streaming service for gaming, for sports, for entertainment. It was purchased for nearly a billion dollars eight years ago by Amazon. Emmett is also a part-time partner for the startup Accelerator Y Combinator. So, Emmett, welcome to the show.

4:12Emmett Shear:Thank you for having me. Okay. So, you know, I really want to talk to you about Twitch, what, you know, how Twitch sort of represents the evolution of the economy. I want to get into all that in a second. But before we start, I think it would be odd not to talk about the tragedy in Buffalo, you know, the murder spree. the perpetrator, you know, was initially trying to live stream on Twitch. And that has brought out criticism that comes up from time to time about whether platforms are responsible for the content that's on them. So, you know, before we get into it, I, you know, I'd love to give you a chance just to address that and what, you know, what your thoughts are on all that.

4:52Yeah. You know, obviously a horrific hate crime. This episode is brought to you by Google Chrome. You think, you know a browser. But Gemini and Chrome? That's new. It can help you with practically anything on the web. Like restoring a vintage motorcycle from a 50-page restoration block. Or finally break down that long article you've had open for weeks. Gemini and Chrome is here for it. Ready to make anything online make sense? There's no place like Chrome. Check responses set up required. Compatibility and availability varies 18+. This episode is brought to you by Palmolive. Family time isn't just the big moments.

5:27It's weeknight dinners, sitting around the table, everyone talking all at once. So when the plates are empty and the sink is full, use Palmolive Ultra. Palmolive's most powerful formula removes up to 99.9 % of grease, leaving your dishes sparkling clean. And the new convenient pump makes cleaning even easier, so you can spend less time tackling dishes and more time together. Shop now at palmolive.com. And that kind of violence, that kind of hate, white supremacy, racism don't have any place, I mean, really anywhere in our society or especially on Twitch. And we're working, of course, with law enforcement and taking every action we can find to respond to the tragedy.

6:11And we're going to continue to invest heavily in ensuring the safety of everyone on Twitch. I think this is an example of one of those places where we've done a lot of work, but there's obviously still work to be done. All right.

6:31Emmett Shear:I appreciate your addressing that. And obviously, this is a tough time for all of us. But let's get into it. And really, in some of your comments right there, it points to the fact the world is changing. And there are platforms like Twitch that are are playing new roles in the economy and, and, uh, and in how we think about business. So, you know, your, your, you know, your, your talent, uh, they tend to be creators. They're not employees. You know, I'd love to see how with your front row into sort of this aspect of the economy, you know, how do you see this evolving and the creator economy that you're posting?

7:10Emmett Shear:How do you see that evolving? Yeah. Um, One of the things about the creator economy that I think is most interesting from the point of view of streamers is the degree to which being a creator is a career path independent of any one company. Almost every creator these days is on multiple bits of social media. They're on every service. And they may pick one that's their primary service. one place they are most likely to go to. But they don't like, they're not, they're not, it's like a traditional job where you would, you would have an employer and they would, that employer would choose the ratio of your usage.

7:55Instead, there's a bunch of different places you can spend your time, different ways you can connect with your audience, different ways you can monetize, so you can grow your audience. And you pick the balance. And so we're kind of always in competition with every other service. trying to win the time effectively of the creator and convince them that we're the best place they should be spending their time. We offer the best combination of reach, of positive interaction with their community, of monetization. And that's a very different dynamic than a regular job.

8:33Emmett Shear:So at so-called regular companies, we think a lot about culture and we think that develop and sustain a culture you sort of need employees who are committed to you and committed to the long term and you're you're skilling them up and mentoring them and giving them reasons to be there you know do you think about culture differently so uh i actually there's a question i asked an employee one time who asked me a question about culture this is many years ago we were first getting started 12 years ago 13 years ago um and they asked me you know what do you think our culture is? And I ask them, well, what do you mean by culture?

9:13And they give me the best answer to that question, something that I've kept as my answer to the question ever since, which is, oh, well, your culture is the set of behaviors that you reward and the set of behaviors that you punish. If there's a set of behaviors that get you positive reinforcement, you'll get more of those behaviors in your company. And if there's a set of behaviors that you react negatively to, you'll get less of that. And over time, that is your culture because that's culture is what we do, but people ultimately are, you know, rewarded by what, what causes success. This episode is brought to you by Google Chrome.

9:55You think you know a browser, but Gemini and Chrome, that's new. It can help you with practically anything on the web, like restoring a vintage motorcycle from a 50 page restoration block, or finally break down that long article you've had open for weeks. Gemini and Chrome is here for it. Ready to make anything online make sense? There's no place like Chrome. Check responses set up required, compatibility and availability varies 18+. This episode is brought to you by Palmolive. Family time isn't just the big moments. It's weeknight dinners, sitting around the table, everyone talking all at once.

10:28So when the plates are empty and the sink is full, use Palmolive Ultra. Palmolive's most powerful formula removes up to 99.9 % of grease, leaving your dishes sparkling clean. And the new convenient pump makes cleaning even easier. So you can spend less time tackling dishes and more time together. Shop now at palmolive.com. And what avoids failure? And I would add a new onset actually. My addition to that is it's actually the set of behaviors that people perceive are punished or perceive are rewarded. Because if in fact you're rewarded for doing one thing, but everyone believes you're rewarded for doing something else, they follow what they think they're rewarded for, not what they actually are and always.

11:12So occasionally a little gap opens up there. But so what's our responsibility as a service? Well, it's pretty different from a full-time employer, right? As a full-time employer, we get all of your time. We can dictate your working hours. We can dictate all kinds of things as an employer. For a streamer, they choose how many hours they do. They choose when they do it. And they choose what content they want to do. We have very little control compared to the normal thing. And yet, there's a certain set of things we can reward and a certain set of things that we can punish. And so our culture is the combination of what causes your stream to grow, what causes your monetization to go up, what causes you to get discovered on Twitch, how does our discovery work.

12:00We choose which streams go through the recommendation engine, and therefore whatever we choose is the way that what tends to get promoted, that is the set of stuff that you'll tend to get more of. And then obviously, if you act out of line, if you say something racist or hateful, if you say something that is abusive towards other streamers, we'll punish that. And so those set of tools are sort of how we manage creating a culture for streamers. But actually, I would say that that's almost just the baseline. Because really, a lot of the culture from streamers comes from the other streamers. a lot of the reward people get is from other people saying, wow, that was cool.

12:45And so there's this whole second layer of culture that's been created by our streamers themselves. And that's sort of traditional for Twitch, actually. We might provide the baseline, but ultimately almost everything gets done by our streamers. And so I'd say that's really our culture varies a lot by game. This fighting game culture is very different from League of Legends culture.

13:09Emmett Shear:So, you know, all that sounds maybe somewhat unique to what you are, to a kind of a streaming platform. But do you think more traditional companies can learn from that? I mean, do you think there's a shift happening where not just in streaming, but creators have the power or gig workers have the power or something like that that we all need to reckon with? Yeah. So I think bringing up gig workers is a really good place to look at, because I think gig workers are an incredible contrast to the creator economy. I don't know if there's a formal definition for both of them, but for me, the difference is the gig economy is commodified labor working for the API.

13:55So your job is reactive to the computer dispatch, computerized dispatch from jobs, which is similar to working for a creator economy company like Twitch, but where creators are differentiated, uncommodified labor. People care which creator they connect to. You can't just substitute one creator for another. uh people the the consumers don't view it as the same gig economy labor is commodified you don't really care who delivers the food or who gives you the ride like which exact person it is if you got one person instead of another it's pretty much the same to you as a as a consumer um which is quite different from if someone who's a streamer or an artist or a writer um and so uh this episode is brought to you by Google Chrome.

14:52You think you know a browser, but Gemini and Chrome, that's new. It can help you with practically anything on the web, like restoring a vintage motorcycle from a 50-page restoration block, or finally break down that long article you've had open for weeks. Gemini and Chrome is here for it. Ready to make anything online make sense? There's no place like Chrome. Check responses set up required, compatibility and availability varies 18+. This episode is brought to you by Palmolive. Family time isn't just the big moments. It's weeknight dinners, sitting around the table, everyone talking all at once.

15:24So when the plates are empty and the sink is full, use Palmolive Ultra. Palmolive's most powerful formula removes up to 99.9 % of grease, leaving your dishes sparkling clean. And the new convenient pump makes cleaning even easier, so you can spend less time tackling dishes and more time together. Shop now at palmolive.com. I think that the, you know, are we going to see this kind of culture happen? I think the, so to have a culture, you need to have a sense of us as ourselves, right? People have to know how things are done here. In the creator economy, that tends to happen because all the creators talk to each other.

16:08They're all on every social media service. and therefore they're all talking to each other and they're all connected. In the gig economy, I don't see it as much in the same way because people are, it's more atomized. And I don't know if you can meaningfully speak of a culture there without a sense of collective we and us. Now, you have that for obviously for W2 employees in most companies. You have it for people who are full-time employees because they have a sense of we and us. We all go to this place together. Although I do wonder in the future where people are working remotely, I think many jobs might feel less that way.

16:54It might feel a little bit more like a gig economy job, a little more isolated.

16:57Emmett Shear:So I probably should have done this sooner, but I would assume that some of our viewers are like, okay, I love this. I love Twitch. This is really cool. And probably some people are, okay, this seems interesting. I'm not really sure what we're talking about here. So, you know, if you're willing to just quickly, the sort of what is Twitch, how has it evolved? And, you know, while you're at it, where do you think it's going? Just to level set a little bit for people who aren't familiar.

17:23So Twitch is a live video streaming community. We enable anyone to stream live, build an audience, interact with that audience via chat, and monetize. and obviously we've been I don't know what obviously we've been known most for our gaming content so people streaming video games much like someone might stream sports or cooking but over the past few years we've actually expanded quite a bit out of gaming our biggest category now is actually talk shows and people just chatting often about finance or about politics or about just whatever catches their fancy. And that's been a big category. And I think as we go forward, what I'm really excited about is expanding the set of people who can stream.

18:25Because streaming is a very socially connected form of social media. Most social media is pretty isolated. Streaming you do with your audience. You don't do it just by yourself. And the audience does it with each other. And it's participatory in a way that VOD content isn't. And so video on demand content. Sorry, I should probably just use random acronym. But yes, the on demand video clips are a little bit more isolated intrinsically. Live video you get to do with people. It's interactive in that way. And that means that every stream has its own little culture. And I want to, I think where we're headed, we want to bring that to everyone.

19:09Emmett Shear:And then to what extent do you police that? To what extent, you know, literally can anybody stream or, you know, to what extent do you set rules, guardrails, you can do this, you can't do that? Yeah, we have a pretty extensive set of community guidelines. We update them regularly. we have a pretty robust reporting and monitoring process around that combination of proactive and reactive tools. And generally, I think one of the interesting things is that content can't go viral very easily when it's live, because if there was some crazy... This episode is brought to you by Google Chrome. You think you know a browser, but Gemini and Chrome, that's new.

19:51It can help you with practically anything on the web, like restoring a vintage motorcycle from a 50-page restoration block, or finally break down that long article you've had open for weeks. Gemini and Chrome is here for it. Ready to make anything online make sense? There's no place like Chrome. Check responses set up required, compatibility and availability varies 18+. This episode is brought to you by Palmolive. Family time isn't just the big moments. It's weeknight dinners, sitting around the table, everyone talking all at once. So when the plates are empty and the sink is full, use Palmolive Ultra.

20:24Palmolive's most powerful formula removes up to 99.9 % of grease, leaving your dishes sparkling clean. And the new convenient pump makes cleaning even easier so you can spend less time tackling dishes and more time together. Shop now at palmolive.com. It's a viral moment. You were either there or you weren't, right? It's gone now. And so what tends to happen is on live, channels build up slowly over time. So you'll have someone who's a bigger streamer who has lots of people who watch them every day. But it's hard for something crazy to happen that goes really viral. And a lot of the worst content, a lot of the things you have to really watch out for are kind of viral content.

21:08And so that makes our job in some ways easier where if you're a big streamer with a lot of reach who's going to impact a lot of people, you're going to be careful not to break the rules because you have a lot to lose. Whereas if a piece of content can go viral, people will push the limits more because if they get punished, well, whatever. I'm not a big user of the service anyways. It doesn't really matter. I can just create a new account. And I think that skin in the game for the people who have the reach is really important. Having a lot of reach, it took you a lot of time, a lot of effort to grow that reach.

21:47You do not want to lose it. and so I think that's a big part of our enforcement.

21:53Emmett Shear:So our show, by the way, so we're streaming on LinkedIn, we're streaming on YouTube, and for the first time on Twitch, so hopefully developing a new audience with Twitch on that. So you mentioned that there are talk shows, things like this, but yeah, what a lot of people think about when they think about Twitch is gaming and other things that you could view as sort of solitary entertainment and yet people are watching. And that's a whole new, not new, but anyway, a whole different aspect of entertainment. But my question is, to what extent did that grow and expand during the pandemic because of the pandemic when we were in lockdown part of the time and maybe this entertainment was more appealing?

22:37We find that Twitch grows a lot whenever people have spare time at home. so there's a big there's a big jolt of growth uh uh every christmas break um right after christmas and new year there's this there's this uh surge of growth then um we find that uh that you see the same thing around other other holidays occasion although not quite as big as christmas um and uh uh the pandemic was sort of a giant holiday from that point of view you had a bunch of people who are trapped home needing time and needing connection. And so, yeah, we grew a lot during the pandemic. And we've retained a good deal of that growth since.

23:24Not all of it. Some of those people have gone back to doing whatever they were doing before, hopefully going outside. But many people have kept using Twitch. And I think that actually points to one of our biggest challenges uh twitch is a lot of fun but it's not that easy to learn it takes some some time and commitment to figure out how it works um and so uh we tend to grow uh uh when people have that time

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23:52Emmett Shear:available um so i'm gonna we you know we asked our instagram followers to contribute questions and i'm gonna sort of get to some of them but but one question is you know web 3.0 the metaverse i mean And where do you see Twitch sort of fitting into those scenarios? Well, so let's take VR separately from crypto, because they get entangled together in this metaverse thing, but they're both pretty separate phenomena. And you could imagine either one of them being successful without the other. um so crypto uh we have yet to find the thing where twitch uh engaging in crypto is it creates a benefit for our streamers like you can imagine a bunch of things we can go build and every time someone pitches me on one i ask them why would the streamer want us to do it instead of going to a third party like how do we add value above just using one of the existing tools and nobody ever has an answer for me.

24:56And so I'm interested, but our job is to build stuff that will help our streamers. And so if there isn't any value for the streamer and us doing it, any extra value, why would we do it again? What's the point? And so we're still looking there. And I'm not sure. I'm not sure that we'll ever find a crypto thing. Maybe. when it comes to VR VR is a social media platform at some level VR is going to be eventually a place people spend a huge amount of time and as more people spend more time there I'm sure there will be opportunities to bring live interactive streaming communities into VR and out of VR

25:46I don't there aren't enough VR headsets yet people don't spend enough time in VR. VR also kind of has a max of about maybe an hour or so before you run out of batteries at the moment on most headsets. And so Twitch is a long form viewing service. We're not a great match for VR today. That said, that's hardware is just getting better every year. And I'm very confident we will, as that grows, we'll wind up doing stuff. And I think And it'll be fun. I think it'll be really cool to just be in this video with the streamer. I think that's going to be a very neat experience.

26:22Emmett Shear:Yeah. I want to ask a little bit about monetization. And, you know, again, I think partly for people watching this, how do they monetize it? But then more interestingly, you know, what have you learned about monetization? How have you kind of evolved your business model as you've seen what people actually do and what they like about the platform? so uh monetization on twitch is interesting because it's it needs to work for people who have five viewers and for people who have 50 000 and as you can imagine the right set of tools for someone with five viewers is pretty different from someone with 50 000 um as you get bigger um at the very at the very large end uh advertising sponsorships um you know specific specific brand sponsorships, things like that, become incredible tools because you are effectively a little mini media company in yourself with a 50 ,000-person audience.

27:21But with a five-person audience, advertising kind of works. It's okay. It's not great.

27:31But direct support from your audience works a lot. And actually, we find that for those smaller streamers, you know, cheering, which is our sort of, sort of like a gifting from the viewer to the streamer works best at that sort of smaller end where people just, they just love it and want to support it. And then in the middle, we have memberships. We have subscriptions and people can subscribe for$5 a month. And the subscription isn't necessary to get the content. The content's free. The subscription is sort of like being part of the, being a card-carrying member of the community, right? You get a special badge, you get emotes in chat, little emojis, and I think

28:20that just empirically works best for the medium-sized channels, although all three work for everyone. But our job is to kind of fill in that whole range with tools. And because streaming requires you to spend many hours at it to be good at it, right? Like it's a long form thing and you're bringing a community together. People can easily spend 20, 40 hours. And if someone wants to spend 20 or 40 hours a week on something, they better be making money or else how are they going to support themselves doing it? And so monetization is a really crucial part of how Twitch works. It's one of the key things we do for streamers is allow them to monetize.

29:04Emmett Shear:And if you have a successful streamer who has tens of thousands, hundreds of thousands of followers, are you saying that traditional economics, people like to lock in those people to a contract or a commitment? Are you not doing that? I mean, is that your point, that you will always let streamers have a choice? So we do obviously sign some larger streamers to long contracts. and that's at the high end that happens for sure. And we'll have negotiated contracts and they have agents and it's traditional media business. But that's not the direction, that's not generally how it works for most streamers.

29:48And that's not the direction we're really headed in. We really view it as

29:57basically

30:01something where the streamer's job is to run a career as a creator. And Twitch is one of many tools they use to do that. And so ultimately, while some people might sign up with us for longer terms and commitments and things like that, we don't see that as the key essential point for how we interact with them. Because ultimately, they're not going to stay if the terms aren't great. Right? We're not, our goal is not to, live video evaporates too fast, right? If you're, if you're in music or movies, you could build a library of archived content and own that content and use that to mean you have a lot of leverage with the current content creators.

31:01For us, the content from yesterday doesn't matter anymore. We still need your active participation and work. And so I think we're much less focused on that kind of situation.

31:15Emmett Shear:So a lot of the questions that we that we receive from our viewers, people want to know more about you personally. And, you know, like, for example, what are your personal passions, particularly in the sort of the Twitch type world in terms of gaming or sports or entertainment? You know, what what are your passions? Well, I I love reading. I would say reading is my is the my my favorite activity. But video games have been a close second. As I've gotten older, I think I've shifted a little bit even more towards reading, but I still love both. Currently, I'm really into Hades. It's a great, great game made by a little indie studio, and really, truly a work of art.

32:02I can't recommend it enough.

32:07But I have a pretty broad taste in video games. I've enjoyed, I've played a lot, a lot of different stuff over the years. And I still like, I still like trying new things. Yeah.

32:19Emmett Shear:All right. That's good. I also want to ask you about your role at Y Combinator. It was just an interesting side gig. So what is something, I don't know, that maybe every startup should know that they perhaps don't realize that you could share from that experience of yours? Yeah.

32:39So I've been more or less involved in YC over time. And the part-time partner role shifted quite a bit. It used to be more hours, and now it's fewer. But I still end up spending a lot of time with startups and through YC regardless somehow.

33:02And I'm going to plug my Twitter thread. I wrote a Twitter thread on this where I literally wrote down all of the pieces of startup advice that I think are important and that have sort of hit me over the years. And I thought it was pretty good. It covers a lot of ground. Just to pick one of them, I think one of my favorite pieces of advice to give startups when they ask me, how do you hire a new head of sales or how do you hire someone who does marketing or engineering? And it's always some job they haven't ever done because they're a salesperson they're trying to hire a head of engineering or they're an engineer trying to hire a head of sales.

33:48And the answer is, just go do the job yourself. Go try for six months or a year. And when you've tried and struggled and failed and struggled some more and tried again, you will understand the challenges of that job. And when you go to hire someone, you will know what you are looking for. And it's extremely difficult to hire for something that you have no experience with to the point where it's almost not worth doing. You shouldn't even try to hire for something like that unless you've tried it. And it's one of the reasons why I love being a startup CEO is I've gotten to do over time almost every role in the company.

34:33And for someone who likes novelty and learning, that's an incredible gift. And I've gotten to slash I've had to, but I view it as mostly a positive.

34:44Emmett Shear:So really just one more question for me. And I, you know, so you've had a couple, you know, at least a couple of successful startups and you're in that world. You know, not everyone, you know, gets it at the same pace and some people are skeptical, they don't see it, but maybe they get there later. So I'd love your thoughts on, you know, there's this idea sometimes that people have to get it and go, go, go, move fast. But that would leave a lot of people sort of out of the picture who will get there eventually, who will see what you're trying to do, who will understand the future possibilities of whatever it is, new technology, a new approach.

35:16Emmett Shear:So, you know, what are your thoughts on, you know, how to bring the most people along when we don't, you know, we're all sort of processing change in a different way? um in the beginning if they don't get it move on in the beginning you want to you want to build something that 10 people think is amazing even if 99.9 percent of people don't understand it and don't don't care about it those people are irrelevant because someone who doesn't buy your product because they completely don't understand and someone who doesn't buy your product because they, yeah, it makes sense, but I'm just not that into it, are the same from your point of view.

36:00No sale. They aren't a customer. And what you really care about is building something that truly makes things great for other people. That's really amazing. And the weird paradox of startups is that if you make something that 10 people think is truly amazing, you have a better shot at something that everyone thinks is amazing than someone who builds something that 20 million people think is kind of okay. It turns out it's easier to grow the number of people who think something is great than it is to grow how great something is, like a lot easier. And so ultimately, the answer is the people will catch up at their own pace, and that's fine.

36:57Don't worry too much about that. Focus on the thing that you can control. Focus on making the thing you're building as amazing as possible.

37:07Emmett Shear:That's a great answer. So Emmett Sheer, I want to thank you very much for being my guest on The New World of Work. Thank you for having me. All right. So that was Emmett Scheer, the CEO of Twitch. And this brings us to the end of the season. So we've had an amazing season. We started with Satya Nadella, the CEO of Microsoft, and ended with Emmett Scheer, the CEO of Twitch. Had a lot of really interesting conversations in between. Thank you, everybody who has been with us for this journey. We're going to take a break for a while, but we'll be back in the fall with this or maybe a version of this.

37:41Emmett Shear:We'll do some thinking about it. And if you like this content, sign up. If you're a subscriber, sign up for our newsletter, hbr.org slash newsletters. And again, thank you for watching with us. We will join you again in a few months. And this is the New World of Work.

38:17See your還不錯

From the publisher

Twitch CEO on the Future of the Creator Economy - and the Challenge to Keep the Platform Safe

19 May 2022

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Emmett Shear is cofounder and CEO of Twitch, the fast-growing streaming service popular with video gamers, which was purchased eight years ago by Amazon for nearly $1 billion. Emmett is also a part-time partner for the startup accelerator, Y Combinator.

Twitch has been in the news recently: It was the platform used by the alleged shooter of 13 people at a Buffalo grocery store to livestream his actions. The company says the stream was removed less than two minutes after the violence started, but, as Shear explained to HBR editor in chief Adi Ignatius, “there's obviously still work to be done” to make livestreaming platforms safer.

Ignatius sat down with Shear in this episode of our video series “The New World of Work” to talk about:

• Tactics and strategies for keeping platforms like Twitch free of racist, hateful, and abusive speech.
• The present and future of the creator economy, which he says promises to be, for some, a more fulfilling alternative to not just the gig economy, but regular full-time employment.
• Monetization, and how it works differently for small creators with 5 followers, and experts with 50,000 followers.
• From his time at Y Combinator, the best pieces of advice he’s developed for young startup entrepreneurs.

This interview part of a series called “The New World of Work,” which explores how top-tier executives see the future and how their companies are trying to set themselves up for success. Each week, HBR Editor Adi Ignatius will interview a leader on LinkedIn Live — and then share an inside look at those conversations and solicit questions for future discussions in a newsletter just for HBR subscribers. If you’re a subscriber, you can sign up for the newsletter here: https://hbr.org/my-library/preferences?movetile=newworldofwork.

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